Converting a WIndows Store App to Android

Posted by pm_2 on Game Development See other posts from Game Development or by pm_2
Published on 2014-06-06T06:55:13Z Indexed on 2014/06/06 9:42 UTC
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I cross posted this from SO

I'm very new to Xamarin. I have a few published Windows Store apps and want to convert them to Android. I'm attempting to use Xamarin for this. I'm just using the free version of Xamarin. Here's where I am so far:

I am trying two apps - one was build with Monogame and one is just build on the WinRT framework. I have managed to get them both into Xamarin studio, basically by hacking the csproj files.

I'm getting build errors because it's missing references. There does appear to be some equivalent Mono / .Net4 libraries, but things like Microsoft.Xna.Framework seem to be missing.

So, my question is: am I going about this the right way and, if so, am I missing a step ("convert dependencies" or something)?

If I'm not going about this the right way then how should I be doing this (I found very few online resources on this subject)?

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