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  • objc[989] objc_exception_throw failed.

    - by thyrgle
    I was just adding some more CCSprites to a CCLayer and it just starts crashing giving me the error: objc[989] objc_exception_throw failed. Is there like a limit to the amount of CCSprites you can have on a screen or something? I added the CCSprites doing the following with the CCSprites already declared at interface: L1Circle1 = [CCSprite spriteWithFile:@"LaserCircle.png"]; [L1Circle1 setPosition:ccp(180,180)]; [self addChild:L1Circle1]; What am I doing wrong?

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  • How to deal with many to many relationships with NSFetchedResultsController?

    - by Phil Yates
    OK so I have two entities in my data model (let's say entityA and entityB), both of these entities have a to-many relationship to each other. I have setup a NSFetchedResultsController to fetch a bunch of entityA. Now I'm trying to have the section names for the tableview be the title of entityB. sectionNameKeyPath:@"entityB.title" Now this causes a problem, where by the section name returned from that relationship appears to be ({title1}) or ({title1,title2...titleN}) obviously depending on how many different entityB's are involved. This doesn't look great in a tableview and doesn't group the objects as I would like. What I would like is a section per entityB title with entityA appearing under each section, under multiple sections if necessary. I'm at a loss as how I am supposed to achieve this whether I need to update the predicate to get the entity to appear multiple times or whether I need to update the section and header functions to do some processing as the controller loops through the objects. Any help is appreciated :) Thanks

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  • Display shift when adding rows to UITableView

    - by Kamchatka
    Hello, I have a UITableView displaying an underlying NSFetchedResultsController. When the fetchedResultsController is updated, - (void)controller:(NSFetchedResultsController *)controller didChangeObject:(id)anObject atIndexPath:(NSIndexPath *)indexPath forChangeType:(NSFetchedResultsChangeType)type newIndexPath:(NSIndexPath *)newIndexPath { is called. And the following is executed: case NSFetchedResultsChangeInsert: [tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:shiftedIndexPath] withRowAnimation:UITableViewRowAnimationFade]; break; The cellForRowAtIndexPath is only called for the new line (which is logical) The problem is however that all the values displayed in the rows of the table view are shifted down. The first row displays its title. The second rows displays the first row's title. The third row the second row's title etc. If I repeat that, the third row will display the second's row title, the fourth the third row's title etc. I don't understand what can happen, especially because cellForRowAtIndexPath is only called for the new line (which is logical) and not for all these lines. Additionally, if I click on these lines which have the wrong title, it opens the right document (didSelectRowAtIndexPath works correctly with the indexPath) Any clue of what could happen? Thanks!

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  • Web Developer Portfolio - Role Definition

    - by GSTAR
    I'm just putting together a portfolio that lists all the websites I have developed / worked on during the past year. Now this has become quite a long list - simply because 60% of the websites I have listed are ones where I have developed certain sections of the site, or maybe re-developed a certain section of an existing site - but not actually developed the whole site. So basically you could say I made a 20-50% contribution on those particular sites. I don't want to give the false impression to a potential employer that I have actually fully developed all the sites listed on my portfolio. Therefore I am after a neat way to indicate this fact. On the websites that I have fully developed, I have put a small label next to the name which reads "Lead Developer". What would be the equivalent label to put on the sites I have partially developed, or projects where I have been amongst multiple people developing? I suppose what I'm asking is, how would you define, in 2-3 words a non-lead developer role within a project?

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  • AVAudioPlayer not unloading cached memory after each new allocation

    - by Rob
    I am seeing in Instruments that when I play a sound via the standard "AddMusic" example method that Apple provides, it allocates 32kb of memory via the prepareToPlay call (which references the AudioToolBox framework's Cache_DataSource::ReadBytes function) each time a new player is allocated (i.e. each time a different sound is played). However, that cached data never gets released. This obviously poses a huge problem if it doesn't get released and you have a lot of sound files to play, since it tends to keep allocating memory and eventually crashes if you have enough unique sound files (which I unfortunately do). Have any of you run across this or what am I doing wrong in my code? I've had this issue for a while now and it's really bugging me since my code is verbatim of what Apple's is (I think). How I call the function: - (void)playOnce:(NSString *)aSound { // Gets the file system path to the sound to play. NSString *soundFilePath = [[NSBundle mainBundle] pathForResource:aSound ofType:@"caf"]; // Converts the sound's file path to an NSURL object NSURL *soundURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; self.soundFileURL = soundURL; [soundURL release]; AVAudioPlayer * newAudio=[[AVAudioPlayer alloc] initWithContentsOfURL: soundFileURL error:nil]; self.theAudio = newAudio; // automatically retain audio and dealloc old file if new m4a file is loaded [newAudio release]; // release the audio safely // this is where the prior cached data never gets released [theAudio prepareToPlay]; // set it up and play [theAudio setNumberOfLoops:0]; [theAudio setVolume: volumeLevel]; [theAudio setDelegate: self]; [theAudio play]; } and then theAudio gets released in the dealloc method of course.

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  • svn vs git for the sole developer? [closed]

    - by nattyP
    If I am sole developer (I do not work in a team) working from my laptop (Windows OS and Linux VM) and backing up data to the cloud (Dropbox etc), then is git still better than svn for my version control needs? I was thinking not since I wont need any of git's distributed features. But is git such a better approach to version control that I should consider moving anyway? With so many articles saying how people are moving from svn to git? I was wondering, if they are talking about large or open projects with teams of developers vs the sole developer. What do you think?

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  • Iphone: Problem with moving back and forth between two UIViewController

    - by Harry Pham
    Let me first describe the context of the problem. I have 2 UIViewController call AdminViewController and ButtonReorderViewController. AdminViewController contain 1 button. ButtonReorderViewController contains 1 button and 1 picture. Button in AdminViewController tie to an event call goToReorderButton. The content of goToReorderButton are below: ButtonReorderViewController *buttonReorder = [[ButtonReorderViewController alloc] initWithNibName:@"ButtonReorderViewController" bundle:[NSBundle mainBundle]]; UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:buttonReorder]; //Add a Navigation Controller to the root view [navController setNavigationBarHidden:TRUE]; buttonReorder = (ButtonReorderViewController *) navController; [[buttonReorder view] setFrame:CGRectMake(0, -20, 320, 470)]; [self.view addSubview:buttonReorder.view]; I use UINavigationController to allow me to swipe left and right.So I am in AdminViewController, and I click on goToReorderButton, it load ButtonReorderViewController. I am able to swipe left and right (awesome !!!) So I click the button in ButtonReorderViewController call goToAdmin, simply to go back to the AdminViewController -(void) goToAdmin{ [self.view removeFromSuperview]; } However, as soon as I go back to AdminViewController, I cant click anything at all. The program does not seg fault, it just that I cant click the button at all. if I remove the line buttonReorder = (ButtonReorderViewController *) navController; inside goToReorderButton, then everything work fine. Any idea how to fix this?

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  • trouble to connect with AppStore in my InAppPurchase application(iPhone)

    - by riteshkumar1905
    There is problem to connect AppStore in my application. All things run fine in Simulator.But When i go with iPhone then AppStore is not connected.. I am also enclose the code which i call on button....... import "BuyController.h" import "InAppPurchaseManager.h" import "SKProducts.h" define kInAppPurchaseProUpgradeProductId @"com.vigyaapan.iWorkOut1" @implementation BuyController (IBAction)buy:(id)sender { /* get the product description (defined in early sections)*/ //[self requestProUpgradeProductData]; { if ([SKPaymentQueue canMakePayments]) { InAppPurchaseManager *Observer = [[InAppPurchaseManager alloc] init]; [[SKPaymentQueue defaultQueue] addTransactionObserver:Observer]; //NSURL *sandboxStoreURL = [[NSURL alloc]initWithString:@"http://sandbox.itunes.apple.com/verifyReceipt"]; //[[UIApplication sharedApplication]openURL:[NSURL URLWithString:@"http://sandbox.itunes.apple.com"]]; [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/ com.vigyaapan.iWorkOut1?id=9820091347&;amp;amp;amp;amp;mt=8"]]; //[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=301349397&;amp;amp;amp;amp;mt=8"]]; SKPayment *payment = [SKPayment paymentWithProductIdentifier:@"com.vigyaapan.iWorkOut1"]; [[SKPaymentQueue defaultQueue] addPayment:payment]; } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"MyApp" message:@"You are not authorized to purchase from AppStore" delegate:self cancelButtonTitle:@"OK" otherButtonTitles: nil]; [alert show]; [alert release]; } //return [SKPaymentQueue canMakePayments]; } SKPayment *payment = [SKPayment paymentWithProductIdentifier:kInAppPurchaseProUpgradeProductId]; [[SKPaymentQueue defaultQueue] addPayment:payment]; //[self requestProUpgradeProductData]; /* get the product description (defined in early sections)*/ } /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle )nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; }/ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end

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  • UIKeyboard slides from wrong coordinates when in landscape, why?

    - by Horatiu Paraschiv
    Hi I have an app that starts in Landscape Right mode. When I tap a textField the keyboard should slide up, however first time when the keyboard slides it slides from the right (where the home button is). After that it slides up and down as expected. So only the first time when I call the keyboard in it comes from where it would come if the app would be in portrait mode. Does anyone know how can I fix this?

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  • Annoying white border when rotating a view in iPad

    - by Horace Ho
    When rotating a View from UIInterfaceOrientationPortrait to UIInterfaceOrientationPortraitUpsideDown on the iPad simulator, there is a white border along one side of the view (see diagram, lower left of the image). The white border shows only on one side, but not the opposite side. How can I prevent (hide) it? Thanks!

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  • How to check when animation finishes if animation block is

    - by pumpk1n
    I have a controller which adds as subviews a custom UIView class called Circle. Let's call a particular instance of Circle, "circle". I have a method in Circle, animateExpand, which expands the circle by animating the view. In the following code (which lives in the controller) I want to alloc and init a circle, add it to a NSMutableArray circleArray, animate the expansion, and at the end of the expansion, i want to remove the object from the array. My attempt: Circle *circle = [[Circle alloc] init]; [circleArray addObject:circle]; [circle animateExpand]; [circleArray removeObjectIdenticalTo:circle]; [circle release]; The problem is [circleArray removeObjectIdenticalTo:circle]; gets called before the animation finishes. Presumbly because the animation is done on a seperate thread. I cant implement the deletion in completion:^(BOOL finished){ }, because the Circle class does not know about a circleArray. Any solutions would be helpful, thanks!

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  • Interface Builder Does Not Recognize Toolbar Buttons

    - by Sheehan Alam
    I created 4 UIButton's that are Custom and Plain in IB. I added a background image to them and then placed them onto my UIToolbar. I created IBActions and hooked up all of the buttons I did not create @property for the buttons, but 3/4 of them appear on my toolbar and they work. Why isnt my 4th button appearing? If I need to declare an @property for them, will it be a UIToolbarButtonItem or a UIButton?

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  • how to detect touch on UIView with UIimage ontop of it?

    - by Silent
    hello all, i want to use a UIview and a UIImage ontop of it with a text box and button i want the user to drag it when the UIview or anything in the view is touched, what would be the best way to implement this method? the UIView is on a single View Controller and using Interface Builder to make my UIviews and UIimages.

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  • How to add uitoolbar to uitableviewcontroller?

    - by Jakub
    I have an UITableViewController which I would like to add UIToolbar to with one button. In the - (void)viewDidLoad; method of UITableViewController I have: - (void)viewDidLoad { [super viewDidLoad]; UIBarButtonItem *button = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(pressButton1:)]; self.navigationItem.title = @"Some title"; self.navigationItem.leftBarButtonItem = button; } Unfortunately I don't see the toolbar when I run my app. Any hints? Should I do something more?

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  • Animating an Image

    - by Viral
    hi friends, I m creating a game, in that i want to use some animation, but i m new to animations. I want to create an image ,as soon as i click on imageview, the image should come in bouncing manner as if it is a Ball, so is it possible to do so??? The image is predefined for the game.and it must come after touch begin event occures, can any one help me??? regards viral.

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  • How to draw a drop shadow AND gradient with quartz2d?

    - by Luke
    Hello! I've a custom shape drawing using coregraphics and i want to add a drop shadow and a gradient to it also. I've been trying and searching a lot of informations on how to combine and do this, but i can't get it to work. I'm able to draw only one either. Anyone doing this already or know how to do this? Thank you.

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  • Accessory view in UITableView: view doesn't update

    - by Kamchatka
    I'm trying to add checkmarks to items when the user select rows in a table view. However, the view is not refreshed and the checkmarks do no show up: - (void)tableView:(UITableView *)tv didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell* oldCell = [self tableView:tv cellForRowAtIndexPath:[NSIndexPath indexPathForRow:selectedIndex inSection:0]]; oldCell.accessoryType = UITableViewCellAccessoryNone; if (indexPath.section == 0) { selectedIndex = indexPath.row; } UITableViewCell* newCell = [self tableView:tv cellForRowAtIndexPath:indexPath]; newCell.accessoryType = UITableViewCellAccessoryCheckmark; [tv deselectRowAtIndexPath:indexPath animated:NO]; } What could be a reason for that?

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  • OPN Developer Services for Solaris Developers

    - by user13333379
    Independent Software Vendors (ISVs) who develop applications for Solaris 11 can exploit a number of interesting services as long as they are OPN Members with a Gold (or above) status and a Solaris Knowledge specialization: Free access to a Solaris development cloud with preconfigured Solaris developer zones through the apply for the: Oracle Exastack Remote Labs to get free access to Solaris development environments for SPARC and x86. Free access to patches and support information through MOS for Oracle Solaris, Oracle Solaris Studio, Oracle Solaris Cluster including updates for development systems  apply for the Oracle Solaris Development Initiative. Free email developer support for all questions around Oracle Solaris, Oracle Solaris Studio, Oracle Solaris Cluster and Oracle technologies integrating with Solaris 11 apply for the Solaris Adoption Technical Assistance.  

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