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  • Two approaches to adding freelance/contract work to resume [on hold]

    - by melhosseiny
    Approach A Title, Company A Freelance + Title, Company B Title, Company C Freelance + Title, Company D Title, Intern, Company E Approach B Title, Company A Title, Company B Title, Self Title, Intern, Company D In approach B, you would list all freelance/contract work you did under the "Title, Self" experience. For example: Company A Project 1 Project 2 Company B Project 1 Question Which of these two approaches is better? And why? Update I think there's value in this question to the community as it relates specifically to programmers. I'd think that handling this issue on a resume is career-specific. Also, I've found similar questions on the site: Referring to freelance marketplaces as evidence of the experience for a potential full-time employer How to write freelancing in resume for programmers job In any case, I don't think it should be closed. It should be migrated to The Workplace or Freelancing.

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  • Unable to get set intersection to work

    - by chavanak
    Sorry for the double post, I will update this question if I can't get things to work :) I am trying to compare two files. I will list the two file content: File 1 File 2 "d.complex.1" "d.complex.1" 1 4 5 5 48 47 65 21 d.complex.10 d.complex.10 46 6 21 46 109 121 192 192 TI am trying to compare the contents of the two file but not in a trivial way. I will explain what I want with an example. If you observe the file content I have typed above, the d.complex.1 of file_1 has "5" similar to d.complex.1 in file_2; the same d.complex.1 in file_1 has nothing similar to d.complex.10 in file_2. What I am trying to do is just to print out those d.complex. which has nothing in similar with the other d.complex. Consider the d.complex. as a heading if you want. But all I am trying is compare the numbers below each d.complex. and if nothing matches, I want that particular d.complex. from both files to be printed. If even one number is present in both d.complex. of both files, I want it to be rejected. My Code: The method I chose to achieve this was to use sets and then do a difference. Code I wrote was: first_complex=open( "file1.txt", "r" ) first_complex_lines=first_complex.readlines() first_complex_lines=map( string.strip, first_complex_lines ) first_complex.close() second_complex=open( "file2.txt", "r" ) second_complex_lines=second_complex.readlines() second_complex_lines=map( string.strip, second_complex_lines ) second_complex.close() list_1=[] list_2=[] res_1=[] for line in first_complex_lines: if line.startswith( "d.complex" ): res_1.append( [] ) res_1[-1].append( line ) res_2=[] for line in second_complex_lines: if line.startswith( "d.complex" ): res_2.append( [] ) res_2[-1].append( line ) h=len( res_1 ) k=len( res_2 ) for i in res_1: for j in res_2: print i[0] print j[0] target_set=set ( i ) target_set_1=set( j ) for s in target_set: if s not in target_set_1: if s[0] != "d": print s The above code is giving an output like this (just an example): d.complex.1.dssp d.complex.1.dssp 1 48 65 d.complex.1.dssp d.complex.10.dssp 46 21 109 What I would like to have is: d.complex.1 d.complex.1 (name from file2) d.complex.1 d.complex.10 (name from file2) I am sorry for confusing you guys, but this is all that is required. I am so new to python so my concept above might be flawed. Also I have never used sets before :(. Can someone give me a hand here?

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  • System always halt

    - by user211964
    Good day, Thanks Bruno for the prompt response. First sorry for my bad writing. I'll try to clarify my problem. Now my system already update to version 13.10. The problem is my system always put on stop whenever there is no activity. Example: I open terminal then execute "sudo apt-get update" then I leave my laptop away, the update stop at 20%. After I move my mouse then the update continue. When I watch a movie using vlc. Play the movie and change to full screen. After a while like 30-40 seconds the movie pause, and again after I move my mouse or hit any button on my keyboard the movie continue to play. I downloading torrent file, a big file, I leave my laptop the whole night, the next morning the downloading just stop. the problem my laptop cannot be on idle. means when I downloading a file or updating my system I just cannot leave my laptop away. I have to kept my laptop busy like surfing the internet...playing games etc.

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  • What's the best way to handle slopes for a platfomer game using Box2D

    - by songokuhd
    I would like to know if there is any known solution for handling the player's movement on slopes using Box2D engine. I tried to do it using a circle as the player. Everything was fine until I tried to walk on slopes, the main problem is that due to gravity, the circle does not stop on the slope. Please if somebody has tried this before I'll appreciate it. If you have a better solution without the physics engine would be fine for me too. Thank you.

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  • SMTP mailbox unavailable - intermittent and self-inflicted

    - by user134451
    I have an app that runs daily, sending confirmation emails to dozens of customers. Emails are sent using SMTP with authentication. The app also has some error handling, and occasionally anonymous SMTP is used to notify the webmaster that an e-mail issue has been encountered (a malformed email address, usually). Whenever these warning notifications are sent, the customer notifications that follow throw an error: "Mailbox unavailable. The server response was: 5.7.1 Unable to relay". The customer notification emails are sent, but my app drops into the exception handler. And all subsequent customer notification emails have this problem. Everything is fine next time the programs run, until a webmaster warning email is sent. Anyone have an ideas what would cause this? My first thought was that the client didn't like being switched back and forth between anonymous to authenticated modes. I created a separate client for each mode, but that didn't help.

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  • Silverlight 4 + RIA Services - Ready for Business: Validating Data

      To continue our series lets look at data validation our business applications. Updating data is great, but when you enable data update you often need to check the data to ensure it is valid.  RIA Services as clean, prescriptive pattern for handling this.   First lets look at what you get for free.  The value for any field entered has to be valid for the range of that data type.  For example, you never need to write code to ensure someone didnt type is forty-two into...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • will any one solve my GOOGLE ranking Confusion? [on hold]

    - by India SEO Analyst
    Iam handling website www.usamovingandstorage.com and targeting keywords "chicago movers", but my website is on third page. But my website has nice backlink, and recently i removed irrelevant backlinks also. I compared my competitors' websites such as www.ampolmoving.com, www.chicagomovers.com and have no such big backlinks, but they are ranking first page in google. I compared the three websites in www.opensiteexplorer.org. In that my site has good results. Then How is it happened? I need full comparison, why my site is ranking in third page? what are the actions i need to take to rank in first page.

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  • AudioTrack lag: obtainBuffer timed out

    - by BTR
    I'm playing WAVs on my Android phone by loading the file and feeding the bytes into AudioTrack.write() via the FileInputStream BufferedInputStream DataInputStream method. The audio plays fine and when it is, I can easily adjust sample rate, volume, etc on the fly with nice performance. However, it's taking about two full seconds for a track to start playing. I know AudioTrack has an inescapable delay, but this is ridiculous. Every time I play a track, I get this: 03-13 14:55:57.100: WARN/AudioTrack(3454): obtainBuffer timed out (is the CPU pegged?) 0x2e9348 user=00000960, server=00000000 03-13 14:55:57.340: WARN/AudioFlinger(72): write blocked for 233 msecs, 9 delayed writes, thread 0xba28 I've noticed that the delayed write count increases by one every time I play a track -- even across multiple sessions -- from the time the phone has been turned on. The block time is always 230 - 240ms, which makes sense considering a minimum buffer size of 9600 on this device (9600 / 44100). I've seen this message in countless searches on the Internet, but it usually seems to be related to not playing audio at all or skipping audio. In my case, it's just a delayed start. I'm running all my code in a high priority thread. Here's a truncated-yet-functional version of what I'm doing. This is the thread callback in my playback class. Again, this works (only playing 16-bit, 44.1kHz, stereo files right now), it just takes forever to start and has that obtainBuffer/delayed write message every time. public void run() { // Load file FileInputStream mFileInputStream; try { // mFile is instance of custom file class -- this is correct, // so don't sweat this line mFileInputStream = new FileInputStream(mFile.path()); } catch (FileNotFoundException e) {} BufferedInputStream mBufferedInputStream = new BufferedInputStream(mFileInputStream, mBufferLength); DataInputStream mDataInputStream = new DataInputStream(mBufferedInputStream); // Skip header try { if (mDataInputStream.available() > 44) mDataInputStream.skipBytes(44); } catch (IOException e) {} // Initialize device mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, ConfigManager.SAMPLE_RATE, AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT, ConfigManager.AUDIO_BUFFER_LENGTH, AudioTrack.MODE_STREAM); mAudioTrack.play(); // Initialize buffer byte[] mByteArray = new byte[mBufferLength]; int mBytesToWrite = 0; int mBytesWritten = 0; // Loop to keep thread running while (mRun) { // This flag is turned on when the user presses "play" while (mPlaying) { try { // Check if data is available if (mDataInputStream.available() > 0) { // Read data from file and write to audio device mBytesToWrite = mDataInputStream.read(mByteArray, 0, mBufferLength); mBytesWritten += mAudioTrack.write(mByteArray, 0, mBytesToWrite); } } catch (IOException e) { } } } } If I can get past the artificially long lag, I can easily deal with the inherit latency by starting my write at a later, predictable position (ie, skip past the minimum buffer length when I start playing a file).

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  • Stumbling Through: Visual Studio 2010 (Part III)

    The last post ended with us just getting started on stumbling into text template file customization, a task that required a Visual Studio extension (Tangible T4 Editor) to even have a chance at completing.  Despite the benefits of the Tangible T4 Editor, I still had a hard time putting together a solid text template that would be easy to explain.  This is mostly due to the way the files allow you to mix code (encapsulated in <# #>) with straight-up text to generate.  It is effective to be sure, but not very readable.  Nevertheless, I will try and explain what was accomplished in my custom tt file, though the details of which are not really the point of this article (my way of saying dont criticize my crappy code, and certainly dont use it in any somewhat real application.  You may become dumber just by looking at this code.  You have been warned really the footnote I should put at the end of all of my blog posts). To begin with, there were two basic requirements that I needed the code generator to satisfy:  Reading one to many entity framework files, and using the entities that were found to write one to many class files.  Thankfully, using the Entity Object Generator as a starting point gave us an example on how to do exactly that by using the MetadataLoader and EntityFrameworkTemplateFileManager you include references to these items and use them like so: // Instantiate an entity framework file reader and file writer MetadataLoader loader = new MetadataLoader(this); EntityFrameworkTemplateFileManager fileManager = EntityFrameworkTemplateFileManager.Create(this); // Load the entity model metadata workspace MetadataWorkspace metadataWorkspace = null; bool allMetadataLoaded =loader.TryLoadAllMetadata("MFL.tt", out metadataWorkspace); EdmItemCollection ItemCollection = (EdmItemCollection)metadataWorkspace.GetItemCollection(DataSpace.CSpace); // Create an IO class to contain the 'get' methods for all entities in the model fileManager.StartNewFile("MFL.IO.gen.cs"); Next, we want to be able to loop through all of the entities found in the model, and then each property for each entity so we can generate classes and methods for each.  The code for that is blissfully simple: // Iterate through each entity in the model foreach (EntityType entity in ItemCollection.GetItems<EntityType>().OrderBy(e => e.Name)) {     // Iterate through each primitive property of the entity     foreach (EdmProperty edmProperty in entity.Properties.Where(p => p.TypeUsage.EdmType is PrimitiveType && p.DeclaringType == entity))     {         // TODO:  Create properties     }     // Iterate through each relationship of the entity     foreach (NavigationProperty navProperty in entity.NavigationProperties.Where(np => np.DeclaringType == entity))     {         // TODO:  Create associations     } } There really isnt anything more advanced than that going on in the text template the only thing I had to blunder through was realizing that if you want the generator to interpret a line of code (such as our iterations above), you need to enclose the code in <# and #> while if you want the generator to interpret the VALUE of code, such as putting the entity name into the class name, you need to enclose the code in <#= and #> like so: public partial class <#=entity.Name#> To make a long story short, I did a lot of repetition of the above to come up with a text template that generates a class for each entity based on its properties, and a set of IO methods for each entity based on its relationships.  The two work together to provide lazy-loading for hierarchical data (such getting Team.Players) so it should be pretty intuitive to use on a front-end.  This text template is available here you can tweak the inputFiles array to load one or many different edmx models and generate the basic xml IO and class files, though it will probably only work correctly in the simplest of cases, like our MFL model described in the previous post.  Additionally, there is no validation, logging or error handling which is something I want to handle later by stumbling through the enterprise library 5.0. The code that gets generated isnt anything special, though using the LINQ to XML feature was something very new and exciting for me I had only worked with XML in the past using the DOM or XML Reader objects along with XPath, and the LINQ to XML model is just so much more elegant and supposedly efficient (something to test later).  For example, the following code was generated to create a Player object for each Player node in the XML:         return from element in GetXmlData(_PlayerDataFile).Descendants("Player")             select new Player             {                 Id = int.Parse(element.Attribute("Id").Value)                 ,ParentName = element.Parent.Name.LocalName                 ,ParentId = long.Parse(element.Parent.Attribute("Id").Value)                 ,Name = element.Attribute("Name").Value                 ,PositionId = int.Parse(element.Attribute("PositionId").Value)             }; It is all done in one line of code, no looping needed.  Even though GetXmlData loads the entire xml file just like the old XML DOM approach would have, it is supposed to be much less resource intensive.  I will definitely put that to the test after we develop a user interface for getting at this data.  Speaking of the data where IS the data?  Weve put together a pretty model and a bunch of code around it, but we dont have any data to speak of.  We can certainly drop to our favorite XML editor and crank out some data, but if it doesnt totally match our model, it will not load correctly.  To help with this, Ive built in a method to generate xml at any given layer in the hierarchy.  So for us to get the closest possible thing to real data, wed need to invoke MFL.IO.GenerateTeamXML and save the results to file.  Doing so should get us something that looks like this: <Team Id="0" Name="0">   <Player Id="0" Name="0" PositionId="0">     <Statistic Id="0" PassYards="0" RushYards="0" Year="0" />   </Player> </Team> Sadly, it is missing the Positions node (havent thought of a way to generate lookup xml yet) and the data itself isnt quite realistic (well, as realistic as MFL data can be anyway).  Lets manually remedy that for now to give us a decent starter set of data.  Note that this is TWO xml files Lookups.xml and Teams.xml: <Lookups Id=0>   <Position Id="0" Name="Quarterback"/>   <Position Id="1" Name="Runningback"/> </Lookups> <Teams Id=0>   <Team Id="0" Name="Chicago">     <Player Id="0" Name="QB Bears" PositionId="0">       <Statistic Id="0" PassYards="4000" RushYards="120" Year="2008" />       <Statistic Id="1" PassYards="4200" RushYards="180" Year="2009" />     </Player>     <Player Id="1" Name="RB Bears" PositionId="1">       <Statistic Id="2" PassYards="0" RushYards="800" Year="2007" />       <Statistic Id="3" PassYards="0" RushYards="1200" Year="2008" />       <Statistic Id="4" PassYards="3" RushYards="1450" Year="2009" />     </Player>   </Team> </Teams> Ok, so we have some data, we have a way to read/write that data and we have a friendly way of representing that data.  Now, what remains is the part that I have been looking forward to the most: present the data to the user and give them the ability to add/update/delete, and doing so in a way that is very intuitive (easy) from a development standpoint.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to elegantly work with a lot of print functions?

    - by user1824372
    I'm working on a Python project that is executed on a terminal (or console) for which I am planning to implement a GUI. I did not major in CS so I really have no idea how to effectively design a terminal GUI such that: the user interface looks good in GUI, it is directed to a certain widget, let's say, a text label, or a bottom bar, or a hide-able frame. Do you have any suggestions? Currently, I am using the print function to provide essential information on STDOUT during execution, so a lot of print calls are distributed here and there in the code. I'm thinking of using macro-like variables such as 'FILE_NOT_EXISTS_MESSAGE' for printing, and all of them and their values would be defined in one file. Is that a standard way to do this? Should I introduce a logging system? In summary, I'm looking for a pattern for handling console output that is effective and adaptable.

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  • "Never do in code what you can get the SQL server to do well for you" - Is this a recipe for a bad design?

    - by PhonicUK
    It's an idea I've heard repeated in a handful of places. Some more or less acknowledging that once trying to solve a problem purely in SQL exceeds a certain level of complexity you should indeed be handling it in code. The logic behind the idea is that for the large majority of cases, the database engine will do a better job at finding the most efficient way of completing your task than you could in code. Especially when it comes to things like making the results conditional on operations performed on the data. Arguably with modern engines effectively JIT'ing + caching the compiled version of your query it'd make sense on the surface. The question is whether or not leveraging your database engine in this way is inherently bad design practice (and why). The lines become blurred further when all the logic exists inside the database and you're just hitting it via an ORM.

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  • PHP uploads and checking

    - by user147685
    Hi all, I want to update/insert file by using upload box to the database but before that it will check for the file type thats only pdf can be upload. Somthing wrong with the codes and i dont know what..Please help here are part of my updates codes: $id=$rs['id']; $qry = "SELECT a.faillampiran FROM {$CFG->prefix}ptk_lampiran a, {$CFG->prefix}ptk b WHERE a.ptkid=$id and b.id=$id"; $sql = get_records_sql($qry); if($_POST['check']){ $ext = pathinfo($faillampiran,PATHINFO_EXTENSION); $err = "Upload Only PDF File. "; if ($ext =='pdf'){ $qry="UPDATE {$CFG->prefix}ptk_lampiran SET faillampiran='".$faillampiran."' WHERE ptkid='".$_GET['id']."'"; $sql=mysql_query($qry); $qry = "SELECT a.faillampiran FROM {$CFG->prefix}ptk_lampiran a, {$CFG->prefix}ptk b WHERE b.id = '".$rs[id]."' AND a.ptkid = '".$rs[id]."' "; $sql = get_records_sql($qry); foreach($sql as $rs){ ?> <?=basename($rs->faillampiran); ?><br> <? } ?> <tr><td></td><td></td><td> <input type="file" size="50" name="faillampiran" alt="faillampiran" value= "<?=$faillampiran;?>" /> <input type="submit" name="edit" value="Muat naik fail ini" /><br /> </td></tr> } else { echo "<script>alert('$err')</script>"; } } else { foreach($sql as $rs){ ?> <?=basename($rs->faillampiran); ?><br> <? } ?> <input type="file" size="50" name="faillampiran" alt="faillampiran" value= "<?=$faillampiran;?>" /> <input type="submit" name="edit" value="Muat naik fail ini" /><br /> <?} Sori bout the messiness of the codes, im still a beginner in this languages. thx

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  • Are there studies about the disadvantages of using issue tracking systems? [closed]

    - by user1062120
    I don't like issue tracking systems because: It takes too much time to describe issues in it. This discourage its usage. You create a place to keep your bugs. And if there is a place for them, people usually don't care too much about fixing a bug cause they can put it there so that someday someone can fix it (or not). With time, the bug lists gets so long that nobody can deal with it anymore, taking up a lot of our time. I prefer handling issues using post-its on a white board, face-to-face conversations and killing important bugs as soon as they appear. I don't care too much to keep track of bug history because I don't think that it is worth the overhead. Am I alone here? Are there studies (book/article/whatever) about the disadvantages (or great advantages) of using issue tracking systems?

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  • New Development Snapshot

    It's been a while and enough changes have accumulated to warrant a new development snapshot. Changes: Volker implemented dumping a list of threads when Ctrl-Break is pressed (Windows only). Fixed class loader caching in CallerID (thanks to Mainsoft for reporting this). Added workaround to ikvmc for Assembly.Location differing in case when the assembly is loaded from DEVPATH. Added error handling to ikvmc -key: and -keyfile: options. ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Making HTML5 videos stored on AWS S3 **difficult** to download (because I cant make it impossible)

    - by Jimmery
    I am building a website that hosts video's stored on AWS's S3 service. The videos are played thru a HTML5 player we have built. Ive just been asked to make sure "nobody can steal our video's". Now I know that if you really don't want something stolen, don't put it up on the internet. However I just need to secure these videos as good as possible, the videos need to at the very least resist someone going thru the source code and trying to download them manually. One option available to me is to completely rebuild the video player in flash. This is not ideal, for several reasons, notably because I would also then have to build an App for mobile devices to be able to view this site. So I am looking for other options. I have heard about using a token to make the file available only during certain times. I have heard of using a separate file to serve the videos that sits between the HTML5 page and the video file. I am also having a look at IAM, the Secure AWS Access Control, in the hopes AWS can solve this problem for me. Can anyone here recommend any of these options? Or perhaps suggest other options available to me? Any help would be greatly appreciated.

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  • How to undelete files in TFS

    - by Tarun Arora
    Have you accidently deleted files from TFS and are looking at a way to undelete the file? You don’t have to undo your previous check in to get the files back, there is a simpler way. 01 – View Deleted items in Team Explorer Have you been wondering how you can view deleted items in Team Explorer? Well, go to tools, options, Source Control. From Visual Studio Team Foundation check ‘show deleted items in the Source Control Explorer’.  02 – Undelete files from TFS Simply right click the deleted file or folder and from the context menu select ‘Undelete’. This will roll back the files to the version before the delete operation was committed on them.  The undeleted changes now show up as pending changes in your workspace. You need to right click the folder and select Check In Pending changes from the context menu to restore the files. Add a comment and check in the files back to TFS to undelete them Right click the folder and view history. You’ll see both the check in that deleted the file/folder and the check in that restored it. So, that’s how you can restoring deleted files in TFS… Nice and simple… Right?

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  • XNA + Windows Forms: How make them work together without making the trick of the custom GraphicsDeviceControl?

    - by Renann
    What I've found is a solution where you have to code a custom GraphicsDeviceControl to put inside the form (the well known tutorial from the APPHub), but that's not what I'm searching for. I would like to say that before start to right my question here, I "googled" a lot and I saw some questions here, but I couldn't find what I'm looking for. I would like to have the Draw/Update loops completly managed by XNAFrameWork (with XNA project and so), and not by a custom component. I hope you understand what I asked. Thanks in advance. Edit What's the most important thing for me and wasn't shown in the tutorial of APPHub is: where I have to put the input handling? That's one the problems that wasn't covered by the tutorial.

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  • Silverlight 4 + RIA Services - Ready for Business: Validating Data

      To continue our series lets look at data validation our business applications. Updating data is great, but when you enable data update you often need to check the data to ensure it is valid.  RIA Services as clean, prescriptive pattern for handling this.   First lets look at what you get for free.  The value for any field entered has to be valid for the range of that data type.  For example, you never need to write code to ensure someone didnt type is forty-two into...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • C++ game architecture

    - by rxc
    I'm trying to make a game, but I'm not sure of the best way to set up the main loop and classes. For really small games, I could put everything in the main() loop, including event handling, collision checking, etc. However, for large games, that's seems like a highly inefficient way to get things done. The architecture I want is kind like the way the Minecraft coders did it (I quote Minecraft code because I've seen the source code when downloading MCP). They have objects entity classes EntityCow and EntityChicken and they have methods like onDeath(), onLivingUpdate(); and item classes like ItemSword have methods like onItemUse(). I've never seen these methods get called directly, but apparently, they get stored in a class called DataWatcher, which, I think "watches" all the data (as the name implies) and calls the appropriate methods in the objects. Is that how most games do it? If so, how is the DataWatcher class implemented? Any help or alternate suggestions is really appreciated.

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  • Configuring network to set wlan0 as primary

    - by Sheed
    I recently had to rebuild my pc and decided to go for ubuntu 14.04. I think the mistake I made was I started from a 12.04 install disk instead of the 12.10 disk I'd used previously and when given the option set my primary connection as ethernet (because the wireless option didn't work). After upgrading to 14.04 etc, I managed to get the wireless working, or more using steps like ifconfig -a and the likes I managed to prove that the wireless card etc. is all installed and working. However every time I boot without a hard wired connection plugged in I get the message "waiting for network configuration". I can then once it's booted without a network get my wirless working using sudo ifconfig wlan0 up iwlist wlan0 scan This seems to kick the wireless module into life and it appears in the GUI and I can then select a network, however all the options like edit network and disconnect etc are all greyed out. What I would like of course is if the WLAN0 was just set as my primary default network so I've been looking for a solution to this and it would seem that I need to adjust the old /etc/network/interfaces file but when I try to do so using the sudo vi /etc/network/interfaces command I, well I simply have no idea what I'm doing. Other than that typing :q! gets me out of there before I do to much damage! As far as I can tell (by navigating to the file in the GUI) the output of my /etc/network/interfaces is as follows: (obviously not including the " in each line that's just to break the heading rule of the #) "# This file describes the network interfaces available on your system "# and how to activate them. For more information, see interfaces(5). "# The loopback network interface auto lo iface lo inet loopback "# The primary network interface auto eth0 iface eth0 inet dhcp If this is the case then this clearly doesn't contain what it should do but I don't how to fix it. Nor do I even know if I'm on the right track. Any help would be appreciated thanks :)

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  • knowing all available entity types

    - by plofplof
    I'm making a game where at some point the game will create enemies of random types. Each type of enemy available is defined on its own class derived from an enemy superclass. To do this, obviously the different types of enemies should be known. This is what I have thought of: Just make a list manually. Very simple to do, but I don't like it because I'll be adding more enemy types over time, so any time I add a new class I have to remember to update this (same if I remove an enemy). I would like some kind of auto-updating list. A completely component based system. There are no different classes for each enemy, but definitions of enemies in some file where all enemy types can be found. I really don't need that level of complexity for my game. I'm still using a component based model to some degree, but each Enemy type gets defined on its own class. Java Annotation processing. Give each enemy subclass an annotation like @EnemyType("whatever"), then code an annotation processor that writes in a file all available enemy types. Any time a new class is added the file gets updated after compilation.This gives me a feeling of failure even if its a good solution, it's very dependant on Java, so it means I cant think of a general design good for any kind of language. Also I think that this would be too much work for something so simple. I would like to see comments on these ideas and other possible solutions Thanks

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  • Email Job Failures Report to DBA using PowerShell

    MySQL introduced its own brand of job scheduling, called Events, in version 5.1. However, some Database Administrators (DBAs) feel that it isn't quite ready for prime time. This article presents a hybrid solution that uses MySQL Event Scheduling to manage the batch jobs and Windows PowerShell for the error handling. Does your database ever get out of sync?SQL Connect is a Visual Studio add-in that brings your databases into your solution. It then makes it easy to keep your database in sync, and commit to your existing source control system. Find out more.

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  • Versioning Java APIs in a non-web context

    - by GAP
    I have modular java application which consists of 40 modules. Some of these modules needs to expose external APIs which other modules or any external integration should be using. The system runs as a desktop application and each module is bundled as a separate jar file. My plan is to bundle the external api as a separate jar. But now the question is: how can I maintain multiple versions of the same API to keep backward compatibility in cases where it can co-exist? Are there any de facto standards on handling APIs versioning out of a web context ?

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  • How to have the game world get rendered on just a part of the screen?

    - by VictorB
    I am implementing a game on both Desktop and Android. The Desktop version will just rely on the keyboard to handle the user input on the game screen, whilst the Android one will have to have a set of buttons placed in a bar at the bottom of the game screen, using a Stage. Consequently, I am expecting the game world to take up the entire space available on the Desktop screen, whilst on Android it should expand to the entire width of the screen, and to the screen height minus the height of the buttons bar I've mentioned. What would be an appropriate approach of handling space sharing between the game world and the buttons bar? Thank you.

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  • What kind of string is this? What can I do in php to read it?

    - by kevin
    This is a string (see below, after the dashed line) in a database.inf file for a free program I downloaded that lists some websites. The file is plain text as you can see , but there is a string after it that looks base64 encoded (due to the end chars of ==). But b64_decoding it gives giberish. I wanted to decode it so I could add to the list of sites it had (the program lists a bunch of sites and data about them which I can read in the GUI) and to do that I need to decode this, add to it, and re-encode it. I think the program uses .net since I think the .net library was required on install, but I know nothing of the original source language. I am using php to figure out if there is a simple way to read this. I have tried using unpack, binhex, base_convert, etc as I suspect the file is binary at some level, but I am lost. Nothing illegal, just wanting to know what it is and if I can add a few things to it to make it more useful for me. here is the file - any ideas how to decode and recode this for playing with? Site List file size: 62139 db version: 13 generated: 2010-04-27 11:53:40 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