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  • junit annotation

    - by lamisse
    I wish to launch the GUI appli 2 times from java test how should we use @annotation in this case? example : @BeforeClass public static void setupOnce() { final Thread thread = new Thread() { public void run() { //launche appli } }; try { thread.start(); when I call this function from test @test public void test(){ setuponce(); } to launch it a second time which annotation should I use? @afterclass? thanks

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  • .NET threading question

    - by MusiGenesis
    Is there any essential difference between this code: ThreadStart starter = new ThreadStart(SomeMethod); starter.Invoke(); and this? ThreadStart starter = new ThreadStart(SomeMethod); Thread th = new Thread(starter); th.Start(); Or does the first invoke the method on the current thread while the second invokes it on a new thread?

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  • iPhone App is leaking memory; Instruments and Clang cannot find the leak

    - by Norbert
    Hi, i've developed an iPhone program which is kind of an image manipulation program: The user get an UIImagePickerController and selects an image. Then the program does some heavy calculating in a new thread (for responsiveness of the application). The thread has, of course, its own autorelease pool. When calculation is done, the seperated thread signals the main thread that the result can be presented. The app creates a new view controller, pushes it onto the navigation controller. In short: UIImagePickerController new thread (autorelease pool) does some heavy calculation with image data signal to main thread that it's done main thread creates view controller and pushes it onto navigation controller view controller presents image result My program works well, but if I dismiss the navigation controller's top view controller by tapping on the back button and repeat the whole process several times, my app crashes. But only on the device! Instruments cannot find any leaks (except for some minor ones which I don't feel responsible for: thread creation, NSCFString; overall about 10 kB). Even Clang static analyzer tells me that my could seems to be all right. I know that the UIImage class can cache images and objects returned from convenience methods get freed only whet their autorelease pool gets drained. But most of the time I work with CGImageRef and I use UIImage' alloc, init & release methods to free memory as soon as possible. Currently, I don't know how to isolate the problem. How would you approach this problem? Crash Log: Incident Identifier: F4C202C9-1338-48FC-80AD-46248E6C7154 CrashReporter Key: bb6f526d8b9bb680f25ea8e93bb071566ccf1776 OS Version: iPhone OS 3.1.1 (7C145) Date: 2009-09-26 14:18:57 +0200 Free pages: 372 Wired pages: 7754 Purgeable pages: 0 Largest process: _MY_APP_ Processes Name UUID Count resident pages _MY_APP_ <032690e5a9b396058418d183480a9ab3> 17766 (jettisoned) (active) debugserver <ec29691560aa0e2994f82f822181bffd> 107 syslog_relay <21e13fa2b777218bdb93982e23fb65d3> 62 notification_pro <8a7725017106a28b545fd13ed58bf98c> 64 notification_pro <8a7725017106a28b545fd13ed58bf98c> 64 afcd <98b45027fbb1350977bf1ca313dee527> 65 mediaserverd <eb8fe997a752407bea573cd3adf568d3> 319 ptpd <b17af9cf6c4ad16a557d6377378e8a1e> 142 syslogd <ec8a5bc4483638539fa1266363dee8b8> 68 BTServer <1bb74831f93b1d07c48fb46cc31c15da> 119 apsd <a639ba83e666cc1d539223923ce59581> 165 notifyd <2ed3a1166da84d8d8868e64d549cae9d> 101 CommCenter <f4239480a623fb1c35fa6c725f75b166> 161 SpringBoard <8919df8091fdfab94d9ae05f513c0ce5> 2681 (active) accessoryd <b66bcf6e77c3ee740c6a017f54226200> 90 configd <41e9d763e71dc0eda19b0afec1daee1d> 275 fairplayd <cdce5393153c3d69d23c05de1d492bd4> 108 mDNSResponder <f3ef7a6b24d4f203ed147f476385ec53> 103 lockdownd <6543492543ad16ff0707a46e512944ff> 297 launchd <73ce695fee09fc37dd70b1378af1c818> 71 **End**

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  • Ruby: Alter class static method in a code block

    - by Phuong Nguy?n
    Given the Thread class with it current method. Now inside a test, I want to do this: def test_alter_current_thread Thread.current = a_stubbed_method # do something that involve the work of Thread.current Thread.current = default_thread_current end Basically, I want to alter the method of a class inside a test method and recover it after that. I know it sound complex for another language, like Java & C# (in Java, only powerful mock framework can do it). But it's ruby and I hope such nasty stuff would be available

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  • JavaScript-based applications and text browsers

    - by Vi
    How to use complex AJAX applications with a lot of menus and with X.509 authentications in non-GUI mode with simple browsers? For example, I can login to Webmoney from console using links/lynx/link2 (but not w3m), entering captcha (using aaxine) and do operations there, but can't login not using X.509 certificate (even if I try to separate SSL part using "socat tcp-l:... openssl:...:443,cert=extracted_from_firefox.pem") Is there some program that behaves like fully-fledged browser (build DOM/execute JS/Support all features except of actually displaying things), but without GUI and dependencies on GUI libraries?

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  • Problem while adding a new value to a hashtable when it is enumerated

    - by karthik
    `hi I am doing a simple synchronous socket programming,in which i employed twothreads one for accepting the client and put the socket object into a collection,other thread will loop through the collection and send message to each client through the socket object. the problem is 1.i connect to clients to the server and start send messages 2.now i want to connect a new client,while doing this i cant update the collection and add a new client to my hashtable.it raises an exception "collection modified .Enumeration operation may not execute" how to add a NEW value without having problems in a hashtable. private void Listen() { try { //lblStatus.Text = "Server Started Listening"; while (true) { Socket ReceiveSock = ServerSock.Accept(); //keys.Clear(); ConnectedClients = new ListViewItem(); ConnectedClients.Text = ReceiveSock.RemoteEndPoint.ToString(); ConnectedClients.SubItems.Add("Connected"); ConnectedList.Items.Add(ConnectedClients); ClientTable.Add(ReceiveSock.RemoteEndPoint.ToString(), ReceiveSock); //foreach (System.Collections.DictionaryEntry de in ClientTable) //{ // keys.Add(de.Key.ToString()); //} //ClientTab.Add( //keys.Add( } //lblStatus.Text = "Client Connected Successfully."; } catch (Exception ex) { MessageBox.Show(ex.Message); } } private void btn_receive_Click(object sender, EventArgs e) { Thread receiveThread = new Thread(new ThreadStart(Receive)); receiveThread.IsBackground = true; receiveThread.Start(); } private void Receive() { while (true) { //lblMsg.Text = ""; byte[] Byt = new byte[2048]; //ReceiveSock.Receive(Byt); lblMsg.Text = Encoding.ASCII.GetString(Byt); } } private void btn_Send_Click(object sender, EventArgs e) { Thread SendThread = new Thread(new ThreadStart(SendMsg)); SendThread.IsBackground = true; SendThread.Start(); } private void btnlist_Click(object sender, EventArgs e) { //Thread ListThread = new Thread(new ThreadStart(Configure)); //ListThread.IsBackground = true; //ListThread.Start(); } private void SendMsg() { while (true) { try { foreach (object SockObj in ClientTable.Keys) { byte[] Tosend = new byte[2048]; Socket s = (Socket)ClientTable[SockObj]; Tosend = Encoding.ASCII.GetBytes("FirstValue&" + GenerateRandom.Next(6, 10).ToString()); s.Send(Tosend); //ReceiveSock.Send(Tosend); Thread.Sleep(300); } } catch (Exception ex) { MessageBox.Show(ex.Message); } } }

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  • How to interpret Objective-C errors?

    - by Greg Maletic
    I'm getting the following error: 2010-05-11 17:46:28.475 MyApp[54112:5e1b] bool _WebTryThreadLock(bool), 0x140faa0: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... Is there any way for me to figure out where [54112:5e1b] is in my code, so I can try to narrow down the error? Thanks.

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  • Threading questions

    - by JK
    If I spawn a secondary thread and the threaded method calls other methods, are those methods run in the secondary thread or the main thread? Is there a way to determine on which thread a specified piece of code is being run?

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  • java double buffering problem

    - by russell
    Whats wrong with my applet code which does not render double buffering correctly.I am trying and trying.But failed to get a solution.Plz Plz someone tell me whats wrong with my code. import java.applet.* ; import java.awt.* ; import java.awt.event.* ; public class Ball extends Applet implements Runnable { // Initialisierung der Variablen int x_pos = 10; // x - Position des Balles int y_pos = 100; // y - Position des Balles int radius = 20; // Radius des Balles Image buffer=null; //Graphics graphic=null; int w,h; public void init() { Dimension d=getSize(); w=d.width; h=d.height; buffer=createImage(w,h); //graphic=buffer.getGraphics(); setBackground (Color.black); } public void start () { // Schaffen eines neuen Threads, in dem das Spiel l?uft Thread th = new Thread (this); // Starten des Threads th.start (); } public void stop() { } public void destroy() { } public void run () { // Erniedrigen der ThreadPriority um zeichnen zu erleichtern Thread.currentThread().setPriority(Thread.MIN_PRIORITY); // Solange true ist l?uft der Thread weiter while (true) { // Ver?ndern der x- Koordinate repaint(); x_pos++; y_pos++; //x2--; //y2--; // Neuzeichnen des Applets if(x_pos>410) x_pos=20; if(y_pos>410) y_pos=20; try { Thread.sleep (30); } catch (InterruptedException ex) { // do nothing } Thread.currentThread().setPriority(Thread.MAX_PRIORITY); } } public void paint (Graphics g) { Graphics screen=null; screen=g; g=buffer.getGraphics(); g.setColor(Color.red); g.fillOval(x_pos - radius, y_pos - radius, 2 * radius, 2 * radius); g.setColor(Color.green); screen.drawImage(buffer,0,0,this); } public void update(Graphics g) { paint(g); } } what change should i make.When offscreen image is drawn the previous image also remain in screen.How to erase the previous image from the screen??

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  • Does add() on LinkedBlockingQueue notify waiting threads?

    - by obvio171
    I have a consumer thread taking elements from a LinkedBlockingQueue, and I make it sleep manually when it's empty. I use peek() to see if the queue empty because I have to do stuff because sending the thread to sleep, and I do that with queue.wait(). So, when I'm in another thread and add()an element to the queue, does that automatically notify the thread that was wait()ing on the queue?

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  • What are common uses of condition variables in C++?

    - by jasonline
    I'm trying to learn about condition variables. I would like to know what are the common situations where condition variables are used. One example is in a blocking queue, where two threads access the queue - the producer thread pushes an item into the queue, while the consumer thread pops an item from the queue. If the queue is empty, the consumer thread is waiting until a signal is sent by the producer thread. What are other design situations where you need a condition variable to be used?

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  • Python cannot go over internet network

    - by user1642826
    I am currently trying to work with python networking and I have reached a bit of a road block. I am not able to network with any computer but localhost, which is kind-of useless with what networking is concerned. I have tried on my local network, from one computer to another, and I have tried over the internet, both fail. The only time I can make it work is if (when running on the server's computer) it's ip is set as 'localhost' or '192.168.2.129' (computers ip). I have spent hours going over opening ports with my isp and have gotten nowhere, so I decided to try this forum. I have my windows firewall down and I have included some pictures of important screen shots. I have no idea what the problem is and this has spanned almost a year of calls to my isp. The computer, modem, and router have all been replaced in that time. Screen shots: import socket import threading import socketserver class ThreadedTCPRequestHandler(socketserver.BaseRequestHandler): def handle(self): data = self.request.recv(1024) cur_thread = threading.current_thread() response = "{}: {}".format(cur_thread.name, data) self.request.sendall(b'worked') class ThreadedTCPServer(socketserver.ThreadingMixIn, socketserver.TCPServer): pass def client(ip, port, message): sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.connect((ip, port)) try: sock.sendall(message) response = sock.recv(1024) print("Received: {}".format(response)) finally: sock.close() if __name__ == "__main__": # Port 0 means to select an arbitrary unused port HOST, PORT = "192.168.2.129", 9000 server = ThreadedTCPServer((HOST, PORT), ThreadedTCPRequestHandler) ip, port = server.server_address # Start a thread with the server -- that thread will then start one # more thread for each request server_thread = threading.Thread(target=server.serve_forever) # Exit the server thread when the main thread terminates server_thread.daemon = True server_thread.start() print("Server loop running in thread:", server_thread.name) ip = '12.34.56.789' print(ip, port) client(ip, port, b'Hello World 1') client(ip, port, b'Hello World 2') client(ip, port, b'Hello World 3') server.shutdown() I do not know where the error is occurring. I get this error: Traceback (most recent call last): File "C:\Users\Dr.Frev\Desktop\serverTest.py", line 43, in <module> client(ip, port, b'Hello World 1') File "C:\Users\Dr.Frev\Desktop\serverTest.py", line 18, in client sock.connect((ip, port)) socket.error: [Errno 10061] No connection could be made because the target machine actively refused it Any help will be greatly appreciated. *if this isn't a proper forum for this, could someone direct me to a more appropriate one.

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  • Waiting for a subset of threads in a Java ThreadPool

    - by David Semeria
    Let's say I have a thread pool containing X items, and a given task employs Y of these items (where Y is much smaller than X). I want to wait for all of the threads of a given task (Y items) to finish, not the entire thread pool. If the thread pool's execute() method returned a reference to the employed thread I could simply join() to each of these Y threads, but it doesn't. Does anyone know of an elegant way to accomplish this? Thanks.

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  • Ruby multiple background threads

    - by turri
    I need to run multiple background threads in a thread pool with timeout. The scheme is something like: #!/usr/bin/env ruby require 'thread' def foo(&block) bar(block) end def bar(block) Thread.abort_on_exception=true @main = Thread.new { block.call } end foo { sleep 1 puts 'test' } Why if i run that i get no output? (and no sleep wait?)

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  • Using two threads and controlling one from the other in java?

    - by sidra
    Can someone please help me out. I need to use two threads in a way that one thread will run permanently while(true) and will keep track of a positioning pointer (some random value coming in form a method). This thread has a logic, if the value equals something, it should start the new thread. And if the value does not equal it should stop the other thread. Can someone give me some code snippet (block level) about how to realize this?

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  • GPLv2 - Multiple AI chess engines to bypass GPL

    - by Dogbert
    I have gone through a number of GPL-related questions, the most recent being this one: http://stackoverflow.com/questions/3248823/legal-question-about-the-gpl-license-net-dlls/3249001#3249001 I'm trying to see how this would work, so bear with me. I have a simple GUI interface for a game of Chess. It essentially can send/receive commands to/from an external chess engine (ie: Tong, Fruit, etc). The application/GUI is similar in nature to XBoard ( http://www.gnu.org/software/xboard/ ), but was independently designed. After going through a number of threads on this topic, it seems that the FSF considers dynamically linking against a GPLv2 library as a derivative work, and that by doing so, the GPLv2 extends to my proprietary code, and I must release the source to my entire project. Other legal precedents indicate the opposite, and that dynamic linking doesn't cause the "viral" effect of the GPL to propagate to my proprietary code. Since there is no official consensus that can give a "hard-and-fast" answer to the dynamic linking question, would this be an acceptable alternative: I build my chess GUI so that it sends/receives the chess engine AI logic as text commands from an external interface library that I write The interface library I wrote itself is then released under the GPL The interface library is only used to communicate via a generic text pipe to external command-line chess engines The chess engine itself would be built as a command-line utility rather than as a library of any sort, and just sends strings in the Universal Chess Interface of Chess Engine Communication Protocol ( http://en.wikipedia.org/wiki/Chess_Engine_Communication_Protocol ) format. The one "gotcha" is that the interface library should not be specific to one single GPL'ed chess engine, otherwise the entire GUI would be "entirely dependent" on it. So, I just make my interface library so that it is able to connect to any command-line chess engine that uses a specific format, rather than just one unique engine. I could then include pre-built command-line-app versions of any of the chess engines I'm using. Would that sort of approach allow me to do the following: NOT release the source for my UI Release the source of the interface library I built (if necessary) Use one or more chess engines and bundle them as external command-line utilities that ship with a binary version of my UI Thank you.

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  • How Scan any File or Folder Using Windows 8’s Built-in Anti-Virus

    - by Taylor Gibb
    Windows 8 includes a built-in antivirus solution that runs in the background. You might, however, be surprised that there is no obvious way to scan an item on demand. Here’s how to launch the Windows Defender GUI as well as add a scan option to the context menu. Manually Opening Windows Defender The first way to scan your files is to use the Windows Defender GUI, to do so navigate to: C:\Program Files\Windows Defender Then launch: MSASCui.exe When the GUI opens, choose to do a custom scan, then click the Scan now button. Now choose the folder you want to scan, and then click OK. That’s all there it to it. Scan Using the Context Menu If you don’t fancy opening the GUI, you could always add an option to the context menu. To do so, press the Windows + R keyboard combination to open a run box and type: shell:sendto Then press enter. Now go ahead and download this batch file we wrote, then unzip its contents into the SendTo folder. Now when you right click on a file or folder, you will be able to scan items using the “Send to” menu. Unfortunately it does use the command line scanner, nevertheless it gets the job done. That’s all there is to it. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • basic beginning emacs questions - install latest version and pick appropriate UI

    - by MountainX
    I'm running the latest Kubuntu (12.04 beta 2) and I would like to run the latest emacs (currently v24). The repos are one version behind. What's the best way to install v24 or later (and avoid future version conflicts)? Also, is there any reason not to aways use the GUI version of emacs if X is running? For example, could I set the GUI emacs version as the default text editor and use it to edit cron jobs (crontab -e)? I'm assuming the answer is yes, but since I haven't done that yet (my default editor is nano), I want to check if there are reasons I should leave nano as the default editor. Usually when I'm working on the command line I end up using nano. Now that I think about it, I have no idea why I keep doing that. Is there any downside to calling a GUI editor when working in an X terminal? EDIT: I briefly tested these two versions GNU Emacs 24.0.94.1 (x86_64-pc-linux-gnu, GTK+ Version 3.3.20) from GNU Emacs 23.3.1 (x86_64-pc-linux-gnu) installed by default in Kubuntu. This post explains some of the differences between versions. Unfortunately (for me) the defaults installed version (23.3.1, 23.3+1-1ubuntu9) is the nox version. Package: emacs23-nox Status: install ok installed Version: 23.3+1-1ubuntu9 Replaces: emacs23, emacs23-gtk, emacs23-lucid The package with version 24 opens in GUI mode by default. That's what I prefer. Some of the version 24 changes that interest me are listed in the references below. But there appear to be a multitude of different packages and versions I could install. References: What’s New In Emacs 24 (part 1) | Mastering Emacs http://www.masteringemacs.org/articles/2011/12/06/what-is-new-in-emacs-24-part-1/ " shell-mode uses pcomplete rules, with the standard completion UI. Yowzah! There’s a lot of cool, new functionality hidden away in this gem of a change." EmacsWiki: Recent Changes http://www.emacswiki.org/emacs/?action=rc;showedit=0

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  • Java desktop programmer starting to learn Android development: how different is it?

    - by Prog
    I'm a Java programmer. All of my experience is on desktop applications, using Swing for the GUI. I spend a lot of time studying OOP, I have decent understanding of OO concepts and I design and program by the OO approach. I'm thinking of starting to learn Android development soon, and I'm wondering how different it is from desktop development. Obviously the GUI libraries will be different (not Swing), but other than that, I want to know if there are significant differences. I will divide this question to two parts: Apart from the GUI libraries, am I still going to use the standard Java libarary I'm used to? Aka same data structues, same utility classes, etc.? If not, what are the main differences between the libraries I'm used to and the libraries I'll be using? How different is Android development in regard to OO design? Are all of the familiar principles, design patterns, techniques and best pratices just as valid and used? Or is OOP and OOD in Android development significantly different than OO in desktop development? To summarize: apart from GUI design, how different is Java Android development than Java desktop development?

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  • Displaying emails in a JTable (Java Swing)

    - by Paul
    Hi I'm new to all this. I have been trying to display fetched emails in a JTable using the JavaMail add-on. However when I ask the program to set the value it never does. I have been working in NetBeans if that is any help? the fetchMail class finds all may on a server. The gui class is used to display all emails in a table as well as creating mail. You will probably think that I have tried it like a bull in a china shop, I am new to Java and trying to give myself a challenge. Any help/advice would be greatly appreciated fetchMail: package mail; import java.util.; import java.io.; import java.text.DateFormat; import java.text.SimpleDateFormat; import javax.mail.; import javax.mail.internet.; import javax.mail.search.; import javax.activation.; public class fetchMail { public void fetch(String username, String pass, String search){ MessagesTableModel tableModel = new MessagesTableModel(); String complete; DateFormat df = new SimpleDateFormat("dd/MM/yyyy"); gui gui = new gui(); // SUBSTITUTE YOUR ISP's POP3 SERVER HERE!!! String host = "imap.gmail.com"; // SUBSTITUTE YOUR USERNAME AND PASSWORD TO ACCESS E-MAIL HERE!!! String user = username; String password = pass; // SUBSTITUTE YOUR SUBJECT SUBSTRING TO SEARCH HERE!!! String subjectSubstringToSearch = search; // Get a session. Use a blank Properties object. Session session = Session.getInstance(new Properties()); Properties props = System.getProperties(); props.setProperty("mail.store.protocol", "imaps"); props.setProperty("mail.imap.socketFactory.class", "javax.net.ssl.SSLSocketFactory"); props.setProperty("mail.imap.socketFactory.fallback", "false"); try { // Get a Store object Store store = session.getStore("imaps"); store.connect(host, user, password); // Get "INBOX" Folder fldr = store.getFolder("INBOX"); fldr.open(Folder.READ_WRITE); int count = fldr.getMessageCount(); System.out.println(count + " total messages"); // Message numebers start at 1 for(int i = 1; i <= count; i++) { // Get a message by its sequence number Message m = fldr.getMessage(i); // Get some headers Date date = m.getSentDate(); int pos = i - 1; String d = df.format(date); Address [] from = m.getFrom(); String subj = m.getSubject(); String mimeType = m.getContentType(); complete = date + "\t" + from[0] + "\t" + subj + "\t" + mimeType; //tableModel.setMessages(m); gui.setDate(d, pos); // System.out.println(d + " " + i); } // Search for e-mails by some subject substring String pattern = subjectSubstringToSearch; SubjectTerm st = new SubjectTerm(pattern); // Get some message references Message [] found = fldr.search(st); System.out.println(found.length + " messages matched Subject pattern \"" + pattern + "\""); for (int i = 0; i < found.length; i++) { Message m = found[i]; // Get some headers Date date = m.getSentDate(); Address [] from = m.getFrom(); String subj = m.getSubject(); String mimeType = m.getContentType(); //System.out.println(date + "\t" + from[0] + "\t" + // subj + "\t" + mimeType); Object o = m.getContent(); if (o instanceof String) { // System.out.println("**This is a String Message**"); // System.out.println((String)o); } else if (o instanceof Multipart) { // System.out.print("**This is a Multipart Message. "); Multipart mp = (Multipart)o; int count3 = mp.getCount(); // System.out.println("It has " + count3 + // " BodyParts in it**"); for (int j = 0; j < count3; j++) { // Part are numbered starting at 0 BodyPart b = mp.getBodyPart(j); String mimeType2 = b.getContentType(); // System.out.println( "BodyPart " + (j + 1) + // " is of MimeType " + mimeType); Object o2 = b.getContent(); if (o2 instanceof String) { // System.out.println("**This is a String BodyPart**"); // System.out.println((String)o2); } else if (o2 instanceof Multipart) { // System.out.print( // "**This BodyPart is a nested Multipart. "); Multipart mp2 = (Multipart)o2; int count2 = mp2.getCount(); // System.out.println("It has " + count2 + // "further BodyParts in it**"); } else if (o2 instanceof InputStream) { // System.out.println( // "**This is an InputStream BodyPart**"); } } //End of for } else if (o instanceof InputStream) { // System.out.println("**This is an InputStream message**"); InputStream is = (InputStream)o; // Assumes character content (not binary images) int c; while ((c = is.read()) != -1) { // System.out.write(c); } } // Uncomment to set "delete" flag on the message //m.setFlag(Flags.Flag.DELETED,true); } //End of for // "true" actually deletes flagged messages from folder fldr.close(true); store.close(); } catch (MessagingException mex) { // Prints all nested (chained) exceptions as well mex.printStackTrace(); } catch (IOException ioex) { ioex.printStackTrace(); } } } gui: /* * gui.java * * Created on 13-May-2010, 18:29:30 */ package mail; import java.text.DateFormat; import java.text.FieldPosition; import java.text.ParsePosition; import java.text.SimpleDateFormat; import java.util.Date; import java.util.Vector; import javax.mail.Address; import javax.swing.JScrollPane; import javax.swing.JTable; import javax.swing.ListSelectionModel; import javax.swing.event.ListSelectionEvent; import javax.swing.event.ListSelectionListener; import javax.swing.event.TableModelListener; import javax.swing.table.DefaultTableModel; import javax.swing.table.TableModel; public class gui extends javax.swing.JFrame { private MessagesTableModel tableModel; // Table listing messages. private JTable table; String date; /** Creates new form gui */ public gui() { initComponents(); } @SuppressWarnings("unchecked") private void initComponents() { recieve = new javax.swing.JButton(); jButton1 = new javax.swing.JButton(); jScrollPane1 = new javax.swing.JScrollPane(); inboxTable = new javax.swing.JTable(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); recieve.setText("Receve"); recieve.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { recieveActionPerformed(evt); } }); jButton1.setText("new"); jButton1.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { jButton1ActionPerformed(evt); } }); inboxTable.setModel(new javax.swing.table.DefaultTableModel( new Object [][] { {null, null, null}, {null, null, null}, {null, null, null}, {null, null, null} }, new String [] { "Date", "subject", "sender" } ) { Class[] types = new Class [] { java.lang.String.class, java.lang.String.class, java.lang.String.class }; public Class getColumnClass(int columnIndex) { return types [columnIndex]; } }); jScrollPane1.setViewportView(inboxTable); inboxTable.getColumnModel().getColumn(0).setResizable(false); inboxTable.getColumnModel().getColumn(1).setResizable(false); inboxTable.getColumnModel().getColumn(2).setResizable(false); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(39, 39, 39) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(jScrollPane1, javax.swing.GroupLayout.PREFERRED_SIZE, 558, javax.swing.GroupLayout.PREFERRED_SIZE) .addGroup(layout.createSequentialGroup() .addComponent(recieve) .addGap(18, 18, 18) .addComponent(jButton1, javax.swing.GroupLayout.PREFERRED_SIZE, 75, javax.swing.GroupLayout.PREFERRED_SIZE))) .addGap(73, 73, 73)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(31, 31, 31) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE) .addComponent(recieve) .addComponent(jButton1)) .addGap(18, 18, 18) .addComponent(jScrollPane1, javax.swing.GroupLayout.PREFERRED_SIZE, 258, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(179, Short.MAX_VALUE)) ); pack(); }// </editor-fold> private void recieveActionPerformed(java.awt.event.ActionEvent evt) { fetchMail fetch = new fetchMail(); fetch.fetch(email goes here, password goes here, search goes here); } private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) { createMail create = new createMail(); centerW center = new centerW(); //create.attVis(); center.center(create); create.setVisible(true); } public void setDate(String Date, int pos){ //pos = pos + 1; String [] s = new String [5]; s[pos] = Date; inboxTable.setValueAt(Date, pos, 0); } public String getDate(){ return date; } /** * @param args the command line arguments */ public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new gui().setVisible(true); } }); } // Variables declaration - do not modify private javax.swing.JTable inboxTable; private javax.swing.JButton jButton1; private javax.swing.JScrollPane jScrollPane1; private javax.swing.JButton recieve; // End of variables declaration }

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  • Code runs 6 times slower with 2 threads than with 1

    - by Edward Bird
    So I have written some code to experiment with threads and do some testing. The code should create some numbers and then find the mean of those numbers. I think it is just easier to show you what I have so far. I was expecting with two threads that the code would run about 2 times as fast. Measuring it with a stopwatch I think it runs about 6 times slower! void findmean(std::vector<double>*, std::size_t, std::size_t, double*); int main(int argn, char** argv) { // Program entry point std::cout << "Generating data..." << std::endl; // Create a vector containing many variables std::vector<double> data; for(uint32_t i = 1; i <= 1024 * 1024 * 128; i ++) data.push_back(i); // Calculate mean using 1 core double mean = 0; std::cout << "Calculating mean, 1 Thread..." << std::endl; findmean(&data, 0, data.size(), &mean); mean /= (double)data.size(); // Print result std::cout << " Mean=" << mean << std::endl; // Repeat, using two threads std::vector<std::thread> thread; std::vector<double> result; result.push_back(0.0); result.push_back(0.0); std::cout << "Calculating mean, 2 Threads..." << std::endl; // Run threads uint32_t halfsize = data.size() / 2; uint32_t A = 0; uint32_t B, C, D; // Split the data into two blocks if(data.size() % 2 == 0) { B = C = D = halfsize; } else if(data.size() % 2 == 1) { B = C = halfsize; D = hsz + 1; } // Run with two threads thread.push_back(std::thread(findmean, &data, A, B, &(result[0]))); thread.push_back(std::thread(findmean, &data, C, D , &(result[1]))); // Join threads thread[0].join(); thread[1].join(); // Calculate result mean = result[0] + result[1]; mean /= (double)data.size(); // Print result std::cout << " Mean=" << mean << std::endl; // Return return EXIT_SUCCESS; } void findmean(std::vector<double>* datavec, std::size_t start, std::size_t length, double* result) { for(uint32_t i = 0; i < length; i ++) { *result += (*datavec).at(start + i); } } I don't think this code is exactly wonderful, if you could suggest ways of improving it then I would be grateful for that also.

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  • How to implement wait(); to wait for a notifyAll(); from enter button?

    - by Dakota Miller
    Sorry for the confusion I posted the Worng Logcat info. I updated the question. I want to click Start to start a thread then when enter is clicked i want the thad to continue and get the message and handle the message in the thread then output it to the main thread and update the text view. How would i start a thread to wait for enter to be pressed and get the bundle for the Handler? Here is my Code: public class MainActivity extends Activity implements OnClickListener { Handler mHandler; Button enter; Button start; TextView display; String dateString; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); enter = (Button) findViewById(R.id.enter); start = (Button) findViewById(R.id.start); display = (TextView) findViewById(R.id.Display); enter.setOnClickListener(this); start.setOnClickListener(this); mHandler = new Handler() { <=============================This is Line 31 public void handleMessage(Message msg) { // TODO Auto-generated method stub super.handleMessage(msg); Bundle bundle = msg.getData(); String string = bundle.getString("outKey"); display.setText(string); } }; } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.main, menu); return true; } @Override public void onClick(View v) { // TODO Auto-generated method stub switch (v.getId()) { case R.id.enter: Message msgin = Message.obtain(); Bundle bundlein = new Bundle(); String in = "It Works!"; bundlein.putString("inKey", in); msgin.setData(bundlein); notifyAll(); break; case R.id.start: new myThread().hello.start(); break; } } public class myThread extends Thread { Thread hello = new Thread() { @Override public void run() { // TODO Auto-generated method stub super.run(); Looper.prepare(); try { wait(); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } Handler Mhandler = new Handler() { @Override public void handleMessage(Message msg) { // TODO Auto-generated method stub super.handleMessage(msg); Bundle bundle = msg.getData(); dateString = bundle.getString("inKey"); } }; Looper.loop(); Message msg = Message.obtain(); Bundle bundle = new Bundle(); bundle.putString("outKey", dateString); msg.setData(bundle); mHandler.sendMessage(msg); } }; } } Here is the logcat info: 06-27 00:00:24.832: E/AndroidRuntime(18513): FATAL EXCEPTION: Thread-1210 06-27 00:00:24.832: E/AndroidRuntime(18513): java.lang.IllegalMonitorStateException: object not locked by thread before wait() 06-27 00:00:24.832: E/AndroidRuntime(18513): at java.lang.Object.wait(Native Method) 06-27 00:00:24.832: E/AndroidRuntime(18513): at java.lang.Object.wait(Object.java:364) 06-27 00:00:24.832: E/AndroidRuntime(18513): at com .example.learninghandlers.MainActivity$myThread$1.run(MainActivity.java:77)

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  • Node.js, Cygwin and Socket.io walk into a bar... Node.js throws ENOBUFS and everyone dies...

    - by A Wizard Did It
    I'm hoping someone here can help me out, I'm not having much luck figuring this out myself. I'm running node.js version 0.3.1 on Cygwin. I'm using Connect and Socket.io. I seem to be having some random problems with DNS or something, I haven't quite figured it out. The end result is that I the server is running fine, but when a browser attempts to connect to it the initial HTTP Request works, Socket.io connects, and then the server dies (output below). I don't think it has anything to do with the HTTP request because the server gets a lot data posted to it, and it was receiving requests and responding up until my connection that killed it. I've googled around and the closest thing I've found is DNS being set improperly. It's a network program meant to run only on an internal network, so I've set the nameserver x.x.x.x in my /etc/resolv.conf to the internal DNS. I've also added nameserver 8.8.8.8 in addition. I'm not sure what else to check, but would be grateful of any help. In node.exe.stackdump Exception: STATUS_ACCESS_VIOLATION at eip=610C51B9 eax=00000000 ebx=00000001 ecx=00000000 edx=00000308 esi=00000000 edi=010FCCB0 ebp=010FCAEC esp=010FCAC4 program=\\?\E:\cygwin\usr\local\bin\node.exe, pid 3296, thread unknown (0xBEC) cs=0023 ds=002B es=002B fs=0053 gs=002B ss=002B Stack trace: Frame Function Args 010FCAEC 610C51B9 (00000000, 00000000, 00000000, 00000000) 010FCBFC 610C5B55 (00000000, 00000000, 00000000, 00000000) 010FCCBC 610C693A (FFFFFFFF, FFFFFFFF, 750334F3, FFFFFFFE) 010FCD0C 61027CB2 (00000002, F4B994D5, 010FCE64, 00000002) 010FCD98 76306B59 (00000002, 010FCDD4, 763069A4, 00000002) End of stack trace Node Output: node.js:50 throw e; // process.nextTick error, or 'error' event on first tick ^ Error: ENOBUFS, No buffer space available at doConnect (net.js:642:19) at net.js:803:9 at dns.js:166:30 at IOWatcher.callback (dns.js:48:15) EDIT I'm hitting an LDAP server using http.createClient immediately after a client connects to get information, and that seems to be where the problem is that is causing ENOBUFS. I've edited the source to include && errno != ENOBUFS which now prevents the server from dying, however now the LDAP request isn't working. I'm not sure what the problem is that would cause that though. As I mentioned this is an internal only application, so I set the DNS servers in /etc/resolv.conf to the DNS servers that are being applied to the host machine. Not sure if this is part of the issue? EDIT 2 Here's some output from gdb --args ./node_g --debug ../myscript.js. I'm not sure if this is related to ENOBUFS, however, as it seems to be disconnecting immediately after connection with Socket.io [New thread 672.0x100] Error: dll starting at 0x76e30000 not found. Error: dll starting at 0x76250000 not found. Error: dll starting at 0x76e30000 not found. Error: dll starting at 0x76f50000 not found. [New thread 672.0xc90] [New thread 672.0x448] debugger listening on port 5858 [New thread 672.0xbf4] 14 Jan 18:48:57 - socket.io ready - accepting connections [New thread 672.0xed4] [New thread 672.0xd68] [New thread 672.0x1244] [New thread 672.0xf14] 14 Jan 18:49:02 - Initializing client with transport "websocket" assertion "b[1] == 0" failed: file "../src/node.cc", line 933, function: ssize_t node::DecodeWrite(char*, size_t, v8::Handle<v8::Value>, node::encoding) Program received signal SIGABRT, Aborted. 0x7724f861 in ntdll!RtlUpdateClonedSRWLock () from /cygdrive/c/Windows/system32/ntdll.dll (gdb) backtrace #0 0x7724f861 in ntdll!RtlUpdateClonedSRWLock () from /cygdrive/c/Windows/system32/ntdll.dll #1 0x7724f861 in ntdll!RtlUpdateClonedSRWLock () from /cygdrive/c/Windows/system32/ntdll.dll #2 0x75030816 in WaitForSingleObjectEx () from /cygdrive/c/Windows/syswow64/KernelBase.dll #3 0x0000035c in ?? () #4 0x00000000 in ?? () (gdb)

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  • Synchronous communication using NSOperationQueue

    - by chip_munks
    I am new to Objective C programming. I have created two threads called add and display using the NSInvocationOperation and added it on to the NSOperationQueue. I make the display thread to run first and then run the add thread. The display thread after printing the "Welcome to display" has to wait for the results to print from the add method. So i have set the waitUntilFinished method. Both the Operations are on the same queue. If i use waitUntilFinished for operations on the same queue there may be a situation for deadlock to happen(from apples developer documentation). Is it so? To wait for particular time interval there is a method called waitUntilDate: But if i need to like this wait(min(100,dmax)); let dmax = 20; How to do i wait for these conditions? It would be much helpful if anyone can explain with an example. EDITED: threadss.h ------------ #import <Foundation/Foundation.h> @interface threadss : NSObject { BOOL m_bRunThread; int a,b,c; NSOperationQueue* queue; NSInvocationOperation* operation; NSInvocationOperation* operation1; NSConditionLock* theConditionLock; } -(void)Thread; -(void)add; -(void)display; @end threadss.m ------------ #import "threadss.h" @implementation threadss -(id)init { if (self = [super init]) { queue = [[NSOperationQueue alloc]init]; operation = [[NSInvocationOperation alloc]initWithTarget:self selector:@selector(display) object:nil]; operation1 = [[NSInvocationOperation alloc]initWithTarget:self selector:@selector(add) object:nil]; theConditionLock = [[NSConditionLock alloc]init]; } return self; } -(void)Thread { m_bRunThread = YES; //[operation addDependency:operation1]; if (m_bRunThread) { [queue addOperation:operation]; } //[operation addDependency:operation1]; [queue addOperation:operation1]; //[self performSelectorOnMainThread:@selector(display) withObject:nil waitUntilDone:YES]; //NSLog(@"I'm going to do the asynchronous communication btwn the threads!!"); //[self add]; //[operation addDependency:self]; sleep(1); [queue release]; [operation release]; //[operation1 release]; } -(void)add { NSLog(@"Going to add a and b!!"); a=1; b=2; c = a + b; NSLog(@"Finished adding!!"); } -(void)display { NSLog(@"Into the display method"); [operation1 waitUntilFinished]; NSLog(@"The Result is:%d",c); } @end main.m ------- #import <Foundation/Foundation.h> #import "threadss.h" int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; threadss* thread = [[threadss alloc]init]; [thread Thread]; [pool drain]; return 0; } This is what i have tried with a sample program. output 2011-06-03 19:40:47.898 threads_NSOperationQueue[3812:1503] Going to add a and b!! 2011-06-03 19:40:47.898 threads_NSOperationQueue[3812:1303] Into the display method 2011-06-03 19:40:47.902 threads_NSOperationQueue[3812:1503] Finished adding!! 2011-06-03 19:40:47.904 threads_NSOperationQueue[3812:1303] The Result is:3 Is the way of invoking the thread is correct. 1.Will there be any deadlock condition? 2.How to do wait(min(100,dmax)) where dmax = 50.

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