Iphone 3d games using Open Gl Es

Posted by Dave on Stack Overflow See other posts from Stack Overflow or by Dave
Published on 2010-04-26T22:01:37Z Indexed on 2010/04/26 22:03 UTC
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Hi,

I want to make 3d games for the iphone and with all this doubt about Unity and Apples new sdk agreement I'm wondering what the best way forward is?

A lot of people recommend opengl es and point me in the direction of the open gl es bible and likewise, the problem is none of this actually talk about setting a game up i.e loading a character, scene , AI etc.

Yet a lot of people are using Open GL es please could someone help me out, I really feel like I'm missing out on something.

Are there any good tutorials/books that cover this?

Thanks,

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