How does Against The Wall create an infinite wall?

Posted by Zolani13 on Game Development See other posts from Game Development or by Zolani13
Published on 2012-11-11T04:17:43Z Indexed on 2012/11/11 5:28 UTC
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There is a game called Against The Wall, developed by Michael P. Consoli. It's a fantastic game, as I've always been stumped at how the game creates an infinitely spanning wall.

In the game, you can fall forever, and the wall will keep spanning. I can fall as long as I like, and still be able to climb back to where I was before. The game is developed in Unity.

How can a game do this without crashing, or creating some kind of memory overload?

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