Search Results

Search found 29201 results on 1169 pages for 'game development'.

Page 920/1169 | < Previous Page | 916 917 918 919 920 921 922 923 924 925 926 927  | Next Page >

  • What are Web runtime environments and programming languages

    - by Bradly Spicer
    I've been looking into the details behind these two different categories: Web runtime environments Web application programming languages I believe I have the correct information and have phrased it correctly but I am unsure. I have been searching for a while but only find snippets of information or what I can see as useless information (I could be wrong). Here are my descriptions so far: Web runtime environments - A Run-time environment implements part of the core behaviour of any computer language and allows it to be modified via an API or embedded domain-specific language. A web runtime environment is similar except it uses web based languages such as Java-script which utilises the core behaviour a computer language. Another example of a Run-time environment web language is JsLibs which is a standable JavaScript development runtime environment for using JavaScript as a general all round scripting language. JavaScript is often used to create responsive interfaces which improve the user experience and provide dynamic functionality without having to wait for the server to react and direct to another page. Web application programming languages - A web application program language is something that mimics a traditional desktop application within a web page. For example, using PHP you can create forms and tables which use a database similar to that of Microsoft Excel. Some of the other languages for web application programming are: Ajax Perl Ruby Here are some of the resources used: http://en.wikipedia.org/wiki/Web_application_development http://code.google.com/p/jslibs/ I would like some confirmation that the descriptions I have created are correct as I am still slightly unsure as to whether I have hit the nail on the head.

    Read the article

  • Chrome browser caching

    - by Kyle B.
    I do a lot of development on my local machine and would like to start using Chrome, however I cannot seem to do a hard-refresh (ctrl+f5) or any other key combination to get my browser to forcibly refresh all content @ http://localhost. I change projects frequently in IIS and this presents a problem because I see stylesheet and image data from my previous project with no way to get this page to reload without forcibly dumping all cache data from the settings menu. Is there another key combination I am missing, or is there a place I can (on a site by site basis) turn off caching? I prefer not to have to clear out my temporary files in the browser settings as I switch projects frequently. Thanks, Kyle

    Read the article

  • Windows Server 2008, IIS7 and Windows Authentication

    - by Chalkey
    We currently have a development server set up which we are trying to test some Windows authentication ASP.NET code on. We have turned on Windows Authentication in IIS7 on Windows Server 2008 R2 fine, and it asks the user for a username and password as excepted, but the problem is it doesn't appear to accept any credentials. This code for example... Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load Page.Title = "Home page for " + User.Identity.Name End Sub ...always returns an empty string. One theory we have is that we dont have Active Directory installed as of yet, we are just testing this by logging on via the machine name not a domain. Is this type of authentication only applicatable to domains (if so we can probably install Active Directory and some test accounts) - or is it possible to get the user identity when logging in using the machine name? Ideally we would like to be able to test this on our local machines (Windows 7 Pro) using our own accounts (again these aren't on a domain) and IIS but this has the same issue as our dev server. Thanks,

    Read the article

  • JavaOne Latin America Underway

    - by Tori Wieldt
    JavaOne Latin America started officially today, but lots of networking has already happened. Last night some JUG leaders, Java Champions, and members of the Oracle Java development and marketing teams had dinner together. The conversation ranged from the new direction of JavaFX to how to improve JUG attendance. Maricio Leal shared the idea some Brazilian JUGs have of putting Java Evangelists and experts on a boat and having them visit JUGs on cities along the Amazon river.  We discussed ideas, and shared dessert pizza. It was the perfect community get together! If you see Brazilian Java Man Bruno Souza, ask him what he is bringing to the party.Today, at JavaOne Latin America, all the sessions were full, and developers were spilling into the hallways. Session content was selected with the help of 14 Java thought leaders from Latin America. JavaOne Program Committee Chair, Sharat Chander, said "I'm thrilled that at this JavaOne over half of the content is coming from the community." Between sessions, developers take advantage of the Oracle Technology Network lounge to grab a snack and use their laptops.  OTN LoungeIt promises to be a great JavaOne.

    Read the article

  • SQL Monitor Alerts in Outlook Without Configuring Email Settings

    - by Fatherjack
    SQL Monitor is a Red Gate tool that I have a long history with and I have worked closely with the development team from a time before it was called SQL Monitor. It is with that history in mind I am a little disappointed in myself that I have only just found out about a pretty cool feature. Out of the box SQL Monitor keeps itself to itself, it busily goes about watching over your servers, noting down when things look suspicious, change drastically or are just out and out wrong. You have to go into the settings and provide email details (SMTP server, account details etc.) before it starts getting at all intrusive with warning and alerts on the condition of your servers. However, it was after installing the most recent version that I was going through the application screen by screen looking for new and interesting changes that I noticed something that had avoided my attention. On the Alerts tab there is an option in the left hand menu. I don’t know how long ago it appeared or why I have never explored it previously but it appears that you can see your Alerts in the format of an RSS feed. Now when you click that link you are taken to a page that is the raw RSS XML – not too interesting but clearly you can use this in an RSS aggregator. Such as Outlook. Note the URL in the newly opened page take it with you into Outlook. For me it is in the form of http://SQLMonitorServerName/Alerts/Inbox/Feed. Again, this is something that I have only recently noticed – Outlook can aggregate RSS feeds. Down below the Inbox, Drafts folders etc, one up from the bottom is RSS Feeds. If you right click that and choose to Add a feed then you can supply the URL for SQL Monitor Alerts: And there you have it, your SQL Monitor Alerts available in Outlook where you can keep an eye on the number of unread items and pick them off at your convenience.

    Read the article

  • How to learn & introduce scrum in small startup?

    - by Jens Bannmann
    In a few months, a friend will establish his startup software company, and I will be the software architect with one additional developer. Though we have no real day-to-day experience with agile methods, I have read much "overview" type of material on them, and I firmly believe they are a good - if not the only - way to build software. So with this company, I want to go for iterative, agile development from day 1, preferably something light-weight. I was thinking of Scrum, but the question is: what is the best way for me and my colleagues to learn about it, to introduce it (which techniques when etc) and to evaluate whether we should keep it? Background which might be relevant: we're all experienced developers around the same age with similar professional mindset. We have worked together in the past and afterwards at several different companies, mostly with a Java/.NET focus. Some are a bit familiar with general ideas from the agile movement. In this startup, I have great power over tools, methods and process. The startup's product will be developed from scratch and could be classified as middleware. We have some "customer" contacts in the industry who could provide input as soon as we get to an alpha stage.

    Read the article

  • Macports Apache Slow to Start/Stop

    - by moranjk
    I am running OSX 10.8.5 (Mountain Lion) with Apache2 from MacPorts for local development, and just recently I noticed it is taking almost a minute to restart Apache. I wouldn't think anything of it except it normally would restart in less than a second. I had all but given up Googling when I noticed that if I turned off the WiFi (I haven't tried hardwire yet) Apache would restart just as it use to. What would cause Apache to take longer to start when I am connected to the LAN? What can be done to mitigate this issue?

    Read the article

  • release management system - architectural question

    - by Sonic Soul
    Every place i've worked created their own release process, and all of them worked pretty well, however it took pretty good effort (and often a dedicated team) to manage releases. I am currently at a new place, and about to design such a system, however this time the team is very lean and we won't have dedicated resources to releasing. It will be up to development manager until the system is proofed enough for other developers to use. we're using Subversion as code repository, Team City as the build server, Jira issue tracker, Oracle db. I was thinking about writing a basic workflow app, that will let developers create a new manifest which will specify the following items. release details (who, jira issues etc) workflow step (dev, test, uat, prod approved, prod released) source files that last item is where it can get hairy. especially with database scripts. Figured I'd ask if there is a good pattern, or off the shelf product that could help with the database part, or perhaps the whole process. I briefly tested Red Gate Oracle deployment tool, but it didn't work out as well as I had hoped (from 1 day of testing at least) Questions: I think I could get around releasing of our code with something like Octopus Deploy straight from Team City. I am not clear however, how I could create a simple database deployment part, that will track which version of which script (from subversion) has been deployed where. Is there already some utility I could utilize for navigating subversion to choose which scripts should be released, instead of writing one from scratch. I'd just need it to produce some manifest of paths + versions.

    Read the article

  • How do you set DEBUG or RELEASE builds in Visual Studio 2008 (VB.net)

    - by GregH
    This has been driving me crazy...I have VS 2008 and am developing vb.net applications. How do I specify if I am building a debug or release version? The description I found of how to do this on the Microsoft site (http://msdn.microsoft.com/en-us/library/wx0123s5.aspx) don't seem to be accurate. This should be pretty straight forward shouldn't it? It seems that a friend of mine that does C# development says it is easy in his environment. Are the VS environments different between C# and VB?

    Read the article

  • Unable to connect to the Report Server

    - by pghcpa
    Win/7 Professional SQL Server 2008 R2 Express Reporting Services Configuration Manager When I launch it, shows correct Server Name, but report server instance is blank. When I press FIND I get: "Unable to connect to the Report Server " This is my development workstation, so no IIS installed. Seems to work fine on XP. SSMS works fine - no issues. I tried uninstalling SQL Server completely, rebooting, reinstalling a fresh download. Same result. I've googled every article I can find - nothing. Can anyone point me in the right direction in case you've come across this yourself? Thanks.

    Read the article

  • Tutorial: Getting Started with the NoSQL JavaScript / Node.js API for MySQL Cluster

    - by Mat Keep
    Tutorial authored by Craig Russell and JD Duncan  The MySQL Cluster team are working on a new NoSQL JavaScript connector for MySQL. The objectives are simplicity and high performance for JavaScript users: - allows end-to-end JavaScript development, from the browser to the server and now to the world's most popular open source database - native "NoSQL" access to the storage layer without going first through SQL transformations and parsing. Node.js is a complete web platform built around JavaScript designed to deliver millions of client connections on commodity hardware. With the MySQL NoSQL Connector for JavaScript, Node.js users can easily add data access and persistence to their web, cloud, social and mobile applications. While the initial implementation is designed to plug and play with Node.js, the actual implementation doesn't depend heavily on Node, potentially enabling wider platform support in the future. Implementation The architecture and user interface of this connector are very different from other MySQL connectors in a major way: it is an asynchronous interface that follows the event model built into Node.js. To make it as easy as possible, we decided to use a domain object model to store the data. This allows for users to query data from the database and have a fully-instantiated object to work with, instead of having to deal with rows and columns of the database. The domain object model can have any user behavior that is desired, with the NoSQL connector providing the data from the database. To make it as fast as possible, we use a direct connection from the user's address space to the database. This approach means that no SQL (pun intended) is needed to get to the data, and no SQL server is between the user and the data. The connector is being developed to be extensible to multiple underlying database technologies, including direct, native access to both the MySQL Cluster "ndb" and InnoDB storage engines. The connector integrates the MySQL Cluster native API library directly within the Node.js platform itself, enabling developers to seamlessly couple their high performance, distributed applications with a high performance, distributed, persistence layer delivering 99.999% availability. The following sections take you through how to connect to MySQL, query the data and how to get started. Connecting to the database A Session is the main user access path to the database. You can get a Session object directly from the connector using the openSession function: var nosql = require("mysql-js"); var dbProperties = {     "implementation" : "ndb",     "database" : "test" }; nosql.openSession(dbProperties, null, onSession); The openSession function calls back into the application upon creating a Session. The Session is then used to create, delete, update, and read objects. Reading data The Session can read data from the database in a number of ways. If you simply want the data from the database, you provide a table name and the key of the row that you want. For example, consider this schema: create table employee (   id int not null primary key,   name varchar(32),   salary float ) ENGINE=ndbcluster; Since the primary key is a number, you can provide the key as a number to the find function. function onSession = function(err, session) {   if (err) {     console.log(err);     ... error handling   }   session.find('employee', 0, onData); }; function onData = function(err, data) {   if (err) {     console.log(err);     ... error handling   }   console.log('Found: ', JSON.stringify(data));   ... use data in application }; If you want to have the data stored in your own domain model, you tell the connector which table your domain model uses, by specifying an annotation, and pass your domain model to the find function. var annotations = new nosql.Annotations(); function Employee = function(id, name, salary) {   this.id = id;   this.name = name;   this.salary = salary;   this.giveRaise = function(percent) {     this.salary *= percent;   } }; annotations.mapClass(Employee, {'table' : 'employee'}); function onSession = function(err, session) {   if (err) {     console.log(err);     ... error handling   }   session.find(Employee, 0, onData); }; Updating data You can update the emp instance in memory, but to make the raise persistent, you need to write it back to the database, using the update function. function onData = function(err, emp) {   if (err) {     console.log(err);     ... error handling   }   console.log('Found: ', JSON.stringify(emp));   emp.giveRaise(0.12); // gee, thanks!   session.update(emp); // oops, session is out of scope here }; Using JavaScript can be tricky because it does not have the concept of block scope for variables. You can create a closure to handle these variables, or use a feature of the connector to remember your variables. The connector api takes a fixed number of parameters and returns a fixed number of result parameters to the callback function. But the connector will keep track of variables for you and return them to the callback. So in the above example, change the onSession function to remember the session variable, and you can refer to it in the onData function: function onSession = function(err, session) {   if (err) {     console.log(err);     ... error handling   }   session.find(Employee, 0, onData, session); }; function onData = function(err, emp, session) {   if (err) {     console.log(err);     ... error handling   }   console.log('Found: ', JSON.stringify(emp));   emp.giveRaise(0.12); // gee, thanks!   session.update(emp, onUpdate); // session is now in scope }; function onUpdate = function(err, emp) {   if (err) {     console.log(err);     ... error handling   } Inserting data Inserting data requires a mapped JavaScript user function (constructor) and a session. Create a variable and persist it: function onSession = function(err, session) {   var data = new Employee(999, 'Mat Keep', 20000000);   session.persist(data, onInsert);   } }; Deleting data To remove data from the database, use the session remove function. You use an instance of the domain object to identify the row you want to remove. Only the key field is relevant. function onSession = function(err, session) {   var key = new Employee(999);   session.remove(Employee, onDelete);   } }; More extensive queries We are working on the implementation of more extensive queries along the lines of the criteria query api. Stay tuned. How to evaluate The MySQL Connector for JavaScript is available for download from labs.mysql.com. Select the build: MySQL-Cluster-NoSQL-Connector-for-Node-js You can also clone the project on GitHub Since it is still early in development, feedback is especially valuable (so don't hesitate to leave comments on this blog, or head to the MySQL Cluster forum). Try it out and see how easy (and fast) it is to integrate MySQL Cluster into your Node.js platforms. You can learn more about other previewed functionality of MySQL Cluster 7.3 here

    Read the article

  • ByPass credential prompting on drive map - windows server 2k3

    - by Tone
    I have 2 windows server 2k3 machines - server A and server B, Server A is on the company domain, and Server B is not. I have a need to bypass the credential prompting that happens every time I map a drive from Server B to Server A. The reason i need to do this is that I'm running a program called SourceAnywhere on Server A that points to a VSS database on Server B. (SourceAnywhere solves the slowness issues that VSS http access has). While I can configure SourceAnywhere to point to this VSS database (after mapping drive and getting access), I cannot connect to the VSS database from my development machine - i get an error saying I can access database alias.. I'm thinking this might have to do with Server B prompting me for credentials from Server A since it isn't on the domain. Is there anyway to store these credentials? or do i need to get Server B added to the domain?

    Read the article

  • Run Logstalgia on Remote Global Apache Log On a WHM System

    - by macinjosh
    I work for a small web development shop. We have a dedicated Linux server running WHM. For fun we want to run Logstalgia on a machine in our office. We'd really like it to display information about all the traffic on our server. Logstalgia use Apache's access logs to generate its visuals, the problem I have is that by default WHM does not have an access log for all sites combined. How can I safely configure our server to output a combined/global Apache access log in a place accessible by a non-root SSH user? I am also concerned that this file could get quite large so I think I'd also need to know how to have it automatically shed old information. To make things more interesting I'm a programmer not a sys admin so not everything is immediately obvious to me.

    Read the article

  • Leverage Location Data with Maps in Your Apps

    - by stephen.garth
    Free Webinar: "Add Maps to Your Java Applications - The Easy Way" Wednesday May 26 at 9:00am Pacific Time Putting maps in your apps is a great way to put your apps on the map! Maps provide a location context that can trigger those "aha" moments leading to better business decisions. Tune into this free webinar to find out how easy it is to leverage spatial and location data, much of which is already in your Oracle Database. NAVTEQ's Dan Abugov and Oracle's Shay Shmeltzer combine their considerable experience with Oracle Spatial and Java application development to demonstrate how you can quickly and easily add maps to your Java applications, leveraging Oracle Spatial 11g, Oracle Fusion Middleware MapViewer, Oracle JDeveloper and ADF 11g. Register here. Learn more about Oracle spatial and location technology var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

    Read the article

  • Attempting to migrate to Aptana from Dreamweaver - how to?

    - by Kerry
    I have been using Dreamweaver for years, and have used Dreamweaver MX, Dreamweaver MX 2004, Dreamweaver 8 & Dreamweaver CS4. They all carry a common theme and were relatively easy to migrate to each other. I use, however, very few features of dreamweaver. Specifically: Syntax highlighting Telesense FTP management/site management The search/replace The idea I get from Aptana is its much more geared toward the web development/programmer side of things, have better visualizations of classes, etc., and handle everything else just as well. The problem is it is not at all clear to me. I managed to start a new project, but it didn't associate it with an FTP. So, I created an FTP, and it looks like I can have many FTPs for one project. My question then is, is there a tutorial or guide to migrating to Aptana from a Dreamweavor's perspective?

    Read the article

  • Hudson.. another Continuous Integration tool

    - by Narendra Tiwari
    In my previous posts I discussed about Cruisecontrol.net and its legacy support to .Net development. Hudson  is yet another continuous integration tool. Hudson is also free like CCNet and built in java. - CCNet has its legacy support to .Net applications where as Hudson can be easily configured on both the environments (.Net and Java). - One of the major differences in CCNet and Hudson is the richer GUI of Hudson provide user interactive screens for project configuration where as in CCNet we have to play with a few xml configuration files. Both the tools are capable of providing basic features of continuous integration e.g.:- - Source Control configuration - Code Compilation/Build - Ad hoc plugin tools to be configured along with compilation Support for adhoc tools seems to be bigger with CCNet e.g. There are almost every source control plugin available with CCNet where as Hudson has support for limited source control servers. Basically there is an interseting point to see is that there are 2 major partsof whole CI system one performed by build tool and rest. Build tool takes care of all adhoc plugin tools  so no matter if CI tool does not have plugin for that tool if thet tools provides command line support that can be configured in build tool and that build tool is then configured with CI tool inturn. For example if I have a build script configured in MSBuild and CCNet can be easily switched to Hudson. Here we need not to change anything in build script we just need to configure MSBuild on Hudson and pass the path of script file and thats it... all is same. Hudson Resources:- - https://hudson.dev.java.net/ - http://wiki.hudson-ci.org/display/HUDSON/Meet+Hudson - http://wiki.hudson-ci.org/display/HUDSON/Plugins - http://callport.blogspot.com/2009/02/hudson-for-net-projects.html Java support on CCNet http://confluence.public.thoughtworks.org/display/CC/Getting+Started+With+CruiseControl?focusedCommentId=19988484#comment-19988484 Please share your thoughts...

    Read the article

  • Web Essentials extension now available for Visual Studio Express

    - by ihaynes
    Originally posted on: http://geekswithblogs.net/ihaynes/archive/2014/08/12/web-essentials-extension-now-available-for-visual-studio-express.aspxVisual Studio Express has always had one big issue for me, the inability to install any (or very few) of the normal Visual Studio extensions. One of the best extensions for front-end development and design is the Web Essentials extension by Mads Kristensen on the VS team. It was a hugely welcome surprise to find that this extension is now available, in full, for VS Express, and had been since May, darn it! It has a huge number of useful features, not least being able to minify HTML, CSS and JavaScript files, which is almost a prerequisite for responsive sites. It can also bundle them together. There are lots of other features for HTML editing; intellisense and syntax highlighting for robots.txt files; 'surround with tag', intellisense for meta tags (including iOS, Twitter and Facebook); generate vendor-specific CSS etc etc. The full details can be found at the dedicated site. http://vswebessentials.com This extension alone makes VS Express far more useful and worth having.

    Read the article

  • Cloud-Burst 2012&ndash;Windows Azure Developer Conference in Sweden

    - by Alan Smith
    The Sweden Windows Azure Group (SWAG) will running “Cloud-Burst 2012”, a two-day Windows Azure conference hosted at the Microsoft offices in Akalla, near Stockholm on the 27th and 28th September, with an Azure Hands-on Labs Day at AddSkills on the 29th September. The event is free to attend, and will be featuring presentations on the latest Azure technologies from Microsoft MVPs and evangelists. The following presentations will be delivered on the Thursday (27th) and Friday (29th): · Connecting Devices to Windows Azure - Windows Azure Technical Evangelist Brady Gaster · Grid Computing with 256 Windows Azure Worker Roles - Connected System Developer MVP Alan Smith · ‘Warts and all’. The truth about Windows Azure development - BizTalk MVP Charles Young · Using Azure to Integrate Applications - BizTalk MVP Charles Young · Riding the Windows Azure Service Bus: Cross-‘Anything’ Messaging - Windows Azure MVP & Regional Director Christian Weyer · Windows Azure, Identity & Access - and you - Developer Security MVP Dominick Baier · Brewing Beer with Windows Azure - Windows Azure MVP Maarten Balliauw · Architectural patterns for the cloud - Windows Azure MVP Maarten Balliauw · Windows Azure Web Sites and the Power of Continuous Delivery - Windows Azure MVP Magnus Mårtensson · Advanced SQL Azure - Analyze and Optimize Performance - Windows Azure MVP Nuno Godinho · Architect your SQL Azure Databases - Windows Azure MVP Nuno Godinho   There will be a chance to get your hands on the latest Azure bits and an Azure trial account at the Hands-on Labs Day on Saturday (29th) with Brady Gaster, Magnus Mårtensson and Alan Smith there to provide guidance, and some informal and entertaining presentations. Attendance for the conference and Hands-on Labs Day is free, but please only register if you can make it, (and cancel if you cannot). Cloud-Burst 2012 event details and registration is here: http://www.azureug.se/CloudBurst2012/ Registration for Sweden Windows Azure Group Stockholm is here: swagmembership.eventbrite.com The event has been made possible by kind contributions from our sponsors, Knowit, AddSkills and Microsoft Sweden.

    Read the article

  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

    Read the article

  • Lazy coding is fun

    - by Anthony Trudeau
    Every once in awhile I get the opportunity to write an application that is important enough to do, but not important enough to do the right way -- meaning standards, best practices, good architecture, et al.  I call it lazy coding.  The industry calls it RAD (rapid application development). I started on the conversion tool at the end of last week.  It will convert our legacy data to a completely new system which I'm working on piece by piece.  It will be used in the future, but only the new parts because it'll only be necessary to convert the individual pieces of the data once.  It was the perfect opportunity to just whip something together, but it was still functional unlike a prototype or proof of concept.  Although I would never write an application like this for a customer (internal or external) this methodology (if you can call it that) works great for something like this. I wouldn't be surprised if I get flamed for equating RAD to lazy coding or lacking standards, best practice, or good architecture.  Unfortunately, it fits in the current usage.  Although, it's possible to create a good, maintainable application using the RAD methodology, it's just too ripe for abuse and requires too much discipline for someone let alone a team to do right. Sometimes it's just fun to throw caution to the wind and start slamming code.

    Read the article

  • What's the best way to share folder between guest and host machine in VMWARE over VPN?

    - by melaos
    i have a win 7 host machine and i'm running my vmware which is a win server machine. So i'm doing windows development work on my vmware. the source codes are in my win 7 machine which i access using a shared folder method. My only problem now is when my vmware connects to VPN to the deploy the codes, the folder gets disconnected. as i don't really understand the networking or the vmware architecture, what can i do so that i can share the folder from my win 7 host machine to my vmware without getting disconnected when i connect to VPN using my guest (win server) machine? please advise. stuck on vmware thanks

    Read the article

  • CodePlex Daily Summary for Tuesday, May 11, 2010

    CodePlex Daily Summary for Tuesday, May 11, 2010New ProjectsASP.NET MVC Extensions: ASP.NET MVC Extensions is developed on top of ASP.NET MVC extensibility point, which allows your IoC Container to rule everywhere.Best practices in .NET: NMA is a collection of knowledges that I learned from my co-worker and Internet. It's built on Domain Driven Design theories. I used Struture Map,...BioRider: Project participant of the 1st National Award for InteroperabilityBSoft: that's the project for bsoftClosedXML - The easy way to OpenXML: ClosedXML makes it easier for developers to create OpenXML files for Excel 2007. It provides a nice object oriented way to manipulate the files (si...Dragon Master: A tool for all D&D masters that need to create Dragon NPCsFacturator - Create invoices easy and fast: Windows forms application for creating invoices based on a Word template. Including a simple workflow for send, payed and finished invoices and a q...FreeEPG: An Australian EPG using the Freeview online guide. All Freeview regions are supported and data can be exported in either XMLTV or Microsoft Media ...GreedyRSS: Convert everything to RSS FeedHByte: In honor of the heisenberg uncertainty principle. This is an implementation of a type who has byte semantics, but who's value and location can not...JSON RPC 2.0 - Javascript/.NET Implementation: JSON RPC 2.0 - Javascript/.NET Implementation - NOT READY YETMjollnir - Supplemental Library for BCL: Mjollnir is Supplements Library for BCL. Mjollnir is Compatible with .NET Framework 4 (or maybe later).Money Spinner: MoneySpinnerMSPY 2010 Open Extended Dictionary Building Tool: A tool to create Open Extend Dictionary for Microsoft Pinyin IME 2010, it is develped in C#Sharepoint Data Store: This is a small library that lets SharePoint developers store and manage custom application information in SharePoint.SharePointSlim: We are going to use it in conjunction with the PowerSlim projectSSTA: A Tool to Compare SQL Database Schema Versionstbeasy: tbeasyNew Releases8085 Microprocessor simulator: 8085 Instruction Set Simulator with source code: 8085 Instruction set simulator with windows installer plus complete source code and examplesAutoArchive: Site Template...: Slightly off topic, but take a looK!BioRider: Uptiva Dreams IT Entry: ==================================== National Interoperability Award ==================================== TEAM: Uptiva Dreams IT PROJECT: BioRide...C# Developer Utility Library: ScrimpNet.Core Library May 2010: Initial upload of project library. Contains only source files. Recommend adding extracted files to your project as a project reference.Coot: Beta 1: To install the screen saver: Extract the contents of the zip file (all three files) to C:\Windows\System32 Go to screen saver properties, select ...Deploy Workflow Manager: Deploy Workflow Manager v1: Recommend you test on your development environment first before implementing into production. Criteria to run the workflow is assumed to be inclu...Expression Encoder 3 Visual Basic Samples: Encoder 3 VB Samples: Zip file contains the Encoder 3 samples written in Visual Basic.FreeEPG: Debug Release: Initial Release. Run the application from the command line for options. If you choose to run the client as a Windows Service, then you will need t...FSharpChess: Alpha Release 0.197: This is just the latest version of the binaries. Note that there are two excecutables: FSharpChess includes a UI partially written in C# FSharpCh...GreedyRSS: GreedyRSS V2: V2与V1相比: 改进了插件架构 用数据库取代XML配置文件 用Web Services暴露了部分功能Headspring Labs: ASP.NET MVC 2 tips and tricks (code): Contains example app that demonstrates techniques in the Tips & Tricks powerpointHeadspring Labs: ASP.NET MVC tips and tricks PPT: Powerpoint file for the ASP.NET MVC tips and tricks talk.HouseFly controls: HouseFly controls beta 1.0.0.0: HouseFly controls release 1.0.0.0 betaiTuner - The iTunes Companion: iTuner 1.2.3782: This production release of iTuner 1.2 allows you to synchronize one or more iTunes playlists to a USB MP3 player. It also provides the ability to ...JSON RPC 2.0 - Javascript/.NET Implementation: v0.7: Protocol implemented. Most of the extra features implemented.MapWindow6: MapWindow 6.0 msi May 10, 2010: This version fixes a reproject bug where false_easting from .prj files was not being correctly converted into meters when the projection was in feet.Mouse Zoom - Visual Studio Extension: MouseZoom 1.7: Version 1.7 fixes a bug that can cause the keys to stick when leaving focus (e.g. opening a VS dialog box).Mouse Zoom - Visual Studio Extension: MouseZoom 1.8: Override mouse wheel scroll functionality to always scroll 25% no matter what zoom level you are on (by default, scrolling with the mouse wheel bec...MSPY 2010 Open Extended Dictionary Building Tool: 20100511build: First release. 1. Installation After you download it to your local disk, create a new folder and unzip it to the new folder, that's it. 2. run ...MSPY 2010 Open Extended Dictionary Building Tool: 20100511build2: First release. 1. Installation After you download it to your local disk, create a new folder and unzip it to the new folder, that's it. 2. run ...Multiwfn: multiwfn1.3.2: multiwfn1.3.2NASA Space Shuttle TV Schedule Transfer to Outlook Calendar: NASA Space Shuttle TV Schedule Release v1.4.132.1: Warning!There is a problem with the latest version of the program and rev 0 of STS-132 mission schedule. I am looking into the problem when the yea...NASA Space Shuttle TV Schedule Transfer to Outlook Calendar: NASA Space Shuttle TV Schedule Release v1.4.132.2: This release fixes a problem with rev 0 of the STS-132 mission schedule in recognizing the year of launch. NASA changed the year of launch to a fo...Object/Relational Mapper & Code Generator in Net 2.0 for Relational & XML Schema: 2.8: Switched compliation options to always run in 32-bit mode, to ensure it can connect to MSAccess & MSExcel on 64-bit machines. Updated parameterised...Open NFSe: OpenNFSe-Salvador v1.0.0: Atualização do OpenNFSe-Salvador para o novo schema utilizado pela prefeitura de Salvador.OpenSLIM: OpenSLIM-v373b0-20100509-0: Here is the list of new additions and improvements that this new major release incorporates: Systems Decommissioning Management. Improvements on...Pcap.Net: Pcap.Net 0.6.0 (44468): Pcap.Net - May 2010 Release Pcap.Net is a .NET wrapper for WinPcap written in C++/CLI and C#. It Features almost all WinPcap features and includes ...PowerShell Community Extensions: 2.0 Production: PowerShell Community Extensions 2.0 Release NotesMay 10, 2010 The primary purpose of the Pscx 2.0 release is to convert from the previous approach...Scrum Sprint Monitor: v1.0.0.47921 (.NET 4-TFS 2010): What is new in this release? Minor version over 1.0.0.47911 introducing CEIP (Customer Experience Improvement Program). This is taking advantage of...Sharepoint Data Store: 1.0: First ReleaseSPVisualDev - SharePoint Developer Tool: Version 2.2.0: Visual Studio 2010 is now supported. Note that this is only intended to be used for MOSS 2007 / WSS 3.0 development and not for SP 2010. Package SP...SQL Server PowerShell Extensions: 2.2.1 Production: Release 2.2 re-implements SQLPSX as PowersShell version 2.0 modules. SQLPSX consists of 9 modules with 133 advanced functions, 2 cmdlets and 7 scri...VCC: Latest build, v2.1.30510.0: Automatic drop of latest buildVCC: Latest build, v2.1.30510.1: Automatic drop of latest buildVCC: Latest build, v2.1.30510.2: Automatic drop of latest buildVolumeMaster: Volume Master 2.0 Beta: First release of VolumeMaster. So if you're running Windows Vista / 7 you can have a handy Volume OSD and control your volume with the following sh...WabbitStudio Z80 Software Tools: SPASM2 32-Bit: A test release for SPASM2.Web Camera Shooter: 1.0.0.1: Video capturing: Touchless SDK -> AForge.Video. Main window shown in taskbar and not top most. Native images generated for all assemblies. Sm...Most Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesASP.NETPHPExcelMost Active Projectspatterns & practices – Enterprise LibraryMirror Testing SystemThe Information Literacy Education Learning Environment (ILE)RawrCaliburn: An Application Framework for WPF and SilverlightwhiteBlogEngine.NETTweetSharpjQuery Library for SharePoint Web ServicesIonics Isapi Rewrite Filter

    Read the article

  • How to change the Target URL of EditForm.aspx, DispForm.aspx and NewForm.aspx

    - by Jayant Sharma
    Hi All, To changing the URL of ListForms we have very limited options. On Inernet if you search you will lots of article about Customization of List Forms using SharePoint Desinger, but the disadvantage of SharePoint Desinger is, you cannot create wsp of the customization means what ever changes you have done in UAT environment you need to repeat the same at Production. This is the main reason I donot like SharePoint Desinger more. I always prefer to create WSP file and Deployment of WSP file will do all of my work. Now, If you want to change the ListForm URL using Visual Studio, either you have create new List Defintion or Create New Content Type. I found some very good article and want to share.. http://www.codeproject.com/Articles/223431/Custom-SharePoint-List-Forms http://community.bamboosolutions.com/blogs/sharepoint-2010/archive/2011/05/12/sharepoint-2010-cookbook-how-to-create-a-customized-list-edit-form-for-development-in-visual-studio-2010.aspx Whenever you create, either List Defintion or Content type and specify the URL for List Forms it will automatically add ListID and ItemID (No ItemID in case of NewForm.aspx) in the URL as Querystring, so if you want to redirect it or do some logic you can, as you got the ItemID as well as ListID.

    Read the article

  • I'm scared for my technical phone interview for an internship!

    - by Marie
    [EDIT 2.0 ]Hello everyone. This is my second phone interview for a development internship. My very first one was okay, but I didn't get my dream internship. Now, I'm facing fears about this upcoming interview. My fears include the following: I'm 19 years old. The thought of 2 lead developers interviewing me makes me think that I'll know so little of what they'd want me to know. Like they will expect so much. I'm a junior having these panic attacks that I did not get in the other internship. I have a little voice saying "You didn't get the other one. What makes you think you'll get this one?". I'm scared that I'll freeze up, forget everything I know, and stutter like an idiot. I'm still traumatized by the last one, because I really really wanted that internship, and I even studied very hard for it. When I was in the interview, I was so nervous I couldn't think clearly. As a result, I didn't do as well as I know I could have. The minute I hung up, I even thought of a better solution to the interview question! Any tips for a soon-to-be intern (hopefully!)? Thank you! P.S. I'm preparing by using this guide for phone interviews.

    Read the article

  • Upcoming Webcast: Use Visual Decision Making To Boost the Pace of Product Innovation – October 24, 2013

    - by Gerald Fauteux
    See More, Do More Use Visual Decision Making To Boost the Pace of Product Innovation   Join a Free Webcast hosted by Oracle, featuring QUALCOMM Click here to register for this webcast   Keeping innovation ahead of shrinking product lifecycles continues to be a challenge in today’s fast-paced business environment, but new visualization techniques in the product design and development process are helping businesses widen the gap further.  Innovative visualization methods, including Augmented Business Visualization, can be powerful differentiators for business leaders, especially when it comes to accelerating product cycles.   Don’t miss this opportunity to discover how visualization tied to PLM can help empower visual decision making and enhance productivity across your organization.  See more and do more with the power of Oracle. Join solution experts from Oracle and special guest, Ravi Sankaran, Sr. Staff Systems Analyst, QUALCOMM to discuss how visual decision making can help efficiently ramp innovation efforts throughout the product lifecycle: Advance collaboration with universal access across all document types with robust security measures in place Synthesize product information quickly like cost, quality, compliance, etc. in a highly visual form from multiple sources in a single visual and actionable environment Increase productivity by rendering documents in the appropriate context of specific business processes Drive modern business transformation with new collaboration methods such as Augmented Business Visualization . Date: Thursday, October 24, 2013 Time: 10:00 a.m. PDT / 1:00 p.m. EDT Click here to register for this FREE event

    Read the article

< Previous Page | 916 917 918 919 920 921 922 923 924 925 926 927  | Next Page >