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  • What "bad practice" do you do, and why?

    - by coppro
    Well, "good practice" and "bad practice" are tossed around a lot these days - "Disable assertions in release builds", "Don't disable assertions in release builds", "Don't use goto.", we've got all sorts of guidelines above and beyond simply making your program work. So I ask of you, what coding practices do you violate all the time, and more importantly, why? Do you disagree with the establishment? Do you just not care? Why should everyone else do the same? cross links: What's your favorite abandoned rule? Rule you know you should follow but don't

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  • Silverlight Cream for April 24, 2010 -- #846

    - by Dave Campbell
    In this Issue: Michael Washington, Timmy Kokke, Pete Brown, Paul Yanez, Emil Stoychev, Jeremy Likness, and Pavan Podila. Shoutouts: If you've got some time to spend, the User Experience Kit is packed with info: User Experience Kit, and just plain fun to navigate ... thanks Scott Barnes for reminding me about it! Jesse Liberty is looking for some help organizing and cataloging posts for a new project he's got going: Help Wanted Emil Stoychev posted Slides and demos from my talk on Silverlight 4 From SilverlightCream.com: Silverlight 4 Drag and Drop File Manager Michael Washington has a post up about a Silverlight Drag and Drop File Manager in MVVM, but a secondary important point about the post is that he and Alan Beasley followed strict Designer/Developer rules on this... you recognized Alan's ListBox didn't you? Changing CSS with jQuery syntax in Silverlight using jLight Timmy Kokke is using jLight as introduced in a prior post to interact with the DOM from Silverlight. Essential Silverlight and WPF Skills: The UI Thread, Dispatchers, Background Workers and Async Network Programming Pete Brown has a great backrounder up for WPF and Silverlight devs on threading and networking, good comments too so far. Fluid layout and Fullscreen in Silverlight Paul Yanez has a quick post and demo up on forcing full-screen with a fluid layout, all code included -- and it doesn't take much Data Binding in Silverlight Emil Stoychev has a great long tutorial up on DataBinding in Silverlight ... he hits all the major points with text, samples, and code... definitely one to read! Yet Another MVVM Locator Pattern Another not-necessarily Silverlight post from Jeremy Likness -- but definitely a good one on MVVM and locator patterns. The SpiderWebControl for Silverlight Pavan Podila has a 'SpiderWebControl' for Silverlight 4 up... this is a great network graph control with any sort of feature I can think of... check out the demo, then grab the code... or the other way around, your choice :) Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • C++ Game Library for SVG Based Game

    - by lefticus
    I'm looking into building a cross-platform opensource 2D RPG style game engine for ChaiScript. I want to be able to do all of the graphics with SVG and need joystick input. I also need the libraries I use to be opensource and compatible with the BSD license. I'm familiar with allegro, ClanLib, and SDL. As far as I can tell, none of these libraries have built in or obvious integration for SVG. Also, I'm aware of the previous conversations on this site regarding Qt for SVG game development. I'm hoping to avoid Qt because of the size and complexity of making it a requirement. Also, Qt does not seem to have joystick input support, which would require that SDL or some other library also be used. So my question can be summed up as this: What is the best way to get SVG and joystick support in a 2D C++ library while minimizing dependencies as much as possible (preferably avoiding Qt altogether)?

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  • Writing a "Hello World" Device Driver for kernel 2.6 using Eclipse

    - by Isaac
    Goal I am trying to write a simple device driver on Ubuntu. I want to do this using Eclipse (or a better IDE that is suitable for driver programming). Here is the code: #include <linux/module.h> static int __init hello_world( void ) { printk( "hello world!\n" ); return 0; } static void __exit goodbye_world( void ) { printk( "goodbye world!\n" ); } module_init( hello_world ); module_exit( goodbye_world ); My effort After some research, I decided to use Eclipse CTD for developing the driver (while I am still not sure if it supports multi-threading debugging tools). So I: Installed Ubuntu 11.04 desktop x86 on a VMWare virtual machine, Installed eclipse-cdt and linux-headers-2.6.38-8 using Synaptic Package Manager, Created a C Project named TestDriver1 and copy-pasted above code to it, Changed the default build command, make, to the following customized build command: make -C /lib/modules/2.6.38-8-generic/build M=/home/isaac/workspace/TestDriver1 The problem I get an error when I try to build this project using eclipse. Here is the log for the build: **** Build of configuration Debug for project TestDriver1 **** make -C /lib/modules/2.6.38-8-generic/build M=/home/isaac/workspace/TestDriver1 all make: Entering directory '/usr/src/linux-headers-2.6.38-8-generic' make: *** No rule to make target vmlinux', needed byall'. Stop. make: Leaving directory '/usr/src/linux-headers-2.6.38-8-generic' Interestingly, I get no error when I use shell instead of eclipse to build this project. To use shell, I just create a Makefile containing obj-m += TestDriver1.o and use the above make command to build. So, something must be wrong with the eclipse Makefile. Maybe it is looking for the vmlinux architecture (?) or something while current architecture is x86. Maybe it's because of VMWare? As I understood, eclipse creates the makefiles automatically and modifying it manually would cause errors in the future OR make managing makefile difficult. So, how can I compile this project on eclipse?

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  • Web framework for IPad and common desktop browsers?

    - by Chris
    We are developing a web-based, commercial point-of-sale application. We'd like the same web site to work well on an Ipad as well a desktop browsers. We're looking for a web framework that makes the site look good on an IPad, but also makes the site work well in a desktop browser such as Chrome, IE, or Firefox on Windows or a Mac. I found quite a few at 18 Mobile Frameworks and Development Tools for Creating iPhone Apps Most of them, such as JQTouch, help a web site look and act more like a native IPhone application but they don't emphasize the cross platform/browser experience. The exception seems to be Sproutcore, which seems to be a full-fledged javascript MVC application framework. I did have trouble getting some of the demos to work under Chrome, but what did work looks good. What framework(s) have you actually used to develop web sites to work on an Ipad and desktop browser? If you didn't use a framework, how did you get it to work well under both environments?

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  • Score Awesome Games on the Cheap with Humble Indie Bundle 6

    - by Jason Fitzpatrick
    It’s the Humble Indie Bundle time of year again; score six great games at a name-your-own-price including acclaimed action-RPG Torchlight. The Humble Indie Bundle combines games from independent development houses into a big promotional pack where gamers can name their own price and choose how much of that price goes towards the developers or gaming-related charities. Included in this bundle are: Dustforce, Rochard, Shatter, S.P.A.Z., Torchlight, and Vessel. Torchlight 2, the followup to the wildly popular Torchlight, is set for release in a scant two days–now is the perfect time to pick up a copy of Torchlight on the cheap and get yourself up to speed. The Humble Indie Bundle is cross-platform and DRM-free. Grab a copy and enjoy it on your Windows, Mac, or Linux machine without any registration hassles. The Humble Indie Bundle 6 How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • Guest Post: Using IronRuby and .NET to produce the &lsquo;Hello World of WPF&rsquo;

    - by Eric Nelson
    [You might want to also read other GuestPosts on my blog – or contribute one?] On the 26th and 27th of March (2010) myself and Edd Morgan of Microsoft will be popping along to the Scottish Ruby Conference. I dabble with Ruby and I am a huge fan whilst Edd is a “proper Ruby developer”. Hence I asked Edd if he was interested in creating a guest post or two for my blog on IronRuby. This is the second of those posts. If you should stumble across this post and happen to be attending the Scottish Ruby Conference, then please do keep a look out for myself and Edd. We would both love to chat about all things Ruby and IronRuby. And… we should have (if Amazon is kind) a few books on IronRuby with us at the conference which will need to find a good home. This is me and Edd and … the book: Order on Amazon: http://bit.ly/ironrubyunleashed Using IronRuby and .NET to produce the ‘Hello World of WPF’ In my previous post I introduced, to a minor extent, IronRuby. I expanded a little on the basics of by getting a Rails app up-and-running on this .NET implementation of the Ruby language — but there wasn't much to it! So now I would like to go from simply running a pre-existing project under IronRuby to developing a whole new application demonstrating the seamless interoperability between IronRuby and .NET. In particular, we'll be using WPF (Windows Presentation Foundation) — the component of the .NET Framework stack used to create rich media and graphical interfaces. Foundations of WPF To reiterate, WPF is the engine in the .NET Framework responsible for rendering rich user interfaces and other media. It's not the only collection of libraries in the framework with the power to do this — Windows Forms does the trick, too — but it is the most powerful and flexible. Put simply, WPF really excels when you need to employ eye candy. It's all about creating impact. Whether you're presenting a document, video, a data entry form, some kind of data visualisation (which I am most hopeful for, especially in terms of IronRuby - more on that later) or chaining all of the above with some flashy animations, you're likely to find that WPF gives you the most power when developing any of these for a Windows target. Let's demonstrate this with an example. I give you what I like to consider the 'hello, world' of WPF applications: the analogue clock. Today, over my lunch break, I created a WPF-based analogue clock using IronRuby... Any normal person would have just looked at their watch. - Twitter The Sample Application: Click here to see this sample in full on GitHub. Using Windows Presentation Foundation from IronRuby to create a Clock class Invoking the Clock class   Gives you The above is by no means perfect (it was a lunch break), but I think it does the job of illustrating IronRuby's interoperability with WPF using a familiar data visualisation. I'm sure you'll want to dissect the code yourself, but allow me to step through the important bits. (By the way, feel free to run this through ir first to see what actually happens). Now we're using IronRuby - unlike my previous post where we took pure Ruby code and ran it through ir, the IronRuby interpreter, to demonstrate compatibility. The main thing of note is the very distinct parallels between .NET namespaces and Ruby modules, .NET classes and Ruby classes. I guess there's not much to say about it other than at this point, you may as well be working with a purely Ruby graphics-drawing library. You're instantiating .NET objects, but you're doing it with the standard Ruby .new method you know from Ruby as Object#new — although, the root object of all your IronRuby objects isn't actually Object, it's System.Object. You're calling methods on these objects (and classes, for example in the call to System.Windows.Controls.Canvas.SetZIndex()) using the underscored, lowercase convention established for the Ruby language. The integration is so seamless. The fact that you're using a dynamic language on top of .NET's CLR is completely abstracted from you, allowing you to just build your software. A Brief Note on Events Events are a big part of developing client applications in .NET as well as under every other environment I can think of. In case you aren't aware, event-driven programming is essentially the practice of telling your code to call a particular method, or other chunk of code (a delegate) when something happens at an unpredictable time. You can never predict when a user is going to click a button, move their mouse or perform any other kind of input, so the advent of the GUI is what necessitated event-driven programming. This is where one of my favourite aspects of the Ruby language, blocks, can really help us. In traditional C#, for instance, you may subscribe to an event (assign a block of code to execute when an event occurs) in one of two ways: by passing a reference to a named method, or by providing an anonymous code block. You'd be right for seeing the parallel here with Ruby's concept of blocks, Procs and lambdas. As demonstrated at the very end of this rather basic script, we are using .NET's System.Timers.Timer to (attempt to) update the clock every second (I know it's probably not the best way of doing this, but for example's sake). Note: Diverting a little from what I said above, the ticking of a clock is very predictable, yet we still use the event our Timer throws to do this updating as one of many ways to perform that task outside of the main thread. You'll see that all that's needed to assign a block of code to be triggered on an event is to provide that block to the method of the name of the event as it is known to the CLR. This drawback to this is that it only allows the delegation of one code block to each event. You may use the add method to subscribe multiple handlers to that event - pushing that to the end of a queue. Like so: def tick puts "tick tock" end timer.elapsed.add method(:tick) timer.elapsed.add proc { puts "tick tock" } tick_handler = lambda { puts "tick tock" } timer.elapsed.add(tick_handler)   The ability to just provide a block of code as an event handler helps IronRuby towards that very important term I keep throwing around; low ceremony. Anonymous methods are, of course, available in other more conventional .NET languages such as C# and VB but, as usual, feel ever so much more elegant and natural in IronRuby. Note: Whether it's a named method or an anonymous chunk o' code, the block you delegate to the handling of an event can take arguments - commonly, a sender object and some args. Another Brief Note on Verbosity Personally, I don't mind verbose chaining of references in my code as long as it doesn't interfere with performance - as evidenced in the example above. While I love clean code, there's a certain feeling of safety that comes with the terse explicitness of long-winded addressing and the describing of objects as opposed to ambiguity (not unlike this sentence). However, when working with IronRuby, even I grow tired of typing System::Whatever::Something. Some people enjoy simply assuming namespaces and forgetting about them, regardless of the language they're using. Don't worry, IronRuby has you covered. It is completely possible to, with a call to include, bring the contents of a .NET-converted module into context of your IronRuby code - just as you would if you wanted to bring in an 'organic' Ruby module. To refactor the style of the above example, I could place the following at the top of my Clock class: class Clock include System::Windows::Shape include System::Windows::Media include System::Windows::Threading # and so on...   And by doing so, reduce calls to System::Windows::Shapes::Ellipse.new to simply Ellipse.new or references to System::Windows::Threading::DispatcherPriority.Render to a friendlier DispatcherPriority.Render. Conclusion I hope by now you can understand better how IronRuby interoperates with .NET and how you can harness the power of the .NET framework with the dynamic nature and elegant idioms of the Ruby language. The manner and parlance of Ruby that makes it a joy to work with sets of data is, of course, present in IronRuby — couple that with WPF's capability to produce great graphics quickly and easily, and I hope you can visualise the possibilities of data visualisation using these two things. Using IronRuby and WPF together to create visual representations of data and infographics is very exciting to me. Although today, with this project, we're only presenting one simple piece of information - the time - the potential is much grander. My day-to-day job is centred around software development and UI design, specifically in the realm of healthcare, and if you were to pay a visit to our office you would behold, directly above my desk, a large plasma TV with a constantly rotating, animated slideshow of charts and infographics to help members of our team do their jobs. It's an app powered by WPF which never fails to spark some conversation with visitors whose gaze has been hooked. If only it was written in IronRuby, the pleasantly low ceremony and reduced pre-processing time for my brain would have helped greatly. Edd Morgan blog Related Links: Getting PhP and Ruby working on Windows Azure and SQL Azure

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  • Google I/O 2010 - Geospatial apps for desktop and mobile

    Google I/O 2010 - Geospatial apps for desktop and mobile Google I/O 2010 - Map once, map anywhere: Developing geospatial applications for both desktop and mobile Geo 201 Mano Marks As the number of desktop and mobile platforms proliferates the cost of developing and maintaining multiple versions of an application continues to increase. This session illustrates how the JS Maps API can be used to simplify cross platform geospatial application development by enabling a single implementation to be shared across multiple platforms, while maintaining a native look and feel. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 8 0 ratings Time: 01:00:58 More in Science & Technology

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  • DevDays ‘00 The Netherlands day #2

    - by erwin21
    Day 2 of DevDays 2010 and again 5 interesting sessions at the World Forum in The Hague. The first session of the today in the big world forum theater was from Scott Hanselman, he gives a lap around .NET 4.0. In his way of presenting he talked about all kind of new features of .NET 4.0 like MEF, threading, parallel processing, changes and additions to the CLR and DLR, WPF and all new language features of .NET 4.0. After a small break it was ready for session 2 from Scott Allen about Tips, Tricks and Optimizations of LINQ. He talked about lazy and deferred executions, the difference between IQueryable and IEnumerable and the two flavors of LINQ syntax. The lunch was again very good prepared and delicious, but after that it was time for session 3 Web Vulnerabilities and Exploits from Alex Thissen. This was no normal session but more like a workshop, we decided what kind of subjects we discussed, the subjects where OWASP, XSS and other injections, validation, encoding. He gave some handy tips and tricks how to prevent such attacks. Session 4 was about the new features of C# 4.0 from Alex van Beek. He talked about Optional- en Named Parameters, Generic Co- en Contra Variance, Dynamic keyword and COM Interop features. He showed how to use them but also when not to use them. The last session of today and also the last session of DevDays 2010 was about WCF Best Practices from Gerben van Loon. He talked about 7 best practices that you must know when you are going to use WCF. With some quick demos he showed the problem and the solution for some common issues. It where two interesting days and next year i sure will be attending again.

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  • Silverlight TV 17: Build a Twitter Client for Windows Phone 7 with Silverlight

      At MIX10 this week it was announced that you can develop Windows Phone 7 apps using Silverlight! In this episode, Mike Harsh comes back to Silverlight TV to show John how easy it is to develop a real world application for Windows Phone 7 Series (WP7) using Silverlight. Within minutes, Mike has developed and started running a functional WP7 twitter application that makes cross domain calls. He demonstrates how to design the interface using the designer and tools in Visual Studio 2010 Express...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • OpenGL Performance Questions

    - by Daniel
    This subject, as with any optimisation problem, gets hit on a lot, but I just couldn't find what I (think) I want. A lot of tutorials, and even SO questions have similar tips; generally covering: Use GL face culling (the OpenGL function, not the scene logic) Only send 1 matrix to the GPU (projectionModelView combination), therefore decreasing the MVP calculations from per vertex to once per model (as it should be). Use interleaved Vertices Minimize as many GL calls as possible, batch where appropriate And possibly a few/many others. I am (for curiosity reasons) rendering 28 million triangles in my application using several vertex buffers. I have tried all the above techniques (to the best of my knowledge), and received almost no performance change. Whilst I am receiving around 40FPS in my implementation, which is by no means problematic, I am still curious as to where these optimisation 'tips' actually come into use? My CPU is idling around 20-50% during rendering, therefore I assume I am GPU bound for increasing performance. Note: I am looking into gDEBugger at the moment Cross posted at StackOverflow

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  • Tuning Red Gate: #4 of Some

    - by Grant Fritchey
    First time connecting to these servers directly (keys to the kingdom, bwa-ha-ha-ha. oh, excuse me), so I'm going to take a look at the server properties, just to see if there are any issues there. Max memory is set, cool, first possible silly mistake clear. In fact, these look to be nicely set up. Oh, I'd like to see the ANSI Standards set by default, but it's not a big deal. The default location for database data is the F:\ drive, where I saw all the activity last time. Cool, the people maintaining the servers in our company listen, parallelism threshold is set to 35 and optimize for ad hoc is enabled. No shocks, no surprises. The basic setup is appropriate. On to the problem database. Nothing wrong in the properties. The database is in SIMPLE recovery, but I think it's a reporting system, so no worries there. Again, I'd prefer to see the ANSI settings for connections, but that's the worst thing I can see. Time to look at the queries, tables, indexes and statistics because all the information I've collected over the last several days suggests that we're not looking at a systemic problem (except possibly not enough memory), but at the traditional tuning issues. I just want to note that, I started looking at the system, not the queries. So should you when tuning your environment. I know, from the data collected through SQL Monitor, what my top poor performing queries are, and the most frequently called, etc. I'm starting with the most frequently called. I'm going to get the execution plan for this thing out of the cache (although, with the cache dumping constantly, I might not get it). And it's not there. Called 1.3 million times over the last 3 days, but it's not in cache. Wow. OK. I'll see what's in cache for this database: SELECT  deqs.creation_time,         deqs.execution_count,         deqs.max_logical_reads,         deqs.max_elapsed_time,         deqs.total_logical_reads,         deqs.total_elapsed_time,         deqp.query_plan,         SUBSTRING(dest.text, (deqs.statement_start_offset / 2) + 1,                   (deqs.statement_end_offset - deqs.statement_start_offset) / 2                   + 1) AS QueryStatement FROM    sys.dm_exec_query_stats AS deqs         CROSS APPLY sys.dm_exec_sql_text(deqs.sql_handle) AS dest         CROSS APPLY sys.dm_exec_query_plan(deqs.plan_handle) AS deqp WHERE   dest.dbid = DB_ID('Warehouse') AND deqs.statement_end_offset > 0 AND deqs.statement_start_offset > 0 ORDER BY deqs.max_logical_reads DESC ; And looking at the most expensive operation, we have our first bad boy: Multiple table scans against very large sets of data and a sort operation. a sort operation? It's an insert. Oh, I see, the table is a heap, so it's doing an insert, then sorting the data and then inserting into the primary key. First question, why isn't this a clustered index? Let's look at some more of the queries. The next one is deceiving. Here's the query plan: You're thinking to yourself, what's the big deal? Well, what if I told you that this thing had 8036318 reads? I know, you're looking at skinny little pipes. Know why? Table variable. Estimated number of rows = 1. Actual number of rows. well, I'm betting several more than one considering it's read 8 MILLION pages off the disk in a single execution. We have a serious and real tuning candidate. Oh, and I missed this, it's loading the table variable from a user defined function. Let me check, let me check. YES! A multi-statement table valued user defined function. And another tuning opportunity. This one's a beauty, seriously. Did I also mention that they're doing a hash against all the columns in the physical table. I'm sure that won't lead to scans of a 500,000 row table, no, not at all. OK. I lied. Of course it is. At least it's on the top part of the Loop which means the scan is only executed once. I just did a cursory check on the next several poor performers. all calling the UDF. I think I found a big tuning opportunity. At this point, I'm typing up internal emails for the company. Someone just had their baby called ugly. In addition to a series of suggested changes that we need to implement, I'm also apologizing for being such an unkind monster as to question whether that third eye & those flippers belong on such an otherwise lovely child.

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  • Is it worth learning either GWT or Vaadin?

    - by NimChimpsky
    I consider myself a decent java/web developer. In my career I have always used servlets and ejb's with a web front end, most recently incoporating jquery and ajax. I can see the theoretical benefit of using GWT or Vaadin: it is my understanding they convert Java code to the required JavaScript/HTML. So the developer gets the benefit of cross browser compatibility and compile time error checking (of web GUI elements). My question is threefold: Are there any other benefits I am missing that would be gained using Vaadin or GWT? I am actually quite confident and productive using HTML and JavaScript - so will I actually see any benefit? Or will it just make my knowledge of these areas redundant (as they are handled by GWT/Vaadin)? Will the end result be that I can create enterprise scale data driven websites in a reasonably short time? I can however already do this, and I have not wasted any time learning GWT/Vaadin.

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  • Win a Free Copy of Windows Presentation Foundation 4.5 Cookbook

    - by Ricardo Peres
    Win A free copy of the 'Windows Presentation Foundation 4.5 Cookbook', just by commenting! For the contest, Packt Publishing has two eBook copies of Windows Presentation Foundation 4.5 Cookbookto be given away to two lucky winners. How you can win: To win your copy of this book, all you need to do is come up with a comment below highlighting the reason "why you would like to win this book”. Duration of the contest & selection of winners: The contest is valid for 7 days (until November 26), and is open to everyone. Winners will be selected on the basis of their comment posted. Windows Presentation Foundation 4.5 Cookbookis written by Pavel Yosifovich, the CTO of CodeValue (http://www.codevalue.net), a software development, consulting, and training company, based in Israel. This book is written in an easy-to-read style, with a strong emphasis on real-world, practical examples. Step-by-step explanations are provided for performing important tasks. This book is the best guide for C# developer who is looking forward to increase understanding and knowledge of WPF. Using this book, readers will learn to build complex and flexible user interfaces using XAML, perform lengthy operations asynchronously while keeping the UI responsive, get well-versed with WPF features such as data binding, layout, resources, templates, and styles and also customize a control’s template to alter appearance but preserve behavior. In the next days I will post my review on this book. In the meantime, here’s the table of contents: Preface Chapter 1: Foundations Chapter 2: Resources Chapter 3: Layout and Panels Chapter 4: Using Standard Controls Chapter 5: Application and Windows Chapter 6: Data Binding Chapter 7: Commands and MVVM Chapter 8: Styles, Triggers, and Control Templates Chapter 9: Graphics and Animation Chapter 10: Custom Elements Chapter 11: Threading Index I’m waiting for your comments!

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  • Europe's Largest Customer Engagement Conference

    - by Charles Knapp
    What have Ben & Jerry's, HSBC, Innocent, LoveFilm, Oracle, Orange, Virgin, and other leaders learned about innovating to build customer loyalty? Loyalty World will help you better understand, engage and retain your customers. For example, Oracle's Melissa Boxer will deliver a Keynote on "Integrating Social, Marketing, and Loyalty to Deliver Great Customer Experiences." Sundar Swaminathan will speak on "Powering Rich Cross-Channel Customer Experiences with Next-Gen Loyalty Programs." You'll learn best practices from global thought leaders who are producing real results. Learn more about the Conference.

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  • RenderTarget2D behavior in XNA

    - by Utkarsh Sinha
    I've been dabbling with XNA for a couple of days now. This chunk of code doesn't work as I expect. The goal is to render sprites individually and composite them on another rendertarget. P = RenderTarget2D(with RenderTargetUsage.PreserveContents) D = RenderTarget2D(with RenderTargetUsage.DiscardContents) for all sprites: graphicsDevice.SetRenderTarget(D); <draw sprite i> graphicsDevice.SetRenderTarget(P); <Draw D> graphicsDevice.SetRenderTarget(null); <Draw P> The result I get is - only the last sprite is visible. I'm sure I'm missing some piece of information about RenderTarget2D. Any hints on what that might be? Cross posted from - http://stackoverflow.com/questions/9970349/weird-rendertarget2d-behaviour

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  • Content, MetaData and Taxonomy 1 Taxonomy Manager

    This article is cross-posted from my personal blog. In DotNetNuke version 5.3, we introduced the concept of a centralized Content store, together with the ability to apply Taxonomies (categories) to the content. We have extended this in DNN 5.4 by completing the MetaData API as well as adding Folksonomy (user tags). In this series of blogs I will explain how developers can take advantage of these new features in their own extensions. But first lets take a look at how the pieces work together....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Developing Schema Compare for Oracle (Part 3): Ghost Objects

    - by Simon Cooper
    In the previous blog post, I covered how we solved the problem of dependencies between objects and between schemas. However, that isn’t the end of the issue. The dependencies algorithm I described works when you’re querying live databases and you can get dependencies for a particular schema direct from the server, and that’s all well and good. To throw a (rather large) spanner in the works, Schema Compare also has the concept of a snapshot, which is a read-only compressed XML representation of a selection of schemas that can be compared in the same way as a live database. This can be useful for keeping historical records or a baseline of a database schema, or comparing a schema on a computer that doesn’t have direct access to the database. So, how do snapshots interact with dependencies? Inter-database dependencies don't pose an issue as we store the dependencies in the snapshot. However, comparing a snapshot to a live database with cross-schema dependencies does cause a problem; what if the live database has a dependency to an object that does not exist in the snapshot? Take a basic example schema, where you’re only populating SchemaA: SOURCE   TARGET (using snapshot) CREATE TABLE SchemaA.Table1 ( Col1 NUMBER REFERENCES SchemaB.Table1(col1));   CREATE TABLE SchemaA.Table1 ( Col1 VARCHAR2(100)); CREATE TABLE SchemaB.Table1 ( Col1 NUMBER PRIMARY KEY);   CREATE TABLE SchemaB.Table1 ( Col1 VARCHAR2(100)); In this case, we want to generate a sync script to synchronize SchemaA.Table1 on the database represented by the snapshot. When taking a snapshot, database dependencies are followed, but because you’re not comparing it to anything at the time, the comparison dependencies algorithm described in my last post cannot be used. So, as you only take a snapshot of SchemaA on the target database, SchemaB.Table1 will not be in the snapshot. If this snapshot is then used to compare against the above source schema, SchemaB.Table1 will be included in the source, but the object will not be found in the target snapshot. This is the same problem that was solved with comparison dependencies, but here we cannot use the comparison dependencies algorithm as the snapshot has not got any information on SchemaB! We've now hit quite a big problem - we’re trying to include SchemaB.Table1 in the target, but we simply do not know the status of this object on the database the snapshot was taken from; whether it exists in the database at all, whether it’s the same as the target, whether it’s different... What can we do about this sorry state of affairs? Well, not a lot, it would seem. We can’t query the original database, as it may not be accessible, and we cannot assume any default state as it could be wrong and break the script (and we currently do not have a roll-back mechanism for failed synchronizes). The only way to fix this properly is for the user to go right back to the start and re-create the snapshot, explicitly including the schemas of these 'ghost' objects. So, the only thing we can do is flag up dependent ghost objects in the UI, and ask the user what we should do with it – assume it doesn’t exist, assume it’s the same as the target, or specify a definition for it. Unfortunately, such functionality didn’t make the cut for v1 of Schema Compare (as this is very much an edge case for a non-critical piece of functionality), so we simply flag the ghost objects up in the sync wizard as unsyncable, and let the user sort out what’s going on and edit the sync script as appropriate. There are some things that we do do to alleviate somewhat this rather unhappy situation; if a user creates a snapshot from the source or target of a database comparison, we include all the objects registered from the database, not just the ones in the schemas originally selected for comparison. This includes any extra dependent objects registered through the comparison dependencies algorithm. If the user then compares the resulting snapshot against the same database they were comparing against when it was created, the extra dependencies will be included in the snapshot as required and everything will be good. Fortunately, this problem will come up quite rarely, and only when the user uses snapshots and tries to sync objects with unknown cross-schema dependencies. However, the solution is not an easy one, and lead to some difficult architecture and design decisions within the product. And all this pain follows from the simple decision to allow schema pre-filtering! Next: why adding a column to a table isn't as easy as you would think...

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  • Best practice to propagate preferences of application

    - by Shebuka
    What is your approach with propagation to all classes/windows of preferences/settings of your application? Do you share the preference_manager class to all classes/windows who need it or you make variables in each classes/windows and update them manually each time setting are changed? Currently I have a PreferencesInterface class that hold all preferences and is responsible to default all values with a dedicated method called on create and when needed, all values are public, so non getters/setters, also it have virtual SavePreferences/LoadPreferences methods. Then I have PreferencesManager that extends from PreferencesInterface and is responsible for actually implementation of SavePreferences/LoadPreferences. I've made this basically for cross-platform so that every platform can have a different implementation of actual storage (registry, ini, plist, xml, whatever).

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  • A pixel is not a pixel is not a pixel

    Yesterday John Gruber wrote about the upped pixel density in the upcoming iPhone (960x480 instead of 480x320), and why Apple did this. He also wondered what the consequences for web developers would be.Now I happen to be deeply engaged in cross-browser research of widths and heights on mobile phones, and can state with reasonable certainty that in 99% of the cases these changes will not impact web developers at all.The remaining 1% could be much more tricky, but I expect Apple to cater to this problem...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Multiple vulnerabilities in Mozilla Firefox

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2011-2372 Permissions, Privileges, and Access Controls vulnerability 3.5 Firefox web browser Solaris 11 11/11 SRU 3 Solaris 10 Contact Support CVE-2011-2995 Denial of Service (DoS) vulnerability 10.0 CVE-2011-2997 Denial of Service (DoS) vulnerability 10.0 CVE-2011-3000 Improper Control of Generation of Code ('Code Injection') vulnerability 4.3 CVE-2011-3001 Permissions, Privileges, and Access Controls vulnerability 4.3 CVE-2011-3002 Denial of Service (DoS) vulnerability 9.3 CVE-2011-3003 Denial of Service (DoS) vulnerability 10.0 CVE-2011-3004 Improper Input Validation vulnerability 4.3 CVE-2011-3005 Denial of Service (DoS) vulnerability 9.3 CVE-2011-3232 Improper Control of Generation of Code ('Code Injection') vulnerability 9.3 CVE-2011-3648 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2011-3650 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 9.3 CVE-2011-3651 Denial of Service (DoS) vulnerability 10.0 CVE-2011-3652 Denial of Service (DoS) vulnerability 10.0 CVE-2011-3654 Denial of Service (DoS) vulnerability 10.0 CVE-2011-3655 Improper Control of Generation of Code ('Code Injection') vulnerability 9.3 This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Ios Game with many animated Nodes,performance issues

    - by user31929
    I'm working in a large map upside-down game(not tiled map),the map i use is a city. I have to insert many node to create the "life of the city",something like people that cross the streets,cars,etc... Some of this characters are involved in physics and game logic but others are only graphic characters. For what i know the only way i can achive this result is to create each character node with or without physic body and animate each character with a texture atlas. In this way i think that i'll have many performance problems, (the characters will be something like 100/150) even if i'll apply all the performance tips that i know... My question is: with large numbers of characters there another programming pattern that i must follow ? What is the approch of game like simcity,simpsons tapped out for ios,etc... that have so many animation at the same time?

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  • Command-Query-Separation and multithreading safe interfaces

    - by Tobias Langner
    I like the command query separation pattern (from OOSC / Eiffel - basically you either return a value or you change the state of the class - but not both). This makes reasoning about the class easier and it is easier to write exception safe classes. Now, with multi threading, I run into a major problem: the separation of the query and the command basically invalidates the result from the query as anything can happen between those 2. So my question is: how do you handle command query separation in an multi-threaded environment? Clarification example: A stack with command query separation would have the following methods: push (command) pop (command - but does not return a value) top (query - returns the value) empty (query) The problem here is - I can get empty as status, but then I can not rely on top really retrieving an element since between the call of empty and the call of top, the stack might have been emptied. Same goes for pop & top. If I get an item using top, I can not be sure that the item that I pop is the same. This can be solved using external locks - but that's not exactly what I call threadsafe design.

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  • When to mark a user story as done in scrum?

    - by Saeed Neamati
    There is a notion in scrum that emphasizes delivery of workable units at the end of each sprint. Each workable unit also maps directly of indirectly to a user story and when in new sprint PO introduces new PBI (new user stories), this means that practically team can't always go back to previous user stories to do the rest of the job, which in turn means that when you implement a user story, you should do it as complete as it's known to the team in that time, and you shouldn't forget anything (something like "I'm sorry, I've forgotten to implement validation for that input control" or "I didn't know that cross-browser check is part of the user story"). At the other hand, test, backward compatibility, acceptance criteria, deployment and more and more concepts come after each user story. So, when can team members know that the user story is done completely, not just for demo, and start a new one?

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  • How do people get around the Carmack's Reverse patent?

    - by Rei Miyasaka
    Apparently, Creative has a patent on Carmack's Reverse, and they successfully forced Id to modify their techniques for the source drop, as well as to include EAX in Doom 3. But Carmack's Reverse is discussed quite often and apparently it's a good choice for deferred shading, so it's presumably used in a lot of other high-budget productions too. Even though it's unlikely that Creative would go after smaller companies, I'm wondering how the bigger studios get around this problem. Do they just cross their fingers and hope Creative doesn't troll them, or do they just not use Carmack's Reverse at all?

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