Search Results

Search found 12798 results on 512 pages for 'inline images'.

Page 96/512 | < Previous Page | 92 93 94 95 96 97 98 99 100 101 102 103  | Next Page >

  • How do I boot Ubuntu Cloud images in vmware?

    - by Graham
    I want to run an Ubuntu cloud image on on VMWare. I've gotten pretty far but want to know how to set the OVF properties in a way that VMWare understands in order to pass parameters to cloud-init. This is what I've done: Install VMWare Player 4.0.4, using the vmware workstation 8.0.2 / player 4.0.2 fix for linux 3.2+ patch to get around the compilation failure for virtual ethernet module. Download precise-server-cloudimg-amd64.ovf, and also the QCOW2 .img file (220MB) Run qemu-img convert -O vmdk precise-server-cloudimg-amd64-disk1.img precise-server-cloudimg-amd64-disk1.vmdk to convert the image from QCOW2 to VMDK Edit the OVF to change the extension and ovf:size on the <File> element and set ovf:format="http://www.vmware.com/interfaces/specifications/vmdk.html#sparse" on the <Disk> element. Edit the OVF to remove all the <Property> elements because vmplayer was complaining about unrecognised elements. Run the OVF in vmplayer. Alternatively, run ovftool to convert to vmx and run the vmx. Unfortunately I can't log in as "ubuntu" at the prompt because the OVF properties haven't been provided to cloud-init. How should I do this?

    Read the article

  • Using which technique does facebook and pininterest show images?

    - by manish
    If anybody has ever noticed that when you open a image in Facebook something like this happens:- suppose you are at your homepage on Facebook:- the URL is https://www.facebook.com/ now if you open a image it gets opened in new modal like window and URL changes to:- https://www.facebook.com/photo.php?fbid=10151125374887397&set=a.338008237396.161268.36922302396&type=1&theater As far as I know in any common case a modal overlay would have kept the url in the address bar the same , My question is how does facebook / pintrest achieve this behaviour of not re-loading the whole page but still achieving the change in the address bar. Is there any jquery or javascript plugin for this?

    Read the article

  • Methodology for Documenting Existing Code Base

    - by George Stocker
    I work as part of a team on an existing application that has no inline documentation, nor does it have technical documentation. As I've been working on various bug reports on the application, I've written a sort of breadcrumb trail for myself - bug numbers in various places so that the next developer can refer to that bug number to see what was going on. My question is thus: What is the most effecient method for documenting this code? Should I document as I touch the area (the virus method, if you will), or should I document from each section on its own, and not follow paths that branch out into other areas of the application? Should I insert inline comments where none previously existed (with the fear that I may end up incorrectly identifying what the code does)? What method would you use to accurately and quickly document a rather large application that has no existing inline documentation, nor inline references to external documentation?

    Read the article

  • Why is Outlook 2007 resizing images in outgoing and incoming HTML email? How can I fix this?

    - by Mikuso
    In my Outlook 2007 client, embedded images in incoming emails appear resized when the message is viewed. The incoming images are resized to 198px wide, despite the original size. If it was larger, it will be shrunk; if it was smaller, it will be enlarged; the aspect ratio remains the same (the image is not stretched). This is local to my client only (i.e. another Outlook 2007 client reading the same IMAP inbox will see the image in the correct size. Similarly, viewing the email message in a browser will display the correct size). This happens regardless of whether width/height attributes are set on the image tag in the HTML. Zoom is set to 100% in my message window; text and other elements are not distorted from the original. In addition to this, outgoing HTML messages with images embedded in the same way are resized as they are sent. The outgoing images are all scaled to have a width of 247px. The source HTML of the outgoing message is changed after pressing Send so that the tag's width attribute is 247 pixels and the image file itself is also resized. These problems only occur with HTML messages; Rich Text messages do not have the same problem. I have already tried reinstalling Outlook and have it fully patched up to date. Why is this happening and how can I stop this?

    Read the article

  • Can I use wikipedia/commons images to create a logo for my program?

    - by bitmask
    I'm not perfectly clear on the implications of the GFDL for reusing pictures in this manner. Would adding a reference in the git's root folder's README suffice, or would that clutter every use of the logo, as you would have to attribute all original contributors on every single usage (like, e.g. presentations, flyers, websites, ...)? The software itself qualifies as FOSS, although it doesn't have a GNU* license.

    Read the article

  • Windows 8.1 : les images ISO sont également disponibles, la Preview peut désormais être installée sans passer par le Windows Store

    Windows 8.1 Preview disponible sur le Windows Store et gomme les erreurs de jeunesse de Windows 8La Build de San Francisco, l'événement majeur de Microsoft destiné aux développeurs, professionnels de l'IT, Designers et Geeks bat son plein.La star de cette première journée a été Windows 8.1, dont Microsoft a annoncé la sortie de la Preview. La société y a placé l'espoir de percer sur le marché des tablettes et de réconcilier certains utilisateurs avec leur PC. Retour du bouton Démarrer...

    Read the article

  • What would be a good game making engine supporting Vector images?

    - by Qqwy
    I want to create a simple platforming game, in which you are a square in a wonderful world. I would like this game to be able to be played in browsers. Basically I am searching for something similar to "Flixel", but with the following features: Support Vector Graphics Allow zooming/rotating objects without producing huge amounts of lag as soon as you are using more objects. (Because I want to rotate the map around the player) So in other words, preferably zoom the viewport/camera instead of the objects themselves. Does an engine like that exist?

    Read the article

  • Android Game Development. Async Task. Loading Bitmap Images Sounds

    - by user2534694
    Im working on this game for android. And wanted to know if my thread architecture was right or wrong. Basically, what is happening is, i am loading All the bitmaps,sounds etc in the initializevariables() method. But sometimes the game crashes and sometimes it doesnt. So i decided to use async task. But that doesnt seem to work either (i too loads at times and crashes at times) @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setFullScreen(); initializeVariables(); new initVariables().execute(); // setContentView(ourV); } private void setFullScreen() { requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON, WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON ); } private void initializeVariables() { ourV=new OurView(this); stats = getSharedPreferences(filename, 0); ballPic = BitmapFactory.decodeResource(getResources(), R.drawable.ball5); platform = BitmapFactory.decodeResource(getResources(), R.drawable.platform3); gameB = BitmapFactory.decodeResource(getResources(), R.drawable.game_back2); waves = BitmapFactory.decodeResource(getResources(), R.drawable.waves); play = BitmapFactory.decodeResource(getResources(), R.drawable.play_icon); pause = BitmapFactory.decodeResource(getResources(), R.drawable.pause_icon); platform2 = BitmapFactory.decodeResource(getResources(), R.drawable.platform4); countdown = BitmapFactory.decodeResource(getResources(), R.drawable.countdown); bubbles = BitmapFactory.decodeResource(getResources(), R.drawable.waves_bubbles); backgroundMusic = MediaPlayer.create(this, R.raw.music); jump = MediaPlayer.create(this, R.raw.jump); click = MediaPlayer.create(this, R.raw.jump_crack); sm = (SensorManager) getSystemService(SENSOR_SERVICE); acc = sm.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); sm.registerListener(this, acc, SensorManager.SENSOR_DELAY_GAME); ourV.setOnTouchListener(this); dialog = new Dialog(this,android.R.style.Theme_Translucent_NoTitleBar_Fullscreen); dialog.setContentView(R.layout.pausescreen); dialog.hide(); dialog.setOnDismissListener(this); resume = (Button) dialog.findViewById(R.id.bContinue); menu = (Button) dialog.findViewById(R.id.bMainMenu); newTry = (Button) dialog.findViewById(R.id.bNewTry); tv_time = (TextView) dialog.findViewById(R.id.tv_time); tv_day = (TextView) dialog.findViewById(R.id.tv_day); tv_date = (TextView) dialog.findViewById(R.id.tv_date); resume.setOnClickListener(this); menu.setOnClickListener(this); newTry.setOnClickListener(this); } @Override protected void onResume() { //if its running the first time it goes in the brackets if(firstStart) { ourV.onResume(); firstStart=false; } } Now what onResume in ourV does is , its responsible for starting the thread //this is ourV.onResume public void onResume() { t=new Thread(this); isRunning=true; t.start(); } Now what I want is to initialise all bitmaps sounds etc in the async background method public class initVariables extends AsyncTask<Void, Integer, Void> { ProgressDialog pd; @Override protected void onPreExecute() { pd = new ProgressDialog(GameActivity.this); pd.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); pd.setMax(100); pd.show(); } @Override protected Void doInBackground(Void... arg0) { synchronized (this) { for(int i=0;i<20;i++) { publishProgress(5); try { Thread.sleep(89); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } return null; } @Override protected void onProgressUpdate(Integer... values) { pd.incrementProgressBy(values[0]); } @Override protected void onPostExecute(Void result) { pd.dismiss(); setContentView(ourV); } } Now since I am new to this. You could tellme maybe if async is not required for such stuff and there is another way of doing it normally.

    Read the article

  • Can we use Google Earth images by applying our Unity3D mesh ?

    - by Jake M
    We are developing a commercial app for iOS and Android. The app will display development plans(architectural drawings) in a real world 3D environment. The app will work by creating a Unity3D mesh, applies a google earth image as the texture then draws out 3d lines(architectural drawings) over the Unity Mesh. Question: We are unsure if this is allowed under Google's terms and agreements? See quoted text below. In the bold text below its a little vague whether what we are doing(explained above) is violating their terms and agreements. What do you think? Does anyone know how we contact google to ask them? You may not mass download or use bulk feeds of any Content, including but not limited to extracting numerical latitude or longitude coordinates, geocoding, text-based directions, imagery, visible map data, or Places data (including business listings) for use in other applications. You also may not trace Google Maps or Earth as the basis for tracing your own maps or geographic materials. For full details, please read section 10.3.1 of the Maps/Earth API Terms of Service. Does anyone have any advice/experience dealing with this stuff?

    Read the article

  • How can I force mail clients like Outlook or Thunderbird to load SSL images with invalid certificate?

    - by Abel
    Essentially, we only encounter this issue with our testing environments, where we send mail that contains HTTPS links that point to test servers with self-signed SSL certificates. In a browser I can select to accept the certificate. Is there something similar for mail clients like Thunderbird or Outlook that I can use? Currently, we don't see any images in our test mail, which greatly confuses the UAT team.

    Read the article

  • Insert <div> outside every three <li>

    - by ignaty
    Hello. I have something like this: function cat_filter() { $.ajax({ type: "POST", url: 'json/cat_filter.aspx', data: "catId=" + "&styleId=" + "&colourId=" + "&sizeId=" + "&minPrice=" + "&maxPrice=", dataType: "json", beforeSend: function () { //load loading cursor }, success: function (data) { var CatItems = ""; for (var x = 0; x < data.PRODUCTS.length; x++) { CatItems += '<li class="jcarousel-item jcarousel-item-horizontal jcarousel-item-' + [x] + ' jcarousel-item-' + [x] + '-horizontal jcarousel-item-placeholder jcarousel-item-placeholder-horizontal"><a class="large_image" href="#"><img src="' + data.PRODUCTS[x].product_img + '" alt="' + data.PRODUCTS[x].product_name + '"></a><h3 class="geo_17_darkbrown">' + data.PRODUCTS[x].product_name + '</h3>'; if (data.PRODUCTS[x].product_onsale == 1) { CatItems += '<img alt="sale" src="assets/images/sale.gif" class="sale"><span class="geo_17_red_linethr">&pound;' + data.PRODUCTS[x].product_retailprice + '</span>&nbsp;&nbsp;<span class="price geo_17_darkbrown">&pound;' + data.PRODUCTS[x].product_webprice + '</span>'; } else { CatItems += '<span class="price geo_17_darkbrown">&pound;' + data.PRODUCTS[x].product_webprice + '</span>'; } if (data.PRODUCTS[x].product_COLOURS) { CatItems += '<span class="colour">'; for (var y = 0; y < data.PRODUCTS[x].product_COLOURS.length; y++) { CatItems += '<span><a href="' + data.PRODUCTS[x].product_COLOURS[y].colours_large + '"><img src="' + data.PRODUCTS[x].product_COLOURS[y].colours_thumb + '" alt="' + data.PRODUCTS[x].product_COLOURS[y].colour_name + '" /></a></span>'; } CatItems += '</span>'; } CatItems += '</li>'; } $('.carousel_00 ul').html(CatItems); }, complete: function () { //remove loading cursor } }); } This code generates this html: <div class="carousel_00"> <ul> <li><a href="#" class="large_image"><img src="assets/images/dress1.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> <span class="colour"> <span><a href="assets/images/big_image_1.gif"><img src="assets/images/black.gif" alt="balck"></a></span> <span><img src="assets/images/brown.gif" alt="brown"></span> <span><img src="assets/images/purple.gif" alt="purple"></span> </span> </li> <li><a href="#"><img src="assets/images/dress2.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><img class="sale" src="assets/images/sale.gif" alt="sale" /><a href="#"><img src="assets/images/dress3.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="geo_17_red_linethr">&pound;99.99</span>&nbsp;&nbsp;<span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress1.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;59.99</span> </li> <li><a href="#"><img src="assets/images/dress2.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress3.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress1.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress2.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> <li><a href="#"><img src="assets/images/dress3.gif" alt="image"></a> <h3 class="geo_17_darkbrown">Rachel Dress</h3> <span class="price geo_17_darkbrown">&pound;89.99</span> </li> </ul></div> What I need is that every 3 li's will be in div /div. I know that this is not semantic and not right, but this is only for example. (Basically if I will figure put how to do this, I will replace li's on spans and that div that i need outside li's on li). Will be very glad if someone will help me. Because code that I have is already too much for me.

    Read the article

  • Get Image Source URLs from a Different Page Using JS

    - by SDD
    Everyone: I'm trying to grab the source URLs of images from one page and use them in some JavaScript in another page. I know how to pull in images using JQuery .load(). However, rather than load all the images and display them on the page, I want to just grab the source URLs so I can use them in a JS array. Page 1 is just a page with images: <html> <head> </head> <body> <img id="image0" src="image0.jpg" /> <img id="image1" src="image1.jpg" /> <img id="image2" src="image2.jpg" /> <img id="image3" src="image3.jpg" /> </body> </html> Page 2 contains my JS. (Please note that the end goal is to load images into an array, randomize them, and using cookies, show a new image on page load every 10 seconds. All this is working. However, rather than hard code the image paths into my javascript as shown below, I'd prefer to take the paths from Page 1 based on their IDs. This way, the images won't always need to be titled "image1.jpg," etc.) <script type = "text/javascript"> var days = 730; var rotator = new Object(); var currentTime = new Date(); var currentMilli = currentTime.getTime(); var images = [], index = 0; images[0] = "image0.jpg"; images[1] = "image1.jpg"; images[2] = "image2.jpg"; images[3] = "image3.jpg"; rotator.getCookie = function(Name) { var re = new RegExp(Name+"=[^;]+", "i"); if (document.cookie.match(re)) return document.cookie.match(re)[0].split("=")[1]; return''; } rotator.setCookie = function(name, value, days) { var expireDate = new Date(); var expstring = expireDate.setDate(expireDate.getDate()+parseInt(days)); document.cookie = name+"="+value+"; expires="+expireDate.toGMTString()+"; path=/"; } rotator.randomize = function() { index = Math.floor(Math.random() * images.length); randomImageSrc = images[index]; } rotator.check = function() { if (rotator.getCookie("randomImage") == "") { rotator.randomize(); document.write("<img src=" + randomImageSrc + ">"); rotator.setCookie("randomImage", randomImageSrc, days); rotator.setCookie("timeClock", currentMilli, days); } else { var writtenTime = parseInt(rotator.getCookie("timeClock"),10); if ( currentMilli > writtenTime + 10000 ) { rotator.randomize(); var writtenImage = rotator.getCookie("randomImage") while ( randomImageSrc == writtenImage ) { rotator.randomize(); } document.write("<img src=" + randomImageSrc + ">"); rotator.setCookie("randomImage", randomImageSrc, days); rotator.setCookie("timeClock", currentMilli, days); } else { var writtenImage = rotator.getCookie("randomImage") document.write("<img src=" + writtenImage + ">"); } } } rotator.check() </script> Can anyone point me in the right direction? My hunch is to use JQuery .get(), but I've been unsuccessful so far. Please let me know if I can clarify!

    Read the article

  • How can I change the images on an ImageButton in Android when using a OnTouchListener?

    - by Cody
    I have the following code which creates an ImageButton and plays a sound when clicked: ImageButton SoundButton1 = (ImageButton)findViewById(R.id.sound1); SoundButton1.setImageResource(R.drawable.my_button); SoundButton1.setOnTouchListener(new OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { if (event.getAction() == MotionEvent.ACTION_DOWN ) { mSoundManager.playSound(1); return true; } return false; } }); The problem is that I want the image on the ImageButton to change when you press it. The OnTouchListener appears to be overriding the touch and not allowing the images to change. As soon as I remove the OnTouchListener, the ImageButton swaps to a different image when pressed. Any ideas on how I can have the images change on the ImageButton while still using the OnTouchListener? Thank you very much!

    Read the article

  • ASP.NET MVC search box: use modal popup or inline div or redirect to another page?

    - by JK
    I have a view with a textbox and a search button, eg CustomerTextBox and CustomerSearchButton. The list of customers is too long to display in a dropdown, and there has to be advanced search functions anyway. What is the best practice in MVC to handle this case? When the user clicks on the search button, should it: A. Load another view into a modal popup (eg /customers/search)? How would you do this in MVC, just set popupWindow.location.href = '/customers/search'? How would you return the value to the main view? B. Have the search form in a hidden div that expands when the search button is clicked? How would be done? a partial view maybe? C. Redirect the user to a search page by means of RedirectTo("/customers/search")? How would you return the value to the main class? I've only been doing MVC for 3 days so thanks to those who answer my questions that might have quite obvious answers that I cant see yet. :)

    Read the article

  • How do I convert some ugly inline javascript into a function?

    - by Taylor
    I've got a form with various inputs that by default have no value. When a user changes one or more of the inputs all values including the blank ones are used in the URL GET string when submitted. So to clean it up I've got some javascript that removes the inputs before submission. It works well enough but I was wondering how to put this in a js function or tidy it up. Seems a bit messy to have it all clumped in to an onclick. Plus i'm going to be adding more so there will be quite a few. Here's the relevant code. There are 3 seperate lines for 3 seperate inputs. The first part of the line has a value that refers to the inputs ID ("mf","cf","bf","pf") and the second part of the line refers to the parent div ("dmf","dcf", etc). The first part is an example of the input structure... echo "<div id='dmf'><select id='mf' name='mFilter'>"; This part is the submit and js... echo "<input type='submit' value='Apply' onclick='javascript: if (document.getElementById(\"mf\").value==\"\") { document.getElementById(\"dmf\").innerHTML=\"\"; } if (document.getElementById(\"cf\").value==\"\") { document.getElementById(\"dcf\").innerHTML=\"\"; } if (document.getElementById(\"bf\").value==\"\") { document.getElementById(\"dbf\").innerHTML=\"\"; } if (document.getElementById(\"pf\").value==\"\") { document.getElementById(\"dpf\").innerHTML=\"\"; } ' />"; I have pretty much zero javascript knowledge so help turning this in to a neater function or similar would be much appreciated.

    Read the article

  • How to insert inline content from one FlowDocument into another?

    - by Robert Rossney
    I'm building an application that needs to allow a user to insert text from one RichTextBox at the current caret position in another one. I spent a lot of time screwing around with the FlowDocument's object model before running across this technique - source and target are both FlowDocuments: using (MemoryStream ms = new MemoryStream()) { TextRange tr = new TextRange(source.ContentStart, source.ContentEnd); tr.Save(ms, DataFormats.Xaml); ms.Seek(0, SeekOrigin.Begin); tr = new TextRange(target.CaretPosition, target.CaretPosition); tr.Load(ms, DataFormats.Xaml); } This works remarkably well. The only problem I'm having with it now is that it always inserts the source as a new paragraph. It breaks the current run (or whatever) at the caret, inserts the source, and ends the paragraph. That's appropriate if the source actually is a paragraph (or more than one paragraph), but not if it's just (say) a line of text. I think it's likely that the answer to this is going to end up being checking the target to see if it consists entirely of a single block, and if it does, setting the TextRange to point at the beginning and end of the block's content before saving it to the stream. The entire world of the FlowDocument is a roiling sea of dark mysteries to me. I can become an expert at it if I have to (per Dostoevsky: "Man is the animal who can get used to anything."), but if someone has already figured this out and can tell me how to do this it would make my life far easier.

    Read the article

< Previous Page | 92 93 94 95 96 97 98 99 100 101 102 103  | Next Page >