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  • Collision and Graphics integration

    - by Shlomi Atia
    I'm a little confused about the integration between collision and graphics. They both need to share the same position in the world. The most obvious choice is the center of the entity, which is good for bounding volumes and fixed sized sprites. However, for characters with variable height size sprites like this: http://gamemedia.wcgame.ru/data/2011-07-17/game-sprite-sheet.jpg This is no longer good. The character won't align to the ground if I'll draw it from the center. I can just make the sprites the same height, but it will be a waste of memory (the largest sprite is 4 times larger then the smallest one). Even then, this is not an option at all with skeletal sprites like this one: http://user-generated-content.java-gaming.org/img-vault/212a171fc1ebb27ab77608fb9b2dd9bd9205361ce6300b21a7f8d06d025fbbd8.png It seems that the graphics need to be drawn from the ground for characters, but not for other images such as scenery and obstacles. The only solution I could think of was having another position called draw-position, which is the entity center for images, and is the the bottom of the collision volume for characters. Then when I draw relative to that position, it should work properly. I haven't found any references for something like that, so I'm kinda insecure about it. Does anyone knows of a better approach for this problem? Thanks

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  • How programmers can afford to NOT learn new things.

    - by newbie
    Good day! I am wondering how programmers learn many things because as a career shifter (from engineering to IT), I find it really hard to absorb everything. Three months ago, I learned HTML/CSS/Javascript. Two months ago, I learned mySQL and CCNA1. One month ago I learned C and Java. Now I am trying to learn J2EE. But it seems that I must combine everything I learned then add more into my brain (especially because J2EE is HUGE! -- XML, servlets, JSP, JSTL, EJB, frameworks(Hibernate, Structs, Spring), JDBC... and so on!!!) So I am wondering, how can programmers learn everything, then add something new without being confused of everything! Because Right now, I feel like my brain is going to explode because of information overload! And these knowledge I am trying to acquire are just the BASICS of programming (icing on the cake)! I still need to learn MORE to become a good programmer! And new technology emerges now and then that requires programmers to learn more again.. Learn.. learn.. learn... Any suggestions on how you as a programmer fit all you've learned into your brain? And how do you know which is the right thing for you to learn? Aren't you afraid that what you've learned may be obsolete next year then start learning again...?

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  • How does font rendering actually work?

    - by Andrea
    I realize that I know essentially nothing about the way fonts get rendered in my computer. From what I can observe, font rendering is generally made in a consistent way throughout the system. For instance, the subpixel font hinting settings that I configure in my DE control panel have influence on text which appears on window borders, in my browser, in my text editor and so on. (I should observe that some Java applications show a noticeable difference, so I guess they are using a different font rendering mechanism). What I get from the above is that probably all applications that need font rendering make use of some OS (or DE)-wide library. On the other hand, browsers usually manage their own rendering through a rendering engine, that takes care of positioning various items - including text - according to specific flow rules. I am not sure how these two facts are compatible. I would assume that the browser would have to ask the OS to draw a glyph at a given position, but how can it manage the flow of text without knowing beforehand how much space the glyph will take? Are there separate calls to determine the glyph sizes, so that the browser can manage the flow as if characters were little boxes that are later filled in by the OS? (Although this does not take care of kerning). Or is the OS responsible for drawing a whole text area, including text flow? Does the OS return the rendered glyph as a bitmap and leaves it to the application to draw that on the screen?

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  • ADF Essentials - Available for free and certified on GlassFish!

    - by delabassee
    If you are an Oracle customer, you are probably familiar with Oracle ADF (Application Development Framework). If you are not, ADF is, in a nutshell, a Java EE based framework that simplifies the development of enterprise applications. It is the development framework that was used, among other things, to build Oracle Fusion Applications. Oracle has just released ADF Essentials, a free to develop and deploy version of Oracle ADF's core technologies. As a good news never come alone, GlassFish 3.1.2 is now a certified container for ADF Essentials! ADF Essentials leverage core ADF features and includes: Oracle ADF Faces - a set of more than 150 JSF 2.0 rich components that simplify the creation of rich Web user interfaces (charting, data vizualization, advanced tables, drag and drop, touch gesture support, extensive windowing capabilities, etc.) Oracle ADF Controller - an extension of the JSF controller that helps build reusable process flows and provides the ability to create dynamic regions within Web pages. Oracle ADF Binding - an XML-based, meta-data abstraction layer to connect user interfaces to business services. Oracle ADF Business Components – a declaratively-configured layer that simplifies developing business services against relational databases by providing reusable components that implement common design patterns. ADF is a highly declarative framework, it has always had a very good tooling support. Visual development for Oracle ADF Essentials is provided in Oracle JDeveloper 11.1.2.3. Eclispe support is planned for a later OEPE (Oracle Enterprise Pack for Eclipse) release. Here are some relevant links to quickly learn on how to use ADF Essentials on GlassFish: Video : Oracle ADF Essentials Overview and Demo Deploying Oracle ADF Essentials Applications to Glassfish OTN : Oracle ADF Essentials Ressources

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  • How do I create my own programming language and a compiler for it

    - by Dave
    I am thorough with programming and have come across languages including BASIC, FORTRAN, COBOL, LISP, LOGO, Java, C++, C, MATLAB, Mathematica, Python, Ruby, Perl, Javascript, Assembly and so on. I can't understand how people create programming languages and devise compilers for it. I also couldn't understand how people create OS like Windows, Mac, UNIX, DOS and so on. The other thing that is mysterious to me is how people create libraries like OpenGL, OpenCL, OpenCV, Cocoa, MFC and so on. The last thing I am unable to figure out is how scientists devise an assembly language and an assembler for a microprocessor. I would really like to learn all of these stuff and I am 15 years old. I always wanted to be a computer scientist some one like Babbage, Turing, Shannon, or Dennis Ritchie. I have already read Aho's Compiler Design and Tanenbaum's OS concepts book and they all only discuss concepts and code in a high level. They don't go into the details and nuances and how to devise a compiler or operating system. I want a concrete understanding so that I can create one myself and not just an understanding of what a thread, semaphore, process, or parsing is. I asked my brother about all this. He is a SB student in EECS at MIT and hasn't got a clue of how to actually create all these stuff in the real world. All he knows is just an understanding of Compiler Design and OS concepts like the ones that you guys have mentioned (ie like Thread, Synchronisation, Concurrency, memory management, Lexical Analysis, Intermediate code generation and so on)

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  • Standards & compliances for secure web application development?

    - by MarkusK
    I am working with developers right now that write code the way they want and when i tell them to do it other way they respond that its just matter of preference how to do it and they have their way and i have mine. I am not talking about the formatting of code, but rather of way site is organized in classes and the way the utilize them. and the way they create functions and process forms etc. Their coding does not match my standards, but again they argue that its matter of preference and as long as goal achieved the can be different way's to do it. I agree but their way is proven to have bugs and we spend a lot of time going back and forth with them to fix all problems security or functionality, yet they still write same code no matter how many times i asked them to stop doing certain things. Now i am ready to dismiss them but friend of mine told me that he has same exact problem with freelance developers he work with. So i don't want to trade one bad apple for another. Question is is there some world wide (or at least europe and usa) accepted standard or compliance on how write secure web based applications. What application architecture should be for maintainable application. Is there are some general standard that can be used for any language ruby php or java govern security and functionality and quality of code? Or at least for PHP and MySQL i use for my website. So i can make them follow this strict standard and stop making excuses.

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  • How does the build quality of laptops compare?

    - by pgwillia
    I'm looking to replace my 5 year old laptop. I want my next laptop to endure at least this long. I typically have Thunderbird, Firefox, Eclipse Java IDE, Skype, a ssh session, and Apache Tomcat running. I'm currently running Karmic Ubuntu, but am agnostic about operating system and would move to Win 7 or OS X. I frequently travel with this computer. I also value battery longevity and power conservation (if possible). Above all I'm looking to minimize cost. I think the hardware that best meets my needs is an Intel i7 processor, 8 GB RAM, 100GB @7200 rpm or SSD hardrive, and about 15 inch monitor. These specs are met by most brands. Does anyone know specific pros/cons and build quality for Macbook Pro, Lenovo Thinkpad (W510 or T510), Sony's VPC-F1190, and ASUS G Series G73JH-X1 NoteBook? Are all i7 processors created equal? Do you have other suggestion that meet my needs?

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  • Lighting with VBO

    - by nkint
    I'm using a Java JOGL wrapper called processing.org. I have coded some enviroment on it and I'm quite proud of it even if it has some ready stuffs that I didn't know anything about it (==LIGHTS). Then, for some geometry, I've decided to use a VBO. I had to pass in the hard way and recode all lights. But I can't achieve the same result. This is the original light system: And this with VBO: With this code: Vec3D l; gl.glEnable(GL.GL_LIGHTING); gl.glEnable(GL.GL_LIGHT0); gl.glEnable(GL.GL_COLOR_MATERIAL); gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL.GL_AMBIENT, new float[]{0.8f,0f,0f}, 0); l = new Vec3D(0,0,-10); gl.glColor3f(0.8f,0f,0f); gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, new float[] { l.x, l.y, l.z, 0 }, 0); gl.glLightfv(GL.GL_LIGHT0, GL.GL_SPOT_DIRECTION, new float[] { 1, 1, 1, 1 }, 0); I can't achive the same light, the same color material, and the same wireframe stuffs. If needed I can also post the code I use for VBO, but it is quite standard vertex array grabbed on the net that uses glDrawArrays

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  • Reusing Web Forms across BPM Roles

    - by Mona Rakibe
    Recently Varsha(another BPM Product Manager) approached me with a requirement where she wanted to reuse same Web Form for different task activity.We both knew this is easily achievable.The human task outcomes can differ to distinguish the submission based on roles.Her requirement was slightly more than this, she wanted to hide some data based on the logged in user. If you have worked on Web Form rules, dynamically showing and hiding data is common requirement and easily achievable using Form Rules. In this case the challenge was accessing BPM role inside the Web Form. Although, will be addressing this requirement in future release she wanted a immediate solution(Aha, after all customers are not the only one's who can not wait). Thankfully we managed to come-up with a solution and I hope this will be helpful to larger audience. Solution has 3 steps : Step 1: We added a hidden attribute in our form (Role). The purpose of this attribute is just to store the current logged in user's role and we pass the value during data association. Step 2 : In your data association step, pass the role value based on the Swimlane Step 3 : Now use this hidden attribute value in your Web Form rule for dynamic behavior Detailed steps and sample can be downloaded from Java.net.

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  • How often is your "Go-To" language the same as your favorite??

    - by K-RAN
    I know that there's already a question asking for your favorite programming language here. I'm curious though, what's your go-to language? The two can be very different. For example, I love Haskell. I learned it this past semester and I fell in love with it's very concise solutions and awesome syntax (I love theoretical math so something like fib = 1 : 1 : [ f | f <- zipWith (+) fibSeq (tail fibSeq)] makes my inner mathematician and computer scientist jump with joy!). However, the majority of my projects for classes and jobs have been in C/C++ & Java. As a result, most of the time when I'm testing something like an algorithm or Data Structure I go straight to C++. What about you guys? What languages do you love and why? What about your go-to language? What language do you use most often to get things done for work or personal projects and why? How often does a language fall into both categories??

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  • Support ARMv7 instruction set in Windows Embedded Compact applications

    - by Valter Minute
    On of the most interesting new features of Windows Embedded Compact 7 is support for the ARMv5, ARMv6 and ARMv7 instruction sets instead of the ARMv4 “generic” support provided by the previous releases. This means that code build for Windows Embedded Compact 7 can leverage features (like the FPU unit for ARMv6 and v7) and instructions of the recent ARM cores and improve their performances. Those improvements are noticeable in graphics, floating point calculation and data processing. The ARMv7 instruction set is supported by the latest Cortex-A8, A9 and A15 processor families. Those processor are currently used in tablets, smartphones, in-car navigation systems and provide a great amount of processing power and a low amount of electric power making them very interesting for portable device but also for any kind of device that requires a rich user interface, processing power, connectivity and has to keep its power consumption low. The bad news is that the compiler provided with Visual Studio 2008 does not provide support for ARMv7, building native applications using just the ARMv4 instruction set. Porting a Visual Studio “Smart Device” native C/C++ project to Platform Builder is not easy and you’ll lack many of the features that the VS2008 application development environment provides. You’ll also need access to the BSP and OSDesign configuration for your device to be able to build and debug your application inside Platform Builder and this may prevent independent software vendors from using the new compiler to improve their applications performances. Adeneo Embedded now provides a whitepaper and a Visual Studio plug-in that allows usage of the new ARMv7 enabled compiler to build applications inside Visual Studio 2008. I worked on the whitepaper and the tools, with the help of my colleagues and now the results can be downloaded from Adeneo Embedded’s website: http://www.adeneo-embedded.com/OS-Technologies/Windows-Embedded (Click on the “WEC7 ARMv7 Whitepaper tab to access the download links, free registration required) A very basic benchmark showed a very good performance improvement in integer and floating-point operations. Obviously your mileage may vary and we can’t promise the same amount of improvement on any application, but with a small effort on your side (even smaller if you use the plug-in) you can try on your own application. ARMv7 support is provided using Platform Builder’s compiler and VS2008 application debugger is not able to debut ARMv7 code, so you may need to put in place some workaround like keeping ARMv4 code for debugging etc.

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  • iwlwifi on lenovo z570 disabled by hardware switch

    - by Kevin Gallagher
    It was working fine with windows 7. The hardware switch is not disabled. I've toggled it back and forth dozens of times. The wifi light never turns on and it always lists as hardware disabled. I have the latest updates installed. I've been searching for solutions, but none of them seem to work for me. I've tried removing acer-wmi. I've tried setting 11n_disable=1. I've tried resetting the bios. I've tried using rfkill to unblock (only removes soft block). I've rebooted dozens of times. The wifi light turns off as soon as grub loads. Edit: I have a usb edimax wireless nic. It shows hardware disabled as well (although rfkill lists as unblocked). If I unload iwlwifi the usb nic works fine. uname -a `Linux xxx-Ideapad-Z570 3.2.0-55-generic #85-Ubuntu SMP Wed Oct 2 12:29:27 UTC 2013 x86_64 x86_64 x86_64 GNU/Linu`x rfkill list 19: phy18: Wireless LAN Soft blocked: no Hard blocked: yes dmesg [43463.022996] Intel(R) Wireless WiFi Link AGN driver for Linux, in-tree: [43463.023002] Copyright(c) 2003-2011 Intel Corporation [43463.023107] iwlwifi 0000:03:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 [43463.023190] iwlwifi 0000:03:00.0: setting latency timer to 64 [43463.023253] iwlwifi 0000:03:00.0: pci_resource_len = 0x00002000 [43463.023257] iwlwifi 0000:03:00.0: pci_resource_base = ffffc900057c8000 [43463.023261] iwlwifi 0000:03:00.0: HW Revision ID = 0x0 [43463.023797] iwlwifi 0000:03:00.0: irq 43 for MSI/MSI-X [43463.024013] iwlwifi 0000:03:00.0: Detected Intel(R) Centrino(R) Wireless-N 1000 BGN, REV=0x6C [43463.024250] iwlwifi 0000:03:00.0: L1 Enabled; Disabling L0S [43463.045496] iwlwifi 0000:03:00.0: device EEPROM VER=0x15d, CALIB=0x6 [43463.045501] iwlwifi 0000:03:00.0: Device SKU: 0X50 [43463.045504] iwlwifi 0000:03:00.0: Valid Tx ant: 0X1, Valid Rx ant: 0X3 [43463.045542] iwlwifi 0000:03:00.0: Tunable channels: 13 802.11bg, 0 802.11a channels [43463.045744] iwlwifi 0000:03:00.0: RF_KILL bit toggled to disable radio. [43463.047652] iwlwifi 0000:03:00.0: loaded firmware version 39.31.5.1 build 35138 [43463.047823] Registered led device: phy18-led [43463.047895] cfg80211: Ignoring regulatory request Set by core since the driver uses its own custom regulatory domain [43463.048037] ieee80211 phy18: Selected rate control algorithm 'iwl-agn-rs' [43463.055533] ADDRCONF(NETDEV_UP): wlan0: link is not ready nm-tool State: connected (global) - Device: wlan0 ---------------------------------------------------------------- Type: 802.11 WiFi Driver: iwlwifi State: unavailable Default: no HW Address: 74:E5:0B:4A:9F:C2 Capabilities: Wireless Properties WEP Encryption: yes WPA Encryption: yes WPA2 Encryption: yes Wireless Access Points lshw -C network *-network DISABLED description: Wireless interface product: Centrino Wireless-N 1000 [Condor Peak] vendor: Intel Corporation physical id: 0 bus info: pci@0000:03:00.0 logical name: wlan0 version: 00 serial: 74:e5:0b:4a:9f:c2 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=iwlwifi driverversion=3.2.0-55-generic firmware=39.31.5.1 build 35138 latency=0 link=no multicast=yes wireless=IEEE 802.11bg resources: irq:43 memory:f1500000-f1501fff lspci 03:00.0 Network controller: Intel Corporation Centrino Wireless-N 1000 [Condor Peak]

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  • Why enumerator structs are a really bad idea (redux)

    - by Simon Cooper
    My previous blog post went into some detail as to why calling MoveNext on a BCL generic collection enumerator didn't quite do what you thought it would. This post covers the Reset method. To recap, here's the simple wrapper around a linked list enumerator struct from my previous post (minus the readonly on the enumerator variable): sealed class EnumeratorWrapper : IEnumerator<int> { private LinkedList<int>.Enumerator m_Enumerator; public EnumeratorWrapper(LinkedList<int> linkedList) { m_Enumerator = linkedList.GetEnumerator(); } public int Current { get { return m_Enumerator.Current; } } object System.Collections.IEnumerator.Current { get { return Current; } } public bool MoveNext() { return m_Enumerator.MoveNext(); } public void Reset() { ((System.Collections.IEnumerator)m_Enumerator).Reset(); } public void Dispose() { m_Enumerator.Dispose(); } } If you have a look at the Reset method, you'll notice I'm having to cast to IEnumerator to be able to call Reset on m_Enumerator. This is because the implementation of LinkedList<int>.Enumerator.Reset, and indeed of all the other Reset methods on the BCL generic collection enumerators, is an explicit interface implementation. However, IEnumerator is a reference type. LinkedList<int>.Enumerator is a value type. That means, in order to call the reset method at all, the enumerator has to be boxed. And the IL confirms this: .method public hidebysig newslot virtual final instance void Reset() cil managed { .maxstack 8 L_0000: nop L_0001: ldarg.0 L_0002: ldfld valuetype [System]System.Collections.Generic.LinkedList`1/Enumerator<int32> EnumeratorWrapper::m_Enumerator L_0007: box [System]System.Collections.Generic.LinkedList`1/Enumerator<int32> L_000c: callvirt instance void [mscorlib]System.Collections.IEnumerator::Reset() L_0011: nop L_0012: ret } On line 0007, we're doing a box operation, which copies the enumerator to a reference object on the heap, then on line 000c calling Reset on this boxed object. So m_Enumerator in the wrapper class is not modified by the call the Reset. And this is the only way to call the Reset method on this variable (without using reflection). Therefore, the only way that the collection enumerator struct can be used safely is to store them as a boxed IEnumerator<T>, and not use them as value types at all.

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  • andEngine dynamic sprites

    - by Blucreation
    Ive just started with andEngine the past week and i only started learning java/android 3 weeks. I can use a for loop to add multiple sprites to the screen but when i try to check collisions on them it only does it to one and not the rest. I want to be able to add a specific number for sprites made from the same texture to the scene, add collision detection to them and also make them slide across the screen (im making a game where you avoid the obstacles). My simple code: private void createobstacle(float pX, float pY) { obstacle = new AnimatedSprite(pX, pY, this.mObjTextureRegion.deepCopy(), getVertexBufferObjectManager()); obstacle.setScale(MathUtils.random(0.5f, 3f)); scene.attachChild(obstacle); } private void createobstacle(int num) { for(int i=0; i<=num; i++ ) { final float xPos = MathUtils.random(30.0f, (CAMERA_WIDTH - 30.0f)); final float yPos = MathUtils.random(30.0f, (CAMERA_HEIGHT - 30.0f)); createobstacle(xPos, yPos); } } Ive read about arrays but i cannot find any tutorials about anything im stuck with. Any help would be great!

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  • How to switch off wifi on startup or from the console

    - by mit
    I have installed ubuntu 10.04 on a laptop. Wifi is switched on by default on startup. I can disable it rightclicking the network manager icon in the gnome bar. How can I set it to have wifi switched off as default? Alternatively, how can I switch off wifi on the console? I tried already the rfkill command but it does not list any devices and it does not switch off wifi, I tried different parameters. This is a standard install of the Ubuntu 10.04 i386 Desktop Live CD on an IBM T40 Laptop. EDIT A: This is the output of some rfkill commands on my system, and it does not affect the wifi of the laptop: $ rfkill --help Usage: rfkill [options] command Options: --version show version (0.4) Commands: help event list [IDENTIFIER] block IDENTIFIER unblock IDENTIFIER where IDENTIFIER is the index no. of an rfkill switch or one of: <idx> all wifi wlan bluetooth uwb ultrawideband wimax wwan gps fm $ rfkill list $ rfkill list wifi $ rfkill list all $ rfkill list wlan $ sudo rfkill list all $ sudo rfkill block all $ sudo rfkill block wlan $ sudo rfkill block wifi $ EDIT B: Now I found out that sudo ifconfig eth1 down turns it off. And I can turn it on through the gnome network applet again. But the applet does not reflect the change from the commandline, it stills believes wifi is switched on. I have to switch it off and on again on the applet to switch it on again, when I switched it off from the console. Is there a better way? This is what the syslog looks like when I switch wireless off and on again from the network manager: NetworkManager: <info> (eth1): device state change: 3 -> 2 (reason 0) NetworkManager: <info> (eth1): deactivating device (reason: 0). NetworkManager: <info> Policy set '24' (eth0) as default for routing and DNS. NetworkManager: <info> (eth1): taking down device. avahi-daemon[660]: Withdrawing address record for fe80::202:8aff:feba:d798 on eth1. kernel: [ 971.472116] airo(eth1): cmd:3 status:7f03 rsp0:0 rsp1:0 rsp2:0 NetworkManager: <info> (eth1): bringing up device. NetworkManager: <info> (eth1): supplicant interface state: starting -> ready NetworkManager: <info> (eth1): device state change: 2 -> 3 (reason 42) avahi-daemon[660]: Registering new address record for fe80::202:8aff:feba:d798 on eth1.*. kernel: [ 965.512048] eth1: no IPv6 routers present

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  • Building a template engine - starting point

    - by Anirudh
    We're building a Django-based project with a template component. This component will be separate from the project as such and can be Django/Python, Node, Java or whatever works. The template has to be rendered into HTML. The templates will contain references to objects with properties that are defined in the DB, say, a Bus. For eg, it could be something like [object type="vehicle" weight="heavy"] and it would have to pull a random object from the DB fulfilling the criteria : type="vehicle" weight="heavy" (bus/truck/jet) and then substitute that tag with an image, say, of a Bus. Also it would have to be able to handle some processing. Eg: What is [X type="integer" lte="10"] + [Y type="integer" lte="10"] [option X+Y correct_ans="true"] [option X-Y correct_ans="false"] [option X+y+1 correct_ans="false"] The engine would be expected to fill in a random integer value <= 10 for X and Y and show radioboxes for each of the options. Would also have to store the fact that the first option is the correct answer. Does it to make sense to write something from the scratch? Or is it better to use an existing templating system (like Django's own templating system) as a starting point? Any suggestions on how I can approach this?

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  • Exalogic 2.0.1 Tea Break Snippets - Creating and using Distribution Groups

    - by The Old Toxophilist
    By default running your Exalogic in a Virtual provides you with, what to Cloud Users, is a single large resource and they can just create vServers and not care about how they are laid down on the the underlying infrastructure. All the Cloud Users will know is that they can create vServers. For example if we have a Quarter Rack (8 Nodes) and our Cloud User creates 8 vServers those 8 vServers may run on 8 distinct nodes or may all run on the same node. Although in many cases we, as Cloud Users, may not be to worried how the Virtualisation Algorithm decides where to place our vServers there are cases where it is extremely important that vServers run on distinct physical compute nodes. For example if we have a Weblogic Cluster we will want the Servers with in the cluster to run on distinct physical node to cover for the situation where one physical node is lost. To achieve this the Exalogic Virtualised implementation provides Distribution Groups that define and anti-aliasing policy that the underlying Virtualisation Algorithm will take into account when placing vServers. It should be noted that Distribution Groups must be created before you create vServers because a vServer can only be added to a Distribution Group at creation time. Creating A Distribution Group To create a Distribution Groups we will first need to select the Account in which we want the Distribution Group to be created. Once we have selected the account we will see the Interface update and Account specific Actions will be displayed within the Action Panes. From the Action pane (or Right-Click on the Account) select the "Create Distribution Group" action. This will initiate the create wizard as follows. Distribution Group Details Within the first Step of the Wizard we can specify the name of the distribution group and this should be unique. In addition we can provide a detailed description of the group. Distribution Group Configuration The second step of the configuration wizard allows you to specify the number of elements that are required within this group and will specify a maximum of the number of nodes within you Exalogic. At this point it is always better to specify a group with spare capacity allowing for future expansion. As vServers are added to group the available slots decrease. Summary Finally the last step of the wizard display a summary of the information entered.

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  • Cursor running wild, then crashes on an Asus G73sw

    - by Yarchmon
    The cursor sometimes goes wild, I get random clicks, the windows are resizing, the cursor disappears. In the worst case, clicks and keyboards are disabled. I've tried the solution given on doc.ubuntu-fr.org and add tu grub : i8042.nomux=1 i8042.reset=1 in GRUB_CMDLINE_LINUX_DEFAULT But it didn't work What can I do ? Graphic card : Geforce GTX460M. Ubuntu : 11.10 (64 bits). Laptop Asus G73sw Interface : Unity (since 11.10) - didn't get this problem with Gnome before. Complement: when a window is resizing, it gets drag-boxes at every corner, center of sides and center of the window. It looks like my touchpad sends random info, or like a "ghost" touchscreen. lspci result : 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:01.0 PCI bridge: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port (rev 09) 00:16.0 Communication controller: Intel Corporation 6 Series/C200 Series Chipset Family MEI Controller #1 (rev 04) 00:1a.0 USB Controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 (rev 05) 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 05) 00:1c.0 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 1 (rev b5) 00:1c.1 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 2 (rev b5) 00:1c.3 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 4 (rev b5) 00:1c.5 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 6 (rev b5) 00:1d.0 USB Controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 (rev 05) 00:1f.0 ISA bridge: Intel Corporation HM65 Express Chipset Family LPC Controller (rev 05) 00:1f.2 SATA controller: Intel Corporation 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller (rev 05) 00:1f.3 SMBus: Intel Corporation 6 Series/C200 Series Chipset Family SMBus Controller (rev 05) 01:00.0 VGA compatible controller: nVidia Corporation GF106 [GeForce GTX 460M] (rev a1) 01:00.1 Audio device: nVidia Corporation GF106 High Definition Audio Controller (rev a1) 03:00.0 Network controller: Atheros Communications Inc. AR9285 Wireless Network Adapter (PCI-Express) (rev 01) 04:00.0 USB Controller: Fresco Logic FL1000G USB 3.0 Host Controller (rev 04) 05:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 06) Edit 01-09-12: Tried on Ubuntu 2D: the behavior is different: it's like i'm randomly clicking on the workspace switcher icon. In the worst case, it can happen several times in a minute.

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  • ANTS Memory Profiler 7.0

    - by Sam Abraham
    In the next few lines, I would like to briefly review ANTS Memory Profiler 7.0.  I was honored to be extended the opportunity to review this valuable tool as part of the GeeksWithBlogs influencers Program, a quarterly award providing its recipients access to valuable tools and enabling them with an opportunity to provide a brief write-up reviewing the complimentary tools they receive.   Typical Usage   ANTS Memory Profiler 7.0 is very intuitive and easy to use for any user be it novice or expert. A simple yet comprehensive menu screen enables the selection of the appropriate program type to profile as well as the executable or site for this program.   A typical use case starts with establishing a baseline memory snapshot, which tells us the initial memory cost used by the program under normal or low activity conditions. We would then take a second snapshot after the program has performed an activity which we want to investigate for memory leaks. We can then compare the initial baseline snapshot against the snapshot when the program has completed processing the activity in question to study anomalies in memory that did not get freed-up after the program has completed its performed function. The following are some screenshots outlining the selection of the program to profile (an executable for this demonstration’s purposes).   Figure 1 - Getting Started   Figure 2 - Selecting an Application to Profile     Features and Options   Right after the second snapshot is generated, Memory Profiler gives us immediate access to information on memory fragmentation, size differences between snapshots, unmanaged memory allocation and statistics on the largest classes taking up un-freed memory space.   We would also have the option to itemize objects held in memory grouped by object types within which we can study the instances allocated of each type. Filtering options enable us to quickly narrow object instances we are interested in.   Figure 3 - Easily accessible Execution Memory Information   Figure 4 - Class List   Figure 5 - Instance List   Figure 6-  Retention Graph for a Particular Instance   Conclusion I greatly enjoyed the opportunity to evaluate ANTS Memory Profiler 7.0. The tool's intuitive User Interface design and easily accessible menu options enabled me to quickly identify problem areas where memory was left unfreed in my code.     Tutorials and References  FInd out more About ANTS Memory Profiler 7.0 http://www.red-gate.com/supportcenter/Product?p=ANTS Memory Profiler   Checkout what other reviewers of this valuable tool have already shared: http://geekswithblogs.net/BlackRabbitCoder/archive/2011/03/10/ants-memory-profiler-7.0.aspx http://geekswithblogs.net/mikebmcl/archive/2011/02/28/ants-memory-profiler-7.0-review.aspx

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  • How can I use a script to control a VirtualBox guest?

    - by TheWickerman666
    Refer to : Launch an application in Windows from the Ubuntu desktop I was wondering if Takkat could elaborate on the actual execution i.e. howto in the script file. This will be greatly helpful. Thanks in advance my script file InternetExplorerVM.sh looks like this, execution is /path/to/InternetExplorerVM.sh "C:\Program Files\Internet Explorer\iexplore.exe" #!/bin/bash # start Internet Explorer inside of a Windows7 Ultimate VM echo "Starting 'Internet Explorer' browser inside Windows7 virtual machine" echo "" sleep 1 echo "Please be patient" VBoxManage startvm b307622e-6b5e-4e47-a427-84760cf2312b sleep 15 echo "" echo "Now starting 'Internet Explorer'" ##VBoxManage --nologo guestcontrol b307622e-6b5e-4e47-a427-84760cf2312b execute --image "$1" --username RailroadGuest --password bnsf1234 VBoxManage --nologo guestcontrol b307622e-6b5e-4e47-a427-84760cf2312b execute --image "C:\\Program/ Files\\Internet/ Explorer\\iexplore.exe" --username RailroadGuest --password bnsf1234 --wait-exit --wait-stdout echo "" echo "Saving the VM's state now" VBoxManage controlvm b307622e-6b5e-4e47-a427-84760cf2312b savestate sleep 2 #Check VM state echo "" echo "Check the VM state" VBoxManage showvminfo b307622e-6b5e-4e47-a427-84760cf2312b | grep State exit My apologies for any mistakes, this is my first time posting on askubuntu.Thanks a ton in advance. This has been very helpful. Need this for BNSF guests, their Mainframe emulator works exclusively on Java enabled Internet Explorer.

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  • Getting the PC speaker to beep

    - by broiyan
    There has been much written on getting the beep sound from Ubuntu releases over the years. Example: fixing the beep My needs are slightly different in that I do not want to ensure sound card beeps are functioning. Instead, I want PC speaker beeps, the kind produced by the original built-in speaker because I believe they will produce less CPU load. I have confirmed that my computer has the PC speaker by unplugging the external speakers and shutting down Ubuntu. At some point in the shutdown and restart process a beep is heard even though the external speakers have no power. I have tried the following: In /etc/modprobe.d/blacklist.conf, turn these lines into comments: #blacklist snd_pcsp #blacklist pcspkr In .bashrc /usr/bin/xset b on /usr/bin/xset b 100 Enable in the gnome terminal: Edit Profile Prefs General Terminal Bell Ensure no "mute" selections in: System Prefs Sound various tabs (uncheck them all). Select "Enable window and button sounds" in: System Prefs Sound Sound Effects In gconf-editor desktop gnome sound, select the three sound check boxes. In gconf-editor apps metacity general select the audible bell check box. Still I get no PC speaker beeps when I send code 7 to the console via my Java program or use echo -e '\a' on the bash command line. What else should I try? Update Since my goal is to minimize load on the CPU, here is a comparison of elapsed times. Each test is for 100,000 iterations. Each variant was performed three times so three results are presented for each. printwriter.format("%c", 7); // 1.3 seconds, 1.5 seconds, 1.5 seconds Toolkit.getDefaultToolkit().beep(); // 0.8 seconds, 0.3 seconds, 0.5 seconds try { Runtime.getRuntime().exec("beep"); } catch (IOException e) { } // 10.3 seconds, 16.3 seconds, 11.4 seconds These runs were done inside Eclipse so multiply by some value less than 1 for standalone execution. Unfortunately, Toolkit's beep is silent on my computer and so is code 7. The beep utility works but has the most cost.

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  • Sources of NetBeans Gradle Plugin

    - by Geertjan
    Here is where you can find the sources of the latest and greatest NetBeans Gradle plugin: http://java.net/projects/nb-api-samples/sources/api-samples/show/versions/7.1/misc/GradleSupport To use it, download the sources above, open the sources into the IDE (which must be 7.1.1 or above), then you'll have a NetBeans module. Right-click it to run the module into a new instance of NetBeans IDE. In the Options window's Miscellaneous tab, there's a Gradle subtab for setting the Gradle location. In the New File dialog, in the Other category, you'll find a template named "Empty Gradle file". Make sure to name it "build" and to put it in the root directory of the application (by leaving the Folder field empty, you're specifying it should be created in the root directory). You'll then be able to expand the build.gradle file: Double-click a task to run it. When you open the file, it opens in the Groovy editor, if the Groovy editor is installed. When you make changes in the file, the list of tasks, shown above, is automatically recreated. It's at a really early stage of development and it would be great if developers out there would be interested in adding more features to it.

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  • How do I make everything open in the internal editor in eclipse

    - by Draemon
    I'm using Galileo and plenty of file types work just fine (java, txt) but others open in an external editor. Double clicking on a .sh opens it in emacs. Double clicking on a .py opens bluefish. What sort of madness is this and how do I stop it? I don't want to make an association for each type explicitly; I just want everything to open in the internal editor by default (or preferably Eclim, but that's another issue). Any ideas?

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  • Is 2 lines of push/pop code for each pre-draw-state too many?

    - by Griffin
    I'm trying to simplify vector graphics management in XNA; currently by incorporating state preservation. 2X lines of push/pop code for X states feels like too many, and it just feels wrong to have 2 lines of code that look identical except for one being push() and the other being pop(). The goal is to eradicate this repetitiveness,and I hoped to do so by creating an interface in which a client can give class/struct refs in which he wants restored after the rendering calls. Also note that many beginner-programmers will be using this, so forcing lambda expressions or other advanced C# features to be used in client code is not a good idea. I attempted to accomplish my goal by using Daniel Earwicker's Ptr class: public class Ptr<T> { Func<T> getter; Action<T> setter; public Ptr(Func<T> g, Action<T> s) { getter = g; setter = s; } public T Deref { get { return getter(); } set { setter(value); } } } an extension method: //doesn't work for structs since this is just syntatic sugar public static Ptr<T> GetPtr <T> (this T obj) { return new Ptr<T>( ()=> obj, v=> obj=v ); } and a Push Function: //returns a Pop Action for later calling public static Action Push <T> (ref T structure) where T: struct { T pushedValue = structure; //copies the struct data Ptr<T> p = structure.GetPtr(); return new Action( ()=> {p.Deref = pushedValue;} ); } However this doesn't work as stated in the code. How might I accomplish my goal? Example of code to be refactored: protected override void RenderLocally (GraphicsDevice device) { if (!(bool)isCompiled) {Compile();} //TODO: make sure state settings don't implicitly delete any buffers/resources RasterizerState oldRasterState = device.RasterizerState; DepthFormat oldFormat = device.PresentationParameters.DepthStencilFormat; DepthStencilState oldBufferState = device.DepthStencilState; { //Rendering code } device.RasterizerState = oldRasterState; device.DepthStencilState = oldBufferState; device.PresentationParameters.DepthStencilFormat = oldFormat; }

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  • Where to Start?

    - by freemann098
    my name is Chase. I've been programming for over 3 years now and I've made very little progress towards game development. I blame myself for it due to reasons. I have experience in many languages such as C++, C#, and Java. I have a little bit of knowledge in JavaScript/HTML and Python. My question is where to start on actually understanding jumping into game development. Whenever I watch game development tutorials it mostly makes sense until points of things like OpenGL or advanced topics that make no sense at all. An example is something like glOrhho Matrix or whatever. Videos either don't explain things like this or they're not explained very well. Do I not know enough basics? I find myself always copying code from a video but understanding very little of it. It's like i'm memorizing things I don't understand which makes it hard to program at all. If I were to want to get to the point where I could write my own game engine or just a game by myself in general in C++ using at the most documentation how would I start at mastering to that level. Should I learn C first, or get really good at basics in general with C++. I know there is a similar posted question on this site but it's not the same due to the fact the person asking the question has a well knowledge level in programming. I'm stuck in a loop of learning the same things but if I go farther I don't understand. I'm stuck in the same spot and need to make progress.

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