Pack of resources in one big file with XNA

Posted by Cristian on Game Development See other posts from Game Development or by Cristian
Published on 2011-02-16T10:57:36Z Indexed on 2011/02/16 15:34 UTC
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Is it possible to pack all the little .xnb files into one big file? Given the level of abstraction of the XNA Framework I though this would come out of the box but I can't find any well integrated solution.

So far the best candidate is XnaZip but in addition to having to compile the resources in a post-build event, and a little trouble porting the game to XBOX I have to rename all the references to resources I have already implemented.

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