2D Tile Map for Platformer, XML or SQLite?

Posted by Stephen Tierney on Game Development See other posts from Game Development or by Stephen Tierney
Published on 2011-11-11T12:16:54Z Indexed on 2011/11/11 18:28 UTC
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I'm developing a 2D platformer with some uni friends. We've based it upon the XNA Platformer Starter Kit which uses .txt files to store the tile map. While this is simple it does not give us enough control and flexibility with level design. I'm doing some research into whether to store level data in an XML file or in a database like SQLite.

Which would be the best for this situation?

Do either have any drawbacks (performance etc) compared to the other?

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