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  • Meet The MySQL Experts Podcast: MySQL Utilities

    - by Wei-Chen Chiu
    Managing a MySQL database server can become a full time job. In many occasions, one MySQL DBA needs to manage multiple, even tens of, MySQL servers, and tools that bundle a set of related tasks into a common utility can be a big time saver, allowing you spend more time improving performance and less time executing repeating tasks. While there are several such utility libraries to choose, it is often the case that you need to customize them to your needs. The MySQL Utilities library is the answer to that need. It is open source so you can modify and expand it as you see fit. In the latest episode of the "Meet the MySQL Experts" podcast series, Chuck Bell, Sr. MySQL Software Developer at Oracle, introduces a variety of recently released MySQL Utilities, and how DBAs can save significant time using the utilities. Listen to the podcast and learn the highlights in 10 minutes. If you want to gain further details, attend the on-demand webinar for a more complete introduction, including: Use cases for each utility How to group utilities for even more usability How to modify utilities for your needs How to develop and contribute new utilities  Enjoy!

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  • What functionality of an iPad can I use with Ubuntu?

    - by Andrew Ferrier
    What functionality of an iPad can I use with Ubuntu? I'm thinking about buying an iPad, but I only have Ubuntu PCs these days (no Windows, no Mac), and I'm nervous that it may be too reliant on the existence of iTunes. I'm less concerned about getting media onto and off it (and I have read that I can do this with libimobiledevice), but will I be able to activate it with iTunes? Does it need to be USB synced on a regular basis, or can I do most anything I want through the cloud (i.e. over wifi)? Edit: In answer to jrgifford's question, in theory, I'd like to do everything I would want to do with it were I using Windows/Mac. But more specifically, I think I'd want to: "Activate" it, if that's necessary Copy music / video onto it Install apps How much of this can I do without a Windows/Mac PC? Is it necessary to activate it? I don't think I'm that interested in backing it up (what would I back up?), but then again, maybe I'm confused as to how easy it is to get data on and off. Can I get a regular SFTP app for the iPad to copy data to my Ubuntu machine over wi-fi, for example?

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  • Better ways to have valuable data indexed, which is ignored currently

    - by Sam
    <a title="">.../a> Hi folks. It seems that my title tag which holds extremely valuable and describes contents on my simple design page is currently compeltely denied by search engines and not indexed at all!! Those descriptions should however be indexed as the describe valuable portions to an otherwise empty page with clean glossary (thats neat and organised to the eye of the viewer. So putting all that descriptive data into visible space would ruin the designish less is more fundamental... So, which alternatives to the title tag do I have, in order to put important contents that are relevant for both user as well as search engines? A <a name="">......</> B <p name="">......</> C <a alt="">.......</> D <p alt="">.......</> From the above list, arose my question: Which of the above is advisable alternative in order to get the valuable actual content indexed? Should it be in a a tag or p tag? Or are there even better tags for this which still keep layout clean? You suggestions are Much appreciated!

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  • Experience vs. versatility

    - by Florin Bombeanu
    Let's say a .NET programmer works at a company which provides software on demand, not as a product. The programmer works in WPF for a period of time and he/she invests lots of time in it. He/she get very good at WPF and Windows Forms and desktop development in general. But the company has to provide a web application now, so the developer has to learn MVC or Web Forms. He/she is not experienced in web development so he/she starts investing time in this new technology and in time they get good at it. But this time the company has to provide a Sharepoint solution, and so on. What is more important: Being very very good at a certain technology, Or be as versatile as possible knowing less in each technology but covering a greater area of expertise? Should the programmer keep studying and working in WPF until he/she reaches a guru level or is it a good thing that they had to learn other technologies as well? I agree with those of you who will say that when learning different technologies you will also learn things which are useful no matter the technology you're programming in. But eventually, when the programmer will want to change jobs, will it matter more that he/she knows some WPF, MVC or Sharepoint than the fact that he/she is insanely good at one of them? I would think the second one is more important since most companies are looking for a developer for a certain technology. I don't think there are many companies looking for technical know-it-all people. What do you think?

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  • Does Unity's "Transparent Bumped Specular" translate to "semi-shiny must be semi-transparent"?

    - by Shivan Dragon
    Unity's documentation for the "Transparent Bumped Specular" shader/material-type is simply a concatenation of each of the descriptions for its Transparent and Specular Shaders (and also Bumped, but that doesn't apply to the question): Transparent Properties This shader can make mesh geometry partially or fully transparent by reading the alpha channel of the main texture. In the alpha, 0 (black) is completely transparent while 255 (white) is completely opaque. If your main texture does not have an alpha channel, the object will appear completely opaque. (...) Specular Properties (...) Additionally, the alpha channel of the main texture acts as a Specular Map (sometimes called "gloss map"), defining which areas of the object are more reflective than others. Black areas of the alpha will be zero specular reflection, while white areas will be full specular reflection. To me this translates to: I have a mesh representig a car tire The texture need to be very shiny on the rims parts, and almost not shiny at all for the rubber parts Also since the rim is really complex, (with like cut-out decoretions and such), I will not build that into the mesh, but fake it with transparency in the texture I can't do all this using Unity's "Transparent Bumped Specular" shader, because the "rubber" part of the texture will become semi transparent due to me painting the alpha channel dark-grey (because I want it to also be less shiny). Is this correct? If not, how can I make this work?

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  • Nvidia API mismatch

    - by Oli
    I had planned a day of relaxing with Portal 2 but on starting Steam (for the first time in a couple of weeks) I was greeted with the following message in the terminal: Error: API mismatch: the NVIDIA kernel module has version 270.41.19, but this NVIDIA driver component has version 270.41.06. Please make sure that the kernel module and all NVIDIA driver components have the same version. I'll confess I don't really know what it's talking about when it says driver. The verion of nvidia-current is 270.41.19. I thought that was the driver and module, all in one. I use the X-SWAT PPA and I have noted that the nvidia-settings package has boosted to 275.09.07. As this is just a settings application, I don't think this mismatch has anything to do with this. It's also not the same version as the problem being described. I'd rather not purge back to the standard Nvidia driver as it's less than stable on my GTX580. I would accept an answer that takes the manual setup and makes it recompile when the kernel recompiles (ie, some DKMS wizardry) but it has to work. I don't want to drop back to text-mode every time I restart after a kernel upgrade. Edit: Minecraft works without a single complaint about driver versions. Penumbra dies with roughly the same error when entering a game.

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  • Purpose of "new" keyword

    - by Channel72
    The new keyword in languages like Java, Javascript, and C# creates a new instance of a class. This syntax seems to have been inherited from C++, where new is used specifically to allocate a new instance of a class on the heap, and return a pointer to the new instance. In C++, this is not the only way to construct an object. You can also construct an object on the stack, without using new - and in fact, this way of constructing objects is much more common in C++. So, coming from a C++ background, the new keyword in languages like Java, Javascript, and C# seemed natural and obvious to me. Then I started to learn Python, which doesn't have the new keyword. In Python, an instance is constructed simply by calling the constructor, like: f = Foo() At first, this seemed a bit off to me, until it occurred to me that there's no reason for Python to have new, because everything is an object so there's no need to disambiguate between various constructor syntaxes. But then I thought - what's really the point of new in Java? Why should we say Object o = new Object();? Why not just Object o = Object();? In C++ there's definitely a need for new, since we need to distinguish between allocating on the heap and allocating on the stack, but in Java all objects are constructed on the heap, so why even have the new keyword? The same question could be asked for Javascript. In C#, which I'm much less familiar with, I think new may have some purpose in terms of distinguishing between object types and value types, but I'm not sure. Regardless, it seems to me that many languages which came after C++ simply "inherited" the new keyword - without really needing it. It's almost like a vestigial keyword. We don't seem to need it for any reason, and yet it's there. Question: Am I correct about this? Or is there some compelling reason that new needs to be in C++-inspired memory-managed languages like Java, Javascript and C#?

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  • Why is it that software is still easily pirated today?

    - by mohabitar
    I've always been curious about this. Now I wouldn't call myself a programmer yet, but I'm learning, so maybe the answer to this is obvious. It just seems a little hard to believe that with all of our technological advances and the billions of dollars spent on engineering the most unbelievable and mind-blowing software, we still have no other means of protecting against piracy then a "serial number/activation key". I'm sure a ton of money, maybe even billions, went into creating Windows 7 or Office and even Snow Leopard, yet I can get it for free in less than 20 minutes. Same for all of Adobe's products, which are probably the easiest. I guess my question is: can there exist a fool proof and hack proof method of protecting your software against piracy? If not realistically, how about theoretically possible? Or no matter what mechanisms these companies deploy, hackers can always find a way around it? EDIT: So apparently, the answer is no. There's pretty much no way. And so I'm sure these big companies have realized this as well. Should they adopt another sales model rather than charging a crapload for their software (I know its justified and they put a lot of hard work into their software, but its still a lot of money). Are there any alternative solutions that will benefit both the company and the user (i.e. if you purchase our product, we'll apply $X dollars to your account that will apply to future purchases from our company)?

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  • Is there a visual web application builder or rapid webapp prototyping framework?

    - by Jesper Mortensen
    Question: Is there such a thing as a self-hosted framework or CMS especially tailored towards the creation of interactive web applications without -- or with an absolute minimum of -- programming? (Substantially less programming than say a simple Rails app or a plugin for Wordpress, Joomla etc would require.) As for desired features I'd settle for whatever is available, but some ideas could be: A User authentication and Permissions system. A GUI-driven input form builder. A GUI-driven template / visual site design builder. A simple scripting language (think AppleScript-like simplicity) A highly modular architecture, with high-level business objects (users, forms data, etc) exposed for easy re-use. If something like the above doesn't exist, then what comes near this? Need: This is for self-hosted rapid prototyping of web applications, and limited user testing of webapp user interface designs in a closed user test. Notes: I know about Ruby on Rails (Rails), Django, Pyramid etc. I'm looking for something much faster to work in, for making prototypes. I know about CMS's in general but find that most of them are tailored towards displaying information to the end users. If there is an exceptionally easy-to-master CMS with easy scripting (lets say much more so than for example Wordpress) then I'd be interested.

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  • Why unhandled exceptions are useful

    - by Simon Cooper
    It’s the bane of most programmers’ lives – an unhandled exception causes your application or webapp to crash, an ugly dialog gets displayed to the user, and they come complaining to you. Then, somehow, you need to figure out what went wrong. Hopefully, you’ve got a log file, or some other way of reporting unhandled exceptions (obligatory employer plug: SmartAssembly reports an application’s unhandled exceptions straight to you, along with the entire state of the stack and variables at that point). If not, you have to try and replicate it yourself, or do some psychic debugging to try and figure out what’s wrong. However, it’s good that the program crashed. Or, more precisely, it is correct behaviour. An unhandled exception in your application means that, somewhere in your code, there is an assumption that you made that is actually invalid. Coding assumptions Let me explain a bit more. Every method, every line of code you write, depends on implicit assumptions that you have made. Take this following simple method, that copies a collection to an array and includes an item if it isn’t in the collection already, using a supplied IEqualityComparer: public static T[] ToArrayWithItem( ICollection<T> coll, T obj, IEqualityComparer<T> comparer) { // check if the object is in collection already // using the supplied comparer foreach (var item in coll) { if (comparer.Equals(item, obj)) { // it's in the collection already // simply copy the collection to an array // and return it T[] array = new T[coll.Count]; coll.CopyTo(array, 0); return array; } } // not in the collection // copy coll to an array, and add obj to it // then return it T[] array = new T[coll.Count+1]; coll.CopyTo(array, 0); array[array.Length-1] = obj; return array; } What’s all the assumptions made by this fairly simple bit of code? coll is never null comparer is never null coll.CopyTo(array, 0) will copy all the items in the collection into the array, in the order defined for the collection, starting at the first item in the array. The enumerator for coll returns all the items in the collection, in the order defined for the collection comparer.Equals returns true if the items are equal (for whatever definition of ‘equal’ the comparer uses), false otherwise comparer.Equals, coll.CopyTo, and the coll enumerator will never throw an exception or hang for any possible input and any possible values of T coll will have less than 4 billion items in it (this is a built-in limit of the CLR) array won’t be more than 2GB, both on 32 and 64-bit systems, for any possible values of T (again, a limit of the CLR) There are no threads that will modify coll while this method is running and, more esoterically: The C# compiler will compile this code to IL according to the C# specification The CLR and JIT compiler will produce machine code to execute the IL on the user’s computer The computer will execute the machine code correctly That’s a lot of assumptions. Now, it could be that all these assumptions are valid for the situations this method is called. But if this does crash out with an exception, or crash later on, then that shows one of the assumptions has been invalidated somehow. An unhandled exception shows that your code is running in a situation which you did not anticipate, and there is something about how your code runs that you do not understand. Debugging the problem is the process of learning more about the new situation and how your code interacts with it. When you understand the problem, the solution is (usually) obvious. The solution may be a one-line fix, the rewrite of a method or class, or a large-scale refactoring of the codebase, but whatever it is, the fix for the crash will incorporate the new information you’ve gained about your own code, along with the modified assumptions. When code is running with an assumption or invariant it depended on broken, then the result is ‘undefined behaviour’. Anything can happen, up to and including formatting the entire disk or making the user’s computer sentient and start doing a good impression of Skynet. You might think that those can’t happen, but at Halting problem levels of generality, as soon as an assumption the code depended on is broken, the program can do anything. That is why it’s important to fail-fast and stop the program as soon as an invariant is broken, to minimise the damage that is done. What does this mean in practice? To start with, document and check your assumptions. As with most things, there is a level of judgement required. How you check and document your assumptions depends on how the code is used (that’s some more assumptions you’ve made), how likely it is a method will be passed invalid arguments or called in an invalid state, how likely it is the assumptions will be broken, how expensive it is to check the assumptions, and how bad things are likely to get if the assumptions are broken. Now, some assumptions you can assume unless proven otherwise. You can safely assume the C# compiler, CLR, and computer all run the method correctly, unless you have evidence of a compiler, CLR or processor bug. You can also assume that interface implementations work the way you expect them to; implementing an interface is more than simply declaring methods with certain signatures in your type. The behaviour of those methods, and how they work, is part of the interface contract as well. For example, for members of a public API, it is very important to document your assumptions and check your state before running the bulk of the method, throwing ArgumentException, ArgumentNullException, InvalidOperationException, or another exception type as appropriate if the input or state is wrong. For internal and private methods, it is less important. If a private method expects collection items in a certain order, then you don’t necessarily need to explicitly check it in code, but you can add comments or documentation specifying what state you expect the collection to be in at a certain point. That way, anyone debugging your code can immediately see what’s wrong if this does ever become an issue. You can also use DEBUG preprocessor blocks and Debug.Assert to document and check your assumptions without incurring a performance hit in release builds. On my coding soapbox… A few pet peeves of mine around assumptions. Firstly, catch-all try blocks: try { ... } catch { } A catch-all hides exceptions generated by broken assumptions, and lets the program carry on in an unknown state. Later, an exception is likely to be generated due to further broken assumptions due to the unknown state, causing difficulties when debugging as the catch-all has hidden the original problem. It’s much better to let the program crash straight away, so you know where the problem is. You should only use a catch-all if you are sure that any exception generated in the try block is safe to ignore. That’s a pretty big ask! Secondly, using as when you should be casting. Doing this: (obj as IFoo).Method(); or this: IFoo foo = obj as IFoo; ... foo.Method(); when you should be doing this: ((IFoo)obj).Method(); or this: IFoo foo = (IFoo)obj; ... foo.Method(); There’s an assumption here that obj will always implement IFoo. If it doesn’t, then by using as instead of a cast you’ve turned an obvious InvalidCastException at the point of the cast that will probably tell you what type obj actually is, into a non-obvious NullReferenceException at some later point that gives you no information at all. If you believe obj is always an IFoo, then say so in code! Let it fail-fast if not, then it’s far easier to figure out what’s wrong. Thirdly, document your assumptions. If an algorithm depends on a non-trivial relationship between several objects or variables, then say so. A single-line comment will do. Don’t leave it up to whoever’s debugging your code after you to figure it out. Conclusion It’s better to crash out and fail-fast when an assumption is broken. If it doesn’t, then there’s likely to be further crashes along the way that hide the original problem. Or, even worse, your program will be running in an undefined state, where anything can happen. Unhandled exceptions aren’t good per-se, but they give you some very useful information about your code that you didn’t know before. And that can only be a good thing.

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  • Two things I learned this week...

    - by noreply(at)blogger.com (Thomas Kyte)
    I often say "I learn something new about Oracle every day".  It really is true - there is so much to know about it, it is hard to keep up sometimes.Here are the two new things I learned - the first is regarding temporary tablespaces.  In the past - when people have asked "how can I shrink my temporary tablespace" I've said "create a new one that is smaller, alter your database/users to use this new one by default, wait a bit, drop the old one".  Actually I usually said first - "don't, it'll just grow again" but some people really wanted to make it smaller.Now, there is an easier way:http://docs.oracle.com/cd/E11882_01/server.112/e26088/statements_3002.htm#SQLRF53578Using alter tablespace temp shrink space .The second thing is just a little sqlplus quirk that I probably knew at one point but totally forgot.  People run into problems with &'s in sqlplus all of the time as sqlplus tries to substitute in for an &variable.  So, if they try to select '&hello world' from dual - they'll get:ops$tkyte%ORA11GR2> select '&hello world' from dual;Enter value for hello: old   1: select '&hello world' from dualnew   1: select ' world' from dual'WORLD------ worldops$tkyte%ORA11GR2> One solution is to "set define off" to disable the substitution (or set define to some other character).  Another oft quoted solution is to use chr(38) - select chr(38)||'hello world' from dual.  I never liked that one personally.  Today - I was shown another wayhttps://asktom.oracle.com/pls/apex/f?p=100:11:0::::P11_QUESTION_ID:4549764300346084350#4573022300346189787 ops$tkyte%ORA11GR2> select '&' || 'hello world' from dual;'&'||'HELLOW------------&hello worldops$tkyte%ORA11GR2>just concatenate '&' to the string, sqlplus doesn't touch that one!  I like that better than chr(38) (but a little less than set define off....)

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  • How can I justify software testing to management?

    - by Nate
    I work for a small company (less than 200 employees) whose software group only makes up a small part of our staff (4 employees, occasionally with a few contractors). The four of us have been making strides in transitioning to better practices, and one of the next logical steps is to improve our testing. As anyone who has done any meaningful tests knows, testing takes a lot of time - and at my company, it takes too much time to justify to management, so we generally do what little we do on the sly. I don't think this is serving us well, as we keep coming up against otherwise avoidable problems when we ship under-tested software. I would like to be able to come to management with a justification for hiring a dedicated software test engineer (someone who can both write automated tests and perform manual ones). Are there any good published studies that show the benefits of adding such a position to a small company? Where can I find information about costs associated with the position? I plan on doing a little number crunching on our own history, but having some external sources to point to would help bolster my case.

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  • Star Trek inspired home automation visualisation

    - by Zak McKracken
    I’ve always been a more or less active fan of Star Trek. During the construction phase of my house I started coding a GUI for controlling the house which has an EIB. Just for fun I designed a version inspired by the LCARS design used in Star Trek TNG and showed this to my wife. I showed her several designs before but this was the only one, she really liked. So I decided to go on with this. I started a C# WinForms application. The software runs on a wall mounted Shuttle Barebone-PC. First plan was an industrial panel-pc but the processor was too slow. The now-used Atom is ok. I started with the LCARS-controls found on Codeproject. Since the classic LCARS design divides the screen into two parts this tended to be impracticable, so I used my own design For now the software is able to: Switch lights/wall outlets Show current temperatures for all room controllers Show outside temperature with a 24h trend chart Show the status of the two heat pumps Provide an alarm clock (e.g. for cooking) Play internet radio streams Control absence Mute the door bell Speak status messages via speech synthesis For now, I’m working on an integration of my electric meter. The main heat pump and the electric meter are connected to my LAN. I also tried some speech recognition, but I’ve problems with the microphone. I't’s working when you are right in front of the PC, but not far away, let’s say on the other side of the room. So this is the main view. The table displays raw values which are sent over the EIB – completely useless but looks great For each floor I have a different view. Here you can see the temperatures and check the status of the lights (the buttons are blinking when a light is switched on) This is the view for the heat pump:   Next step would be to integrate a control of my squeezebox server (I use different Squeezeboxes through the house as a multiroom audio solution)

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  • JEE frameworks, a road map to learn? and should I learn them?

    - by vibhor
    Background Information I have been into programming since past 1 years professionally, my day to day work includes writing BIRT reports, designing and validating forms using JEE (struts/spring, hibernate). I don't have a comp Sci 4 year degree (Electronics), so I have very Limited experience in comp Sci. Question JEE frameworks (struts1/2, spring, hibernate etc) are hot nowadays, however java world have a tendency of building A4j, B4J... mayway4J kind of stuff (and I am tired of it). AFAIK, frameworks are nothing but bunch of XML config files and hundreds of classes built to cram (by developer). And sooner then later a new framework come into picture that says I am the best among all. So My Question is - 1.What will you do to learn a framework (many frameworks) considering that it can be obsolete till you'll be master in it (Learning frameworks can take significant amount of time)? 2.Considering early into your career, will you give a damn that how well someone knows framework (knowing frame work is important but still..) and why/how should I learn a framework knowing I have to (un)learn it in order to learn other one (plenty of of 4Js....)? I am just trying to get a big picture, that, if you're in place of me, what would be your learning/cramming strategy (Road map)? I am not intended to start a holy war between A versus B, (frameworks are more or less essential).

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  • How can I make an MMORPG appeal to casual players?

    - by Philipp
    I believe that there is a significant market of players who would enjoy the exploration and interaction aspects of MMORPGs, but simply don't have the time for the endless grinding marathons which are part of the average MMORPG. MMORPGs are all about interaction between players. But when different players have different amounts of time to invest into a game, those with less time to spend will soon lack behind their power-leveling friends and won't be able to interact with them anymore. One way to solve this would be to limit the progress a player can achieve per day, so that it simply doesn't make sense to play more than one or two hours a day. But even the busiest casual players sometimes like to spend a whole sunday afternoon playing a video game. Just stopping them after two hours would be really frustrating. It also creates a pressure to use the daily progress limit every day, because otherwise the player would feel like wasting something. This pressure would be detrimental for casual gamers. What else could be done to level the playing field between those players who play 40+ hours a week and those who can't play more than 10?

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  • Can windows XP be better than any Ubuntu (and Linux) distro for an old PC?

    - by Robert Vila
    The old laptop is a Toshiba 1800-100: CPU: Intel Celeron 800h Ram 128 MB (works ok) HDD: 15GB (works ok) Graphics adapter: Integrated 64-bit AGP graphics accelerator, BitBIT, 3D graphic acceleration, 8 MB Video RAM Only WindowsXP is installed, and works ok: it can be used, but it is slow (and hateful). I thought that I could improve performance (and its look) easily, since it is an old PC (drivers and everything known for years...) by installing a light Linux distro. So, I decided to install a light or customized Ubuntu distro, or Ubuntu/Debian derivative, but haven't been successful with any; not even booting LiveCDs: not even AntiX, not even Puppy. Lubuntu wiki says that it won't work because the last to releases need more ram (and some blogs say much more cpu -even core duo for new Lubuntu!-), let alone Xubuntu. The problems I have faced are: 1.There are thousands of pages talking about the same 10/15 lightweight distros, and saying more or less the same things, but NONE talks about a simple thing as to how should the RAM/swap-partition proportion be for this kind of installations. NONE! 2.Loading the LiveCD I have tried several different boot options (don't understand much about this and there's ALWAYS a line of explanation missing) and never receive error messages. Booting just stops at different stages but often seems to stop just when the X server is going to start. I am able to boot to command line. 3.I ignore whether the problem is ram size or a problem with the graphics driver (which surprises me because it is a well known brand and line of computers). So I don't know if doing a partition with a swap partition would help booting the LiveCD. 4.I would like to try the graphical interface with the LiveCD before installing. If doing the swap partition for this purpose would help. How can I do the partition? I tried to use Boot Rescue CD, but it advises me against continuing forward. I would appreciate any ideas as regards these questions. Thank you

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  • NRF Big Show 2011 -- Part 1

    - by David Dorf
    When Apple decided to open retail stores, they came to 360Commerce (now part of Oracle Retail) to help with the secret project. Similarly, when Disney Stores decided to reinvent itself, they also came to us for their POS system. In both cases visiting a store is an experience where sales take a backseat to entertainment, exploration, and engagement This quote from a recent Stores Magazine article says it all: "We compete based on an experience, emotion and immersion like Disney," says Neal Lassila, vice president of global information technology for Disney. "That's opposed to [competing] on price and hawking a doll for $19.99. There is no sales pressure technique." Instead, it's about delivering "a great time." While you're attending the NRF conference in New York next week, you'll definitely want to stop by the new 20,000 square-foot Disney store in Times Square. If you're not attending, you can always check out the videos to get a feel for the stores' vibe. This year we've invited Disney Stores to open a pop-up store within the Oracle Retail booth. There will be lots of items on sale that fit in your suitcase, and there's no better way to demonstrate our POS, including the mobile POS running on an iPod Touch. You should also plan to attend Tuesday morning's super-session The Magic of the Disney Store: An Immersive Retail Experience with Steve Finney. In the case of Apple and Disney, less POS is actually a good thing. In both cases it was important to make the checkout process fast and easy so as not to detract from the overall experience. There will be ample opportunities to see this play out in New York next week, so I hope you take advantage.

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  • SQL Saturday Atlanta: Intro To Performance Tuning

    - by Mike Femenella
    I'm looking forward to speaking in Atlanta on the 24th, will be fun to get back down that way to visit with some friends and present two topics that I really enjoy. First, an introduction to performance tuning. Performance tuning is a very wide and deep topic and we're staying close to the surface. I direct this class for newbie sql users who have less than 2 years of experience. It's all the things I wish someone would have told me in my first 2 years about what to look for when the database was slow...or allegedly slow I should say. We'll cover using profiler to find slow performing queries and how to save the data off to a table as well as a tour of other features. The difference between clustered, non clustered and covering indexes. How to look at and understand an execution plan (at a high level) and finally the difference between a temp table and a table variable and what the implications are of using either one in your code. That pretty much takes up a full hour. Second presentation, Loading Data in Real Time. It's really a presentation about partitioning but with a twist that we used at work recently to solve a need to load some data quickly and put it into production with minimal downtime. We'll cover partition functions, schemes,$partition, merge, sys.partitions and show some examples of building a set of partitioned tables and using the switch statement to move it from one table to another. Finally we'll cover the differences in partitioning between 2005 and 2008. Hope to see you there! And if you read my blog please introduce yourself!

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  • How broad should a computer science/engineering student go?

    - by AskQuestions
    I have less than 2 years of college left and I still don't know what to focus on. But this is not about me, this is about being a future developer. I realize that questions like "Which language should I learn next?" are not really popular, but I think my question is broader than that. I often see people write things like "You have to learn many different things. Being a developer is not about learning one programming language / technology and then doing that for the rest of your life". Well, sure, but it's impossible to really learn everything thoroughly. Does that mean that one should just learn the basics of everything and then learn some things more thoroughly AFTER getting a particular job? I mean, the best way to learn programming is by actually programming stuff... But projects take time. Does an average developer really switch between (for example) being a web developer, doing artificial intelligence and machine learning related stuff and programming close to the hardware? I mean, I know a lot of different things, but I don't feel proficient in any of those things. If I want to find a job as a web developer (that's just an example) after I finish college, shouldn't I do some web related project (maybe using something I still don't know) rather than try to learn functional programming? So, the question is: How broad should a computer science student's field of focus be? One programming language is surely far too narrow, but what is too broad?

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  • Why the recent shift to removing/omitting semicolons from Javascript?

    - by Jonathan
    It seems to be fashionable recently to omit semicolons from Javascript. There was a blog post a few years ago emphasising that in Javascript, semicolons are optional and the gist of the post seemed to be that you shouldn't bother with them because they're unnecessary. The post, widely cited, doesn't give any compelling reasons not to use them, just that leaving them out has few side-effects. Even GitHub has jumped on the no-semicolon bandwagon, requiring their omission in any internally-developed code, and a recent commit to the zepto.js project by its maintainer has removed all semicolons from the codebase. His chief justifications were: it's a matter of preference for his team; less typing Are there other good reasons to leave them out? Frankly I can see no reason to omit them, and certainly no reason to go back over code to erase them. It also goes against (years of) recommended practice, which I don't really buy the "cargo cult" argument for. So, why all the recent semicolon-hate? Is there a shortage looming? Or is this just the latest Javascript fad?

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  • Why isn't Java used for modern web application development?

    - by Cliff
    As a professional Java programmer, I've been trying to understand - why the hate toward Java for modern web applications? I've noticed a trend that out of modern day web startups, a relatively small percentage of them appears to be using Java (compared to Java's overall popularity). When I've asked a few about this, I've typically received a response like, "I hate Java with a passion." But no one really seems to be able to give a definitive answer. I've also heard this same web startup community refer negatively to Java developers - more or less implying that they are slow, not creative, old. As a result, I've spent time working to pick up Ruby/Rails, basically to find out what I'm missing. But I can't help thinking to myself, "I could do this much faster if I were using Java," primarily due to my relative experience levels. But also because I haven't seen anything critical "missing" from Java, preventing me from building the same application. Which brings me to my question(s): Why is Java not being used in modern web applications? Is it a weakness of the language? Is it an unfair stereotype of Java because it's been around so long (it's been unfairly associated with its older technologies, and doesn't receive recognition for its "modern" capabilities)? Is the negative stereotype of Java developers too strong? (Java is just no longer "cool") Are applications written in other languages really faster to build, easier to maintain, and do they perform better? Is Java only used by big companies who are too slow to adapt to a new language?

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  • What's a good Game development platform for a platformer game with these characteristics?

    - by Joe
    Yes, I know, the best way to make an indie game is to learn to code. I've got some scripting experience, but I want to do worldbuilding with already-existing tools (and communities surrounding those tools), and I've been really impressed with games like An Untitled Story that were made with pre-packaged toolsets at their core, like Game Maker. :) So I'm planning to make my game using either Game Maker or something like it. The basic parameters of my planned game: -2D platformer. -Physics/speed akin to Sonic the Hedgehog. -Large, non-linear world, flowing as seamlessly as possible -- think Super Metroid, but without the forced screen transitions. The first two points have me leaning toward Game Maker -- Plenty of 2D platformers have been made with it, and there are serviceable, openly available Sonic-the-Hedgehog-style physics engines for it that could be adapted to my needs with minimal muss and fuss. But the third makes me antsy -- from what limited information I hear, Game Maker has problems with large levels/boards/screens/whateveryoucallthem, thus necessitating transitions between screens. I want to avoid that if at all possible -- it would, I believe, fundamentally alter the flow of the game. I understand that generally speaking, the more you have loaded into memory the more things are going to chug (especially for a one-size-fits-all game development platform that isn't a model of efficient coding), but I'm hoping there are systems that can un-load objects that are sufficiently far offscreen and thus better produce seamlessness. Any thoughts, people? :) The sooner I can get a basic pre-fab physics engine and world-building program up and running, the sooner I can start prototyping areas and generally tooling around. Should I be looking at Game Maker, or elsewhere? (My current plan is to more-or-less build the game prototype-style, then worry about art and sound at the very end once the damn thing is playable.)

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  • checking for collision detection

    - by bill
    I am trying to create a game where you have a player and you can move right,left, and jump. kind of like mario but its not a side scroller. also i want to use 2d array to make a tile map. my big problem is that i dont understand how to check for collision. i spend about 2 week thinking about this and i came up with 2 solution but they both have problems. let say my map is: 0 = sky 1 = player 2 = ground 00000 10002 22022 Solution 1: move the '1'(player) and update the map less say player wants to move right, then x+=grid[x+1][y] this make the collision easy bc you can just check if if(grid[x][y+1] == 2){ //player is standing on top of ground } problem with this when u hit right key player will move (x*Titlewidth) to right. and as you can see the animation wont look smooth. Solution 2: move player and dont update map player_x += 2 this will make the animation more smoother bc i am just moving 2 pixels. problem1: i cant update map bc if player some times will be middle of int(2d array). but thats ok sinces its not a side scroller so updating the map is not a big deal. problem2: only way to check for collision is to use java intersection method. but then player have to be atleast 1 or 2 pixel in ground in order to check for collision. and as you can see that wont look good too. plz note this is my first collision game in java. so plz try to explain alot otherwise i wont understand it.

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  • In the days of modern computing, in 'typical business apps' - why does performance matter?

    - by Prog
    This may seem like an odd question to some of you. I'm a hobbyist Java programmer. I have developed several games, an AI program that creates music, another program for painting, and similar stuff. This is to tell you that I have an experience in programming, but not in professional development of business applications. I see a lot of talk on this site about performance. People often debate what would be the most efficient algorithm in C# to perform a task, or why Python is slow and Java is faster, etc. What I'm trying to understand is: why does this matter? There are specific areas of computing where I see why performance matters: games, where tens of thousands of computations are happening every second in a constant-update loop, or low level systems which other programs rely on, such as OSs and VMs, etc. But for the normal, typical high-level business app, why does performance matter? I can understand why it used to matter, decades ago. Computers were much slower and had much less memory, so you had to think carefully about these things. But today, we have so much memory to spare and computers are so fast: does it actually matter if a particular Java algorithm is O(n^2)? Will it actually make a difference for the end users of this typical business app? When you press a GUI button in a typical business app, and behind the scenes it invokes an O(n^2) algorithm, in these days of modern computing - do you actually feel the inefficiency? My question is split in two: In practice, today does performance matter in a typical normal business program? If it does, please give me real-world examples of places in such an application, where performance and optimizations are important.

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  • DIY Homemade Hybrid Rocket Engine [Video]

    - by Jason Fitzpatrick
    Remember the guy with the cool DIY astronaut ice cream build? He’s back with a mini hybrid rocket engine that runs off oxygen and acrylic. I built a small rocket engine for demonstration purposes. The engine is built from a 2″ diameter acrylic rod through which I drilled a 0.5″ hole. The oxygen at 80 psi or less is passed through the hole and then is forced through a convergent-divergent nozzle at the tail end. The nozzle’s throat is about 0.25″ and expands to 0.625″. I lit the engine by inserting a burning cotton swab (with wooden stick) while a small amount of oxygen was flowing. The acrylic catches fire very easily in a pure oxygen environment. The engine can be throttled and shut off completely, which is a major benefit to hybrid engine designs. Solid-fuel rockets cannot be throttled or shut off, which makes them difficult to control. [via Make] HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems

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