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  • Taking the training wheels off: Accelerating the Business with Oracle IAM by Brian Mozinski (Accenture)

    - by Greg Jensen
    Today, technical requirements for IAM are evolving rapidly, and the bar is continuously raised for high performance IAM solutions as organizations look to roll out high volume use cases on the back of legacy systems.  Existing solutions were often designed and architected to support offline transactions and manual processes, and the business owners today demand globally scalable infrastructure to support the growth their business cases are expected to deliver. To help IAM practitioners address these challenges and make their organizations and themselves more successful, this series we will outline the: • Taking the training wheels off: Accelerating the Business with Oracle IAM The explosive growth in expectations for IAM infrastructure, and the business cases they support to gain investment in new security programs. • "Necessity is the mother of invention": Technical solutions developed in the field Well proven tricks of the trade, used by IAM guru’s to maximize your solution while addressing the requirements of global organizations. • The Art & Science of Performance Tuning of Oracle IAM 11gR2 Real world examples of performance tuning with Oracle IAM • No Where to go but up: Extending the benefits of accelerated IAM Anything is possible, compelling new solutions organizations are unlocking with accelerated Oracle IAM Let’s get started … by talking about the changing dynamics driving these discussions. Big Companies are getting bigger everyday, and increasingly organizations operate across state lines, multiple times zones, and in many countries or continents at the same time.  No longer is midnight to 6am a safe time to take down the system for upgrades, to run recon’s and import or update user accounts and attributes.  Further IT organizations are operating as shared services with SLA’s similar to telephone carrier levels expected by their “clients”.  Workers are moved in and out of roles on a weekly, daily, or even hourly rate and IAM is expected to support those rapid changes.  End users registering for services during business hours in Singapore are expected their access to be green-lighted in custom apps hosted in Portugal within the hour.  Many of the expectations of asynchronous systems and batched updates are not adequate and the number and types of users is growing. When organizations acted more like independent teams at functional or geographic levels it was manageable to have processes that relied on a handful of people who knew how to make things work …. Knew how to get you access to the key systems to get your job done.  Today everyone is expected to do more with less, the finance administrator previously supporting their local Atlanta sales office might now be asked to help close the books for the Johannesburg team, and access certification process once completed monthly by Joan on the 3rd floor is now done by a shared pool of resources in Sao Paulo.   Fragmented processes that rely on institutional knowledge to get access to systems and get work done quickly break down in these scenarios.  Highly robust processes that have automated workflows for connected or disconnected systems give organizations the dynamic flexibility to share work across these lines and cut costs or increase productivity. As the IT industry computing paradigms continue to change with the passing of time, and as mature or proven approaches become clear, it is normal for organizations to adjust accordingly. Businesses must manage identity in an increasingly hybrid world in which legacy on-premises IAM infrastructures are extended or replaced to support more and more interconnected and interdependent services to a wider range of users. The old legacy IAM implementation models we had relied on to manage identities no longer apply. End users expect to self-request access to services from their tablet, get supervisor approval over mobile devices and email, and launch the application even if is hosted on the cloud, or run by a partner, vendor, or service provider. While user expectations are higher, they are also simpler … logging into custom desktop apps to request approvals, or going through email or paper based processes for certification is unacceptable.  Users expect security to operate within the paradigm of the application … i.e. feel like the application they are using. Citizen and customer facing applications have evolved from every where, with custom applications, 3rd party tools, and merging in from acquired entities or 3rd party OEM’s resold to expand your portfolio of services.  These all have their own user stores, authentication models, user lifecycles, session management, etc.  Often the designers/developers are no longer accessible and the documentation is limited.  Bringing together underlying directories to scale for growth, and improve user experience is critical for revenue … but also for operations. Job functions are more dynamic.... take the Olympics for example.  Endless organizations from corporations broadcasting, endorsing, or marketing through the event … to non-profit athletic foundations and public/government entities for athletes and public safety, all operate simultaneously on the world stage.  Each organization needs to spin up short-term teams, often dealing with proprietary information from hot ads to racing strategies or security plans.  IAM is expected to enable team’s to spin up, enable new applications, protect privacy, and secure critical infrastructure.  Then it needs to be disabled just as quickly as users go back to their previous responsibilities. On a more technical level … Optimized system directory; tuning guidelines and parameters are needed by businesses today. Business’s need to be making the right choices (virtual directories) and considerations via choosing the correct architectural patterns (virtual, direct, replicated, and tuning), challenge is that business need to assess and chose the correct architectural patters (centralized, virtualized, and distributed) Today's Business organizations have very complex heterogeneous enterprises that contain diverse and multifaceted information. With today's ever changing global landscape, the strategic end goal in challenging times for business is business agility. The business of identity management requires enterprise's to be more agile and more responsive than ever before. The continued proliferation of networking devices (PC, tablet, PDA's, notebooks, etc.) has caused the number of devices and users to be granted access to these devices to grow exponentially. Business needs to deploy an IAM system that can account for the demands for authentication and authorizations to these devices. Increased innovation is forcing business and organizations to centralize their identity management services. Access management needs to handle traditional web based access as well as handle new innovations around mobile, as well as address insufficient governance processes which can lead to rouge identity accounts, which can then become a source of vulnerabilities within a business’s identity platform. Risk based decisions are providing challenges to business, for an adaptive risk model to make proper access decisions via standard Web single sign on for internal and external customers,. Organizations have to move beyond simple login and passwords to address trusted relationship questions such as: Is this a trusted customer, client, or citizen? Is this a trusted employee, vendor, or partner? Is this a trusted device? Without a solid technological foundation, organizational performance, collaboration, constituent services, or any other organizational processes will languish. A Single server location presents not only network concerns for distributed user base, but identity challenges. The network risks are centered on latency of the long trip that the traffic has to take. Other risks are a performance around availability and if the single identity server is lost, all access is lost. As you can see, there are many reasons why performance tuning IAM will have a substantial impact on the success of your organization.  In our next installment in the series we roll up our sleeves and get into detailed tuning techniques used everyday by thought leaders in the field implementing Oracle Identity & Access Management Solutions.

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  • ASP.NET MVC 2 throws exception for ‘favicon.ico’

    - by nmarun
    I must be on fire or something – third blog in 2 days… awesome! Before I begin, in case you’re wondering, favicon.ico is the small image that appears to the left of your web address, once the page loads. In order to learn more about MVC or any thing for that matter, it’s better to look at the source itself. Since MVC is open source (at least some part of it is), I started looking at the source code that’s available for download. While doing so, I hit Steve Sanderson’s blog site where he explains in great detail the way to debug your app using ASP.NET MVC source code. For those who are not aware, Steve Sanderson’s book - Pro ASP.NET MVC Framework, is one of the best books to learn about MVC. Alrighty, I followed the article and I hit F5 to debug the default / unchanged MVC project. I put a breakpoint in the DefaultControllerFactory.cs, CreateController() method. To know a little more about this class and the method, read this. Sure enough, the control stopped at the breakpoint and I hit F5 again and the page rendered just fine. But then what’s this? The breakpoint was hit again, as if something else was being requested. I now hovered my mouse over the ‘controllerName’ parameter and it says – favicon.ico. This by itself was more than enough for me to raise my eye-brows, but what happened next just took the ground below my feet. Oh, oh, I’m sorry I’m just typing, no code, no image, so here are a couple of screen captures. The first one shows the request for the Home controller; I get ‘Home’ when I hover over the parameter: And here’s the one that shows the same for call for ‘favicon.ico’. So, I step through the code and when the control reaches line 91 – GetControllerInstance() method, I step in. This is when I had the ‘ground-losing’ experience. Wow, an exception is being thrown for this file and that too in RTM. For some reason MVC thinks, this as a controller and tries to run it through the MvcHandler and it hits this snag. So it seems like this will happen for any MVC 2 site and this did not happen for me in the previous version of MVC. Before I get to how to resolve it, here’s another way of reproducing this exception. Revert back all your changes that you did as mentioned in Steve’s blog above. Now, add a class to your MVC project and call it say, MyControllerFactory and let this inherit from DefaultControllerFactory class. (Read this for details on the DefaultControllerFactory class is and how it is used in a different context). Add an override for the CreateController() method and for the sake of this blog, just copy the same content from the DefaultControllerFactory class. The last step is to tell your MVC app to use the MyControllerFactory class instead of the default one. To do this, go to your Global.asax.cs file and add line 6 of the snippet below: 1: protected void Application_Start() 2: { 3: AreaRegistration.RegisterAllAreas(); 4:   5: RegisterRoutes(RouteTable.Routes); 6: ControllerBuilder.Current.SetControllerFactory(new MyControllerFactory()); 7: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Now, you’re ready to reproduce the issue. Just F5 the project and when you hit the overridden CreateController() method for the second time, this is what it looks like for me: And continuing further gives me the same exception. I believe this is something that MS should fix, as not having ‘favicon.ico’ file will be common for most of the applications. So I think the when you create an MVC project, line 6 should be added by default by Visual Studio itself: 1: public class MvcApplication : System.Web.HttpApplication 2: { 3: public static void RegisterRoutes(RouteCollection routes) 4: { 5: routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); 6: routes.IgnoreRoute("favicon.ico"); 7:   8: routes.MapRoute( 9: "Default", // Route name 10: "{controller}/{action}/{id}", // URL with parameters 11: new { controller = "Home", action = "Index", id = UrlParameter.Optional } // Parameter defaults 12: ); 13: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } There it is, that’s the solution to avoid the exception altogether. I tried this both IE8 and Firefox browsers and was able to successfully reproduce the error. Hope someone will look at this issue and find a fix. Just before I finish up, I found another ‘bug’, if you want to call it, with Visual Studio 2008. Remember how you could change what browser you want your application to run in by just right clicking on the .aspx file and choosing ‘Browse with…’? Seems like that’s missing when you’re working with an MVC project. In order to test the above bug in the other browser, I had to load a classic ASP.NET project, change the settings and then run my MVC project. Felt kinda ‘icky’, for lack of a better word.

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  • Of C# Iterators and Performance

    - by James Michael Hare
    Some of you reading this will be wondering, "what is an iterator" and think I'm locked in the world of C++.  Nope, I'm talking C# iterators.  No, not enumerators, iterators.   So, for those of you who do not know what iterators are in C#, I will explain it in summary, and for those of you who know what iterators are but are curious of the performance impacts, I will explore that as well.   Iterators have been around for a bit now, and there are still a bunch of people who don't know what they are or what they do.  I don't know how many times at work I've had a code review on my code and have someone ask me, "what's that yield word do?"   Basically, this post came to me as I was writing some extension methods to extend IEnumerable<T> -- I'll post some of the fun ones in a later post.  Since I was filtering the resulting list down, I was using the standard C# iterator concept; but that got me wondering: what are the performance implications of using an iterator versus returning a new enumeration?   So, to begin, let's look at a couple of methods.  This is a new (albeit contrived) method called Every(...).  The goal of this method is to access and enumeration and return every nth item in the enumeration (including the first).  So Every(2) would return items 0, 2, 4, 6, etc.   Now, if you wanted to write this in the traditional way, you may come up with something like this:       public static IEnumerable<T> Every<T>(this IEnumerable<T> list, int interval)     {         List<T> newList = new List<T>();         int count = 0;           foreach (var i in list)         {             if ((count++ % interval) == 0)             {                 newList.Add(i);             }         }           return newList;     }     So basically this method takes any IEnumerable<T> and returns a new IEnumerable<T> that contains every nth item.  Pretty straight forward.   The problem?  Well, Every<T>(...) will construct a list containing every nth item whether or not you care.  What happens if you were searching this result for a certain item and find that item after five tries?  You would have generated the rest of the list for nothing.   Enter iterators.  This C# construct uses the yield keyword to effectively defer evaluation of the next item until it is asked for.  This can be very handy if the evaluation itself is expensive or if there's a fair chance you'll never want to fully evaluate a list.   We see this all the time in Linq, where many expressions are chained together to do complex processing on a list.  This would be very expensive if each of these expressions evaluated their entire possible result set on call.    Let's look at the same example function, this time using an iterator:       public static IEnumerable<T> Every<T>(this IEnumerable<T> list, int interval)     {         int count = 0;         foreach (var i in list)         {             if ((count++ % interval) == 0)             {                 yield return i;             }         }     }   Notice it does not create a new return value explicitly, the only evidence of a return is the "yield return" statement.  What this means is that when an item is requested from the enumeration, it will enter this method and evaluate until it either hits a yield return (in which case that item is returned) or until it exits the method or hits a yield break (in which case the iteration ends.   Behind the scenes, this is all done with a class that the CLR creates behind the scenes that keeps track of the state of the iteration, so that every time the next item is asked for, it finds that item and then updates the current position so it knows where to start at next time.   It doesn't seem like a big deal, does it?  But keep in mind the key point here: it only returns items as they are requested. Thus if there's a good chance you will only process a portion of the return list and/or if the evaluation of each item is expensive, an iterator may be of benefit.   This is especially true if you intend your methods to be chainable similar to the way Linq methods can be chained.    For example, perhaps you have a List<int> and you want to take every tenth one until you find one greater than 10.  We could write that as:       List<int> someList = new List<int>();         // fill list here         someList.Every(10).TakeWhile(i => i <= 10);     Now is the difference more apparent?  If we use the first form of Every that makes a copy of the list.  It's going to copy the entire list whether we will need those items or not, that can be costly!    With the iterator version, however, it will only take items from the list until it finds one that is > 10, at which point no further items in the list are evaluated.   So, sounds neat eh?  But what's the cost is what you're probably wondering.  So I ran some tests using the two forms of Every above on lists varying from 5 to 500,000 integers and tried various things.    Now, iteration isn't free.  If you are more likely than not to iterate the entire collection every time, iterator has some very slight overhead:   Copy vs Iterator on 100% of Collection (10,000 iterations) Collection Size Num Iterated Type Total ms 5 5 Copy 5 5 5 Iterator 5 50 50 Copy 28 50 50 Iterator 27 500 500 Copy 227 500 500 Iterator 247 5000 5000 Copy 2266 5000 5000 Iterator 2444 50,000 50,000 Copy 24,443 50,000 50,000 Iterator 24,719 500,000 500,000 Copy 250,024 500,000 500,000 Iterator 251,521   Notice that when iterating over the entire produced list, the times for the iterator are a little better for smaller lists, then getting just a slight bit worse for larger lists.  In reality, given the number of items and iterations, the result is near negligible, but just to show that iterators come at a price.  However, it should also be noted that the form of Every that returns a copy will have a left-over collection to garbage collect.   However, if we only partially evaluate less and less through the list, the savings start to show and make it well worth the overhead.  Let's look at what happens if you stop looking after 80% of the list:   Copy vs Iterator on 80% of Collection (10,000 iterations) Collection Size Num Iterated Type Total ms 5 4 Copy 5 5 4 Iterator 5 50 40 Copy 27 50 40 Iterator 23 500 400 Copy 215 500 400 Iterator 200 5000 4000 Copy 2099 5000 4000 Iterator 1962 50,000 40,000 Copy 22,385 50,000 40,000 Iterator 19,599 500,000 400,000 Copy 236,427 500,000 400,000 Iterator 196,010       Notice that the iterator form is now operating quite a bit faster.  But the savings really add up if you stop on average at 50% (which most searches would typically do):     Copy vs Iterator on 50% of Collection (10,000 iterations) Collection Size Num Iterated Type Total ms 5 2 Copy 5 5 2 Iterator 4 50 25 Copy 25 50 25 Iterator 16 500 250 Copy 188 500 250 Iterator 126 5000 2500 Copy 1854 5000 2500 Iterator 1226 50,000 25,000 Copy 19,839 50,000 25,000 Iterator 12,233 500,000 250,000 Copy 208,667 500,000 250,000 Iterator 122,336   Now we see that if we only expect to go on average 50% into the results, we tend to shave off around 40% of the time.  And this is only for one level deep.  If we are using this in a chain of query expressions it only adds to the savings.   So my recommendation?  If you have a resonable expectation that someone may only want to partially consume your enumerable result, I would always tend to favor an iterator.  The cost if they iterate the whole thing does not add much at all -- and if they consume only partially, you reap some really good performance gains.   Next time I'll discuss some of my favorite extensions I've created to make development life a little easier and maintainability a little better.

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  • SQL University: Database testing and refactoring tools and examples

    - by Mladen Prajdic
    This is a post for a great idea called SQL University started by Jorge Segarra also famously known as SqlChicken on Twitter. It’s a collection of blog posts on different database related topics contributed by several smart people all over the world. So this week is mine and we’ll be talking about database testing and refactoring. In 3 posts we’ll cover: SQLU part 1 - What and why of database testing SQLU part 2 - What and why of database refactoring SQLU part 3 - Database testing and refactoring tools and examples This is the third and last part of the series and in it we’ll take a look at tools we can test and refactor with plus some an example of the both. Tools of the trade First a few thoughts about how to go about testing a database. I'm firmily against any testing tools that go into the database itself or need an extra database. Unit tests for the database and applications using the database should all be in one place using the same technology. By using database specific frameworks we fragment our tests into many places and increase test system complexity. Let’s take a look at some testing tools. 1. NUnit, xUnit, MbUnit All three are .Net testing frameworks meant to unit test .Net application. But we can test databases with them just fine. I use NUnit because I’ve always used it for work and personal projects. One day this might change. So the thing to remember is to be flexible if something better comes along. All three are quite similar and you should be able to switch between them without much problem. 2. TSQLUnit As much as this framework is helpful for the non-C# savvy folks I don’t like it for the reason I stated above. It lives in the database and thus fragments the testing infrastructure. Also it appears that it’s not being actively developed anymore. 3. DbFit I haven’t had the pleasure of trying this tool just yet but it’s on my to-do list. From what I’ve read and heard Gojko Adzic (@gojkoadzic on Twitter) has done a remarkable job with it. 4. Redgate SQL Refactor and Apex SQL Refactor Neither of these refactoring tools are free, however if you have hardcore refactoring planned they are worth while looking into. I’ve only used the Red Gate’s Refactor and was quite impressed with it. 5. Reverting the database state I’ve talked before about ways to revert a database to pre-test state after unit testing. This still holds and I haven’t changed my mind. Also make sure to read the comments as they are quite informative. I especially like the idea of setting up and tearing down the schema for each test group with NHibernate. Testing and refactoring example We’ll take a look at the simple schema and data test for a view and refactoring the SELECT * in that view. We’ll use a single table PhoneNumbers with ID and Phone columns. Then we’ll refactor the Phone column into 3 columns Prefix, Number and Suffix. Lastly we’ll remove the original Phone column. Then we’ll check how the view behaves with tests in NUnit. The comments in code explain the problem so be sure to read them. I’m assuming you know NUnit and C#. T-SQL Code C# test code USE tempdbGOCREATE TABLE PhoneNumbers( ID INT IDENTITY(1,1), Phone VARCHAR(20))GOINSERT INTO PhoneNumbers(Phone)SELECT '111 222333 444' UNION ALLSELECT '555 666777 888'GO-- notice we don't have WITH SCHEMABINDINGCREATE VIEW vPhoneNumbersAS SELECT * FROM PhoneNumbersGO-- Let's take a look at what the view returns -- If we add a new columns and rows both tests will failSELECT *FROM vPhoneNumbers GO -- DoesViewReturnCorrectColumns test will SUCCEED -- DoesViewReturnCorrectData test will SUCCEED -- refactor to split Phone column into 3 partsALTER TABLE PhoneNumbers ADD Prefix VARCHAR(3)ALTER TABLE PhoneNumbers ADD Number VARCHAR(6)ALTER TABLE PhoneNumbers ADD Suffix VARCHAR(3)GO-- update the new columnsUPDATE PhoneNumbers SET Prefix = LEFT(Phone, 3), Number = SUBSTRING(Phone, 5, 6), Suffix = RIGHT(Phone, 3)GO-- remove the old columnALTER TABLE PhoneNumbers DROP COLUMN PhoneGO-- This returns unexpected results!-- it returns 2 columns ID and Phone even though -- we don't have a Phone column anymore.-- Notice that the data is from the Prefix column-- This is a danger of SELECT *SELECT *FROM vPhoneNumbers -- DoesViewReturnCorrectColumns test will SUCCEED -- DoesViewReturnCorrectData test will FAIL -- for a fix we have to call sp_refreshview -- to refresh the view definitionEXEC sp_refreshview 'vPhoneNumbers'-- after the refresh the view returns 4 columns-- this breaks the input/output behavior of the database-- which refactoring MUST NOT doSELECT *FROM vPhoneNumbers -- DoesViewReturnCorrectColumns test will FAIL -- DoesViewReturnCorrectData test will FAIL -- to fix the input/output behavior change problem -- we have to concat the 3 columns into one named PhoneALTER VIEW vPhoneNumbersASSELECT ID, Prefix + ' ' + Number + ' ' + Suffix AS PhoneFROM PhoneNumbersGO-- now it works as expectedSELECT *FROM vPhoneNumbers -- DoesViewReturnCorrectColumns test will SUCCEED -- DoesViewReturnCorrectData test will SUCCEED -- clean upDROP VIEW vPhoneNumbersDROP TABLE PhoneNumbers [Test]public void DoesViewReturnCoorectColumns(){ // conn is a valid SqlConnection to the server's tempdb // note the SET FMTONLY ON with which we return only schema and no data using (SqlCommand cmd = new SqlCommand("SET FMTONLY ON; SELECT * FROM vPhoneNumbers", conn)) { DataTable dt = new DataTable(); dt.Load(cmd.ExecuteReader(CommandBehavior.CloseConnection)); // test returned schema: number of columns, column names and data types Assert.AreEqual(dt.Columns.Count, 2); Assert.AreEqual(dt.Columns[0].Caption, "ID"); Assert.AreEqual(dt.Columns[0].DataType, typeof(int)); Assert.AreEqual(dt.Columns[1].Caption, "Phone"); Assert.AreEqual(dt.Columns[1].DataType, typeof(string)); }} [Test]public void DoesViewReturnCorrectData(){ // conn is a valid SqlConnection to the server's tempdb using (SqlCommand cmd = new SqlCommand("SELECT * FROM vPhoneNumbers", conn)) { DataTable dt = new DataTable(); dt.Load(cmd.ExecuteReader(CommandBehavior.CloseConnection)); // test returned data: number of rows and their values Assert.AreEqual(dt.Rows.Count, 2); Assert.AreEqual(dt.Rows[0]["ID"], 1); Assert.AreEqual(dt.Rows[0]["Phone"], "111 222333 444"); Assert.AreEqual(dt.Rows[1]["ID"], 2); Assert.AreEqual(dt.Rows[1]["Phone"], "555 666777 888"); }}   With this simple example we’ve seen how a very simple schema can cause a lot of problems in the whole application/database system if it doesn’t have tests. Imagine what would happen if some outside process would depend on that view. It would get wrong data and propagate it silently throughout the system. And that is not good. So have tests at least for the crucial parts of your systems. And with that we conclude the Database Testing and Refactoring week at SQL University. Hope you learned something new and enjoy the learning weeks to come. Have fun!

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  • Client side code snipets

    - by raghu.yadav
    function clientMethodCall(event) { component = event.getSource(); AdfCustomEvent.queue(component, "customEvent",{payload:component.getSubmittedValue()}, true); event.cancel(); } ]]-- <af:document>      <f:facet name="metaContainer">      <af:group>        <!--[CDATA[            <script>                function clientMethodCall(event) {                                       component = event.getSource();                    AdfCustomEvent.queue(component, "customEvent",{payload:component.getSubmittedValue()}, true);                                                     event.cancel();                                    }                 </script> ]]-->      </af:group>    </f:facet>      <af:form>        <af:panelformlayout>          <f:facet name="footer">          <af:inputtext label="Let me spy on you: Please enter your mail password">            <af:clientlistener method="clientMethodCall" type="keyUp">            <af:serverlistener type="customEvent" method="#{customBean.handleRequest}">          </af:serverlistener>bean code    public void handleRequest(ClientEvent event){                System.out.println("---"+event.getParameters().get("payload"));            } tree<af:tree id="tree1" value="#{bindings.DepartmentsView11.treeModel}" var="node" selectionlistener="#{bindings.DepartmentsView11.treeModel.makeCurrent}" rowselection="single">    <f:facet name="nodeStamp">      <af:outputtext value="#{node}">    </af:outputtext>    <af:clientlistener method="expandNode" type="selection">  </af:clientlistener></f:facet>   <f:facet name="metaContainer">        <af:group>          <!--[CDATA[            <script>                function expandNode(event){                    var _tree = event.getSource();                    rwKeySet = event.getAddedSet();                    var firstRowKey;                    for(rowKey in rwKeySet){                       firstRowKey  = rowKey;                        // we are interested in the first hit, so break out here                        break;                    }                    if (_tree.isPathExpanded(firstRowKey)){                         _tree.setDisclosedRowKey(firstRowKey,false);                    }                    else{                        _tree.setDisclosedRowKey(firstRowKey,true);                    }               }        </script> ]]-->        </af:group>      </f:facet>   </af:tree> </af:clientlistener></af:inputtext></f:facet></af:panelformlayout></af:form></af:document> bean code public void handleRequest(ClientEvent event){ System.out.println("---"+event.getParameters().get("payload")); } tree function expandNode(event){ var _tree = event.getSource(); rwKeySet = event.getAddedSet(); var firstRowKey; for(rowKey in rwKeySet){ firstRowKey = rowKey; // we are interested in the first hit, so break out here break; } if (_tree.isPathExpanded(firstRowKey)){ _tree.setDisclosedRowKey(firstRowKey,false); } else{ _tree.setDisclosedRowKey(firstRowKey,true); } } ]]--

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  • Library like ENet, but for TCP?

    - by Milo
    I'm not looking to use boost::asio, it is overly complex for my needs. I'm building a game that is cross platform, for desktop, iPhone and Android. I found a library called ENet which is pretty much what I need, but it uses UDP which does not seem to support encryption and a few other things. Given that the game is an event driven card game, TCP seems like the right fit. However, all I have found is WINSOCK / berkley sockets and bost::asio. Here is a sample client server application with ENet: #include <enet/enet.h> #include <stdlib.h> #include <string> #include <iostream> class Host { ENetAddress address; ENetHost * server; ENetHost* client; ENetEvent event; public: Host() :server(NULL) { enet_initialize(); setupServer(); } void setupServer() { if(server) { enet_host_destroy(server); server = NULL; } address.host = ENET_HOST_ANY; /* Bind the server to port 1234. */ address.port = 1721; server = enet_host_create (& address /* the address to bind the server host to */, 32 /* allow up to 32 clients and/or outgoing connections */, 2 /* allow up to 2 channels to be used, 0 and 1 */, 0 /* assume any amount of incoming bandwidth */, 0 /* assume any amount of outgoing bandwidth */); } void daLoop() { while(true) { /* Wait up to 1000 milliseconds for an event. */ while (enet_host_service (server, & event, 5000) > 0) { ENetPacket * packet; switch (event.type) { case ENET_EVENT_TYPE_CONNECT: printf ("A new client connected from %x:%u.\n", event.peer -> address.host, event.peer -> address.port); /* Store any relevant client information here. */ event.peer -> data = "Client information"; /* Create a reliable packet of size 7 containing "packet\0" */ packet = enet_packet_create ("packet", strlen ("packet") + 1, ENET_PACKET_FLAG_RELIABLE); /* Extend the packet so and append the string "foo", so it now */ /* contains "packetfoo\0" */ enet_packet_resize (packet, strlen ("packetfoo") + 1); strcpy ((char*)& packet -> data [strlen ("packet")], "foo"); /* Send the packet to the peer over channel id 0. */ /* One could also broadcast the packet by */ /* enet_host_broadcast (host, 0, packet); */ enet_peer_send (event.peer, 0, packet); /* One could just use enet_host_service() instead. */ enet_host_flush (server); break; case ENET_EVENT_TYPE_RECEIVE: printf ("A packet of length %u containing %s was received from %s on channel %u.\n", event.packet -> dataLength, event.packet -> data, event.peer -> data, event.channelID); /* Clean up the packet now that we're done using it. */ enet_packet_destroy (event.packet); break; case ENET_EVENT_TYPE_DISCONNECT: printf ("%s disconected.\n", event.peer -> data); /* Reset the peer's client information. */ event.peer -> data = NULL; } } } } ~Host() { if(server) { enet_host_destroy(server); server = NULL; } atexit (enet_deinitialize); } }; class Client { ENetAddress address; ENetEvent event; ENetPeer *peer; ENetHost* client; public: Client() :peer(NULL) { enet_initialize(); setupPeer(); } void setupPeer() { client = enet_host_create (NULL /* create a client host */, 1 /* only allow 1 outgoing connection */, 2 /* allow up 2 channels to be used, 0 and 1 */, 57600 / 8 /* 56K modem with 56 Kbps downstream bandwidth */, 14400 / 8 /* 56K modem with 14 Kbps upstream bandwidth */); if (client == NULL) { fprintf (stderr, "An error occurred while trying to create an ENet client host.\n"); exit (EXIT_FAILURE); } /* Connect to some.server.net:1234. */ enet_address_set_host (& address, "192.168.2.13"); address.port = 1721; /* Initiate the connection, allocating the two channels 0 and 1. */ peer = enet_host_connect (client, & address, 2, 0); if (peer == NULL) { fprintf (stderr, "No available peers for initiating an ENet connection.\n"); exit (EXIT_FAILURE); } /* Wait up to 5 seconds for the connection attempt to succeed. */ if (enet_host_service (client, & event, 20000) > 0 && event.type == ENET_EVENT_TYPE_CONNECT) { std::cout << "Connection to some.server.net:1234 succeeded." << std::endl; } else { /* Either the 5 seconds are up or a disconnect event was */ /* received. Reset the peer in the event the 5 seconds */ /* had run out without any significant event. */ enet_peer_reset (peer); puts ("Connection to some.server.net:1234 failed."); } } void daLoop() { ENetPacket* packet; /* Create a reliable packet of size 7 containing "packet\0" */ packet = enet_packet_create ("backet", strlen ("backet") + 1, ENET_PACKET_FLAG_RELIABLE); /* Extend the packet so and append the string "foo", so it now */ /* contains "packetfoo\0" */ enet_packet_resize (packet, strlen ("backetfoo") + 1); strcpy ((char*)& packet -> data [strlen ("backet")], "foo"); /* Send the packet to the peer over channel id 0. */ /* One could also broadcast the packet by */ /* enet_host_broadcast (host, 0, packet); */ enet_peer_send (event.peer, 0, packet); /* One could just use enet_host_service() instead. */ enet_host_flush (client); while(true) { /* Wait up to 1000 milliseconds for an event. */ while (enet_host_service (client, & event, 1000) > 0) { ENetPacket * packet; switch (event.type) { case ENET_EVENT_TYPE_RECEIVE: printf ("A packet of length %u containing %s was received from %s on channel %u.\n", event.packet -> dataLength, event.packet -> data, event.peer -> data, event.channelID); /* Clean up the packet now that we're done using it. */ enet_packet_destroy (event.packet); break; } } } } ~Client() { atexit (enet_deinitialize); } }; int main() { std::string a; std::cin >> a; if(a == "host") { Host host; host.daLoop(); } else { Client c; c.daLoop(); } return 0; } I looked at some socket tutorials and they seemed a bit too low level. I just need something that abstracts away the platform (eg, no WINSOCKS) and that has basic ability to keep track of connected clients and send them messages. Thanks

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  • Silverlight MEF – Download On Demand

    - by PeterTweed
    Take the Slalom Challenge at www.slalomchallenge.com! A common challenge with building complex applications in Silverlight is the initial download size of the xap file.  MEF enables us to build composable applications that allows us to build complex composite applications.  Wouldn’t it be great if we had a mechanism to spilt out components into different Silverlight applications in separate xap files and download the separate xap file only if needed?   MEF gives us the ability to do this.  This post will cover the basics needed to build such a composite application split between different silerlight applications and download the referenced silverlight application only when needed. Steps: 1.     Create a Silverlight 4 application 2.     Add references to the following assemblies: System.ComponentModel.Composition.dll System.ComponentModel.Composition.Initialization.dll 3.     Add a new Silverlight 4 application called ExternalSilverlightApplication to the solution that was created in step 1.  Ensure the new application is hosted in the web application for the solution and choose to not create a test page for the new application. 4.     Delete the App.xaml and MainPage.xaml files – they aren’t needed. 5.     Add references to the following assemblies in the ExternalSilverlightApplication project: System.ComponentModel.Composition.dll System.ComponentModel.Composition.Initialization.dll 6.     Ensure the two references above have their Copy Local values set to false.  As we will have these two assmblies in the original Silverlight application, we will have no need to include them in the built ExternalSilverlightApplication build. 7.     Add a new user control called LeftControl to the ExternalSilverlightApplication project. 8.     Replace the LayoutRoot Grid with the following xaml:     <Grid x:Name="LayoutRoot" Background="Beige" Margin="40" >         <Button Content="Left Content" Margin="30"></Button>     </Grid> 9.     Add the following statement to the top of the LeftControl.xaml.cs file using System.ComponentModel.Composition; 10.   Add the following attribute to the LeftControl class     [Export(typeof(LeftControl))]   This attribute tells MEF that the type LeftControl will be exported – i.e. made available for other applications to import and compose into the application. 11.   Add a new user control called RightControl to the ExternalSilverlightApplication project. 12.   Replace the LayoutRoot Grid with the following xaml:     <Grid x:Name="LayoutRoot" Background="Green" Margin="40"  >         <TextBlock Margin="40" Foreground="White" Text="Right Control" FontSize="16" VerticalAlignment="Center" HorizontalAlignment="Center" ></TextBlock>     </Grid> 13.   Add the following statement to the top of the RightControl.xaml.cs file using System.ComponentModel.Composition; 14.   Add the following attribute to the RightControl class     [Export(typeof(RightControl))] 15.   In your original Silverlight project add a reference to the ExternalSilverlightApplication project. 16.   Change the reference to the ExternalSilverlightApplication project to have it’s Copy Local value = false.  This will ensure that the referenced ExternalSilverlightApplication Silverlight application is not included in the original Silverlight application package when it it built.  The ExternalSilverlightApplication Silverlight application therefore has to be downloaded on demand by the original Silverlight application for it’s controls to be used. 1.     In your original Silverlight project add the following xaml to the LayoutRoot Grid in MainPage.xaml:         <Grid.RowDefinitions>             <RowDefinition Height="65*" />             <RowDefinition Height="235*" />         </Grid.RowDefinitions>         <Button Name="LoaderButton" Content="Download External Controls" Click="Button_Click"></Button>         <StackPanel Grid.Row="1" Orientation="Horizontal" HorizontalAlignment="Center" >             <Border Name="LeftContent" Background="Red" BorderBrush="Gray" CornerRadius="20"></Border>             <Border Name="RightContent" Background="Red" BorderBrush="Gray" CornerRadius="20"></Border>         </StackPanel>       The borders will hold the controls that will be downlaoded, imported and composed via MEF when the button is clicked. 2.     Add the following statement to the top of the MainPage.xaml.cs file using System.ComponentModel.Composition; 3.     Add the following properties to the MainPage class:         [Import(typeof(LeftControl))]         public LeftControl LeftUserControl { get; set; }         [Import(typeof(RightControl))]         public RightControl RightUserControl { get; set; }   This defines properties accepting LeftControl and RightControl types.  The attrributes are used to tell MEF the discovered type that should be applied to the property when composition occurs. 17.   Add the following event handler for the button click to the MainPage.xaml.cs file:         private void Button_Click(object sender, RoutedEventArgs e)         {                   DeploymentCatalog deploymentCatalog =     new DeploymentCatalog("ExternalSilverlightApplication.xap");                   CompositionHost.Initialize(deploymentCatalog);                   deploymentCatalog.DownloadCompleted += (s, i) =>                 {                     if (i.Error == null)                     {                         CompositionInitializer.SatisfyImports(this);                           LeftContent.Child = LeftUserControl;                         RightContent.Child = RightUserControl;                         LoaderButton.IsEnabled = false;                     }                 };                   deploymentCatalog.DownloadAsync();         } This is where the magic happens!  The deploymentCatalog object is pointed to the ExternalSilverlightApplication.xap file.  It is then associated with the CompositionHost initialization.  As the download will be asynchronous, an eventhandler is created for the DownloadCompleted event.  The deploymentCatalog object is then told to start the asynchronous download. The event handler that executes when the download is completed uses the CompositionInitializer.SatisfyImports() function to tell MEF to satisfy the Imports for the current class.  It is at this point that the LeftUserControl and RightUserControl properties are initialized with composed objects from the downloaded ExternalSilverlightApplication.xap package. 18.   Run the application click the Download External Controls button and see the controls defined in the ExternalSilverlightApplication application loaded into the original Silverlight application. Congratulations!  You have implemented download on demand capabilities for composite applications using the MEF DeploymentCatalog class.  You are now able to segment your applications into separate xap file for deployment.

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  • Collide with rotation of the object

    - by Lahiru
    I'm developing a mirror for lazer beam(Ball sprite). There I'm trying to redirect the laze beam according to the ration degree of the mirror(Rectangle). How can I collide the ball to the correct angle if the colliding object is with some angle(45 deg) rather than colliding back. here is an screen shot of my work here is my code using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace collision { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; Texture2D ballTexture; Rectangle ballBounds; Vector2 ballPosition; Vector2 ballVelocity; float ballSpeed = 30f; Texture2D blockTexture; Rectangle blockBounds; Vector2 blockPosition; private Vector2 origin; KeyboardState keyboardState; //Font SpriteFont Font1; Vector2 FontPos; private String displayText; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here ballPosition = new Vector2(this.GraphicsDevice.Viewport.Width / 2, this.GraphicsDevice.Viewport.Height * 0.25f); blockPosition = new Vector2(this.GraphicsDevice.Viewport.Width / 2, this.GraphicsDevice.Viewport.Height /2); ballVelocity = new Vector2(0, 1); base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); ballTexture = Content.Load<Texture2D>("ball"); blockTexture = Content.Load<Texture2D>("mirror"); //create rectangles based off the size of the textures ballBounds = new Rectangle((int)(ballPosition.X - ballTexture.Width / 2), (int)(ballPosition.Y - ballTexture.Height / 2), ballTexture.Width, ballTexture.Height); blockBounds = new Rectangle((int)(blockPosition.X - blockTexture.Width / 2), (int)(blockPosition.Y - blockTexture.Height / 2), blockTexture.Width, blockTexture.Height); origin.X = blockTexture.Width / 2; origin.Y = blockTexture.Height / 2; // TODO: use this.Content to load your game content here Font1 = Content.Load<SpriteFont>("SpriteFont1"); FontPos = new Vector2(graphics.GraphicsDevice.Viewport.Width - 100, 20); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> /// private float RotationAngle; float circle = MathHelper.Pi * 2; float angle; protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here //check for collision between the ball and the block, or if the ball is outside the bounds of the screen if (ballBounds.Intersects(blockBounds) || !GraphicsDevice.Viewport.Bounds.Contains(ballBounds)) { //we have a simple collision! //if it has hit, swap the direction of the ball, and update it's position ballVelocity = -ballVelocity; ballPosition += ballVelocity * ballSpeed; } else { //move the ball a bit ballPosition += ballVelocity * ballSpeed; } //update bounding boxes ballBounds.X = (int)ballPosition.X; ballBounds.Y = (int)ballPosition.Y; blockBounds.X = (int)blockPosition.X; blockBounds.Y = (int)blockPosition.Y; keyboardState = Keyboard.GetState(); float val = 1.568017f/90; if (keyboardState.IsKeyDown(Keys.Space)) RotationAngle = RotationAngle + (float)Math.PI; if (keyboardState.IsKeyDown(Keys.Left)) RotationAngle = RotationAngle - val; angle = (float)Math.PI / 4.0f; // 90 degrees RotationAngle = angle; // RotationAngle = RotationAngle % circle; displayText = RotationAngle.ToString(); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(); // Find the center of the string Vector2 FontOrigin = Font1.MeasureString(displayText) / 2; spriteBatch.DrawString(Font1, displayText, FontPos, Color.White, 0, FontOrigin, 1.0f, SpriteEffects.None, 0.5f); spriteBatch.Draw(ballTexture, ballPosition, Color.White); spriteBatch.Draw(blockTexture, blockPosition,null, Color.White, RotationAngle,origin, 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } } }

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  • Clustering for Mere Mortals (Pt 3)

    - by Geoff N. Hiten
    The Controller Now we get to the meat of the matter.  You want a virtual cluster, the first thing you have to do is create your own portable domain.  Start with a plain vanilla install of Windows 2003 R2 Standard on a semi-default VM. (1 GB RAM, 2 cores, 2 NICs, 128GB dynamically expanding VHD file).  I chose this because it had the smallest disk and memory footprint of any current supported Microsoft Server product.  I created the VM with a single dynamically expanding VHD, one fixed 16 GB VHD, and two NICs.  One NIC is connected to the outside world and the other one is part of an internal-only network.  The first NIC is set up as a DHCP client.  We will get to the other one later. I actually tried this with Windows 2008 R2, but it failed miserably.  Not sure whether it was 2008 R2 or the fact I tried to use cloned VMs in the cluster.  Clustering is one place where NewSID would really come in handy.  Too bad Microsoft bought and buried it. Load and Patch the OS (hence the need for the outside connection).This is a good time to go get dinner.  Maybe a movie too.  There are close to a hundred patches that need to be downloaded and applied.  Avoiding that mess was why I put so much time into trying to get the 2008 R2 version working.  Maybe next time.  Don’t forget to add the extensions for VMLite (or whatever virtualization product you prefer). Set a fixed IP address on the internal-only NIC.  Do not give it a gateway.  Put the same IP address for the NIC and for the DNS Server.  This IP should be in a range that is never available on your public network.  You will need all the addresses in the range available.  See the previous post for the exact settings I used. I chose 10.97.230.1 as the server.  The rest of the 10.97.230 range is what I will use later.  For the curious, those numbers are based on elements of my home address.  Not truly random, but good enough for this project. Do not bridge the network connections.  I never allowed the cluster nodes direct access to any public network. Format the fixed VHD and leave it alone for now. Promote the VM to a Domain Controller.  If you have never done this, don’t worry.  The only meaningful decision is what to call the new domain.  I prefer a bogus name that does not correspond to a real Top-Level Domain (TLD).  .com, .biz., .net, .org  are all TLDs that we know and love.  I chose .test as the TLD since it is descriptive AND it does not exist in the real world.  The domain is called MicroAD.  This gives me MicroAD.Test as my domain. During the promotion process, you will be prompted to install DNS as part of the Domain creation process.  You want to accept this option.  The installer will automatically assign this DNS server as the authoritative owner of the MicroAD.test DNS domain (not to be confused with the MicroAD.test Active Directory domain.) For the rest of the DCPROMO process, just accept the defaults. Now let’s make our IP address management easy.  Add the DHCP Role to the server.  Add the server (10.97.230.1 in this case) as the default gateway to assign to DHCP clients.  Here is where you have to be VERY careful and bind it ONLY to the Internal NIC.  Trust me, your network admin will NOT like an extra DHCP server “helping” out on her network.  Go ahead and create a range of 10-20 IP Addresses in your scope.  You might find other uses for a pocket domain controller <cough> Mirroring </cough> than just for building a cluster.  And Clustering in SQL 2008 and Windows 2008 R2 fully supports DHCP addresses. Now we have three of the five key roles ready.  Two more to go. Next comes file sharing.  Since your cluster node VMs will not have access to any outside, you have to have some way to get files into these VMs.  I simply go to the root of C: and create a “Shared” folder.  I then share it out and grant full control to “Everyone” to both the share and to the underlying NTFS folder.   This will be immensely useful for Service Packs, demo databases, and any other software that isn’t packaged as an ISO that we can mount to the VM. Finally we need to create a block-level multi-connect storage device.  The kind folks at Starwinds Software (http://www.starwindsoftware.com/) graciously gave me a non-expiring demo license for expressly this purpose.  Their iSCSI SAN software lets you create an iSCSI target from nearly any storage medium.  Refreshingly, their product does exactly what they say it does.  Thanks. Remember that 16 GB VHD file?  That is where we are going to carve into our LUNs.  I created an iSCSI folder off the root, just so I can keep everything organized.  I then carved 5 ea. 2 GB iSCSI targets from that folder.  I chose a fixed VHD for performance.  I tried this earlier with a dynamically expanding VHD, but too many layers of abstraction and sparseness combined to make it unusable even for a demo.  Stick with a fixed VHD so there is a one-to-one mapping between abstract and physical storage.  If you read the previous post, you know what I named these iSCSI LUNs and why.  Yes, I do have some left over space.  Always leave yourself room for future growth or options. This gets us up to where we can actually build the nodes and install SQL.  As with most clusters, the real work happens long before the individual nodes get installed and configured.  At least it does if you want the cluster to be a true high-availability platform.

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  • Why Is Faulty Behaviour In The .NET Framework Not Fixed?

    - by Alois Kraus
    Here is the scenario: You have a Windows Form Application that calls a method via Invoke or BeginInvoke which throws exceptions. Now you want to find out where the error did occur and how the method has been called. Here is the output we do get when we call Begin/EndInvoke or simply Invoke The actual code that was executed was like this:         private void cInvoke_Click(object sender, EventArgs e)         {             InvokingFunction(CallMode.Invoke);         }            [MethodImpl(MethodImplOptions.NoInlining)]         void InvokingFunction(CallMode mode)         {             switch (mode)             {                 case CallMode.Invoke:                     this.Invoke(new MethodInvoker(GenerateError));   The faulting method is called GenerateError which does throw a NotImplementedException exception and wraps it in a NotSupportedException.           [MethodImpl(MethodImplOptions.NoInlining)]         void GenerateError()         {             F1();         }           private void F1()         {             try             {                 F2();             }             catch (Exception ex)             {                 throw new NotSupportedException("Outer Exception", ex);             }         }           private void F2()         {            throw new NotImplementedException("Inner Exception");         } It is clear that the method F2 and F1 did actually throw these exceptions but we do not see them in the call stack. If we directly call the InvokingFunction and catch and print the exception we can find out very easily how we did get into this situation. We see methods F1,F2,GenerateError and InvokingFunction directly in the stack trace and we see that actually two exceptions did occur. Here is for comparison what we get from Invoke/EndInvoke System.NotImplementedException: Inner Exception     StackTrace:    at System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate method, Object[] args, Boolean synchronous)     at System.Windows.Forms.Control.Invoke(Delegate method, Object[] args)     at WindowsFormsApplication1.AppForm.InvokingFunction(CallMode mode)     at WindowsFormsApplication1.AppForm.cInvoke_Click(Object sender, EventArgs e)     at System.Windows.Forms.Control.OnClick(EventArgs e)     at System.Windows.Forms.Button.OnClick(EventArgs e) The exception message is kept but the stack starts running from our Invoke call and not from the faulting method F2. We have therefore no clue where this exception did occur! The stack starts running at the method MarshaledInvoke because the exception is rethrown with the throw catchedException which resets the stack trace. That is bad but things are even worse because if previously lets say 5 exceptions did occur .NET will return only the first (innermost) exception. That does mean that we do not only loose the original call stack but all other exceptions and all data contained therein as well. It is a pity that MS does know about this and simply closes this issue as not important. Programmers will play a lot more around with threads than before thanks to TPL, PLINQ that do come with .NET 4. Multithreading is hyped quit a lot in the press and everybody wants to use threads. But if the .NET Framework makes it nearly impossible to track down the easiest UI multithreading issue I have a problem with that. The problem has been reported but obviously not been solved. .NET 4 Beta 2 did not have changed that dreaded GetBaseException call in MarshaledInvoke to return only the innermost exception of the complete exception stack. It is really time to fix this. WPF on the other hand does the right thing and wraps the exceptions inside a TargetInvocationException which makes much more sense. But Not everybody uses WPF for its daily work and Windows forms applications will still be used for a long time. Below is the code to repro the issues shown and how the exceptions can be rendered in a meaningful way. The default Exception.ToString implementation generates a hard to interpret stack if several nested exceptions did occur. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; using System.Globalization; using System.Runtime.CompilerServices;   namespace WindowsFormsApplication1 {     public partial class AppForm : Form     {         enum CallMode         {             Direct = 0,             BeginInvoke = 1,             Invoke = 2         };           public AppForm()         {             InitializeComponent();             Thread.CurrentThread.CurrentUICulture = CultureInfo.InvariantCulture;             Application.ThreadException += new System.Threading.ThreadExceptionEventHandler(Application_ThreadException);         }           void Application_ThreadException(object sender, System.Threading.ThreadExceptionEventArgs e)         {             cOutput.Text = PrintException(e.Exception, 0, null).ToString();         }           private void cDirectUnhandled_Click(object sender, EventArgs e)         {             InvokingFunction(CallMode.Direct);         }           private void cDirectCall_Click(object sender, EventArgs e)         {             try             {                 InvokingFunction(CallMode.Direct);             }             catch (Exception ex)             {                 cOutput.Text = PrintException(ex, 0, null).ToString();             }         }           private void cInvoke_Click(object sender, EventArgs e)         {             InvokingFunction(CallMode.Invoke);         }           private void cBeginInvokeCall_Click(object sender, EventArgs e)         {             InvokingFunction(CallMode.BeginInvoke);         }           [MethodImpl(MethodImplOptions.NoInlining)]         void InvokingFunction(CallMode mode)         {             switch (mode)             {                 case CallMode.Direct:                     GenerateError();                     break;                 case CallMode.Invoke:                     this.Invoke(new MethodInvoker(GenerateError));                     break;                 case CallMode.BeginInvoke:                     IAsyncResult res = this.BeginInvoke(new MethodInvoker(GenerateError));                     this.EndInvoke(res);                     break;             }         }           [MethodImpl(MethodImplOptions.NoInlining)]         void GenerateError()         {             F1();         }           private void F1()         {             try             {                 F2();             }             catch (Exception ex)             {                 throw new NotSupportedException("Outer Exception", ex);             }         }           private void F2()         {            throw new NotImplementedException("Inner Exception");         }           StringBuilder PrintException(Exception ex, int identLevel, StringBuilder sb)         {             StringBuilder builtStr = sb;             if( builtStr == null )                 builtStr = new StringBuilder();               if( ex == null )                 return builtStr;                 WriteLine(builtStr, String.Format("{0}: {1}", ex.GetType().FullName, ex.Message), identLevel);             WriteLine(builtStr, String.Format("StackTrace: {0}", ShortenStack(ex.StackTrace)), identLevel + 1);             builtStr.AppendLine();               return PrintException(ex.InnerException, ++identLevel, builtStr);         }               void WriteLine(StringBuilder sb, string msg, int identLevel)         {             foreach (string trimmedLine in SplitToLines(msg)                                            .Select( (line) => line.Trim()) )             {                 for (int i = 0; i < identLevel; i++)                     sb.Append('\t');                 sb.Append(trimmedLine);                 sb.AppendLine();             }         }           string ShortenStack(string stack)         {             int nonAppFrames = 0;             // Skip stack frames not part of our app but include two foreign frames and skip the rest             // If our stack frame is encountered reset counter to 0             return SplitToLines(stack)                               .Where((line) =>                               {                                   nonAppFrames = line.Contains("WindowsFormsApplication1") ? 0 : nonAppFrames + 1;                                   return nonAppFrames < 3;                               })                              .Select((line) => line)                              .Aggregate("", (current, line) => current + line + Environment.NewLine);         }           static char[] NewLines = Environment.NewLine.ToCharArray();         string[] SplitToLines(string str)         {             return str.Split(NewLines, StringSplitOptions.RemoveEmptyEntries);         }     } }

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  • Oracle's Global Single Schema

    - by david.butler(at)oracle.com
    Maximizing business process efficiencies in a heterogeneous environment is very difficult. The difficulty stems from the fact that the various applications across the Information Technology (IT) landscape employ different integration standards, different message passing strategies, and different workflow engines. Vendors such as Oracle and others are delivering tools to help IT organizations manage the complexities introduced by these differences. But the one remaining intractable problem impacting efficient operations is the fact that these applications have different definitions for the same business data. Business data is your business information codified for computer programs to use. A good data model will represent the way your organization does business. The computer applications your organization deploys to improve operational efficiency are built to operate on the business data organized into this schema.  If the schema does not represent how you do business, the applications on that schema cannot provide the features you need to achieve the desired efficiencies. Business processes span these applications. Data problems break these processes rendering them far less efficient than they need to be to achieve organization goals. Thus, the expected return on the investment in these applications is never realized. The success of all business processes depends on the availability of accurate master data.  Clearly, the solution to this problem is to consolidate all the master data an organization uses to run its business. Then clean it up, augment it, govern it, and connect it back to the applications that need it. Until now, this obvious solution has been difficult to achieve because no one had defined a data model sufficiently broad, deep and flexible enough to support transaction processing on all key business entities and serve as a master superset to all other operational data models deployed in heterogeneous IT environments. Today, the situation has changed. Oracle has created an operational data model (aka schema) that can support accurate and consistent master data across heterogeneous IT systems. This is foundational for providing a way to consolidate and integrate master data without having to replace investments in existing applications. This Global Single Schema (GSS) represents a revolutionary breakthrough that allows for true master data consolidation. Oracle has deep knowledge of applications dating back to the early 1990s.  It developed applications in the areas of Supply Chain Management (SCM), Product Lifecycle Management (PLM), Enterprise Resource Planning (ERP), Customer Relationship Management (CRM), Human Capital Management (HCM), Financials and Manufacturing. In addition, Oracle applications were delivered for key industries such as Communications, Financial Services, Retail, Public Sector, High Tech Manufacturing (HTM) and more. Expertise in all these areas drove requirements for GSS. The following figure illustrates Oracle's unique position that enabled the creation of the Global Single Schema. GSS Requirements Gathering GSS defines all the key business entities and attributes including Customers, Contacts, Suppliers, Accounts, Products, Services, Materials, Employees, Installed Base, Sites, Assets, and Inventory to name just a few. In addition, Oracle delivers GSS pre-integrated with a wide variety of operational applications.  Business Process Automation EBusiness is about maximizing operational efficiency. At the highest level, these 'operations' span all that you do as an organization.  The following figure illustrates some of these high-level business processes. Enterprise Business Processes Supplies are procured. Assets are maintained. Materials are stored. Inventory is accumulated. Products and Services are engineered, produced and sold. Customers are serviced. And across this entire spectrum, Employees do the procuring, supporting, engineering, producing, selling and servicing. Not shown, but not to be overlooked, are the accounting and the financial processes associated with all this procuring, manufacturing, and selling activity. Supporting all these applications is the master data. When this data is fragmented and inconsistent, the business processes fail and inefficiencies multiply. But imagine having all the data under these operational business processes in one place. ·            The same accurate and timely customer data will be provided to all your operational applications from the call center to the point of sale. ·            The same accurate and timely supplier data will be provided to all your operational applications from supply chain planning to procurement. ·            The same accurate and timely product information will be available to all your operational applications from demand chain planning to marketing. You would have a single version of the truth about your assets, financial information, customers, suppliers, employees, products and services to support your business automation processes as they flow across your business applications. All company and partner personnel will access the same exact data entity across all your channels and across all your lines of business. Oracle's Global Single Schema enables this vision of a single version of the truth across the heterogeneous operational applications supporting the entire enterprise. Global Single Schema Oracle's Global Single Schema organizes hundreds of thousands of attributes into 165 major schema objects supporting over 180 business application modules. It is designed for international operations, and extensibility.  The schema is delivered with a full set of public Application Programming Interfaces (APIs) and an Integration Repository with modern Service Oriented Architecture interfaces to make data available as a services (DaaS) to business processes and enable operations in heterogeneous IT environments. ·         Key tables can be extended with unlimited numbers of additional attributes and attribute groups for maximum flexibility.  o    This enables model extensions that reflect business entities unique to your organization's operations. ·         The schema is multi-organization enabled so data manipulation can be controlled along organizational boundaries. ·         It uses variable byte Unicode to support over 31 languages. ·         The schema encodes flexible date and flexible address formats for easy localizations. No matter how complex your business is, Oracle's Global Single Schema can hold your business objects and support your global operations. Oracle's Global Single Schema identifies and defines the business objects an enterprise needs within the context of its business operations. The interrelationships between the business objects are also contained within the GSS data model. Their presence expresses fundamental business rules for the interaction between business entities. The following figure illustrates some of these connections.   Interconnected Business Entities Interconnecte business processes require interconnected business data. No other MDM vendor has this capability. Everyone else has either one entity they can master or separate disconnected models for various business entities. Higher level integrations are made available, but that is a weak architectural alternative to data level integration in this critically important aspect of Master Data Management.    

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  • Clustering for Mere Mortals (Pt3)

    - by Geoff N. Hiten
    The Controller Now we get to the meat of the matter.  You want a virtual cluster, the first thing you have to do is create your own portable domain.  IStart with a plain vanilla install of Windows 2003 R2 Standard on a semi-default VM. (1 GB RAM, 2 cores, 2 NICs, 128GB dynamically expanding VHD file).  I chose this because it had the smallest disk and memory footprint of any current supported Microsoft Server product.  I created the VM with a single dynamically expanding VHD, one fixed 16 GB VHD, and two NICs.  One NIC is connected to the outside world and the other one is part of an internal-only network.  The first NIC is set up as a DHCP client.  We will get to the other one later. I actually tried this with Windows 2008 R2, but it failed miserably.  Not sure whether it was 2008 R2 or the fact I tried to use cloned VMs in the cluster.  Clustering is one place where NewSID would really come in handy.  Too bad Microsoft bought and buried it. Load and Patch the OS (hence the need for the outside connection).This is a good time to go get dinner.  Maybe a movie too.  There are close to a hundred patches that need to be downloaded and applied.  Avoiding that mess was why I put so much time into trying to get the 2008 R2 version working.  Maybe next time.  Don’t forget to add the extensions for VMLite (or whatever virtualization product you prefer). Set a fixed IP address on the internal-only NIC.  Do not give it a gateway.  Put the same IP address for the NIC and for the DNS Server.  This IP should be in a range that is never available on your public network.  You will need all the addresses in the range available.  See the previous post for the exact settings I used. I chose 10.97.230.1 as the server.  The rest of the 10.97.230 range is what I will use later.  For the curious, those numbers are based on elements of my home address.  Not truly random, but good enough for this project. Do not bridge the network connections.  I never allowed the cluster nodes direct access to any public network. Format the fixed VHD and leave it alone for now. Promote the VM to a Domain Controller.  If you have never done this, don’t worry.  The only meaningful decision is what to call the new domain.  I prefer a bogus name that does not correspond to a real Top-Level Domain (TLD).  .com, .biz., .net, .org  are all TLDs that we know and love.  I chose .test as the TLD since it is descriptive AND it does not exist in the real world.  The domain is called MicroAD.  This gives me MicroAD.Test as my domain. During the promotion process, you will be prompted to install DNS as part of the Domain creation process.  You want to accept this option.  The installer will automatically assign this DNS server as the authoritative owner of the MicroAD.test DNS domain (not to be confused with the MicroAD.test Active Directory domain.) For the rest of the DCPROMO process, just accept the defaults. Now let’s make our IP address management easy.  Add the DHCP Role to the server.  Add the server (10.97.230.1 in this case) as the default gateway to assign to DHCP clients.  Here is where you have to be VERY careful and bind it ONLY to the Internal NIC.  Trust me, your network admin will NOT like an extra DHCP server “helping” out on her network.  Go ahead and create a range of 10-20 IP Addresses in your scope.  You might find other uses for a pocket domain controller <cough> Mirroring </cough> than just for building a cluster.  And Clustering in SQL 2008 and Windows 2008 R2 fully supports DHCP addresses. Now we have three of the five key roles ready.  Two more to go. Next comes file sharing.  Since your cluster node VMs will not have access to any outside, you have to have some way to get files into these VMs.  I simply go to the root of C: and create a “Shared” folder.  I then share it out and grant full control to “Everyone” to both the share and to the underlying NTFS folder.   This will be immensely useful for Service Packs, demo databases, and any other software that isn’t packaged as an ISO that we can mount to the VM. Finally we need to create a block-level multi-connect storage device.  The kind folks at Starwinds Software (http://www.starwindsoftware.com/) graciously gave me a non-expiring demo license for expressly this purpose.  Their iSCSI SAN software lets you create an iSCSI target from nearly any storage medium.  Refreshingly, their product does exactly what they say it does.  Thanks. Remember that 16 GB VHD file?  That is where we are going to carve into our LUNs.  I created an iSCSI folder off the root, just so I can keep everything organized.  I then carved 5 ea. 2 GB iSCSI targets from that folder.  I chose a fixed VHD for performance.  I tried this earlier with a dynamically expanding VHD, but too many layers of abstraction and sparseness combined to make it unusable even for a demo.  Stick with a fixed VHD so there is a one-to-one mapping between abstract and physical storage.  If you read the previous post, you know what I named these iSCSI LUNs and why.  Yes, I do have some left over space.  Always leave yourself room for future growth or options. This gets us up to where we can actually build the nodes and install SQL.  As with most clusters, the real work happens long before the individual nodes get installed and configured.  At least it does if you want the cluster to be a true high-availability platform.

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  • WebSocket Applications using Java: JSR 356 Early Draft Now Available (TOTD #183)

    - by arungupta
    WebSocket provide a full-duplex and bi-directional communication protocol over a single TCP connection. JSR 356 is defining a standard API for creating WebSocket applications in the Java EE 7 Platform. This Tip Of The Day (TOTD) will provide an introduction to WebSocket and how the JSR is evolving to support the programming model. First, a little primer on WebSocket! WebSocket is a combination of IETF RFC 6455 Protocol and W3C JavaScript API (still a Candidate Recommendation). The protocol defines an opening handshake and data transfer. The API enables Web pages to use the WebSocket protocol for two-way communication with the remote host. Unlike HTTP, there is no need to create a new TCP connection and send a chock-full of headers for every message exchange between client and server. The WebSocket protocol defines basic message framing, layered over TCP. Once the initial handshake happens using HTTP Upgrade, the client and server can send messages to each other, independent from the other. There are no pre-defined message exchange patterns of request/response or one-way between client and and server. These need to be explicitly defined over the basic protocol. The communication between client and server is pretty symmetric but there are two differences: A client initiates a connection to a server that is listening for a WebSocket request. A client connects to one server using a URI. A server may listen to requests from multiple clients on the same URI. Other than these two difference, the client and server behave symmetrically after the opening handshake. In that sense, they are considered as "peers". After a successful handshake, clients and servers transfer data back and forth in conceptual units referred as "messages". On the wire, a message is composed of one or more frames. Application frames carry payload intended for the application and can be text or binary data. Control frames carry data intended for protocol-level signaling. Now lets talk about the JSR! The Java API for WebSocket is worked upon as JSR 356 in the Java Community Process. This will define a standard API for building WebSocket applications. This JSR will provide support for: Creating WebSocket Java components to handle bi-directional WebSocket conversations Initiating and intercepting WebSocket events Creation and consumption of WebSocket text and binary messages The ability to define WebSocket protocols and content models for an application Configuration and management of WebSocket sessions, like timeouts, retries, cookies, connection pooling Specification of how WebSocket application will work within the Java EE security model Tyrus is the Reference Implementation for JSR 356 and is already integrated in GlassFish 4.0 Promoted Builds. And finally some code! The API allows to create WebSocket endpoints using annotations and interface. This TOTD will show a simple sample using annotations. A subsequent blog will show more advanced samples. A POJO can be converted to a WebSocket endpoint by specifying @WebSocketEndpoint and @WebSocketMessage. @WebSocketEndpoint(path="/hello")public class HelloBean {     @WebSocketMessage    public String sayHello(String name) {         return "Hello " + name + "!";     }} @WebSocketEndpoint marks this class as a WebSocket endpoint listening at URI defined by the path attribute. The @WebSocketMessage identifies the method that will receive the incoming WebSocket message. This first method parameter is injected with payload of the incoming message. In this case it is assumed that the payload is text-based. It can also be of the type byte[] in case the payload is binary. A custom object may be specified if decoders attribute is specified in the @WebSocketEndpoint. This attribute will provide a list of classes that define how a custom object can be decoded. This method can also take an optional Session parameter. This is injected by the runtime and capture a conversation between two endpoints. The return type of the method can be String, byte[] or a custom object. The encoders attribute on @WebSocketEndpoint need to define how a custom object can be encoded. The client side is an index.jsp with embedded JavaScript. The JSP body looks like: <div style="text-align: center;"> <form action="">     <input onclick="say_hello()" value="Say Hello" type="button">         <input id="nameField" name="name" value="WebSocket" type="text"><br>    </form> </div> <div id="output"></div> The code is relatively straight forward. It has an HTML form with a button that invokes say_hello() method and a text field named nameField. A div placeholder is available for displaying the output. Now, lets take a look at some JavaScript code: <script language="javascript" type="text/javascript"> var wsUri = "ws://localhost:8080/HelloWebSocket/hello";     var websocket = new WebSocket(wsUri);     websocket.onopen = function(evt) { onOpen(evt) };     websocket.onmessage = function(evt) { onMessage(evt) };     websocket.onerror = function(evt) { onError(evt) };     function init() {         output = document.getElementById("output");     }     function say_hello() {      websocket.send(nameField.value);         writeToScreen("SENT: " + nameField.value);     } This application is deployed as "HelloWebSocket.war" (download here) on GlassFish 4.0 promoted build 57. So the WebSocket endpoint is listening at "ws://localhost:8080/HelloWebSocket/hello". A new WebSocket connection is initiated by specifying the URI to connect to. The JavaScript API defines callback methods that are invoked when the connection is opened (onOpen), closed (onClose), error received (onError), or a message from the endpoint is received (onMessage). The client API has several send methods that transmit data over the connection. This particular script sends text data in the say_hello method using nameField's value from the HTML shown earlier. Each click on the button sends the textbox content to the endpoint over a WebSocket connection and receives a response based upon implementation in the sayHello method shown above. How to test this out ? Download the entire source project here or just the WAR file. Download GlassFish4.0 build 57 or later and unzip. Start GlassFish as "asadmin start-domain". Deploy the WAR file as "asadmin deploy HelloWebSocket.war". Access the application at http://localhost:8080/HelloWebSocket/index.jsp. After clicking on "Say Hello" button, the output would look like: Here are some references for you: WebSocket - Protocol and JavaScript API JSR 356: Java API for WebSocket - Specification (Early Draft) and Implementation (already integrated in GlassFish 4 promoted builds) Subsequent blogs will discuss the following topics (not necessary in that order) ... Binary data as payload Custom payloads using encoder/decoder Error handling Interface-driven WebSocket endpoint Java client API Client and Server configuration Security Subprotocols Extensions Other topics from the API Capturing WebSocket on-the-wire messages

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  • Sliding collision response

    - by dbostream
    I have been reading plenty of tutorials about sliding collision responses yet I am not able to implement it properly in my project. What I want to do is make a puck slide along the rounded corner boards of a hockey rink. In my latest attempt the puck does slide along the boards but there are some strange velocity behaviors. First of all the puck slows down a lot pretty much right away and then it slides for awhile and stops before exiting the corner. Even if I double the speed I get a similar behavior and the puck does not make it out of the corner. I used some ideas from this document http://www.peroxide.dk/papers/collision/collision.pdf. This is what I have: Update method called from the game loop when it is time to update the puck (I removed some irrelevant parts). I use two states (current, previous) which are used to interpolate the position during rendering. public override void Update(double fixedTimeStep) { /* Acceleration is set to 0 for now. */ Acceleration.Zero(); PreviousState = CurrentState; _collisionRecursionDepth = 0; CurrentState.Position = SlidingCollision(CurrentState.Position, CurrentState.Velocity * fixedTimeStep + 0.5 * Acceleration * fixedTimeStep * fixedTimeStep); /* Should not this be affected by a sliding collision? and not only the position. */ CurrentState.Velocity = CurrentState.Velocity + Acceleration * fixedTimeStep; Heading = Vector2.NormalizeRet(CurrentState.Velocity); } private Vector2 SlidingCollision(Vector2 position, Vector2 velocity) { if(_collisionRecursionDepth > 5) return position; bool collisionFound = false; Vector2 futurePosition = position + velocity; Vector2 intersectionPoint = new Vector2(); Vector2 intersectionPointNormal = new Vector2(); /* I did not include the collision detection code, if a collision is detected the intersection point and normal in that point is returned. */ if(!collisionFound) return futurePosition; /* If no collision was detected it is safe to move to the future position. */ /* It is not exactly the intersection point, but slightly before. */ Vector2 newPosition = intersectionPoint; /* oldVelocity is set to the distance from the newPosition(intersection point) to the position it had moved to had it not collided. */ Vector2 oldVelocity = futurePosition - newPosition; /* Project the distance left to move along the intersection normal. */ Vector2 newVelocity = oldVelocity - intersectionPointNormal * oldVelocity.DotProduct(intersectionPointNormal); if(newVelocity.LengthSq() < 0.001) return newPosition; /* If almost no speed, no need to continue. */ _collisionRecursionDepth++; return SlidingCollision(newPosition, newVelocity); } What am I doing wrong with the velocity? I have been staring at this for very long so I have gone blind. I have tried different values of recursion depth but it does not seem to make it better. Let me know if you need more information. I appreciate any help. EDIT: A combination of Patrick Hughes' and teodron's answers solved the velocity problem (I think), thanks a lot! This is the new code: I decided to use a separate recursion method now too since I don't want to recalculate the acceleration in each recursion. public override void Update(double fixedTimeStep) { Acceleration.Zero();// = CalculateAcceleration(fixedTimeStep); PreviousState = new MovingEntityState(CurrentState.Position, CurrentState.Velocity); CurrentState = SlidingCollision(CurrentState, fixedTimeStep); Heading = Vector2.NormalizeRet(CurrentState.Velocity); } private MovingEntityState SlidingCollision(MovingEntityState state, double timeStep) { bool collisionFound = false; /* Calculate the next position given no detected collision. */ Vector2 futurePosition = state.Position + state.Velocity * timeStep; Vector2 intersectionPoint = new Vector2(); Vector2 intersectionPointNormal = new Vector2(); /* I did not include the collision detection code, if a collision is detected the intersection point and normal in that point is returned. */ /* If no collision was detected it is safe to move to the future position. */ if (!collisionFound) return new MovingEntityState(futurePosition, state.Velocity); /* Set new position to the intersection point (slightly before). */ Vector2 newPosition = intersectionPoint; /* Project the new velocity along the intersection normal. */ Vector2 newVelocity = state.Velocity - 1.90 * intersectionPointNormal * state.Velocity.DotProduct(intersectionPointNormal); /* Calculate the time of collision. */ double timeOfCollision = Math.Sqrt((newPosition - state.Position).LengthSq() / (futurePosition - state.Position).LengthSq()); /* Calculate new time step, remaining time of full step after the collision * current time step. */ double newTimeStep = timeStep * (1 - timeOfCollision); return SlidingCollision(new MovingEntityState(newPosition, newVelocity), newTimeStep); } Even though the code above seems to slide the puck correctly please have a look at it. I have a few questions, if I don't multiply by 1.90 in the newVelocity calculation it doesn't work (I get a stack overflow when the puck enters the corner because the timeStep decreases very slowly - a collision is found early in every recursion), why is that? what does 1.90 really do and why 1.90? Also I have a new problem, the puck does not move parallell to the short side after exiting the curve; to be more exact it moves outside the rink (I am not checking for any collisions with the short side at the moment). When I perform the collision detection I first check that the puck is in the correct quadrant. For example bottom-right corner is quadrant four i.e. circleCenter.X < puck.X && circleCenter.Y puck.Y is this a problem? or should the short side of the rink be the one to make the puck go parallell to it and not the last collision in the corner? EDIT2: This is the code I use for collision detection, maybe it has something to do with the fact that I can't make the puck slide (-1.0) but only reflect (-2.0): /* Point is the current position (not the predicted one) and quadrant is 4 for the bottom-right corner for example. */ if (GeometryHelper.PointInCircleQuadrant(circleCenter, circleRadius, state.Position, quadrant)) { /* The line is: from = state.Position, to = futurePosition. So a collision is detected when from is inside the circle and to is outside. */ if (GeometryHelper.LineCircleIntersection2d(state.Position, futurePosition, circleCenter, circleRadius, intersectionPoint, quadrant)) { collisionFound = true; /* Set the intersection point to slightly before the real intersection point (I read somewhere this was good to do because of floting point precision, not sure exactly how much though). */ intersectionPoint = intersectionPoint - Vector2.NormalizeRet(state.Velocity) * 0.001; /* Normal at the intersection point. */ intersectionPointNormal = Vector2.NormalizeRet(circleCenter - intersectionPoint) } } When I set the intersection point, if I for example use 0.1 instead of 0.001 the puck travels further before it gets stuck, but for all values I have tried (including 0 - the real intersection point) it gets stuck somewhere (but I necessarily not get a stack overflow). Can something in this part be the cause of my problem? I can see why I get the stack overflow when using -1.0 when calculating the new velocity vector; but not how to solve it. I traced the time steps used in the recursion (initial time step is always 1/60 ~ 0.01666): Recursion depth Time step next recursive call [Start recursion, time step ~ 0.016666] 0 0,000985806527246773 [No collision, stop recursion] [Start recursion, time step ~ 0.016666] 0 0,0149596704364629 1 0,0144883449376379 2 0,0143155612984837 3 0,014224925727213 4 0,0141673917461608 5 0,0141265435314026 6 0,0140953966184117 7 0,0140704653746625 ...and so on. As you can see the collision is detected early in every recursive call which means the next time step decreases very slowly thus the recursion depth gets very big - stack overflow.

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  • More Great Improvements to the Windows Azure Management Portal

    - by ScottGu
    Over the last 3 weeks we’ve released a number of enhancements to the new Windows Azure Management Portal.  These new capabilities include: Localization Support for 6 languages Operation Log Support Support for SQL Database Metrics Virtual Machine Enhancements (quick create Windows + Linux VMs) Web Site Enhancements (support for creating sites in all regions, private github repo deployment) Cloud Service Improvements (deploy from storage account, configuration support of dedicated cache) Media Service Enhancements (upload, encode, publish, stream all from within the portal) Virtual Networking Usability Enhancements Custom CNAME support with Storage Accounts All of these improvements are now live in production and available to start using immediately.  Below are more details on them: Localization Support The Windows Azure Portal now supports 6 languages – English, German, Spanish, French, Italian and Japanese. You can easily switch between languages by clicking on the Avatar bar on the top right corner of the Portal: Selecting a different language will automatically refresh the UI within the portal in the selected language: Operation Log Support The Windows Azure Portal now supports the ability for administrators to review the “operation logs” of the services they manage – making it easy to see exactly what management operations were performed on them.  You can query for these by selecting the “Settings” tab within the Portal and then choosing the “Operation Logs” tab within it.  This displays a filter UI that enables you to query for operations by date and time: As of the most recent release we now show logs for all operations performed on Cloud Services and Storage Accounts.  You can click on any operation in the list and click the “Details” button in the command bar to retrieve detailed status about it.  This now makes it possible to retrieve details about every management operation performed. In future updates you’ll see us extend the operation log capability to apply to all Windows Azure Services – which will enable great post-mortem and audit support. Support for SQL Database Metrics You can now monitor the number of successful connections, failed connections and deadlocks in your SQL databases using the new “Dashboard” view provided on each SQL Database resource: Additionally, if the database is added as a “linked resource” to a Web Site or Cloud Service, monitoring metrics for the linked SQL database are shown along with the Web Site or Cloud Service metrics in the dashboard. This helps with viewing and managing aggregated information across both resources in your application. Enhancements to Virtual Machines The most recent Windows Azure Portal release brings with it some nice usability improvements to Virtual Machines: Integrated Quick Create experience for Windows and Linux VMs Creating a new Windows or Linux VM is now easy using the new “Quick Create” experience in the Portal: In addition to Windows VM templates you can also now select Linux image templates in the quick create UI: This makes it incredibly easy to create a new Virtual Machine in only a few seconds. Enhancements to Web Sites Prior to this past month’s release, users were forced to choose a single geographical region when creating their first site.  After that, subsequent sites could only be created in that same region.  This restriction has now been removed, and you can now create sites in any region at any time and have up to 10 free sites in each supported region: One of the new regions we’ve recently opened up is the “East Asia” region.  This allows you to now deploy sites to North America, Europe and Asia simultaneously.  Private GitHub Repository Support This past week we also enabled Git based continuous deployment support for Web Sites from private GitHub and BitBucket repositories (previous to this you could only enable this with public repositories).  Enhancements to Cloud Services Experience The most recent Windows Azure Portal release brings with it some nice usability improvements to Cloud Services: Deploy a Cloud Service from a Windows Azure Storage Account The Windows Azure Portal now supports deploying an application package and configuration file stored in a blob container in Windows Azure Storage. The ability to upload an application package from storage is available when you custom create, or upload to, or update a cloud service deployment. To upload an application package and configuration, create a Cloud Service, then select the file upload dialog, and choose to upload from a Windows Azure Storage Account: To upload an application package from storage, click the “FROM STORAGE” button and select the application package and configuration file to use from the new blob storage explorer in the portal. Configure Windows Azure Caching in a caching enabled cloud service If you have deployed the new dedicated cache within a cloud service role, you can also now configure the cache settings in the portal by navigating to the configuration tab of for your Cloud Service deployment. The configuration experience is similar to the one in Visual Studio when you create a cloud service and add a caching role.  The portal now allows you to add or remove named caches and change the settings for the named caches – all from within the Portal and without needing to redeploy your application. Enhancements to Media Services You can now upload, encode, publish, and play your video content directly from within the Windows Azure Portal.  This makes it incredibly easy to get started with Windows Azure Media Services and perform common tasks without having to write any code. Simply navigate to your media service and then click on the “Content” tab.  All of the media content within your media service account will be listed here: Clicking the “upload” button within the portal now allows you to upload a media file directly from your computer: This will cause the video file you chose from your local file-system to be uploaded into Windows Azure.  Once uploaded, you can select the file within the content tab of the Portal and click the “Encode” button to transcode it into different streaming formats: The portal includes a number of pre-set encoding formats that you can easily convert media content into: Once you select an encoding and click the ok button, Windows Azure Media Services will kick off an encoding job that will happen in the cloud (no need for you to stand-up or configure a custom encoding server).  When it’s finished, you can select the video in the “Content” tab and then click PUBLISH in the command bar to setup an origin streaming end-point to it: Once the media file is published you can point apps against the public URL and play the content using Windows Azure Media Services – no need to setup or run your own streaming server.  You can also now select the file and click the “Play” button in the command bar to play it using the streaming endpoint directly within the Portal: This makes it incredibly easy to try out and use Windows Azure Media Services and test out an end-to-end workflow without having to write any code.  Once you test things out you can of course automate it using script or code – providing you with an incredibly powerful Cloud Media platform that you can use. Enhancements to Virtual Network Experience Over the last few months, we have received feedback on the complexity of the Virtual Network creation experience. With these most recent Portal updates, we have added a Quick Create experience that makes the creation experience very simple. All that an administrator now needs to do is to provide a VNET name, choose an address space and the size of the VNET address space. They no longer need to understand the intricacies of the CIDR format or walk through a 4-page wizard or create a VNET / subnet. This makes creating virtual networks really simple: The portal also now has a “Register DNS Server” task that makes it easy to register DNS servers and associate them with a virtual network. Enhancements to Storage Experience The portal now lets you register custom domain names for your Windows Azure Storage Accounts.  To enable this, select a storage resource and then go to the CONFIGURE tab for a storage account, and then click MANAGE DOMAIN on the command bar: Clicking “Manage Domain” will bring up a dialog that allows you to register any CNAME you want: Summary The above features are all now live in production and available to use immediately.  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using them today.  Visit the Windows Azure Developer Center to learn more about how to build apps with it. One of the other cool features that is now live within the portal is our new Windows Azure Store – which makes it incredibly easy to try and purchase developer services from a variety of partners.  It is an incredibly awesome new capability – and something I’ll be doing a dedicated post about shortly. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Creating a Training Lab on Windows Azure

    - by Michael Stephenson
    Originally posted on: http://geekswithblogs.net/michaelstephenson/archive/2013/06/17/153149.aspxThis week we are preparing for a training course that Alan Smith will be running for the support teams at one of my customers around Windows Azure. In order to facilitate the training lab we have a few prerequisites we need to handle. One of the biggest ones is that although the support team all have MSDN accounts the local desktops they work on are not ideal for running most of the labs as we want to give them some additional developer background training around Azure. Some recent Azure announcements really help us in this area: MSDN software can now be used on Azure VM You don't pay for Azure VM's when they are no longer used  Since the support team only have limited experience of Windows Azure and the organisation also have an Enterprise Agreement we decided it would be best value for money to spin up a training lab in a subscription on the EA and then we can turn the machines off when we are done. At the same time we would be able to spin them back up when the users need to do some additional lab work once the training course is completed. In order to achieve this I wanted to create a powershell script which would setup my training lab. The aim was to create 18 VM's which would be based on a prebuilt template with Visual Studio and the Azure development tools. The script I used is described below The Start & Variables The below text will setup the powershell environment and some variables which I will use elsewhere in the script. It will also import the Azure Powershell cmdlets. You can see below that I will need to download my publisher settings file and know some details from my Azure account. At this point I will assume you have a basic understanding of Azure & Powershell so already know how to do this. Set-ExecutionPolicy Unrestrictedcls $startTime = get-dateImport-Module "C:\Program Files (x86)\Microsoft SDKs\Windows Azure\PowerShell\Azure\Azure.psd1"# Azure Publisher Settings $azurePublisherSettings = '<Your settings file>.publishsettings'  # Subscription Details $subscriptionName = "<Your subscription name>" $defaultStorageAccount = "<Your default storage account>"  # Affinity Group Details $affinityGroup = '<Your affinity group>' $dataCenter = 'West Europe' # From Get-AzureLocation  # VM Details $baseVMName = 'TRN' $adminUserName = '<Your admin username>' $password = '<Your admin password>' $size = 'Medium' $vmTemplate = '<The name of your VM template image>' $rdpFilePath = '<File path to save RDP files to>' $machineSettingsPath = '<File path to save machine info to>'    Functions In the next section of the script I have some functions which are used to perform certain actions. The first is called CreateVM. This will do the following actions: If the VM already exists it will be deleted Create the cloud service Create the VM from the template I have created Add an endpoint so we can RDP to them all over the same port Download the RDP file so there is a short cut the trainees can easily access the machine via Write settings for the machine to a log file  function CreateVM($machineNo) { # Specify a name for the new VM $machineName = "$baseVMName-$machineNo" Write-Host "Creating VM: $machineName"       # Get the Azure VM Image      $myImage = Get-AzureVMImage $vmTemplate   #If the VM already exists delete and re-create it $existingVm = Get-AzureVM -Name $machineName -ServiceName $serviceName if($existingVm -ne $null) { Write-Host "VM already exists so deleting it" Remove-AzureVM -Name $machineName -ServiceName $serviceName }   "Creating Service" $serviceName = "bupa-azure-train-$machineName" Remove-AzureService -Force -ServiceName $serviceName New-AzureService -Location $dataCenter -ServiceName $serviceName   Write-Host "Creating VM: $machineName" New-AzureQuickVM -Windows -name $machineName -ServiceName $serviceName -ImageName $myImage.ImageName -InstanceSize $size -AdminUsername $adminUserName -Password $password  Write-Host "Updating the RDP endpoint for $machineName" Get-AzureVM -name $machineName -ServiceName $serviceName ` | Add-AzureEndpoint -Name RDP -Protocol TCP -LocalPort 3389 -PublicPort 550 ` | Update-AzureVM    Write-Host "Get the RDP File for machine $machineName" $machineRDPFilePath = "$rdpFilePath\$machineName.rdp" Get-AzureRemoteDesktopFile -name $machineName -ServiceName $serviceName -LocalPath "$machineRDPFilePath"   WriteMachineSettings "$machineName" "$serviceName" }    The delete machine settings function is used to delete the log file before we start re-running the process.  function DeleteMachineSettings() { Write-Host "Deleting the machine settings output file" [System.IO.File]::Delete("$machineSettingsPath"); }    The write machine settings function will get the VM and then record its details to the log file. The importance of the log file is that I can easily provide the information for all of the VM's to our infrastructure team to be able to configure access to all of the VM's    function WriteMachineSettings([string]$vmName, [string]$vmServiceName) { Write-Host "Writing to the machine settings output file"   $vm = Get-AzureVM -name $vmName -ServiceName $vmServiceName $vmEndpoint = Get-AzureEndpoint -VM $vm -Name RDP   $sb = new-object System.Text.StringBuilder $sb.Append("Service Name: "); $sb.Append($vm.ServiceName); $sb.Append(", "); $sb.Append("VM: "); $sb.Append($vm.Name); $sb.Append(", "); $sb.Append("RDP Public Port: "); $sb.Append($vmEndpoint.Port); $sb.Append(", "); $sb.Append("Public DNS: "); $sb.Append($vmEndpoint.Vip); $sb.AppendLine(""); [System.IO.File]::AppendAllText($machineSettingsPath, $sb.ToString());  } # end functions    Rest of Script In the rest of the script it is really just the bit that orchestrates the actions we want to happen. It will load the publisher settings, select the Azure subscription and then loop around the CreateVM function and create 16 VM's  Import-AzurePublishSettingsFile $azurePublisherSettings Set-AzureSubscription -SubscriptionName $subscriptionName -CurrentStorageAccount $defaultStorageAccount Select-AzureSubscription -SubscriptionName $subscriptionName  DeleteMachineSettings    "Starting creating Bupa International Azure Training Lab" $numberOfVMs = 16  for ($index=1; $index -le $numberOfVMs; $index++) { $vmNo = "$index" CreateVM($vmNo); }    "Finished creating Bupa International Azure Training Lab" # Give it a Minute Start-Sleep -s 60  $endTime = get-date "Script run time " + ($endTime - $startTime)    Conclusion As you can see there is nothing too fancy about this script but in our case of creating a small isolated training lab which is not connected to our corporate network then we can easily use this to provision the lab. Im sure if this is of use to anyone you can easily modify it to do other things with the lab environment too. A couple of points to note are that there are some soft limits in Azure about the number of cores and services your subscription can use. You may need to contact the Azure support team to be able to increase this limit. In terms of the real business value of this approach, it was not possible to use the existing desktops to do the training on, and getting some internal virtual machines would have been relatively expensive and time consuming for our ops team to do. With the Azure option we are able to spin these machines up for a temporary period during the training course and then throw them away when we are done. We expect the costing of this test lab to be very small, especially considering we have EA pricing. As a ball park I think my 18 lab VM training environment will cost in the region of $80 per day on our EA. This is a fraction of the cost of the creation of a single VM on premise.

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  • Using SSIS to send a HTML E-Mail Message with built-in table of Counts.

    - by Kevin Shyr
    For the record, this can be just as easily done with a .NET class with a DLL call.  The two major reasons for this ending up as a SSIS package are: There are a lot of SQL resources for maintenance, but not as many .NET developers. There is an existing automated process that links up SQL Jobs (more on that in the next post), and this is part of that process.   To start, this is what the SSIS looks like: The first part of the control flow is just for the override scenario.   In the Execute SQL Task, it calls a stored procedure, which already formats the result into XML by using "FOR XML PATH('Row'), ROOT(N'FieldingCounts')".  The result XML string looks like this: <FieldingCounts>   <Row>     <CellId>M COD</CellId>     <Mailed>64</Mailed>     <ReMailed>210</ReMailed>     <TotalMail>274</TotalMail>     <EMailed>233</EMailed>     <TotalSent>297</TotalSent>   </Row>   <Row>     <CellId>M National</CellId>     <Mailed>11</Mailed>     <ReMailed>59</ReMailed>     <TotalMail>70</TotalMail>     <EMailed>90</EMailed>     <TotalSent>101</TotalSent>   </Row>   <Row>     <CellId>U COD</CellId>     <Mailed>91</Mailed>     <ReMailed>238</ReMailed>     <TotalMail>329</TotalMail>     <EMailed>291</EMailed>     <TotalSent>382</TotalSent>   </Row>   <Row>     <CellId>U National</CellId>     <Mailed>63</Mailed>     <ReMailed>286</ReMailed>     <TotalMail>349</TotalMail>     <EMailed>374</EMailed>     <TotalSent>437</TotalSent>   </Row> </FieldingCounts>  This result is saved into an internal SSIS variable with the following settings on the General tab and the Result Set tab:   Now comes the trickier part.  We need to use the XML Task to format the XML string result into an HTML table, and I used Direct input XSLT And here is the code of XSLT: <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:output method="html" indent="yes"/>   <xsl:template match="/ROOT">         <table border="1" cellpadding="6">           <tr>             <td></td>             <td>Mailed</td>             <td>Re-mailed</td>             <td>Total Mail (Mailed, Re-mailed)</td>             <td>E-mailed</td>             <td>Total Sent (Mailed, E-mailed)</td>           </tr>           <xsl:for-each select="FieldingCounts/Row">             <tr>               <xsl:for-each select="./*">                 <td>                   <xsl:value-of select="." />                 </td>               </xsl:for-each>             </tr>           </xsl:for-each>         </table>   </xsl:template> </xsl:stylesheet>    Then a script task is used to send out an HTML email (as we are all painfully aware that SSIS Send Mail Task only sends plain text) Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 using System; using System.Data; using Microsoft.SqlServer.Dts.Runtime; using System.Windows.Forms; using System.Net.Mail; using System.Net;   namespace ST_b829a2615e714bcfb55db0ce97be3901.csproj {     [System.AddIn.AddIn("ScriptMain", Version = "1.0", Publisher = "", Description = "")]     public partial class ScriptMain : Microsoft.SqlServer.Dts.Tasks.ScriptTask.VSTARTScriptObjectModelBase     {           #region VSTA generated code         enum ScriptResults         {             Success = Microsoft.SqlServer.Dts.Runtime.DTSExecResult.Success,             Failure = Microsoft.SqlServer.Dts.Runtime.DTSExecResult.Failure         };         #endregion           public void Main()         {             String EmailMsgBody = String.Format("<HTML><BODY><P>{0}</P><P>{1}</P></BODY></HTML>"                                                 , Dts.Variables["Config_SMTP_MessageSourceText"].Value.ToString()                                                 , Dts.Variables["InternalStr_CountResultAfterXSLT"].Value.ToString());             MailMessage EmailCountMsg = new MailMessage(Dts.Variables["Config_SMTP_From"].Value.ToString().Replace(";", ",")                                                         , Dts.Variables["Config_SMTP_Success_To"].Value.ToString().Replace(";", ",")                                                         , Dts.Variables["Config_SMTP_SubjectLinePrefix"].Value.ToString() + " " + Dts.Variables["InternalStr_FieldingDate"].Value.ToString()                                                         , EmailMsgBody);             //EmailCountMsg.From.             EmailCountMsg.CC.Add(Dts.Variables["Config_SMTP_Success_CC"].Value.ToString().Replace(";", ","));             EmailCountMsg.IsBodyHtml = true;               SmtpClient SMTPForCount = new SmtpClient(Dts.Variables["Config_SMTP_ServerAddress"].Value.ToString());             SMTPForCount.Credentials = CredentialCache.DefaultNetworkCredentials;               SMTPForCount.Send(EmailCountMsg);               Dts.TaskResult = (int)ScriptResults.Success;         }     } } Note on this code: notice the email list has Replace(";", ",").  This is only here because the list is configurable in the SQL Job Step at Set Values, which does not react well with colons as email separator, but system.Net.Mail only handles comma as email separator, hence the extra replace in the string. The result is a nicely formatted email message with count information:

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  • Sending HTML to Gmail always lands in Spam

    - by cartaysm
    I am having an issue with sending HTML emails to Gmail. I can send them to Yahoo, Hotmail, RR, AOL, etc. with no problem at all, but when I send them to Gmail I get kicked to spam. I have checked my IP with a lot of different list to make sure it is not listed anywhere, which it is not. spamhaus = is not listed in the DBL abuse.net = is not listed in the SBL abuse.net = is not listed in the PBL abuse.net = is not listed in the XBL spamcop = not listed in bl.spamcop.net host 24.172.204.xxx xxx.204.172.24.in-addr.arpa domain name pointer xxxevents.com. host xxxevents.com xxxevents.com has address 24.172.204.xxx xxxevents.com mail is handled by 10 mail.xxxevents.com. I am just trying to send a very VERY basic HTML message (listed below). I use an Ubuntu server, swiftmailer, multipart/alternative (HTML & plain), SPF = pass, and I am going to setup DKIM today to see if that fixes it (but I doubt it will)... For now I will only post the message I sent that gets kicked to spam and can provide any details needed. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head><title>Triathlon</title></head> <body> <table cellpadding="0" cellspacing="0"> <tr> <td> <p>Thank you for attending our 4th annual Triathlon/Duathlon/5k at Hueston Woods State Park on August 12th. This event is held annually to raise research funding for Crohn's Disease, Ulcerative Colitis, and Muscular Dystrophy diseases.</p> </td> </tr> <tr> <td> <p>As you know the results and pictures have been posted on our home page at since Sunday 8/13/2012. Now we also have updated our Facebook page with those photos and you can start tagging yourself or downloading the pictures now! <br /> our page and tag yourself at </p> <p> test test </p> <p>Race day events is professionally managed by Speedy-Feet</p> </td> </tr> </table> </body> </html> Just plain text works great, I thought maybe wording was messing me up but not the case... I am almost done install opendkim so I will be able to rule that out very soon. Edit: Okay installed opendkim and I am getting passing results so I sent the html I posted above it went through just fine. So now when I start to add a few more lines I am getting kicked back to spam again. Here is updated html code: ` <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head><title>Triathlon</title></head> <body> <table cellpadding="0" cellspacing="0"> <tr> <td> <center><a href='http://xxxevents.com' target="_blank"> <font face="Verdana, Arial, Helvetica, sans-serif" color="#666666" size="2"> <img src="http://xxxevents.com/marketemailimages/xxxlogo.png" alt="xxx It Events | Raising funds for Crohns, Colitis, and Muscular Dystrophy" border="0" /> </font></a></center> </td> <tr> <td> <p>Thank you for attending our 4th annual Triathlon/Duathlon/5k at Hueston Woods State Park on August 12th. This event is held annually to raise research funding for Crohn's Disease, Ulcerative Colitis, and Muscular Dystrophy diseases.</p> </td> </tr> <tr> <td> <p>As you know the results and pictures have been posted on our home page at since Sunday 8/13/2012. Now we also have updated our Facebook page with those photos and you can start tagging yourself or downloading the pictures now! <br /> our page and tag yourself at </p> <p> test test </p> <p>Race day events is professionally managed by Speedy-Feet</p> </td> </tr> </table> <table width="100%" border="0" cellspacing="0" cellpadding="0"> <tr> <td valign="top"> <div align="center" style="font-family:Verdana, Arial, Helvetica, sans-serif; font-size:10px;"><br />PO Box xxx Maineville, OH 45039<br /> <a href="mailto:[email protected]">[email protected]</a> | <a href='http://xxxevents.com' target="_blank">xxxevents.com</a><br /> <br /> </div> </td> </tr> </table> </body> </html>`

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  • Free Document/Content Management System Using SharePoint 2010

    - by KunaalKapoor
    That’s right, it’s true. You can use the free version of SharePoint 2010 to meet your document and content management needs and even run your public facing website or an internal knowledge bank.  SharePoint Foundation 2010 is free. It may not have all the features that you get in the enterprise license but it still has enough to cater to your needs to build a document management system and replace age old file shares or folders. I’ve built a dozen content management sites for internal and public use exploiting SharePoint. There are hundreds of web content management systems out there (see CMS Matrix).  On one hand we have commercial platforms like SharePoint, SiteCore, and Ektron etc. which are the most frequently used and on the other hand there are free options like WordPress, Drupal, Joomla, and Plone etc. which are pretty common popular as well. But I would be very surprised if anyone was able to find a single CMS platform that is all things to all people. Infact not a lot of people consider SharePoint’s free version under the free CMS side but its high time organizations benefit from this. Through this blog post I wanted to present SharePoint Foundation as an option for running a FREE CMS platform. Even if you knew that there is a free version of SharePoint, what most people don’t realize is that SharePoint Foundation is a great option for running web sites of all kinds – not just team sites. It is a great option for many reasons, but in reality it is supported by Microsoft, and above all it is FREE (yay!), and it is extremely easy to get started.  From a functionality perspective – it’s hard to beat SharePoint. Even the free version, SharePoint Foundation, offers simple data connectivity (through BCS), cross browser support, accessibility, support for Office Web Apps, blogs, wikis, templates, document support, health analyzer, support for presence, and MUCH more.I often get asked: “Can I use SharePoint 2010 as a document management system?” The answer really depends on ·          What are your specific requirements? ·          What systems you currently have in place for managing documents. ·          And of course how much money you have J Benefits? Not many large organizations have benefited from SharePoint yet. For some it has been an IT project to see what they can achieve with it, for others it has been used as a collaborative platform or in many cases an extended intranet. SharePoint 2010 has changed the game slightly as the improvements that Microsoft have made have been noted by organizations, and we are seeing a lot of companies starting to build specific business applications using SharePoint as the basis, and nearly every business process will require documents at some stage. If you require a document management system and have SharePoint in place then it can be a relatively straight forward decision to use SharePoint, as long as you have reviewed the considerations just discussed. The collaborative nature of SharePoint 2010 is also a massive advantage, as specific departmental or project sites can be created quickly and easily that allow workers to interact in a variety of different ways using one source of information.  This also benefits an organization with regards to how they manage the knowledge that they have, as if all of their information is in one source then it is naturally easier to search and manage. Is SharePoint right for your organization? As just discussed, this can only be determined after defining your requirements and also planning a longer term strategy for how you will manage your documents and information. A key factor to look at is how the users would interact with the system and how much value would it get for your organization. The amount of data and documents that organizations are creating is increasing rapidly each year. Therefore the ability to archive this information, whilst keeping the ability to know what you have and where it is, is vital to any organizations management of their information life cycle. SharePoint is best used for the initial life of business documents where they need to be referenced and accessed after time. It is often beneficial to archive these to overcome for storage and performance issues. FREE CMS – SharePoint, Really? In order to show some of the completely of what comes with this free version of SharePoint 2010, I thought it would make sense to use Wikipedia (since every one trusts it as a credible source). Wikipedia shows that a web content management system typically has the following components: Document Management:   -       CMS software may provide a means of managing the life cycle of a document from initial creation time, through revisions, publication, archive, and document destruction. SharePoint is king when it comes to document management.  Version history, exclusive check-out, security, publication, workflow, and so much more.  Content Virtualization:   -       CMS software may provide a means of allowing each user to work within a virtual copy of the entire Web site, document set, and/or code base. This enables changes to multiple interdependent resources to be viewed and/or executed in-context prior to submission. Through the use of versioning, each content manager can preview, publish, and roll-back content of pages, wiki entries, blog posts, documents, or any other type of content stored in SharePoint.  The idea of each user having an entire copy of the website virtualized is a bit odd to me – not sure why anyone would need that for anything but the simplest of websites. Automated Templates:   -       Create standard output templates that can be automatically applied to new and existing content, allowing the appearance of all content to be changed from one central place. Through the use of Master Pages and Themes, SharePoint provides the ability to change the entire look and feel of site.  Of course, the older brother version of SharePoint – SharePoint Server 2010 – also introduces the concept of Page Layouts which allows page template level customization and even switching the layout of an individual page using different page templates.  I think many organizations really think they want this but rarely end up using this bit of functionality.  Easy Edits:   -       Once content is separated from the visual presentation of a site, it usually becomes much easier and quicker to edit and manipulate. Most WCMS software includes WYSIWYG editing tools allowing non-technical individuals to create and edit content. This is probably easier described with a screen cap of a vanilla SharePoint Foundation page in edit mode.  Notice the page editing toolbar, the multiple layout options…  It’s actually easier to use than Microsoft Word. Workflow management: -       Workflow is the process of creating cycles of sequential and parallel tasks that must be accomplished in the CMS. For example, a content creator can submit a story, but it is not published until the copy editor cleans it up and the editor-in-chief approves it. Workflow, it’s in there. In fact, the same workflow engine is running under SharePoint Foundation that is running under the other versions of SharePoint.  The primary difference is that with SharePoint Foundation – you need to configure the workflows yourself.   Web Standards: -       Active WCMS software usually receives regular updates that include new feature sets and keep the system up to current web standards. SharePoint is in the fourth major iteration under Microsoft with the 2010 release.  In addition to the innovation that Microsoft continuously adds, you have the entire global ecosystem available. Scalable Expansion:   -       Available in most modern WCMSs is the ability to expand a single implementation (one installation on one server) across multiple domains. SharePoint Foundation can run multiple sites using multiple URLs on a single server install.  Even more powerful, SharePoint Foundation is scalable and can be part of a multi-server farm to ensure that it will handle any amount of traffic that can be thrown at it. Delegation & Security:  -       Some CMS software allows for various user groups to have limited privileges over specific content on the website, spreading out the responsibility of content management. SharePoint Foundation provides very granular security capabilities. Read @ http://msdn.microsoft.com/en-us/library/ee537811.aspx Content Syndication:  -       CMS software often assists in content distribution by generating RSS and Atom data feeds to other systems. They may also e-mail users when updates are available as part of the workflow process. SharePoint Foundation nails it.  With RSS syndication and email alerts available out of the box, content syndication is already in the platform. Multilingual Support: -       Ability to display content in multiple languages. SharePoint Foundation 2010 supports more than 40 languages. Read More Read more @ http://msdn.microsoft.com/en-us/library/dd776256(v=office.12).aspxYou can download the free version from http://www.microsoft.com/en-us/download/details.aspx?id=5970

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  • Reviewing Retail Predictions for 2011

    - by David Dorf
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} I've been busy thinking about what 2012 and beyond will look like for retail, and I have some interesting predictions to share.  But before I go there, let’s first review this year’s predictions before making new ones for 2012. 1. Alternate Payments We've seen several alternate payment schemes emerge over the last two years, and 2011 may be the year one of them takes hold. Any competition that can drive down fees will be good for everyone. I'm betting that Apple will add NFC chips to their next version of the iPhone, then enable payments in stores using iTunes accounts on the backend. Paypal will continue to make inroads, and Isis will announce a pilot. The iPhone 4S did not contain an NFC chip, so we’ll have to continuing waiting for the iPhone 5. PayPal announced its moving into in-store payments, and Google launched its wallet in selected cities.  Overall I think the payment scene is heating up and that trend will continue. 2. Engineered Systems The industry is moving toward purpose-built appliances that are optimized across the entire stack. Oracle calls these "engineered systems" and the first two examples are Exadata and Exalogic, but there are other examples from other vendors. These are particularly important to the retail industry because of the volume of data that must be processed. There should be continued adoption in 2011. Oracle reports that Exadata is its fasting growing product, and at the recent OpenWorld it announced the SuperCluster and Exalytics products, both continuing the engineered systems trend. SAP’s HANA continues to receive attention, and IBM also seems to be moving in this direction. 3. Social Analytics There are lots of tools that provide insight into how a brand is perceived across popular internet sites, but as far as I know, these tools are not industry specific. The next step needs to mine the data and determine how it should influence retail operations. The data needs to help retailers determine how they create promotions, which products to stock, and how to keep consumers engaged. Social data alone does not provide the answers, but its one more data point that will help retailers make better decisions. Look for some vendor consolidation to help make this happen. In March, Salesforce.com acquired leading social monitoring vendor Radian6 and followed up with acquisitions of Heroku and Model Metrics. The notion of Social CRM seems to be going more mainstream now. 4. 2-D Barcodes Look for more QRCodes on shelf-tags, in newspaper circulars, and on billboards. It's a great portal from the physical world into the digital one that buys us time until augmented reality matures further. Nobody wants to type "www", backslash, and ".com" on their phones. QRCodes are everywhere. ‘Nuff said. 5. In the words of Microsoft, "To the Cloud!" My favorite "cloud application" is Evernote. If you take notes on your work laptop, you will inevitably need those notes on your home PC. And if you manage to solve that problem, you'll need to access them from your mobile phone. Evernote stores your notes in the cloud and provides easy ways to access them. Being able to access a service from anywhere and not having to worry about backups, upgrades, etc. is great. Retailers will start to rely on cloud services, both public and private, in the coming year. There were no shortage of announcements in this area: Amazon’s cloud-based Kindle Fire, Apple’s iCloud, Oracle’s Public Cloud, etc. I saw an interesting presentation showing how BevMo moved their systems to the cloud.  Seems like retailers are starting to consider the cloud for specific uses. 6. F-CommerceTop of Form Move over "E" and "M" so we can introduce "F-Commerce," which should go mainstream in 2011. Already several retailers have created small stores on Facebook, and it won't be long before Facebook becomes a full-fledged channel in the omni-channel world of retail. The battle between Facebook and Google will heat up over retail, where both stand to make lots of money. JCPenney and ASOS both put their entire catalogs on Facebook, and lots of other retailers have connected Facebook to their e-commerce site. I still think selling from the newsfeed is the best approach, and several retailers are trying that approach as well. I just don’t see Google+ as a threat to Facebook, so I think that battle is over.  I called 2011 The Year of F-Commerce, and that was probably accurate. Its good to look back at predictions, but we also have to think about what was missed.  I didn't see Amazon entering the tablet business with such a splash, although in hindsight it was obvious. Nor did I think HP would fall so far so fast.  Look for my 2012 predictions coming soon.

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  • Code Contracts: How they look after compiling?

    - by DigiMortal
    When you are using new tools that make also something at code level then it is good idea to check out what additions are made to code during compilation. Code contracts have simple syntax when we are writing code at Visual Studio but what happens after compilation? Are our methods same as they look in code or are they different after compilation? In this posting I will show you how code contracts look after compiling. In my previous examples about code contracts I used randomizer class with method called GetRandomFromRangeContracted. public int GetRandomFromRangeContracted(int min, int max) {     Contract.Requires<ArgumentOutOfRangeException>(         min < max,         "Min must be less than max"     );       Contract.Ensures(         Contract.Result<int>() >= min &&         Contract.Result<int>() <= max,         "Return value is out of range"     );       return _generator.Next(min, max); } Okay, it is nice to dream about similar code when we open our assembly with Reflector and disassemble it. But… this time we have something interesting. While reading this code don’t feel uncomfortable about the names of variables. This is disassembled code. .NET Framework internally allows these names. It is our compilators that doesn’t accept them when we are building our code. public int GetRandomFromRangeContracted(int min, int max) {     int Contract.Old(min);     int Contract.Old(max);     if (__ContractsRuntime.insideContractEvaluation <= 4)     {         try         {             __ContractsRuntime.insideContractEvaluation++;             __ContractsRuntime.Requires<ArgumentOutOfRangeException>(                min < max,                "Min must be less than max", "min < max");         }         finally         {             __ContractsRuntime.insideContractEvaluation--;         }     }     try     {         Contract.Old(min) = min;     }     catch (Exception exception1)     {         if (exception1 == null)         {             throw;         }     }     try     {         Contract.Old(max) = max;         catch (Exception exception2)     {         if (exception2 == null)         {             throw;         }     }     int CS$1$0000 = this._generator.Next(min, max);     int Contract.Result<int>() = CS$1$0000;     if (__ContractsRuntime.insideContractEvaluation <= 4)     {         try         {             __ContractsRuntime.insideContractEvaluation++;             __ContractsRuntime.Ensures(                (Contract.Result<int>() >= Contract.Old(min)) &&                (Contract.Result<int>() <= Contract.Old(max)),                "Return value is out of range",                "Contract.Result<int>() >= min && Contract.Result<int>() <= max");         }         finally         {             __ContractsRuntime.insideContractEvaluation--;         }     }     return Contract.Result<int>(); } As we can see then contracts are not simply if-then-else checks and exceptions throwing. We can see that there is counter that is incremented before checks and decremented after these whatever the result of check was. One thing that is annoying for me are null checks for exception1 and exception2. Is there really some situation possible when null is thrown instead of some instance that is Exception or that inherits from exception? Conclusion Code contracts are more complex mechanism that it seems when we look at it on our code level. Internally there are done more things than we know. I don’t say it is wrong, it is just good to know how our code looks after compiling. Looking at this example it is sure we need also performance tests for contracted code to see how heavy is their impact to system performance when we run code that makes heavy use of code contracts.

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  • Implicit and Explicit implementations for Multiple Interface inheritance

    Following C#.NET demo explains you all the scenarios for implementation of Interface methods to classes. There are two ways you can implement a interface method to a class. 1. Implicit Implementation 2. Explicit Implementation. Please go though the sample. using System; namespace ImpExpTest {     class Program     {         static void Main(string[] args)         {             C o3 = new C();             Console.WriteLine(o3.fu());             I1 o1 = new C();             Console.WriteLine(o1.fu());             I2 o2 = new C();             Console.WriteLine(o2.fu());             var o4 = new C();       //var is considered as C             Console.WriteLine(o4.fu());             var o5 = (I1)new C();   //var is considered as I1             Console.WriteLine(o5.fu());             var o6 = (I2)new C();   //var is considered as I2             Console.WriteLine(o6.fu());             D o7 = new D();             Console.WriteLine(o7.fu());             I1 o8 = new D();             Console.WriteLine(o8.fu());             I2 o9 = new D();             Console.WriteLine(o9.fu());         }     }     interface I1     {         string fu();     }     interface I2     {         string fu();     }     class C : I1, I2     {         #region Imicitly Defined I1 Members         public string fu()         {             return "Hello C"         }         #endregion Imicitly Defined I1 Members         #region Explicitly Defined I1 Members         string I1.fu()         {             return "Hello from I1";         }         #endregion Explicitly Defined I1 Members         #region Explicitly Defined I2 Members         string I2.fu()         {             return "Hello from I2";         }         #endregion Explicitly Defined I2 Members     }     class D : C     {         #region Imicitly Defined I1 Members         public string fu()         {             return "Hello from D";         }         #endregion Imicitly Defined I1 Members     } } Output:- Hello C Hello from I1 Hello from I2 Hello C Hello from I1 Hello from I2 Hello from D Hello from I1 Hello from I2 span.fullpost {display:none;}

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  • Character jump animation is not working when i hit the space bar

    - by muzzy
    i am having an issue with my game in XNA. My jump sprite sheet for my character does not trigger when i hit the space bar. I cant seem to find the problem. Please help me. I am also put the code below to make things easier. namespace WindowsGame4 { public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; // start of new code Texture2D playerWalk; // sprite sheet of walk cycle (14 frames) Texture2D idle; // idle animation Texture2D jump; // jump animation Vector2 playerPos; // to hold x and y position info for the player Point frameDimensions; // to hold width and height values for the frames int presentFrame; // to record which frame we are on at any given time int noOfFrames; // to hold the total number of frames in the spritesheet int elapsedTime; // to know how long each frame has been shown int frameDuration; // to hold info about how long each frame should be shown SpriteEffects flipDirection; // SpriteEffects object int speed; //rate of movement int upMovement; int downMovement; int rightMovement; int leftMovement; int jumpApex; string state; //this is going to be "idle","walking" or "jumping". KeyboardState previousKeyboardState; Vector2 originalPlayerPos; Vector2 movementDirection; Vector2 movementSpeed; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { // textures will be defined in the LoadContent() method playerPos = new Vector2(0, 200); // starting position for the player is at the left of the screen, and a Y position of 200 frameDimensions = new Point(55, 65); // each frame in the idle sprite sheet is 55 wide by 65 high presentFrame = 0; // start at frame 0 noOfFrames = 5; // there are 5 frames in the idle cycle elapsedTime = 0; // set elapsed time to start at 0 frameDuration = 80; // 80 milliseconds is how long each frame will show for (the higher the number, the slower the animation) flipDirection = SpriteEffects.None; // set the value of flipDirection to none speed = 200; upMovement = -2; downMovement = 2; rightMovement = 1; leftMovement = -1; jumpApex = 100; state = "idle"; previousKeyboardState = Keyboard.GetState(); originalPlayerPos = Vector2.Zero; movementDirection = Vector2.Zero; movementSpeed = Vector2.Zero; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); playerWalk = Content.Load<Texture2D>("sprites/walkSmall"); // load the walk cycle spritesheet idle = Content.Load<Texture2D>("sprites/idleCycle"); // load the idle cycle sprite sheet jump = Content.Load<Texture2D>("sprites/jump"); // load the jump cycle sprite sheet } protected override void UnloadContent() // we're not using this method at the moment { } protected override void Update(GameTime gameTime) // Update method - used it to call a number of other methods { if (Keyboard.GetState().IsKeyDown(Keys.Escape)) { this.Exit(); // Exit the game if the Escape key is pressed } KeyboardState presentKeyboardState = Keyboard.GetState(); UpdateMovement(presentKeyboardState, gameTime); UpdateIdle(presentKeyboardState, gameTime); UpdateJump(presentKeyboardState); UpdateAnimation(gameTime); playerPos += movementDirection * movementSpeed * (float)gameTime.ElapsedGameTime.TotalSeconds; previousKeyboardState = presentKeyboardState; base.Update(gameTime); } private void UpdateAnimation(GameTime gameTime) { elapsedTime += gameTime.ElapsedGameTime.Milliseconds; if (elapsedTime > frameDuration) { elapsedTime -= frameDuration; elapsedTime = elapsedTime - frameDuration; presentFrame++; if (presentFrame > noOfFrames) if (state != "jumping") { presentFrame = 0; } else { presentFrame = 8; } } } protected void UpdateMovement(KeyboardState presentKeyboardState, GameTime gameTime) { if (state == "idle") { movementSpeed = Vector2.Zero; movementDirection = Vector2.Zero; if (presentKeyboardState.IsKeyDown(Keys.Left)) { state = "walking"; movementSpeed.X = speed; movementDirection.X = leftMovement; flipDirection = SpriteEffects.FlipHorizontally; } if (presentKeyboardState.IsKeyDown(Keys.Right)) { state = "walking"; movementSpeed.X = speed; movementDirection.X = rightMovement; flipDirection = SpriteEffects.None; } } } private void UpdateIdle(KeyboardState presentKeyboardState, GameTime gameTime) { if ((presentKeyboardState.IsKeyUp(Keys.Left) && previousKeyboardState.IsKeyDown(Keys.Left) || presentKeyboardState.IsKeyUp(Keys.Right) && previousKeyboardState.IsKeyDown(Keys.Right) && state != "jumping")) { state = "idle"; } } private void UpdateJump(KeyboardState presentKeyboardState) { if (state == "walking" || state == "idle") { if (presentKeyboardState.IsKeyDown(Keys.Space) && !presentKeyboardState.IsKeyDown(Keys.Space)) { presentFrame = 1; DoJump(); } } if (state == "jumping") { if (originalPlayerPos.Y - playerPos.Y > jumpApex) { movementDirection.Y = downMovement; } if (playerPos.Y > originalPlayerPos.Y) { playerPos.Y = originalPlayerPos.Y; state = "idle"; movementDirection = Vector2.Zero; } } } private void DoJump() { if (state != "jumping") { state = "jumping"; originalPlayerPos = playerPos; movementDirection.Y = upMovement; movementSpeed = new Vector2(speed, speed); } } protected override void Draw(GameTime gameTime) // Draw method { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); // begin the spritebatch if (state == "walking") { noOfFrames = 14; frameDimensions = new Point(55, 65); Vector2 playerWalkPos = new Vector2(playerPos.X, playerPos.Y - 28); spriteBatch.Draw(playerWalk, playerWalkPos, new Rectangle((presentFrame * frameDimensions.X), 0, frameDimensions.X, frameDimensions.Y), Color.White, 0, Vector2.Zero, 1, flipDirection, 0); } if (state == "idle") { noOfFrames = 5; frameDimensions = new Point(55, 65); Vector2 idlePos = new Vector2(playerPos.X, playerPos.Y - 28); spriteBatch.Draw(idle, idlePos, new Rectangle((presentFrame * frameDimensions.X), 0, frameDimensions.X, frameDimensions.Y), Color.White, 0, Vector2.Zero, 1, flipDirection, 0); } if (state == "jumping") { noOfFrames = 9; frameDimensions = new Point(55, 92); Vector2 jumpPos = new Vector2(playerPos.X, playerPos.Y - 28); spriteBatch.Draw(jump, jumpPos, new Rectangle((presentFrame * frameDimensions.X), 0, frameDimensions.X, frameDimensions.Y), Color.White, 0, Vector2.Zero, 1, flipDirection, 0); } spriteBatch.End(); // end the spritebatch commands base.Draw(gameTime); } } }

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  • (Unity)Getting a mirrored mesh from my data structure

    - by Steve
    Here's the background: I'm in the beginning stages of an RTS game in Unity. I have a procedurally generated terrain with a perlin-noise height map, as well as a function to generate a river. The problem is that the graphical creation of the map is taking the data structure of the map and rotating it by 180 degrees. I noticed this problem when i was creating my rivers. I would set the River's height to flat, and noticed that the actual tiles that were flat in the graphical representation were flipped and mirrored. Here's 3 screenshots of the map from different angles: http://imgur.com/a/VLHHq As you can see, if you flipped (graphically) the river by 180 degrees on the z axis, it would fit where the terrain is flattened. I have a suspicion it is being caused by a misunderstanding on my part of how vertices work. Alas, here is a snippet of the code that is used: This code here creates a new array of Tile objects, which hold the information for each tile, including its type, coordinate, height, and it's 4 vertices public DTileMap (int size_x, int size_y) { this.size_x = size_x; this.size_y = size_y; //Initialize Map_Data Array of Tile Objects map_data = new Tile[size_x, size_y]; for (int j = 0; j < size_y; j++) { for (int i = 0; i < size_x; i++) { map_data [i, j] = new Tile (); map_data[i,j].coordinate.x = (int)i; map_data[i,j].coordinate.y = (int)j; map_data[i,j].vertices[0] = new Vector3 (i * GTileMap.TileMap.tileSize, map_data[i,j].Height, -j * GTileMap.TileMap.tileSize); map_data[i,j].vertices[1] = new Vector3 ((i+1) * GTileMap.TileMap.tileSize, map_data[i,j].Height, -(j) * GTileMap.TileMap.tileSize); map_data[i,j].vertices[2] = new Vector3 (i * GTileMap.TileMap.tileSize, map_data[i,j].Height, -(j-1) * GTileMap.TileMap.tileSize); map_data[i,j].vertices[3] = new Vector3 ((i+1) * GTileMap.TileMap.tileSize, map_data[i,j].Height, -(j-1) * GTileMap.TileMap.tileSize); } } This code sets the river tiles to height 0 foreach (Tile t in map_data) { if (t.realType == "Water") { t.vertices[0].y = 0f; t.vertices[1].y = 0f; t.vertices[2].y = 0f; t.vertices[3].y = 0f; } } And below is the code to generate the actual graphics from the data: public void BuildMesh () { DTileMap.DTileMap map = new DTileMap.DTileMap (size_x, size_z); int numTiles = size_x * size_z; int numTris = numTiles * 2; int vsize_x = size_x + 1; int vsize_z = size_z + 1; int numVerts = vsize_x * vsize_z; // Generate the mesh data Vector3[] vertices = new Vector3[ numVerts ]; Vector3[] normals = new Vector3[numVerts]; Vector2[] uv = new Vector2[numVerts]; int[] triangles = new int[ numTris * 3 ]; int x, z; for (z=0; z < vsize_z; z++) { for (x=0; x < vsize_x; x++) { normals [z * vsize_x + x] = Vector3.up; uv [z * vsize_x + x] = new Vector2 ((float)x / size_x, 1f - (float)z / size_z); } } for (z=0; z < vsize_z; z+=1) { for (x=0; x < vsize_x; x+=1) { if (x == vsize_x - 1 && z == vsize_z - 1) { vertices [z * vsize_x + x] = DTileMap.DTileMap.map_data [x - 1, z - 1].vertices [3]; } else if (z == vsize_z - 1) { vertices [z * vsize_x + x] = DTileMap.DTileMap.map_data [x, z - 1].vertices [2]; } else if (x == vsize_x - 1) { vertices [z * vsize_x + x] = DTileMap.DTileMap.map_data [x - 1, z].vertices [1]; } else { vertices [z * vsize_x + x] = DTileMap.DTileMap.map_data [x, z].vertices [0]; vertices [z * vsize_x + x+1] = DTileMap.DTileMap.map_data [x, z].vertices [1]; vertices [(z+1) * vsize_x + x] = DTileMap.DTileMap.map_data [x, z].vertices [2]; vertices [(z+1) * vsize_x + x+1] = DTileMap.DTileMap.map_data [x, z].vertices [3]; } } } } for (z=0; z < size_z; z++) { for (x=0; x < size_x; x++) { int squareIndex = z * size_x + x; int triOffset = squareIndex * 6; triangles [triOffset + 0] = z * vsize_x + x + 0; triangles [triOffset + 2] = z * vsize_x + x + vsize_x + 0; triangles [triOffset + 1] = z * vsize_x + x + vsize_x + 1; triangles [triOffset + 3] = z * vsize_x + x + 0; triangles [triOffset + 5] = z * vsize_x + x + vsize_x + 1; triangles [triOffset + 4] = z * vsize_x + x + 1; } } // Create a new Mesh and populate with the data Mesh mesh = new Mesh (); mesh.vertices = vertices; mesh.triangles = triangles; mesh.normals = normals; mesh.uv = uv; // Assign our mesh to our filter/renderer/collider MeshFilter mesh_filter = GetComponent<MeshFilter> (); MeshCollider mesh_collider = GetComponent<MeshCollider> (); mesh_filter.mesh = mesh; mesh_collider.sharedMesh = mesh; calculateMeshTangents (mesh); BuildTexture (map); } If this looks familiar to you, its because i got most of it from Quill18. I've been slowly adapting it for my uses. And please include any suggestions you have for my code. I'm still in the very early prototyping stage.

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  • Delight and Excite

    - by Applications User Experience
    Mick McGee, CEO & President, EchoUser Editor’s Note: EchoUser is a User Experience design firm in San Francisco and a member of the Oracle Usability Advisory Board. Mick and his staff regularly consult on Oracle Applications UX projects. Being part of a user experience design firm, we have the luxury of working with a lot of great people across many great companies. We get to help people solve their problems.  At least we used to. The basic design challenge is still the same; however, the goal is not necessarily to solve “problems” anymore; it is, “I want our products to delight and excite!” The question for us as UX professionals is how to design to those goals, and then how to assess them from a usability perspective. I’m not sure where I first heard “delight and excite” (A book? blog post? Facebook  status? Steve Jobs quote?), but now I hear these listed as user experience goals all the time. In particular, somewhat paradoxically, I routinely hear them in enterprise software conversations. And when asking these same enterprise companies what will make the project successful, we very often hear, “Make it like Apple.” In past days, it was “make it like Yahoo (or Amazon or Google“) but now Apple is the common benchmark. Steve Jobs and Apple were not secrets, but with Jobs’ passing and Apple becoming the world’s most valuable company in the last year, the impact of great design and experience is suddenly very widespread. In particular, users’ expectations have gone way up. Being an enterprise company is no shield to the general expectations that users now have, for all products. Designing a “Minimum Viable Product” The user experience challenge has historically been, to echo the words of Eric Ries (author of Lean Startup) , to create a “minimum viable product”: the proverbial, “make it good enough”. But, in our profession, the “minimum viable” part of that phrase has oftentimes, unfortunately, referred to the design and user experience. Technology typically dominated the focus of the biggest, most successful companies. Few have had the laser focus of Apple to also create and sell design and user experience alongside great technology. But now that Apple is the most valuable company in the world, copying their success is a common undertaking. Great design is now a premium offering that everyone wants, from the one-person startup to the largest companies, consumer and enterprise. This emerging business paradigm will have significant impact across the user experience design process and profession. One area that particularly interests me is, how are we going to evaluate these new emerging “delight and excite” experiences, which are further customized to each particular domain? How to Measure “Delight and Excite” Traditional usability measures of task completion rate, assists, time, and errors are still extremely useful in many situations; however, they are too blunt to offer much insight into emerging experiences “Satisfaction” is usually assessed in user testing, in roughly equivalent importance to the above objective metrics. Various surveys and scales have provided ways to measure satisfying UX, with whatever questions they include. However, to meet the demands of new business goals and keep users at the center of design and development processes, we have to explore new methods to better capture custom-experience goals and emotion-driven user responses. We have had success assessing custom experiences, including “delight and excite”, by employing a variety of user testing methods that tend to combine formative and summative techniques (formative being focused more on identifying usability issues and ways to improve design, and summative focused more on metrics). Our most successful tool has been one we’ve been using for a long time, Magnitude Estimation Technique (MET). But it’s not necessarily about MET as a measure, rather how it is created. Caption: For one client, EchoUser did two rounds of testing.  Each test was a mix of performing representative tasks and gathering qualitative impressions. Each user participated in an in-person moderated 1-on-1 session for 1 hour, using a testing set-up where they held the phone. The primary goal was to identify usability issues and recommend design improvements. MET is based on a definition of the desired experience, which users will then use to rate items of interest (usually tasks in a usability test). In other words, a custom experience definition needs to be created. This can then be used to measure satisfaction in accomplishing tasks; “delight and excite”; or anything else from strategic goals, user demands, or elsewhere. For reference, our standard MET definition in usability testing is: “User experience is your perception of how easy to use, well designed and productive an interface is to complete tasks.” Articulating the User Experience We’ve helped construct experience definitions for several clients to better match their business goals. One example is a modification of the above that was needed for a company that makes medical-related products: “User experience is your perception of how easy to use, well-designed, productive and safe an interface is for conducting tasks. ‘Safe’ is how free an environment (including devices, software, facilities, people, etc.) is from danger, risk, and injury.” Another example is from a company that is pushing hard to incorporate “delight” into their enterprise business line: “User experience is your perception of a product’s ease of use and learning, satisfaction and delight in design, and ability to accomplish objectives.” I find the last one particularly compelling in that there is little that identifies the experience as being for a highly technical enterprise application. That definition could easily be applied to any number of consumer products. We have gone further than the above, including “sexy” and “cool” where decision-makers insisted they were part of the desired experience. We also applied it to completely different experiences where the “interface” was, for example, riding public transit, the “tasks” were train rides, and we followed the participants through the train-riding journey and rated various aspects accordingly: “A good public transportation experience is a cost-effective way of reliably, conveniently, and safely getting me to my intended destination on time.” To construct these definitions, we’ve employed both bottom-up and top-down approaches, depending on circumstances. For bottom-up, user inputs help dictate the terms that best fit the desired experience (usually by way of cluster and factor analysis). Top-down depends on strategic, visionary goals expressed by upper management that we then attempt to integrate into product development (e.g., “delight and excite”). We like a combination of both approaches to push the innovation envelope, but still be mindful of current user concerns. Hopefully the idea of crafting your own custom experience, and a way to measure it, can provide you with some ideas how you can adapt your user experience needs to whatever company you are in. Whether product-development or service-oriented, nearly every company is ultimately providing a user experience. The Bottom Line Creating great experiences may have been popularized by Steve Jobs and Apple, but I’ll be honest, it’s a good feeling to be moving from “good enough” to “delight and excite,” despite the challenge that entails. In fact, it’s because of that challenge that we will expand what we do as UX professionals to help deliver and assess those experiences. I’m excited to see how we, Oracle, and the rest of the industry will live up to that challenge.

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