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  • Examples of temporal database designs? [closed]

    - by miku
    I'm researching various database design for historical record keeping - because I would like to implement a prototypical web application that (excessively) tracks changes made by users and let them undo things, see revisions, etc. I'd love use mercurial or git as backend (with files as records) - since they already implement the kind of append-only changes I imagine. I tried git and dulwich (python git API) - and it went ok - but I was concerned about performance; Bi-temporal database design lets you store a row along with time periods, when this record was valid. This sure sound more performant than to operate on files on disk (as in 1.) - but I had little luck finding real-world examples (e.g. from open source projects), that use this kind of design and are approachable enough to learn from them. Revisions à la MediaWiki revisions or an extra table for versions, as in Redmine. The problem here is, that DELETE would take the whole history with it. I looked at NoSQL solutions, too. With a document oriented approach, it would be simple to just store the whole history of an entity within the document itself - which would reduce design plus implementation time in contrast to a RDBMS approach. However, in this case I'm a bit concerned about ACID-properties, which would be important in the application. I'd like ask about experiences about real-world and pragmatic designs for temporal data.

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  • 3 tier architecture in objective-c

    - by hba
    I just finished reading the objective-c developer handbook from apple. So I pretty much know everything that there is to know about objective-c (hee hee hee). I was wondering how do I go about designing a 3-tier application in objective-c. The 3-tiers being a front-end application in Cocoa, a middle-tier in pure objective-c and a back-end (data access also in objective-c and mysql db). I'm not really interested in discussing why I'd need a 3-tier architecture, I'd like to narrow the discussion to the 'how'. For example, can I have 3 separate x-code projects one for each tier? If so how would I link the projects together. In java, I can export each tier as a jar file and form the proper associations.

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  • Shared Development Space

    - by PatrickWalker
    Currently the company I work in gives each developer their own development virtual machine. On this machine (Windows 7) they install the entire stack of the product (minus database) this stack is normally spread amongst multiple machines of differing OS (although moving towards windows 2008 and 2008r2) So when a developer has a new project they are likely to be updating only a small piece of their stack and as such the rest of it can become out of date with the latest production code. The isolation from others means some issues won't be found until the code goes into shared test environments/production. I'm suggesting a move from functional testing on these isolated machines to plugging machines into a shared environment. The goal being to move towards a deployment thats closer to production in mechanism and server type. Developers would still make code changes on their Win7 vm and run unit/component testing locally but for functionally testing they would leverage a shared enviornment. Does anyone else use a shared development environment like this? Are there many reasons against this sort of sandbox environment? The biggest drawback is a move away from only checking in code when you've done local functional testing to checking in after static testing. I'm hoping an intelligent git branching strategy can take care of this for us.

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  • Is JSF really ready to deliver high performance web applications?

    - by aklin81
    I have heard a lot of good about JSF but as far as I know people also had lots of serious complains with this technology in the past, not aware of how much the situation has improved. We are considering JSF as a probable technology for a social network project. But we are not aware of the performance scores of JSF neither we could really come across any existing high performance website that had been using JSF. People complain about its performance scalability issues. We are still not very sure if we are doing the right thing by choosing jsf, and thus would like to hear from you all about this and take your inputs into consideration. Is it possible to configure JSF to satisfy the high performance needs of social networking service ? Also till what extent is it possible to survive with the current problems in JSF.

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  • Database Table Prefixes

    - by DoctorMick
    We're having a few discussions at work around the naming of our database tables. We're working on a large application with approx 100 database tables (ok, so it isn't that large), most of which can be categorized in to different functional area, and we're trying to work out the best way of naming/organizing these within an Oracle database. The three current options are: Create the different functional areas in separate schemas. Create everything in the same schema but prefix the tables with the functional area Create everything in the same schema with no prefixes We have various pro's and con's around each one but I'd be interested to hear everyone's opinions on what the best solution is.

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  • How would the optimal Emacs-keyboard look like?

    - by Thorsten
    Emacs is a historic piece of software. It promises outstanding productivity for keyboard wizards that really want to explore it's power. The effective use of the keyboard is key to Emacs productivity, but the keyboard hardware has changed a lot since the old days, so many modern Emacs users are struggling with weird 'Emacs chords' on their Windows/IBM keyboards. If one would design a keyboard that is entirely focused on the needs of Emacs users - how would it look like? I assume the following: the standard keybindings of Emacs are accepted, redefinitions are rare exceptions we are only talking about QWERTY keyboards (including regional variations like QWERTZ) we are only considering users applying the (10 fingers) touch typing system. the question is not only about remapping the keys of existing keyboards (perfectly possible on Linux with .xmodmap and on Windows with keytweak, for example) - think about the perfect keyboard-hardware you would like to see on your desk while hacking in Emacs all day long. Please tag your answer with your locale, i.e. [en] or [de], so that everybody knows what regional layout you are using. I will answer my own question below, to show you the results of some investigation and experimentation, but I really would like to read about different approaches and their pro's and con's. The emacswiki has a somehow related page with a lot of links (http://www.emacswiki.org/emacs/RepeatedStrainInjury), but here it's about optimal keyboard design for maximal productivity, assuming avoidance of RSI as a byproduct.

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  • HTML: Creating tool in HTML which enables to mark on an image

    - by A.Amidi
    I am creating an online survey-monkey for conducting a research. Participants are asked to mark the preferred places for building the parking on the map (image). In other words, participants should be able to mark on the image (map) wherever they want and subsequently I could have an access to the saved locations after survey. I am writing to know how I can provide tools for participants to draw or mark on the map by using HTML codes.

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  • Need some advice on Networking research paper topic...

    - by user498541
    Hello I need a research topic for my networking paper. This is my first networking course I am taking so I have not gone into the actual protocols such as TCP/ip, HTTP, etc.(I have just begun chapter 4 for of network+). What would you suggest for a relatively easy to understand topic to research for my paper(that is also easy write about)?... I am kinda interested in research video game multi-player networking but I don't know if that's out of my league. -Topic can be on anything related to networking(p2p, internet, server architecture etc) -Paper has to be entirely researched on the internet -2-3 pages in length

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  • Best practices that you disagree with

    - by SnOrfus
    'Best practices' is a bit of a fuzzy term. Recently I've gone through another wave of self-improvement in my coding practices (mostly brought on by reading Clean Code) and I find that some of the things I disagree with. I'd hate to take things at face value and not think about them critically, but I wonder whether or not my thinking is wrong. So I wonder, what are some best practies or practices that you've seen that many of your peers seem to agree with that you disagree with? For the time being, I'm speaking strictly of coding practices.

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  • If I use Ruby Migrations, do I have to use the rest of Ruby on Rails?

    - by jkohlhepp
    I'm currently trying to come up with a database migrations strategy for my organization. This includes getting the database scripts into source control, managing versioning, managing releases to QA / Production, managing branching and merging across different release branches, etc. Ruby Migrations seems to offer solutions to a lot of those problems. But, from looking at the Ruby on Rails docs, it is unclear to me whether Ruby Migrations can be separated from the rest of the framework. I work in a primarily .NET shop, but with a lot of other technologies, and with multiple DBMS platforms (SQL Server, Oracle of various versions). Ruby is not present in our portfolio at all right now, and we have no plans to use it. If I was to use Ruby Migrations, it would be the only piece of the Ruby on Rails framework that we would want to use. Can Ruby Migrations be effectively used to manage database changes independently of the rest of the Ruby on Rails framework? Are there any docs or articles out there that describe this workflow? (Yes, I know there are other options such as Liquibase but I'm specifically trying to learn about Ruby Migrations with this question.)

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  • What are developer's problems with helpful error messages?

    - by Moo-Juice
    It continue to astounds me that, in this day and age, products that have years of use under their belt, built by teams of professionals, still to this day - fail to provide helpful error messages to the user. In some cases, the addition of just a little piece of extra information could save a user hours of trouble. A program that generates an error, generated it for a reason. It has everything at its disposal to inform the user as much as it can, why something failed. And yet it seems that providing information to aid the user is a low-priority. I think this is a huge failing. One example is from SQL Server. When you try and restore a database that is in use, it quite rightly won't let you. SQL Server knows what processes and applications are accessing it. Why can't it include information about the process(es) that are using the database? I know not everyone passes an Applicatio_Name attribute on their connection string, but even a hint about the machine in question could be helpful. Another candidate, also SQL Server (and mySQL) is the lovely string or binary data would be truncated error message and equivalents. A lot of the time, a simple perusal of the SQL statement that was generated and the table shows which column is the culprit. This isn't always the case, and if the database engine picked up on the error, why can't it save us that time and just tells us which damned column it was? On this example, you could argue that there may be a performance hit to checking it and that this would impede the writer. Fine, I'll buy that. How about, once the database engine knows there is an error, it does a quick comparison after-the-fact, between values that were going to be stored, versus the column lengths. Then display that to the user. ASP.NET's horrid Table Adapters are also guilty. Queries can be executed and one can be given an error message saying that a constraint somewhere is being violated. Thanks for that. Time to compare my data model against the database, because the developers are too lazy to provide even a row number, or example data. (For the record, I'd never use this data-access method by choice, it's just a project I have inherited!). Whenever I throw an exception from my C# or C++ code, I provide everything I have at hand to the user. The decision has been made to throw it, so the more information I can give, the better. Why did my function throw an exception? What was passed in, and what was expected? It takes me just a little longer to put something meaningful in the body of an exception message. Hell, it does nothing but help me whilst I develop, because I know my code throws things that are meaningful. One could argue that complicated exception messages should not be displayed to the user. Whilst I disagree with that, it is an argument that can easily be appeased by having a different level of verbosity depending on your build. Even then, the users of ASP.NET and SQL Server are not your typical users, and would prefer something full of verbosity and yummy information because they can track down their problems faster. Why to developers think it is okay, in this day and age, to provide the bare minimum amount of information when an error occurs? It's 2011 guys, come on.

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  • On improving commit practices

    - by greengit
    I was thinking about ways to improving my commit practices. Is there any co-relation between no. of source code lines and no. of commits? In a recent project that I was involved in, I was going at 30 commits per 1000 lines. One typical file from the project has these stats language: JavaScript total commits that include this file: 32 total lines: 1408 source lines: 1140 comment lines: 98 no. of function declarations: 28 other declarations: 8 Another file has these... Language: Python total commits that include this file: 17 total lines: 933 source lines: 730 comment lines: 80 classes: 1 methods: 10 I also think that no. of commits is more related to no. of features or no. of changes to the code and less to the no. of lines. The general git community motto is make short commits and commit often. So, do you really think about you commit strategy before you start the project. For that matter, is there anything like commit strategy? If so, what's yours?

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  • Video Recording Not Working in ICS

    - by Nirav Ranpara
    I have implement code Record video in Android Phone . This code is working in 2.2 , 2.3 . not in ICS But when I checked in ICS code is not working ? here I posted code and xml file. videorecord.java import java.io.File; import java.io.IOException; import android.app.Activity; import android.app.AlertDialog; import android.content.Context; import android.content.DialogInterface; import android.content.Intent; import android.content.SharedPreferences; import android.hardware.Camera; import android.media.CamcorderProfile; import android.media.MediaRecorder; import android.os.Bundle; import android.os.CountDownTimer; import android.os.Environment; import android.util.Log; import android.view.Display; import android.view.KeyEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View; import android.widget.EditText; import android.widget.FrameLayout; import android.widget.ImageView; import android.widget.LinearLayout; import android.widget.TextView; import android.widget.Toast; public class videorecord extends Activity{ SharedPreferences.Editor pre; String filename; CountDownTimer t; private Camera myCamera; private MyCameraSurfaceView myCameraSurfaceView; private MediaRecorder mediaRecorder; Integer cnt=0; LinearLayout myButton; TextView myButton1; SurfaceHolder surfaceHolder; boolean recording; private TextView txtcount; private ImageView btnplay; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); recording = false; setContentView(R.layout.videorecord); init(); myCamera = getCameraInstance(); if(myCamera == null){ } myCameraSurfaceView = new MyCameraSurfaceView(this, myCamera); FrameLayout myCameraPreview = (FrameLayout)findViewById(R.id.videoview); Display display = getWindowManager().getDefaultDisplay(); int width = display.getWidth(); int height = display.getHeight(); myCameraSurfaceView.setLayoutParams(new LinearLayout.LayoutParams(width, height-60)); myCameraPreview.addView(myCameraSurfaceView); myButton = (LinearLayout)findViewById(R.id.mybutton); btnplay.setOnClickListener(myButtonOnClickListener); } private void init() { txtcount = (TextView) findViewById(R.id.txtcounter); //myButton1 = (TextView) findViewById(R.id.mybutton1); btnplay = (ImageView)findViewById(R.id.btnplay); t = new CountDownTimer( Long.MAX_VALUE , 1000) { @Override public void onTick(long millisUntilFinished) { cnt++; String time = new Integer(cnt).toString(); long millis = cnt; int seconds = (int) (millis / 60); int minutes = seconds / 60; seconds = seconds % 60; txtcount.setText(String.format("%d:%02d:%02d", minutes, seconds,millis)); } @Override public void onFinish() { } }; } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if ((keyCode == KeyEvent.KEYCODE_BACK)) { if(recording) { new AlertDialog.Builder(videorecord.this).setTitle("Do you want to save Video ?") .setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { filename(); //finish(); } }).setNegativeButton("Cancle", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { // TODO Auto-generated method stub } }).show(); } else { if ((keyCode == KeyEvent.KEYCODE_BACK)) { //Intent homeIntent= new Intent(Intent.ACTION_MAIN); //homeIntent.addCategory(Intent.CATEGORY_HOME); //homeIntent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP); //startActivity(homeIntent); //this.finishActivity(1); finish(); } //moveTaskToBack(true); // finish(); return super.onKeyDown(keyCode, event); } } else { // Toast.makeText(getApplicationContext(), "asd", Toast.LENGTH_LONG).show(); android.os.Process.killProcess(android.os.Process.myPid()) ; } return super.onKeyDown(keyCode, event); } ImageView.OnClickListener myButtonOnClickListener = new ImageView.OnClickListener(){ public void onClick(View v) { if(recording){ Log.e("Record error", "error in recording ."); mediaRecorder.stop(); t.cancel(); filename(); releaseMediaRecorder(); }else{ releaseCamera(); Log.e("Record Stop error", "error in recording ."); // if(!prepareMediaRecorder()){ prepareMediaRecorder(); finish(); } mediaRecorder.start(); recording = true; // myButton1.setText("STOP Recording"); // btnplay.setImageResource(android.R.drawable.ic_media_pause); btnplay.setImageResource(R.drawable.stoprec); t.start(); } }}; private Camera getCameraInstance(){ Camera c = null; try { c = Camera.open(); } catch (Exception e){ } return c; } private void filename() { AlertDialog.Builder alert = new AlertDialog.Builder(this); alert.setTitle("Save Video"); alert.setMessage("Enter File Name"); final EditText input = new EditText(this); alert.setView(input); alert.setPositiveButton("Ok", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { if(input.getText().length()>=1) { filename = input.getText().toString(); File sdcard = new File(Environment.getExternalStorageDirectory() + "/VideoRecord"); File from = new File(sdcard,"null.mp4"); File to = new File(sdcard,filename+".mp4"); from.renameTo(to); SharedPreferences sp = videorecord.this.getSharedPreferences("data", MODE_WORLD_WRITEABLE); pre = sp.edit(); pre.clear(); pre.commit(); pre.putString("lastvideo", filename+".mp4"); pre.commit(); //btnplay.setImageResource(android.R.drawable.ic_media_play); btnplay.setImageResource(R.drawable.startrec); // Intent intent = new Intent(videorecord.this,StopVidoWatch_Activity.class); // startActivity(intent); Intent myIntent = new Intent(getApplicationContext(), StopVidoWatch_Activity.class).setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP); startActivity(myIntent); } else { filename(); } } }); alert.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { // Intent intent = new Intent(videorecord.this,StopVidoWatch_Activity.class); // startActivity(intent); File file = new File(Environment.getExternalStorageDirectory() + "/VideoRecord/null.mp4"); //boolean deleted = file.delete(); file.delete(); finish(); } }); alert.show(); } private boolean prepareMediaRecorder(){ myCamera = getCameraInstance(); mediaRecorder = new MediaRecorder(); myCamera.unlock(); mediaRecorder.setCamera(myCamera); mediaRecorder.setAudioSource(MediaRecorder.AudioSource.CAMCORDER); mediaRecorder.setVideoSource(MediaRecorder.VideoSource.CAMERA); mediaRecorder.setProfile(CamcorderProfile.get(CamcorderProfile.QUALITY_HIGH)); File folder = new File(Environment.getExternalStorageDirectory() + "/VideoRecord"); boolean success = false; if (!folder.exists()) { success = folder.mkdir(); } if (!success) { } else { } mediaRecorder.setOutputFile("/sdcard/VideoRecord/"+filename+".mp4"); mediaRecorder.setMaxDuration(60000); mediaRecorder.setMaxFileSize(5000000); Display display = getWindowManager().getDefaultDisplay(); int width = display.getHeight(); int height = display.getWidth(); String s = new String(); s= s.valueOf(width); String s1 = new String(); s1= s1.valueOf(height); // Toast.makeText(videorecord.this, "Width : " + s , Toast.LENGTH_LONG).show(); // Toast.makeText(videorecord.this, "Height : " + s1 , Toast.LENGTH_LONG).show(); mediaRecorder.setVideoSize(height, width); mediaRecorder.setPreviewDisplay(myCameraSurfaceView.getHolder().getSurface()); try { mediaRecorder.prepare(); } catch (IllegalStateException e) { releaseMediaRecorder(); return false; } catch (IOException e) { releaseMediaRecorder(); return false; } return true; } @Override protected void onPause() { super.onPause(); releaseMediaRecorder(); releaseCamera(); } private void releaseMediaRecorder() { if (mediaRecorder != null) { mediaRecorder.reset(); mediaRecorder.release(); mediaRecorder = null; myCamera.lock(); } } private void releaseCamera(){ if (myCamera != null){ myCamera.release(); myCamera = null; } } public class MyCameraSurfaceView extends SurfaceView implements SurfaceHolder.Callback{ private SurfaceHolder mHolder; private Camera mCamera; public MyCameraSurfaceView(Context context, Camera camera) { super(context); mCamera = camera; mHolder = getHolder(); mHolder.addCallback(this); mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceChanged(SurfaceHolder holder, int format, int weight, int height) { if (mHolder.getSurface() == null){ return; } try { mCamera.stopPreview(); } catch (Exception e){ } try { mCamera.setPreviewDisplay(mHolder); mCamera.startPreview(); } catch (Exception e){ } } public void surfaceCreated(SurfaceHolder holder) { try { mCamera.setPreviewDisplay(holder); mCamera.startPreview(); } catch (IOException e) { } } public void surfaceDestroyed(SurfaceHolder holder) { } } } videorecord.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <FrameLayout android:layout_width="fill_parent" android:layout_height="fill_parent" > <FrameLayout android:id="@+id/videoview" android:layout_width="fill_parent" android:layout_height="fill_parent"></FrameLayout> <LinearLayout android:id="@+id/mybutton" android:layout_width="fill_parent" android:layout_marginBottom="0dip" android:layout_height="wrap_content" android:orientation="horizontal" android:layout_weight="0" > <!-- <TextView android:text="START Recording" android:id="@+id/mybutton1" android:layout_height="wrap_content" android:layout_width="wrap_content" style="@style/savestyle" android:layout_weight="1" android:gravity="left" > </TextView> --> <ImageView android:layout_height="wrap_content" android:id="@+id/btnplay" android:padding="5dip" android:background="#A0000000" android:textColor="#ffffffff" android:layout_width="wrap_content" android:src="@drawable/startrec" /> </LinearLayout> <TextView android:text="00:00:00" android:id="@+id/txtcounter" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="right|bottom" android:padding="5dip" android:background="#A0000000" android:textColor="#ffffffff" /> </FrameLayout> <RelativeLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@color/bgcolor" > <LinearLayout android:layout_above="@+id/mybutton" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent" > </LinearLayout> </RelativeLayout> </LinearLayout>

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  • C#/.NET Little Wonders: The Concurrent Collections (1 of 3)

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  In the next few weeks, we will discuss the concurrent collections and how they have changed the face of concurrent programming. This week’s post will begin with a general introduction and discuss the ConcurrentStack<T> and ConcurrentQueue<T>.  Then in the following post we’ll discuss the ConcurrentDictionary<T> and ConcurrentBag<T>.  Finally, we shall close on the third post with a discussion of the BlockingCollection<T>. For more of the "Little Wonders" posts, see the index here. A brief history of collections In the beginning was the .NET 1.0 Framework.  And out of this framework emerged the System.Collections namespace, and it was good.  It contained all the basic things a growing programming language needs like the ArrayList and Hashtable collections.  The main problem, of course, with these original collections is that they held items of type object which means you had to be disciplined enough to use them correctly or you could end up with runtime errors if you got an object of a type you weren't expecting. Then came .NET 2.0 and generics and our world changed forever!  With generics the C# language finally got an equivalent of the very powerful C++ templates.  As such, the System.Collections.Generic was born and we got type-safe versions of all are favorite collections.  The List<T> succeeded the ArrayList and the Dictionary<TKey,TValue> succeeded the Hashtable and so on.  The new versions of the library were not only safer because they checked types at compile-time, in many cases they were more performant as well.  So much so that it's Microsoft's recommendation that the System.Collections original collections only be used for backwards compatibility. So we as developers came to know and love the generic collections and took them into our hearts and embraced them.  The problem is, thread safety in both the original collections and the generic collections can be problematic, for very different reasons. Now, if you are only doing single-threaded development you may not care – after all, no locking is required.  Even if you do have multiple threads, if a collection is “load-once, read-many” you don’t need to do anything to protect that container from multi-threaded access, as illustrated below: 1: public static class OrderTypeTranslator 2: { 3: // because this dictionary is loaded once before it is ever accessed, we don't need to synchronize 4: // multi-threaded read access 5: private static readonly Dictionary<string, char> _translator = new Dictionary<string, char> 6: { 7: {"New", 'N'}, 8: {"Update", 'U'}, 9: {"Cancel", 'X'} 10: }; 11:  12: // the only public interface into the dictionary is for reading, so inherently thread-safe 13: public static char? Translate(string orderType) 14: { 15: char charValue; 16: if (_translator.TryGetValue(orderType, out charValue)) 17: { 18: return charValue; 19: } 20:  21: return null; 22: } 23: } Unfortunately, most of our computer science problems cannot get by with just single-threaded applications or with multi-threading in a load-once manner.  Looking at  today's trends, it's clear to see that computers are not so much getting faster because of faster processor speeds -- we've nearly reached the limits we can push through with today's technologies -- but more because we're adding more cores to the boxes.  With this new hardware paradigm, it is even more important to use multi-threaded applications to take full advantage of parallel processing to achieve higher application speeds. So let's look at how to use collections in a thread-safe manner. Using historical collections in a concurrent fashion The early .NET collections (System.Collections) had a Synchronized() static method that could be used to wrap the early collections to make them completely thread-safe.  This paradigm was dropped in the generic collections (System.Collections.Generic) because having a synchronized wrapper resulted in atomic locks for all operations, which could prove overkill in many multithreading situations.  Thus the paradigm shifted to having the user of the collection specify their own locking, usually with an external object: 1: public class OrderAggregator 2: { 3: private static readonly Dictionary<string, List<Order>> _orders = new Dictionary<string, List<Order>>(); 4: private static readonly _orderLock = new object(); 5:  6: public void Add(string accountNumber, Order newOrder) 7: { 8: List<Order> ordersForAccount; 9:  10: // a complex operation like this should all be protected 11: lock (_orderLock) 12: { 13: if (!_orders.TryGetValue(accountNumber, out ordersForAccount)) 14: { 15: _orders.Add(accountNumber, ordersForAccount = new List<Order>()); 16: } 17:  18: ordersForAccount.Add(newOrder); 19: } 20: } 21: } Notice how we’re performing several operations on the dictionary under one lock.  With the Synchronized() static methods of the early collections, you wouldn’t be able to specify this level of locking (a more macro-level).  So in the generic collections, it was decided that if a user needed synchronization, they could implement their own locking scheme instead so that they could provide synchronization as needed. The need for better concurrent access to collections Here’s the problem: it’s relatively easy to write a collection that locks itself down completely for access, but anything more complex than that can be difficult and error-prone to write, and much less to make it perform efficiently!  For example, what if you have a Dictionary that has frequent reads but in-frequent updates?  Do you want to lock down the entire Dictionary for every access?  This would be overkill and would prevent concurrent reads.  In such cases you could use something like a ReaderWriterLockSlim which allows for multiple readers in a lock, and then once a writer grabs the lock it blocks all further readers until the writer is done (in a nutshell).  This is all very complex stuff to consider. Fortunately, this is where the Concurrent Collections come in.  The Parallel Computing Platform team at Microsoft went through great pains to determine how to make a set of concurrent collections that would have the best performance characteristics for general case multi-threaded use. Now, as in all things involving threading, you should always make sure you evaluate all your container options based on the particular usage scenario and the degree of parallelism you wish to acheive. This article should not be taken to understand that these collections are always supperior to the generic collections. Each fills a particular need for a particular situation. Understanding what each container is optimized for is key to the success of your application whether it be single-threaded or multi-threaded. General points to consider with the concurrent collections The MSDN points out that the concurrent collections all support the ICollection interface. However, since the collections are already synchronized, the IsSynchronized property always returns false, and SyncRoot always returns null.  Thus you should not attempt to use these properties for synchronization purposes. Note that since the concurrent collections also may have different operations than the traditional data structures you may be used to.  Now you may ask why they did this, but it was done out of necessity to keep operations safe and atomic.  For example, in order to do a Pop() on a stack you have to know the stack is non-empty, but between the time you check the stack’s IsEmpty property and then do the Pop() another thread may have come in and made the stack empty!  This is why some of the traditional operations have been changed to make them safe for concurrent use. In addition, some properties and methods in the concurrent collections achieve concurrency by creating a snapshot of the collection, which means that some operations that were traditionally O(1) may now be O(n) in the concurrent models.  I’ll try to point these out as we talk about each collection so you can be aware of any potential performance impacts.  Finally, all the concurrent containers are safe for enumeration even while being modified, but some of the containers support this in different ways (snapshot vs. dirty iteration).  Once again I’ll highlight how thread-safe enumeration works for each collection. ConcurrentStack<T>: The thread-safe LIFO container The ConcurrentStack<T> is the thread-safe counterpart to the System.Collections.Generic.Stack<T>, which as you may remember is your standard last-in-first-out container.  If you think of algorithms that favor stack usage (for example, depth-first searches of graphs and trees) then you can see how using a thread-safe stack would be of benefit. The ConcurrentStack<T> achieves thread-safe access by using System.Threading.Interlocked operations.  This means that the multi-threaded access to the stack requires no traditional locking and is very, very fast! For the most part, the ConcurrentStack<T> behaves like it’s Stack<T> counterpart with a few differences: Pop() was removed in favor of TryPop() Returns true if an item existed and was popped and false if empty. PushRange() and TryPopRange() were added Allows you to push multiple items and pop multiple items atomically. Count takes a snapshot of the stack and then counts the items. This means it is a O(n) operation, if you just want to check for an empty stack, call IsEmpty instead which is O(1). ToArray() and GetEnumerator() both also take snapshots. This means that iteration over a stack will give you a static view at the time of the call and will not reflect updates. Pushing on a ConcurrentStack<T> works just like you’d expect except for the aforementioned PushRange() method that was added to allow you to push a range of items concurrently. 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: // but you can also push multiple items in one atomic operation (no interleaves) 7: stack.PushRange(new [] { "Second", "Third", "Fourth" }); For looking at the top item of the stack (without removing it) the Peek() method has been removed in favor of a TryPeek().  This is because in order to do a peek the stack must be non-empty, but between the time you check for empty and the time you execute the peek the stack contents may have changed.  Thus the TryPeek() was created to be an atomic check for empty, and then peek if not empty: 1: // to look at top item of stack without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (stack.TryPeek(out item)) 5: { 6: Console.WriteLine("Top item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Stack was empty."); 11: } Finally, to remove items from the stack, we have the TryPop() for single, and TryPopRange() for multiple items.  Just like the TryPeek(), these operations replace Pop() since we need to ensure atomically that the stack is non-empty before we pop from it: 1: // to remove items, use TryPop or TryPopRange to get multiple items atomically (no interleaves) 2: if (stack.TryPop(out item)) 3: { 4: Console.WriteLine("Popped " + item); 5: } 6:  7: // TryPopRange will only pop up to the number of spaces in the array, the actual number popped is returned. 8: var poppedItems = new string[2]; 9: int numPopped = stack.TryPopRange(poppedItems); 10:  11: foreach (var theItem in poppedItems.Take(numPopped)) 12: { 13: Console.WriteLine("Popped " + theItem); 14: } Finally, note that as stated before, GetEnumerator() and ToArray() gets a snapshot of the data at the time of the call.  That means if you are enumerating the stack you will get a snapshot of the stack at the time of the call.  This is illustrated below: 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: var results = stack.GetEnumerator(); 7:  8: // but you can also push multiple items in one atomic operation (no interleaves) 9: stack.PushRange(new [] { "Second", "Third", "Fourth" }); 10:  11: while(results.MoveNext()) 12: { 13: Console.WriteLine("Stack only has: " + results.Current); 14: } The only item that will be printed out in the above code is "First" because the snapshot was taken before the other items were added. This may sound like an issue, but it’s really for safety and is more correct.  You don’t want to enumerate a stack and have half a view of the stack before an update and half a view of the stack after an update, after all.  In addition, note that this is still thread-safe, whereas iterating through a non-concurrent collection while updating it in the old collections would cause an exception. ConcurrentQueue<T>: The thread-safe FIFO container The ConcurrentQueue<T> is the thread-safe counterpart of the System.Collections.Generic.Queue<T> class.  The concurrent queue uses an underlying list of small arrays and lock-free System.Threading.Interlocked operations on the head and tail arrays.  Once again, this allows us to do thread-safe operations without the need for heavy locks! The ConcurrentQueue<T> (like the ConcurrentStack<T>) has some departures from the non-concurrent counterpart.  Most notably: Dequeue() was removed in favor of TryDequeue(). Returns true if an item existed and was dequeued and false if empty. Count does not take a snapshot It subtracts the head and tail index to get the count.  This results overall in a O(1) complexity which is quite good.  It’s still recommended, however, that for empty checks you call IsEmpty instead of comparing Count to zero. ToArray() and GetEnumerator() both take snapshots. This means that iteration over a queue will give you a static view at the time of the call and will not reflect updates. The Enqueue() method on the ConcurrentQueue<T> works much the same as the generic Queue<T>: 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5: queue.Enqueue("Second"); 6: queue.Enqueue("Third"); For front item access, the TryPeek() method must be used to attempt to see the first item if the queue.  There is no Peek() method since, as you’ll remember, we can only peek on a non-empty queue, so we must have an atomic TryPeek() that checks for empty and then returns the first item if the queue is non-empty. 1: // to look at first item in queue without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (queue.TryPeek(out item)) 5: { 6: Console.WriteLine("First item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Queue was empty."); 11: } Then, to remove items you use TryDequeue().  Once again this is for the same reason we have TryPeek() and not Peek(): 1: // to remove items, use TryDequeue. If queue is empty returns false. 2: if (queue.TryDequeue(out item)) 3: { 4: Console.WriteLine("Dequeued first item " + item); 5: } Just like the concurrent stack, the ConcurrentQueue<T> takes a snapshot when you call ToArray() or GetEnumerator() which means that subsequent updates to the queue will not be seen when you iterate over the results.  Thus once again the code below will only show the first item, since the other items were added after the snapshot. 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5:  6: var iterator = queue.GetEnumerator(); 7:  8: queue.Enqueue("Second"); 9: queue.Enqueue("Third"); 10:  11: // only shows First 12: while (iterator.MoveNext()) 13: { 14: Console.WriteLine("Dequeued item " + iterator.Current); 15: } Using collections concurrently You’ll notice in the examples above I stuck to using single-threaded examples so as to make them deterministic and the results obvious.  Of course, if we used these collections in a truly multi-threaded way the results would be less deterministic, but would still be thread-safe and with no locking on your part required! For example, say you have an order processor that takes an IEnumerable<Order> and handles each other in a multi-threaded fashion, then groups the responses together in a concurrent collection for aggregation.  This can be done easily with the TPL’s Parallel.ForEach(): 1: public static IEnumerable<OrderResult> ProcessOrders(IEnumerable<Order> orderList) 2: { 3: var proxy = new OrderProxy(); 4: var results = new ConcurrentQueue<OrderResult>(); 5:  6: // notice that we can process all these in parallel and put the results 7: // into our concurrent collection without needing any external locking! 8: Parallel.ForEach(orderList, 9: order => 10: { 11: var result = proxy.PlaceOrder(order); 12:  13: results.Enqueue(result); 14: }); 15:  16: return results; 17: } Summary Obviously, if you do not need multi-threaded safety, you don’t need to use these collections, but when you do need multi-threaded collections these are just the ticket! The plethora of features (I always think of the movie The Three Amigos when I say plethora) built into these containers and the amazing way they acheive thread-safe access in an efficient manner is wonderful to behold. Stay tuned next week where we’ll continue our discussion with the ConcurrentBag<T> and the ConcurrentDictionary<TKey,TValue>. For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this wonderful whitepaper by the Microsoft Parallel Computing Platform team here.   Tweet Technorati Tags: C#,.NET,Concurrent Collections,Collections,Multi-Threading,Little Wonders,BlackRabbitCoder,James Michael Hare

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  • Why is Robert C. Martin called Uncle Bob?

    - by Lernkurve
    Is there a story behind it? I did a Google search for "Why is Robert C. Martin called Uncle Bob?" but didn't find an answer. More context There is this pretty well-know person in the software engineering world named Robert C. Martin. He speaks at conferences and has published many excellent books one of which is Clean Code (Amazon). He is the founder and CEO of Object Mentor Inc. Robert C. Martin is also called Uncle Bob. But I can't figure out why.

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  • Web application development over C++ development..

    - by learnerforever
    Hi, I am CS undergrad and CS grad. In college I used to program in C/C++/java and have pretty much stuck to the same skill set in industry with 3 years experience. I like thinking,reading,applying logic etc, designing data structures, but I have little patience with debugging large C++ code. And having to deal with low level stuff like memory fault,memory corruption,compilation/linking issues. My confidence in programming is getting down due to this, but I like being in technical field. Does web application development like LAMP suit (Linux,apache,mysql,php),CSS,scripting (AMONG OTHER WEB DEVELOPMENT RELATED SKILLS) etc need lesser patience with debugging,and understanding of low level stuff, but your analysis/logical skills also get used? Also opportunities in web application development look more. Things like scalability, most of the stuff that Google does fascinates me, but for patience needed for dealing with C++ debugging. I make blunders while coding. How does the field look like outside C++? I am beginning to wonder if as a female, by moving to web application development, I can better manage work life balance. I have seen relatively lesser females in C++ than in Java/.net. Not very sure about web related stuff though. Also, what are the other hot technologies being used in web application development? lamp,css is something I know vaguely. Not in touch with keywords going on in this area. Please help!!.

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  • Should a newcomer to Perl learn both Perl 5 and 6?

    - by M. Joanis
    Hello! I have started playing around with Perl 5 lately, and it seems very interesting. I would like to spend some time learning it more in depth when I can. My question, since Perl 6 is slowly taking place (I believe...) and is said to break backward compatibility, is this: am I better learning Perl 5 and then Perl 6, or is learning Perl 6 directly a better time investment according to you? If the changes from Perl 5 to 6 are making it hard to understand Perl 5, I should certainly start with Perl 5 to be able to read "old" scripts, then check Perl 6. There is also the "Perl 6 is not yet completely released" problem. I know there's an early adopter implementation for Perl 6, but if Perl 6 isn't officially released before some more years, I'll stick to 5 for now. I would certainly like some insight on this. Feel free to discuss related stuff. My interest in scripting languages is fairly new. Thanks!

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  • Is CUDA, cuBLAS or cuBLAS-XT the right place to start with for machine learning?

    - by Stefan R. Falk
    I am not sure if this is the right forum to post this question - but it surely is no question for stackoverflow. I work on my bachelor thesis and therefore I am implementing a so called Echo-State Network which basically is an artificial neural network that has a large reservoir of randomly initialized neurons and just a few input and output neurons .. but I think we can skip that. The thing is, there is a Python library called Theano which I am using for this implementation. It encapsulates the CUDA API and offers a quiet "comfortable" way to access the power of a NVIDIA graphics card. Since CUDA 6.0 there is a sub-library called cuBLAS (Basic Linear Algebra Subroutines) for LinAlg operations and also a cuBLAS-XT an extention which allows to run calculations on multiple graphics cards. My question at this point is if it would make sense to start using cuBLAS and/or cuBLAS-XT right now since the API is quite complex or rather wait for libraries that will build up on those library (such as Theano does on basic CUDA)? If you think this is the wrong place for this question please tell me which one is, thank you.

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  • Implementing a chat program and thus involving majority of networking concepts [closed]

    - by Anisha Kaul
    Logging the chat messages on the client side. Registration of ALL clients on the server on their start up. Client should be able to add another client on his list for chatting. Server should be able to switch between clients on the basis of FCFS (multithreading). When a client logs in from other side, its friend client should be able to see it online. Now, to add to this, there can be things like sharing text/voice/video files etc, but then the focus will be on compression majorly. With the chat program, my intention is to learn the majority of "networking" concepts. What else, can be implemented (in this chat program) which can brush up my "networking" concepts?

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  • What is the objective of unit testing?

    - by user728750
    I've been working with C# for the last 2 years, and I've never done any unit testing. I just need to know what the objective of unit testing is. What kind of results do we expect from unit testing? Is code quality checked by unit testing? In my view, unit testing is the job of testers; if that is true, then as a developer why would I need to write test code if the tester does the unit testing? Why should I write extra code for testing? Do I need to maintain a separate copy of a project for unit testing?

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  • Of WPF and Winforms, which is the better skills to have in the job market?

    - by CraigJ
    I have a large VB6 desktop app which I would like to upgrade to .NET in order to take advantage of the newer .NET API. I am at a loose end as to whether to adopt WPF or Winforms when creating the new .NET solution. I realise that WPF seems to be in some ways the successor of Winforms. The only thing stopping me taking on WPF for this project is my concern that when the project has been completed the job marketplace will still be calling for Winforms skills and not necessarily WPF. Is this a valid concern? Note: I am aware there are existing questions on "WPF vs Winforms" generally, but this question relates to my specific concern about the job market.

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  • Constructor parameter validation in C# - Best practices

    - by MPelletier
    What is the best practice for constructor parameter validation? Suppose a simple bit of C#: public class MyClass { public MyClass(string text) { if (String.IsNullOrEmpty(text)) throw new ArgumentException("Text cannot be empty"); // continue with normal construction } } Would it be acceptable to throw an exception? The alternative I encountered was pre-validation, before instantiating: public class CallingClass { public MyClass MakeMyClass(string text) { if (String.IsNullOrEmpty(text)) { MessageBox.Show("Text cannot be empty"); return null; } else { return new MyClass(text); } } }

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  • I have only two languages on my resume - how bad is this?

    - by Karl
    Hi there! I have a question that can be best answered here, given the vast experience some of you guys have! I am going to finish my bachelor's degree in CS and let's face it, I am just comfortable with C++ and Python. C++ - I have no experience to show for and I can't quote the C++ standard like some of the guys on SO do but yet I am comfortable with the language basics and the stuff that mostly matters. With Python, I have demonstrated work experience with a good company, so I can safely put that. I have never touched C, though I have been meaning to do it now. So I cannot write C on my resume because I have not done it ever. Sure I can finish K & R and get a sense of the language in a month, but I don't feel like writing it cause that would be being unfaithful to myself. So the big question is, are two languages on a a resume considered OK or that is usually a bad sign? Most resumes I have seen mention lots of languages and hence my question. Under the language section of my resume, I just mention: C++ and Python and that kinda looks empty! What are your views on this and what do you feel about such a situation? PS: I really don't want to write every single library or API I am familiar with. Or should I?

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  • "Mac" vs "OS X" vs "Mac OS X"

    - by Brian Campbell
    I am writing server software that gives administrators options that apply only to Mac OS X clients. When naming those options, I need to decide how I am going to refer to such clients. I can see three choices: Mac OS X Mac OS X In context, I feel that "Mac OS X" might be a little clumsy: "Default protocol for Mac OS X clients"; "Change Mac OS X protocol". In discussing with my boss, he suggests "OS X", as that's the name for the OS itself, while I think that "Mac" is more recognizable. While "OS X" is technically correct and is what Apple recommends, I feel that it has a lot less name recognition than "Mac"; in particular, administrators who work in a Windows-only environment may not even recognize "OS X" and wonder what the options is about, while I think everyone knows what "Mac" refers to. In looking at what several popular pieces of software choose, I see that Microsoft has "Office for Mac". Adobe calls it "Macintosh" (which sounds very outdated, I believe that Apple stopped using that "Macintosh" years ago). Firefox uses "Mac OS X". Google has "Google Software Downloads for Mac". I don't see many popular pieces of software that refer to it solely as OS X; it seems that either "Mac OS X" or "Mac" is used most often. Apple does refer to it as OS X, but I think the fact that it's coming from Apple provides the disambiguation that you need, so it's not confusing coming from them, while it may be in another context. Is there any good solution for this? Should I just use the somewhat clumsy "Mac OS X" everywhere (or at least, the first time I refer to it in any given screen)? Obviously, my boss has final say, but I'd like to be able to provide a coherent argument.

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  • Want to learn/dive into Java Web Development—where to start?

    - by ernesto che
    Hi folks, I want to dive into Java Web Development, but I don’t know where to start because I am overwhelmed with Frameworks, JSRs, modules and the like. Coming from a PHP and Ruby (on Rails) background, it may seem awkward to go the other way ’round—still there are a lot of places where Java is (and probably will be) prevalent. I know basic Java concepts, syntax and OOP, and I have done (too much) nonsense in existing projects in JSP. I am already using SVN and GIT, but like coding PHP and Ruby mostly via VIM, i’ve also done versioning from the command line. But this time I want to learn to build a new project from the ground up, in a more, let’s say, academic way (instead of the hackery to date). Looking at e. g. Eclipse frightens me. Then there is Struts, Spring, JPA, Hibernate, Seam, just to throw in some buzzwords, that I cannot put into clear relation to each other. Can you point me to some tutorials or books that could help me? What are the technologies you absolutely have to know, the JSRs that are widely implemented in the industry? Or, if you are an employer: What does a “Junior Java Web developer” have to know? Thanks for your suggestions!

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