Search Results

Search found 14000 results on 560 pages for 'include guards'.

Page 134/560 | < Previous Page | 130 131 132 133 134 135 136 137 138 139 140 141  | Next Page >

  • is memset(ary,0,length) a portable way of inputting zero in double array

    - by monkeyking
    The following code uses memset to set all the bits to zero #include <iostream> #include <cstring> int main(){ int length = 5; double *array = new double[length]; memset(array,0,sizeof(double)*length); for(int i=0;i<length;i++) if(array[i]!=0.0) std::cerr<< "not zero in: " <<i <<std::endl; return 0; } Can I assume that this will work on all platforms? Does the double datatype always correspond to the ieee-754 standard? thanks

    Read the article

  • Forward declare HINSTANCE and friends

    - by abenthy
    Is there a way to forward-declare the HINSTANCE type from the WinAPI without including the full (and big) windows.h header? For example, if I have a class RenderWindow which owns an HINSTANCE mInstance, i will have to include windows.h in RenderWindow.h. So everything that needs RenderWindow also has to include windows.h. I tried including windef.h but this seems to need some things from windows.h. :-( If I can't forward declare it, is there at least a portable way to use something like long mInstance in RenderWindow instead of HINSTANCE?

    Read the article

  • Breakdown of this Ruby code?

    - by randombits
    Would anyone be kind enough to dissect the merge! method? Its usage of conditions and variable assignment looks rather terse, and I'm having a difficult time following it. Would love to hear a Ruby-savvy developer break this apart. module ActiveRecord class Errors def merge!(errors, options={}) fields_to_merge = if only=options[:only] only elsif except=options[:except] except = [except] unless except.is_a?(Array) except.map!(&:to_sym) errors.entries.map(&:first).select do |field| !except.include?(field.to_sym) end else errors.entries.map(&:first) end fields_to_merge = [fields_to_merge] unless fields_to_merge.is_a?(Array) fields_to_merge.map!(&:to_sym) errors.entries.each do |field, msg| add field, msg if fields_to_merge.include?(field.to_sym) end end end end

    Read the article

  • problem with the programme!!

    - by hopefulLLl
    kindly tell me what is the pblm with this function wont it help me find the sum of digits of a number?? #include<stdio.h> #include(math.h) void main() { int a,i=0,j=10,k,n=0,m; scanf("%d",&a); while((a%j!=0)&&i>=0) { m=pow(10,(i+1)); k=a%m; n=(a-(k*m)-n)/(m/10)+n; j=m*10; i++; } n=n+(n/(m/10)); printf("%d",n); } i know the parenthesis used with math.h are nt right..what else is the pblm..i need to use just while loop..or the for loop!

    Read the article

  • C++ Beginner - 'friend' functions and << operator overloading: What is the proper way to overload an

    - by Francisco P.
    Hello, everyone! In a project I'm working on, I have a Score class, defined below in score.h. I am trying to overload it so, when a << operation is performed on it, _points + " " + _name is returned. Here's what I tried to do: ostream & Score::operator<< (ostream & os, Score right) { os << right.getPoints() << " " << right.scoreGetName(); return os; } Here are the errors returned: 1>c:\users\francisco\documents\feup\1a2s\prog\projecto3\projecto3\score.h(30) : error C2804: binary 'operator <<' has too many parameters (This error appears 4 times, actually) I managed to get it working by declaring the overload as a friend function: friend ostream & operator<< (ostream & os, Score right); And removing the Score:: from the function declaration in score.cpp (effectively not declaring it as a member). Why does this work, yet the code describe above doesn't? Thanks for your time! Below is the full score.h /////////////////////////////////////////////////////////// // Score.h // Implementation of the Class Score // Created on: 10-Mai-2010 11:43:56 // Original author: Francisco /////////////////////////////////////////////////////////// #ifndef SCORE_H_ #define SCORE_H_ #include <string> #include <iostream> #include <iostream> using std::string; using std::ostream; class Score { public: Score(string name); Score(); virtual ~Score(); void addPoints(int n); string scoreGetName() const; int getPoints() const; void scoreSetName(string name); bool operator>(const Score right) const; ostream & operator<< (ostream & os, Score right); private: string _name; int _points; }; #endif

    Read the article

  • friend declaration block an external function access to the private section of a class

    - by MiP
    I'm trying to force function caller from a specific class. For example this code bellow demonstrate my problem. I want to make 'use' function would be called only from class A. I'm using a global namespace all over the project. a.h #include "b.h" namespace GLOBAL{ class A{ public: void doSomething(B); } } a.cpp #include "a.h" using namespace GLOBAL; void A::doSomething(B b){ b.use(); } b.h namespace GLOBAL{ class B{ public: friend void GLOBAL::A::doSomething(B); private: void use(); } Compiler says: ‘GLOBAL::A’ has not been declared ‘void GLOBAL::B::use()’ is private Can anyone help here ? Thanks a lot, Mike.

    Read the article

  • How to implement square root and exponentiation on arbitrary length numbers?

    - by tomp
    I'm working on new data type for arbitrary length numbers (only non-negative integers) and I got stuck at implementing square root and exponentiation functions (only for natural exponents). Please help. I store the arbitrary length number as a string, so all operations are made char by char. Please don't include advices to use different (existing) library or other way to store the number than string. It's meant to be a programming exercise, not a real-world application, so optimization and performance are not so necessary. If you include code in your answer, I would prefer it to be in either pseudo-code or in C++. The important thing is the algorithm, not the implementation itself. Thanks for the help.

    Read the article

  • How does the email header field 'thread-index' work?

    - by Tim
    I was wondering if anyone knew how the thread-index field in email headers work? Here's a simple chain of emails thread indexes that I messaged myself with. Email 1 Thread-Index: AcqvbpKt7QRrdlwaRBKmERImIT9IDg== Email 2 Thread-Index: AcqvbpjOf+21hsPgR4qZeVu9O988Eg== Email 3 Thread-Index: Acqvbp3C811djHLbQ9eTGDmyBL925w== Email 4 Thread-Index: AcqvbqMuifoc5OztR7ei1BLNqFSVvw== Email 5 Thread-Index: AcqvbqfdWWuz4UwLS7arQJX7/XeUvg== I can't seem to say with certainty how I can link these emails together. Normally, I would use the in-reply-to field or references field, but I recently found that Blackberrys do NOT include these fields. The only include Thread-Index field.

    Read the article

  • c++, object life-time of anonymous (unnamed) variables

    - by Joe Steeve
    In the following code, the object constructed in the last line of 'main()', seems to be destroyed before the end of the expression. The destructor is called before the '<<' is executed. Is this how it is supposed to be? #include <string> #include <sstream> #include <iostream> using std::string; using std::ostringstream; using std::cout; class A : public ostringstream { public: A () {} virtual ~A () { string s; s = str(); cout << "from A: " << s << std::endl; } }; int main () { string s = "Hello"; A os; os << s; cout << os.str() << std::endl; A() << "checking this"; } This is the output: Hello from A: 0x80495f7 from A: Hello This is the gdb log: (gdb) b os.cxx : 18 Breakpoint 1 at 0x80492b1: file os.cxx, line 18. (2 locations) (gdb) r Starting program: /home/joe/sandbox/test/os Hello Breakpoint 1, ~A (this=0xbffff37c, __in_chrg=<value optimized out>, __vtt_parm=<value optimized out>) at os.cxx:18 18 cout << "from A: " << s << std::endl; (gdb) p s.c_str () $1 = 0x804b45c "0x80495f7" (gdb) p *s.c_str () $2 = 48 '0' (gdb) c Continuing. from A: 0x80495f7 Breakpoint 1, ~A (this=0xbffff2bc, __in_chrg=<value optimized out>, __vtt_parm=<value optimized out>) at os.cxx:18 18 cout << "from A: " << s << std::endl; (gdb) p s.c_str () $3 = 0x804b244 "Hello" (gdb) p *s.c_str () $4 = 72 'H' (gdb) c Continuing. from A: Hello Program exited normally. (gdb)

    Read the article

  • Ruby - model.rb:20: syntax error, unexpected keyword_end, expecting $end

    - by Yasir Adnan
    I don't understand what's wrong with my code. model.rb require 'Gemfile' DataMapper.setup(:default, 'mysql://root:password@localhost/rengine') Class User include DataMapper::Resource property :id, Serial # An auto-increment integer key property :email, String, format: :email_address property :username, String, required: true property :password, String , length: 10..255, required: true property :created_at, DateTime property :updated_at, DateTime #User can have mutiple posts has n, :posts end Class Post include DataMapper::Resource property :id, Serial # An auto-increment integer key property :title, String, required: true property :body, Text, required: true property :created_at, DateTime property :updated_at, DateTime #Posts belongs to a USer belongs_to :user end DataMapper.auto_upgrade! I didn't able to figure out. What's problem is here??

    Read the article

  • What is the best way to maintain an entity's original properties when they are not included in MVC binding from edit page?

    - by kingdango
    I have an ASP.NET MVC view for editing a model object. The edit page includes most of the properties of my object but not all of them -- specifically it does not include CreatedOn and CreatedBy fields since those are set upon creation (in my service layer) and shouldn't change in the future. Unless I include these properties as hidden fields they will not be picked up during Binding and are unavailable when I save the modified object in my EF 4 DB Context. In actuality, upon save the original values would be overwritten by nulls (or some type-specific default). I don't want to drop these in as hidden fields because it is a waste of bytes and I don't want those values exposed to potential manipulation. Is there a "first class" way to handle this situation? Is it possible to specify a EF Model property is to be ignored unless explicitly set?

    Read the article

  • Creating Visual Studio Templates

    - by vanja.
    I'm looking to create a Visual Studio 2008 template that will create a basic project and based on remove certain files/folders based on options the user enters. Right now, I have followed some tutorials online which have let me create the form to query the user and pass the data into an IWizard class, but I don't know what to do from there. The tutorials provide a sample to do some simple substitution: code: Form1 form = new Form1(); DialogResult dlg = form.ShowDialog(); if (dlg == DialogResult.OK) { foreach (KeyValuePair<string, string> pair in form.Parameters) { if (!replacementsDictionary.ContainsKey(pair.Key)) replacementsDictionary.Add(pair.Key, pair.Value); else replacementsDictionary[pair.Key] = pair.Value; } } form.Close(); but I'm looking to selectively include files based on the user settings, and if possible, selectively include code sections in a file based on settings. Is there a clever way to do this, or will I manually have to delete project files in the IWizard:ProjectFinishedGenerating()?

    Read the article

  • error in encryption program

    - by Raja
    #include<iostream> #include<math.h> #include<string> using namespace std; int gcd(int n,int m) { if(m<=n && n%m ==0) return m; if(n<m) return gcd(m,n); else return gcd(m,n%m); } int REncryptText(char m) { int p = 11, q = 3; int e = 3; int n = p * q; int phi = (p - 1) * (q - 1); int check1 = gcd(e, p - 1); int check2 = gcd(e, q - 1); int check3 = gcd(e, phi); // // Compute d such that ed = 1 (mod phi) //i.e. compute d = e-1 mod phi = 3-1 mod 20 //i.e. find a value for d such that phi divides (ed-1) //i.e. find d such that 20 divides 3d-1. //Simple testing (d = 1, 2, ...) gives d = 7 // double d = Math.Pow(e, -1) % phi; int d = 7; // public key = (n,e) // (33,3) //private key = (n,d) //(33 ,7) double g = pow(m,e); int ciphertext = g %n; // Now say we want to encrypt the message m = 7, c = me mod n = 73 mod 33 = 343 mod 33 = 13. Hence the ciphertext c = 13. //double decrypt = Math.Pow(ciphertext, d) % n; return ciphertext; } int main() { char plaintext[80],str[80]; cout<<" enter the text you want to encrpt"; cin.get(plaintext,79); int l =strlen(plaintext); for ( int i =0 ; i<l ; i++) { char s = plaintext[i]; str[i]=REncryptText(s); } for ( int i =0 ; i<l ; i++) { cout<<"the encryption of string"<<endl; cout<<str[i]; } return 0; }

    Read the article

  • Vector of Object Pointers, general help and confusion

    - by Staypuft
    Have a homework assignment in which I'm supposed to create a vector of pointers to objects Later on down the load, I'll be using inheritance/polymorphism to extend the class to include fees for two-day delivery, next day air, etc. However, that is not my concern right now. The final goal of the current program is to just print out every object's content in the vector (name & address) and find it's shipping cost (weight*cost). My Trouble is not with the logic, I'm just confused on few points related to objects/pointers/vectors in general. But first my code. I basically cut out everything that does not mater right now, int main, will have user input, but right now I hard-coded two examples. #include <iostream> #include <string> #include <vector> using namespace std; class Package { public: Package(); //default constructor Package(string d_name, string d_add, string d_zip, string d_city, string d_state, double c, double w); double calculateCost(double, double); void Print(); ~Package(); private: string dest_name; string dest_address; string dest_zip; string dest_city; string dest_state; double weight; double cost; }; Package::Package() { cout<<"Constucting Package Object with default values: "<<endl; string dest_name=""; string dest_address=""; string dest_zip=""; string dest_city=""; string dest_state=""; double weight=0; double cost=0; } Package::Package(string d_name, string d_add, string d_zip, string d_city, string d_state, string r_name, string r_add, string r_zip, string r_city, string r_state, double w, double c){ cout<<"Constucting Package Object with user defined values: "<<endl; string dest_name=d_name; string dest_address=d_add; string dest_zip=d_zip; string dest_city=d_city; string dest_state=d_state; double weight=w; double cost=c; } Package::~Package() { cout<<"Deconstructing Package Object!"<<endl; delete Package; } double Package::calculateCost(double x, double y){ return x+y; } int main(){ double cost=0; vector<Package*> shipment; cout<<"Enter Shipping Cost: "<<endl; cin>>cost; shipment.push_back(new Package("tom r","123 thunder road", "90210", "Red Bank", "NJ", cost, 10.5)); shipment.push_back(new Package ("Harry Potter","10 Madison Avenue", "55555", "New York", "NY", cost, 32.3)); return 0; } So my questions are: I'm told I have to use a vector of Object Pointers, not Objects. Why? My assignment calls for it specifically, but I'm also told it won't work otherwise. Where should I be creating this vector? Should it be part of my Package Class? How do I go about adding objects into it then? Do I need a copy constructor? Why? What's the proper way to deconstruct my vector of object pointers? Any help would be appreciated. I've searched for a lot of related articles on here and I realize that my program will have memory leaks. Using one of the specialized ptrs from boost:: will not be available for me to use. Right now, I'm more concerned with getting the foundation of my program built. That way I can actually get down to the functionality I need to create. Thanks.

    Read the article

  • need help understanding moving up using relative path...

    - by Joel
    I'm not sure why this isn't working, so I must not be understanding things correctly. I'm putting a working live site onto my localhost for dev work. so my site can be seen at the url: example.com or at: localhost/example.com OK. I Have a page at example.com/video/pageone.php On that page, I'm linking to a header by navigating to: <?php include '/home/myserver/public_html/includes/website/website-header.php'; ?> For some reason, This will not work (on the live site): <?php include 'http://www.example.com/includes/website/website-header.php'; ?> Can anyone tell me why 1) The above http address will not work, and 2) how can I make this work in localhost? Thanks!

    Read the article

  • dismissViewControllerAnimated completion block presenter view and modal view flow

    - by Patricia LaRue
    I did find an answer to this title and I did do a little research but I'm still not getting the flow. Here is what I want to happen: 1) click a button on the presenter view to open a modal view. 2) retrieve some value and click a button to close the modal view....sending the value to the presentor view and execute a method. I get that this works like a callback but I still can't figure out where to put the callback stuff. So, how exactly do I do this? A) In the presentViewController completion block, should I include the presenter view method to execute when modal view is completed? Or: B) In the modal view's dismissViewControllerAnimated completion block, should I include the presenter view method to execute when modal view is completed? Can somebody help me with some sample code? Or at least help me get the flow of which block to put the code in? Thank you, P

    Read the article

  • Looking for an algorithm in vb.net or c# but I don't know it's name!

    - by Jules
    I'll do my best to explain what the algorithm is supposed to do: There's a class 'Recipe'. Each Recipe can include other Recipes but cannot include itself or any other Recipe that includes it. So, a simple example is we have just two Recipes A & B. If A adds B first, then later on B cannot add A because it will cause a loop. A more complicated example is: A,B,C (1) Recipe C Adds B (2) Recipe B Adds A (3) Recipe A attempts to add C, but can't because of the relationship. C - B - A. I can do this myself, I just wondered if this was a standard named algorithm and I could grab the optimal solution. Thanks

    Read the article

  • c# hierarchy collection library? - anyone know of one (e.g. GetDirectChildren, GetAllChildren, GetPa

    - by Greg
    Hi, Does anyone know of a solid C# library / approach to manage a hierarchy/web type collection? This would be a library that would basic consist of the concept of nodes & relationships, for example to model web pages/files linked under a URL, or modeling IT infrastructure. It would have key methods such as: Node.GetDirectParents() Node.GetRootParents() Node.GetDirectChildren() Node.GetAllChildren() So it's smarts would include the ability to "walk the tree" of nodes based on the relationships when someone does ask for "give me all the children under this node" for example. It ideally include a persistence layer, to save/retrieve such data to/from a databases (e.g. with a Nodes and Relationships table). Thanks

    Read the article

  • Applet tag error

    - by Yvan JANSSENS
    Hi, I'm getting a FileNotFound error when I try to include my applet. It tries to include a .class file, while I provide a .jar file. Here's the java console output: at java.lang.Thread.run(Thread.java:637) Caused by: java.io.FileNotFoundException: /Users/yvanjanssens/NetBeansProjects/yBlackJack/yBlackJackApplet.class (No such file or directory) at java.io.FileInputStream.open(Native Method) at java.io.FileInputStream.<init>(FileInputStream.java:106) at java.io.FileInputStream.<init>(FileInputStream.java:66) And here's my Applet code: <applet code="yBlackJackApplet" archive="yBlackJack.jar" width="100%" height="100%" > </applet> Thanks! Yvan

    Read the article

  • How should open source libraries be used on Windows?

    - by Jason Owen
    There are many open-source libraries that can be compiled with Visual Studio. I'm porting a program from Linux to Windows, but it depends on a number of libraries. I don't know what the best practices regarding libraries are on Windows. On Linux, these libraries are typically part of the distribution. To use sqlite on Debian, for example, you need only to install libsqlite3-dev and the include files and libraries (both static and dynamic) are automatically installed and available to your program. If you need a different version than your distribution supplies, you can compile it in your home directory, install it to ~/include and ~/lib, and set the appropriate environment variables so that your compiler includes those directories in its search path. What is the best way to use libraries that are distributed as source on Windows? If I link dynamically rather than statically, is there an easy way to copy required DLLs into the output directory to ease redistribution (assuming license requirements are met)?

    Read the article

  • Access violation reading location 0x00184000.

    - by numerical25
    having troubles with the following line HR(md3dDevice->CreateBuffer(&vbd, &vinitData, &mVB)); it appears the CreateBuffer method is having troubles reading &mVB. mVB is defined in box.h and looks like this ID3D10Buffer* mVB; Below is the code it its entirety. this is all files that mVB is in. //Box.cpp #include "Box.h" #include "Vertex.h" #include <vector> Box::Box() : mNumVertices(0), mNumFaces(0), md3dDevice(0), mVB(0), mIB(0) { } Box::~Box() { ReleaseCOM(mVB); ReleaseCOM(mIB); } float Box::getHeight(float x, float z)const { return 0.3f*(z*sinf(0.1f*x) + x*cosf(0.1f*z)); } void Box::init(ID3D10Device* device, float m, float n, float dx) { md3dDevice = device; mNumVertices = m*n; mNumFaces = 12; float halfWidth = (n-1)*dx*0.5f; float halfDepth = (m-1)*dx*0.5f; std::vector<Vertex> vertices(mNumVertices); for(DWORD i = 0; i < m; ++i) { float z = halfDepth - (i * dx); for(DWORD j = 0; j < n; ++j) { float x = -halfWidth + (j* dx); float y = getHeight(x,z); vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); if(y < -10.0f) vertices[i*n+j].color = BEACH_SAND; else if( y < 5.0f) vertices[i*n+j].color = LIGHT_YELLOW_GREEN; else if (y < 12.0f) vertices[i*n+j].color = DARK_YELLOW_GREEN; else if (y < 20.0f) vertices[i*n+j].color = DARKBROWN; else vertices[i*n+j].color = WHITE; } } D3D10_BUFFER_DESC vbd; vbd.Usage = D3D10_USAGE_IMMUTABLE; vbd.ByteWidth = sizeof(Vertex) * mNumVertices; vbd.BindFlags = D3D10_BIND_VERTEX_BUFFER; vbd.CPUAccessFlags = 0; vbd.MiscFlags = 0; D3D10_SUBRESOURCE_DATA vinitData; vinitData.pSysMem = &vertices; HR(md3dDevice->CreateBuffer(&vbd, &vinitData, &mVB)); //create the index buffer std::vector<DWORD> indices(mNumFaces*3); // 3 indices per face int k = 0; for(DWORD i = 0; i < m-1; ++i) { for(DWORD j = 0; j < n-1; ++j) { indices[k] = i*n+j; indices[k+1] = i*n+j+1; indices[k+2] = (i*1)*n+j; indices[k+3] = (i*1)*n+j; indices[k+4] = i*n+j+1; indices[k+5] = (i*1)*n+j+1; k+= 6; } } D3D10_BUFFER_DESC ibd; ibd.Usage = D3D10_USAGE_IMMUTABLE; ibd.ByteWidth = sizeof(DWORD) * mNumFaces*3; ibd.BindFlags = D3D10_BIND_INDEX_BUFFER; ibd.CPUAccessFlags = 0; ibd.MiscFlags = 0; D3D10_SUBRESOURCE_DATA iinitData; iinitData.pSysMem = &indices; HR(md3dDevice->CreateBuffer(&ibd, &iinitData, &mIB)); } void Box::Draw() { UINT stride = sizeof(Vertex); UINT offset = 0; md3dDevice->IASetVertexBuffers(0, 1, &mVB, &stride, &offset); md3dDevice->IASetIndexBuffer(mIB, DXGI_FORMAT_R32_UINT, 0); md3dDevice->DrawIndexed(mNumFaces*3, 0 , 0); } //Box.h #ifndef _BOX_H #define _BOX_H #include "d3dUtil.h" Box.h class Box { public: Box(); ~Box(); void init(ID3D10Device* device, float m, float n, float dx); void Draw(); float getHeight(float x, float z)const; private: DWORD mNumVertices; DWORD mNumFaces; ID3D10Device* md3dDevice; ID3D10Buffer* mVB; ID3D10Buffer* mIB; }; #endif Thanks again for the help

    Read the article

  • c++11 atomic ordering: extended total order memory_order_seq_cst for locks

    - by itaj
    There's this note in c++11 29.3-p3: [ Note: Although it is not explicitly required that S include locks, it can always be extended to an order that does include lock and unlock operations, since the ordering between those is already included in the "happens before" ordering. - end note ] What does it mean by "always"? I can understand that any certain implementation can be designed to support such an extended S. But in some general implementation that wasn't designed for it, I don't see that S can be extended so. I had sent this question to comp.std.c++ but got no answers there. http://groups.google.com/group/comp.std.c++/browse_frm/thread/5242fa70d0594d1b#

    Read the article

  • c++ undefined references with static library

    - by stupid_idiot
    hi guys i'm trying to make a static library from a class but when trying to use it i always get errors with undefined references on anything. the way i proceeded was creating the object file like g++ -c myClass.cpp -o myClass.o and then packing it with ar rcs myClass.lib myClass.o there is something i'm obviously missing generaly with this.. i bet it's something with symbols.. thx for any advices, i know it's most probably something i could find out if reading some tutorial so sorry if bothering with stupid stuff again :) edit: myClass.h: class myClass{ public: myClass(); void function(); }; myClass.cpp: #include "myClass.h" myClass::myClass(){} void myClass::function(){} program using the class: #include "myClass.h" int main(){ myClass mc; mc.function(); return 0; } finally i compile it like this: g++ -o main.exe -L. -l myClass main.cpp

    Read the article

  • Maps with a nested vector

    - by wawiti
    For some reason the compiler won't let me retrieve the vector of integers from the map that I've created, I want to be able to overwrite this vector with a new vector. The error the compiler gives me is ridiculous. Thanks for your help!! The compiler didn't like this part of my code: line_num = miss_words[word_1]; Error: [Wawiti@localhost Lab2]$ g++ -g -Wall *.cpp -o lab2 main.cpp: In function ‘int main(int, char**)’: main.cpp:156:49: error: no match for ‘operator=’ in ‘miss_words.std::map<_Key, _Tp, _Compare, _Alloc>::operator[]<std::basic_string<char>, std::vector<int>, std::less<std::basic_string<char> >, std::allocator<std::pair<const std::basic_string<char>, std::vector<int> > > >((*(const key_type*)(& word_1))) = line_num.std::vector<_Tp, _Alloc>::push_back<int, std::allocator<int> >((*(const value_type*)(& line)))’ main.cpp:156:49: note: candidate is: In file included from /usr/lib/gcc/x86_64-redhat->linux/4.7.2/../../../../include/c++/4.7.2vector:70:0, from header.h:19, from main.cpp:15: /usr/lib/gcc/x86_64-redhat-linux/4.7.2/../../../../include/c++/4.7.2/bits/vector.tcc:161:5: note: std::vector<_Tp, _Alloc>& std::vector<_Tp, _Alloc>::operator=(const std::vector<_Tp, _Alloc>&) [with _Tp = int; _Alloc = std::allocator<int>] /usr/lib/gcc/x86_64-redhat-linux/4.7.2/../../../../include/c++/4.7.2/bits/vector.tcc:161:5: note: no known conversion for argument 1 from ‘void’ to ‘const std::vector<int>&’ CODE: map<string, vector<int> > miss_words; // Creates a map for misspelled words string word_1; // String for word; string sentence; // To store each line; vector<int> line_num; // To store line numbers ifstream file; // Opens file to be spell checked file.open(argv[2]); int line = 1; while(getline(file, sentence)) // Reads in file sentence by sentence { sentence=remove_punct(sentence); // Removes punctuation from sentence stringstream pars_sentence; // Creates stringstream pars_sentence << sentence; // Places sentence in a stringstream while(pars_sentence >> word_1) // Picks apart sentence word by word { if(dictionary.find(word_1)==dictionary.end()) { line_num = miss_words[word_1]; //Compiler doesn't like this miss_words[word_1] = line_num.push_back(line); } } line++; // Increments line marker }

    Read the article

< Previous Page | 130 131 132 133 134 135 136 137 138 139 140 141  | Next Page >