List of bounding boxes?

Posted by Christian Frantz on Game Development See other posts from Game Development or by Christian Frantz
Published on 2013-07-15T00:32:38Z Indexed on 2013/11/12 4:20 UTC
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When I create a bounding box for each object in my chunk, would it be better to store them in a list?

    List<BoundingBox> cubeBoundingBox

Or can I just use a single variable?

     BoundingBox cubeBoundingBox

The bounding boxes will be used for all types of things so they will be moving around.

In any case, I'd be adding it to a method that gets called 2500+ times for each chunk, so either I have a giant list of them or 2500+ individual boxes. Is there any advantage to using one or the other?

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