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  • Method Vs Property

    - by obsoleteattribute
    Hi, I'm a newbie to .NET. I have a class called Project, a project can have multiple forecasts.Now If I want to check if the projects has any forecasts or not should I use a readonly boolean property called HasForecast() or should I use a method named HasForecast() which basically returns a boolean value.From framework design guidelines I came to know that methods should be used when the operation is complex,since here I'm retrieving the value of forecasts from DB should I consider method, or since it is a logical data member should I use a property.If I use a property can I call a method in DBLayer from its getter.Please explain Regards, Ravi

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  • Understanding Ruby class vs instance methods

    - by randombits
    I have the following code: #!/usr/bin/ruby class Person def self.speak p = self.new puts "Hello" p.chatter end private def chatter puts "Chattering" end end p = Person.new Person.speak I'd like to make chatter private, accessible only within p.. but I want p to be able to access it within the class method. Is there a better way to design this so chatter isn't available to the public, but a "factory" method like self.speak can call chatter?

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  • Unexpected output from Bubblesort program with MSVC vs TCC

    - by Sujith S Pillai
    One of my friends sent this code to me, saying it doesn't work as expected: #include<stdio.h> void main() { int a [10] ={23, 100, 20, 30, 25, 45, 40, 55, 43, 42}; int sizeOfInput = sizeof(a)/sizeof(int); int b, outer, inner, c; printf("Size is : %d \n", sizeOfInput); printf("Values before bubble sort are : \n"); for ( b = 0; b &lt; sizeOfInput; b++) printf("%d\n", a[b]); printf("End of values before bubble sort... \n"); for ( outer = sizeOfInput; outer &gt; 0; outer-- ) { for ( inner = 0 ; inner &lt; outer ; inner++) { printf ( "Comparing positions: %d and %d\n",inner,inner+1); if ( a[inner] &gt; a[inner + 1] ) { int tmp = a[inner]; a[inner] = a [inner+1]; a[inner+1] = tmp; } } printf ( "Bubble sort total array size after inner loop is %d :\n",sizeOfInput); printf ( "Bubble sort sizeOfInput after inner loop is %d :\n",sizeOfInput); } printf ( "Bubble sort total array size at the end is %d :\n",sizeOfInput); for ( c = 0 ; c &lt; sizeOfInput; c++) printf("Element: %d\n", a[c]); } I am using Micosoft Visual Studio Command Line Tool for compiling this on a Windows XP machine. cl /EHsc bubblesort01.c My friend gets the correct output on a dinosaur machine (code is compiled using TCC there). My output is unexpected. The array mysteriously grows in size, in between. If you change the code so that the variable sizeOfInput is changed to sizeOfInputt, it gives the expected results! A search done at Microsoft Visual C++ Developer Center doesn't give any results for "sizeOfInput". I am not a C/C++ expert, and am curious to find out why this happens - any C/C++ experts who can "shed some light" on this? Unrelated note: I seriously thought of rewriting the whole code to use quicksort or merge sort before posting it here. But, after all, it is not Stooge sort... Edit: I know the code is not correct (it reads beyond the last element), but I am curious why the variable name makes a difference.

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  • MS SQL Server BEGIN/END vs BEGIN TRANS/COMMIT/ROLLBACK

    - by Rich
    I have been trying to find info on the web about the differences between these statements, and it seems to me they are identical but I can't find confirmation of that or any kind of comparison between the two. What is the difference between doing this: BEGIN -- Some update, insert, set statements END and doing this BEGIN TRANS -- Some update, insert, set statements COMMIT TRANS ? Note that there is only the need to rollback in the case of some exception or timeout or other general failure, there would not be a conditional reason to rollback.

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  • CFLAGS vs CPPFLAGS

    - by EB
    I understand that CFLAGS (or CXXFLAGS for C++) are for the compiler, whereas CPPFLAGS is used by the preprocessor. But I still don't understand the difference. I need to specify an include path for a header file that is included with #include -- because #include is a preprocessor directive, is the preprocessor (CPPFLAGS) the only thing I care about? Under what circumstances do I need to give the compiler an extra include path? In general, if the preprocessor finds and includes needed header files, why does it ever need to be told about extra include directories? What use is CFLAGS at all? (In my case, I actually found that BOTH of these allow me to compile my program, which adds to the confusion... I can use CFLAGS OR CPPFLAGS to accomplish my goal (in autoconf context at least). What gives?)

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  • What can we do to make Microsoft add IntelliTrace to VS 2010 Professional Edition?

    - by Ikaso
    Now that Microsoft has released VS 2010 I went to the product page here. To my amazement I found out that IntelliTrace(Historical Debugger) is supported only on the Ultimate Edition of VS 2010. This mean that you have to spend almost $4000 for renewal and almost $12000 for a new license. Does someone have any idea how can we change this decision? Especially make them add this feature to VS 2010 Professional Edition.

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  • Changing settings in multiple VS project

    - by Danra
    Hey, Is there any way to change settings for multiple projects in a Visual Studio 2008 C++ solution? For example, adding a library dependancy for all the projects, or ignoring a specific warning. I am aware being able to change some global settings in the IDE itself, but I'm looking for settings which will be stored in the solution/project files. Thanks, Dan

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  • New to ASP.NET: Webforms vs MVC2

    - by Sahat
    I am new to ASP.NET Development and can't decide between developing with Webforms or MVC 2. Nevermind the pros and cons of each. I've seen mixed opinions of each. But which method would be the best for someone who has no prior experience in ASP.NET or C#? If your answer is: learn both, then which should I learn first? MVC 2 or Webforms?

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  • php vs bash for CLI scripting?

    - by fayer
    i have never used PHP with CLI, but i have seen scripts run with php code. i was wondering, why should we use bash, when php is so popular and is able to run in CLI. what are the pros and cons with each one? should i use php for all CLI scripting in the future?

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  • iPhone 4 vs Windows Phone 7

    - by Sahat
    Which phone should I start developing for? I have no preference for either. I currently own Macbook Pro and I have Windows installed in Boot Camp. I don't know either C# or Objective-C. I am at ground zero in terms of skills required to start developing apps.

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  • Delete temp file during finally vs delete output file during catch

    - by Russell
    This is in Java 6. I've seen more than once that people create temp files, do something, then rename it to the output file. Everything is wrapped in a try-finally block, where the temp file is deleted in finally in case something goes wrong in between. try { //do something with tempFile //do something with tempFile //do something with tempFile tempFile.renameTo(outputFile); } finally { if (tempFile.exists()) tempFile.delete() } I was wondering what are the benefits of doing that instead of doing something to the output file directly and delete it in case of exceptions. try { //do something with outputFile //do something with outputFile //do something with outputFile } catch (Exception e) { if (outputFile.exists()) outputFile.delete(); } My guess is that deleting temp files in finally benefits me when the try block can throw many kinds of exceptions. Is my guess right? What else?

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  • service.close() vs. service.abort() - WCF example

    - by Larry Watanabe
    In one of the WCF tutorials, I saw the followign sample code: Dim service as ...(a WCF service ) try .. service.close() catch ex as Exception() ... service.abort() end try Is this the correct way to ensure that resources (i.e. connections) are released even under error conditions? Thanks for the answers guys! I upvoted you all.

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  • Owner Vs PArent and Taction shortcuts on Frames

    - by Fred
    I have a form with a panel. I create frames at runtime and display them on the panel by setting frame's parent property to the panel. When creating panels I do not set the owner property because i manage myself the lifetime of the frame. Until now i got no problem. Next I put an TActionList on the frame with some shortcuts on the actions. I found that my actions did not execute until I set the owner property of the frame to the panel. Can someone can explain me that ? I thought that owner property was just about wich component is responsible to free the children components, and not responsible to forward key events.

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  • Bilinear interpolation - DirectX vs. GDI+

    - by holtavolt
    I have a C# app for which I've written GDI+ code that uses Bitmap/TextureBrush rendering to present 2D images, which can have various image processing functions applied. This code is a new path in an application that mimics existing DX9 code, and they share a common library to perform all vector and matrix (e.g. ViewToWorld/WorldToView) operations. My test bed consists of DX9 output images that I compare against the output of the new GDI+ code. A simple test case that renders to a viewport that matches the Bitmap dimensions (i.e. no zoom or pan) does match pixel-perfect (no binary diff) - but as soon as the image is zoomed up (magnified), I get very minor differences in 5-10% of the pixels. The magnitude of the difference is 1 (occasionally 2)/256. I suspect this is due to interpolation differences. Question: For a DX9 ortho projection (and identity world space), with a camera perpendicular and centered on a textured quad, is it reasonable to expect DirectX.Direct3D.TextureFilter.Linear to generate identical output to a GDI+ TextureBrush filled rectangle/polygon when using the System.Drawing.Drawing2D.InterpolationMode.Bilinear setting? For this (magnification) case, the DX9 code is using this (MinFilter,MipFilter set similarly): Device.SetSamplerState(0, SamplerStageStates.MagFilter, (int)TextureFilter.Linear); and the GDI+ path is using: g.InterpolationMode = InterpolationMode.Bilinear; I thought that "Bilinear Interpolation" was a fairly specific filter definition, but then I noticed that there is another option in GDI+ for "HighQualityBilinear" (which I've tried, with no difference - which makes sense given the description of "added prefiltering for shrinking") Followup Question: Is it reasonable to expect pixel-perfect output matching between DirectX and GDI+ (assuming all external coordinates passed in are equal)? If not, why not? Finally, there are a number of other APIs I could be using (Direct2D, WPF, GDI, etc.) - and this question generally applies to comparing the output of "equivalent" bilinear interpolated output images across any two of these. Thanks!

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  • Checking for empty arrays: count vs empty

    - by Dan McG
    This question on 'How to tell if a PHP array is empty' had me thinking of this question Is there a reason that count should be used instead of empty when determining if an array is empty or not? My personal thought would be if the 2 are equivalent for the case of empty arrays you should use empty because it gives a boolean answer to a boolean question. From the question linked above, it seems that count($var) == 0 is the popular method. To me, while technically correct, makes no sense. E.g. Q: $var, are you empty? A: 7. Hmmm... Is there a reason I should use count == 0 instead or just a matter of personal taste? As pointed out by others in comments for a now deleted answer, count will have performance impacts for large arrays because it will have to count all elements, whereas empty can stop as soon as it knows it isn't empty. So, if they give the same results in this case, but count is potentially inefficient, why would we ever use count($var) == 0?

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  • .NET 2.0 vs .NET 4.0 loading error

    - by David Rutten
    My class library is compiled against .NET 2.0 and works just fine whenever I try to load it as a plugin under the 2.0 runtime. If however the master application is running the .NET 4.0 runtime, I get an exception as soon as the resources need to be accessed: Exception occurred during processing of command: Grasshopper Plug-in = Grasshopper Could not find file 'Grasshopper.resources'. Stack trace: at UnhandledExceptionLogger.UnhandledThreadException(Object sender, ThreadExceptionEventArgs args) at System.Windows.Forms.Application.ThreadContext.OnThreadException(Exception t) at System.Windows.Forms.Control.WndProcException(Exception e) at System.Windows.Forms.ControlNativeWindow.OnThreadException(Exception e) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.SafeNativeMethods.ShowWindow(Handle Ref hWnd, Int32 nCmdShow) at System.Windows.Forms.Control.SetVisibleCore(Boolean value) at System.Windows.Forms.Form.SetVisibleCore(Boolean value) at System.Windows.Forms.Form.Show(IWin32Window owner) .... What's going on and how do I make my project load on all .NET Runtimes?

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  • VS debugging and watching a variable for changes

    - by Shawn Mclean
    I have a property inside a class that is getting changed by something. The only place I change the value of this code is a line that looks like this: pushpin.Position.Altitude = -31; During visual studio debugging, is there a way to watch .Altitude for any changes made, preferably it breaks at the assignment statement that changes the value. If this is the correct way to track down this problem, could I have a step-by-step tutorial/instruction on how to do this? Thanks.

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  • Using static variable in function vs passing variable from caller

    - by Patrick
    I have a function which spawns various types of threads, one of the thread types needs to be spawned every x seconds. I currently have it like this: bool isTime( Time t ) { return t >= now(); } void spawner() { while( 1 ) { Time t = now(); if( isTime( t ) )//is time is called in more than one place in the real function { launchthread() t = now() + offset; } } } but I'm thinking of changing it to: bool isTime() { static Time t = now(); if( t >= now() ) { t = now() + offset; return true; } return false; } void spawner() { if( isTime() ) launchthread(); } I think the second way is neater but I generally avoid statics in much the same way I avoid global data; anyone have any thoughts on the different styles?

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  • Yet another Haskell vs. Scala question

    - by Travis Brown
    I've been using Haskell for several months, and I love it—it's gradually become my tool of choice for everything from one-off file renaming scripts to larger XML processing programs. I'm definitely still a beginner, but I'm starting to feel comfortable with the language and the basics of the theory behind it. I'm a lowly graduate student in the humanities, so I'm not under a lot of institutional or administrative pressure to use specific tools for my work. It would be convenient for me in many ways, however, to switch to Scala (or Clojure). Most of the NLP and machine learning libraries that I work with on a daily basis (and that I've written in the past) are Java-based, and the primary project I'm working for uses a Java application server. I've been mostly disappointed by my initial interactions with Scala. Many aspects of the syntax (partial application, for example) still feel clunky to me compared to Haskell, and I miss libraries like Parsec and HXT and QuickCheck. I'm familiar with the advantages of the JVM platform, so practical questions like this one don't really help me. What I'm looking for is a motivational argument for moving to Scala. What does it do (that Haskell doesn't) that's really cool? What makes it fun or challenging or life-changing? Why should I get excited about writing it?

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