background animation algorithm for single screen

Posted by becool_max on Game Development See other posts from Game Development or by becool_max
Published on 2012-09-04T14:13:12Z Indexed on 2012/09/04 15:55 UTC
Read the original article Hit count: 160

Filed under:

I’m writing simple strategy game (in xna), and would like to have an animated background. In my game all the actions happens inside one screen and thus standard parallax effect does not look appropriate. However, I found a video of a game with suitable background animation for my game http://www.youtube.com/watch?v=Vcxdbjulf90&feature=share&list=PLEEF9ABAB913946E6 (from 3 to 6s, while main character stays at the same place). What is the algorithm to do this stuff? It would be nice if someone can provide a reference for a similar example (language is not important).

© Game Development or respective owner

Related posts about animation