Isometric Collision Detection

Posted by Sleepy Rhino on Game Development See other posts from Game Development or by Sleepy Rhino
Published on 2012-04-12T03:01:08Z Indexed on 2012/04/12 5:42 UTC
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I am having some issues with trying to detect collision of two isometric tile.

I have tried plotting the lines between each point on the tile and then checking for line intercepts however that didn't work (probably due to incorrect formula)

After looking into this for awhile today I believe I am thinking to much into it and there must be a easier way.

I am not looking for code just some advise on the best way to achieve detection of overlap

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