Transition Player Position

Posted by Lycrios on Game Development See other posts from Game Development or by Lycrios
Published on 2011-11-14T20:37:57Z Indexed on 2011/11/15 2:13 UTC
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I'm currently working on a java MMO with a pretty solid start, but I've come across an issue I need a little help with.

I'm working on player position's. Meaning there X/Y on the screen, if the PlayerA has a higher FPS(Frames Per Second) then other players, the resulting action will be that PlayerA will move faster than everyone else. I know the reasoning for this, it's because when the game draws I just use: x++;

What would a better method be?

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