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  • Getting up and started with the Windows Phone Developer Tools 7.1 Beta 2

    - by mbcrump
    Windows Phone Developer Tools 7.1 Beta 2 was released on 6/29/2011. Are you ready for it? If not then let my guide help you get your system prepared and go through a few new features. Download links: Web Installer of Windows Phone 7.1 Beta 2 SDK ISO Image of Windows Phone 7.1 Beta 2 SDK - (723 MB) To get started you are going to need to remove the previous version of your Windows Phone Developer Tools 7.1 Beta 1.   This kicks off the process of uninstalling the Beta.   Once it is uninstalled then you are going to want to grab the bits from: http://www.microsoft.com/download/en/details.aspx?id=26648. The only thing your interested in here is the vm_web2.exe.   Make sure before you start that Zune is not running or you will get this error message like this one and have to restart from scratch. Now just go through your normal Install Screens. It should be installed and ready to go: A couple of things to note: 1) When creating a new phone application you now have several new templates to choose from as shown below. I welcome this addition because I’m a firm believer that we need more templates in order to get more people started. 2) Once you select an application template you can now pick which version of the Windows Phone platform that you wish to target: 3) If you created a WP7 7.1 Beta 1 project that it will still work properly in WP7 7.1 Beta 2. 4) You now have access to the search app icon. Once pressed then you will see something like this: 5) Under Settings –> Applications. You now have background tasks. 6) You will notice that the Web Browser looks a little different with the URL now located at the bottom of the screen and completely removing the “add”, “favorites” and “tabs” icon. Those icons are now moved to the menu bar.   That is it for my “Getting up and going with the Windows Phone Developer Tools 7.1 Beta 2”. I hope you enjoyed it and please feel free to subscribe to my feed or follow me on Twitter.   Subscribe to my feed

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  • Always center UIView

    - by bresc
    Hi, I have a small UIView that should appear always in the center of the screen. This works great for portrait mode but does not in landscape. To draw the UIView I use: myView.frame = CGRectMake((visibleArea.size.width - MY_VIEW_WIDTH) / 2, (visibleArea.size.height - MY_VIEW_HEIGHT) / 2, MY_VIEW_WIDTH, MY_VIEW_HEIGHT); myView.autoresizingMask = ( UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleBottomMargin | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin ); Any ideas what might be missing?

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  • UITextFields losing values after UINavigationController activity

    - by Dan Ray
    This is going to be hard to demonstrate in code, but maybe you can picture it with me. I have a view that contains two UITextFields, "title" and "descr". That same view contains two UIButtons that push another controller onto the navController to get more detail from the user about the object we're assembling and ultimately uploading to my server. It appears that pushing another view on, doing something, and popping it back off results in the two UITextFields keeping their content VISUALLY, but the .text property of those fields becomes NULL. I've confirmed that if I do my two push-pop fields before filling in those UITextFields, I get my data when I upload, and if I do them in the opposite order, I don't. It LOOKS like there's data there, but I get nothing when I NSLog their .text properties. Is this normal? Do I need to just design around this? Or is this as weird as it seems, and I should be looking deeper at causes of this?

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  • insertNewObjectForEntityForName: inManagedObjectContext: returning NSNumber bug?

    - by beinstein
    I'm relatively well versed in CoreData and have been using it for several years with little or no difficulty. All of a sudden I'm now dumbfounded by an error. For the life of me, I can't figure out why insertNewObjectForEntityForName:inManagedObjectContext: is all of a sudden returning some sort of strange instance of NSNumber. GDB says the returned object is of the correct custom subclass of NSManagedObject, but when I go to print a description of the NSManagedObject itself, I get the following error: *** -[NSCFNumber objectID]: unrecognized selector sent to instance 0x3f26f50 What's even stranger, is that I'm able to set some relationships and attributes using setValue:forKey: and all is good. But when I try to set once specific relationship, I get this error: *** -[NSCFNumber entity]: unrecognized selector sent to instance 0x3f26f50 Has anyone ever encountered anything like this before? I've tried clean all targets, restarting everything, even changing the model to the relationship in question is a to-one instead of a to-many. Nothing makes any difference.

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  • Detecting a Lightweight Core Data Migration

    - by hadronzoo
    I'm using Core Data's automatic lightweight migration successfully. However, when a particular entity gets created during a migration, I'd like to populate it with some data. Of course I could check if the entity is empty every time the application starts, but this seems inefficient when Core Data has a migration framework. Is it possible to detect when a lightweight migration occurs (possibly using KVO or notifications), or does this require implementing standard migrations? I've tried using the NSPersistentStoreCoordinatorStoresDidChangeNotification, but it doesn't fire when migrations occur.

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  • how to retrieve image from sqlite3?

    - by summer
    sorry guys..i know i had been asking alot of question..but ironically few has given me solution, and so now i really need a solution to the final part of my app?how to i retrieve image from sqlite to be display in the uiimageview?with conversion... NSData *imgData = [[NSData alloc] initWithBytes:sqlite3_column_blob(selectstmt, 3) length: sqlite3_column_bytes(selectstmt, 3)]; snap2playObj.snapImage = [UIImage imageWithData:imgData]; do i do it the normal way or do i need to convert it back to some string or something?kinda no clues..need some example or solution..and i wanna display it in my detailview

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  • Speaking on MonoDroid - Android Developer Conference (AnDevCon) - March, 2011 in San Francisco

    - by Wallym
    I'm honored to announce that I'll be speaking at AnDevCon in March, 2011 in San Francisco.  I've been spending a significant amount of time on iPhone and Android.  I'm trying to get a startup off the ground.  Mobile devices will be an integral part of this startup.  As such, iPhone and Android will be our target devices at this point in time.  I'll be doing an all day pre-class as well as parts of the pre-class as sessions through out the conference.  I'm looking forward to this.  If you are interested in Android Development, please come to this conference.  If you are coming to this conference, please look me up while there.

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  • NSNotification for UIMenuControllerWillShowMenuNotification

    - by Bob Keathley
    I am trying to use the NSNotificationCenter to get UIMenuControllerDidShowMenuNotification from a UIWebView. I have the following code in my ViewDidLoad method: [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(menuControllerWillHide:) name:UIMenuControllerWillHideMenuNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(menuControllerWillShow:) name:UIMenuControllerWillShowMenuNotification object:nil]; And methods: - (void)menuControllerWillHide:(NSNotification *)notification { } (void)menuControllerWillShow:(NSNotification *)notification { [[self navigationItem] setRightBarButtonItem:highlightBtn animated:NO]; } But I never get the Notifications? Any help would be helpful

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  • to print local xml file through NSData?

    - by senthilmuthu
    hi, i want to take some xml data from local path,and to parse,but when i use following code NSLog returns(content) different texts which is differed from xml file, how can i get exact xml data to check ,it consists correct xml data or not? any help please? when i parse , it returns nothing..i have saved the file as .xml and copied to local resource folder? NSString *xmlFilePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"samp.xml"]; NSString *xmlFileContents = [NSString stringWithContentsOfFile:xmlFilePath]; NSData *data = [NSData dataWithBytes:[xmlFileContents UTF8String] length:[xmlFileContents lengthOfBytesUsingEncoding: NSUTF8StringEncoding]]; NSString *content=[[NSString alloc] initWithBytes:[data bytes] length:[data length] encoding:NSUTF8StringEncoding]; NSLog(@"%@",content);

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  • Strange iPhone memory leak in xml parser

    - by Chris
    Update: I edited the code, but the problem persists... Hi everyone, this is my first post here - I found this place a great ressource for solving many of my questions. Normally I try my best to fix anything on my own but this time I really have no idea what goes wrong, so I hope someone can help me out. I am building an iPhone app that parses a couple of xml files using TouchXML. I have a class XMLParser, which takes care of downloading and parsing the results. I am getting memory leaks when I parse an xml file more than once with the same instance of XMLParser. Here is one of the parsing snippets (just the relevant part): for(int counter = 0; counter < [item childCount]; counter++) { CXMLNode *child = [item childAtIndex:counter]; if([[child name] isEqualToString:@"PRODUCT"]) { NSMutableDictionary *product = [[NSMutableDictionary alloc] init]; for(int j = 0; j < [child childCount]; j++) { CXMLNode *grandchild = [child childAtIndex:j]; if([[grandchild stringValue] length] > 1) { NSString *trimmedString = [[grandchild stringValue] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; [product setObject:trimmedString forKey:[grandchild name]]; } } // Add product to current category array switch (categoryId) { case 0: [self.mobil addObject: product]; break; case 1: [self.allgemein addObject: product]; break; case 2: [self.besitzeIch addObject: product]; break; case 3: [self.willIch addObject: product]; break; default: break; } [product release]; } } The first time, I parse the xml no leak shows up in instruments, the next time I do so, I got a lot of leaks (NSCFString / NSCFDictionary). Instruments points me to this part inside CXMLNode.m, when I dig into a leaked object: theStringValue = [NSString stringWithUTF8String:(const char *)theXMLString]; if ( _node->type != CXMLTextKind ) xmlFree(theXMLString); } return(theStringValue); I really spent a long time and tried multiple approaches to fix this, but to no avail so far, maybe I am missing something essential? Any help is highly appreciated, thank you!

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  • Memory leak dyld dlopen

    - by imthi
    I am getting leak and I cannot detect from where this is happening. The stack trace does not give full info after dyld open. For few leaks I am not getting any stack trace info. All I get is only object memory address. Is anyone else facing the same issue. I am using XCode 3.2 on show leopard. 18 0x103038 17 0x1033c7 16 0x1034a1 15 0x90145f48 14 dyld dlopen 13 dyld dyld::link(ImageLoader*, bool, ImageLoader::RPathChain const&) 12 dyld ImageLoader::link(ImageLoader::LinkContext const&, bool, bool, ImageLoader::RPathChain const&) 11 dyld ImageLoader::recursiveLoadLibraries(ImageLoader::LinkContext const&, bool, ImageLoader::RPathChain const&) 10 dyld dyld::libraryLocator(char const*, bool, char const*, ImageLoader::RPathChain const*) 9 dyld dyld::load(char const*, dyld::LoadContext const&) 8 dyld dyld::loadPhase0(char const*, dyld::LoadContext const&, std::vector<char const*, std::allocator<char const*> >*) 7 dyld dyld::loadPhase1(char const*, dyld::LoadContext const&, std::vector<char const*, std::allocator<char const*> >*) 6 dyld dyld::loadPhase3(char const*, dyld::LoadContext const&, std::vector<char const*, std::allocator<char const*> >*) 5 dyld dyld::loadPhase4(char const*, dyld::LoadContext const&, std::vector<char const*, std::allocator<char const*> >*) 4 dyld dyld::loadPhase5(char const*, dyld::LoadContext const&, std::vector<char const*, std::allocator<char const*> >*) 3 dyld dyld::mkstringf(char const*, ...) 2 dyld strdup 1 dyld mallocenter

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  • UIScrollView + UIWebView = NO scrollsToTop

    - by sniurkst
    It looks like a problem which could have simple solution, but I haven't found anything what could lead the way to it. I'm using UIWebView inside of UIScrollView and tapping on statusBar (to scroll content to top) is not working. I've made simple test application to see if it's really UIWebViews fault. And it really is. // scrolls to top on status bar tap UIScrollView *sv = [[UIScrollView alloc] init]; sv.frame = CGRectMake(0, 0, 320, 480); sv.contentSize = CGSizeMake(320, 1200); [self.view addSubview:sv]; // doesn't scroll UIScrollView *sv = [[UIScrollView alloc] init]; sv.frame = CGRectMake(0, 0, 320, 480); sv.contentSize = CGSizeMake(320, 1200); UIWebView *wv = [[UIWebView alloc] init]; wv.frame = CGRectMake(0, 0, 320, 100); [sv addSubview:wv]; [self.view addSubview:sv]; So, I think maybe there's something I could disable to make UIWebView not to mess with scrollToTop? Or some kind of workaround also would be nice. Any ideas?

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  • Custom Alert view

    - by Viral
    hi, I want to create a custom alert view, i.e. i want to put some images and my choice color on alert view, i know how to create normal alert view, but can any one help me out in this one??? so that the application will look pretty good. regard viral.

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  • Jr developer report bug to potential future boss [on hold]

    - by Cryptoforce
    I applied for a Web developer job in Quebec City, and they called me back for a phone interview. Everything went well, it last for over a hours, and at the end they ask me to send code simple and a portfolio, but in my research about the company and their products I found a PHP error(bug) in their app. Should I tell them or I would that make me look like a total jerk and blow my chance for a interview? I know it might sound stupid. As a junior developer I did 2 interviews they didn't go so well. I am very interested in this position part of my question is like a big lack of confidence so to make it short should I tell them about where is the error and how to fix it? Thanks

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  • UIView animation not working

    - by Daniel
    I have the following code to do a UIView animation: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:1.0]; [UIView setAnimationDelegate:self]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:mapView.view cache:NO]; [self addSubview:detailView]; [mapView removeFromSuperview]; [UIView commitAnimations]; It works when I dont add the detailView. What actually happens is the equivalent of this: [self addSubview:detailView]; [mapView removeFromSuperview]; Please help.

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  • Custom UINavigationBar Background

    - by tigermain
    I've been trying to set up a custom background for the whole of my NavigationBar (not just the titleView) but have been struggling. I found this thread http://discussions.apple.com/thread.jspa?threadID=1649012&tstart=0 But am not sure how to implement the code snippet that is given. Is the code implemented as a new class? Also where do I instatiate the NavigationController as I have an application built with the NavigationView template so it is not done in my root controller as per the example

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  • Core data setReturnsDistinctResult not working

    - by Moze
    So i'm building a small application, it uses core data database of ~25mb size with 4 entities. It's for bus timetables. In one table named "Stop" there are have ~1300 entries of bus stops with atributes "name", "id", "longitude", "latitude" and couple relationships. Now there are many stops with same name but different coordinates and id. Search is implemented using NSPredicate. So I want to show all distinct stop names in table view, i'm using setReturnsDistinctResults with NSDictionaryResultType and setPropertiesToFetch. But setReturnsDistinctResult is not working and I'm still getting all entries. Heres code: - (NSFetchRequest *)fetchRequest { if (fetchRequest == nil) { fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Stop" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; NSArray *sortDescriptors = [NSArray arrayWithObject:[[[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES] autorelease]]; [fetchRequest setSortDescriptors:sortDescriptors]; [fetchRequest setResultType:NSDictionaryResultType]; [fetchRequest setPropertiesToFetch:[NSArray arrayWithObject:[[entity propertiesByName] objectForKey:@"name"]]]; [fetchRequest setReturnsDistinctResults:YES]; DebugLog(@"fetchRequest initialized"); } return fetchRequest; } ///////////////////// - (NSFetchedResultsController *)fetchedResultsController { if (self.predicateString != nil) { self.predicate = [NSPredicate predicateWithFormat:@"name CONTAINS[cd] %@", self.predicateString]; [self.fetchRequest setPredicate:predicate]; } else { self.predicate = nil; [self.fetchRequest setPredicate:predicate]; } fetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:self.fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:sectionNameKeyPath cacheName:nil]; return fetchedResultsController; } ////////////// - (UITableViewCell *)tableView:(UITableView *)table cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text = [[fetchedResultsController objectAtIndexPath:indexPath] valueForKey:@"name"]; return cell; }

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  • Why I got some memory problems?

    - by Tattat
    I got this error from XCode: objc[8422]: FREED(id): message release sent to freed object=0x3b120c0 I googled and find that is related to the memory. But I don't know which line of code I go wrong, any ideas? @implementation MyAppDelegate @synthesize window; @synthesize viewController; - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch [window addSubview:viewController.view]; [window makeKeyAndVisible]; [self changeScene:[MainGameMenuScene class]]; } - (void)dealloc { [viewController release]; [window release]; [super dealloc]; } - (void) changeScene: (Class) scene { BOOL animateTransition = true; if(animateTransition){ [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:window cache:YES]; //does nothing without this line. } if( viewController.view != nil ) { [viewController.view removeFromSuperview]; //remove view from window's subviews. [viewController.view release]; //release gamestate } viewController.view = [[scene alloc] initWithFrame:CGRectMake(0, 0, IPHONE_WIDTH, IPHONE_HEIGHT) andManager:self]; //now set our view as visible [window addSubview:viewController.view]; [window makeKeyAndVisible]; if(animateTransition){ [UIView commitAnimations]; } }

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  • Stack Overflow when debugging application in iPhone simulator

    - by mjdth
    I'm getting this every time I attempt to debug my app in the simulator: [Session started at 2010-05-11 16:16:52 -0500.] GNU gdb 6.3.50-20050815 (Apple version gdb-1467) (Wed Apr 21 06:57:21 UTC 2010) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "x86_64-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 51573. Program received signal: “EXC_BAD_ACCESS”. Data Formatters temporarily unavailable, will re-try after a 'continue'. (Cannot call into the loader at present, it is locked.) I've looked around and found a few similar cases, but they all seem to be related to a missing file and an extra necessary build phase. I'm getting no notification of a missing file here so I'm not sure where to start to fix this and get the app running again. Thanks for any insight!

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  • Uncenter MkMapView

    - by Makinitez21
    I am trying to "uncenter" the map view and remove all annotations. the reason for this is that the mapView will be used by different view controllers to display different annotations and locations. What's happening now is that i am using the "remove annotations" method and i removes them, but the map stays centered on the spot and thus when the new annotations come in, it does not move. Is there a way to reset the region and if so, what value do i reset it to. I tried nil, zero and some calculated value but "core animation" says they are all invalid. how do i get that to zoom out and back in on my new annotations? here is some code -(void)recenterMap { NSArray *coordinates = [_mapView valueForKeyPath:@"annotations.coordinate"]; CLLocationCoordinate2D maxCoord = {-90.0f, -180.0f}; CLLocationCoordinate2D minCoord = {90.0f, 180.0f}; //NSLog(@"%@", [coordinates description]); for (NSValue *value in coordinates) { CLLocationCoordinate2D coord = {0.0f, 0.0f}; [value getValue: &coord]; if(coord.longitude > maxCoord.longitude) { maxCoord.longitude = coord.longitude; } if(coord.latitude > maxCoord.latitude){ maxCoord.latitude = coord.latitude; } if(coord.longitude < minCoord.longitude){ minCoord.longitude = coord.longitude; } if(coord.latitude < minCoord.latitude){ minCoord.latitude = coord.latitude; } } MKCoordinateRegion region = {{0.0f, 0.0f}, {0.0f, 0.0f}}; region.center.longitude = (minCoord.longitude + maxCoord.longitude) / 2.0; region.center.latitude = (minCoord.latitude + maxCoord.latitude) / 2.0; region.span.longitudeDelta = maxCoord.longitude - minCoord.longitude; region.span.latitudeDelta = maxCoord.latitude - minCoord.latitude; [_mapView setRegion: region animated: YES]; } Thats the recenter methos i'm using - (MKAnnotationView *)mapView: (MKMapView *)mapView viewForAnnotation: (id <MKAnnotation>)annotation{ MKAnnotationView *view = nil; if(annotation != mapView.userLocation){ Annotation *schoolAnn = (Annotation*)annotation; view = [self.mapView dequeueReusableAnnotationViewWithIdentifier:@"schoolLoc"]; if(nil == view){ view = [[[MKPinAnnotationView alloc] initWithAnnotation:schoolAnn reuseIdentifier:@"schoolLoc"]autorelease]; } [(MKPinAnnotationView *)view setAnimatesDrop:YES]; [view setCanShowCallout:YES]; } else { [self recenterMap]; } return view; } This "else" piece waits until the blue marble drops in then recenters the map. The problem i have with that part is that when i go back to the previous View Controller i remove all annotations, so when i come back in the User location (for some reason) does not pop back in. How do i get this to pop back in? thanks in advance guys

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