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  • Slow Javascript touch events on Android

    - by oneself
    I'm trying to write a simple html based drawing application (standalone simplified code attached bellow). I've tested this on the following devices: iPad 1 and 2: Works great ASUS T101 running Windows: Works great Samsung Galaxy Tab: Extremely slow and patchy -- unusable. Lenovo IdeaPad K1: Extremely slow and patchy -- unusable. Asus Transformer Prime: Noticeable lag compare with the iPad -- close to usable. The Asus tablet is running ICS, the other android tablets are running 3.1 and 3.2. I tested using the stock Android browser. I also tried the Android Chrome Beta, but that was even worse. My questions is why are the Android tablets so slow? Am I doing something wrong or is it an inherit problem with Android OS or browser, or is there anything I can do about it in my code? multi.html: <html> <body> <style media="screen"> canvas { border: 1px solid #CCC; } </style> <canvas style="" id="draw" height="450" width="922"></canvas> <script class="jsbin" src="jquery.js"></script> <script src="multi.js"></script> </body> </html> multi.js: var CanvasDrawr = function(options) { // grab canvas element var canvas = document.getElementById(options.id), ctxt = canvas.getContext("2d"); canvas.style.width = '100%' canvas.width = canvas.offsetWidth; canvas.style.width = ''; // set props from options, but the defaults are for the cool kids ctxt.lineWidth = options.size || Math.ceil(Math.random() * 35); ctxt.lineCap = options.lineCap || "round"; ctxt.pX = undefined; ctxt.pY = undefined; var lines = [,,]; var offset = $(canvas).offset(); var eventCount = 0; var self = { // Bind click events init: function() { // Set pX and pY from first click canvas.addEventListener('touchstart', self.preDraw, false); canvas.addEventListener('touchmove', self.draw, false); }, preDraw: function(event) { $.each(event.touches, function(i, touch) { var id = touch.identifier; lines[id] = { x : this.pageX - offset.left, y : this.pageY - offset.top, color : 'black' }; }); event.preventDefault(); }, draw: function(event) { var e = event, hmm = {}; eventCount += 1; $.each(event.touches, function(i, touch) { var id = touch.identifier, moveX = this.pageX - offset.left - lines[id].x, moveY = this.pageY - offset.top - lines[id].y; var ret = self.move(id, moveX, moveY); lines[id].x = ret.x; lines[id].y = ret.y; }); event.preventDefault(); }, move: function(i, changeX, changeY) { ctxt.strokeStyle = lines[i].color; ctxt.beginPath(); ctxt.moveTo(lines[i].x, lines[i].y); ctxt.lineTo(lines[i].x + changeX, lines[i].y + changeY); ctxt.stroke(); ctxt.closePath(); return { x: lines[i].x + changeX, y: lines[i].y + changeY }; }, }; return self.init(); }; $(function(){ var drawr = new CanvasDrawr({ id: "draw", size: 5 }); });

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  • javascript switch using intervals

    - by Fernando SBS
    Can I use intervals in a switch statement? Like switch (parseInt(troops[i])) { case <10: editbox.style.fontSize = "13px"; break; case <100: editbox.style.fontSize = "12px"; break; case <1000: editbox.style.fontSize = "8px"; editbox.size = 3; //editbox.style.width = "18px"; break; default: editbox.style.fontSize = "10px"; } ???

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  • Malicious javascript code in my website

    - by Depami
    I found this code in my website sourcecode: var _0xd28d=["\x5F\x30\x78\x33\x32\x6C\x73\x6A\x39","\x5F\x78\x6C\x74","\x5F\x78\x38\x66\x6B\x63\x33","\x66\x6C\x6F\x6F\x72","\x72\x61\x6E\x64\x6F\x6D","\x6C\x65\x6E\x67\x74\x68"];var _0x9ae4=[_0xd28d[0],12,_0xd28d[1],_0xd28d[2],2,31,Math,_0xd28d[3]];var _0xcd6e=[_0x9ae4[5],_0x9ae4[0],_0x9ae4[_0x9ae4[4]],_0x9ae4[3],4,_0xd28d[4]];var _0xr6g0={};_0xr6g0[_0xcd6e[2]]=0;_0xr6g0[_0x9ae4[4]]=function (){var _0x4c68x4={};_0x4c68x4[_0xd28d[0]]=_0x9ae4[0];do{_0x4c68x4[_0x9ae4[0]]+=_0x4c68x4[_0xd28d[0]][_0x9ae4[6][_0x9ae4[7]](_0x9ae4[6][_0xcd6e[5]]()*_0x4c68x4[_0xd28d[0]][_0xd28d[5]])];} while(_0x4c68x4[_0xd28d[0]][_0xd28d[5]]<_0xcd6e[0]);;_0x4c68x4[_0x4c68x4[_0x9ae4[0]]]=function (){_0xr6g0[_0xcd6e[2]]++;_0xr6g0[_0xcd6e[2]]%=_0x9ae4[1];return _0x4c68x4[_0x4c68x4[_0x9ae4[0]]];} ;return _0x4c68x4[_0x4c68x4[_0xcd6e[1]]];} ;_0xr6g0[_0x9ae4[_0xcd6e[4]]]()()()()()()()()()()()()()()()(); I was wondering, what is it?

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  • Javascript array length incorrect on array of objects

    - by Serenti
    Could someone explain this (strange) behavior? Why is the length in the first example 3 and not 2, and most importantly, why is the length in the second example 0? As long as the keys are numerical, length works. When they are not, length is 0. How can I get the correct length from the second example? Thank you. a = []; a["1"] = {"string1":"string","string2":"string"}; a["2"] = {"string1":"string","string2":"string"}; alert(a.length); // returns 3 b = []; b["key1"] = {"string1":"string","string2":"string"}; b["key2"] = {"string1":"string","string2":"string"}; alert(b.length); // returns 0

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  • The use of Javascript - stats?

    - by Luke
    I am looking at redesigning my website and was wondering if I could get some opinions. I know that the rule is usually to design with users without JS first and foremost, but having looked at the stats, it appears 95% of the users online have JS enabled. Would you recommend designing the website using JS and not bothering about people without it?

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  • Offset time for DST in one specific timezone using JavaScript

    - by Shannon
    I need to offset the time by an hour if it's currently DST in the Pacific Time Zone. How can I determine the current daylight savings status of the Pacific Time Zone, regardless of the user's local timezone? Here's what I have so far. "dst" in line 4 is just a placeholder for a function that would tell me if daylight savings time is active in that zone. function checkTime() { var d = new Date(); var hour = d.getUTCHours(); var offset = dst ? 7 : 8; // is pacific time currently in daylight savings? // is it currently 6 AM, 2 PM, or 10 PM? if (hour === ((6 + offset) % 24) || hour === ((14 + offset) % 24) || hour === ((22 + offset) % 24)) { // do stuff } } checkTime();

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  • Javascript IN operator compatibility

    - by jAndy
    Hi Folks, Can someone tell me since which ECMA version the IN operator is available and which browsers (versions) support it ? Explanation: The IN-operator can be used like the following: var myObject = { Firstname: 'Foo', Lastname: 'Bar' }; if('Lastname' in myObject){ // Lastname is an attribute of myObject }

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  • javascript hide/show tabs using JQuery

    - by JohnMerlino
    Hey all, I have a quick question of how I can use jquery tabs (you click on link button to display/hide certain divs). The div id matches the href of the link: HTML links: <table class='layout tabs'> <tr> <td><a href="#site">Site</a></td> <td><a href="#siteno">Number</a></td> </tr> <tr> <td><a href="#student">Student</a></td> <td><a href="#school">School</a></td> </tr> </table> </div> div that needs to display/hide: <div id="site"> <table class='explore'> <thead class='ui-widget-header'> <tr> <th class=' sortable'> Site </th> <th class=' sortable'> Number </th> </tr> </thead> </table> </div> Thanks for any response.

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  • Javascript - Canvas image never appears on first function run

    - by Matt
    I'm getting a bit of a weird issue, the image never shows the first time you run the game in your browser, after that you see it every time. If you close your browser and re open it and run the game again, the same issue occurs - you don't see the image the first time you run it. Here's the issue in action, just hit a wall and there's no image the first time on the end game screen. Any help would be appreciated. Regards, Matt function showGameOver() { ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.fillStyle = "black"; ctx.font = "16px sans-serif"; ctx.fillText("Game Over!", ((canvas.width / 2) - (ctx.measureText("Game Over!").width / 2)), 50); ctx.font = "12px sans-serif"; ctx.fillText("Your Score Was: " + score, ((canvas.width / 2) - (ctx.measureText("Your Score Was: " + score).width / 2)), 70); myimage = new Image(); myimage.src = "xcLDp.gif"; var size = [119, 26], //set up size coord = [443, 200]; ctx.font = "12px sans-serif"; ctx.fillText("Restart", ((canvas.width / 2) - (ctx.measureText("Restart").width / 2)), 197); ctx.drawImage( //draw it on canvas myimage, coord[0], coord[1], size[0], size[1] ); $("canvas").click(function(e) { //when click.. if ( testIfOver(this, e, size, coord) ) { startGame(); //reload } }); $("canvas").mousemove(function(e) { //when mouse moving if ( testIfOver(this, e, size, coord) ) { $(this).css("cursor", "pointer"); //change the cursor } else { $(this).css("cursor", "default"); //change it back } }); function testIfOver(ele,ev,size,coord){ if ( ev.pageX > coord[0] + ele.offsetLeft && ev.pageX < coord[0] + size[0] + ele.offsetLeft && ev.pageY > coord[1] + ele.offsetTop && ev.pageY < coord[1] + size[1] + ele.offsetTop ) { return true; } return false; } }

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  • how to stop the setinterval() in javascript

    - by vakas
    i want to stop the setinterval at a specific condtion i am using this function Blink(targetId) { if($(targetId)) { if($(targetId).style.color=='red') $(targetId).style.color='black'; else $(targetId).style.color='red'; } else //STOP THE FUNCTION } setInterval(Blink,1000,'timer_'+sourceId);

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  • Javascript Illegal Token Error

    - by Pete Herbert Penito
    Forgive me if this is a simple problem but I can't seem to find why this code: function create_content(c) { var html = "<div id='header'>"+c+"</div>"; if(c == "links") { var ul = "<ul><li><a href='http://www.mylink.com'>My Link 1</a></li> <li><a href='http://www.mylink2.co.uk'>My Link 2</a></li></ul>"; html = html + ul; } return(html); } Is giving me this error in Chrome (win): Uncaught SyntaxError: Unexpected token ILLEGAL On the line that starts with "var ul = " Any advice would help thanks!

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  • Javascript onresize event

    - by blogofsongs
    If I have this window.onresize = function() { alert('resized!!'); }; My function gets fired multiple times throughout the resize, but I want to capture the completion of the resize. This is in IE. Any ideas? There are various ideas out there, but not has worked for me so far (example IE's supposed window.onresizeend event.)

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  • detecting object-reference duplication across JavaScript files

    - by AnC
    I have a number of files with contents like this: function hello() { ... element1.text = foo.locale.lorem; element2.text = foo.locale.ipsum; ... elementn.text = foo.locale.whatever; ... } function world() { ... var label = bar.options.baz.blah; var toggle = bar.options.baz.use_toggle; ... } This could be written more efficiently, and also be more readable, by creating a shortcut to the locale object: function hello() { var loc = foo.locale; ... element1.text = loc.lorem; element2.text = loc.ipsum; ... elementn.text = loc.whatever; ... } function world() { var options = bar.options.baz; ... var label = options.blah; var toggle = options.use_toggle; ... } Is there a simple way to detect occurrences of such duplication for any arbitrary object (it's not always as simple as "locale", or foo.something)? Basically, I wanna know where lengthy object references appear two or more times within a function. Thanks!

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  • Flipping around a div using Javascript

    - by Isaac Copper
    Flip is a great JQuery plugin for flipping blocks, but it doesn't preserve the background while it animates the flip. For example, I have this pretty background, here, before I flip. While flipping, it gets ugly: here. Is there a way I can flip this div nicely, keeping the pretty background I have, and maybe even achieve a smoother animation than I can get with Flip? If I need to dive into this headfirst and code my own function for flipping a div, that's also doable, and I'd really appreciate some pointer there, if that's what I must do. Thanks so much!

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  • How to turn this into valid javascript?

    - by Todd Horrtyz
    If the backslashes don't do it, then what? [...] foo: ('lorem ipsum dolor sit amet'), bar: ('lorem ipsum \(dolor\) sit amet'), [...] Here's the full code: google.load('orkut.share', '1'); google.setOnLoadCallback(function() { new google.orkut.share.Button({ title: 'foo', summary: ('foo \(bar\) foo'), thumbnail: ('...'), destination: '...'}).draw('orkut'); });

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  • find and replace tokens in javascript

    - by Sourabh
    Hello, I have to do something like this string = " this is a good example to show" search = array {this,good,show} find and replace them with a token like string = " {1} is a {2} example to {3}" (order is intact) the string will undergo some processing and then string = " {1} is a {2} numbers to {3}" (order is intact) tokens are again replaced back to the string likem so that the string becomes string = " this is a good number to show" How should it be implemented so that the process is done at high performance ? Thanks in advance.

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  • How to remove an element from opener window viewsource using javascript

    - by spj
    Hi Step 1 I've two screens one is parent and the other one is child. On click of a button in the parent window the child popup will open. Step 2 On click of a button in child i'm displaying the html(viewsource) of parent window in a textbox(.net) and holding in a hidden variable hdnSource too. Step 3 I've 4 checkboxes in the child window. If the checkbox is not checked, then that part of html should be removed. eg: cbxPersonal, cbxProfessional if cbxProfessional is unchecked I should remove divProfessional from html which is in hdnSource and display in the textbox Can anyone help me to do the 3rd part of coding. Since the html is in the variable, I'm not able to find the div with document.getElementById

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  • Calling a webservice in javascript

    - by user303052
    So, I am trying to make a firefox extension which will use a webservice. I was looking online to find a way to do this. I was wondering if someone could explain what the following objects/methods do: service.useService(_, _); service.<`Service Name.callService(); If there is an alternative that does not include these objects, I would be happy to hear about it. Thank you very much

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  • Javascript "inlet" or "offset" function for drop-list options

    - by Camran
    I have seen on several sites that drop list values can have offsets... For example this drop-list: Fruits Apple Banana Orange Colors Red White Black The above are all options, but some have "inlets" or "offsets" or whatever you want to call it. How is this done with js? (regular js, not jquery at the moment) Thanks If you need more input let me know.

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