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  • Click to show more - maybe JS?

    - by Luke
    I am not sure what language or how to do this, but I am looking to have a word on a page, and when clicked, it will reveal more underneath. If it is clicked again, that stuff will hide away again? Any ideas?

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  • How to mark empty in a single element in a float array

    - by Vineeth Mohan
    I have a large float (primitive) array and not every element in the array is filled. How can i mark a particular element as EMPTY. I understand this can be achieved by some special symbols but still i would like to know the standard way. Even if i am using some special symbol , how will i handle a situation where the actual data item is the value of special symbol. In short my question is how to implement the NULL feature in a primitive type array in java. PS - The reason why i am not using Float object is to achieve a high memory and speed performance. Thanks Vineeth

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  • Jquery Slide to position on click

    - by Andy
    Here's a scenario... I have a column. In the column i have multiple divs with text inside each one. A bit like a list of categories. Which ever one is SELECTED gains a different background colour. What i would like to be able to do is use jquery so that when a different div is clicked on the background colour appears to slide behind the rest of the items until it reaches the one you selected. Does anyone have any idea if this can be done? And if so any idea on Markup? Any help is greatly appreciated.

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  • click buttons error

    - by sara
    I will retrieve student information (id -number- name) from a database (MySQL) as a list view, each student have 2 buttons (delete - alert ) and radio buttons Every thing is ok, but how can I make an onClickListener, for example for the delete button because I try lots of examples, I heard that I can use (custom list or get view or direct onClickListener as in my code (but it is not working ) or Simple Cursor Adapter) I do not know what to use, I looked around for examples that can help me, but in my case but I did not find any so I hope this be reference for anyone have the same problem. this is my code which I use direct onClick with Simple Adapter public class ManageSection extends ListActivity { //ProgresogressDialog pDialog; private ProgressDialog pDialog; // Creating JSON Parser object // Creating JSON Parser object JSONParser jParser = new JSONParser(); //class boolean x =true; Button delete; ArrayList<HashMap<String, String>> studentList; //url to get all products list private static String url_all_student = "http://10.0.2.2/SmsPhp/view_student_info.php"; String cl; // JSON Node names private static final String TAG_SUCCESS = "success"; private static final String TAG_student = "student"; private static final String TAG_StudentID = "StudentID"; private static final String TAG_StudentNo = "StudentNo"; private static final String TAG_FullName = "FullName"; private static final String TAG_Avatar="Avatar"; HashMap<String, String> selected_student; // course JSONArray JSONArray student = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.manage_section); studentList = new ArrayList<HashMap<String, String>>(); ListView list1 = getListView(); list1.setAdapter(getListAdapter()); list1.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> adapterView, View view, int pos, long l) { selected_student =(HashMap<String, String>) studentList.get(pos); //member of your activity. delete =(Button)view.findViewById(R.id.DeleteStudent); cl=selected_student.get(TAG_StudentID); Toast.makeText(getBaseContext(),cl,Toast.LENGTH_LONG).show(); delete.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Log.d("id: ",cl); Toast.makeText(getBaseContext(),cl,Toast.LENGTH_LONG).show(); } }); } }); new LoadAllstudent().execute(); } /** * Background Async Task to Load all student by making HTTP Request * */ class LoadAllstudent extends AsyncTask<String, String, String> { /** * Before starting background thread Show Progress Dialog * */ @Override protected void onPreExecute() { super.onPreExecute(); pDialog = new ProgressDialog(ManageSection.this); pDialog.setMessage("Loading student. Please wait..."); pDialog.setIndeterminate(false); } /** * getting All student from u r l * */ @Override protected String doInBackground(String... args) { // Building Parameters List<NameValuePair> params = new ArrayList<NameValuePair>(); // getting JSON string from URL JSONObject json = jParser.makeHttpRequest(url_all_student, "GET", params); // Check your log cat for JSON response Log.d("All student : ", json.toString()); try { // Checking for SUCCESS TAG int success = json.getInt(TAG_SUCCESS); if (success == 1) { // student found // Getting Array of course student = json.getJSONArray(TAG_student); // looping through All courses for (int i = 0; i < student.length(); i++)//course JSONArray { JSONObject c = student.getJSONObject(i); // read first // Storing each json item in variable String StudentID = c.getString(TAG_StudentID); String StudentNo = c.getString(TAG_StudentNo); String FullName = c.getString(TAG_FullName); // String Avatar = c.getString(TAG_Avatar); // creating new HashMap HashMap<String, String> map = new HashMap<String, String>(); // adding each child node to HashMap key => value map.put(TAG_StudentID, StudentID); map.put(TAG_StudentNo, StudentNo); map.put(TAG_FullName, FullName); // adding HashList to ArrayList studentList.add(map); } } else { x=false; } } catch (JSONException e) { e.printStackTrace(); } return null; } /** * After completing background task Dismiss the progress dialog * **/ protected void onPostExecute(String file_url) { // dismiss the dialog after getting all products pDialog.dismiss(); if (x==false) Toast.makeText(getBaseContext(),"no student" ,Toast.LENGTH_LONG).show(); ListAdapter adapter = new SimpleAdapter( ManageSection.this, studentList, R.layout.list_student, new String[] { TAG_StudentID, TAG_StudentNo,TAG_FullName}, new int[] { R.id.StudentID, R.id.StudentNo,R.id.FullName}); setListAdapter(adapter); // Updating parsed JSON data into ListView } } } So what do you think, why doesn't the delete button work? There is no error in my log cat. What is the alternative way ?.. what should I do ?

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  • Dynamically created image doesn't show when <img>'s src is refreshed to point to it

    - by Obay
    Hello, I have a javascript function generateGraph() { ... jQuery.get('chart.php?month='+month+'&year='+year); document.getElementById('graph').src = 'charts/'+month+'_'+year+'.png'; ... } which is called onChange. It basically creates, if not exists, or refreshes if already exists, a PNG image (using the first line above) and supposedly displays the generated image (using the second line above). The first line works, but the second one doesn't. Meaning, the image is generated, but the second line can't display the image, unless the page is reloaded, or if the image being referred to already existed before the page was loaded (meaning the 1st line just "refreshed" the image) Any ideas as to why this is and how to fix it? Thanks much for your help in advance!

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  • Can bad stuff happen when dividing 1/a very small float?

    - by Jeremybub
    If I want to check that positive float A is less than the inverse square of another positive float B (in C99), could something go wrong if B is very small? I could imagine checking it like if(A<1/(B*B)) but if B is small enough, would this possibly result in infinity? If that were to happen, would the code still work correctly in all situations? in a similar vein, I might do if(1/A>B*B) Which might be slightly better because B*B might be zero if B is small (is this true?) Finally, a solution that I can't imagine being wrong is if(sqrt(1/A)>B) Which I don't think would ever result in zero division, but still might be problematic if A is close to zero. So basically, my questions are Can 1/X ever be infinity if X is greater than zero (but small)? Can X*X ever be zero if X is greater than zero? Will comparisons with infinity work the way I would expect them to?

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  • Collision point of 2 curves in a 3d-room

    - by Frank
    Hello, i am programming a small game for quite some time. We started coding a small FPS-Shooter inside of a project at school to get a bit experience using directX. I dont know why, but i couldnt stop the project and started programming at home aswell. At the moment i am trying to create some small AI. Of cause thats definatlly not easy, but thats my personal goal anyways. The topic could prolly fill multiple books hehe. I've got the walking part of my bots done so far. They walk along a scriped path. I am not working on the "aiming" of the bots. While programming that i hit on some math problem i couldnt solve yet. I hope of your input on this to help me get further. Concepts, ideas and everything else are highly appreciated. Problem: Calculate the position (D3DXVECTOR3) where the curve of the projectile (depends on gravity, speed), hit the curved of the enemys walking path (depends on speed). We assume that the enemy walks in a constant line. Known variables: float projectilSpeed = 2000 m/s //speed of the projectile per second float gravitation = 9.81 m/s^2 //of cause the gravity lol D3DXVECTOR3 targetPosition //position of the target stored in a vector (x,y,z) D3DXVECTOR3 projectilePosition //position of the projectile D3DXVECTOR3 targetSpeed //stores the change of the targets position in the last second Variabledefinition ProjectilePosition at time of collision = ProjectilePos_t TargetPosition at time of collision = TargetPos_t ProjectilePosition at time 0, now = ProjectilePos_0 TargetPosition at time 0, now = TargetPos_0 Time to impact = t Aim-angle = theta My try: Found a formular to calculate "drop" (Drop of the projectile based on the gravity) on Wikipedia: float drop = 0.5f * gravity * t * t The speed of the projectile has a horizontal and a vertical part.. Found a formular for that on wikipedia aswell: ProjectilVelocity.x = projectilSpeed * cos(theta) ProjectilVelocity.y = projectilSpeed * sin(theta) So i would assume this is true for the projectile curve: ProjectilePos_t.x = ProjectilePos_0.x + ProjectileSpeed * t ProjectilePos_t.y = ProjectilePos_0.y + ProjectileSpeed * t + 0.5f * gravity * t * t ProjectilePos_t.z = ProjectilePos_0.z + ProjectileSpeed * t The target walk with a constant speed, so we can determine his curve by this: TargetPos_t = TargetPos_0 + TargetSpeed * D3DXVECTOR3(t, t, t) Now i dont know how to continue. I have to solve it somehow to get a hold on the time to impact somehow. As a basic formular i could use: float time = distanz / projectileSpeed But that wouldnt be truly correct as it would assume a linear "Trajectory". We just find this behaivor when using a rocket. I hope i was able to explain the problem as much as possible. If there are questions left, feel free to ask me! Greets from germany, Frank

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  • how to implement double click in android

    - by Sanal Varghese
    I am doing a project in which i want to display a particular message on single touch and another message on double touch using android.How can i implement it. My sample code is below if(firstTap){ thisTime = SystemClock.u`enter code here`ptimeMillis(); firstTap = false; }else{ prevTime = thisTime; thisTime = SystemClock.uptimeMillis(); //Check that thisTime is greater than prevTime //just incase system clock reset to zero if(thisTime > prevTime){ //Check if times are within our max delay if((thisTime - prevTime) <= DOUBLE_CLICK_MAX_DELAY){ //We have detected a double tap! Toast.makeText(AddLocation.this, "DOUBLE TAP DETECTED!!!", Toast.LENGTH_LONG).show(); //PUT YOUR LOGIC HERE!!!! }else{ //Otherwise Reset firstTap firstTap = true; } }else{ firstTap = true; } } return false;

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  • How do calculators work with precision?

    - by zoul
    Hello! I wonder how calculators work with precision. For example the value of sin(M_PI) is not exactly zero when computed in double precision: #include <math.h> #include <stdio.h> int main() { double x = sin(M_PI); printf("%.20f\n", x); // 0.00000000000000012246 return 0; } Now I would certainly want to print zero when user enters sin(p). I can easily round somewhere on 1e–15 to make this particular case work, but that’s a hack, not a solution. When I start to round like this and the user enters something like 1e–20, they get a zero back (because of the rounding). The same thing happens when the user enters 1/10 and hits the = key repeatedly — when he reaches the rounding treshold, he gets zero. And yet some calculators return plain zero for sin(p) and at the same time they can work with expressions such as (1e–20)/10 comfortably. Where’s the trick?

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  • CSS3 new features...whats the point?

    - by benhowdle89
    I've been reading a lot of ways recently of how to avoid having to use Photoshop for things like gradients and shadows on buttons, when you can use CSS3 Box Shadow for such features. Now this is great, but obviously legacy browsers and most IE browsers don't yet implement CSS3 features, so my question is, why save yourself extra work in Photoshop when you can use CSS3 but then HAVE to use Photoshop for other browsers to see the desired effects? Isn't that just extra work?

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  • calculating a gps coordinate given a point, bearing and distance

    - by user530509
    Hello, I have a problem which draws my back in some project for some time now. Im basically looking to trap a polygon using x,y points drawn by some script ive written. lat1,lon1 are the center gps cords of the polygon and im looking for its surrounding polygon. here is a part of my code in python: def getcords(lat1,lon1,dr,bearing): lat2=asin(sin(lat1)*cos(dr)+cos(lat1)*sin(dr)*cos(bearing)) lon2=lon1+atan2(sin(bearing)*sin(dr)*cos(lat1),cos(dr)-sin(lat1)*sin(lat2)) return [lat2,lon2] my input goes like this: lat1,lon1 - are given in decimal degrees. -dr is the angular computed by dividing the distance in miles by the earth's -raiuds(=3958.82) -bearing between 0-360 degrees. however for the input getcorsds1(42.189275,-76.85823,0.5/3958.82,30) i get [-1.3485899508698462, -76.8576637627568], however [42.2516666666667,-76.8097222222222] is the right answer. as for the angular distance i calculate it simply by dividing the distance in miles by the earth's raiuds(=3958.82). anybody?

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  • jquery autocomplete on button click get hidden value

    - by gabriel
    using jquery autocomplete, we get hidden value by calling .result function like this $("#suggest").result(function(event, data, formatted) { $('#hidden').val(data[1]); }); This is only useful when we selected the option from autosuggest list and press enter. What i need is that i enter the option by typing the complete word without selecting it and clicking on Ok button? but i am always getting empty. <input type="text" id="suggest" /> <input type="button" value="Ok" onclick="GetValue()" /> <input type="hidden" id="hidden"/> function GetValue() { //get hidden field value - getting empty var hid=document.getElementById('hidden').value; }

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  • UITableView : detecting click on '-' button in edit mode

    - by synthez84
    Hi all, On my iphone app, I have a UITableView in edit mode, containing custom UITableViewCell. I would like to detect when user has clicked on the left button of each cell (minus circular red button, the one that is animated with a rotation), just before the "Delete" button appears. I would like to be able to change my cell content in that case... Is that possible ? Thanks !

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  • Feed paper on POS Printer C#

    - by evargas
    I've been trying to programatically feed the paper on a pos printer (Epson TM-U220D). The problem I have is that the last line of the document don't get printed, instead, it is printed as the first line of the next document printed. I tried POS for .NET sending the "ESC|flF" command, also tried to send the raw esc/pos command using the serial port, but it doesn't work. Any ideas?

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  • Typecasting a floating value or using the math.h floor* functions?

    - by nobody
    Hi, I am coding up an implementation of Interpolation Search in C. The question is actually rather simple, I need to use the floating operations to do linear interpolation to find the correct index which will eventually be an integer result. In particular my probe index is: t = i + floor((((k-low)/(high-low)) * (j-i))); where, i,j,k,t are unsigned ints, and high,low are doubles. Would this be equivalent to: t = i + (unsigned int)(((k-low)/(high-low)) * (j-i)); Is there any reason I would actually want to use math.h floor* functions over just a simple (int) typecast?

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