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  • Clustering Basics and Challenges

    - by Karoly Vegh
    For upcoming posts it seemed to be a good idea to dedicate some time for cluster basic concepts and theory. This post misses a lot of details that would explode the articlesize, should you have questions, do not hesitate to ask them in the comments.  The goal here is to get some concepts straight. I can't promise to give you an overall complete definitions of cluster, cluster agent, quorum, voting, fencing, split brain condition, so the following is more of an explanation. Here we go. -------- Cluster, HA, failover, switchover, scalability -------- An attempted definition of a Cluster: A cluster is a set (2+) server nodes dedicated to keep application services alive, communicating through the cluster software/framework with eachother, test and probe health status of servernodes/services and with quorum based decisions and with switchover/failover techniques keep the application services running on them available. That is, should a node that runs a service unexpectedly lose functionality/connection, the other ones would take over the and run the services, so that availability is guaranteed. To provide availability while strictly sticking to a consistent clusterconfiguration is the main goal of a cluster.  At this point we have to add that this defines a HA-cluster, a High-Availability cluster, where the clusternodes are planned to run the services in an active-standby, or failover fashion. An example could be a single instance database. Some applications can be run in a distributed or scalable fashion. In the latter case instances of the application run actively on separate clusternodes serving servicerequests simultaneously. An example for this version could be a webserver that forwards connection requests to many backend servers in a round-robin way. Or a database running in active-active RAC setup.  -------- Cluster arhitecture, interconnect, topologies -------- Now, what is a cluster made of? Servers, right. These servers (the clusternodes) need to communicate. This of course happens over the network, usually over dedicated network interfaces interconnecting all the clusternodes. These connection are called interconnects.How many clusternodes are in a cluster? There are different cluster topologies. The most simple one is a clustered pair topology, involving only two clusternodes:  There are several more topologies, clicking the image above will take you to the relevant documentation. Also, to answer the question Solaris Cluster allows you to run up to 16 servers in a cluster. Where shall these clusternodes be placed? A very important question. The right answer is: It depends on what you plan to achieve with the cluster. Do you plan to avoid only a server outage? Then you can place them right next to eachother in the datacenter. Do you need to avoid DataCenter outage? In that case of course you should place them at least in different fire zones. Or in two geographically distant DataCenters to avoid disasters like floods, large-scale fires or power outages. We call this a stretched- or campus cluster, the clusternodes being several kilometers away from eachother. To cover really large distances, you probably need to move to a GeoCluster, which is a different kind of animal.  What is a geocluster? A Geographic Cluster in Solaris Cluster terms is actually a metacluster between two, separate (locally-HA) clusters.  -------- Cluster resource types, agents, resources, resource groups -------- So how does the cluster manage my applications? The cluster needs to start, stop and probe your applications. If you application runs, the cluster needs to check regularly if the application state is healthy, does it respond over the network, does it have all the processes running, etc. This is called probing. If the cluster deems the application is in a faulty state, then it can try to restart it locally or decide to switch (stop on node A, start on node B) the service. Starting, stopping and probing are the three actions that a cluster agent does. There are many different kinds of agents included in Solaris Cluster, but you can build your own too. Examples are an agent that manages (mounts, moves) ZFS filesystems, or the Oracle DB HA agent that cares about the database, or an agent that moves a floating IP address between nodes. There are lots of other agents included for Apache, Tomcat, MySQL, Oracle DB, Oracle Weblogic, Zones, LDoms, NFS, DNS, etc.We also need to clarify the difference between a cluster resource and the cluster resource group.A cluster resource is something that is managed by a cluster agent. Cluster resource types are included in Solaris cluster (see above, e.g. HAStoragePlus, HA-Oracle, LogicalHost). You can group cluster resources into cluster resourcegroups, and switch these groups together from one node to another. To stick to the example above, to move an Oracle DB service from one node to another, you have to switch the group between nodes, and the agents of the cluster resources in the group will do the following:  On node A Shut down the DB Unconfigure the LogicalHost IP the DB Listener listens on unmount the filesystem   Then, on node B: mount the FS configure the IP  startup the DB -------- Voting, Quorum, Split Brain Condition, Fencing, Amnesia -------- How do the clusternodes agree upon their action? How do they decide which node runs what services? Another important question. Running a cluster is a strictly democratic thing.Every node has votes, and you need the majority of votes to have the deciding power. Now, this is usually no problem, clusternodes think very much all alike. Still, every action needs to be governed upon in a productive system, and has to be agreed upon. Agreeing is easy as long as the clusternodes all behave and talk to eachother over the interconnect. But if the interconnect is gone/down, this all gets tricky and confusing. Clusternodes think like this: "My job is to run these services. The other node does not answer my interconnect communication, it must be down. I'd better take control and run the services!". The problem is, as I have already mentioned, clusternodes very much think alike. If the interconnect is gone, they all assume the other node is down, and they all want to mount the data backend, enable the IP and run the database. Double IPs, double mounts, double DB instances - now that is trouble. Also, in a 2-node cluster they both have only 50% of the votes, that is, they themselves alone are not allowed to run a cluster.  This is where you need a quorum device. According to Wikipedia, the "requirement for a quorum is protection against totally unrepresentative action in the name of the body by an unduly small number of persons.". They need additional votes to run the cluster. For this requirement a 2-node cluster needs a quorum device or a quorum server. If the interconnect is gone, (this is what we call a split brain condition) both nodes start to race and try to reserve the quorum device to themselves. They do this, because the quorum device bears an additional vote, that could ensure majority (50% +1). The one that manages to lock the quorum device (e.g. if it's an FC LUN, it SCSI reserves it) wins the right to build/run a cluster, the other one - realizing he was late - panics/reboots to ensure the cluster config stays consistent.  Losing the interconnect isn't only endangering the availability of services, but it also endangers the cluster configuration consistence. Just imagine node A being down and during that the cluster configuration changes. Now node B goes down, and node A comes up. It isn't uptodate about the cluster configuration's changes so it will refuse to start a cluster, since that would lead to cluster amnesia, that is the cluster had some changes, but now runs with an older cluster configuration repository state, that is it's like it forgot about the changes.  Also, to ensure application data consistence, the clusternode that wins the race makes sure that a server that isn't part of or can't currently join the cluster can access the devices. This procedure is called fencing. This usually happens to storage LUNs via SCSI reservation.  Now, another important question: Where do I place the quorum disk?  Imagine having two sites, two separate datacenters, one in the north of the city and the other one in the south part of it. You run a stretched cluster in the clustered pair topology. Where do you place the quorum disk/server? If you put it into the north DC, and that gets hit by a meteor, you lose one clusternode, which isn't a problem, but you also lose your quorum, and the south clusternode can't keep the cluster running lacking the votes. This problem can't be solved with two sites and a campus cluster. You will need a third site to either place the quorum server to, or a third clusternode. Otherwise, lacking majority, if you lose the site that had your quorum, you lose the cluster. Okay, we covered the very basics. We haven't talked about virtualization support, CCR, ClusterFilesystems, DID devices, affinities, storage-replication, management tools, upgrade procedures - should those be interesting for you, let me know in the comments, along with any other questions. Given enough demand I'd be glad to write a followup post too. Now I really want to move on to the second part in the series: ClusterInstallation.  Oh, as for additional source of information, I recommend the documentation: http://docs.oracle.com/cd/E23623_01/index.html, and the OTN Oracle Solaris Cluster site: http://www.oracle.com/technetwork/server-storage/solaris-cluster/index.html

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  • ODEE Green Field (Windows) Part 5 - Deployment and Validation

    - by AndyL-Oracle
    And here we are, almost finished with our installation of Oracle Documaker Enterprise Edition ("ODEE") in a Windows green field environment. Let's recap what we've done so far: In part 1, I went over the basic process that I intended to show with installing an ODEE on a green field server. I walked you through the basic installation of Oracle 11g database In part 2, I covered the installation of WebLogic application server. In part 3, I showed you how to install SOA Suite for WebLogic. In part 4, we did the first part of the installation of ODEE itself. What remains after all of that, is the deployment of the ODEE components onto the database and application server - so let's get to it! DATABASE First, we'll deploy the schemas to the database. The schemas are created during the ODEE installation according to the responses provided during the install process. To deploy the schemas, you'll need to login to the database server in your green field environment. Open a command line and CD into ODEE_HOME\documaker\database\oracle11g.Run SQLPLUS as SYSDBA and execute dmkr_admin.sql:  sqlplus / as sysdba @dmkr_admin.sql Execute dmkr_asline.sql, dmkr_admin_correspondence_example.sql.  If you require additional languages, run the appropriate SQL scripts (e.g. dmkr_asline_es.sql for Spanish). APPLICATION SERVER Next, we'll deploy the WebLogic domain and it's components - Documaker web services, Documaker Interactive, Documaker dashboard, and more. To deploy the components, you'll need to login to the application server in your green field environment. 1. Open Windows Explorer and navigate to ODEE_HOME\documaker\j2ee\weblogic\oracle11g\scripts.2. Using a text editor such as Notepad++, modify weblogic_installation_properties and set location of MIDDLEWARE_HOME and ODEE HOME. If you have used the defaults you’ll probably need to change the E: to C: and that’s it. Save the changes.3. Continuing in the same directory, use your text editor to modify set_middleware_env.cmd and set the drive and path to MIDDLEWARE_HOME. If you have used the defaults you’ll probably need to just change E: to C: and that’s it. Save the changes.4. In the same directory, execute wls_create_domain.cmd by double-clicking it. This should run to completion. If it does not, review any errors and correct them, and rerun the script.5. In the same directory, execute wls_add_correspondence.cmd by double-clicking it - again this should run to completion. 6. Next, we'll start the AdminServer - this is the main WebLogic domain server. To start it, use Windows Explorer and navigate to MIDDLEWARE_HOME\user_projects\domains\idocumaker_domain. Double-click startWebLogic.cmd and the server startup will begin. Once you see output that indicates that the server status changed to RUNNING you may proceed.  a. Note: if you saw database connection errors, you probably didn’t make sure your database name and connection type match. You can change this manually in the WebLogic Console. Open a browser and navigate to http://localhost:7001/console (replace localhost with the name of your application server host if you aren't opening the browser on the server), and login with the the weblogic credential you provided in the ODEE installation process. b. Once you're logged in, open Services?Data Sources. Select dmkr_admin and click Connection Pool.  c. The end of the URL should match the connection type you chose. If you chose ServiceName, the URL should be: jdbc:oracle:thin:@//<hostname>:1521/<serviceName> and if you chose SID, the URL should be: jdbc:oracle:thin:@//<hostname>:1521/<SIDname> d. An example serviceName is a fully qualified DNS-style name, e.g. "idmaker.us.oracle.com". (It does not need to actually resolve in DNS). An example SID is just a name, e.g. IDMAKER. e. Save the change and repeat for the data source dmkr_asline.  f. You will also need to make the same changes in the ODEE_HOME/documaker/docfactory/config/context/.bindings file - open the file in a text editor, locate the URL lines and make the appropriate change, then save the file.  7. Back in the ODEE_HOME\documaker\j2ee\weblogic\oracle11g\scripts directory, execute create_users_groups.cmd. 8. In the same directory, execute create_users_groups_correspondence_example.cmd. 9. Open a browser and navigate to http://localhost:7001/jpsquery. Replace localhost with the name of your application server host if you aren't running the browser on the application server. If you changed the default port for the AdminServer from 7001, use the port you changed it to. You should see output like this: 10. Start the WebLogic managed servers by opening a command prompt and navigating to MIDDLEWARE_HOME/user_projects/domains/idocumaker_domain/bin/. When you start the servers listed below, you will be prompted to enter the WebLogic credentials to start the server. You can prevent this by providing the credential in the startManagedwebLogic.cmd file for the WLS_USER and WLS_PASS values. Note that the credential will be stored in cleartext. To start the server, type in the command shown. a. Start the JMS Server: ./startManagedWebLogic.cmd jms_server b. Start Dashboard/Documaker Administrator: ./startManagedWebLogic.cmd dmkr_server c. Start Documaker Interactive for Correspondence: ./startManagedWebLogic.cmd idm_server SOA Composites  If you're planning on testing out the approval process components of BPEL that can be used with Documaker Interactive, then use the following steps to deploy the SOA composites. If you're not going to use BPEL, you can skip to the next section.1. Stop the servers listed in the previous section (Step 10) in the reverse order that they were started.2. Run the Domain configuration command: navigate to and execute MIDDLEWARE_HOME/wlserver_10.3/common/bin/config.cmd.3. Select Extend and click next. 4. Select the iDocumaker Domain and click Next. 5. Select the Oracle SOA Suite – 11.1.1.0 (this may automatically select other components which is OK). Click Next. 6. View the Configure JDBC resources screen. You should not make any changes. Click Next. 7. Check both connections and click Test Connections. After successful test, click Next. If the tests fail, something is broken. Go back to configure JDBC resources and check your service name/SID. 8. Check all schemas. Set a password (will be the same for all schemas). Enter the database information (service name, host name, port). Click Next. 9. Connections should test successfully. If not, go back and fix any errors. Click Next. 10. Click Next to pass through Optional Configuration. 11. Click Extend. 12. Click Done. 13. Open a terminal window and navigate to/execute: ODEE_HOME/documaker/j2ee/weblogic/oracle11g/bpel/antbuild.cmd14. Start the WebLogic Servers – AdminServer, jms_server, dmkr_server, idm_server. If you forgot how to do this, see the previous section Step 10. Note: if you previously changed the startManagedWebLogic.cmd script for WLS_USER and WLS_PASS you will need to make those changes again. 15. Start the WebLogic server soa_server1: MIDDLEWARE_HOME/user_projects/domains/idocumaker_domain/bin/startManagedWebLogic.cmd soa_server116. Open a browser to http://localhost:7001/console and login. 17. Navigate to Services?Data Sources and select DMKR_ASLINE. 18. Click the Targets tab. Check soa_server1, then click Save. Repeat for the DMKR_ADMIN data source. 19. Open a command prompt and navigate to ODEE_HOME/j2ee/weblogic/oracle11g/scripts, then execute deploy_soa.cmd. That's it! (As if that wasn't enough?) DOCUMAKER Deploy the sample MRL resources by navigating to/executing ODEE_HOME/documaker/mstrres/dmres/deploysamplemrl.bat. You should see approximately 500 resources deployed into the database. Start the Factory Services. Start?Run?services.msc. Locate the service named "ODDF xxxx" and right-click, select Start. Note that each Assembly Line has a separate Factory setup, including its own Factory service and Docupresentment service. The services are named for the assembly line and the machine on which they are installed (because you could have multiple machines servicing a single assembly line, so this allows for easy scripting to control all the services if you choose to do so. Repeat for the Docupresentment service. Note that each Assembly Line has a separate Docupresentment. Using Windows Explorer, navigate to ODEE_HOME/documaker/mstrres/dmres/input and select one of the XML files, and copy it into ODEE_HOME/documaker/hotdirectory. Note: if you chose a different hot directory during installation, copy the file there instead. Momentarily you should see the XML file disappear! Open browser and navigate to http://localhost:10001/DocumakerDashboard (previous versions 12.0-12.2 use http://localhost:10001/dashboard) and verify that job processed successfully. Note that some transactions may fail if you do not have a properly configured email server, and this is ok. You can set up a simple SMTP server (just search the internet for "SMTP developer" and you'll get several to choose from.  So... that's it? Where are we at this point? You now have a completely functional ODEE installation, from soup to nuts as they say. You can further expand your installation by doing some of the following activities: clustering WebLogic services configuring WebLogic for redundancy configuring Oracle 11g for RAC adding additional Factory servers for redundancy/processing capacity setting up a real MRL (instead of the sample resources) testing Documaker Web Services for job submission and more!  I certainly hope you've enjoyed this and find it useful. If you find yourself running into trouble, visit the Oracle Community for Documaker - there is plenty of activity there and you can ask questions. For more concentrated assistance, you can engage an Oracle consultant who is a subject matter expert to assist you. Feel free to email me [andy (dot) little (at) oracle (dot) com] and I can connect you with the appropriate resource to get started. Best of luck! -Andy 

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  • How to configure Visual Studio 2010 code coverage for ASP.NET MVC unit tests

    - by DigiMortal
    I just got Visual Studio 2010 code coverage work with ASP.NET MVC application unit tests. Everything is simple after you have spent some time with forums, blogs and Google. To save your valuable time I wrote this posting to guide you through the process of making code coverage work with ASP.NET MVC application unit tests. After some fighting with Visual Studio I got everything to work as expected. I am still not very sure why users must deal with this mess, but okay – I survived it. Before you start configuring Visual Studio I expect your solution meets the following needs: there are at least one library that will be tested, there is at least on library that contains tests to be run, there are some classes and some tests for them, and, of course, you are using version of Visual Studio 2010 that supports tests (I have Visual Studio 2010 Ultimate). Now open the following screenshot to separate windows and follow the steps given below. Visual Studio 2010 Test Settings window. Click on image to see it at original size.  Double click on Local.testsettings under Solution Items. Test settings window will be opened. Select “Data and Diagnostics” from left pane. Mark checkboxes “ASP.NET Profiler” and “Code Coverage”. Move cursor to “Code Coverage” line and press Configure button or make double click on line. Assemblies selection window will be opened. Mark checkboxes that are located before assemblies about what you want code coverage reports and apply settings. Save your project and close Visual Studio. Run Visual Studio as Administrator and run tests. NB! Select Test => Run => Tests in Current Context from menu. When tests are run you can open code coverage results by selecting Test => Windows => Code Coverage Results from menu. Here you can see my example test results. Visual Studio 2010 Test Results window. All my tests passed this time. :) Click on image to see it at original size.  And here are the code coverage results. Visual Studio 2101 Code Coverage Results. I need a lot more tests for sure. Click on image to see it at original size.  As you can see everything was pretty simple. But it took me sometime to figure out how to get everything work as expected. Problems? You may face some problems when making code coverage work. Here is my short list of possible problems. Make sure you have all assemblies available for code coverage. In some cases it needs more libraries to be referenced as you currently have. By example, I had to add some more Enterprise Library assemblies to my project. You can use EventViewer to discover errors that where given during testing. Make sure you selected all testable assemblies from Code Coverage settings like shown above. Otherwise you may get empty results. Tests with code coverage are slower because we need ASP.NET profiler. If your machine slows down then try to free more resources.

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  • Apps crashing with EXC_BAD_ACCESS when changing to a custom keyboard layout

    - by Adam Lindberg
    I have a custom layout installed (svdvorak_mac6.keylayout). After a reboot another keyboard layout was selected, so I selected my usual one instead. This lead to a lot of apps suddenly starting to crash (Chrome, Skype, Adium etc). I can change to any other built in layout for OS X, but as soon as I choose one custom installed one (either form ~/Library/Keyboard Layouts/ or from /Library/Keyboard Layouts/) the apps crash. The only thing I can remember that I did before the reboot was to install Google's video chat plugin for the browser. Here's the crash report from Adium: Process: Adium [372] Path: /Applications/Adium.app/Contents/MacOS/Adium Identifier: com.adiumX.adiumX Version: 1.4.1 (1.4.1) Code Type: X86 (Native) Parent Process: launchd [182] Date/Time: 2010-12-22 22:39:47.833 +0100 OS Version: Mac OS X 10.6.5 (10H574) Report Version: 6 Interval Since Last Report: 257401 sec Crashes Since Last Report: 39 Per-App Interval Since Last Report: 1178959 sec Per-App Crashes Since Last Report: 8 Anonymous UUID: 7CBACDEB-FBAF-4CD5-9C15-7AEA8AC4B5EF Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 com.apple.HIToolbox 0x99722b6d islGetInputSourceProperty + 1107 1 com.apple.HIToolbox 0x9972262c TSMGetInputSourceProperty + 526 2 com.apple.HIToolbox 0x9972787a _ISSendWindowServerKeyboardLayoutUpdate + 412 3 com.apple.HIToolbox 0x9972622b _TSMSetInputSourceSelected + 1429 4 com.apple.HIToolbox 0x99980209 TSMMessagePortCallBack + 574 5 com.apple.CoreFoundation 0x9226840c __CFMessagePortPerform + 540 6 com.apple.CoreFoundation 0x921d34db __CFRunLoopRun + 6523 7 com.apple.CoreFoundation 0x921d1464 CFRunLoopRunSpecific + 452 8 com.apple.CoreFoundation 0x921d1291 CFRunLoopRunInMode + 97 9 com.apple.HIToolbox 0x99717f58 RunCurrentEventLoopInMode + 392 10 com.apple.HIToolbox 0x99717d0f ReceiveNextEventCommon + 354 11 com.apple.HIToolbox 0x99717b94 BlockUntilNextEventMatchingListInMode + 81 12 com.apple.AppKit 0x9189478d _DPSNextEvent + 847 13 com.apple.AppKit 0x91893fce -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156 14 com.apple.AppKit 0x91856247 -[NSApplication run] + 821 15 com.apple.AppKit 0x9184e2d9 NSApplicationMain + 574 16 com.adiumX.adiumX 0x0000322e 0x1000 + 8750 Thread 1: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x968f5982 kevent + 10 1 libSystem.B.dylib 0x968f609c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x968f5559 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x968f52fe _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x968f4d81 _pthread_wqthread + 390 5 libSystem.B.dylib 0x968f4bc6 start_wqthread + 30 Thread 2: 0 libSystem.B.dylib 0x968f4a12 __workq_kernreturn + 10 1 libSystem.B.dylib 0x968f4fa8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x968f4bc6 start_wqthread + 30 Thread 3: com.apple.CFSocket.private 0 libSystem.B.dylib 0x968ee0c6 select$DARWIN_EXTSN + 10 1 com.apple.CoreFoundation 0x92211c83 __CFSocketManager + 1091 2 libSystem.B.dylib 0x968fc85d _pthread_start + 345 3 libSystem.B.dylib 0x968fc6e2 thread_start + 34 Thread 4: 0 libSystem.B.dylib 0x968f4a12 __workq_kernreturn + 10 1 libSystem.B.dylib 0x968f4fa8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x968f4bc6 start_wqthread + 30 Thread 5: 0 libSystem.B.dylib 0x968cf15a semaphore_timedwait_signal_trap + 10 1 libSystem.B.dylib 0x968fcce5 _pthread_cond_wait + 1066 2 libSystem.B.dylib 0x9692bac8 pthread_cond_timedwait_relative_np + 47 3 ...apple.AddressBook.framework 0x9310043f -[ABRemoteImageLoader workLoop] + 283 4 com.apple.Foundation 0x97822bf0 -[NSThread main] + 45 5 com.apple.Foundation 0x97822ba0 __NSThread__main__ + 1499 6 libSystem.B.dylib 0x968fc85d _pthread_start + 345 7 libSystem.B.dylib 0x968fc6e2 thread_start + 34 Thread 6: 0 libSystem.B.dylib 0x968cf0fa mach_msg_trap + 10 1 libSystem.B.dylib 0x968cf867 mach_msg + 68 2 com.apple.CoreFoundation 0x921d237f __CFRunLoopRun + 2079 3 com.apple.CoreFoundation 0x921d1464 CFRunLoopRunSpecific + 452 4 com.apple.CoreFoundation 0x921d1291 CFRunLoopRunInMode + 97 5 com.apple.Foundation 0x9785b7d0 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 329 6 com.apple.Foundation 0x97822bf0 -[NSThread main] + 45 7 com.apple.Foundation 0x97822ba0 __NSThread__main__ + 1499 8 libSystem.B.dylib 0x968fc85d _pthread_start + 345 9 libSystem.B.dylib 0x968fc6e2 thread_start + 34 Thread 0 crashed with X86 Thread State (32-bit): eax: 0x00000670 ebx: 0x9972272e ecx: 0x00000000 edx: 0x00000002 edi: 0xa0c3b214 esi: 0x00000004 ebp: 0xbfffe6c8 esp: 0xbfffe660 ss: 0x0000001f efl: 0x00010202 eip: 0x99722b6d cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037 cr2: 0x00000000 Binary Images: 0x1000 - 0x1a0ff7 +com.adiumX.adiumX 1.4.1 (1.4.1) <136586E8-F3F5-99ED-DB1F-48C0027686CB> /Applications/Adium.app/Contents/MacOS/Adium 0x1f9000 - 0x23efe7 +AIUtilities ??? (???) <565A1BC2-4B50-6277-D127-AFBF01F90CE3> /Applications/Adium.app/Contents/Frameworks/AIUtilities.framework/Versions/A/AIUtilities 0x2af000 - 0x307ff7 +com.adiumX.AdiumPurple ??? (1.0) <F4C2A8E4-695E-7CCE-41F3-F8960AFDC149> /Applications/Adium.app/Contents/Frameworks/AdiumLibpurple.framework/Versions/A/AdiumLibpurple 0x34b000 - 0x3ddfe7 +Adium ??? (???) <774A171B-ED45-D221-6A37-486AA15C8BA5> /Applications/Adium.app/Contents/Frameworks/Adium.framework/Versions/A/Adium 0x439000 - 0x510ff7 +com.googlepages.openspecies.rtool.libglib 2.0.0 (2.0.0) <C620AA58-CFC4-855E-1F2F-F84D9335CD5D> /Applications/Adium.app/Contents/Frameworks/libglib.framework/Versions/2.0.0/libglib 0x53d000 - 0x53eff7 +com.googlepages.openspecies.rtool.libgmodule 2.0.0 (2.0.0) <11FF9396-454A-394B-1B12-D84AD535F6F6> /Applications/Adium.app/Contents/Frameworks/libgmodule.framework/Versions/2.0.0/libgmodule 0x542000 - 0x578fe7 +com.googlepages.openspecies.rtool.libgobject 2.0.0 (2.0.0) <D69FB8D0-D271-EC20-42DD-04FCC65A72BF> /Applications/Adium.app/Contents/Frameworks/libgobject.framework/Versions/2.0.0/libgobject 0x58e000 - 0x590ff7 +com.googlepages.openspecies.rtool.libgthread 2.0.0 (2.0.0) <5D4B8DC6-28E3-9285-8E2A-2D7A3CBE11C5> /Applications/Adium.app/Contents/Frameworks/libgthread.framework/Versions/2.0.0/libgthread 0x594000 - 0x59eff7 +com.googlepages.openspecies.rtool.libintl 8 (8) <343C9F94-8840-4465-64E4-86A0092AD69F> /Applications/Adium.app/Contents/Frameworks/libintl.framework/Versions/8/libintl 0x5a3000 - 0x5cbff7 +com.googlepages.openspecies.rtool.libmeanwhile 1 (1) <7B341D44-FA86-F7C3-E800-7D1169EB9CE2> /Applications/Adium.app/Contents/Frameworks/libmeanwhile.framework/Versions/1/libmeanwhile 0x5e0000 - 0x81bff7 +libpurple 8.5.0 (compatibility 8.0.0) <DEB5CE6C-2A4A-16CA-E0EF-DDE812865406> /Applications/Adium.app/Contents/Frameworks/libpurple.framework/Versions/0/libpurple 0x8c3000 - 0x978fe7 libcrypto.0.9.7.dylib 0.9.7 (compatibility 0.9.7) <AACC86C0-86B4-B1A7-003F-2A0AF68973A2> /usr/lib/libcrypto.0.9.7.dylib 0x9be000 - 0x9ccff7 +com.dpompa.fribidi ??? (1.0) <EA8AEBCF-DFE5-85FB-5C0E-EB3AB5B0A950> /Applications/Adium.app/Contents/Frameworks/FriBidi.framework/Versions/A/FriBidi 0x21d2000 - 0x21e1fe7 +AutoHyperlinks ??? (???) <A8B5F9E1-E259-F33F-9E60-F4E37B1ED500> /Applications/Adium.app/Contents/Frameworks/AutoHyperlinks.framework/Versions/A/AutoHyperlinks 0x21e7000 - 0x21f3ff7 +net.brockerhoff.RBSplitView.Framework 1.1.4 (1.1.4) <D92691AA-294F-A85D-E7E1-01AD0A0717D2> /Applications/Adium.app/Contents/Frameworks/RBSplitView.framework/Versions/A/RBSplitView 0x21fb000 - 0x220efff +org.andymatuschak.Sparkle 1.5 Beta (bzr) (340) <E0109DBE-F614-66D0-9B82-6151BC40DAD7> /Applications/Adium.app/Contents/Frameworks/Sparkle.framework/Versions/A/Sparkle 0x221c000 - 0x226cfef +com.adiumX.OTR ??? (1.0) <BAE9D6BD-60D5-B53B-19BC-C17287F55EE9> /Applications/Adium.app/Contents/Frameworks/OTR.framework/Versions/A/OTR 0x227d000 - 0x2280ff7 +org.boredzo.LMX ??? (1.0) <92632179-5CFB-EA6B-AAE7-5F4B98BF0CD9> /Applications/Adium.app/Contents/Frameworks/LMX.framework/Versions/A/LMX 0x2286000 - 0x228dff1 +net.oauth.OAuthConsumer ??? (0.1.1) <025882EC-04DA-763B-18F5-5266A5D185FD> /Applications/Adium.app/Contents/Frameworks/OAuthConsumer.framework/Versions/A/OAuthConsumer 0x2296000 - 0x22a6fe7 +com.googlepages.openspecies.rtool.libjson-glib 1.0.0 (1.0.0) <016CAFB1-DD85-3C9D-411C-C696D9D57213> /Applications/Adium.app/Contents/Frameworks/libjson-glib.framework/Versions/1.0.0/libjson-glib 0x2784000 - 0x2788ff3 com.apple.audio.AudioIPCPlugIn 1.1.6 (1.1.6) <F402CF88-D96C-42A0-3207-49759F496AE8> /System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/Contents/MacOS/AudioIPCPlugIn 0x278d000 - 0x2793ffb com.apple.audio.AppleHDAHALPlugIn 1.9.9 (1.9.9f12) <82BFF5E9-2B0E-FE8B-8370-445DD94DA434> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn 0x15fda000 - 0x15fdcff7 apop.so ??? (???) <B365DF5B-6A00-9595-27FF-4811B12B1C19> /usr/lib/sasl2/apop.so 0x15fe0000 - 0x15fe9ff7 digestmd5WebDAV.so ??? (???) <FC8C0A3E-1BC3-5016-95E1-E7EF9FF37242> /usr/lib/sasl2/digestmd5WebDAV.so 0x15fee000 - 0x15ff0ff7 libanonymous.2.so ??? (???) <41A1E196-0AB4-1ADD-6362-BB53A0E57ABA> /usr/lib/sasl2/libanonymous.2.so 0x15ff4000 - 0x15ff6ff7 libcrammd5.2.so ??? (???) <032F08C3-2D26-F956-4799-1012A1BBCB71> /usr/lib/sasl2/libcrammd5.2.so 0x15ffa000 - 0x15ffcff7 login.so ??? (???) <4E0B45F7-243E-A3FD-AA75-EF653590BF17> /usr/lib/sasl2/login.so 0x16100000 - 0x16116ff7 dhx.so ??? (???) <B50D8278-4246-4086-E0AF-3CBE96AE9837> /usr/lib/sasl2/dhx.so 0x16123000 - 0x1612bff7 libdigestmd5.2.so ??? (???) <E8D78B02-D51C-F2CB-C4BA-AC9231ED8006> /usr/lib/sasl2/libdigestmd5.2.so 0x16130000 - 0x16135ff7 libgssapiv2.2.so ??? (???) <193995B9-1C15-BEB2-40B7-1598D82F29BB> /usr/lib/sasl2/libgssapiv2.2.so 0x1613a000 - 0x1613fff7 libntlm.so ??? (???) <F97C955D-E521-216F-E8F0-79E8C907217A> /usr/lib/sasl2/libntlm.so 0x16144000 - 0x1614bff7 libotp.2.so ??? (???) <3DF61F7F-4929-A37D-01CB-9A7A90E3B9B7> /usr/lib/sasl2/libotp.2.so 0x16152000 - 0x16154ff7 libplain.2.so ??? (???) <5CC9D89A-9656-EEE8-64AB-E61A22FA8465> /usr/lib/sasl2/libplain.2.so 0x16158000 - 0x1615cff7 libpps.so ??? (???) <C5A25A99-412E-AD7F-D6FD-C4CC07B7B2A5> /usr/lib/sasl2/libpps.so 0x16161000 - 0x16164ff7 mschapv2.so ??? (???) <34DFB657-5E2E-5B83-713B-F57ACFB1E091> /usr/lib/sasl2/mschapv2.so 0x16169000 - 0x1616bff7 shadow_auxprop.so ??? (???) <4073854F-B4C8-A0D4-C0FF-7A0C93BFC70E> /usr/lib/sasl2/shadow_auxprop.so 0x16170000 - 0x16172ff7 smb_lm.so ??? (???) <4B7A54D8-241D-CC8C-8759-4C7DC562369D> /usr/lib/sasl2/smb_lm.so 0x16177000 - 0x1617aff7 smb_nt.so ??? (???) <7B7D31B1-10A1-1AE9-E323-C19A3C52DC03> /usr/lib/sasl2/smb_nt.so 0x1617f000 - 0x16182ff7 smb_ntlmv2.so ??? (???) <3BFE5AA9-F215-36B5-E7D7-46BE1BFD63EA> /usr/lib/sasl2/smb_ntlmv2.so 0x194c1000 - 0x19639fe7 GLEngine ??? (???) <A4BBE58C-1211-0473-7B78-C3BA7AC29C9B> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine 0x1966b000 - 0x19a70fe7 libclh.dylib 3.1.1 C (3.1.1) <D1A3D8AD-0FED-4AD2-AB43-CF804B7BDBF9> /System/Library/Extensions/GeForceGLDriver.bundle/Contents/MacOS/libclh.dylib 0x19ae8000 - 0x19b0cfe7 GLRendererFloat ??? (???) <EFE5EC6D-74B2-37A2-92E4-526A2EF6B791> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GLRendererFloat 0x8f0c8000 - 0x8f811ff7 com.apple.GeForceGLDriver 1.6.24 (6.2.4) <DCC16E52-B1F1-90E6-E839-D30DF4CBA468> /System/Library/Extensions/GeForceGLDriver.bundle/Contents/MacOS/GeForceGLDriver 0x8fe00000 - 0x8fe4162b dyld 132.1 (???) <39AC3185-E633-68AA-7CD6-1230E7F1CEF4> /usr/lib/dyld 0x90003000 - 0x90005fe7 com.apple.ExceptionHandling 1.5 (10) <03218275-EBEC-39AA-895A-BA72A5FDBB7A> /System/Library/Frameworks/ExceptionHandling.framework/Versions/A/ExceptionHandling 0x90006000 - 0x90074ff7 com.apple.QuickLookUIFramework 2.3 (327.6) <74706A08-5399-24FE-00B2-4A702A6B83C1> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuickLookUI.framework/Versions/A/QuickLookUI 0x90075000 - 0x900b2ff7 com.apple.SystemConfiguration 1.10.5 (1.10.2) <362DF639-6E5F-9371-9B99-81C581A8EE41> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration 0x900fa000 - 0x901d5feb com.apple.DesktopServices 1.5.9 (1.5.9) <CED00AC1-924B-0E45-7D5E-1CEA8929F5BE> /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv 0x901d6000 - 0x9021aff3 com.apple.coreui 2 (114) <2234855E-3BED-717F-0BFA-D1A289ECDBDA> /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI 0x9021b000 - 0x9021bff7 com.apple.CoreServices 44 (44) <51CFA89A-33DB-90ED-26A8-67D461718A4A> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices 0x90258000 - 0x90302fe7 com.apple.CFNetwork 454.11.5 (454.11.5) <D8963574-285A-3BD6-6B25-07D39C6F67A4> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwork.framework/Versions/A/CFNetwork 0x90303000 - 0x9033efeb libFontRegistry.dylib ??? (???) <4FB144ED-8AF9-27CF-B315-DCE5575D5231> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontRegistry.dylib 0x90342000 - 0x90366ff7 libJPEG.dylib ??? (???) <46AF3A0F-2B8D-87B9-62D4-0905678A64DA> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib 0x90367000 - 0x9036afe7 libmathCommon.A.dylib 315.0.0 (compatibility 1.0.0) <1622A54F-1A98-2CBE-B6A4-2122981A500E> /usr/lib/system/libmathCommon.A.dylib 0x9036b000 - 0x903d5fe7 libstdc++.6.dylib 7.9.0 (compatibility 7.0.0) <411D87F4-B7E1-44EB-F201-F8B4F9227213> /usr/lib/libstdc++.6.dylib 0x903d6000 - 0x903daff7 IOSurface ??? (???) <D849E1A5-6B0C-2A05-2765-850EC39BA2FF> /System/Library/Frameworks/IOSurface.framework/Versions/A/IOSurface 0x903db000 - 0x903edff7 com.apple.MultitouchSupport.framework 207.10 (207.10) <E1A6F663-570B-CE54-0F8A-BBCCDECE3B42> /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/A/MultitouchSupport 0x90437000 - 0x90470ff7 libcups.2.dylib 2.8.0 (compatibility 2.0.0) <D6F24434-8217-DF72-2126-1953080680D7> /usr/lib/libcups.2.dylib 0x9049b000 - 0x904ccff7 libGLImage.dylib ??? (???) <78F59EAB-BBD4-7366-CA84-970547501978> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib 0x904ec000 - 0x909a5ffb com.apple.VideoToolbox 0.484.20 (484.20) <E7B9F015-2569-43D7-5268-375ED937ECA5> /System/Library/PrivateFrameworks/VideoToolbox.framework/Versions/A/VideoToolbox 0x909a6000 - 0x90ab5fe7 com.apple.WebKit 6533.19 (6533.19.4) <A942073C-83DF-33ED-3D01-A24DE8AEAB3D> /System/Library/Frameworks/WebKit.framework/Versions/A/WebKit 0x90ab6000 - 0x90ae6ff7 com.apple.MeshKit 1.1 (49.2) <5A74D1A4-4B97-FE39-4F4D-E0B80F0ADD87> /System/Library/PrivateFrameworks/MeshKit.framework/Versions/A/MeshKit 0x90cc5000 - 0x90cfdff7 com.apple.LDAPFramework 2.0 (120.1) <131ED804-DD88-D84F-13F8-D48E0012B96F> /System/Library/Frameworks/LDAP.framework/Versions/A/LDAP 0x90cfe000 - 0x90f61fef com.apple.security 6.1.1 (37594) <1949216A-7583-B73A-6112-4D55CA5852E3> /System/Library/Frameworks/Security.framework/Versions/A/Security 0x90f62000 - 0x90f64ff7 com.apple.securityhi 4.0 (36638) <E7D83480-77BB-72F9-72F3-AEE198CE589F> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI 0x90f65000 - 0x910e7fe7 libicucore.A.dylib 40.0.0 (compatibility 1.0.0) <35DB7644-0780-D2AB-F6A9-45F28D2D434A> /usr/lib/libicucore.A.dylib 0x910e8000 - 0x91217fe3 com.apple.audio.toolbox.AudioToolbox 1.6.5 (1.6.5) <0A0F68E5-4806-DB51-764B-D97554B801AD> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox 0x91218000 - 0x91538ff3 com.apple.CoreServices.CarbonCore 861.23 (861.23) <B08756E4-32C5-CC33-0268-7C00A5ED7537> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore 0x91539000 - 0x91578ff7 com.apple.ImageCaptureCore 1.0.3 (1.0.3) <7E02D104-F31C-CF72-71B4-DA5DF7B48337> /System/Library/Frameworks/ImageCaptureCore.framework/Versions/A/ImageCaptureCore 0x91579000 - 0x915b0fe7 libssl.0.9.8.dylib 0.9.8 (compatibility 0.9.8) <7DCB5938-3140-E71A-92BD-8C242F30C8F5> /usr/lib/libssl.0.9.8.dylib 0x915c4000 - 0x9163ffff com.apple.AppleVAFramework 4.10.12 (4.10.12) <89C4EBE2-FE27-3160-0BD1-D0C2ED5F3605> /System/Library/PrivateFrameworks/AppleVA.framework/Versions/A/AppleVA 0x91640000 - 0x91742fef com.apple.MeshKitIO 1.1 (49.2) <D0401AC5-1F92-2BBB-EBAB-58EDD3BA61B9> /System/Library/PrivateFrameworks/MeshKit.framework/Versions/A/Frameworks/MeshKitIO.framework/Versions/A/MeshKitIO 0x91743000 - 0x91744ff7 com.apple.audio.units.AudioUnit 1.6.5 (1.6.5) <BE4C2495-B758-AD22-DCC0-56A6791E948E> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit 0x91769000 - 0x91777fe7 libz.1.dylib 1.2.3 (compatibility 1.0.0) <33C1B260-ED05-945D-FC33-EF56EC791E2E> /usr/lib/libz.1.dylib 0x91778000 - 0x9179afef com.apple.DirectoryService.Framework 3.6 (621.9) <F2EEE9D7-D4FB-14F3-E647-ABD32754F557> /System/Library/Frameworks/DirectoryService.framework/Versions/A/DirectoryService 0x9184c000 - 0x9212cff7 com.apple.AppKit 6.6.7 (1038.35) <ABC7783C-E4D5-B848-BED6-99451D94D120> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit 0x9212d000 - 0x9218efe7 com.apple.CoreText 3.5.0 (???) <BB50C045-25F5-65B8-B1DB-8CDAEF45EB46> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText 0x9218f000 - 0x92194ff7 com.apple.OpenDirectory 10.6 (10.6) <C1B46982-7D3B-3CC4-3BC2-3E4B595F0231> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory 0x92195000 - 0x92310fe7 com.apple.CoreFoundation 6.6.4 (550.42) <C78D5079-663E-9734-7AFA-6CE79A0539F1> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x92311000 - 0x92351ff3 com.apple.securityinterface 4.0.1 (37214) <43CE8A8D-64E5-F36E-4900-FBB1BD6557F1> /System/Library/Frameworks/SecurityInterface.framework/Versions/A/SecurityInterface 0x92352000 - 0x92355ff7 libCGXType.A.dylib 545.0.0 (compatibility 64.0.0) <B624AACE-991B-0FFA-2482-E69970576CE1> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGXType.A.dylib 0x924b9000 - 0x925fcfef com.apple.QTKit 7.6.6 (1756) <4D809734-4E1B-8E18-C825-86C5422FC3DC> /System/Library/Frameworks/QTKit.framework/Versions/A/QTKit 0x925fd000 - 0x9260dff7 libsasl2.2.dylib 3.15.0 (compatibility 3.0.0) <E276514D-394B-2FDD-6264-07A444AA6A4E> /usr/lib/libsasl2.2.dylib 0x92615000 - 0x92618ff7 libCoreVMClient.dylib ??? (???) <1F738E81-BB71-32C5-F1E9-C1302F71021C> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCoreVMClient.dylib 0x9262c000 - 0x92652ffb com.apple.DictionaryServices 1.1.2 (1.1.2) <43E1D565-6E01-3681-F2E5-72AE4C3A097A> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/DictionaryServices.framework/Versions/A/DictionaryServices 0x9294d000 - 0x9295dff7 com.apple.DSObjCWrappers.Framework 10.6 (134) <95DC4010-ECC4-3A75-5DEE-11BB2AE895EE> /System/Library/PrivateFrameworks/DSObjCWrappers.framework/Versions/A/DSObjCWrappers 0x9295e000 - 0x929a0ff7 libvDSP.dylib 268.0.1 (compatibility 1.0.0) <8A4721DE-25C4-C8AA-EA90-9DA7812E3EBA> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib 0x929a1000 - 0x929abfe7 com.apple.audio.SoundManager 3.9.3 (3.9.3) <DE0E0EF6-8190-3F65-6BDD-5AC9D8A025D6> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound 0x929ac000 - 0x92a5cff3 com.apple.ColorSync 4.6.3 (4.6.3) <0354B408-665F-8B3F-87FF-64E6322276F0> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync 0x92a5d000 - 0x92c3ffff com.apple.imageKit 2.0.3 (1.0) <B4DB05F7-01C5-35EE-7AB9-41BD9D63F075> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/ImageKit.framework/Versions/A/ImageKit 0x92cf5000 - 0x92d4bff7 com.apple.MeshKitRuntime 1.1 (49.2) <CB9F38B1-E107-EA62-EDFF-02EE79F6D1A5> /System/Library/PrivateFrameworks/MeshKit.framework/Versions/A/Frameworks/MeshKitRuntime.framework/Versions/A/MeshKitRuntime 0x92d4c000 - 0x92d55ff7 com.apple.DiskArbitration 2.3 (2.3) <6AA6DDF6-AFC3-BBDB-751A-64AE3580A49E> /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration 0x92dc6000 - 0x92df8fe3 libTrueTypeScaler.dylib ??? (???) <6E9D1A50-330E-F1F4-F93D-9ECC8A61B21A> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libTrueTypeScaler.dylib 0x92e7a000 - 0x92e88ff7 com.apple.opengl 1.6.11 (1.6.11) <286D1BC4-4CD8-3CD4-F723-5C196FE15FE0> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL 0x92e89000 - 0x92ec7ff7 com.apple.QuickLookFramework 2.3 (327.6) <66955C29-0C99-D02C-DB18-4952AFB4E886> /System/Library/Frameworks/QuickLook.framework/Versions/A/QuickLook 0x92ec8000 - 0x92f92fef com.apple.CoreServices.OSServices 357 (357) <3A26F553-722D-3536-EEDE-FB41FCDAA7FD> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices 0x92f93000 - 0x92f97ff7 libGIF.dylib ??? (???) <DA5758A4-71B0-DD6E-7402-B7FB15387569> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib 0x92f98000 - 0x93099fe7 libxml2.2.dylib 10.3.0 (compatibility 10.0.0) <ED8E45C6-B078-15E8-938D-99D8FD1EAE64> /usr/lib/libxml2.2.dylib 0x9309a000 - 0x932a1feb com.apple.AddressBook.framework 5.0.3 (875) <759B660B-00F6-F08C-37CD-69468C774B5E> /System/Library/Frameworks/AddressBook.framework/Versions/A/AddressBook 0x932a2000 - 0x933aeff7 libGLProgrammability.dylib ??? (???) <8B308FAE-843F-EE76-0254-3374CBFFA7B3> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib 0x933bf000 - 0x933c2ffb com.apple.help 1.3.1 (41) <6A5AD406-9D8E-5BAC-51E1-E09AB9A6D159> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A/Help 0x933c3000 - 0x9372eff7 com.apple.QuartzCore 1.6.3 (227.34) <CC1C1631-D8D1-D416-171E-A1683274E479> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore 0x9372f000 - 0x93740ff7 com.apple.LangAnalysis 1.6.6 (1.6.6) <3036AD83-4F1D-1028-54EE-54165E562650> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis 0x93741000 - 0x93755ffb com.apple.speech.synthesis.framework 3.10.35 (3.10.35) <9F5CE4F7-D05C-8C14-4B76-E43D07A8A680> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis 0x93790000 - 0x937e1ff7 com.apple.HIServices 1.8.1 (???) <51BDD848-32A5-2425-BE07-BD037A89630A> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices 0x937e2000 - 0x937e2ff7 liblangid.dylib ??? (???) <FCC37057-CDD7-2AF1-21AF-52A06C4048FF> /usr/lib/liblangid.dylib 0x937e3000 - 0x93a0eff3 com.apple.QuartzComposer 4.2 ({156.28}) <08AF01DC-110D-9443-3916-699DBDED0149> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuartzComposer.framework/Versions/A/QuartzComposer 0x93a17000 - 0x93a21ffb com.apple.speech.recognition.framework 3.11.1 (3.11.1) <7486003F-8FDB-BD6C-CB34-DE45315BD82C> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition 0x93a22000 - 0x93a28fff com.apple.CommonPanels 1.2.4 (91) <CE92759E-865E-8A3B-1488-ECD497E4074D> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels.framework/Versions/A/CommonPanels 0x93b47000 - 0x93b94feb com.apple.DirectoryService.PasswordServerFramework 6.0 (6.0) <27F3FF53-F818-9836-2101-3E963FE0C0E0> /System/Library/PrivateFrameworks/PasswordServer.framework/Versions/A/PasswordServer 0x93b95000 - 0x93c30ff7 com.apple.ApplicationServices.ATS 4.4 (???) <ECB16606-4DF8-4AFB-C91D-F7947C26040F> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS 0x93c31000 - 0x93c31ff7 com.apple.quartzframework 1.5 (1.5) <7DD4EBF1-60C4-9329-08EF-6E59731D9430> /System/Library/Frameworks/Quartz.framework/Versions/A/Quartz 0x93d51000 - 0x93d72fe7 com.apple.opencl 12.3 (12.3) <DEA600BF-4F54-66B5-DB2F-DC57FD518543> /System/Library/Frameworks/OpenCL.framework/Versions/A/OpenCL 0x93d73000 - 0x93e77fe7 libcrypto.0.9.8.dylib 0.9.8 (compatibility 0.9.8) <BDEFA030-5E75-7C47-2904-85AB16937F45> /usr/lib/libcrypto.0.9.8.dylib 0x93e78000 - 0x93ef8feb com.apple.SearchKit 1.3.0 (1.3.0) <7AE32A31-2B8E-E271-C03A-7A0F7BAFC85C> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchKit.framework/Versions/A/SearchKit 0x93ef9000 - 0x93f68ff7 libvMisc.dylib 268.0.1 (compatibility 1.0.0) <595A5539-9F54-63E6-7AAC-C04E1574B050> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib 0x93f69000 - 0x94122feb com.apple.ImageIO.framework 3.0.4 (3.0.4) <C145139E-24C4-5A3D-B17C-809D528354B2> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/ImageIO 0x94123000 - 0x94166ff7 com.apple.NavigationServices 3.5.4 (182) <8DC6FD4A-6C74-9C23-A4C3-715B44A8D28C> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/NavigationServices.framework/Versions/A/NavigationServices 0x941a0000 - 0x941fafe7 com.apple.CorePDF 1.3 (1.3) <EA168671-F44F-BFE4-AA7D-3801DA29A650> /System/Library/PrivateFrameworks/CorePDF.framework/Versions/A/CorePDF 0x941fb000 - 0x94258ff7 com.apple.framework.IOKit 2.0 (???) <A769737F-E0D6-FB06-29B4-915CF4F43420> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x94259000 - 0x9425dff7 libGFXShared.dylib ??? (???) <C3A805C4-C0E5-B300-430A-7E811395CB8E> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGFXShared.dylib 0x942ef000 - 0x9439dff3 com.apple.ink.framework 1.3.3 (107) <233A981E-A2F9-56FB-8BDE-C2DEC3F20784> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink 0x9439e000 - 0x94b8d557 com.apple.CoreGraphics 1.545.0 (???) <1AB39678-00D5-FB88-3B41-93D78348E0DE> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics 0x94b8e000 - 0x94bd7fe7 libTIFF.dylib ??? (???) <AC1FC806-F7F4-174B-375F-FE5D6008666C> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib 0x94e21000 - 0x94f4ffe7 com.apple.CoreData 102.1 (251) <87FE6861-F2D6-773D-ED45-345272E56463> /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData 0x95ea3000 - 0x95ee6ff7 libGLU.dylib ??? (???) <F8580594-0B38-F3ED-A715-CB3776B747A0> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib 0x95eef000 - 0x95f71ffb SecurityFoundation ??? (???) <A8D248DE-8670-970D-39E3-A9738CFDBEE1> /System/Library/Frameworks/SecurityFoundation.framework/Versions/A/SecurityFoundation 0x95f72000 - 0x95f7fff7 com.apple.NetFS 3.2.1 (3.2.1) <94A52A6D-F071-09D7-E80F-F633F17233FE> /System/Library/Frameworks/NetFS.framework/Versions/A/NetFS 0x95f80000 - 0x95f82ff7 libRadiance.dylib ??? (???) <10048B4A-2AE8-A4E2-21B8-C6E7A8C5B76F> snip... Superuser character limit :-(

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  • Make Your PC Look Like Windows Phone 7

    - by Matthew Guay
    Windows Phone 7 offers a unique and exciting UI that displays lots of information efficiently on the screen.  And with a simple Rainmeter theme, you can have the same UI and content directly on your Windows 7 desktop. Turn your Desktop into a Windows Phone 7 lookalike To give your Windows 7 desktop a Windows Phone 7 makeover, first you need to have the free Rainmeter application installed.  If you do not have it installed, download it from the link below and run the setup.  Accept the license agreement, and install it with the default settings. By default Rainmeter will automatically run when you start your computer.  If you do not want this, you can uncheck the box during the setup. Now, download the Omnimo UI theme for Rainmeter (link below).  You will need to unzip the folder first. This theme uses the Segoe UI and the Segoe UI Light font, so Windows Vista users need to install the segoeuil.ttf font first, and XP users need to install both the segoeui.ttf and the segoeuil.ttf font first.  Copy the appropriate fonts to C:\Windows\Fonts, or in Vista double-click on the font and select Install. Now, run the Rainmeter theme setup.  Double-click on the Rainstaller.exe in the Omnimo folder. Click Express install to add the theme and skin to Rainmeter. Click Finish, and by default Rainmeter will open with your new theme. When the new theme opens the first time, you will be asked to read the readme, or simply go to the gallery. When you open the gallery, you can choose from a wide variety of tiles and gadgets to place on your desktop.  You can also choose a different color scheme for your tiles. Once you’re done, click the X in the top right hand corner to close the Gallery.  Welcome to your Windows Phone 7 desktop!  Many of the gadgets are dynamic, and you can change the settings for most of them.  The only thing missing is the transition animations that Windows Phone 7 shows when you launch an application. To make it look even more like Windows Phone 7, you can change your background to black.  This makes the desktop theme really dramatic. And, if you want to add gadgets or change the color scheme, simply click on the + logo on the top. Windows Phone 7 Desktop Wallpapers If you’d prefer to simply change your background, My Microsoft Life has several very nice Windows Phone 7 wallpapers available for free.  Click the link below to download these and other Microsoft-centric wallpapers. If you can’t wait to get the new Windows phone 7, this is a great way to start experiencing the beauty of the phone UI on your desktop. Links Download Rainmeter Download the Omnimo UI Rainmeter theme Download Windows Phone 7 inspired wallpapers Similar Articles Productive Geek Tips Try out Windows Phone 7 on your PC todayTest All Features of Windows Phone 7 On Your PCHow-To Geek on Lifehacker: How to Make Windows Vista Less AnnoyingCreate a Shortcut or Hotkey to Mute the System Volume in WindowsMake Ubuntu Automatically Save Changes to Your Session TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Norwegian Life If Web Browsers Were Modes of Transportation Google Translate (for animals) Roadkill’s Scan Port scans for open ports Out of 100 Tweeters Out of band Security Update for Internet Explorer

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  • DirectCompute

    In my previous blog post I introduced the concept of GPGPU ending with:On Windows, there is already a cross-GPU-vendor way of programming GPUs and that is the Direct X API. Specifically, on Windows Vista and Windows 7, the DirectX 11 API offers a dedicated subset of the API for GPGPU programming: DirectCompute. You use this API on the CPU side, to set up and execute the kernels on the GPU. The kernels are written in a language called HLSL (High Level Shader Language). You can use DirectCompute with HLSL to write a "compute shader", which is the term DirectX uses for what I've been referring to in this post as "kernel".In this post I want to share some links to get you started with DirectCompute and HLSL.1. Watch the recording of the PDC 09 session: DirectX11 DirectCompute.2. If session recordings is your thing there are two more on DirectCompute from nvidia's GTC09 conference 1015 (pdf, mp4) and 1411 (mp4 plus the presenter's written version of the session).3. Over at gamedev there is an old Compute Shader tutorial. At the same site, there is a 3-part blog post on Compute Shader: Introduction, Resources and Addressing.4. From PDC, you can also download the DirectCompute Hands On Lab.5. When you are ready to get your hands even dirtier, download the latest Windows DirectX SDK (at the time of writing the latest is dated Feb 2010).6. Within the SDK you'll find a Compute Shader Overview and samples such as: Basic, Sort, OIT, NBodyGravity, HDR Tone Mapping.7. Talking of DX11/DirectCompute samples, there are also a couple of good ones on this URL.8. The documentation of the various APIs is available online. Here are just some good (but far from complete) taster entry points into that: numthreads, SV_DispatchThreadID, SV_GroupThreadID, SV_GroupID, SV_GroupIndex, D3D11CreateDevice, D3DX11CompileFromFile, CreateComputeShader, Dispatch, D3D11_BIND_FLAG, GSSetShader. Comments about this post welcome at the original blog.

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  • Where Next for Google Translate? And What of Information Quality?

    - by ultan o'broin
    Fascinating article in the UK Guardian newspaper called Can Google break the computer language barrier? In it, Andreas Zollman, who works on Google Translate, comments that the quality of Google Translate's output relative to the amount of data required to create that output is clearly now falling foul of the law of diminishing returns. He says: "Each doubling of the amount of translated data input led to about a 0.5% improvement in the quality of the output," he suggests, but the doublings are not infinite. "We are now at this limit where there isn't that much more data in the world that we can use," he admits. "So now it is much more important again to add on different approaches and rules-based models." The Translation Guy has a further discussion on this, called Google Translate is Finished. He says: "And there aren't that many doublings left, if any. I can't say how much text Google has assimilated into their machine translation databases, but it's been reported that they have scanned about 11% of all printed content ever published. So double that, and double it again, and once more, shoveling all that into the translation hopper, and pretty soon you get the sum of all human knowledge, which means a whopping 1.5% improvement in the quality of the engines when everything has been analyzed. That's what we've got to look forward to, at best, since Google spiders regularly surf the Web, which in its vastness dwarfs all previously published content. So to all intents and purposes, the statistical machine translation tools of Google are done. Outstanding job, Googlers. Thanks." Surprisingly, all this analysis hasn't raised that much comment from the fans of machine translation, or its detractors either for that matter. Perhaps, it's the season of goodwill? What is clear to me, however, of course is that Google Translate isn't really finished (in any sense of the word). I am sure Google will investigate and come up with new rule-based translation models to enhance what they have already and that will also scale effectively where others didn't. So too, will they harness human input, which really is the way to go to train MT in the quality direction. But that aside, what does it say about the quality of the data that is being used for statistical machine translation in the first place? From the Guardian article it's clear that a huge humanly translated corpus drove the gains for Google Translate and now what's left is the dregs of badly translated and poorly created source materials that just can't deliver quality translations. There's a message about information quality there, surely. In the enterprise applications space, where we have some control over content this whole debate reinforces the relationship between information quality at source and translation efficiency, regardless of the technology used to do the translation. But as more automation comes to the fore, that information quality is even more critical if you want anything approaching a scalable solution. This is important for user experience professionals. Issues like user generated content translation, multilingual personalization, and scalable language quality are central to a superior global UX; it's a competitive issue we cannot ignore.

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  • IntelliTrace As a Learning Tool for MVC2 in a VS2010 Project

    - by Sam Abraham
    IntelliTrace is a new feature in Visual Studio 2010 Ultimate Edition. I see this valuable tool as a “Program Execution Recorder” that captures information about events and calls taking place as soon as we hit the VS2010 play (Start Debugging) button or the F5 key. Many online resources already discuss IntelliTrace and the benefit it brings to both developers and testers alike so I see no value of just repeating this information.  In this brief blog entry, I would like to share with you how I will be using IntelliTrace in my upcoming talk at the Ft Lauderdale ArcSig .Net User Group Meeting on April 20th 2010 (check http://www.fladotnet.com for more information), as a learning tool to demonstrate the internals of the lifecycle of an MVC2 application.  I will also be providing some helpful links that cover IntelliTrace in more detail at the end of my article for reference. IntelliTrace is setup by default to only capture execution events. Microsoft did such a great job on optimizing its recording process that I haven’t even felt the slightest performance hit with IntelliTrace running as I was debugging my solutions and projects.  For my purposes here however, I needed to capture more information beyond execution events, so I turned on the option for capturing calls in addition to events as shown in Figures 1 and 2. Changing capture options will require us to stop our debugging session and start over for the new settings to take place. Figure 1 – Access IntelliTrace options via the Tools->Options menu items Figure 2 – Change IntelliTrace Options to capture call information as well as events Notice the warning with regards to potentially degrading performance when selecting to capture call information in addition to the default events-only setting. I have found this warning to be sure true. My subsequent tests showed slowness in page load times compared to rendering those same exact pages with the “event-only” option selected. Execution recording is auto-started along with the new debugging session of our project. At this point, we can simply interact with the application and continue executing normally until we decide to “playback” the code we have executed so far.  For code replay, first step is to “break” the current execution as show in Figure 3.   Figure 3 – Break to replay recording A few tries later, I found a good process to quickly find and demonstrate the MVC2 page lifecycle. First-off, we start with the event view as shown in Figure 4 until we find an interesting event that needs further studying.  Figure 4 – Going through IntelliTrace’s events and picking as specific entry of interest We now can, for instance, study how the highlighted HTTP GET request is being handled, by clicking on the “Calls View” for that particular event. Notice that IntelliTrace shows us all calls that took place in servicing that GET request. Double clicking on any call takes us to a more granular view of the call stack within that clicked call, up until getting to a specific line of code where we can do a line-by-line replay of the execution from that point onwards using F10 or F11 just like our typical good old VS2008 debugging helped us accomplish. Figure 5 – switching to call view on an event of interest Figure 6 – Double clicking on call shows a more granular view of the call stack. In conclusion, the introduction of IntelliTrace as a new addition to the VS developers’ tool arsenal enhances development and debugging experience and effectively tackles the “no-repro” problem. It will also hopefully enhance my audience’s experience listening to me speaking about  an MVC2 page lifecycle which I can now easily visually demonstrate, thereby improving the probability of keeping everybody awake a little longer. IntelliTrace References: http://msdn.microsoft.com/en-us/magazine/ee336126.aspx http://msdn.microsoft.com/en-us/library/dd264944(VS.100).aspx

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  • Manage Your WordPress Blog Comments from Your Windows Desktop

    - by Matthew Guay
    Are you never more than a few steps away from your PC and want to keep up with comments on your blog?  Then here’s how you can stay on top of your WordPress comments right from your desktop. Wp-comment-notifier is a small free app for Windows that lets you easily view, approve, reply to, and delete comments from your WordPress blog.  Whether you have a free WordPress.com blog or are running WordPress on your own server, this tool can keep you connected to your comments.  Unfortunately it only lets you manage comments at one blog, so if manage multiple WordPress-powered sites you may find this a downside.  Otherwise, it works great and helps you stay on top of the conversation at your blog. Get notified with wp-comment-notifier Download the wp-comment-notifier (link below) and install as usual. Run it once it’s installed.  Enter your blog address, username, and password when prompted. Wp-comment-notifier will automatically setup your account and download recent comments. Finally, enter your blog’s name, and click Finish. Review Comments with wp-comment-notifier You can now review your comments directly by double-clicking the new WordPress icon in your system tray.  The window has 3 tabs…comments, pending, and spam.  Select a comment to reply, edit, spam, or delete it directly from your desktop. If you select Edit, then you can edit the HTML of the comment (including links) directly from within the notifier. You can approve or permanently delete any spam messages that are caught by your blog’s spam filter. Whenever new comments come in, you’ll see a tray popup letting you know how many comments are waiting to be approved or are in the spam folder.  Click the popup to open the editor. Now, you can directly approve that pending comment without going to your WordPress admin page.  When you’re done, just press Enter on your Keyboard to post the reply. Or, if you want to reply to the comment, click the reply link and enter your comment in the entry box at the bottom. If you ever want to double-check if there’s any new comments, just right-click on the tray icon and select refresh. Finally, you can change the settings from the Configuration link in the tray button or by clicking the gear button on the bottom of the review window.  You can change how often it checks for new comments, not to start the notifier at system startup, and edit your account information. Conclusion Whether you’re managing your personal blog or administer a site with millions of hits per day, staying on top of the conversation is one of the best ways to build and maintain your audience.  With wp-comment-notifier, you can be sure that you’re always in control of your blogs comments.  This app is especially useful if you review all comments before allowing them to be published. Download wp-comment-notifier Similar Articles Productive Geek Tips How-To Geek SoftwareHow-To Geek Software: WordPress Comment Moderation NotifierSave Time Commenting with Pre-Fill Comments Greasemonkey ScriptAdd Social Bookmarking (Digg This!) Links to your Wordpress BlogTools to Help Post Content On Your WordPress Blog TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Error Goblin Explains Windows Error Codes Twelve must-have Google Chrome plugins Cool Looking Skins for Windows Media Player 12 Move the Mouse Pointer With Your Face Movement Using eViacam Boot Windows Faster With Boot Performance Diagnostics Create Ringtones For Your Android Phone With RingDroid

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  • Read Mobi eBooks on Kindle for PC

    - by Matthew Guay
    Do you use your PC as a eBook reader?  Kindle for PC makes it easy to read thousands of books from the Kindle Store on your computer. What you may not know is that is also works with .mobi format too, so you can increase the amount of books you can read. Amazon has jumpstarted the eBook market with their popular Kindle device.  Last fall Amazon unveiled Kindle for PC, and we reviewed how you can Read Kindle Books On Your Computer with Kindle for PC.  Whether or not you own a Kindle or other eBook reader, this is a great way to take advantage of the thousands of eBooks available from the Kindle Store today. It supports azw, prc, and tpz format, which are sold from the Kindle store, but it also supports Mobipocket (.mobi) eBooks that are not DRM protected.  Here’s how you can add them to Kindle for PC so you can easily read them on your PC Getting Started: First, make sure you have Kindle for PC (link below) installed on your computer. Sign in with your Amazon account when you first run it. Kindle for PC lets you easily read eBooks downloaded from the Kindle Store, but it doesn’t have any way to add other eBooks directly from the program. To add eBooks, you can sometimes download and double-click on the books, and they will open in Kindle for PC and be automatically added to the library.  However, this does not always seem to work. So instead, browse to your Documents folder (simply click on the Documents link on your Start menu), and double-click on the My Kindle Content folder. This folder contains all the Kindle books you have downloaded.  If you have other eBooks you would like to add to Kindle for PC, simply drag-and-drop or copy and paste them into this folder.  Here we have a .mobi formatted book downloaded from the Gutenberg Project that we’re dragging into the folder. Now, close and reopen Kindle for PC.  It should now show your new eBook right beside the eBooks you have downloaded from the Kindle Store. These eBooks work just the same as the ones downloaded from the Kindle store, and you can change font size and add bookmarks just as with other eBooks. The eBooks downloaded this way may show up with either a Amazon logo or a mobile device icon.  You should only see the mobile device icon on .mobi files formatted for mobile devices; other ones should show up with the Amazon logo.  In this screen, Pilgrim’s Progress is a standard .mobi book, The Adventures of Sherlock Holmes is a mobipocket book, and the others are downloaded from the Kindle Store. Conclusion This is a great way to read eBooks from across the internet on Kindle for PC.  Wikipedia’s Kindle page has a list of websites that offer eBooks formatted for the Kindle, so be sure to check it out for more books. Links Download Kindle for PC List of websites that offer eBooks that will work on Kindle – via Wikipedia Similar Articles Productive Geek Tips Read Kindle Books On Your Computer with Kindle for PCInstall Adobe PDF Reader on Ubuntu EdgyHow to Access your Box.Net Account from Ubuntu the Easy Way TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional New Stinger from McAfee Helps Remove ‘FakeAlert’ Threats Google Apps Marketplace: Tools & Services For Google Apps Users Get News Quick and Precise With Newser Scan for Viruses in Ubuntu using ClamAV Replace Your Windows Task Manager With System Explorer Create Talking Photos using Fotobabble

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  • Help trying to get two-finger scrolling to work on Asus UL80VT

    - by Dan2k3k4
    Multi-touch works fine on Windows 7 with: two-fingers scroll vertical and horizontally, two-finger tap for middle click, and three-finger tap for right click. However with Ubuntu, I've never been able to get multi-touch to "save" and work, I was able to get it to work a few times but after restarting - it would just reset back. I have the settings for two-finger scrolling on: Mouse and Touchpad Touchpad Two-finger scrolling (selected) Enable horizontal scrolling (ticked) The cursor stops moving when I try to scroll with two fingers, but it doesn't actually scroll the page. When I perform xinput list, I get: Virtual core pointer id=2 [master pointer (3)] ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ETPS/2 Elantech ETF0401 id=13 [slave pointer (2)] I've tried to install some 'synaptics-dkms' bug-fix (from a few years back) but that didn't work, so I removed that. I've tried installing 'uTouch' but that didn't seem to do anything so removed it. Here's what I have installed now: dpkg --get-selections installed-software grep 'touch\|mouse\|track\|synapt' installed-software libsoundtouch0 --- install libutouch-evemu1 --- install libutouch-frame1 --- install libutouch-geis1 --- install libutouch-grail1 --- install printer-driver-ptouch --- install ptouch-driver --- install xserver-xorg-input-multitouch --- install xserver-xorg-input-mouse --- install xserver-xorg-input-vmmouse --- install libnetfilter-conntrack3 --- install libxatracker1 --- install xserver-xorg-input-synaptics --- install So, I'll start again, what should I do now to get two-finger scrolling to work and ensure it works after restarting? Also doing: synclient TapButton1=1 TapButton2=2 TapButton3=3 ...works but doesn't save after restarting. However doing: synclient VertTwoFingerScroll=1 HorizTwoFingerScroll=1 Does NOT work to fix the two-finger scrolling. Output of: cat /var/log/Xorg.0.log | grep -i synaptics [ 4.576] (II) LoadModule: "synaptics" [ 4.577] (II) Loading /usr/lib/xorg/modules/input/synaptics_drv.so [ 4.577] (II) Module synaptics: vendor="X.Org Foundation" [ 4.577] (II) Using input driver 'synaptics' for 'ETPS/2 Elantech ETF0401' [ 4.577] (II) Loading /usr/lib/xorg/modules/input/synaptics_drv.so [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: x-axis range 0 - 1088 [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: y-axis range 0 - 704 [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: pressure range 0 - 255 [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: finger width range 0 - 16 [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: buttons: left right middle double triple scroll-buttons [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: Vendor 0x2 Product 0xe [ 4.584] (--) synaptics: ETPS/2 Elantech ETF0401: touchpad found [ 4.588] (**) synaptics: ETPS/2 Elantech ETF0401: (accel) MinSpeed is now constant deceleration 2.5 [ 4.588] (**) synaptics: ETPS/2 Elantech ETF0401: MaxSpeed is now 1.75 [ 4.588] (**) synaptics: ETPS/2 Elantech ETF0401: AccelFactor is now 0.154 [ 4.589] (--) synaptics: ETPS/2 Elantech ETF0401: touchpad found Tried installing synaptiks but that didn't seem to work either, so removed it. Temporary Fix (works until I restart) Doing the following commands: modprobe -r psmouse modprobe psmouse proto=imps Works but now xinput list shows up as: Virtual core pointer id=2 [master pointer (3)] ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ImPS/2 Generic Wheel Mouse id=13 [slave pointer (2)] Instead of Elantech, and it gets reset when I reboot. Solution (not ideal for most people) So, I ended up reinstalling a fresh 12.04 after indirectly playing around with burg and plymouth then removing plymouth which removed 50+ packages (I saw the warnings but was way too tired and assumed I could just 'reinstall' them all after (except that didn't work). Right now xinput list shows up as: ? Virtual core pointer --- id=2 [master pointer (3)] ? ? Virtual core XTEST pointer --- id=4 [slave pointer (2)] ? ? ETPS/2 Elantech Touchpad --- id=13 [slave pointer (2)] grep 'touch\|mouse\|track\|synapt' installed-software libnetfilter-conntrack3 --- install libsoundtouch0 --- install libutouch-evemu1 --- install libutouch-frame1 --- install libutouch-geis1 --- install libutouch-grail1 --- install libxatracker1 --- install mousetweaks --- install printer-driver-ptouch --- install xserver-xorg-input-mouse --- install xserver-xorg-input-synaptics --- install xserver-xorg-input-vmmouse --- install cat /var/log/Xorg.0.log | grep -i synaptics [ 4.890] (II) LoadModule: "synaptics" [ 4.891] (II) Loading /usr/lib/xorg/modules/input/synaptics_drv.so [ 4.892] (II) Module synaptics: vendor="X.Org Foundation" [ 4.892] (II) Using input driver 'synaptics' for 'ETPS/2 Elantech Touchpad' [ 4.892] (II) Loading /usr/lib/xorg/modules/input/synaptics_drv.so [ 4.956] (II) synaptics: ETPS/2 Elantech Touchpad: ignoring touch events for semi-multitouch device [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: x-axis range 0 - 1088 [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: y-axis range 0 - 704 [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: pressure range 0 - 255 [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: finger width range 0 - 15 [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: buttons: left right double triple [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: Vendor 0x2 Product 0xe [ 4.956] (--) synaptics: ETPS/2 Elantech Touchpad: touchpad found [ 4.980] () synaptics: ETPS/2 Elantech Touchpad: (accel) MinSpeed is now constant deceleration 2.5 [ 4.980] () synaptics: ETPS/2 Elantech Touchpad: MaxSpeed is now 1.75 [ 4.980] (**) synaptics: ETPS/2 Elantech Touchpad: AccelFactor is now 0.154 [ 4.980] (--) synaptics: ETPS/2 Elantech Touchpad: touchpad found So, if all else fails, reinstall Linux :/

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  • Understanding Process Scheduling in Oracle Solaris

    - by rickramsey
    The process scheduler in the Oracle Solaris kernel allocates CPU resources to processes. By default, the scheduler tries to give every process relatively equal access to the available CPUs. However, you might want to specify that certain processes be given more resources than others. That's where classes come in. A process class defines a scheduling policy for a set of processes. These three resources will help you understand and manage it process classes: Blog: Overview of Process Scheduling Classes in the Oracle Solaris Kernel by Brian Bream Timesharing, interactive, fair-share scheduler, fixed priority, system, and real time. What are these? Scheduling classes in the Solaris kernel. Brian Bream describes them and how the kernel manages them through context switching. Blog: Process Scheduling at the Thread Level by Brian Bream The Fair Share Scheduler allows you to dispatch processes not just to a particular CPU, but to CPU threads. Brian Bream explains how to use and provides examples. Docs: Overview of the Fair Share Scheduler by Oracle Solaris Documentation Team This official Oracle Solaris documentation set provides the nitty-gritty details for setting up classes and managing your processes. Covers: Introduction to the Scheduler CPU Share Definition CPU Shares and Process State CPU Share Versus Utilization CPU Share Examples FSS Configuration FSS and Processor Sets Combining FSS With Other Scheduling Classes Setting the Scheduling Class for the System Scheduling Class on a System with Zones Installed Commands Used With FSS -Rick Follow me on: Blog | Facebook | Twitter | Personal Twitter | YouTube | The Great Peruvian Novel

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  • Use Any Folder For Your Ubuntu Desktop (Even a Dropbox Folder)

    - by Trevor Bekolay
    By default, Ubuntu creates a folder called Desktop in your home directory that gets displayed on your desktop. What if you want to use something else, like your Dropbox folder? Here we look at how to use any folder for your desktop. Not only can you change your desktop folder, you can change the location of any other folder Ubuntu creates for you in your home folder, like Documents or Music – and this works in any Linux distribution using the Gnome desktop manager. In this example, we’re going to change desktop to show our Dropbox folder. Open your home folder in a File Browser by clicking on Places > Home Folder. In the Home Folder, open the .config folder. By default, .config is hidden, so you may have to show hidden folders (temporarily) by clicking on View > Show Hidden Files. Then open the .config folder by double-clicking on it. Now open the user-dirs.dirs file… If double-clicking on it does not open it in a text editor, right-click on it and choose Open with Other Application… and find a text editor like Gedit. Change the entry associated with XDG_DESKTOP_DIR to the folder you want to be shown as your desktop. In our case, this is $HOME/Dropbox. Note: The “~” shortcut for the home directory won’t work in this file (use $HOME for that), but an absolute path (i.e. a path starting with “/”) will work. Feel free to change the locations of the other folders as well. Save and close user-dirs.dirs. At this point you can either log off and then log back on to get your desktop back, or open a terminal window Applications > Accessories > Terminal and enter: killall nautilus Nautilus (the file manager in Gnome) will restart itself and display your newly chosen folder as the desktop! This is a cool trick to use any folder for your Ubuntu desktop. What did you use as your desktop folder? Let us know in the comments! Similar Articles Productive Geek Tips Sync Your Pidgin Profile Across Multiple PCs with DropboxAdd "My Dropbox" to Your Windows 7 Start MenuCreate a Keyboard Shortcut to Access Hidden Desktop Icons and FilesAdd "My Computer" to Your Windows 7 / Vista TaskbarCheck your Disk Usage on Ubuntu with Disk Usage Analyzer TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Use Flixtime To Create Video Slideshows Creating a Password Reset Disk in Windows Bypass Waiting Time On Customer Service Calls With Lucyphone MELTUP – "The Beginning Of US Currency Crisis And Hyperinflation" Enable or Disable the Task Manager Using TaskMgrED Explorer++ is a Worthy Windows Explorer Alternative

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  • How do I implement a quaternion based camera?

    - by kudor gyozo
    I looked at several tutorials about this and when I thought I understood I tried to implement a quaternion based camera. The problem is it doesn't work correctly, after rotating for approx. 10 degrees it jumps back to -10 degrees. I have no idea what's wrong. I'm using openTK and it already has a quaternion class. I'm a noob at opengl, I'm doing this just for fun, and don't really understand quaternions, so probably I'm doing something stupid here. Here is some code: (Actually almost all the code except the methods that load and draw a vbo (it is taken from an OpenTK sample that demonstrates vbo-s)) I load a cube into a vbo and initialize the quaternion for the camera protected override void OnLoad(EventArgs e) { base.OnLoad(e); cameraPos = new Vector3(0, 0, 7); cameraRot = Quaternion.FromAxisAngle(new Vector3(0,0,-1), 0); GL.ClearColor(System.Drawing.Color.MidnightBlue); GL.Enable(EnableCap.DepthTest); vbo = LoadVBO(CubeVertices, CubeElements); } I load a perspective projection here. This is loaded at the beginning and every time I resize the window. protected override void OnResize(EventArgs e) { base.OnResize(e); GL.Viewport(0, 0, Width, Height); float aspect_ratio = Width / (float)Height; Matrix4 perpective = Matrix4.CreatePerspectiveFieldOfView(MathHelper.PiOver4, aspect_ratio, 1, 64); GL.MatrixMode(MatrixMode.Projection); GL.LoadMatrix(ref perpective); } Here I get the last rotation value and create a new quaternion that represents only the last rotation and multiply it with the camera quaternion. After this I transform this into axis-angle so that opengl can use it. (This is how I understood it from several online quaternion tutorials) protected override void OnRenderFrame(FrameEventArgs e) { base.OnRenderFrame(e); GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit); double speed = 1; double rx = 0, ry = 0; if (Keyboard[Key.A]) { ry = -speed * e.Time; } if (Keyboard[Key.D]) { ry = +speed * e.Time; } if (Keyboard[Key.W]) { rx = +speed * e.Time; } if (Keyboard[Key.S]) { rx = -speed * e.Time; } Quaternion tmpQuat = Quaternion.FromAxisAngle(new Vector3(0,1,0), (float)ry); cameraRot = tmpQuat * cameraRot; cameraRot.Normalize(); GL.MatrixMode(MatrixMode.Modelview); GL.LoadIdentity(); Vector3 axis; float angle; cameraRot.ToAxisAngle(out axis, out angle); GL.Rotate(angle, axis); GL.Translate(-cameraPos); Draw(vbo); SwapBuffers(); } Here are 2 images to explain better: I rotate a while and from this: it jumps into this Any help is appreciated. Update1: I add these to a streamwriter that writes into a file: sw.WriteLine("camerarot: X:{0} Y:{1} Z:{2} W:{3} L:{4}", cameraRot.X, cameraRot.Y, cameraRot.Z, cameraRot.W, cameraRot.Length); sw.WriteLine("ry: {0}", ry); The log is available here: http://www.pasteall.org/26133/text. At line 770 the cube jumps from right to left, when camerarot.Y changes signs. I don't know if this is normal. Update2 Here is the complete project.

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  • Creating and using VM Groups in VirtualBox

    - by Fat Bloke
    With VirtualBox 4.2 we introduced the Groups feature which allows you to organize and manage your guest virtual machines collectively, rather than individually. Groups are quite a powerful concept and there are a few nice features you may not have discovered yet, so here's a bit more information about groups, and how they can be used.... Creating a group Groups are just ad hoc collections of virtual machines and there are several ways of creating a group: In the VirtualBox Manager GUI: Drag one VM onto another to create a group of those 2 VMs. You can then drag and drop more VMs into that group; Select multiple VMs (using Ctrl or Shift and click) then  select the menu: Machine...Group; or   press Cmd+U (Mac), or Ctrl+U(Windows); or right-click the multiple selection and choose Group, like this: From the command line: Group membership is an attribute of the vm so you can modify the vm to belong in a group. For example, to put the vm "Ubuntu" into the group "TestGroup" run this command: VBoxManage modifyvm "Ubuntu" --groups "/TestGroup" Deleting a Group Groups can be deleted by removing a group attribute from all the VMs that constitute that group. To do this via the command-line the syntax is: VBoxManage modifyvm "Ubuntu" --groups "" In the VirtualBox Manager, this is more easily done by right-clicking on a group header and selecting "Ungroup", like this: Multiple Groups Now that we understand that Groups are just attributes of VMs, it can be seen that VMs can exist in multiple groups, for example, doing this: VBoxManage modifyvm "Ubuntu" --groups "/TestGroup","/ProjectX","/ProjectY" Results in: Or via the VirtualBox Manager, you can drag VMs while pressing the Alt key (Mac) or Ctrl (other platforms). Nested Groups Just like you can drag VMs around in the VirtualBox Manager, you can also drag whole groups around. And dropping a group within a group creates a nested group. Via the command-line, nested groups are specified using a path-like syntax, like this: VBoxManage modifyvm "Ubuntu" --groups "/TestGroup/Linux" ...which creates a sub-group and puts the VM in it. Navigating Groups In the VirtualBox Manager, Groups can be collapsed and expanded by clicking on the carat to the left in the Group Header. But you can also Enter and Leave groups too, either by using the right-arrow/left-arrow keys, or by clicking on the carat on the right hand side of the Group Header, like this: . ..leading to a view of just the Group contents. You can Leave or return to the parent in the same way. Don't worry if you are imprecise with your clicking, you can use a double click on the entire right half of the Group Header to Enter a group, and the left half to Leave a group. Double-clicking on the left half when you're at the top will roll-up or collapse the group.   Group Operations The real power of Groups is not simply in arranging them prettily in the Manager. Rather it is about performing collective operations on them, once you have grouped them appropriately. For example, let's say that you are working on a project (Project X) where you have a solution stack of: Database VM, Middleware/App VM, and  a couple of client VMs which you use to test your app. With VM Groups you can start the whole stack with one operation. Select the Group Header, and choose Start: The full list of operations that may be performed on Groups are: Start Starts from any state (boot or resume) Start VMs in headless mode (hold Shift while starting) Pause Reset Close Save state Send Shutdown signal Poweroff Discard saved state Show in filesystem Sort Conclusion Hopefully we've shown that the introduction of VM Groups not only makes Oracle VM VirtualBox pretty, but pretty powerful too.  - FB 

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  • Is your Credit Card Number valid?

    - by Rekha
    The credit card numbers may look like some random unique 16 digits number but those digits inform more than what we think it could be. The first digit of the card is the Major Industry Identifier: 1 and 2 -  Airlines 3  – Travel and Entertainment 4 and 5 -  Banking and Financial 6 – Merchandizing and Banking 7 – Petroleum 8 – Telecommunications 9 – National assignment The first 6 digits represent the Issuer Identification Number: Visa – 4xxxxx Master Card – 51xxxx & 55xxxx The 7th and following digits, excluding the last digit, are the person’s account number which leads to trillion possible combinations if the maximum of 12 digits is used. Many cards only use 9 digits. The final digit is the checksum or check digit. It is used to validate the card number using Luhn algorithm. How To Validate Credit Card Number? Take any credit card number, for example 5588 3201 2345 6789. Step 1: Double every other digit from the right: 5*2      8*2      3*2      0*2      2*2      4*2      6*2      8*2 ————————————————————————- 10        16        6          0          4          8      12        16 Step 2: Add these new digits to undoubled digits. All double digit numbers are added as a sum of their digits, so 16 becomes 1+6 = 7: Undoubled digits:       5          8          2          1          3          5          7          9 Doubled Digits:          10       16         6          0          4          8         12         16 Sum:  5+1+0+8+1+6+2+6+1+0+3+4+5+8+7+1+2+9+1+6 = 76 If the final sum is divisible by 10, then the Credit Card number is valid, if not, the number is invalid or fake!!! Hence the example is a fake number? via mint  cc and image credit This article titled,Is your Credit Card Number valid?, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Integrating JavaFX Scene Builder in the IDEs

    - by Jerome Cambon
    I experienced recently using Scene Builder from Netbeans, Eclipse and IntelliJ IDEA. As you may know, Scene Builder is a standalone tool, that can be used independently of any IDE. But it can be very convenient to use it with your favorite IDE, for instance start it by double-clicking on an FXML file, or run samples delivered with Scene Builder.  I'm sharing here with you few tweaks that I had to do for a better integration. Scene Builder 1.1 Developer Preview should be installed before doing the tweaks. The steps below have been done on Windows 7. It should be very similar on both Mac OS and Linux. Please tell me if you find any issue on one of these 2 platforms. Netbeans 7.3 Netbeans 7.3 can be downloaded from here. Creating a New FXML project Part of the JavaFx projects, Netbeans allows to create a 'JavaFX FXML Application', that creates a JavaFx project based on FXML description. The FXML file will be editable with Scene Builder. Starting Scene Builder from Netbeans If SceneBuilder 1.1 is installed, Netbeans will discover it automatically.In case of issue, one can open the Options panel, Java section, JavaFx tab. Scene Builder home should appear here. You can then either Open the FXML file with Scene Builder, or edit it with the Netbeans FXML editor : When 'Open' is selected, Scene Builder appears on top of the Netbeans window : When 'Edit' is selected, the FXML is opened in the Netbeans FXML editor, which support syntax highlighting and completion : Using Scene Builder Samples Scene Builder provides Netbeans projects, that can be opened/run directly : Eclipse 4.2.1 + e(fx)clipse 0.1.1 JavaFX integration in Eclipse has been done with the e(fx)clipse plugin. A distribution bundle containing Eclipse and e(fx)clipse is provided here. Creating New FXML project All the JavaFX-related projects can be found in 'Other' section : First create a new JavaFX project: Enter the project name (Test here). JavaFX delivery will be found in the JRE. Then, create a 'New FXML Document': Enter the FXML file name (Sample here). You may also want to choose the FXML document root element (AnchorPane by default). Dynamic root is for advanced users which want to manage custom types. Starting Scene Builder from Eclipse Once created, you can then either Open the FXML file with Scene Builder, or Open it in the Eclipse FXML editor : Using Scene Builder Samples from Eclipse To use Scene Builder samples, first create a new JavaFX Project (from 'Other' section): Then, on the next panel, 'Link additionnal source': … and select the source directory of a Scene Builder example : HelloWorld here (the parent directory of the java package should be selected).Then, choose a 'Folder name' for your sample: You can now run the Scene Builder example by right-clicking the Main.java source file: IntelliJ IDEA 11.1.3 IntelliJ IDEA Community Edition can be downloaded from here. IntelliJ IDEA has no specific JavaFX integration. Creating New IntelliJ project from existing source Since IntelliJ has no JavaFX project knowledge, we are using the Scene Builder samples as a starting point. We are going to create a new Java project from the HelloWorld sample: Then, click twice on 'Next' (nothing to change), then 'Finish'. The 'HelloWorld' project is created. Starting Scene Builder from IntelliJ We need to tell the IDE that FXML files are opened with an external application. Then, the OS file association will be used. To do this, open the File->Settings panel. Then, select 'File Types' and 'Files opened in associated applications'. And add a new wildcard : '*.fxml' : Now, from the HelloWorld project, you can double-click on HelloWorld.fxml : Scene Builder window appears on top of the IntelliJ window : Using Scene Builder Samples from IntelliJ We need to tell IntelliJ that the fxml files must be copied in the build directory.To do that, from the HelloWorld directory, open the 'idea' section, and edit the 'compiler.xml' file. We need to add an '*.fxml' entry: Then, you can run the sample from HelloWorld project, by right-clicking the Main class:

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  • The busy developers guide to the Kinect SDK Beta

    - by mbcrump
    The Kinect is awesome. From day one, I’ve said this thing has got potential. After playing with several open-source Kinect projects, I am please to announce that Microsoft has released the official SDK beta on 6/16/2011. I’ve created this quick start guide to get you up to speed in no time flat. Let’s begin: What is it? The Kinect for Windows SDK beta is a starter kit for applications developers that includes APIs, sample code, and drivers. This SDK enables the academic research and enthusiast communities to create rich experiences by using Microsoft Xbox 360 Kinect sensor technology on computers running Windows 7. (defined by Microsoft) Links worth checking out: Download Kinect for Windows SDK beta – You can either download a 32 or 64 bit SDK depending on your OS. Readme for Kinect for Windows SDK Beta from Microsoft Research  Programming Guide: Getting Started with the Kinect for Windows SDK Beta Code Walkthroughs of the samples that ship with the Kinect for Windows SDK beta (Found in \Samples Folder) Coding4Fun Kinect Toolkit – Lots of extension methods and controls for WPF and WinForms. Kinect Mouse Cursor – Use your hands to control things like a mouse created by Brian Peek. Kinect Paint – Basically MS Paint but use your hands! Kinect for Windows SDK Quickstarts Installing and Using the Kinect Sensor Getting it installed: After downloading the Kinect SDK Beta, double click the installer to get the ball rolling. Hit the next button a few times and it should complete installing. Once you have everything installed then simply plug in your Kinect device into the USB Port on your computer and hopefully you will get the following screen: Once installed, you are going to want to check out the following folders: C:\Program Files (x86)\Microsoft Research KinectSDK – This contains the actual Kinect Sample Executables along with the documentation as a CHM file. Also check out the C:\Users\Public\Documents\Microsoft Research KinectSDK Samples directory: The main thing to note here is that these folders contain the source code to the applications where you can compile/build them yourself. Audio NUI DEMO Time Let’s get started with some demos. Navigate to the C:\Program Files (x86)\Microsoft Research KinectSDK folder and double click on ShapeGame.exe. Next up is SkeletalViewer.exe (image taken from http://www.i-programmer.info/news/91-hardware/2619-microsoft-launch-kinect-sdk-beta.html as I could not get a good image using SnagIt) At this point, you will have to download Kinect Mouse Cursor – This is really cool because you can use your hands to control the mouse cursor. I actually used this to resize itself. Last up is Kinect Paint – This is very cool, just make sure you read the instructions! MS Paint on steroids! A few tips for getting started building Kinect Applications. It appears WPF is the way to go with building Kinect Applications. You must also use a version of Visual Studio 2010.  Your going to need to reference Microsoft.Research.Kinect.dll when building a Kinect Application. Right click on References and then goto Browse and navigate to C:\Program Files (x86)\Microsoft Research KinectSDK and select Microsoft.Research.Kinect.dll. You are going to want to make sure your project has the Platform target set to x86. The Coding4Fun Kinect Toolkit really makes things easier with extension methods and controls. Just note that this is for WinForms or WPF. Conclusion It looks like we have a lot of fun in store with the Kinect SDK. I’m very excited about the release and have already been thinking about all the applications that I can begin building. It seems that development will be easier now that we have an official SDK and the great work from Coding4Fun. Please subscribe to my blog or follow me on twitter for more information about Kinect, Silverlight and other great technology.  Subscribe to my feed

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  • Introducing MySQL for Excel

    - by Javier Treviño
    As part of the new product initiatives of the MySQL on Windows group we released a tool that makes the task of getting data in and out of a MySQL Database very friendly and intuitive, and we paired it with one of the preferred applications for data analysis and manipulation in Windows platforms, MS Excel. Welcome to MySQL for Excel, an add-in that is installed and accessed from within the MS Excel’s Data tab offering a wizard-like interface arranged in an elegant yet simple way to help users browse MySQL Schemas, Tables, Views and Procedures and perform data operations against them using MS Excel as the vehicle to drive the data in and out MySQL Databases. One of the coolest features we had in mind designing MySQL for Excel is simplicity. MS Excel is simple and easy to work with, thus liked by many Windows users because they don’t have to be software gurus to use it.  We applied the same principle by targeting MySQL for Excel to any kind of user, so if you are already familiarized with Excel’s interface you will find yourself working with MySQL data in no time. MySQL for Excel is shipped within the MySQL Installer as one of the tools in the suite; if prerequisites are already installed (.NET Framework 4.0, Visual Studio Tools for Office 4.0 and of course MS Office), installing the add-in involves a very few clicks and no further setup to use it. Being an Excel Add-In there is no executable file involved after the installation, running MS Excel and opening the add-in from its Data tab is all that is required. MySQL for Excel automatically integrates with MySQL Workbench (if installed) to share the same connections to MySQL Server installations, that way connections are defined just once in either product saving time.  Opening the Add-In brings the Welcome Panel at the right side of the Excel main window from which connections to MySQL Servers are shown grouped by Local VS Remote connections; then users can open any of those connections by double-clicking it and entering the password of the used account.  Additionally a user can create a connection by clicking on the New Connection action label or edit connections through MySQL Workbench (if installed) by clicking on the Manage Connections action label. Once a connection is opened, the Schema Selection panel is shown, at the top of it the selected connection (connection name, hostname/IP and username). Just below, a list of schemas is displayed where User Schemas are grouped first followed by System Schemas; users can double-click any selected schema to go to the next panel or select a schema and clicking the Next > button. Users can alternatively click on the < Back button to go back to the Welcome Panel to close the current connection and open a new one; also by clicking the Create New Schema action label they can create an empty new schema. Once a schema is opened the DB Object Selection panel is shown, this is actually the place where the fun stuff happens; from here users are able to perform actions against MySQL Tables, Views and Procedures. ">The actions available here are about importing data from a MySQL Table, View or Procedure to Excel, exporting Excel data to a new MySQL Table, appending Excel data to an existing MySQL Table or editing a MySQL Table’s data by using an Excel Worksheet as a user interface to update data in any row/column, insert new rows or delete existing rows in a very easy and friendly way. More blog posts will follow describing all of these actions, so stay tuned! Remember that your feedback is very important for us, so drop us a message: · MySQL on Windows (this) Blog - https://blogs.oracle.com/MySqlOnWindows/ · Forum - http://forums.mysql.com/list.php?172 · Facebook - http://www.facebook.com/mysql Cheers!

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  • Where does Rundesk execute local tasks from

    - by Leon Stafford
    I'm trying to interact with the nodejs Azure sdk from a CentOS installation of Rundeck. If I try from the "run" adhoc virtual shell, I am able to after running azure account import <mykey> and can then also execute other Azure commands inside of jobs if I set them as Rundeck node tasks and not selecting "dispatch to nodes" in the job settings. Trying to run the Azure sdk commands as commands to be dispatched to the node (local) fails with the error: localhost1-NodeDispatch-localexec 04:53:04 /usr/bin/env: node: No such file or directory 04:53:04 Failed: NonZeroResultCode: Result code was 127 I am not able to "jumpstart" the same environment by running azure account import <mykey> I am assuming this is a permissions/environmental issue, though not sure how to fix it. UPDATE: Executing whoami from the same job returns rundeck, so I assume I will need to either modify that to execute tasks as my system user or grant permissions to get the rundeck user into the node environment the Azure sdk is running in?

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  • HTTP Non-persistent connection and objects splitting

    - by Fabio Carello
    I hope this is the right board for my question about HTTP protocol with non-persistent connections. Suppose a single request for a html object that requires to be split in two different HTML response messages. My question is quite simple: do the connection will be closed after the first packet dispatch and then the other one will be sent on a new connection? I can't figure out if the non-persistent connection is applied at "single object level" (does't care if on multiples messages) or for every single message. Thanks for your answers!

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  • What DX level does my graphics card support? Does it go to 11?

    - by Daniel Moth
    Recently I run into a situation that I have run into quite a few times. Someone encounters a machine and the question arises: "Is there a DirectX 11 card in this machine?". Typically the reason you are interested in that is because cards with DirectX 11 drivers fully support DirectCompute (and by extension C++ AMP) for GPGPU programming. The driver specifically is WDDM (1.1 on Windows 7 and Windows 8 introduces WDDM 1.2 with cool new capabilities). There are many ways for figuring out if you have a DirectX11 card, so here are the approaches that you can use, with a bonus right at the end of the post. Run DxDiag WindowsKey + R, type DxDiag and hit Enter. That is the DirectX diagnostic tool, which unfortunately, only tells you on the "System" tab what is the highest version of DirectX installed on your machine. So if it reports DirectX 11, that doesn't mean you have a DX11 driver! The "Display" tab has a promising "DDI version" label, but unfortunately that doesn't seem to be accurate on the machines I've tested it with (or I may be misinterpreting its use). Either way, this tool is not the one you want for this purpose, although it is good for telling you the WDDM version among other things. Use the Microsoft hardware page There is a Microsoft Windows 7 compatibility center, that lists all hardware (tip: use the advanced search) and you could try and locate your device there… good luck. Use Wikipedia or the hardware vendor's website Use the Wikipedia page for the vendor cards, for both nvidia and amd. Often this information will also be in the specifications for the cards on the IHV site, but is is nice that wikipedia has a single page per vendor that you can search etc. There is a column in the tables for API support where you can see the DirectX version. Check if it is one of these recommended DX11 cards You may not have a DirectX 11 card and are interested in purchasing one. While I am in no position to make recommendations, I will list here some cards from two big IHVs that we know are DirectX 11 capable. Some AMD (aka ATI) cards Low end, inexpensive DX11 hardware: Radeon 5450, 5550, 6450, 6570 Mid range (decent perf, single precision): Radeon 5750, 5770, 6770, 6790 High end (capable of double precision): Radeon 5850, 5870, 6950, 6970 Single precision APUs: AMD E-Series APUs AMD A-Series APUs Some NVIDIA cards Low end, inexpensive DX11 hardware: GeForce GT430, GT 440, GT520, GTS 450 Quadro 400, 600 Mid-range (decent perf, single precision): GeForce GTX 460, GTX 550 Ti, GTX 560, GTX 560 Ti Quadro 2000 High end (capable of double precision): GeForce GTX 480, GTX 570, GTX 580, GTX 590, GTX 595 Quadro 4000, 5000, 6000 Tesla C2050, C2070, C2075 Get the DirectX SDK and run DirectX Caps Viewer Download and install the June 2010 DirectX SDK. As part of that you now have the DirectX Capabilities Viewer utility (find it in your start menu by searching for "DirectX Caps Viewer", the filename is DXCapsViewer.exe). It will list all your devices (emulated, and real hardware ones) under the first node. Expand the hardware entries and then expand again the Direct3D 11 folder. If you see D3D_FEATURE_LEVEL_11_ under that, then your card supports feature level 11 which means it supports DirectCompute and C++ AMP. In the following screenshot of one of my old laptops, the card only goes to feature level 10. Run a utility from the web that just tells you! Of course, writing some C++ AMP code that enumerates accelerators and lists the ones that are capable is trivial. However that requires that you have redistributed the runtime, so a more broadly applicable approach is to use the DX APIs directly to enumerate the DX11 capable cards. That is exactly what the development lead for C++ AMP has done and he describes and shares that utility at this post. Comments about this post by Daniel Moth welcome at the original blog.

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  • Wikipedia A* pathfinding algorithm takes a lot of time

    - by Vee
    I've successfully implemented A* pathfinding in C# but it is very slow, and I don't understand why. I even tried not sorting the openNodes list but it's still the same. The map is 80x80, and there are 10-11 nodes. I took the pseudocode from here Wikipedia And this is my implementation: public static List<PGNode> Pathfind(PGMap mMap, PGNode mStart, PGNode mEnd) { mMap.ClearNodes(); mMap.GetTile(mStart.X, mStart.Y).Value = 0; mMap.GetTile(mEnd.X, mEnd.Y).Value = 0; List<PGNode> openNodes = new List<PGNode>(); List<PGNode> closedNodes = new List<PGNode>(); List<PGNode> solutionNodes = new List<PGNode>(); mStart.G = 0; mStart.H = GetManhattanHeuristic(mStart, mEnd); solutionNodes.Add(mStart); solutionNodes.Add(mEnd); openNodes.Add(mStart); // 1) Add the starting square (or node) to the open list. while (openNodes.Count > 0) // 2) Repeat the following: { openNodes.Sort((p1, p2) => p1.F.CompareTo(p2.F)); PGNode current = openNodes[0]; // a) We refer to this as the current square.) if (current == mEnd) { while (current != null) { solutionNodes.Add(current); current = current.Parent; } return solutionNodes; } openNodes.Remove(current); closedNodes.Add(current); // b) Switch it to the closed list. List<PGNode> neighborNodes = current.GetNeighborNodes(); double cost = 0; bool isCostBetter = false; for (int i = 0; i < neighborNodes.Count; i++) { PGNode neighbor = neighborNodes[i]; cost = current.G + 10; isCostBetter = false; if (neighbor.Passable == false || closedNodes.Contains(neighbor)) continue; // If it is not walkable or if it is on the closed list, ignore it. if (openNodes.Contains(neighbor) == false) { openNodes.Add(neighbor); // If it isn’t on the open list, add it to the open list. isCostBetter = true; } else if (cost < neighbor.G) { isCostBetter = true; } if (isCostBetter) { neighbor.Parent = current; // Make the current square the parent of this square. neighbor.G = cost; neighbor.H = GetManhattanHeuristic(current, neighbor); } } } return null; } Here's the heuristic I'm using: private static double GetManhattanHeuristic(PGNode mStart, PGNode mEnd) { return Math.Abs(mStart.X - mEnd.X) + Math.Abs(mStart.Y - mEnd.Y); } What am I doing wrong? It's an entire day I keep looking at the same code.

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  • What DX level does my graphics card support? Does it go to 11?

    - by Daniel Moth
    Recently I run into a situation that I have run into quite a few times. Someone encounters a machine and the question arises: "Is there a DirectX 11 card in this machine?". Typically the reason you are interested in that is because cards with DirectX 11 drivers fully support DirectCompute (and by extension C++ AMP) for GPGPU programming. The driver specifically is WDDM (1.1 on Windows 7 and Windows 8 introduces WDDM 1.2 with cool new capabilities). There are many ways for figuring out if you have a DirectX11 card, so here are the approaches that you can use, with a bonus right at the end of the post. Run DxDiag WindowsKey + R, type DxDiag and hit Enter. That is the DirectX diagnostic tool, which unfortunately, only tells you on the "System" tab what is the highest version of DirectX installed on your machine. So if it reports DirectX 11, that doesn't mean you have a DX11 driver! The "Display" tab has a promising "DDI version" label, but unfortunately that doesn't seem to be accurate on the machines I've tested it with (or I may be misinterpreting its use). Either way, this tool is not the one you want for this purpose, although it is good for telling you the WDDM version among other things. Use the Microsoft hardware page There is a Microsoft Windows 7 compatibility center, that lists all hardware (tip: use the advanced search) and you could try and locate your device there… good luck. Use Wikipedia or the hardware vendor's website Use the Wikipedia page for the vendor cards, for both nvidia and amd. Often this information will also be in the specifications for the cards on the IHV site, but is is nice that wikipedia has a single page per vendor that you can search etc. There is a column in the tables for API support where you can see the DirectX version. Check if it is one of these recommended DX11 cards You may not have a DirectX 11 card and are interested in purchasing one. While I am in no position to make recommendations, I will list here some cards from two big IHVs that we know are DirectX 11 capable. Some AMD (aka ATI) cards Low end, inexpensive DX11 hardware: Radeon 5450, 5550, 6450, 6570 Mid range (decent perf, single precision): Radeon 5750, 5770, 6770, 6790 High end (capable of double precision): Radeon 5850, 5870, 6950, 6970 Single precision APUs: AMD E-Series APUs AMD A-Series APUs Some NVIDIA cards Low end, inexpensive DX11 hardware: GeForce GT430, GT 440, GT520, GTS 450 Quadro 400, 600 Mid-range (decent perf, single precision): GeForce GTX 460, GTX 550 Ti, GTX 560, GTX 560 Ti Quadro 2000 High end (capable of double precision): GeForce GTX 480, GTX 570, GTX 580, GTX 590, GTX 595 Quadro 4000, 5000, 6000 Tesla C2050, C2070, C2075 Get the DirectX SDK and run DirectX Caps Viewer Download and install the June 2010 DirectX SDK. As part of that you now have the DirectX Capabilities Viewer utility (find it in your start menu by searching for "DirectX Caps Viewer", the filename is DXCapsViewer.exe). It will list all your devices (emulated, and real hardware ones) under the first node. Expand the hardware entries and then expand again the Direct3D 11 folder. If you see D3D_FEATURE_LEVEL_11_ under that, then your card supports feature level 11 which means it supports DirectCompute and C++ AMP. In the following screenshot of one of my old laptops, the card only goes to feature level 10. Run a utility from the web that just tells you! Of course, writing some C++ AMP code that enumerates accelerators and lists the ones that are capable is trivial. However that requires that you have redistributed the runtime, so a more broadly applicable approach is to use the DX APIs directly to enumerate the DX11 capable cards. That is exactly what the development lead for C++ AMP has done and he describes and shares that utility at this post. Comments about this post by Daniel Moth welcome at the original blog.

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  • Thread safe GUI programming

    - by James
    I have been programming Java with swing for a couple of years now, and always accepted that GUI interactions had to happen on the Event Dispatch Thread. I recently started to use GTK+ for C applications and was unsurprised to find that GUI interactions had to be called on gtk_main. Similarly, I looked at SWT to see in what ways it was different to Swing and to see if it was worth using, and again found the UI thread idea, and I am sure that these 3 are not the only toolkits to use this model. I was wondering if there is a reason for this design i.e. what is the reason for keeping UI modifications isolated to a single thread. I can see why some modifications may cause issues (like modifying a list while it is being drawn), but I do not see why these concerns pass on to the user of the API. Is there a limit imposed by an operating system? Is there a good reason these concerns are not 'hidden' (i.e. some form of synchronization that is invisible to the user)? Is there any (even purely conceptual) way of creating a thread safe graphics library, or is such a thing actually impossible? I found this http://blogs.operationaldynamics.com/andrew/software/gnome-desktop/gtk-thread-awareness which seems to describe GTK differently to how I understood it (although my understanding was the same as many people's) How does this differ to other toolkits? Is it possible to implement this in Swing (as the EDT model does not actually prevent access from other threads, it just often leads to Exceptions)

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