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  • ANSI C blackjack assignment, linux GCC compiler, i'm stuck...

    - by Bill Adams
    Here's what i have so far... I have yet to figure out how i'm going to handle the 11 / 1 situation with an ace, and when the player chooses an option for hit/stand, i get segfault. HELP!!! #include <stdio.h> #include <string.h> #include <stdlib.h> #include <time.h> #define DECKSIZE 52 #define VALUE 9 #define FACE 4 #define HANDSIZE 26 typedef struct { int value; char* suit; char* name; }Card; typedef struct { int value; char* suit; char* name; }dealerHand; typedef struct { int value; char* suit; char* name; }playerHand; Card cards[DECKSIZE]; dealerHand deal[HANDSIZE]; playerHand dealt[HANDSIZE]; char *faceName[]={"two","three", "four","five","six", "seven","eight","nine", "ten", "jack","queen", "king","ace"}; char *suitName[]={"spades","diamonds","clubs","hearts"}; void printDeck(){ int i; for(i=0;i<DECKSIZE;i++){ printf("%s of %s value = %d\n ",cards[i].name,cards[i].suit,cards[i].value); if((i+1)%13==0 && i!=0) printf("-------------------\n\n"); } } void shuffleDeck(){ srand(time(NULL)); int this; int that; Card temp; int c; for(c=0;c<10000;c++){ //c is the index for number of individual card shuffles should be set to c<10000 or more this=rand()%DECKSIZE; that=rand()%DECKSIZE; temp=cards[this]; cards[this]=cards[that]; cards[that]=temp; } } /*void hitStand(i,y){ // I dumped this because of a segfault i couldn't figure out. int k; printf(" Press 1 to HIT or press 2 to STAND:"); scanf("%d",k); if(k=1){ dealt[y].suit=cards[i].suit; dealt[y].name=cards[i].name; dealt[y].value=cards[i].value; y++; i++; } } */ int main(){ int suitCount=0; int faceCount=0; int i; int x; int y; int d; int p; int k; for(i=0;i<DECKSIZE;i++){ //this for statement builds the deck if(faceCount<9){ cards[i].value=faceCount+2; }else{ //assigns face cards as value 10 cards[i].value=10; } cards[i].suit=suitName[suitCount]; cards[i].name=faceName[faceCount++]; if(faceCount==13){ //this if loop increments suit count once cards[i].value=11; //all faces have been assigned, and also suitCount++; //assigns the ace as 11 faceCount=0; } //end building deck } /*printDeck(); //prints the deck in order shuffleDeck(); //shuffles the deck printDeck(); //prints the deck as shuffled This was used in testing, commented out to keep the deck hidden!*/ shuffleDeck(); x=0; y=0; for(i=0;i<4;i++){ //this for loop deals the first 4 cards, dealt[y].suit=cards[i].suit; //first card to player, second to dealer, dealt[y].name=cards[i].name; //as per standard dealing practice. dealt[y].value=cards[i].value; i++; y++; deal[x].suit=cards[i].suit; deal[x].name=cards[i].name; deal[x].value=cards[i].value; x++; } printf(" Dealer's hand is: %s of %s and XXXX of XXXX. (Second card is hidden!)\n",deal[0].name,deal[0].suit,deal[1].name,deal[1].suit); printf(" Player's hand is: %s of %s and %s of %s.\n",dealt[0].name,dealt[0].suit,dealt[1].name,dealt[1].suit); printf(" the current value of the index i=%d\n",i); //this line gave me the value of i for testing d=deal[0].value+deal[1].value; p=dealt[0].value+dealt[1].value; if(d==21){ printf(" The Dealer has Blackjack! House win!\n"); }else{ if(d>21){ printf(" The dealer is Bust! You win!\n"); }else{ if(d>17){ printf(" Press 1 to HIT or 2 to STAND"); scanf("%d",k); if(k==1){ dealt[y].suit=cards[i].suit; dealt[y].name=cards[i].name; dealt[y].value=cards[i].value; y++; i++; } }else{ if(d<17){ printf(" Dealer Hits!"); deal[x].suit=cards[i].suit; deal[x].name=cards[i].name; deal[x].value=cards[i].value; x++; i++; } } } } return 0; }

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  • How to hide (in Thunar and Nautilus) a directory without putting a dot in its name?

    - by Ivan
    Usually Linux programs store user's settings in ~/.* directories. But unfortunately some developers (of some applications I need) do not follow this rule and don't start their settings storage folders names with a dot. This results in never-user-used folders cluttering (not the right word perhaps, as there are not many, but they annoy anyway) a home directory. Renaming them is not an option, as the applications won't find them in this case (and will create them again). Is there a way to hide a folder having no dot starting its name from being displayed in common file system browsers (I actually use Thunar of XFCE, alongside with Midnight Commander and Krusader, but wouldn't mind to know about Nautilus too).

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  • How to prevent access to website without SSL connection?

    - by CraigJ
    I have a website that has an SSL certificate installed, so that if I access the website using https instead of http I will be able to connect using a secure connection. However, I have noticed that I can still access the website non-securely, ie. by using http instead of https. How can I prevent people using the website in a non-secure manner? If I have a directory on the website, eg. samples/, can I prevent non-secure connections to just this directory?

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  • The Return Of __FILE__ And __LINE__ In .NET 4.5

    - by Alois Kraus
    Good things are hard to kill. One of the most useful predefined compiler macros in C/C++ were __FILE__ and __LINE__ which do expand to the compilation units file name and line number where this value is encountered by the compiler. After 4.5 versions of .NET we are on par with C/C++ again. It is of course not a simple compiler expandable macro it is an attribute but it does serve exactly the same purpose. Now we do get CallerLineNumberAttribute  == __LINE__ CallerFilePathAttribute        == __FILE__ CallerMemberNameAttribute  == __FUNCTION__ (MSVC Extension)   The most important one is CallerMemberNameAttribute which is very useful to implement the INotifyPropertyChanged interface without the need to hard code the name of the property anymore. Now you can simply decorate your change method with the new CallerMemberName attribute and you get the property name as string directly inserted by the C# compiler at compile time.   public string UserName { get { return _userName; } set { _userName=value; RaisePropertyChanged(); // no more RaisePropertyChanged(“UserName”)! } } protected void RaisePropertyChanged([CallerMemberName] string member = "") { var copy = PropertyChanged; if(copy != null) { copy(new PropertyChangedEventArgs(this, member)); } } Nice and handy. This was obviously the prime reason to implement this feature in the C# 5.0 compiler. You can repurpose this feature for tracing to get your hands on the method name of your caller along other stuff very fast now. All infos are added during compile time which is much faster than other approaches like walking the stack. The example on MSDN shows the usage of this attribute with an example public static void TraceMessage(string message, [CallerMemberName] string memberName = "", [CallerFilePath] string sourceFilePath = "", [CallerLineNumber] int sourceLineNumber = 0) { Console.WriteLine("Hi {0} {1} {2}({3})", message, memberName, sourceFilePath, sourceLineNumber); }   When I do think of tracing I do usually want to have a API which allows me to Trace method enter and leave Trace messages with a severity like Info, Warning, Error When I do print a trace message it is very useful to print out method and type name as well. So your API must either be able to pass the method and type name as strings or extract it automatically via walking back one Stackframe and fetch the infos from there. The first glaring deficiency is that there is no CallerTypeAttribute yet because the C# compiler team was not satisfied with its performance.   A usable Trace Api might therefore look like   enum TraceTypes { None = 0, EnterLeave = 1 << 0, Info = 1 << 1, Warn = 1 << 2, Error = 1 << 3 } class Tracer : IDisposable { string Type; string Method; public Tracer(string type, string method) { Type = type; Method = method; if (IsEnabled(TraceTypes.EnterLeave,Type, Method)) { } } private bool IsEnabled(TraceTypes traceTypes, string Type, string Method) { // Do checking here if tracing is enabled return false; } public void Info(string fmt, params object[] args) { } public void Warn(string fmt, params object[] args) { } public void Error(string fmt, params object[] args) { } public static void Info(string type, string method, string fmt, params object[] args) { } public static void Warn(string type, string method, string fmt, params object[] args) { } public static void Error(string type, string method, string fmt, params object[] args) { } public void Dispose() { // trace method leave } } This minimal trace API is very fast but hard to maintain since you need to pass in the type and method name as hard coded strings which can change from time to time. But now we have at least CallerMemberName to rid of the explicit method parameter right? Not really. Since any acceptable usable trace Api should have a method signature like Tracexxx(… string fmt, params [] object args) we not able to add additional optional parameters after the args array. If we would put it before the format string we would need to make it optional as well which would mean the compiler would need to figure out what our trace message and arguments are (not likely) or we would need to specify everything explicitly just like before . There are ways around this by providing a myriad of overloads which in the end are routed to the very same method but that is ugly. I am not sure if nobody inside MS agrees that the above API is reasonable to have or (more likely) that the whole talk about you can use this feature for diagnostic purposes was not a core feature at all but a simple byproduct of making the life of INotifyPropertyChanged implementers easier. A way around this would be to allow for variable argument arrays after the params keyword another set of optional arguments which are always filled by the compiler but I do not know if this is an easy one. The thing I am missing much more is the not provided CallerType attribute. But not in the way you would think of. In the API above I did add some filtering based on method and type to stay as fast as possible for types where tracing is not enabled at all. It should be no more expensive than an additional method call and a bool variable check if tracing for this type is enabled at all. The data is tightly bound to the calling type and method and should therefore become part of the static type instance. Since extending the CLR type system for tracing is not something I do expect to happen I have come up with an alternative approach which allows me basically to attach run time data to any existing type object in super fast way. The key to success is the usage of generics.   class Tracer<T> : IDisposable { string Method; public Tracer(string method) { if (TraceData<T>.Instance.Enabled.HasFlag(TraceTypes.EnterLeave)) { } } public void Dispose() { if (TraceData<T>.Instance.Enabled.HasFlag(TraceTypes.EnterLeave)) { } } public static void Info(string fmt, params object[] args) { } /// <summary> /// Every type gets its own instance with a fresh set of variables to describe the /// current filter status. /// </summary> /// <typeparam name="T"></typeparam> internal class TraceData<UsingType> { internal static TraceData<UsingType> Instance = new TraceData<UsingType>(); public bool IsInitialized = false; // flag if we need to reinit the trace data in case of reconfigured trace settings at runtime public TraceTypes Enabled = TraceTypes.None; // Enabled trace levels for this type } } We do not need to pass the type as string or Type object to the trace Api. Instead we define a generic Api that accepts the using type as generic parameter. Then we can create a TraceData static instance which is due to the nature of generics a fresh instance for every new type parameter. My tests on my home machine have shown that this approach is as fast as a simple bool flag check. If you have an application with many types using tracing you do not want to bring the app down by simply enabling tracing for one special rarely used type. The trace filter performance for the types which are not enabled must be therefore the fasted code path. This approach has the nice side effect that if you store the TraceData instances in one global list you can reconfigure tracing at runtime safely by simply setting the IsInitialized flag to false. A similar effect can be achieved with a global static Dictionary<Type,TraceData> object but big hash tables have random memory access semantics which is bad for cache locality and you always need to pay for the lookup which involves hash code generation, equality check and an indexed array access. The generic version is wicked fast and allows you to add more features to your tracing Api with minimal perf overhead. But it is cumbersome to write the generic type argument always explicitly and worse if you do refactor code and move parts of it to other classes it might be that you cannot configure tracing correctly. I would like therefore to decorate my type with an attribute [CallerType] class Tracer<T> : IDisposable to tell the compiler to fill in the generic type argument automatically. class Program { static void Main(string[] args) { using (var t = new Tracer()) // equivalent to new Tracer<Program>() { That would be really useful and super fast since you do not need to pass any type object around but you do have full type infos at hand. This change would be breaking if another non generic type exists in the same namespace where now the generic counterpart would be preferred. But this is an acceptable risk in my opinion since you can today already get conflicts if two generic types of the same name are defined in different namespaces. This would be only a variation of this issue. When you do think about this further you can add more features like to trace the exception in your Dispose method if the method is left with an exception with that little trick I did write some time ago. You can think of tracing as a super fast and configurable switch to write data to an output destination or to execute alternative actions. With such an infrastructure you can e.g. Reconfigure tracing at run time. Take a memory dump when a specific method is left with a specific exception. Throw an exception when a specific trace statement is hit (useful for testing error conditions). Execute a passed delegate which e.g. dumps additional state when enabled. Write data to an in memory ring buffer and dump it when specific events do occur (e.g. method is left with an exception, triggered from outside). Write data to an output device. …. This stuff is really useful to have when your code is in production on a mission critical server and you need to find the root cause of sporadic crashes of your application. It could be a buggy graphics card driver which throws access violations into your application (ok with .NET 4 not anymore except if you enable a compatibility flag) where you would like to have a minidump or you have reached after two weeks of operation a state where you need a full memory dump at a specific point in time in the middle of an transaction. At my older machine I do get with this super fast approach 50 million traces/s when tracing is disabled. When I do know that tracing is enabled for this type I can walk the stack by using StackFrameHelper.GetStackFramesInternal to check further if a specific action or output device is configured for this method which is about 2-3 times faster than the regular StackTrace class. Even with one String.Format I am down to 3 million traces/s so performance is not so important anymore since I do want to do something now. The CallerMemberName feature of the C# 5 compiler is nice but I would have preferred to get direct access to the MethodHandle and not to the stringified version of it. But I really would like to see a CallerType attribute implemented to fill in the generic type argument of the call site to augment the static CLR type data with run time data.

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  • How can I install a package without installing some dependencies?

    - by Alex
    I'm trying to install the package LaTeXila, and the output looks like this: $ sudo apt-get install latexila --no-install-recommends Reading package lists... Done Building dependency tree Reading state information... Done The following extra packages will be installed: latexila-data latexmk luatex tex-common texlive-base texlive-binaries texlive-common texlive-doc-base texlive-latex-base Suggested packages: rubber texlive-latex-extra debhelper Recommended packages: texlive texlive-latex-recommended texlive-luatex lmodern texlive-latex-base-doc The following NEW packages will be installed: latexila latexila-data latexmk luatex tex-common texlive-base texlive-binaries texlive-common texlive-doc-base texlive-latex-base 0 upgraded, 10 newly installed, 0 to remove and 0 not upgraded. Need to get 29.3 MB of archives. After this operation, 74.5 MB of additional disk space will be used. Do you want to continue [Y/n]? I don't want to install the texlive packages. I've installed texlive manually from http://www.tug.org/texlive/. Any suggestions?

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  • Can One Get a Solid Programming Foundation Without Going To College/University?

    - by Daniel
    First, I have already searched the site and read all the previous "self-taught vs. college" topics. The majority of the answers defended that going to college was the best choice, for two main reasons: Going to college gives you the paper, which is essential to landing jobs, especially in tough economic times. Going to college gives you a solid programming base, teaching you the principles that will be essential regardless of the language/path you take after. Here comes my question: I am not worried about reason 1 at all, because I already have my own company (I build websites/ do affiliate marketing) and a stable financial situation, so I am pretty sure I won't need to look around for a job. I am worried about reason 2 though. That is, I want to make sure I'll have as solid a programming foundation as anyone else out there, and I am wondering if that is possible with self-learning. Suppose I take my time to study the very basics, like discrete maths, algorithm design, programming logic, computer architecture, Assembly, C programming, databases and data structures - mostly using books,online resources and lots of coding. Say I spend 1-2 years covering those basics. Do you think my foundation would be solid, or still lack in comparison to someone who went to college?

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  • Is there a way to add unique items to an array without doing a ton of comparisons?

    - by hydroparadise
    Please bare with me, I want this to be as language agnostic as possible becuase of the languages I am working with (One of which is a language called PowerOn). However, most languanges support for loops and arrays. Say I have the following list in an aray: 0x 0 Foo 1x 1 Bar 2x 0 Widget 3x 1 Whatsit 4x 0 Foo 5x 1 Bar Anything with a 1 should be uniqely added to another array with the following result: 0x 1 Bar 1x 1 Whatsit Keep in mind this is a very elementry example. In reality, I am dealing with 10's of thousands of elements on the old list. Here is what I have so far. Pseudo Code: For each element in oldlist For each element in newlist Compare If values oldlist.element equals newlist.element, break new list loop If reached end of newlist with with nothing equal from oldlist, add value from old list to new list End End Is there a better way of doing this? Algorithmicly, is there any room for improvement? And as a bonus qeustion, what is the O notation for this type of algorithm (if there is one)?

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  • How can I create a 3D model in Java without using modeling software?

    - by Galen Nare
    I am a lightly experienced game developer and this is my first time trying 3D objects in Java for the first time. I have been recently creating and updating games using AWT, Swing, and Graphics, but I want to delve farther into Java. I have looked into Java3D, but it's not what I want. I want to use Images and then crop the Image and place the respective textures in their respective places. I already know how to do the cropping and 2D Image editing, but how do I go 3D?

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  • Ceská obchodní banka, a.s. Upgrades to Oracle Database 11g On Time, On Budget and without Disrupting Business Operations

    - by jgelhaus
    You want the new features of the latest release, but upgrading a database is one of those things DBAs can "lose sleep" over.  Ceská obchodní banka, a.s."CSOB" needed to upgrade its production systems in the Czech Republic and Slovakia that supported 90 key applications for its retail, corporate, internet, and ATM services from Oracle Database 9i to Oracle Database 11g with simultaneous migration from Alpha processors/OpenVMS-based hardware to a Power7, AIX system. Oracle Consulting helped to complete the upgrade within schedule and budget, while meeting tight restrictions on downtime. Knowledge transfer by Oracle Consulting to the bank’s IT team has improved self-sufficiency in support and maintenance while the technical and advisory services of Oracle Consulting Expert Services continue to optimize performance and availability while lowering cost of ownership. Read how CSOB maximized the value of its investment in Oracle Database technology with an upgrade to Oracle Database 11g.

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  • What all items can I put on my resume without it looking tacky? [closed]

    - by Earlz
    I've been searching for work, and so far it's very hard for me to even get a call back. So, I'm looking at adding things to my resume. I know a resume doesn't need to be over 2 pages. I have the basics: Objective/personal info General skills (languages known, etc) Work experience Some things I'm considering adding to it: My college education (though I don't have a degree) Awards given for programming skills in high school (curriculum contests and AP test scores) Open source projects? Would any of these 3 items look tacky? And I only have about 1.5 years of work experience, but I've been programming since I was 13. Is there anything else I can add to my resume that would give me a better chance of getting my foot in the door?

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  • Ever since installing Ubuntu Accomplishments, RSSOwl won't open without crashing. Why?

    - by Edd Baisley
    I'm running Ubuntu 12.04 on an older machine, so I am accustomed to not being able to run resource-heavy apps well, or at all. However, RSSOwl had been running like a champ up until the moment I installed Ubuntu Accomplishments. I'm not the most code savvy, but I don't see what one of these would have to do with the other. I have already tried removing and re-installing RSSOwl, to no avail, and I'd rather not have to uninstall Accomplishments, because I love trophies of all kinds. Any ideas?

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  • looking for information about HP openview servicedesk api or understanding an api without any information about one

    - by Zagorulkin Dmitry
    Good day folks. I am very confused in this situation. I need to implement system which will be based on HP open view service desk 4.5 api. But this system are reached the end of supporting period. On oficial site no information available I am looking an information about this API(articles, samples etc). Now i have only web-api.jar and javadoc. Methods in javadoc is bad documented. If you have any info, please share it with me. Thanks. Second question: there are methods for api(with huge amount of methods) understanding if it not documented or information is not available? PS:If it question is not belong here i will delete it.

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  • How do I run my XBOX XNA game without a network connection?

    - by Hugh
    I need to demo my XBOX XNA game in college. The college doesn't allow this type of device to connect to the network. I deployed my game to the Xbox and it is sitting in the games list along with my other games. It runs fine with a network connection but when its offline it comes up with an error message saying its needs a connection to run the game. This makes no sense, the game is deployed on the Xbox memory, it must be some security policy or something! Is there any way around this? The demo is on monday!

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  • Would a multitouch capable PC allow me to do Android development simulating the touch UI without an Android device ?

    - by Scott Davies
    Hi, I recently purchased a Samsung Galaxy Tab as a reference implementation (phone and first gen Android tablet), of Android 2.x for app development. I have noticed a slew of Android 3.0 slates being talked about at CES 2011 (Motorola XOOM, etc.). If I had a multitouch PC with the Android SDK/Emulator on it, would this allow me to more closely approximate device simulation by allowing user input via the multitouch screen ? Would it work via touch just like Windows 7 recognizes touch as mouse style input ? Has anyone done this ? Thanks, Scott

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  • How to boot Chromebook from SD card without entering developer mode?

    - by Caleb Strutz
    I have a question. Is it at all possible to install Ubuntu or Chrubuntu onto a SD Card and then boot a chromebook from said SD card? I know this is easily possible, but the chromebook in question belongs to my school, so I cannot enter developer mode, because that would void the license agreement. I don't really care how technical or how many steps this will take, as long as it can be possible. Thanks in advance.

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  • How can I make the draggable window border thicker, without changing the appearance?

    - by Bruce Connor
    When you want to resize a window in gnome (as well as in other systems) you can click-and-hold at the window's border and than drag it. The problem is (and do correct me if I'm wrong here) that the draggable border is just a couple of pixels thick in gnome. That tends to be a little frustrating, and contributes to my wrist pains from using the mouse, as it requires very careful movement of the mouse. How can I change the thickness of the area I can click in order to resize a window? I don't want to increase the appearance of the window border, I'm not talking about eye candy here. I want to fine tune this functionality where I can resize a window by dragging its border. Is there a setting somewhere that will change this?

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  • How to expose game data in the game without a singelton?

    - by zardon
    I'm quite new to cocos2d and games programming, and am currently I am writing a game that is currently in Prototype stage. Everything is going okay, but I've realized a potentially big problem and I am not sure how to solve it. I am using a singelton to store a bunch of arrays for everything, a global list of planets, a global list of troops, a global list of products, etc. And only now I'm realizing that all of this will be in memory and this is the wrong way to do it. I am not storing files or anything on the disk just yet, with exception to a save/load state, which is a capture of everything. My game makes use of a map which allows you to select a planet, then it will give you a breakdown of that planets troops and resources, Lets use this scenario: My game has 20 planets. On which you can have 20 troops. Straight away that's an array of 400! This does not add the NPC, which is another 10. So, 20x10 = 200 So, now we have 600 all in arrays inside a Singelton. This is obviously very bad, and very wrong. Especially as the game scales in the amount of data. But I need to expose pretty much everything, especially on the map page, and I am not sure how else to do it. I've been told that I can use a controller for the map page which has the information I need for each planet, and other controllers for other items I require global display for. I've also thought about storing each planet's data in a save file, using initWithCoder however there could be a boatload of files on the user's device? I really don't want to use a database, mainly because I would need to translate NSObjects and non-NSObjects like CGRects and CGPoints and Colors into/from SQL. I am open to other ideas on how to store and read game data to prevent using a singelton to store everything, everywhere. Thanks for your time.

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  • Can I remove the latest ubuntu version without having to reinstall the old version?

    - by Emily
    I was using the 2.6 kernels with no problems, but when I updated to the 3.0 kernel, my bootup failed. I can manually boot with ctrl+alt+f1 startx and my login, but admittedly, i googled this and have no idea what I'm really doing. I have been trying to figure out how to go back to the old version, and eventually figured out the grub menu--i booted from all three 2.6 (.8, .10, and .11) editions of the previous version of ubuntu but they all had the same error as the 3.0 kernal. I can get logged in manually once the boot fails, but when i get to my desktop, wireless is not responsive and will not connect, and portable hard drives do not mount and/or are unresponsive. the previous version worked perfectly. I use an asus netbook. it's an eee pc. i don't have two OSs on it. i had to go to another computer to get to the forum... If the solution is simple, i just don't know what it is.

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  • How do you set up the directory structure for a multilingual site without duplicating content?

    - by Ricardo
    I want to make a website in two languages. I've looked around and settled on the directory option of separating both languages. How do I make it work? Let's say I have the following three files for the landing homepage, the English page and the Spanish page: http://www.domain.com/index.html http://www.domain.com/en/index.html http://www.domain.com/es/index.html Let's also say that /index.html will be in English, with a link to /es/index.html. In turn, /es/index.html will have a link to the English version. Would this be back to /index.html or to /en/index.html. How do I get both English versions (the one at the root and the one in the directory) to actually be the same file in the same directory? I'm new to this, so I'm not using any scripts yet. To me, the obvious solution is to duplicate both English versions and have the one at the root point to files under the /en/ directory, but I'm not a fan of duplication and I've learned that search engines really frown upon that. Anyone point me in the right direction?

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  • How can I start the desktop without having to "startx"?

    - by gtldsp
    I dont want to start every time startx is there any way to get GUI Direct login screen. my files are root@ubuntu:~# locate org.conf /usr/share/X11/xorg.conf.d /usr/share/X11/xorg.conf.d/10-evdev.conf /usr/share/X11/xorg.conf.d/11-evdev-quirks.conf /usr/share/X11/xorg.conf.d/11-evdev-trackpoint.conf /usr/share/X11/xorg.conf.d/50-synaptics.conf /usr/share/X11/xorg.conf.d/50-vmmouse.conf /usr/share/X11/xorg.conf.d/50-wacom.conf /usr/share/X11/xorg.conf.d/51-synaptics-quirks.conf /usr/share/man/man5/xorg.conf.5.gz /usr/share/man/man5/xorg.conf.d.5.gz root@ubuntu:~# cd /usr/share/X11/xorg.conf.d root@ubuntu:/usr/share/X11/xorg.conf.d# ll total 36 drwxr-xr-x 2 root root 4096 Apr 23 04:38 ./ drwxr-xr-x 5 root root 4096 Apr 23 04:38 ../ -rw-r--r-- 1 root root 1099 Apr 4 17:04 10-evdev.conf -rw-r--r-- 1 root root 590 Mar 15 08:52 11-evdev-quirks.conf -rw-r--r-- 1 root root 364 Mar 15 08:52 11-evdev-trackpoint.conf -rw-r--r-- 1 root root 956 Apr 13 06:00 50-synaptics.conf -rw-r--r-- 1 root root 115 Mar 22 09:54 50-vmmouse.conf -rw-r--r-- 1 root root 842 Mar 30 03:13 50-wacom.conf -rw-r--r-- 1 root root 590 Apr 13 05:59 51-synaptics-quirks.conf root@ubuntu:/usr/share/X11/xorg.conf.d# Please provide me step by step details.

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  • Can I use Visual Studio 2010's compiler with Visual Studio 2008's Runtime Library?

    - by BillyONeal
    Hello everyone :) I have an application that needs to operate on Windows 2000. I'd also like to use Visual Studio 2010 (mainly because of the change in the definition of the auto keyword). However, I'm in a bit of a bind because I need the app to be able to operate on older OS's, namely: Windows 2000 Windows XP RTM Windows XP SP1 Visual Studio 2010's runtime library depends on the EncodePointer / DecodePointer API which was introduced in Windows XP SP2. If using the alternate runtime library is possible, will this break code that relies on C++0x features added in VS2010, like std::regex?

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  • On what basis would you split donation money among your open source team members without any strife?

    - by Vigneshwaran
    I am a developer of an open source project which is hosted in SourceForge. It started out as a little app then after some releases, it got more and more popular and it started consuming more time and responsibility from me. So I have enabled the donation option in SourceForge. I'm passionate to continue developing it for free but if (ever) any money comes in, how should I split it with my team? Should I split the amount equally among the number of team members? (50-50 as it is two-member team now) Number of classes, commits or any other valuable submissions by team members? Any other idea? What would you do in such situation? Please give your opinions. I hope this question will be useful for others.

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  • How do I store the OAuth v1 consumer key and secret for an open source desktop Twitter client without revealing it to the user?

    - by Justin Dearing
    I want to make a thick-client, desktop, open source twitter client. I happen to be using .NET as my language and Twitterizer as my OAuth/Twitter wrapper, and my app will likely be released as open source. To get an OAuth token, four pieces of information are required: Access Token (twitter user name) Access Secret (twitter password) Consumer Key Consumer Secret The second two pieces of information are not to be shared, like a PGP private key. However, due to the way the OAuth authorization flow is designed, these need to be on the native app. Even if the application was not open source, and the consumer key/secret were encrypted, a reasonably skilled user could gain access to the consumer key/secret pair. So my question is, how do I get around this problem? What is the proper strategy for a desktop Twitter client to protect its consumer key and secret?

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