Creating a WARP device in managed DirectX
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                arex
            
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        Published on 2012-07-07T23:53:42Z
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            2012/07/08
            3:22 UTC
        
        
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I have a very old graphic card that only supports shader model 2, but I need shader model 3 or up for the app I am developing. I tried to use a reference device but it seems to run very slowly, then I found some samples in C++ that allows me to change to a WARP device and the performance is good. I am using C# and I don't know how to create such type of device. So the question is: how do I create a WARP device in C#? Thanks in advance.
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