MeshBuilder, assembly missing

Posted by BlackBear on Game Development See other posts from Game Development or by BlackBear
Published on 2011-02-02T19:31:19Z Indexed on 2011/02/02 23:34 UTC
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I'm trying to build a terrain starting from a heightmap. I've already some ideas about the procedure, but I can't even get started. I feel like I have to use a MeshBuider. The problem is that Visual Studio (I'm using the 2008 version) wants an assembly. Effectively on the MSDN there's a line specifying the assembly needed by the MeshBuilder, but I don't know how to import/load it.
Any suggestions?

Thanks in advance :)

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