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Articles indexed in June 2012

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  • Wifi will not connect with an Intel Wifi Link 1000

    - by Wallace Panter
    I have an HP dv7t-6100CTO laptop. I have linux ubuntu 12.04 lts dual booted. The specs of my laptop are: - i7-2620m dual core (2.7 ghz) processor - intel wifi link 1000 bgn wireless card I am having a hard time getting my laptop to connect to the internet through wireless. Ethernet is fine, but at college I need wireless the majority of the time. Can anyone help? Some steps I have done: I have tried WICD while uninstalling the Network Manager. When that didn't work, I uninstalled WICD and reinstalled Network Manager. I an not really sure what else to do.

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  • Adobe flash player not working with Amazon Prime

    - by Alex
    I have ubuntu 12.04 64bit using Google Chrome. I had chromium from the app center then today amazon prime video stopped working. It told me to update Flash. So I uninstalled chromium and installed Google Chrome. Didn't work. Then I downloaded flash for ubuntu via apt. That one gave me a "flash version isn't supported" message. The flash version was 11. Now I tried http://apt.ubuntu.com/p/flashplugin-installer It worked, but right in the middle of the video, it popped the error message again. Sorry we are unable to stream this video. This is likely because your Flash Player needs to be updated. So I don't know what happened.

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  • Gparted resize of an extended partition fails with error "can't have overlapping partitions".

    - by Marcus
    I just decided to install Ubuntu 12.04 alongside Windows 7 on my Dell laptop. However I didn't do this manually but instead used the "Install Ubuntu alongside Windows 7" option during the installation. Now the partition that Ubuntu runs in has very little space and I am getting warning messages. I'm trying to use gparted 0.12.1-5 (via a live CD) to give Windows less space and give Ubuntu more. I've managed to remove 100GB from the Windows partition so I now have some unallocated space between Windows and Ubuntu. This is what it looks like inside Ubuntu (not using the live CD, since it won't let me mount a USB to save a screenshot): So first I take sda4 (extended?) and resize it to the left so it takes up all the unallocated space. Then I resize sda5 (ext4) as well so it takes up all the new space. However, when I hit apply, it fails on the first action (resizing sd4) with the error message can't have overlapping partitions. Any ideas as to why this happens? I also tried resizing sda4 by just a few MB so that it definitely didn't overlap anything, but I still got the same error message. To clarify, I am using gparted from the LiveCD, I just took the screenshot from Ubuntu. I couldn't attach the details file containing the error information from gparted because I can't mount a USB drive when I'm running from the LiveCD. I'm tried following the guide on the gparted website but it says Invalid argument or something like that. If the gparted details are needed, I may need some hints on how to solve the USB issue as well. :)

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  • Strategies to Defeat Memory Editors for Cheating - Desktop Games

    - by ashes999
    I'm assuming we're talking about desktop games -- something the player downloads and runs on their local computer. Many are the memory editors that allow you to detect and freeze values, like your player's health. How do you prevent cheating via memory-modifiation? What strategies are effective to combat this kind of cheating? For reference, I know that players can: - Search for something by value or range - Search for something that changed value - Set memory values - Freeze memory values I'm looking for some good ones. Two I use that are mediocre are: Displaying values as a percentage instead of the number (eg. 46/50 = 92% health) A low-level class that holds values in an array and moves them with each change. (For example, instead of an int, I have a class that's an array of ints, and whenever the value changes, I use a different, randomly-chosen array item to hold the value)

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  • Tile sizes in 2D games

    - by Ephismen
    While developing a small game using tile-mapping method a question came to my mind: I would develop the game on Windows but wouldn't exclude adapting it to another platform. What size(in pixels) would you recommend using for creating the tiles of a tile-mapped game(ie: RPG) with the following requirements? Have an acceptable level of detail without having too many tiles. Having a decent map size. Allow adaptation of the game on a handheld(ie: PSP), smartphone or a computer without too much loss of detail or slowdowns. Allow more or less important zoom-in / zoom-out. Have a resolution of tile that permits either pixel-perfect collision or block-collision. Anything from a good explanation to a game example is useful as long as it can fit the requirements. This question may seem a bit simplistic, but I noticed that many Indies game developer were using inappropriate scales scenery. Also sorry for the poor syntax and the lack of vocabulary of my question, being a non-native English speaker doesn't help when talking about computers programming.

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  • Loadbalancing Questions

    - by Van Holtz
    I have been learning networking for about 4 months. Wrote a single standalone Multiplayer server and succeeded with authoritative approach. Now I want to extend it by splitting the single server into clusters to allow even more players to log in to avoid latency issues. Now I have protyped the Loadbalancing server and its running pretty good so far. This is my architecture, I have a master server which acts as a proxy, every sub servers(chat, login, game) connect to the master server as well as all the clients. when a client connects, Client Request: Send Request - MS(Master) - Decides which SS(SubServer) to forward to - Forwards Request to SS - SS - Analyze Message - Send Response to MS - Decides which Client to forward to - Forwards Response to Client Well, it looks like its going through lots of stages. it takes double the time to process the message than a single server approach. i feel like my model isnt the best or i may be wrong. is there any better model or the one they use in professional games? I still want a Master-SubServer approach. I just want to clarify that I'm going in the right direction before writing all my codes. Thanks for any answer :)

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  • Checkers AI Algorithm

    - by John
    I am making an AI for my checkers game and I'm trying to make it as hard as possible. Here is the current criteria for a move on the hardest difficulty: 1: Look For A Block: This is when a piece is being threatened and another piece can be moved in behind it to protect it. Here is an example: Black Moves |W| |W| |W| |W| | | |W| |W| |W| |W| |W| | | |W| |W| | | | | |W| | | | | | | | | |B| | | | | |B| | | |B| |B| |B| |B| |B| |B| | | |B| |B| |B| |B| White Blocks |W| |W| |W| |W| | | |W| | | |W| |W| |W| |W| |W| |W| | | | | |W| | | | | | | | | |B| | | | | |B| | | |B| |B| |B| |B| |B| |B| | | |B| |B| |B| |B| 2: Move pieces out of danger: if any piece is being threatened, and a piece cannot block for that piece, then it will attempt to move out of the way. If the piece cannot move out of the way without still being in danger, the computer ignores the piece. 3: If the computer player owns any kings, it will attempt to 'hunt down' enemy pieces on the board, if no moves can be made that won't in danger the king or any other pieces, the computer ignores this rule. 4: Any piece that is owned by the computer that is in column 1 or 6 will attempt to go to a side. When a piece is in column 0 or 7, it is in a very strategic position because it cannot get captured while it is in either of these columns 5: It makes an educated random move, the move will not indanger the piece that is moving or any piece that is on the board. 6: If none of the above are possible it makes a random move. This question is not really specific to any language but if all examples could be in Java that would be great, considering this app is written in android. Does anyone see any room for improvement in this algorithm? Anything that would make it better at playing checkers?

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  • Help Decide between C#/XNA client or Java

    - by Sparkky
    The game runs on a client/server architecture currently setup for TCP, and the client code was built in AS3 to be web based. What we're running into is 3 problems for the client. AS3 has no hardware acceleration so we are having some issues with slowdown when implementing some features TCP is really frustrating for a sidescroller when you're talking with a server. I'm having a heck of a time with the interpolation/extrapolation to make everyone else look smooth while minimizing lag. I would much rather be able to use UDP and throw in something similar to the age old Quake interpolation/extrapolation. No right click I work professionally with C#, and I did all my University (almost 2 years ago) with Java. Java really appeals to me because of the compatability while C# appeals to me because I've heard so much good about XNA and I love visual studio. For a Client/Server based MMOish sidescroller in your opinion should I stick with AS3 and the TCP protocol, or should I abandon some of my audience, ramp up the graphics and hit C#, or journey back to the land of Java. Thanks :D

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  • Question about JPanel "transition" for Java Swing

    - by user16778
    I want to make like a sort of main menu (in GUI). When the user clicks the start button, the screen transition into another "screen" (JPanel). This image will make it easier to understand. http://i.imgur.com/Cfdry.png Currently, I have a MainMenu extends JPanel and that gets added into a driver class with a JFrame. I can't figure how to switch to another class like Game extends JPanel. So when the user clicks the start button in MainMenu, I want it to somehow hide itself and the Game to show itself. Thanks.

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  • How to assert certain method is called with Ruby minitest framework?

    - by steven.yang
    I want to test whether a function invokes other functions properly with minitest Ruby, but I cannot find a proper assert to test from the doc. The source code class SomeClass def invoke_function(name) name == "right" ? right () : wrong () end def right #... end def wrong #... end end The test code: describe SomeClass do it "should invoke right function" do # assert right() is called end it "should invoke other function" do # assert wrong() is called end end

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  • Origin null is not allowed by Access-Control-Allow-Origin

    - by JIGGABITS
    I'm currently working with the SoundCloud API and would like to have a track embed when a button is clicked. I get two errors: XMLHttpRequest cannot load http://soundcloud.com/oembed.json?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F48419073. Origin null is not allowed by Access-Control-Allow-Origin. AND Uncaught TypeError: Cannot read property 'html' of null Here is my code: <button onclick="getPopular()">+1</button> <div id="track"></div> <script src="http://connect.soundcloud.com/sdk.js" type="text/JavaScript"></script> <script type="text/JavaScript"> SC.initialize({ client_id: "**************", }); var getPopular = function() { SC.get("/tracks", {limit: 1}, function(tracks) { var track = tracks[0]; alert("Latest track: " + track.title); SC.oEmbed(track.uri, document.getElementById("track")); }); }; </script> I use an alert in my code to let me know that it is actually taking information from the SoundCloud API. I'm just not sure what else is preventing it from embedding. Thanks, ahead of time, or looking at my question. jiggabits

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  • c++11 atomic ordering: extended total order memory_order_seq_cst for locks

    - by itaj
    There's this note in c++11 29.3-p3: [ Note: Although it is not explicitly required that S include locks, it can always be extended to an order that does include lock and unlock operations, since the ordering between those is already included in the "happens before" ordering. - end note ] What does it mean by "always"? I can understand that any certain implementation can be designed to support such an extended S. But in some general implementation that wasn't designed for it, I don't see that S can be extended so. I had sent this question to comp.std.c++ but got no answers there. http://groups.google.com/group/comp.std.c++/browse_frm/thread/5242fa70d0594d1b#

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  • Python: Regex outputs 12_34 - I need 1234

    - by Guy F-W
    So I have input coming in like: 12_34 5_6_8_2 4___3 1234 and the output I need from it is: 1234, 5682, 43, 1234 I'm currently working with r'[0-9]+[0-9_]*'.replace('_','') which (as far as I can tell) successfully rejects any input which is not a combination of numeric digits and under-scores, where the underscore cannot be the first character. However, replacing the _ with the empty string causes 12_34 to come out as 12 and 34. Is there a better method than 'replace' for this? Or could I adapt my regex to deal with this problem?

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  • regular expression "(?<!^)(?=[A-Z])"

    - by imad
    I spent like three hours trying to understant how does "(?<!^)(?=[A-Z])" works to split at tring according to capital letters i.e. string[] s = Regex.Split("TheWorldWithoutStrangers", "(?<!^)(?=[A-Z])"); How does it work !! I do understand what is the meaning of each char in the above expression, but I do not get how does it work together. why "(? < !^)([A-Z])" doesnot work ? it means that whenever you find a captial letter that is not after a new line, then split, am I right ?

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  • Installing php-module using port on osx lion. It works from command line but not from apache

    - by Lorraine Bernard
    I installed php5-intl on my osx lion. It seems to work properly on command line mode because if I try to run the following script (1): $fmt = datefmt_create( "en_US" ,IntlDateFormatter::FULL,IntlDateFormatter::FULL,'America/Los_Angeles',IntlDateFormatter::GREGORIAN ); echo "First Formatted output is ".datefmt_format( $fmt , 0)."\n"; > php -m |grep intl intl > php test.php First Formatted output is Wednesday, December 31, 1969 4:00:00 PM Pacific Standard Time But if I try to sun the same from my apache (after sudo apachectl restart) I get the following error: > tail /private/var/log/apache2/error_log PHP Fatal error: Call to undefined function datefmt_create() in P.S.: I also added the following line to my php.ini extension_dir = "/opt/local/lib/php/extensions/no-debug-non-zts-20090626" ll /opt/local/lib/php/extensions/no-debug-non-zts-20090626 total 848 -rwxr-xr-x 1 root 261712 7 May 10:54 xdebug.so -rwxr-xr-x 1 root 168912 31 May 19:53 intl.so

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  • In elisp is there a difference between the regex [\\]documentclass and \\documentclass?

    - by mcheema
    I was playing around with the rx function for generating regular expressions from sexps in ELISP but couldn't figure out how to generate the regular expression "\\documentclass" for use in org-export-latex-classes: (rx "\\documentclass") (rx "\\" "documentclass") (rx (char "\\") "documentclass") Which when evaluated give respectively the following outputs: "\\\\documentclass" "\\\\documentclass" "[\\]documentclass" Is "\\documentclass" equivalent to "[\\]documentclass"?---I think it is, but am not sure. Can I generate the former using rx? Edit: Whilst the question was valid I realize my motivation was not; because org-export-latex-classes use strings not regular expressions.

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  • Android: How to periodically check current location without draining the battery

    - by uyahalom
    I have a background service which works periodically by timer.scheduleAtFixedRate. It wakes up every amount of time (let's say 60 seconds for example) and checks for the location. The location is checked by locManager.requestLocationUpdates(LocationManager.GPS_PROVIDER, 60000, 5, listener); and the actual location is collected from the listener's onLocationChanged. Now, when the phone is outside and GPS reception is good, this works fine. But, if the phone is inside, the GPS is almost always active - looking for a signal, and the battery is drained rapidly. I created another thread using a Handler and a Runnable in order to conrol the GPS active time accurately: I used locManager.requestLocationUpdates(LocationManager.GPS_PROVIDER, 0, 0, listener); and locManager.removeUpdates(listener); so I can open and close the GPS as I want. In this case, I can open the GPS for the exact amount of time, but found out that it doesn't lock in an area with good reception even after 10 seconds. So here I'm draining the battery again... I'm using API level 7, hence I cannot use locationManager.requestSingleUpdate. I have two questions: Is there any way to optimize this process? Will upgrading to API level 9 (and use locationManager.requestSingleUpdate) improve the process significantly? I mean, does it worth upgrading?

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  • How to display an image(all major formats), selected by JFileChooser in java

    - by Tushar Maroo
    I am developing an image editing app, so want to display an image selected by JFileChooser, so what would be best approach so that it can display all formats jpg, png, gif etc. OpenButton is used for invocation of filechooser. private void OpenActionPerformed(java.awt.event.ActionEvent evt) { int returnVal = fileChosser.showOpenDialog(this); if (returnVal == JFileChooser.APPROVE_OPTION) { File file = fileChosser.getSelectedFile(); // What to do with the file // I want code for this part try { //code that might create an exception } catch (Exception e1) { e.printStackTrace(); } } }

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  • Live wallpaper settings not applying

    - by Steve
    I have added settings to my live wallpaper but they are not being applied when changed. I would greatly appreciate it if someone could tell me why my settings are not being applied when changed. Here is my code: settings.xml <PreferenceCategory android:title="@string/more"> <PreferenceScreen android:title="@string/more"> <intent android:action="android.intent.action.VIEW" android:data="market://search?q=pub:PSP Demo Center" /> </PreferenceScreen> <ListPreference android:persistent="true" android:enabled="true" android:entries="@array/settings_light_number_options" android:title="@string/settings_light_number" android:key="light_power" android:summary="@string/settings_light_number_summary" android:defaultValue="3" android:entryValues="@array/settings_light_number_optionvalues" /> <ListPreference android:persistent="true" android:enabled="false" android:entries="@array/settings_speed_number_options" android:title="@string/settings_speed_number" android:key="speed" android:summary="@string/settings_speed_number_summary" android:defaultValue="10" android:entryValues="@array/settings_speed_number_optionvalues" /> <ListPreference android:persistent="true" android:enabled="false" android:entries="@array/settings_rotate_number_options" android:title="@string/settings_rotate_number" android:key="rotate" android:summary="@string/settings_rotate_number_summary" android:defaultValue="8000" android:entryValues="@array/settings_rotate_number_optionvalues" /> </PreferenceCategory> </PreferenceScreen> Settings.java public class GraffitiLWPSettings extends PreferenceActivity implements SharedPreferences .OnSharedPreferenceChangeListener { public static final String SHARED_PREFS_NAME = "wallpaper_settings"; protected void onCreate(Bundle icicle) { super.onCreate(icicle); getPreferenceManager(). setSharedPreferencesName(GraffitiLWP.SHARED_PREFS_NAME); addPreferencesFromResource(R.xml.settings); getPreferenceManager().getSharedPreferences(). registerOnSharedPreferenceChangeListener(this); } protected void onResume() { super.onResume(); } protected void onDestroy() { getPreferenceManager().getSharedPreferences() .unregisterOnSharedPreferenceChangeListener(this); super.onDestroy(); } public void onSharedPreferenceChanged(SharedPreferences sharedPreferences, String key) { } } wallpaper.java public class GraffitiLWP extends Wallpaper { private GraffitiLWPRenderer mRenderer; public static final String SHARED_PREFS_NAME = "wallpaper_settings"; public Engine onCreateEngine() { mRenderer = new GraffitiLWPRenderer(this); return new WallpaperEngine( this.getSharedPreferences(SHARED_PREFS_NAME, Context.MODE_PRIVATE), getBaseContext(), mRenderer); } } renderer.java public class GraffitiLWPRenderer extends RajawaliRenderer { private Animation3D mAnim; private BaseObject3D mCan; private SettingsUpdater settingsUpdater; //private SharedPreferences preferences; public GraffitiLWPRenderer(Context context) { super(context); setFrameRate(20); } public class SettingsUpdater implements SharedPreferences .OnSharedPreferenceChangeListener { private GraffitiLWPRenderer renderer; public SettingsUpdater(GraffitiLWPRenderer renderer) { this.renderer = renderer; } public void onSharedPreferenceChanged( SharedPreferences sharedPreferences, String key) { preferences.getInt("wallpaper_settings", 0); renderer.setSharedPreferences(preferences); } } public void initScene() { System.gc(); ALight light = new DirectionalLight(); light.setPower(this.preferences.getLong("light_power", 3)); light.setPosition(0, 0, -10); mCamera.setPosition(0, -1, -7); mCamera.setLookAt(0, 2, 0); mCamera.setFarPlane(1000); ObjParser parser = new ObjParser(mContext .getResources(), mTextureManager, R.raw.spraycan_obj); parser.parse(); mCan = parser.getParsedObject(); mCan.addLight(light); mCan.setScale(1.2f); addChild(mCan); Number3D axis = new Number3D(0, this.preferences.getLong("speed", 10), 0); axis.normalize(); mAnim = new RotateAnimation3D(axis, 360); mAnim.setDuration(this.preferences.getLong("rotate", 8000)); mAnim.setRepeatCount(Animation3D.INFINITE); mAnim.setInterpolator(new AccelerateDecelerateInterpolator()); mAnim.setTransformable3D(mCan); setSkybox(R.drawable.posz, R.drawable.posx, R.drawable.negz, R.drawable.negx, R.drawable.posy, R.drawable.negy); } public void onSurfaceCreated(GL10 gl, EGLConfig config) { settingsUpdater = new SettingsUpdater(this); this.preferences.registerOnSharedPreferenceChangeListener( settingsUpdater); settingsUpdater.onSharedPreferenceChanged(preferences, null); super.onSurfaceCreated(gl, config); mAnim.start(); } public void onDrawFrame(GL10 glUnused) { super.onDrawFrame(glUnused); mSkybox.setRotY(mSkybox.getRotY() + .5f); } } I know the code is long but I would greatly appreciate any help that someone could give me. Thank you.

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  • Execute SSH commands on Cisco router. Codeigniter SSH library

    - by jomajo
    I have a little problem. I'm using Codeigniter with SSH library written by Shuky (https://bitbucket.org/quicktips/codeigniter-ssh2-library/src/a444968345ba/SSH.php -- You can see the code by following this link). Everything related with SSH works fine with other devices, but when I try to use this library and execute commands on Cisco devices, nothing happens (commands are not executed). I know that the connection is successful, but I can't execute any commands. When I try to run and execute comands through SSH on Cisco devices I get this error: A PHP Error was encountered Severity: Warning Message: stream_set_blocking() expects parameter 1 to be resource, boolean given Filename: libraries/SSH.php Line Number: 128 A PHP Error was encountered Severity: Warning Message: fread() expects parameter 1 to be resource, boolean given Filename: libraries/SSH.php Line Number: 129 In the library these lines look like this: /** * Get stream data * * @access privte * @return bool */ function _get_stream_data($stream) { stream_set_blocking( $stream, true ); while( $buf = fread($stream,4096) ) { $this->data .= $buf.'~'; } return TRUE; } line 128 - stream_set_blocking( $stream, true ); line 129 - while( $buf = fread($stream,4096) ) { Maybe you guys know where the problem is? Thank you for your time and your answers!

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  • How to make a form using ajax, onchange event, reload to SAME page

    - by user1348220
    I've been studying this for a while and I'm not sure if I'm going about this the right way because every form I setup according to examples, it doesn't do what I need. I need to setup a form that will: set session when you select from dropdown menu not reload/refresh page (i've read that using AJAX solves this) submit and stay on SAME page (confused because most AJAX examples send it to different process.php page which is supposedly "invisible" but it doesn't "stay" on the same page, it redirects. Basically, client selects quantity of 1 to 10. If they select "2"... it does NOT reload the page.. but it DOES set a session[quantity]=2. Should be simple... but do I POST to same page as form? or POST to different page and it somehow redirects? Also, one test I did it kept pasting my "echo session[quantity]" down the page like 7, 2, 3, 5, etc. etc. each time instead of replacing it. I would paste code but it's all over the place and I'm hoping for direction on which methods to use. Feel I need to start all over again. Edit: trying to add code below but can't seem to paste it properly. <? ob_start();?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <?php session_start(); ?> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Submit Form with out refreshing page Tutorial</title> <!-- JavaScript --> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.0/jquery.min.js"></script> <script type="text/javascript" > $(function() { $(".submit").click(function() { var gender = $("#gender").val(); var dataString = '&gender=' + gender; if(gender=='') { $('.success').fadeOut(200).hide(); $('.error').fadeOut(200).show(); } else { $.ajax({ type: "POST", url: "join.php", data: dataString, success: function(){ $('.success').fadeIn(200).show(); $('.error').fadeOut(200).hide(); } }); } return false; }); }); </script> <style type="text/css"> body{ } .error{ color:#d12f19; font-size:12px; } .success{ color:#006600; font-size:12px; } </style> </head> <body id="public"> <div style="height:30px"></div> <div id="container"> <div style="height:30px"></div> <form method="post" name="form"> <select id="gender" name="gender"> <option value="">Gender</option> <option value="male">Male</option> <option value="female">Female</option> </select> <div> <input type="submit" value="Submit" class="submit"/> <span class="error" style="display:none"> Please Enter Valid Data</span> <span class="success" style="display:none"> Your gender is <?php echo $_SESSION['gender'];?></span> </div> </form> <div style="height:20px"></div> </div><!--container--> </body> </html> <? ob_flush(); ?> and here is my page where the POST goes called join.php (called that in example so I went with it for now) <?php session_start(); if($_POST) { $gender = $_POST['gender']; $_SESSION['gender'] = $gender; } else { } ?>

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  • asp.net mvc3 return multiple json list

    - by Acid
    Im asp.net mvc3 c# code returns json list like this: return Json(new { name = UserNames, imageUrl = ImageUrls }); UserNames and ImageUrls are both List types And this is my jquery function StartSearch(text) { $.ajax({ url: '/Shared/Search', type: 'POST', data: { SearchText: text }, dataType: 'json', success: function (result) { $.each(result, function (i, item) { alert(result[i].name); }); } }); } How i can get names and umageUrls? Thanks

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  • Format form fields for bootstrap using rails+nokogiri

    - by user1116573
    I have the following in an initializer in a rails app that uses Twitter bootstrap so that it removes the div.field_with_errors that rails applies when validation fails on a field but also the initializer adds the help/validation text after the erroneous input field: require 'nokogiri' ActionView::Base.field_error_proc = Proc.new do |html_tag, instance| html = %(<div class="field_with_errors">#{html_tag}</div>).html_safe form_fields = [ 'textarea', 'input', 'select' ] elements = Nokogiri::HTML::DocumentFragment.parse(html_tag).css("label, " + form_fields.join(', ')) elements.each do |e| if e.node_name.eql? 'label' html = %(#{e}).html_safe elsif form_fields.include? e.node_name if instance.error_message.kind_of?(Array) html = %(#{e}<span class="help-inline">&nbsp;#{instance.error_message.join(',')}</span>).html_safe else html = %(#{e}<span class="help-inline">&nbsp;#{instance.error_message}</span>).html_safe end end end html end This works fine but I also need to apply the .error class to the surrounding div.control-group for each error. My initializer currently gives the following output: <div class="control-group"> <label class="control-label" for="post_message">Message</label> <div class="controls"> <input id="post_message" name="post[message]" required="required" size="30" type="text" value="" /><span class="help-inline">&nbsp;can't be blank</span> </div> </div> but I need something adding to my initializer so that it adds the .error class to the div.control-group like so: <div class="control-group error"> <label class="control-label" for="post_message">Message</label> <div class="controls"> <input id="post_message" name="post[message]" required="required" size="30" type="text" value="" /><span class="help-inline">&nbsp;can't be blank</span> </div> </div> The solution will probably need to allow for the fact that each validation error could have more than one label and input that are all within the same div.control-group (eg radio buttons / checkboxes / 2 text fields side by side). I assume it needs some sort of e.at_xpath() to find the div.control-group parent and add the .error class to it but I'm not sure how to do this. Can anyone help? PS This may all be possible using the formtastic or simple_form gems but I'd rather just use my own html if possible. EDIT If I put e['class'] = 'foo' in the if e.node_name.eql? 'label' section then it applies the class to the label so I think I just need to find the parent tag of e and then apply an .error class to it but I can't figure out what the xpath would be to get from label to its div.control-group parent; no combination of dots, slashes or whatever seems to work but xpath isn't my strong point.

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  • AlarmManager triggers PendingIntent too soon

    - by Wezelkrozum
    I've searched for 3 days now but didn't find a solution or similar problem/question anywhere else. Here is the deal: Trigger in 1 hour - works correct Trigger in 2 hours - Goes of in 1:23 Trigger in 1 day - Goes of in ~11:00 So why is the AlarmManager so unpredictable and always too soon? Or what am I doing wrong? And is there another way so that it could work correctly? This is the way I register my PendingIntent in the AlarmManager (stripped down): AlarmManager alarmManager = (AlarmManager)parent.getSystemService(ALARM_SERVICE); Intent myIntent = new Intent(parent, UpdateKlasRoostersService.class); PendingIntent pendingIntent = PendingIntent.getService(parent, 0, myIntent, PendingIntent.FLAG_UPDATE_CURRENT); //Set startdate of PendingIntent so it triggers in 10 minutes Calendar start = Calendar.getInstance(); start.setTimeInMillis(SystemClock.elapsedRealtime()); start.add(Calendar.MINUTE, 10); //Set interval of PendingIntent so it triggers every day Integer interval = 1*24*60*60*1000; //Cancel any similar instances of this PendingIntent if already scheduled alarmManager.cancel(pendingIntent); //Schedule PendingIntent alarmManager.setRepeating(AlarmManager.ELAPSED_REALTIME_WAKEUP, start.getTimeInMillis(), interval, pendingIntent); //Old way I used to schedule a PendingIntent, didn't seem to work either //alarmManager.set(AlarmManager.RTC_WAKEUP, start.getTimeInMillis(), pendingIntent); It would be awesome if anyone has a solution. Thanks for any help! Update: 2 hours ago it worked to trigger it with an interval of 2 hours, but after that it triggered after 1:20 hours. It's getting really weird. I'll track the triggers down with a logfile and post it here tomorrow. Update: The PendingIntent is scheduled to run every 3 hours. From the log's second line it seems like an old scheduled PendingIntent is still running: [2012-5-3 2:15:42 519] Updating Klasroosters [2012-5-3 4:15:15 562] Updating Klasroosters [2012-5-3 5:15:42 749] Updating Klasroosters [2012-5-3 8:15:42 754] Updating Klasroosters [2012-5-3 11:15:42 522] Updating Klasroosters But, I'm sure I cancelled the scheduled PendingIntent's before I schedule a new one. And every PendingIntent isn't recreated in the same way, so it should be exactly the same. If not , this threads question isn't relevant anymore.

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  • Java Sql Udate error, data type missmatch

    - by codo
    I have created a table in ms access. I have set the data type of ID to Auto Number in MS-access. In java when I try to update a record. the netBeans IDE gives me the error of " data type missmatch in criteria expression". But when I changed the ID number that was not in the table already it works well. The code is below. String sql = "Update table1 set price ='" + txtPrice.getText() + "', quantity='" + txtQuantity.getText() + "', description='" + txtDescription.getText() + "' where id= " + txtid.getText() + ""; try { pst = conn.prepareStatement(sql); pst.executeUpdate(); JOptionPane.showMessageDialog(null, "Updated"); UpdateJTable(); } catch (Exception e) { JOptionPane.showMessageDialog(null, e); }

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