3D Ray Casting / Picking

Posted by Chris on Game Development See other posts from Game Development or by Chris
Published on 2010-12-30T15:37:33Z Indexed on 2010/12/30 16:01 UTC
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Hi, I am not sure if I should post this link, but I feel this falls into game development just as much as it does math. I have a ray cast's far and near values and I am trying to calculate the end point of the ray so that I can either draw a line to show the ray, or render an object at the end of 3d mouse position.

Here is my post on the stack overflow math site, if there is a problem with me doing this just close the thread. Thank you. http://math.stackexchange.com/questions/15918/help-with-matrix-mathematica

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