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  • WebCenter Spaces 11g PS2 Template Customization

    - by javier.ductor(at)oracle.com
    Recently, we have been involved in a WebCenter Spaces customization project. Customer sent us a prototype website in HTML, and we had to transform Spaces to set the same look&feel as in the prototype.Protoype:First of all, we downloaded a Virtual Machine with WebCenter Spaces 11g PS2, same version as customer's. The next step was to download ExtendWebCenterSpaces application. This is a webcenter application that customizes several elements of WebCenter Spaces: templates, skins, landing page, etc. jDeveloper configuration is needed, we followed steps described in Extended Guide, this blog was helpful too. . After that, we deployed the application using WebLogic console, we created a new group space and assigned the ExtendedWebCenterSpaces template (portalCentricSiteTemplate) to it. The result was this:As you may see there is a big difference with the prototype, which meant a lot of work to do from our side.So we needed to create a new Spaces template with its skin.Using jDeveloper, we created a new template based on the default template. We removed all menus we did not need and inserted 'include'  tags for header, breadcrumb and footers. Each of these elements was defined in an isolated jspx file.In the beginning, we faced a problem: we had to add code from prototype (in plain HTML) to jspx templates (JSF language). We managed to workaround this issue using 'verbatim' tags with 'CDATA' surrounding HTML code in header, breadcrumb and footers.Once the template was modified, we added css styles to the default skin. So we had some styles from portalCentricSiteTemplate plus styles from customer's prototype.Then, we re-deployed the application, assigned this template to a new group space and checked the result. After testing, we usually found issues, so we had to do some modifications in the application, then it was necessary to re-deploy the application and restart Spaces server. Due to this fact, the testing process takes quite a bit of time.Added to the template and skin customization, we also customized the Landing Page using this application and Members task flow using another application: SpacesTaskflowCustomizationApplication. I will talk about this task flow customization in a future entry.After some issues and workarounds, eventually we managed to get this look&feel in Spaces:P.S. In this customization I was working with Francisco Vega and Jose Antonio Labrada, consultants from Oracle Malaga International Consulting Centre.

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  • WebCenter Spaces 11g PS2 Task Flow Customization

    - by Javier Ductor
    Previously, I wrote about Spaces Template Customization. In order to adapt Spaces to customers prototype, it was necessary to change template and skin, as well as the members task flow. In this entry, I describe how to customize this task flow.Default members portlet:Prototype Members Portlet:First thing to do, I downloaded SpacesTaskflowCustomizationApplication with its guide.This application allows developers to modify task flows in Spaces, such as Announcements, Discussions, Events, Members, etc. Before starting, some configuration is needed in jDeveloper, like changing role to 'Customization Developer' mode, although it is explained in the application guide. It is important to know that the way task flows are modified is through libraries, and they cannot be updated directly in the source code like templates, you must use the Structure panel for this. Steps to customize Members portlet:1. There are two members views: showIconicView and showListView. By default it is set to Iconic view, but in my case I preferred the View list, so I updated in table-of-members-taskflow.xml this default value.2. Change the TableOfMembers-ListView.jspx file. By editing this file, you can control the way this task flow is displayed. So I customized this list view using the structure panel to get the desired look&feel.3. After changes are made, click save all, because every time a library changes an xml file is generated with all modifications listed, and they must be saved.4. Rebuild project and deploy application.5. Open WLST command window and import this customization to MDS repository with the 'import' command.Eventually, this was the result:Other task flows can be customized in a similar way.

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  • IBM PS/2 Keyboard with OS X 10.6 and PS2->USB Converter

    - by public static void
    Just got a new Mac Pro at work and as I can't stand the ZX Spectrum-esque 'dead flies' feel of the new Apple keyboards, I brought my trusty IBM SpaceSaver II to the office (with a USB/PS2 adapter) All seems generally to work ok - even the Trackpoint 'nipple' but periodically the modifier keys, notably the Ctrl and Windows keys seem to go into 'sticky' mode so that typing an 'S' brings up the save dialog, 'O' = open dialog etc. etc. Its generally fixed by switching windows and then returning back to the offending one, but this is really beginning to cheese me off. Can anyone suggest a fix?

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  • Fresh XP Install: PS2 Keyboard not working

    - by RedLeader
    I reformatted a drive to NTFS (not quick) and installed Windows XP on it. Now it's trying to do the graphical portion of the setup, wanting me to click Accepts and Nexts... but I can't! The keyboard works to get to the BIOS and in the BIOS. I have reset the CMOS many times, tried fail-safe and optimized defaults, and even enabled USB Keyboard and mouse support (even though the I have no USB devices plugged in).

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  • PC won't boot / USB and PS2 keyboards don't work

    - by Truncheon
    My brother's PC has stopped working. He now cannot boot into windows, and he can't access BIOS by pressing the DEL key as no keyboards work. He has tried 4 different keyboards, one of which is PS/2. He tried the USB keyboards on all the USB ports. I don't know why the BIOS would show the message "Floppy disks fail (40)", as there is no floppy disk drive in the PC. He has upgraded from XP to Vista (yes that's right, upgraded keeping the XP drivers, eyes roll). A BSOD occurred in Vista while he was browsing files. What steps should be taken to troubleshoot the problem?

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  • PS2 Eyetoy Recording Quality

    - by Fire
    I have Ubuntu 12.04 LTS and a PS2 eyetoy "Namtai". Don't worry - this is not the sterotypical " how do I get my eyetoy working" question. My eyetoy works fine on Cheese, gucview and various other media software like VLC. However, It seems like I am capped by 25fps. If I recall, the eyetoy is much better than this (~60fps) but cannot find any way to fix this. The best program that I have have found is VLC because its advanced options allow you to change many settings but the framerate setting appears to have no effect. What software or settings can I use to take full advantage of my eyetoy? To give you the full information I wish to attach multiple eyetoys to the system and record from all of them. (Security software like motion and zoneminder, I couldn't get installed correctly on my system- so I haven't tried those yet). edit - I tried the same camera on a Windows system and the frame rate is much better in VLC compared to the Ubuntu system. Mind you with default settings in Windows VLC, the resolution isn't great. However, in Skype for example the resolution is amazing and the framerate is good. It seems there must be some settings I am missing somewhere because it doesn't appear to be a hardware problem...

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  • SOA Suite 11gR1 Patch Set 2 (PS2) released today!

    - by Demed L'Her
      We just released this morning SOA Suite 11gR1 Patch Set 2 (PS2)! You can download it as usual from: OTN (main platforms only) eDelivery (all platforms)   11gR1 PS2 is delivered as a sparse installer, that is to say that it is meant to be applied on the latest full release (11gR1 PS1). The good part is that it’s great for existing PS1 users who simply need to apply the patch and run the patch assistant – the not so good part is that new users will first need to download PS1. What’s in that release? Bug fixes of course but also several significant new features. Here is a short selection of the most significant features in PS2: Spring component (for native Java extensibility and integration) SOA Partitions (to organize and manage your composites) Direct Binding (for transactional invocations to and from Oracle Service Bus) HTTP binding (for those of you trying to do away with SOAP and looking for simple GET and POST) Resequencer (for ordering out-of-order messages) WS Atomic Transactions (WS-AT) support (for propagation of transactions across heterogeneous environments) Check out the complete list of new features in PS2 for more (including links to the documentation for the above)! But maybe even more importantly we are also releasing Oracle Service Bus 11gR1 and BPM Suite 11gR1 at the same time – all on the same base platform (WebLogic Server 10.3.3)! (NB: it might take a while for all pages and caches to be updated with the new content so if you don’t find what you need today, try again soon!)   Technorati Tags: ps1,11gr1ps2,new release,oracle soa suite,oracle

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  • Using USB PS2 hand controller in C#.NET

    - by rross
    I'm attempting to create a program that takes input from a usb ps2 hand controller, translate and passes the info to a rs232 device. I already have everything working for the rs232 device. The problem is interfacing with a usb controller. There doesn't seem to be any good documentation out there and on top of that .NET3.0/3.5 doesn't have any libs to help you out. How would one even get started?

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  • bash: How to evaluate PS1, PS2, ...?

    - by Harry
    Is there any way to 'evaluate' PS1, PS2, etc from within a bash script? Although, I can use alternate means to get all elements of my current PS1, I would really like to be able to reuse its definition instead of using these alternate means. For example, ===================================== PS1 element --> Alternate means ===================================== \u --> $USER \h --> $HOSTNAME \w --> $PWD ... ===================================== I could very well use the 'alternate means' column in my script, but I don't want to. In my PS1, I, for example, use bold blue color via terminal escape sequences which I'd like to be able to simply reuse by evaluating PS1.

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  • Connect ps/2->usb keyboard to linux?

    - by Daniel
    I have a lovely ancient ergonomic keyboard (no name SK - 6000) connected via a DIN-ps/2 adapter to a ps/2-usb adapter to my docking station. After Grub it stops working. It takes either suspending and waking up or replugging it while Linux is running to get it to work. No extra kernel modules get loaded for this. When it works and I restart without power off, it will work immediately. Even when it does not work, it is visible (lsusb device number varies but output is identical whether working or not): $ lsusb -v -s 001:006 Bus 001 Device 006: ID 0a81:0205 Chesen Electronics Corp. PS/2 Keyboard+Mouse Adapter Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 1.10 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 8 idVendor 0x0a81 Chesen Electronics Corp. idProduct 0x0205 PS/2 Keyboard+Mouse Adapter bcdDevice 0.10 iManufacturer 1 CHESEN iProduct 2 PS2 to USB Converter iSerial 0 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 59 bNumInterfaces 2 bConfigurationValue 1 iConfiguration 2 PS2 to USB Converter bmAttributes 0xa0 (Bus Powered) Remote Wakeup MaxPower 100mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 3 Human Interface Device bInterfaceSubClass 1 Boot Interface Subclass bInterfaceProtocol 1 Keyboard iInterface 0 HID Device Descriptor: bLength 9 bDescriptorType 33 bcdHID 1.10 bCountryCode 0 Not supported bNumDescriptors 1 bDescriptorType 34 Report wDescriptorLength 64 Report Descriptors: ** UNAVAILABLE ** Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0008 1x 8 bytes bInterval 10 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 3 Human Interface Device bInterfaceSubClass 1 Boot Interface Subclass bInterfaceProtocol 2 Mouse iInterface 0 HID Device Descriptor: bLength 9 bDescriptorType 33 bcdHID 1.10 bCountryCode 0 Not supported bNumDescriptors 1 bDescriptorType 34 Report wDescriptorLength 148 Report Descriptors: ** UNAVAILABLE ** Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x82 EP 2 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0008 1x 8 bytes bInterval 10 Device Status: 0x0000 (Bus Powered) $ ll -R /sys/bus/hid/drivers/ /sys/bus/hid/drivers/: total 0 drwxr-xr-x 2 root root 0 Jul 8 2012 generic-usb/ /sys/bus/hid/drivers/generic-usb: total 0 lrwxrwxrwx 1 root root 0 Jul 7 23:33 0003:046D:C03D.0003 -> ../../../../devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.2/1-1.2.2:1.0/0003:046D:C03D.0003/ lrwxrwxrwx 1 root root 0 Jul 7 23:33 0003:0A81:0205.0001 -> ../../../../devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001/ lrwxrwxrwx 1 root root 0 Jul 7 23:33 0003:0A81:0205.0002 -> ../../../../devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.1/0003:0A81:0205.0002/ --w------- 1 root root 4096 Jul 7 23:32 bind lrwxrwxrwx 1 root root 0 Jul 7 23:33 module -> ../../../../module/usbhid/ --w------- 1 root root 4096 Jul 7 23:32 new_id --w------- 1 root root 4096 Jul 8 2012 uevent --w------- 1 root root 4096 Jul 7 23:32 unbind When replugging, dmesg shows this (which except for the 1st line and different input numbers already came at boot time): [ 1583.295385] usb 1-1.2.1: new low-speed USB device number 6 using ehci_hcd [ 1583.446514] input: CHESEN PS2 to USB Converter as /devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/input/input17 [ 1583.446817] generic-usb 0003:0A81:0205.0001: input,hidraw0: USB HID v1.10 Keyboard [CHESEN PS2 to USB Converter] on usb-0000:00:1a.0-1.2.1/input0 [ 1583.454764] input: CHESEN PS2 to USB Converter as /devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.1/input/input18 [ 1583.455534] generic-usb 0003:0A81:0205.0002: input,hidraw1: USB HID v1.10 Mouse [CHESEN PS2 to USB Converter] on usb-0000:00:1a.0-1.2.1/input1 [ 1583.455578] usbcore: registered new interface driver usbhid [ 1583.455584] usbhid: USB HID core driver So I tried $ sudo udevadm test /sys/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001/hidraw/hidraw0 run_command: calling: test adm_test: version 175 This program is for debugging only, it does not run any program, specified by a RUN key. It may show incorrect results, because some values may be different, or not available at a simulation run. parse_file: reading '/lib/udev/rules.d/40-crda.rules' as rules file parse_file: reading '/lib/udev/rules.d/40-fuse.rules' as rules file ... parse_file: reading '/lib/udev/rules.d/40-usb-media-players.rules' as rules file parse_file: reading '/lib/udev/rules.d/40-usb_modeswitch.rules' as rules file ... parse_file: reading '/lib/udev/rules.d/42-qemu-usb.rules' as rules file ... parse_file: reading '/lib/udev/rules.d/69-cd-sensors.rules' as rules file add_rule: IMPORT found builtin 'usb_id', replacing /lib/udev/rules.d/69-cd-sensors.rules:76 ... parse_file: reading '/lib/udev/rules.d/77-mm-usb-device-blacklist.rules' as rules file ... parse_file: reading '/lib/udev/rules.d/85-usbmuxd.rules' as rules file ... parse_file: reading '/lib/udev/rules.d/95-upower-hid.rules' as rules file parse_file: reading '/lib/udev/rules.d/95-upower-wup.rules' as rules file parse_file: reading '/lib/udev/rules.d/97-bluetooth-hid2hci.rules' as rules file udev_rules_new: rules use 271500 bytes tokens (22625 * 12 bytes), 44331 bytes buffer udev_rules_new: temporary index used 76320 bytes (3816 * 20 bytes) udev_device_new_from_syspath: device 0x7f78a5e4d2d0 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001/hidraw/hidraw0' udev_device_new_from_syspath: device 0x7f78a5e5f820 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001/hidraw/hidraw0' udev_device_read_db: device 0x7f78a5e5f820 filled with db file data udev_device_new_from_syspath: device 0x7f78a5e60270 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001' udev_device_new_from_syspath: device 0x7f78a5e609c0 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0' udev_device_new_from_syspath: device 0x7f78a5e61160 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1' udev_device_new_from_syspath: device 0x7f78a5e61960 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2' udev_device_new_from_syspath: device 0x7f78a5e62150 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1/1-1' udev_device_new_from_syspath: device 0x7f78a5e62940 has devpath '/devices/pci0000:00/0000:00:1a.0/usb1' udev_device_new_from_syspath: device 0x7f78a5e630f0 has devpath '/devices/pci0000:00/0000:00:1a.0' udev_device_new_from_syspath: device 0x7f78a5e638a0 has devpath '/devices/pci0000:00' udev_event_execute_rules: no node name set, will use kernel supplied name 'hidraw0' udev_node_add: creating device node '/dev/hidraw0', devnum=251:0, mode=0600, uid=0, gid=0 udev_node_mknod: preserve file '/dev/hidraw0', because it has correct dev_t udev_node_mknod: preserve permissions /dev/hidraw0, 020600, uid=0, gid=0 node_symlink: preserve already existing symlink '/dev/char/251:0' to '../hidraw0' udev_device_update_db: created empty file '/run/udev/data/c251:0' for '/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001/hidraw/hidraw0' ACTION=add DEVNAME=/dev/hidraw0 DEVPATH=/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001/hidraw/hidraw0 MAJOR=251 MINOR=0 SUBSYSTEM=hidraw UDEV_LOG=6 USEC_INITIALIZED=969079051 The later lines sound like it's already there. And none of these awakes the keyboard: $ sudo udevadm trigger --verbose --sysname-match=usb* /sys/devices/pci0000:00/0000:00:1a.0/usb1 /sys/devices/pci0000:00/0000:00:1a.0/usbmon/usbmon1 /sys/devices/pci0000:00/0000:00:1d.0/usb2 /sys/devices/pci0000:00/0000:00:1d.0/usbmon/usbmon2 /sys/devices/virtual/usbmon/usbmon0 $ sudo udevadm trigger --verbose --sysname-match=hidraw0 /sys/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2.1/1-1.2.1:1.0/0003:0A81:0205.0001/hidraw/hidraw0 $ sudo udevadm trigger I also tried this to no avail: # echo -n 0003:0A81:0205.0001 > /sys/bus/hid/drivers/generic-usb/bind ksh: echo: write to 1 failed [No such device] # echo -n 0003:0A81:0205.0001 > /sys/bus/hid/drivers/generic-usb/unbind # echo -n 0003:0A81:0205.0001 > /sys/bus/hid/drivers/generic-usb/bind # echo usb1 >/sys/bus/usb/drivers/usb/unbind # echo usb1 >/sys/bus/usb/drivers/usb/bind What else should I try to get the same result as replugging or suspending, by just issuing a command?

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  • PS2 keyboard scroll wheel doesn't show up on xev, how to make it work?

    - by ncomx
    I have a ps2 keyboard that has a scroll wheel on the side, it doesn't work on Ubuntu 12.04 so I though to just check xev and map the correct key. But xev doesn't show up anything when moving the scroll wheel. The keyboard is this one (A4Tech KBS-26), it works fine on Windows without adding any extra driver. On linux most buttons work, multimedia, calculator, browser, etc. The only thing that doesn't work is the scroll wheel and copy/paste/cut/undo buttons, and they don't show up on xev either. Does someone knows how to make it work?

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  • Mechanical mouse using USB-to-PS/2 Adapter freezes occasionally

    - by izn
    I am using an AOpen PS/2 mechanical mouse in Ubuntu 11.10 with a Staples USB-to-PS/2 Adapter with my Intel DP67DE motherboard. The mouse is more comfortable for my hand as it has a lower height than optical mouses. Occasionally the mouse cursor freezes and often I have to unplug it from the USB port and plug it back in to unfreeze it. This happens with all the USB ports. I've been using the adapter for a few weeks now and this seems to be happening more often recently. What might be happening and is there anything that can be done to fix this?

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  • PS/2 to USB adapter doesn't work with Model M keyboard

    - by mickburkejnr
    I bought a server about 3 months ago from a friend, and I have only had time to tinker with it in the last week. I noticed that this server doesn't have any PS/2 ports, which meant configuring it was near impossible. I don't have any USB keyboards in the house, I only have an IBM Model M keyboard (built 1994) and another IBM keyboard that was built circa 2001. Both of them have PS/2 connections. I bought an adapter off eBay, and when I used it with the Model M keyboard the three lights on the keyboard flashed for a split second, but then the keyboard is then unresponsive. I can bash away at the keys for ages and nothing will happen. The same applies to the later built IBM keyboard. What could I do to make the adapter work? I am getting the loan of a USB keyboard in two weeks time, but I'd like a more permanent solution without having to rely on getting the loan of a keyboard every time I have to perform maintenance on the server. And as I already have two keyboards which work fine and I like using, I don't really want to have to buy another keyboard just for use on the server.

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  • PS/2 and USB Keyboard is not working !!

    - by Mr-Right
    hello, let me make is clear that it is a different question from other related questions already posted here. Here is the scenario,No OS is installed in Computer. I am trying to install windows xp professional but due to keyboard failure I can't make it. PS/2 keyboard is not working at all. USB keyboard is working only before POST,I can work in BIOS. As soon as it starts booting from CD disc,keyboard fails to respond. And I can't go ahead from this message Press any key to boot from CD......

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  • Numlock on when computer is off

    - by George Duckett
    I have a desktop PC which was recently moved. Since moving I've noticed that even while the PC is turned off (but wall socket turned on) the NumLock LED on the keyboard is on. It may have been doing this before the move, but I've only noticed it now. Maybe it matters that the keyboard is connected via a shared mouse/keyboard PS/2 port and I'm running Windows 7. I've not checked whether the LEDs are just keeping whatever state they were in when I turned the PC off but will do this if that information could be relevant. Why does the led stay on when the PC is turned off and how can I prevent this?

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  • PS/2 vs USB keyboards: performance and energy consumption

    - by Mister Smith
    As far as I know, PS/2 keyboards are interrupt driven, while USB are polled. Typically a PS/2 keyboard was assigned IRQ_1 on Windows. I'm no hardware expert, but at a first glance seems like the PS/2 keyboards are more efficient. So here are my questions: On modern day computers, are PS/2 keyboard better (or faster), and if so, would it be noticeable at all? (e.g.: in gaming) Since they don't need polling, do PS/2 keyboards save energy compared to USB? (notice I'm not talking only about the peripheral here, but about the overall computer energy consumption). In case PS/2 had any advantage over USB, would adding a PS/2 adapter to my USB keyboard make the device as good as an actual PS/2 keyboard? Conversely, would adding a USB adapter to a PS/2 make it as bad as a USB KB? Thanks in advance.

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  • In what way does non-"full n-key rollover" hinder fast typists?

    - by Michael Kjörling
    Wikipedia claims (although the latter claim does not cite a source) that: High-end keyboards that provide full n-key rollover typically do so via a PS/2 interface as the USB mode most often used by operating systems has a maximum of only six keys plus modifiers that can be pressed at the same time.[4] This hinders fast typists, ... In what way would the system being able to recognize only six non-modifier keys at once hinder a fast typist? I consider myself a relatively fast typist and I usually press one key, plus modifiers, at once; I can't imagine any real-life situation in which the system only recognizing six non-modifier keys being pressed at once has been a limiting factor in my keyboard usage. (Multi-stroke keyboard shortcuts as used by high-end software like Visual Studio, Emacs and the like are a different matter.) Note that I am not really interested in answers centered around multiplayer computer games; I'm looking for answers that give reasons that would be relevant to typists, somehow supporting the statement made on Wikipedia.

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  • PS/2 mouse works with Windows 7 32-bit but not recognised by 64-bit, What to do?

    - by Bogan
    Our USB mouse was stolen and a PS/2 OK_520 Mouse that works OK on my Medion PC, running Windows 7 32-bit, if plugged in before booting, is not recognised by Windows 7 64-bit on a Dell INSPIRONone_19T with a 19" Touch Screen. (It is a communal computer available to all residents.) A USB mouse works OK and the Update Driver option reports: 'driver is up to date'. Without the USB Mouse, Device Manager/Mice shows only the Touch Screen as a Mouse. The Add New Hardware option searches but shows nothing and the Troubleshooter says ' device possibly not recognised, alterations made to system, try again.' but it is still not recognised after repeated re-boots. The BIOS does not seem to have any option to enable a PS/2 Mouse. The Mouse is very old so maybe it is not 64-bit compatible, or there is no 64-bit driver for one, but how to get one if the device is not recognised?

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  • rotating bitmaps. In code.

    - by Marco van de Voort
    Is there a faster way to rotate a large bitmap by 90 or 270 degrees than simply doing a nested loop with inverted coordinates? The bitmaps are 8bpp and typically 2048*2400*8bpp Currently I do this by simply copying with argument inversion, roughly (pseudo code: for x = 0 to 2048-1 for y = 0 to 2048-1 dest[x][y]=src[y][x]; (In reality I do it with pointers, for a bit more speed, but that is roughly the same magnitude) GDI is quite slow with large images, and GPU load/store times for textures (GF7 cards) are in the same magnitude as the current CPU time. Any tips, pointers? An in-place algorithm would even be better, but speed is more important than being in-place. Target is Delphi, but it is more an algorithmic question. SSE(2) vectorization no problem, it is a big enough problem for me to code it in assembler Duplicates How do you rotate a two dimensional array?. Follow up to Nils' answer Image 2048x2700 - 2700x2048 Compiler Turbo Explorer 2006 with optimization on. Windows: Power scheme set to "Always on". (important!!!!) Machine: Core2 6600 (2.4 GHz) time with old routine: 32ms (step 1) time with stepsize 8 : 12ms time with stepsize 16 : 10ms time with stepsize 32+ : 9ms Meanwhile I also tested on a Athlon 64 X2 (5200+ iirc), and the speed up there was slightly more than a factor four (80 to 19 ms). The speed up is well worth it, thanks. Maybe that during the summer months I'll torture myself with a SSE(2) version. However I already thought about how to tackle that, and I think I'll run out of SSE2 registers for an straight implementation: for n:=0 to 7 do begin load r0, <source+n*rowsize> shift byte from r0 into r1 shift byte from r0 into r2 .. shift byte from r0 into r8 end; store r1, <target> store r2, <target+1*<rowsize> .. store r8, <target+7*<rowsize> So 8x8 needs 9 registers, but 32-bits SSE only has 8. Anyway that is something for the summer months :-) Note that the pointer thing is something that I do out of instinct, but it could be there is actually something to it, if your dimensions are not hardcoded, the compiler can't turn the mul into a shift. While muls an sich are cheap nowadays, they also generate more register pressure afaik. The code (validated by subtracting result from the "naieve" rotate1 implementation): const stepsize = 32; procedure rotatealign(Source: tbw8image; Target:tbw8image); var stepsx,stepsy,restx,resty : Integer; RowPitchSource, RowPitchTarget : Integer; pSource, pTarget,ps1,ps2 : pchar; x,y,i,j: integer; rpstep : integer; begin RowPitchSource := source.RowPitch; // bytes to jump to next line. Can be negative (includes alignment) RowPitchTarget := target.RowPitch; rpstep:=RowPitchTarget*stepsize; stepsx:=source.ImageWidth div stepsize; stepsy:=source.ImageHeight div stepsize; // check if mod 16=0 here for both dimensions, if so -> SSE2. for y := 0 to stepsy - 1 do begin psource:=source.GetImagePointer(0,y*stepsize); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(target.imagewidth-(y+1)*stepsize,0); for x := 0 to stepsx - 1 do begin for i := 0 to stepsize - 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[stepsize-1-i]; // (maxx-i,0); for j := 0 to stepsize - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; inc(psource,stepsize); inc(ptarget,rpstep); end; end; // 3 more areas to do, with dimensions // - stepsy*stepsize * restx // right most column of restx width // - stepsx*stepsize * resty // bottom row with resty height // - restx*resty // bottom-right rectangle. restx:=source.ImageWidth mod stepsize; // typically zero because width is // typically 1024 or 2048 resty:=source.Imageheight mod stepsize; if restx>0 then begin // one loop less, since we know this fits in one line of "blocks" psource:=source.GetImagePointer(source.ImageWidth-restx,0); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(Target.imagewidth-stepsize,Target.imageheight-restx); for y := 0 to stepsy - 1 do begin for i := 0 to stepsize - 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[stepsize-1-i]; // (maxx-i,0); for j := 0 to restx - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; inc(psource,stepsize*RowPitchSource); dec(ptarget,stepsize); end; end; if resty>0 then begin // one loop less, since we know this fits in one line of "blocks" psource:=source.GetImagePointer(0,source.ImageHeight-resty); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(0,0); for x := 0 to stepsx - 1 do begin for i := 0 to resty- 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[resty-1-i]; // (maxx-i,0); for j := 0 to stepsize - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; inc(psource,stepsize); inc(ptarget,rpstep); end; end; if (resty>0) and (restx>0) then begin // another loop less, since only one block psource:=source.GetImagePointer(source.ImageWidth-restx,source.ImageHeight-resty); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(0,target.ImageHeight-restx); for i := 0 to resty- 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[resty-1-i]; // (maxx-i,0); for j := 0 to restx - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; end; end;

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  • Oracle Fusion Middleware 11g next launch phase - what a week of product releases! Feedback from our

    - by Jürgen Kress
      Product releases: SOA Suite 11gR1 Patch Set 2 (PS2) BPM Suite 11gR1 Released Oracle JDeveloper 11g (11.1.1.3.0) (Build 5660) Oracle WebLogic Server 11gR1 (10.3.3) Oracle JRockit (4.0) Oracle Tuxedo 11gR1 (11.1.1.1.0) Enterprise Manager 11g Grid Control Release 1 (11.1.0.1.0) for Linux x86/x86-64 All Oracle Fusion Middleware 11gR1 Software Download   BPM Suite 11gR1 Released by Manoj Das Oracle BPM Suite 11gR1 became available for download from OTN and eDelivery. If you have been following our plans in this area, you know that this is the release unifying BEA ALBPM product, which became Oracle BPM10gR3, with the Oracle stack. Some of the highlights of this release are: BPMN 2.0 modeling and simulation Web based Process Composer for BPMN and Rules authoring Zero-code environment with full access to Oracle SOA Suite’s rich set of application and other adapters Process Spaces – Out-of-box integration with Web Center Suite Process Analytics – Native process cubes as well as integration with Oracle BAM You can learn more about this release from the documentation. Notes about downloading and installing Please note that Oracle BPM Suite 11gR1 is delivered and installed as part of SOA 11.1.1.3.0, which is a sparse release (only incremental patch). To install: Download and install SOA 11.1.1.2.0, which is a full release (you can find the bits at the above location) Download and install SOA 11.1.1.3.0 During configure step (using the Fusion Middleware configuration wizard), use the Oracle Business Process Management template supplied with the SOA Suite11g (11.1.1.3.0) If you plan to use Process Spaces, also install Web Center 11.1.1.3.0, which also is delivered as a sparse release and needs to be installed on top of Web Center 11.1.1.2.0   SOA Suite 11gR1 Patch Set 2 (PS2) released by Demed L'Her We just released SOA Suite 11gR1 Patch Set 2 (PS2)! You can download it as usual from: OTN (main platforms only) eDelivery (all platforms) 11gR1 PS2 is delivered as a sparse installer, that is to say that it is meant to be applied on the latest full install (11gR1 PS1). That’s great for existing PS1 users who simply need to apply the patch and run the patch assistant – but an extra step for new users who will first need to download SOA Suite 11gR1 PS1 (in addition to the PS2 patch). What’s in that release? Bug fixes of course but also several significant new features. Here is a short selection of the most significant ones: Spring component (for native Java extensibility and integration) SOA Partitions (to organize and manage your composites) Direct Binding (for transactional invocations to and from Oracle Service Bus) HTTP binding (for those of you trying to do away with SOAP and looking for simple GET and POST) Resequencer (for ordering out-of-order messages) WS Atomic Transactions (WS-AT) support (for propagation of transactions across heterogeneous environments) Check out the complete list of new features in PS2 for more (including links to the documentation for the above)! But maybe even more importantly we are also releasing Oracle Service Bus 11gR1 and BPM Suite 11gR1 at the same time – all on the same base platform (WebLogic Server 10.3.3)! (NB: it might take a while for all pages and caches to be updated with the new content so if you don’t find what you need today, try again soon!)   Are you Systems Integrations and Independent Software Vendors ready to adopt and to deliver? Make sure that you become trained: Local training calendars Register for the SOA Partner Community & Webcast www.oracle.com/goto/emea/soa What is your feedback?  Who installed the software? please feel free to share your experience at http://twitter.com/soacommunity #soacommunity Technorati Tags: SOA partner community ACE Directoris SOA Suite PS2 BPM11g First feedback from our ACE Directors and key Partners:   Now, these are great times to start the journey into BPM! Hajo Normann Reuse of components across the Oracle 11G Fusion Middleware stack, BPM just is one of the components plugging into the stack and reuses all other components. Mr. Leon Smiers With BPM11g, Oracle offers a very competitive product which will have a big effect on the IT market. Guido Schmutz We have real BPMN 2.0, which get's executed. No more transformation from business models to executable models - just press the run button... Torsten Winterberg Oracle BPM Suite 11g brings Out-of-box integration with WebCenter Suite and Oracle ADF development framework. Andrejus Baranovskis With the release of BPM Suite 11g, Oracle has defined new standards for Business Process platforms. Geoffroy de Lamalle With User Messaging Service you can let Soa Suite 11g do all your Messaging Edwin Biemond

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  • Java Prepared Statement Error

    - by Suresh S
    Hi Guys the following code throws me an error i have an insert statement created once and in the while loop i am dynamically setting parameter , and at the end i says ps2.addBatch() again while ( (eachLine = in.readLine()) != null)) { for (int k=stat; k <=45;k++) { ps2.setString (k,main[(k-2)]); } stat=45; for (int l=1;l<= 2; l++) { ps2.setString((stat+l),pdp[(l-1)]);// Exception } ps2.addBatch(); } This is the error java.lang.ArrayIndexOutOfBoundsException: 45 at oracle.jdbc.dbaccess.DBDataSetImpl._getDBItem(DBDataSetImpl.java:378) at oracle.jdbc.dbaccess.DBDataSetImpl._createOrGetDBItem(DBDataSetImpl.java:781) at oracle.jdbc.dbaccess.DBDataSetImpl.setBytesBindItem(DBDataSetImpl.java:2450) at oracle.jdbc.driver.OraclePreparedStatement.setItem(OraclePreparedStatement.java:1155) at oracle.jdbc.driver.OraclePreparedStatement.setString(OraclePreparedStatement.java:1572) at Processor.main(Processor.java:233)

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