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Search found 17564 results on 703 pages for 'iphone safari'.

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  • PC Safari Dropdown Site List

    - by ikurtz
    please excuse me if this is too easy and i just havent looked in the right places. the issue is this: when i use safari, i havent found a drop down list like you have on IE addresbar. in IE you can dropdown this list and choose sites. in Safari i havent found such dropdown list. is it avaliable? how do i enable it? thanks.

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  • Lazarus Form Recovery for Safari?

    - by Cawas
    I use Lazarus a lot on Chrome and FireFox. Well, not a lot, but it's great for crashing when you're writing something online in a form that doesn't automatically save what you're writing. Plus, this should be default in every browser ANYway, and not built-in any web site (such as gmail). So, is there any such option for Safari? Does Saft do that? Just by looking at the home page, it seems to me like bloatware to Safari 4.

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  • How do I update Safari on Windows?

    - by James A. Rosen
    I'd like to update Safari to 4.0.5 for security reasons, but I can't figure out how to run the Apple updater manually. On Mac there's usually a "Check for Updates" menu item, but I don't see one on the Windows version. I tried downloading the latest version from http://www.apple.com/safari/download/, but Windows won't let me open the file, saying it is a security risk.

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  • Safari address bar disappears all the time

    - by doronkatz
    Hi guys, something that annoys me, the address bar on Safari keeps on disappearing when I quit and re-open Safari, on default. In fact, when I open a new tab it does the same. Not sure why it does it, i have tried customising toolbar and adding address bar there again.

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  • xcode linker error on iPhone app (Only on simulator)

    - by RexOnRoids
    Im getting this linker error that won't let me compile. It only happens on the simulator. KEY POINTS: - Happens only in simulator - Similar to THIS question, but found no FRAMEWORK_SEARCH_PATHS in my .pbxproj file - Though my OS is 10.6.2, I had to build target 1.5 to avoid other linker errors - libxml2.dylib IS required and is in my Frameworks group - The other cited libraries I have never heard of. - Tried bringing in those other Libs under frameworks, didn't solve. Build SpaceTweet of project SpaceTweet with configuration Debug Ld build/Debug-iphonesimulator/SpaceTweet.app/SpaceTweet normal i386 cd "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)" setenv MACOSX_DEPLOYMENT_TARGET 10.5 setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk "-L/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator" -L/Users/Scott/Desktop "-L/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/../../libYAJLIPhone-0" -L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib -L/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk/usr/lib -L/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk/usr/lib "-F/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator" -filelist "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/SpaceTweet.build/Debug-iphonesimulator/SpaceTweet.build/Objects-normal/i386/SpaceTweet.LinkFileList" -mmacosx-version-min=10.5 -framework Foundation -framework UIKit -framework CoreGraphics -framework AVFoundation -framework MessageUI -lYAJLIPhone -lxml2 -o "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator/SpaceTweet.app/SpaceTweet" ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libxml2.dylib, missing required architecture i386 in file ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libSystem.dylib, missing required architecture i386 in file ld: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libobjc.A.dylib, missing required architecture i386 in file collect2: ld returned 1 exit status Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1 CLUE: Again, MY question is very similar to THIS SOLVED QUESTION except that in my case I did NOT find a FRAMEWORK_SEARCH_PATHS entry in the .pbxproj file in my project bundle and thus could not solve in the manner in which that question was solved.

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  • iPhone app linker error on Snow Leopard (Only on simulator)

    - by RexOnRoids
    Im getting this linker error that won't let me compile. It only happens on the simulator. NOTE: - OSX 10.6.2 but had to use 10.5 as build target to avoid other linker errors - libxml2.dylib IS required and is in my Frameworks group - The other cited libraries I have never heard of. - Tried bringing in those other Libs under frameworks, didn't solve. Build SpaceTweet of project SpaceTweet with configuration Debug Ld build/Debug-iphonesimulator/SpaceTweet.app/SpaceTweet normal i386 cd "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)" setenv MACOSX_DEPLOYMENT_TARGET 10.5 setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk "-L/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator" -L/Users/Scott/Desktop "-L/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/../../libYAJLIPhone-0" -L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib -L/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk/usr/lib -L/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.0.sdk/usr/lib "-F/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator" -filelist "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/SpaceTweet.build/Debug-iphonesimulator/SpaceTweet.build/Objects-normal/i386/SpaceTweet.LinkFileList" -mmacosx-version-min=10.5 -framework Foundation -framework UIKit -framework CoreGraphics -framework AVFoundation -framework MessageUI -lYAJLIPhone -lxml2 -o "/Users/Scott/Desktop/iPhone Dev/SpaceTweet(Experimental)/build/Debug-iphonesimulator/SpaceTweet.app/SpaceTweet" ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libxml2.dylib, missing required architecture i386 in file ld: warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libSystem.dylib, missing required architecture i386 in file ld: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libobjc.A.dylib, missing required architecture i386 in file collect2: ld returned 1 exit status Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1

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  • iPhone Javascript execution time

    - by Rudiger
    Hi guys, In the Apple docs it says that JavaScript execution time is limited to 10 seconds for each top-level entry point. If your script executes for more than 10 seconds, Safari on iPhone OS stops executing the script at a random place I plan to have some Javascript run every 10 seconds or so that will do an AJAX query to the server and rewrite just the section of the page necessary. Will this be possible with these restrictions on the device?

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  • Automation : Selenium iphone(Mobile) Driver To Capture Network using Xcode iPhone Simulator

    - by Sandeep
    I am using Xcode iPhone(Mobile) simulator to run Selenium iPhone WebDriver Automation scripts for mobile Websites. Is there anyway to capture Network-Traffic on iPhone simulator similar to Selenium RC Network capture or BrowserMob Proxy for Web Driver. Please let me know if you know way to capture Network traffic on iPhone simulator programmatically. I do see some tools like Wireshark or HTTPScoop to capture network traffic but I need in a pro grammatical way to automate. I need this scenario for pixel tracking. Thanks Sandeep

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  • Ideals Resolutions for Images in iPhone/iPad & iPhone(Retina)/iPad(Retina)

    - by Masterminder
    Can someone tell me what the ideal resolution for images are for an iPhone/iPad and iPhone(Retina)/iPad(Retina). I have pulled these measurements off of the Apple Website and Wikipedia. See Below: Regular iPhone 480 x 320 - 163 ppi iPhone Retina Display 960 x 640 - 326 ppi. iPad 2: 1024 x 768 - 132 ppi iPad 3 (retina display): 2048 x 1536 - 264 ppi Thank you would really appreciate for some assistance!

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  • how to create animation of sparkling effect for iphone using cocos2d or Quartz core

    - by iPhone Fun
    Hi all, I am creating one application in that i want to give background effect like there are number of starts and something like we are in universe and some starts are getting lighted for few seconds then some other starts etc. I got one open gles animation of Explosion , but I want that kind of effect using quartz core or Cocos2d so that I can implement other things easily. if any one do have any idea or any sample for the sample please suggest me. Thanks in advance

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  • HTML5 on iPhone Safari - data stored by localStorage does not always persist. Why?

    - by Aerodyne
    Hi, I write a simple iPhone web app using HTML5's localStorage. Tests on a 2G device show that data stored using localStorage does not persist after the Safari process is killed although the opened Safari windows are remembered. The data is also lost in a case where I am on a different site on a different Safari window, then I change the window to where the web app in subject is shown. When Safari loads the page it automatically refreshes the page. Then the data is lost. This is a simple test code: <html> <head> <meta name="viewport" content="height=device-height, width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" /> </head> <body> <script> alert("1:" + localStorage.getItem("test")); localStorage.setItem("test", "123"); alert("2:" + localStorage.getItem("test")); </script> </body> As far as I understand the data should persist! Can anyone shed some light on this behavior? What should I do to get the persistence to work? Thanks! Tom.

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  • Get Safari to use different autocompletion on different URLs on same hostname

    - by Luke404
    I have a webserver publishing different services over the same SSL VirtualHost, the two most commonly used being PhpMyAdmin and Cacti. These (and others) use 'cookie' style authentication, asking user and password in an HTML form (thus not using HTTP Authentication). Being on the same hostname, the Safari browser didn't manage too well stored passwords: if I login to one app with user foo, and then go to app two it would propose me user foo and its password in the login form. Changing just the username to bar used to be sufficient to let Safari autocomplete the correct password in its form field. Annoying, but I could live with it - usernames are short and easy to remember when compared to the passwords we use. After the update to safari5 this seems to be no longer true: if I store in safari (actually user keychain on OSX) credentials for https://www.foobarbaz.com/app1 AND credentials for https://www.foobarbaz.com/app2 there seem to be no way for it to autocomplete both based on the url. Even editing the keychain to add the path (it will store only the hostname by default) does not help. Is there anything I can do to let it work the way I want while still keeping everything on one hostname? Modifying anything server side is of course possible, but I can't switch apps to HTTP Auth (and not every one will support it anyway) to use different 'realms'.

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  • How to get mp3 files to play in iPhone Safari web browser?

    - by grrussel
    How can I get an MP3 audio file to play in iPhone Safari (OS 3.1)? Currently, I am generating HTML e.g. <a href="file.mp3"><img src="sound.png" alt="Play audio"/></a> to play the file on clicking on the nested image. This works on Safari on OSX, but not on the iPhone. There, the content of the file is shown as text, but it does not appear to be a mime-type problem when checked with Live HTTP Headers from Firefox. I have found approaches referenced here. These require the Safari Plugins setting to be on in the preferences, which is why it did not previously work for me.

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  • iPhone Web Development Image Scaling

    - by Dominic Godin
    I am developing a simple web page to be viewed after an iphone application completes. I am finding the safari degrades the image quality of the jpg so its all fuzzy. The image is background image applied to a div div.foo { background: url(../images/foo.jpg) no-repeat; width:320px; height:349px; } The width and height are exactly the same as the jpg image. Is there a way to make sure the image gets displayed in its full quality?

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  • jquery, safari & jqzoom plugin - issue with document.ready

    - by mmuller
    Hi, I have a small issue with jQuery on Safari (Mac OSX 10.6) - the page loads fine under Firefox (Mac) and Internet Explorer (Win) but has to be refreshed to work properly in Safari... http://7souls.co.uk/store/index.php?dispatch=products.view&product_id=29788 If you hover over the image it is meant to show a magnified version to the right hand side - which works on the first page load on all browsers except Safari on the Mac. You have to refresh the page to get it to work under safari. Any Ideas, MM

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  • Creating own shortcuts: Problem in safari

    - by Thariama
    I have a web application which needs to be called from firefox and safari. Several shortcuts will let the user edit stuff and do other actions. I already implemented my shortcuts and they work great in firefox but not in safari. I can't for example do anything on alt+return - its not getting catched. Is there an easy way to overwrite built-in shortcuts in safari? A way to make alt+return work with safari?

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  • Apple’s Sep 10th event confirmed. iPhone 5S and low cost iPhone 5C launch is expected

    - by Gopinath
    The much rumored Apple event on September 10th is confirmed. Apple sent official event invitations to media houses and popular bloggers across the globe with the title "This should brighten your day". For the past couple of months there are a lot of speculations on next generation iPhone. Media and bloggers are dubbing it as iPhone 5S and rumored to have finger print sensor for biometric authentication, 12- or 13-megapixel camera with dual-LED flash, and a gold-colored variant. Another speculated surprise Apple may pull out is a low cost variant of iPhone called as iPhone 5C. In order to fight Android penetration, Apple is speculated to announce a plastic iPhone in multiple bold colors similar to the Nokia phones. The new iPhones will be running on iOS 7, a new flat UI which is drastically different from previous versions. iOS 7 is in beta for several months and it heavily barrowed user interface clues from Microsoft’s Windows 8 operating system. What ever Apple is going to introduce on September 10th, gadget freaks and investors are eagerly waiting to see if Apple can continue innovating after Steve Jobs. Since 2011 this is the big launch

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  • iPhone GameKit Picker Fundamental Connection Issues

    - by Kyle
    Hello.. This is one of the more interesting things I've seen in iPhone development. The following question has nothing to do with code because I'm using an SDK Example from Apple (Tanks example). I have a 3GS iPhone, and a 3G iPhone both showing the GameKit picker screen. Both will eventually show the other phone in range just fine (It does take about 25 seconds, though). If I pick the 3G iPhone with my 3GS, the 3G will get a connection request and a connection can be made. However, it will ABSOLUTELY not work in the vice versa. Both phones have bluetooth switched on, and both phones are running the latest OS version. The simple fact is I'm using the SDK example, and it's just not working for the 3G trying to issue the connection. Is there any way to explain this extremely odd behavior? Thanks alot for reading!

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