Polygon count target range for MMO being released in 2 years

Posted by classer on Game Development See other posts from Game Development or by classer
Published on 2011-07-06T20:41:33Z Indexed on 2012/09/29 21:51 UTC
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What would a realistic poly count target range be for NPC and player models in a 3D MMO that will be released in 2 years? What about poly count target range for the entire camera view (environment, NPC and player meshes)?

I read in some places that one should not aim too low if the game will come out in a couple years because technology is always advancing. If you can give some mesh poly stats on what other current MMOs / MMORPGs are running and future projections, that would be great.

Thank you.

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