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  • Creating shooting arrow class [on hold]

    - by I.Hristov
    OK I am trying to write an XNA game with one controllable by the player entity, while the rest are bots (enemy and friendly) wondering around and... shooting each other from range. Now the shooting I suppose should be done with a separate class Arrow (for example). The resulting object would be the arrow appearing on screen moving from shooting entity to target entity. When target is reached arrow is no longer active, probably removed from the list. I plan to make a class with fields: Vector2 shootingEntity; Vector2 targetEntity; float arrowSpeed; float arrowAttackSpeed; int damageDone; bool isActive; Then when enemy entities get closer than a int rangeToShoot (which each entity will have as a field/prop) I plan to make a list of arrows emerging from each entity and going to the closest opposite one. I wonder if that logic will enable me later to make possible many entities to be able to shoot independently at different enemy entities at the same time. I know the question is broad but it would be wise to ask if the foundations of the idea are correct.

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  • What is the breakdown of jobs in game development?

    - by Destry Ullrich
    There's a project I'm trying to start for Indie Game Development; specifically, it's going to be a social networking website that lets developers meet through (It's a secret). One of the key components is showing what skills members have. Question: I need to know what MAJOR game development roles are not represented in the following list, keeping in mind that many specialist roles are being condensed into more broad, generalist roles: Art Animator (Characters, creatures, props, etc.) Concept Artist (2D scenes, environments, props, silhouettes, etc.) Technical Artist (UI artists, typefaces, graphic designers, etc.) 3D Artist (Modeling, rigging, texture, lighting, etc.) Audio Composer (Scores, music, etc.) Sound Engineer (SFX, mood setting, audio implementation, etc.) Voice (Dialog, acting, etc.) Design Creative Director (Initial direction, team management, communications, etc.) Gameplay Designer (Systems, mechanics, control mapping, etc.) World Designer (Level design, aesthetics, game progression, events, etc.) Writer (Story, mythos, dialog, flavor text, etc.) Programming Engine Programming (Engine creation, scripting, physics, etc.) Graphics Engineer (Sprites, lighting, GUI, etc.) Network Engineer (LAN, multiplayer, server support, etc.) Technical Director (I don't know what a technical director would even do.) Post Script: I have an art background, so i'm not familiar with what the others behind game creation actually do. What's missing from this list, and if you feel some things should be changed around how so?

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  • Ubuntu One - Files API - Cloud - More detailed info somehwere?

    - by Brian McCavour
    I am just starting on a mobile app for Ubuntu One, and I'm reviewing the info at https://one.ubuntu.com/developer/files/store_files/cloud I find the information a bit lacking though. It's a nice reference, but for someone not familiar with it, I had to goggle search to find out what a "volume" was exactly (its kind of obvious, but never hurts to know the specifics) There's also things like: GET /api/file_storage/v1/volumes Return a JSON list of Volume Representations, one for each volume. A volume is a synced folder, or the Ubuntu One folder, owned by the user. Note that all volume paths begin with ~.: ... but there's no such thing as a JSON "list". Does it mean array ? And other things... So I was wondering if here existed another page with more detailed information. Maybe some sample request / responses or something? I could just write a little proof of concept app to answer some of these questions... but I prefer not to unless I have to. Thanks

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  • What to learn after standard C++?

    - by Luca Cerone
    I switched to C++ a few months ago, learning its syntax, the main features of the STL and what you can usually find in a "learn C++" manual. Now I would like to go further. What would be your recommendations? I would like to know what to learn next (not only about the language, but also debugging, frameworks etc. etc.) I know probably the answer depends on the specific needs of each user, so here is a list of mine: Cross Platform development Developing GUI for my programs Develop extendible software, allowing the use of plugins Use of scientific libraries Interact with databases (mainly MySQL) Having server/client functionalities (I'd like users of my programs to interact through internet.. as you might have guessed I am not a programmer by training so I might have used the wrong terms.. if so I apologize for that). Of course I know it takes time, but I would like to have a good list of references and resources to start (both books and websites are ok). Thanks a lot for your help!

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  • Restoring backup with Deja Dup from external HD

    - by widgg
    So, here's the problem that I have with restoring. First, I backed up like everything. So I had place on the external HD for only one copy. I had to reinstall everything, but I didn't worry because I had a backup. But now, restoring doesn't work and it starts to be annoying. So, I right click "Restore missing files...". Then I have the popup window from Deja Dup asking where is the backup. So, I select the external HD and either put nothing in "folder" or just put ".". Thinking that it should be the base to look for backups. In both cases, after a while scanning, I get: The Volume "Filesystem root" has only 139.7mb disk space remaining. But my partition "/home" has 799.6Gb free. Also, I just want to restore some files, I don't need all of them. On my external HD, there's a file called: duplicity-full.20120514T220834Z.manifest. A text file. In it, I can see that everything is partitions in files of 52mb. So, small files are in one archive while very large files are split in multiple one. But I can see the exact list of file that I have. So, I'm guessing that my backup is intact. What am I doing wrong ? Is possible that it failes, even to list all the files, because I don't have enough space left on my ExtHD ? Why can't duplicity used another location to do that ?

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  • JiglibX addition to existing project questions

    - by SomeXnaChump
    Got a very simple existing project, that basically contains a lot of cubes. Now I am wanting to add a physics system to it and JiglibX seemed like the simplest one with some tutorials out there. My main problem is that the physics don't seem to be working how I imagined, I expected my tower of cubes to come crashing down, but they dont seem to do anything. I think my problem is that my cubes do not inherit DrawableGameComponent, they are managed by a world object that will update and render them. So they are at no point put into the games component list. I am not sure if this means that JiglibX will not be able to interact with them as in all the tutorials there are no explicit calls to add the Body objects to the physics system, so I can only presume that they are using a static/singleton under the hood which automatically hooks in all things, or they use the game objects component list somehow. I also noticed that in alot of the tutorials they use the following when setting up the physics system: float timeStep = (float)gameTime.ElapsedGameTime.Ticks / TimeSpan.TicksPerSecond; PhysicsSystem.CurrentPhysicsSystem.Integrate(timeStep); Would it not be better to keep a local instance of the created PhysicsSystem object and just call myPhysicsSystem.Integrate(timeStep)?

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  • Copy Ubuntu distro with all settings from one computer to a different one

    - by theFisher86
    I'd like to copy my exact setup from my computer at work to my computer at home. I'm trying to figure out how to go about doing that. So far I've figured this much out. On the source computer run dpkg --get-selections > installed-software and backup the installed-software file Backup /etc/apt/sources.list Backup /usr/share/applications/ to save all my custom Quicklists Backup /etc/fstab to save all my network mounts Backup /usr/share/themes/ to save the customization I've done to my themes I'm also going to backup my entire HOME directory. Once I get to the destination computer I'm going to first do just a fresh install of 11.10 Then I'll copy over my HOME directory, /etc/apt/sources.list, /usr/share/appications, /etc/fstab and /usr/share/themes/ Then I'm going to run dpkg --set-selections < installed-software Followed by dselect That should install all of my apps for me. I'm wondering if there's a way/need to backup dconf and gconf settings from the source computer? I guess that's my ultimate question. I'd also like any notes on anything else that might need backed up as well before I undertake this project. I hope this post is legit, I figured other people would be interested in knowing this process and I don't see any other questions that seem to really document this on here. I'd also like to further this project and have each computer routinely backup all the necessary files so that both computer are basically identical at all times. That's stage 2 though...

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  • HTML Tidy in NetBeans IDE (Part 2)

    - by Geertjan
    This is what I was aiming for in the previous blog entry: What you can see above (especially if you click to enlarge it) is that I have HTML Tidy integrated into the NetBeans analyzer functionality, which is pluggable from 7.2 onwards. Well, if you set an implementation dependency on "Static Analysis Core", since it's not an official API yet. Also, the scopes of the analyzer functionality are not pluggable. That means you can 'only' set the analyzer's scope to one or more projects, one or more packages, or one or more files. Not one or more folders, which means you can't have a bunch off HTML files in a folder that you access via the Favorites window and then run the analyzer on that folder (or on multiple folders). Thus, to try out my new code, I had to put some HTML files into a package inside a Java application. Then I chose that package as the scope of the analyzer. Then I ran all the analyzers (i.e., standard NetBeans Java hints, FindBugs, as well as my HTML Tidy extension) on that package. The screenshot above is the result. Here's all the code for the above, which is a port of the Action code from the previous blog entry into a new Analyzer implementation: import java.io.IOException; import java.io.PrintWriter; import java.io.StringWriter; import java.util.ArrayList; import java.util.Collections; import java.util.List; import javax.swing.JComponent; import javax.swing.text.Document; import org.netbeans.api.fileinfo.NonRecursiveFolder; import org.netbeans.modules.analysis.spi.Analyzer; import org.netbeans.modules.analysis.spi.Analyzer.AnalyzerFactory; import org.netbeans.modules.analysis.spi.Analyzer.Context; import org.netbeans.modules.analysis.spi.Analyzer.CustomizerProvider; import org.netbeans.modules.analysis.spi.Analyzer.WarningDescription; import org.netbeans.spi.editor.hints.ErrorDescription; import org.netbeans.spi.editor.hints.ErrorDescriptionFactory; import org.netbeans.spi.editor.hints.Severity; import org.openide.cookies.EditorCookie; import org.openide.filesystems.FileObject; import org.openide.loaders.DataObject; import org.openide.util.Exceptions; import org.openide.util.lookup.ServiceProvider; import org.w3c.tidy.Tidy; public class TidyAnalyzer implements Analyzer {     private final Context ctx;     private TidyAnalyzer(Context cntxt) {         this.ctx = cntxt;     }     @Override     public Iterable<? extends ErrorDescription> analyze() {         List<ErrorDescription> result = new ArrayList<ErrorDescription>();         for (NonRecursiveFolder sr : ctx.getScope().getFolders()) {             FileObject folder = sr.getFolder();             for (FileObject fo : folder.getChildren()) {                 for (ErrorDescription ed : doRunHTMLTidy(fo)) {                     if (fo.getMIMEType().equals("text/html")) {                         result.add(ed);                     }                 }             }         }         return result;     }     private List<ErrorDescription> doRunHTMLTidy(FileObject sr) {         final List<ErrorDescription> result = new ArrayList<ErrorDescription>();         Tidy tidy = new Tidy();         StringWriter stringWriter = new StringWriter();         PrintWriter errorWriter = new PrintWriter(stringWriter);         tidy.setErrout(errorWriter);         try {             Document doc = DataObject.find(sr).getLookup().lookup(EditorCookie.class).openDocument();             tidy.parse(sr.getInputStream(), System.out);             String[] split = stringWriter.toString().split("\n");             for (String string : split) {                 //Bit of ugly string parsing coming up:                 if (string.startsWith("line")) {                     final int end = string.indexOf(" c");                     int lineNumber = Integer.parseInt(string.substring(0, end).replace("line ", ""));                     string = string.substring(string.indexOf(": ")).replace(":", "");                     result.add(ErrorDescriptionFactory.createErrorDescription(                             Severity.WARNING,                             string,                             doc,                             lineNumber));                 }             }         } catch (IOException ex) {             Exceptions.printStackTrace(ex);         }         return result;     }     @Override     public boolean cancel() {         return true;     }     @ServiceProvider(service = AnalyzerFactory.class)     public static final class MyAnalyzerFactory extends AnalyzerFactory {         public MyAnalyzerFactory() {             super("htmltidy", "HTML Tidy", "org/jtidy/format_misc.gif");         }         public Iterable<? extends WarningDescription> getWarnings() {             return Collections.EMPTY_LIST;         }         @Override         public <D, C extends JComponent> CustomizerProvider<D, C> getCustomizerProvider() {             return null;         }         @Override         public Analyzer createAnalyzer(Context cntxt) {             return new TidyAnalyzer(cntxt);         }     } } The above only works on packages, not on projects and not on individual files.

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  • How to avoid jumping to a solution when under pressure? [closed]

    - by GlenPeterson
    When under a particularly strict programming deadline (like an hour), if I panic at all, my tendency is to jump into coding without a real plan and hope I figure it out as I go along. Given enough time, this can work, but in an interview it's been pretty unsuccessful, if not downright counter-productive. I'm not always comfortable sitting there thinking while the clock ticks away. Is there a checklist or are there techniques to recognize when you understand the problem well enough to start coding? Maybe don't touch the keyboard for the first 5-10 minutes of the problem? At what point do you give up and code a brute-force solution with the hope of reasoning out a better solution later? When is it most productive to think and design more vs. code some experiments to and figure out the design later? Here is a list of techniques for taking a math test and another for taking an oral exam. Is there is a similar list of techniques for handling a programming problem under pressure? ANSWERS: I think this is a valid answer: How To Solve It. I found the link as an answer to Steps to solve or approach towards a solution. There were also some really good tips at Is thinking out loud during an interview really the best strategy?. A great and concise argument for TDD is the first answer to TDD Writing code vs Figuring out the answer to a problem?. My question may be a near-duplicate of that one.

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  • Where we should put validation for domain model

    - by adisembiring
    I still looking best practice for domain model validation. Is that good to put the validation in constructor of domain model ? my domain model validation example as follows: public class Order { private readonly List<OrderLine> _lineItems; public virtual Customer Customer { get; private set; } public virtual DateTime OrderDate { get; private set; } public virtual decimal OrderTotal { get; private set; } public Order (Customer customer) { if (customer == null) throw new ArgumentException("Customer name must be defined"); Customer = customer; OrderDate = DateTime.Now; _lineItems = new List<LineItem>(); } public void AddOderLine //.... public IEnumerable<OrderLine> AddOderLine { get {return _lineItems;} } } public class OrderLine { public virtual Order Order { get; set; } public virtual Product Product { get; set; } public virtual int Quantity { get; set; } public virtual decimal UnitPrice { get; set; } public OrderLine(Order order, int quantity, Product product) { if (order == null) throw new ArgumentException("Order name must be defined"); if (quantity <= 0) throw new ArgumentException("Quantity must be greater than zero"); if (product == null) throw new ArgumentException("Product name must be defined"); Order = order; Quantity = quantity; Product = product; } } Thanks for all of your suggestion.

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  • Updating entities in response to collisions - should this be in the collision-detection class or in the entity-updater class?

    - by Prog
    In a game I'm working on, there's a class responsible for collision detection. It's method detectCollisions(List<Entity> entities) is called from the main gameloop. The code to update the entities (i.e. where the entities 'act': update their positions, invoke AI, etc) is in a different class, in the method updateEntities(List<Entity> entities). Also called from the gameloop, after the collision detection. When there's a collision between two entities, usually something needs to be done. For example, zero the velocity of both entities in the collision, or kill one of the entities. It would be easy to have this code in the CollisionDetector class. E.g. in psuedocode: for(Entity entityA in entities){ for(Entity entityB in entities){ if(collision(entityA, entityB)){ if(entityA instanceof Robot && entityB instanceof Robot){ entityA.setVelocity(0,0); entityB.setVelocity(0,0); } if(entityA instanceof Missile || entityB instanceof Missile){ entityA.die(); entityB.die(); } } } } However, I'm not sure if updating the state of entities in response to collision should be the job of CollisionDetector. Maybe it should be the job of EntityUpdater, which runs after the collision detection in the gameloop. Is it okay to have the code responding to collisions in the collision detection system? Or should the collision detection class only detect collisions, report them to some other class and have that class affect the state of the entities?

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  • Informing GUI objects about screen size - Designing

    - by Mosquito
    I have a problem with designing classes for my game which I create. In my app, there is: class CGame which contains all the information about game itself, e.g. screen width, screen height, etc. In the main() function I create a pointer to CGame instance. class CGUIObject which includes fields specifying it's position and draw() method, which should know how to draw an object according to screen size. class CGUIManager which is a singleton and it includes a list of CGUIObject's. For each object in a list it just calls draw() method. For clarity's sake, I'll put some simple code: class CGame { int screenWidth; int screenHeight; }; class CGUIObject { CPoint position; void draw(); // this one needs to know what is a screen's width and height }; class CGUIManager // it's a singleton { vector<CGUIObject*> guiObjects; void drawObjects(); }; And the main.cpp: CGame* g; int main() { g = new CGame(); while(1) { CGUIManager::Instance().drawObjects(); } return 0; } Now the problem is, that each CGUIObject needs to know the screen size which is held by CGame, but I find it very dumb to include pointer to CGame instance in every object. Could anyone, please, tell me what would be the best approach to achieve this?

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  • Java warnings on kubuntu 11.10

    - by Geo Papas
    Hello i am getting warnings after i have installed java on kubuntu 11.10. The java programs run but i always get 4 warnings: $ java Warning: no leading - on line 1 of `/usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg' Warning: missing VM type on line 1 of `/usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg' Warning: no leading - on line 1 of `/usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg' Warning: missing VM type on line 1 of `/usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg' What am i missing? Thanks in advance! the content of the file /usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg is: /usr/lib/jvm/java-6-sun # # %W% %E% # # Copyright (c) 2006, Oracle and/or its affiliates. All rights reserved. # ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. # # List of JVMs that can be used as an option to java, javac, etc. # Order is important -- first in this list is the default JVM. # NOTE that this both this file and its format are UNSUPPORTED and # WILL GO AWAY in a future release. # # You may also select a JVM in an arbitrary location with the # "-XXaltjvm=<jvm_dir>" option, but that too is unsupported # and may not be available in a future release. # -server KNOWN -client IGNORE -hotspot ERROR -classic WARN -native ERROR -green ERROR

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  • Spring Cleaning

    - by Tim Dexter
    I recently got a shiny new laptop; moving my shiz from old to new, was not the nightmare it used to be. I have gotten into the habit of using a second hard drive in the media bay where the CDROM normally sits. That drive contains my life's work with BIP. I can pull it out and plug it into another machine very easily. I have been sorting through some old directories and files, archiving some, sharing others with colleagues. For instance, a little dated but if you were looking for a list of Publisher reports available in EBS R12.1, here it is. Im trying to track down a more recent R12 instance and will re-post the document. I also found another gem; its a little out there in terms of usefulness but Im sharing it none the less. You can embed, locally or remotely reference SVG graphics (in XML format) and bring the images into the BIP outputs. Template and sample data here. A nice set of templates showing page number control and page suppression - they will need some explanation, so I'll save them for another post. The list goes on but I'll save them for later. Back to the clean up!

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  • Rendering design. How can I effectively deal with forward, deferred and transparent rendering?

    - by user1423893
    I have many objects in my game world that all derive from one base class. Each object will have different materials and will therefore be required to be drawn using various rendering techniques. I currently use the following order for rendering my objects. Deferred Forward Transparent (order independent) Each object has a rendering flag that denotes which one of the above methods should be used. The list of base objects in the scene are then iterated through and added to separate lists of deferred, forward or transparent objects based on their rendering flag value. The individual lists are then iterated through and drawn using the order above. Each list is cleared at the end of the frame. This methods works fairly well but it requires different draw methods for each material type. For example each object will require the following methods in order to be compatible with the possible flag settings. object.DrawDeferred() object.DrawForward() object.DrawTransparent() It is also hard to see where methods outside of materials, such as rendering shadow maps, would fit using this "flag & method" design. object.DrawShadow() I was hoping that someone may have some suggestions for improving this rendering process, possibly making it more generic and less verbose?

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  • How to get local business nationwide exposure? [closed]

    - by guisasso
    here's the situation: This company offers local home services (construction...), but also fabricates many custom items that can be shipped nationally, and even internationally. Since i started working on this website, it has ranked pretty well on alexa global and locally, and i have made many SEO improvements that doubled the visits to the website in 6 months. The website is listed in many different directories (dmoz & etc...), maps (google maps & etc...), business listing sites (yelp & etc..), trade specific websites (angie's list, houzz & etc...), state specific business listings and etc, there are many links to pictures displayed on the website, links to the website itself, i have a google analytics and webmaster tools account, with sitemaps, newsletters, facebook page.... the list goes on and on. All of which have been working pretty well locally. We have had some success with doing business in other states and even other countries, but it is still a pretty small percentage of the market. I also advertise on google adwords locally, and since this would be the obvious answer, my question is: Without paid advertisement, how can i improve the visibility of this local business website nationally to attract customers in all US States?

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  • How much a programmer should read in order to keep himself updated? [closed]

    - by anything
    There are lots of technical books available. Below are few links which lists some good books If you could only have one programming related book on your bookshelf what would it be and why? What non-programming books should a programmer read to help develop programming/thinking skills? Best books on the theory and practice of software architecture? http://stackoverflow.com/questions/1711/what-is-the-single-most-influential-book-every-programmer-should-read ... and the list can go on and on and on. It will be really difficult to read all of the above mentioned books. I am not sure if its even possible for anyone to do that. Even if you filter it based on one's area of interest or work, list is still very large. .. and the technology keeps on changing (even more books :-( ) So, my question is how much a programmer should read lets say per year? How much hours one should put in such activities to keep oneself up to date? How do we find out the time required? PS: Average programmer reads less than one book per year (Code complete). What about the good programmers?

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  • HTML Manifest for Content Folios

    - by Kyle Hatlestad
    I recently worked on a project to create a custom content folio renderer in WebCenter Content. It needed to output the native files in the folio along with a manifest file in HTML format which would list the contents of the folio along with any designated metadata and a relative link to the file within the download.  This way a person could hand someone the folio download and it would be a self-contained package with all of the content and a single file to display the information on the contents.  The default Zip rendition of the folio will output the web-viewable version of the file with an HDA formatted file for each one. And unless you are fluent in HDA or have a tool to read them, they are difficult to consume. I thought this might be useful for others, so I'm posting a copy of the component here. Beyond the standard instructions for installing a component, there is an environment configuration file (folionativezipwithmanifestrenderer_environment.cfg) which has a couple of options. FolioMetadataManifestList - This is a comma separated list of metadata fields (system or custom) that should be included in the manifest file. FolioMetadataManifestUseOriginalFilename - (True or False) If set to True, the filenames in the zip file will be based on the original filename as it was checked into WebCenter Content.  If False, it will use the 'Name' of the item as defined within the Folio.  This is usually the Title of the item. The component also includes the source code, so feel free to use this as a reference for creating other interesting folios. 

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  • how do I uninstall old kernel options listed in Grub2? [closed]

    - by user12809
    Possible Duplicate: Is there a way to remove/hide old kernel versions? I installed Ubuntu Tweak in Ubuntu 11.10, went to Janitor, and selected and removed old kernels that appeared there (3.0.0-12). Now, the only installed linux-image that appears as 'Installed' in SPM is the most recent one (3.0.0-13), which is the one I want. It did not however eliminate the kernel listing in Grub 2. At boot: However, at boot, in Grub-2, the following options still appear: 3.0.0-13-generic 3.0.0-13-generic (recovery mode) 3.0.0-12 (generic) (on /dev/sde5) 3.0.0-12 (generic (recovery mode) (on /dev/sde5) And, in Terminal, when I change directory (cd) to /boot, and then list (ls), I get the following listed kernels: 3.0.0-13 2.6.38-12 2.6.38-8 (al There is no change when I sudo update-grub in Terminal 1) what is /dev/sde5, and where is it located in the file system, so i can delete it? 2) why the differences between what appears as installed in SPM, what appears at boot in Grub2, and what shows when I list the contents of Grub2 in Terminal? Ultimately, I simply want to remove the 3.0.0-12 kernel options at boot in Grub2. How do I best and simplest do that? Thanks again donofrij is online now Report Post Edit/Delete Message Reply With Quote Multi-Quote This Message Quick reply to this message

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  • Release Notes for 6/14/2012

    Here are the notes for this week’s release: Diffs in Pull Requests and Commits We altered the way we display diffs across commits and pull requests to maximize the amount of vertical real estate devoted to the diff. Before, the viewport for diffs was always snapped to the height of the browser, which meant that on lower resolutions, the amount of space for viewing diffs could become very tiny. Now, the majority of the browser vertical space is devoted to viewing the diffs. Let us know what you think! Bug Fixes Fixed an issue where returning to the list of files changed from a diff would sometimes not show the list of files. Fixed the dialogs for approving and denying requests to join projects. Fixed various issues around validation of project details when publishing a project. Fixed an issue that caused the formatting of our tabs in pull requests to not display properly. Fixed an issue where users browsing Unicode files in a Git project would see error pages. Fixed various issues where the option to subscribe to notifications would not appear properly. Have ideas on how to improve CodePlex? Visit our ideas page! Vote for your favorite ideas or submit a new one. Got Twitter? Follow us and keep apprised of the latest releases and service status at @codeplex.

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  • Exadata???DiskGroup

    - by Liu Maclean(???)
    Exadata???Asm Diskgroup ???????: 1.??dcli -g /home/oracle/cell_group -l root cellcli -e list griddisk ????active?griddisk [root@dm01db01 ~]# dcli -g /home/oracle/cell_group -l root cellcli -e list griddisk dm01cel01: DATA_DM01_CD_00_dm01cel01 active dm01cel01: DATA_DM01_CD_01_dm01cel01 active dm01cel01: DATA_DM01_CD_02_dm01cel01 active dm01cel01: DATA_DM01_CD_03_dm01cel01 active dm01cel01: DATA_DM01_CD_04_dm01cel01 active dm01cel01: DATA_DM01_CD_05_dm01cel01 active dm01cel01: DATA_DM01_CD_06_dm01cel01 active dm01cel01: DATA_DM01_CD_07_dm01cel01 active dm01cel01: DATA_DM01_CD_08_dm01cel01 active dm01cel01: DATA_DM01_CD_09_dm01cel01 active dm01cel01: DATA_DM01_CD_10_dm01cel01 active dm01cel01: DATA_DM01_CD_11_dm01cel01 active dm01cel01: DBFS_DG_CD_02_dm01cel01 active dm01cel01: DBFS_DG_CD_03_dm01cel01 active dm01cel01: DBFS_DG_CD_04_dm01cel01 active dm01cel01: DBFS_DG_CD_05_dm01cel01 active dm01cel01: DBFS_DG_CD_06_dm01cel01 active dm01cel01: DBFS_DG_CD_07_dm01cel01 active dm01cel01: DBFS_DG_CD_08_dm01cel01 active dm01cel01: DBFS_DG_CD_09_dm01cel01 active dm01cel01: DBFS_DG_CD_10_dm01cel01 active dm01cel01: DBFS_DG_CD_11_dm01cel01 active dm01cel01: RECO_DM01_CD_00_dm01cel01 active dm01cel01: RECO_DM01_CD_01_dm01cel01 active dm01cel01: RECO_DM01_CD_02_dm01cel01 active dm01cel01: RECO_DM01_CD_03_dm01cel01 active dm01cel01: RECO_DM01_CD_04_dm01cel01 active dm01cel01: RECO_DM01_CD_05_dm01cel01 active dm01cel01: RECO_DM01_CD_06_dm01cel01 active dm01cel01: RECO_DM01_CD_07_dm01cel01 active dm01cel01: RECO_DM01_CD_08_dm01cel01 active dm01cel01: RECO_DM01_CD_09_dm01cel01 active dm01cel01: RECO_DM01_CD_10_dm01cel01 active dm01cel01: RECO_DM01_CD_11_dm01cel01 active dm01cel02: DATA_DM01_CD_00_dm01cel02 active dm01cel02: DATA_DM01_CD_01_dm01cel02 active dm01cel02: DATA_DM01_CD_02_dm01cel02 active dm01cel02: DATA_DM01_CD_03_dm01cel02 active dm01cel02: DATA_DM01_CD_04_dm01cel02 active dm01cel02: DATA_DM01_CD_05_dm01cel02 active dm01cel02: DATA_DM01_CD_06_dm01cel02 active dm01cel02: DATA_DM01_CD_07_dm01cel02 active dm01cel02: DATA_DM01_CD_08_dm01cel02 active dm01cel02: DATA_DM01_CD_09_dm01cel02 active dm01cel02: DATA_DM01_CD_10_dm01cel02 active dm01cel02: DATA_DM01_CD_11_dm01cel02 active dm01cel02: DBFS_DG_CD_02_dm01cel02 active dm01cel02: DBFS_DG_CD_03_dm01cel02 active dm01cel02: DBFS_DG_CD_04_dm01cel02 active dm01cel02: DBFS_DG_CD_05_dm01cel02 active dm01cel02: DBFS_DG_CD_06_dm01cel02 active dm01cel02: DBFS_DG_CD_07_dm01cel02 active dm01cel02: DBFS_DG_CD_08_dm01cel02 active dm01cel02: DBFS_DG_CD_09_dm01cel02 active dm01cel02: DBFS_DG_CD_10_dm01cel02 active dm01cel02: DBFS_DG_CD_11_dm01cel02 active dm01cel02: RECO_DM01_CD_00_dm01cel02 active dm01cel02: RECO_DM01_CD_01_dm01cel02 active dm01cel02: RECO_DM01_CD_02_dm01cel02 active dm01cel02: RECO_DM01_CD_03_dm01cel02 active dm01cel02: RECO_DM01_CD_04_dm01cel02 active dm01cel02: RECO_DM01_CD_05_dm01cel02 active dm01cel02: RECO_DM01_CD_06_dm01cel02 active dm01cel02: RECO_DM01_CD_07_dm01cel02 active dm01cel02: RECO_DM01_CD_08_dm01cel02 active dm01cel02: RECO_DM01_CD_09_dm01cel02 active dm01cel02: RECO_DM01_CD_10_dm01cel02 active dm01cel02: RECO_DM01_CD_11_dm01cel02 active dm01cel03: DATA_DM01_CD_00_dm01cel03 active dm01cel03: DATA_DM01_CD_01_dm01cel03 active dm01cel03: DATA_DM01_CD_02_dm01cel03 active dm01cel03: DATA_DM01_CD_03_dm01cel03 active dm01cel03: DATA_DM01_CD_04_dm01cel03 active dm01cel03: DATA_DM01_CD_05_dm01cel03 active dm01cel03: DATA_DM01_CD_06_dm01cel03 active dm01cel03: DATA_DM01_CD_07_dm01cel03 active dm01cel03: DATA_DM01_CD_08_dm01cel03 active dm01cel03: DATA_DM01_CD_09_dm01cel03 active dm01cel03: DATA_DM01_CD_10_dm01cel03 active dm01cel03: DATA_DM01_CD_11_dm01cel03 active dm01cel03: DBFS_DG_CD_02_dm01cel03 active dm01cel03: DBFS_DG_CD_03_dm01cel03 active dm01cel03: DBFS_DG_CD_04_dm01cel03 active dm01cel03: DBFS_DG_CD_05_dm01cel03 active dm01cel03: DBFS_DG_CD_06_dm01cel03 active dm01cel03: DBFS_DG_CD_07_dm01cel03 active dm01cel03: DBFS_DG_CD_08_dm01cel03 active dm01cel03: DBFS_DG_CD_09_dm01cel03 active dm01cel03: DBFS_DG_CD_10_dm01cel03 active dm01cel03: DBFS_DG_CD_11_dm01cel03 active dm01cel03: RECO_DM01_CD_00_dm01cel03 active dm01cel03: RECO_DM01_CD_01_dm01cel03 active dm01cel03: RECO_DM01_CD_02_dm01cel03 active dm01cel03: RECO_DM01_CD_03_dm01cel03 active dm01cel03: RECO_DM01_CD_04_dm01cel03 active dm01cel03: RECO_DM01_CD_05_dm01cel03 active dm01cel03: RECO_DM01_CD_06_dm01cel03 active dm01cel03: RECO_DM01_CD_07_dm01cel03 active dm01cel03: RECO_DM01_CD_08_dm01cel03 active dm01cel03: RECO_DM01_CD_09_dm01cel03 active dm01cel03: RECO_DM01_CD_10_dm01cel03 active dm01cel03: RECO_DM01_CD_11_dm01cel03 active ??????????griddisk, ?????’cellcli -e drop griddisk’ ?’cellcli -e create griddisk’????griddisk ,??????drop DBFS_DG???griddisk 2.??ASM???create disk group ?????CELL?IP,????????????? [root@dm01db02 ~]# cat /etc/oracle/cell/network-config/cellip.ora cell="192.168.64.131" cell="192.168.64.132" cell="192.168.64.133" SQL> create diskgroup DATA_MAC normal redundancy 2 DISK 3 'o/192.168.64.131/RECO_DM01_CD_*_dm01cel01' 4 ,'o/192.168.64.132/RECO_DM01_CD_*_dm01cel02' 5 ,'o/192.168.64.133/RECO_DM01_CD_*_dm01cel03' 6 attribute 7 'AU_SIZE'='4M', 8 'CELL.SMART_SCAN_CAPABLE'='TRUE', 9 'compatible.rdbms'='11.2.0.2', 10 'compatible.asm'='11.2.0.2' 11 / 3. MOUNT ???DISKGROUP ALTER DISKGROUP DATA_MAC mount ; 4.???crsctl start/stop resource ora.DATA_MAC.dg ?????

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  • What would be the fastest way of storing or calculating legal move sets for chess pieces?

    - by ioSamurai
    For example if a move is attempted I could just loop through a list of legal moves and compare the x,y but I have to write logic to calculate those at least every time the piece is moved. Or, I can store in an array [,] and then check if x and y are not 0 then it is a legal move and then I save the data like this [0][1][0][0] etc etc for each row where 1 is a legal move, but I still have to populate it. I wonder what the fastest way to store and read a legal move on a piece object for calculation. I could use matrix math as well I suppose but I don't know. Basically I want to persist the rules for a given piece so I can assign a piece object a little template of all it's possible moves considering it is starting from it's current location, which should be just one table of data. But is it faster to loop or write LINQ queries or store arrays and matrices? public class Move { public int x; public int y; } public class ChessPiece : Move { private List<Move> possibleMoves { get; set; } public bool LegalMove(int x, int y){ foreach(var p in possibleMoves) { if(p.x == x && p.y == y) { return true; } } } } Anyone know?

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  • Role based access to resources for a RESTful service

    - by mutex
    I'm still wrapping my head around REST, but I wonder if someone can help with any suggestions or approaches to role based access control for a RESTful service, particularly from the point of view of securing the data and how the URLs might look. It's probably best to consider an example: Say I have a REST service for Customers, and want to split the users of this REST service into Admin, Editor and Reader roles: Admins can change all attributes of a Customer resource Editors can change only some Readers can only view them. Access control rights are assigned to the Customers entities individually. So for example a user of the service might have admin rights to Customers 1,2 and 3 but Editor access to 4,5 and Reader access to 7,8,9. Now consider the user calling the service. What is a good way to seperate the list of Customers for the current User? GET /Customer - this might get a list of all customers that the current user has Admin\Editor\Reader access to. But then on each Customer the consumer would need an indication of what role they have. Or would it be "better" having something like GET /Customer/Admin - return all customers the current user has Admin access to. Just looking for some high level pointers or reading on a decent way to secure\filter the resources based on roles of the current user.

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  • Best practice- handling images on website

    - by Steve
    I am porting an old eCommerce site to MVC 3 and would like to take advantage of design improvements. The site currently has product images stored in 3 sizes: thumbnail, medium (for display in a list) and expanded for a zoomed look. Right now we are having to upload 3 separate images that are sized exactly right, provide 3 different names that match what the site expects, etc., it is a pain. I'd like to upload just 1 file, the large one, then let the site reduce it to needed sizes, and I'd like the flexibility to change the thumbnail and list sizes depending on user preferences, form factor (e.g. mobile, iPad, desktop), etc. so might need many copies of the same image. My question is should the image be reduced then saved several times upon upload and if so what is a good storage/naming convention? The other idea is to store just the single image but resize it programmatically before serving it to the client. Has anybody done this and what are the tradeoffs besides a few more machine cycles? How do you pass a temporary image in memory to the client (there is no URL)?

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  • Euler Problem 13

    - by MarkPearl
    The Problem Work out the first ten digits of the sum of the following one-hundred 50-digit numbers. 37107287533902102798797998220837590246510135740250 46376937677490009712648124896970078050417018260538 74324986199524741059474233309513058123726617309629 91942213363574161572522430563301811072406154908250 23067588207539346171171980310421047513778063246676 89261670696623633820136378418383684178734361726757 28112879812849979408065481931592621691275889832738 44274228917432520321923589422876796487670272189318 47451445736001306439091167216856844588711603153276 70386486105843025439939619828917593665686757934951 62176457141856560629502157223196586755079324193331 64906352462741904929101432445813822663347944758178 92575867718337217661963751590579239728245598838407 58203565325359399008402633568948830189458628227828 80181199384826282014278194139940567587151170094390 35398664372827112653829987240784473053190104293586 86515506006295864861532075273371959191420517255829 71693888707715466499115593487603532921714970056938 54370070576826684624621495650076471787294438377604 53282654108756828443191190634694037855217779295145 36123272525000296071075082563815656710885258350721 45876576172410976447339110607218265236877223636045 17423706905851860660448207621209813287860733969412 81142660418086830619328460811191061556940512689692 51934325451728388641918047049293215058642563049483 62467221648435076201727918039944693004732956340691 15732444386908125794514089057706229429197107928209 55037687525678773091862540744969844508330393682126 18336384825330154686196124348767681297534375946515 80386287592878490201521685554828717201219257766954 78182833757993103614740356856449095527097864797581 16726320100436897842553539920931837441497806860984 48403098129077791799088218795327364475675590848030 87086987551392711854517078544161852424320693150332 59959406895756536782107074926966537676326235447210 69793950679652694742597709739166693763042633987085 41052684708299085211399427365734116182760315001271 65378607361501080857009149939512557028198746004375 35829035317434717326932123578154982629742552737307 94953759765105305946966067683156574377167401875275 88902802571733229619176668713819931811048770190271 25267680276078003013678680992525463401061632866526 36270218540497705585629946580636237993140746255962 24074486908231174977792365466257246923322810917141 91430288197103288597806669760892938638285025333403 34413065578016127815921815005561868836468420090470 23053081172816430487623791969842487255036638784583 11487696932154902810424020138335124462181441773470 63783299490636259666498587618221225225512486764533 67720186971698544312419572409913959008952310058822 95548255300263520781532296796249481641953868218774 76085327132285723110424803456124867697064507995236 37774242535411291684276865538926205024910326572967 23701913275725675285653248258265463092207058596522 29798860272258331913126375147341994889534765745501 18495701454879288984856827726077713721403798879715 38298203783031473527721580348144513491373226651381 34829543829199918180278916522431027392251122869539 40957953066405232632538044100059654939159879593635 29746152185502371307642255121183693803580388584903 41698116222072977186158236678424689157993532961922 62467957194401269043877107275048102390895523597457 23189706772547915061505504953922979530901129967519 86188088225875314529584099251203829009407770775672 11306739708304724483816533873502340845647058077308 82959174767140363198008187129011875491310547126581 97623331044818386269515456334926366572897563400500 42846280183517070527831839425882145521227251250327 55121603546981200581762165212827652751691296897789 32238195734329339946437501907836945765883352399886 75506164965184775180738168837861091527357929701337 62177842752192623401942399639168044983993173312731 32924185707147349566916674687634660915035914677504 99518671430235219628894890102423325116913619626622 73267460800591547471830798392868535206946944540724 76841822524674417161514036427982273348055556214818 97142617910342598647204516893989422179826088076852 87783646182799346313767754307809363333018982642090 10848802521674670883215120185883543223812876952786 71329612474782464538636993009049310363619763878039 62184073572399794223406235393808339651327408011116 66627891981488087797941876876144230030984490851411 60661826293682836764744779239180335110989069790714 85786944089552990653640447425576083659976645795096 66024396409905389607120198219976047599490197230297 64913982680032973156037120041377903785566085089252 16730939319872750275468906903707539413042652315011 94809377245048795150954100921645863754710598436791 78639167021187492431995700641917969777599028300699 15368713711936614952811305876380278410754449733078 40789923115535562561142322423255033685442488917353 44889911501440648020369068063960672322193204149535 41503128880339536053299340368006977710650566631954 81234880673210146739058568557934581403627822703280 82616570773948327592232845941706525094512325230608 22918802058777319719839450180888072429661980811197 77158542502016545090413245809786882778948721859617 72107838435069186155435662884062257473692284509516 20849603980134001723930671666823555245252804609722 53503534226472524250874054075591789781264330331690   The Solution private static List<string> table = new List<string> { "37107287533902102798797998220837590246510135740250", "46376937677490009712648124896970078050417018260538", "74324986199524741059474233309513058123726617309629", "91942213363574161572522430563301811072406154908250", "23067588207539346171171980310421047513778063246676", "89261670696623633820136378418383684178734361726757", "28112879812849979408065481931592621691275889832738", "44274228917432520321923589422876796487670272189318", "47451445736001306439091167216856844588711603153276", "70386486105843025439939619828917593665686757934951", "62176457141856560629502157223196586755079324193331", "64906352462741904929101432445813822663347944758178", "92575867718337217661963751590579239728245598838407", "58203565325359399008402633568948830189458628227828", "80181199384826282014278194139940567587151170094390", "35398664372827112653829987240784473053190104293586", "86515506006295864861532075273371959191420517255829", "71693888707715466499115593487603532921714970056938", "54370070576826684624621495650076471787294438377604", "53282654108756828443191190634694037855217779295145", "36123272525000296071075082563815656710885258350721", "45876576172410976447339110607218265236877223636045", "17423706905851860660448207621209813287860733969412", "81142660418086830619328460811191061556940512689692", "51934325451728388641918047049293215058642563049483", "62467221648435076201727918039944693004732956340691", "15732444386908125794514089057706229429197107928209", "55037687525678773091862540744969844508330393682126", "18336384825330154686196124348767681297534375946515", "80386287592878490201521685554828717201219257766954", "78182833757993103614740356856449095527097864797581", "16726320100436897842553539920931837441497806860984", "48403098129077791799088218795327364475675590848030", "87086987551392711854517078544161852424320693150332", "59959406895756536782107074926966537676326235447210", "69793950679652694742597709739166693763042633987085", "41052684708299085211399427365734116182760315001271", "65378607361501080857009149939512557028198746004375", "35829035317434717326932123578154982629742552737307", "94953759765105305946966067683156574377167401875275", "88902802571733229619176668713819931811048770190271", "25267680276078003013678680992525463401061632866526", "36270218540497705585629946580636237993140746255962", "24074486908231174977792365466257246923322810917141", "91430288197103288597806669760892938638285025333403", "34413065578016127815921815005561868836468420090470", "23053081172816430487623791969842487255036638784583", "11487696932154902810424020138335124462181441773470", "63783299490636259666498587618221225225512486764533", "67720186971698544312419572409913959008952310058822", "95548255300263520781532296796249481641953868218774", "76085327132285723110424803456124867697064507995236", "37774242535411291684276865538926205024910326572967", "23701913275725675285653248258265463092207058596522", "29798860272258331913126375147341994889534765745501", "18495701454879288984856827726077713721403798879715", "38298203783031473527721580348144513491373226651381", "34829543829199918180278916522431027392251122869539", "40957953066405232632538044100059654939159879593635", "29746152185502371307642255121183693803580388584903", "41698116222072977186158236678424689157993532961922", "62467957194401269043877107275048102390895523597457", "23189706772547915061505504953922979530901129967519", "86188088225875314529584099251203829009407770775672", "11306739708304724483816533873502340845647058077308", "82959174767140363198008187129011875491310547126581", "97623331044818386269515456334926366572897563400500", "42846280183517070527831839425882145521227251250327", "55121603546981200581762165212827652751691296897789", "32238195734329339946437501907836945765883352399886", "75506164965184775180738168837861091527357929701337", "62177842752192623401942399639168044983993173312731", "32924185707147349566916674687634660915035914677504", "99518671430235219628894890102423325116913619626622", "73267460800591547471830798392868535206946944540724", "76841822524674417161514036427982273348055556214818", "97142617910342598647204516893989422179826088076852", "87783646182799346313767754307809363333018982642090", "10848802521674670883215120185883543223812876952786", "71329612474782464538636993009049310363619763878039", "62184073572399794223406235393808339651327408011116", "66627891981488087797941876876144230030984490851411", "60661826293682836764744779239180335110989069790714", "85786944089552990653640447425576083659976645795096", "66024396409905389607120198219976047599490197230297", "64913982680032973156037120041377903785566085089252", "16730939319872750275468906903707539413042652315011", "94809377245048795150954100921645863754710598436791", "78639167021187492431995700641917969777599028300699", "15368713711936614952811305876380278410754449733078", "40789923115535562561142322423255033685442488917353", "44889911501440648020369068063960672322193204149535", "41503128880339536053299340368006977710650566631954", "81234880673210146739058568557934581403627822703280", "82616570773948327592232845941706525094512325230608", "22918802058777319719839450180888072429661980811197", "77158542502016545090413245809786882778948721859617", "72107838435069186155435662884062257473692284509516", "20849603980134001723930671666823555245252804609722", "53503534226472524250874054075591789781264330331690"}; static void Main(string[] args) { BigInteger result = 0; table.ForEach(x => result += BigInteger.Parse(x)); Console.WriteLine(result.ToString().Substring(0,10)); Console.ReadLine(); }

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