Opening XNA Xbox 360 assemblies in Reflector

Posted by David Brown on Stack Overflow See other posts from Stack Overflow or by David Brown
Published on 2010-04-03T15:45:18Z Indexed on 2010/04/03 15:53 UTC
Read the original article Hit count: 402

I'd like to get a look at the differences between the Xbox 360 and Windows XNA assemblies. I know the 360 runs the .NET Compact Framework and I was under the impression that Reflector could read CF assemblies, but when I open them, all of the methods are blank and no internal classes are shown.

Is this done on purpose, or is it a limitation of Reflector? Is there another way to see how the Xbox 360 XNA assemblies work?

© Stack Overflow or respective owner

Related posts about XNA

Related posts about .NET