Search Results

Search found 31293 results on 1252 pages for 'database agnostic'.

Page 159/1252 | < Previous Page | 155 156 157 158 159 160 161 162 163 164 165 166  | Next Page >

  • Is there programming language with better approach for switch's break statements ?

    - by Vitaly Polonetsky
    It's the same syntax in a way too many languages: switch (someValue) { case OPTION_ONE: case OPTION_LIKE_ONE: case OPTION_ONE_SIMILAR: doSomeStuff1(); break; // EXIT the switch case OPTION_TWO_WITH_PRE_ACTION: doPreActionStuff2(); // the default is to CONTINUE to next case case OPTION_TWO: doSomeStuff2(); break; // EXIT the switch case OPTION_THREE: doSomeStuff3(); break; // EXIT the switch } Now all you know that break statements are required, because the switch will continue to the next case when break statement is missing. We have an example of that with OPTION_LIKE_ONE, OPTION_ONE_SIMILAR and OPTION_TWO_WITH_PRE_ACTION. The problem is that we only need this "skip to next case" very very very rarely. And very often we put break at the end of case. It very easy for a beginner to forget about it. And one of my C teachers even explained it to us as if it was a bug in C language (don't want to talk about it :) I would like to ask if there are any other languages that I don't know of (or forgot about) that handle switch/case like this: switch (someValue) { case OPTION_ONE: continue; // CONTINUE to next case case OPTION_LIKE_ONE: continue; // CONTINUE to next case case OPTION_ONE_SIMILAR: doSomeStuff1(); // the default is to EXIT the switch case OPTION_TWO_WITH_PRE_ACTION: doPreActionStuff2(); continue; // CONTINUE to next case case OPTION_TWO: doSomeStuff2(); // the default is to EXIT the switch case OPTION_THREE: doSomeStuff3(); // the default is to EXIT the switch } The second question: is there any historical meaning to why it is like this in C? May be continue to next case was used far more often than we use it these days ?

    Read the article

  • What programming languages do you consider indispensable in your experience?

    - by Federico Ramponi
    Each programming language comes with its concepts, best practices, libraries, tools, community, in one word: culture. Learning more than one programming language will make you a better programmer, for the more concepts you learn, the faster you will feel comfortable when the next language or technology will come. Mine, so far, are C, some C++, and Python, and many times I read that it would be worth learning LISP, for "the profound enlightenment experience you will have when you finally get it" (quoting Eric Raymond). My questions are: Which is the next one you would consider a good investment to learn? Of the many programming languages you have learnt and worked with, which ones do you consider to be an essential part of one's CS culture, and why? EDIT. Further question: is there any language you would sincerely advise to avoid as a waste of time? (The famous, and questionable, slatings in this letter from Dijkstra come to my mind.)

    Read the article

  • How to Check Authenticity of an AJAX Request

    - by Alex Reisner
    I am designing a web site in which users solve puzzles as quickly as they can. JavaScript is used to time each puzzle, and the number of milliseconds is sent to the server via AJAX when the puzzle is completed. How can I ensure that the time received by the server was not forged by the user? I don't think a session-based authenticity token (the kind used for forms in Rails) is sufficient because I need to authenticate the source of a value, not just the legitimacy of the request. Is there a way to cryptographically sign the request? I can't think of anything that couldn't be duplicated by a hacker. Is any JavaScript, by its exposed, client-side nature, subject to tampering? Am I going to have to use something that gets compiled, like Flash? (Yikes.) Or is there some way to hide a secret key? Or something else I haven't thought of? Update: To clarify, I don't want to penalize people with slow network connections (and network speed should be considered inconsistent), so the timing needs to be 100% client-side (the timer starts only when we know the user can see the puzzle). Also, there is money involved so no amount of "trusting the user" is acceptable.

    Read the article

  • How to check if the given string is palindrome?

    - by Prakash
    Definition: A palindrome is a word, phrase, number or other sequence of units that has the property of reading the same in either direction How to check if the given string is a palindrome? This was one of the FAIQ [Frequently Asked Interview Question] a while ago but that mostly using C. Looking for solutions in any and all languages possible.

    Read the article

  • Logic to mirror byte value around 128

    - by Kazar
    Hey, I have a need to mirror a byte's value around the centre of 128. So, example outputs of this function include: In 0 Out 255 In 255 Out 0 In 128 Out 128 In 127 Out 1 In 30 Out 225 In 225 Out 30 I'm driving myself nuts with this, I'm sure I'll kick myself when I read the answers. Cheers

    Read the article

  • What was the thinking behind the development of Object Oriented Programming?

    - by leeand00
    I've got some real nay-sayers on my hands here, and I'm trying to give them the reason why OOP was developed in the first place. I realize that OOP is not perfect for all problems and situations, but it was developed for a reason... My guess would be, that a few of those reasons would be: Maintainability Re-usability Document-ability Abstraction of Complex Technologies Dynamic Extension at Runtime... Probably some things that I'm not even aware of yet... But I really don't have much to back this up, and I was wondering why OOP was developed in the first place, and it's history. What were the people who developed OOP trying to accomplish? What led them to develop OOP?

    Read the article

  • Should I write my own forum software?

    - by acidzombie24
    I have already built a site from scratch. It has banning, PM, comments, etc. The PMs and comments are done using markdown (like SO). There are pros and cons for writing my own or using another software. But some cons keeping me from using another forum software is Multiple Logins: One for the site, one for separate forums. Need to Customization code: I'll need to change the toolbar in the forum software so I can access pages on the regular site. Look consistency: It may look drastically different from my site even after applying lots of css changes. Banning and User consistency. Users may be ban on site or on forums but not the other. users may select a different or multiple usernames on the forum instead of being forced to use the same username on both site and forum. Should I write my own forum code or should I use something already written? What are some reasons for or against writing my own and using forum software?

    Read the article

  • User controlled html title tags

    - by zaf
    What are the best practices for allowing a user to maintain the html title tags of all the major pages of his/her site? One way could be to allow the mapping of URLs to some text. For example, we have an app with the following (most complex) url format: http://lang.example.com/searchpage.zaf?a=foo&b=bar&c=RANDOM There are several parts to this: Language sub domain Search page Static parameter 'a' (user may want this in the title) Dynamic and relevant parameter 'b' (user may want this in the title) Dynamic parameter 'c' which can be ignored Never done this before, so I'm asking how you would tackle this!

    Read the article

  • How do software events work internally?

    - by Duddle
    Hello! I am a student of Computer Science and have learned many of the basic concepts of what is going on "under the hood" while a computer program is running. But recently I realized that I do not understand how software events work efficiently. In hardware, this is easy: instead of the processor "busy waiting" to see if something happened, the component sends an interrupt request. But how does this work in, for example, a mouse-over event? My guess is as follows: if the mouse sends a signal ("moved"), the operating system calculates its new position p, then checks what program is being drawn on the screen, tells that program position p, then the program itself checks what object is at p, checks if any event handlers are associated with said object and finally fires them. That sounds terribly inefficient to me, since a tiny mouse movement equates to a lot of cpu context switches (which I learned are relatively expensive). And then there are dozens of background applications that may want to do stuff of their own as well. Where is my intuition failing me? I realize that even "slow" 500MHz processors do 500 million operations per second, but still it seems too much work for such a simple event. Thanks in advance!

    Read the article

  • Arguments against Create or Update

    - by Nix
    Recently someone stated that they thought all Creates should be CreateOrUpdates. Instinctively i thought bad, but now I am trying to find out if I have any grounds. Situation interface IService{ void Create(Object a); void Update(Object a); } or interface IService{ void CreateOrUpdate(Object a); } My first thought is if you implemented everything CreateOrUpdate then you have no control if someone accidentally sends you wrong data, or concurrency issues where someone changes a "primary" field right before you call update.... But if you remove those cases, are there any other cons?

    Read the article

  • Reconstructing simple 3d enviroment(room) from photo

    - by Riz
    I have photo of a room with three walls and floor/ceiling or both. I am trying to reconstruct this room in 3d asking user for minimal input. Right now I use 8 points defined by user, angles of left and right wall(they can be quite different from 90) and one size "InLeftBottom-InRightBottom"(I need to have real size of this room for later use). I have no info about user's camera(I can read EXIF to get FOV and use constant height but this can be only used as additional info). Is this possible to ask user for less info? Maybe it's possible to get wall angles without user interaction? Or maybe I am completly wrong and should use different approach?

    Read the article

  • What programming language do you wish would quietly retire? [closed]

    - by Gregory Higley
    This is the inverse of the "What programming language do you wish would catch on?" question. I was a Delphi programmer for many years, and I still appreciate its power, but I dislike verbose programming languages. So I would love to see Pascal put out to pasture. The same goes for BASIC in any form, despite the fact that it's the language I cut my teeth on. When I look at cathedrals of beauty like Haskell and REBOL, BASIC just makes me cringe. (VB.NET is tolerable, but barely. It has a few nice language features I'd like to see moved to C#.) My dislike of Pascal and VB.NET is subjective. They are powerful languages, but I dislike their syntax esthetically. Try to explain your reasoning, if you can, even if it's just "I don't like its syntax." This question is not meant to be a flame war, argumentative, or hateful. It's meant to be a straightforward, honest discussion of programmers' dislikes.

    Read the article

  • Structure of open source project's repository

    - by hokkaido
    I'm in the beginning of starting a small open source project. When cloning the main repository one gets a complete build environment with all the libraries and all the tools needed to make an official installer file, with correct version numbers. I like the fact that anyone who wants to contribute can clone the repository and get started with anything they want. But I'm thinking this makes it to easy for Evil People to create malicious installers and release into the wild. How should it be structured? What do you recommend including in the repository, versus keeping on the build server only?

    Read the article

  • Language independent logic question

    - by Sam
    If one has three fields in a db that they are querying an object by.... One of these fields must always be an associations id. Concerning the other two fields "only one needs to be true" What interpretation do you take or make of "only one needs to be true"?

    Read the article

  • When may I ask a question to fellow developers? (Rules before asking questions).

    - by Zwei Steinen
    I assigned a quite simple task to one junior developer today, and he kept pinging me EVERY 5 minutes for HOURS, asking STEP BY STEP, what to do. Whenever something went wrong, he simply copy&pasted the log and basically wrote, "An exception occurred. What should I do?" So I finally had to tell him, "If you want to be a developer, please start thinking a little bit. Read the error message. That's what they are for!". I also however, tell junior developers to ask questions before spending too much time trying to solve it themselves. This might sound contradictory, but I feel there is some kind of an implicit rule that distinguishes questions that should be asked fairly quickly and that should not (and I try to follow those rules when I ask questions..) So my question is, do you have any rules that you follow, or expect others to follow on asking questions? If so, what are they? Let me start with my own. If you have struggled for more than 90 min, you may ask that question (exceptions exists). If you haven't struggled for more than 15 min, you may not ask that question (if you are sure that the answer can not be found within 15 min, this rule does not have to apply). If it is completely out of your domain and you do not plan to learn that domain, you may ask that question after 15 min (e.g. if I am a java programmer and need to back up the DB, I may ask the DBA what procedure to follow after googling for 15 min). If it is a "local" question, whose answer is difficult to derive or for which resources is difficult to get (e.g. asking an colleague "what method xxx does" etc.), you may ask that question after 15 min. If the answer for it is difficult to derive, and you know that the other person knows the answer, you may ask the question after 15 min (e.g. asking a hibernate expert "What do I need to change else to make this work?". If the process to derive the answer is interesting and is a good learning opportunity, you may ask for hints but you may not ask for answers! What are your rules?

    Read the article

  • Count the number of objects in an Image

    - by kunjaan
    I am investigating the possibility of image processing to identify certain objects and also count them in an image. I will be given a picture and I need to identify the number of boxes present in that image. Does anybody have any experience with any Machine Vision/ Image Processing libraries like ImageJ, Fiji, JAI, jMagick ,Java Vision Toolkit? Which do you think is best suited for the job? What do you guys suggest? If the APIs can be used from Java, it would be better. Thank you. Edit: I am dealing with warehouse brown boxes. Yes I am talking about regular photos. The source is usually a mobile phone picture.

    Read the article

  • Will this make the object thread-safe?

    - by sharptooth
    I have a native Visual C++ COM object and I need to make it completely thread-safe to be able to legally mark it as "free-threaded" in th system registry. Specifically I need to make sure that no more than one thread ever accesses any member variable of the object simultaneously. The catch is I'm almost sure that no sane consumer of my COM object will ever try to simultaneously use the object from more than one thread. So I want the solution as simple as possible as long as it meets the requirement above. Here's what I came up with. I add a mutex or critical section as a member variable of the object. Every COM-exposed method will acquire the mutex/section at the beginning and release before returning control. I understand that this solution doesn't provide fine-grained access and this might slow execution down, but since I suppose simultaneous access will not really occur I don't care of this. Will this solution suffice? Is there a simpler solution?

    Read the article

  • What is a good measure of strength of a link and influence of a node?

    - by Legend
    In the context of social networks, what is a good measure of strength of a link between two nodes? I am currently thinking that the following should give me what I want: For two nodes A and B: Strength(A,B) = (neighbors(A) intersection neighbors(B))/neighbors(A) where neighbors(X) gives the total number of nodes directly connected to X and the intersection operation above gives the number of nodes that are connected to both A and B. Of course, Strength(A,B) != Strength(B,A). Now knowing this, is there a good way to determine the influence of a node? I was initially using the Degree Centrality of a node to determine its "influence" but I somehow think its not a good idea because just because a node has a lot of outgoing links does not mean anything. Those links should be powerful as well. In that case, maybe using an aggregate of the strengths of each node connected to this node is a good idea to estimate its influence? I'm a little confused. Does anyone have any suggestions?

    Read the article

  • C# logic order and compiler behavior

    - by Terrapin
    In C#, (and feel free to answer for other languages), what order does the runtime evaluate a logic statement? Example: DataTable myDt = new DataTable(); if (myDt != null && myDt.Rows.Count > 0) { //do some stuff with myDt } Which statement does the runtime evaluate first - myDt != null or: myDt.Rows.Count > 0 ? Is there a time when the compiler would ever evaluate the statement backwards? Perhaps when an "OR" operator is involved?

    Read the article

< Previous Page | 155 156 157 158 159 160 161 162 163 164 165 166  | Next Page >