Search Results

Search found 25198 results on 1008 pages for 'non programmers'.

Page 168/1008 | < Previous Page | 164 165 166 167 168 169 170 171 172 173 174 175  | Next Page >

  • REST Framework - MS Web Api vs the rest of the field

    - by Mike
    I am a .NET developer who is looking into the OSS world for a REST framework similar to Microsoft's Web Api. I'll be starting a personal project soon and need to develop both a web site and an API with the API coming first. I've ruled out Ruby on Rails just because I feel that with my background in C#, I can get up to speed quickly with either a Java or PHP based framework. So far I've looked at Slim (PHP) and JAX-RS and Jersey (Java). Would I want to consider any others? My API will be private at first with a public one on the roadmap. I'll be hosting the API on Heroku or some cloud based service.

    Read the article

  • Wrong encoding in DataReceivedEventArgs

    - by user2102508
    I start cmd.exe process and redirect stdin to pass script to it and redirect stdout and stderr to read cmd's output. Here is the code of my DataReceivedEventHandler: (o, a) => { if(!String.IsNullOrEmpty(a.Data)) { bw.Write(a.Data.ToUTF8()); bw.Write((byte)'\n'); } } In the code bw is instance of BinaryWriter, ToUTF8 is string extension method, that converts a string to UTF8 encoded byte array. When I use this code in a separate process it works well, however when I use this code as a shared library inside some other process a.Data doesn't contain valid localized characters (like russian characters for example). So how should I convert characters? How to get cmd's OEM encoding? Why does the code works well in a separate process and doesn't work as a shared library inside some other process?

    Read the article

  • Challenges in multi-player Android Game Server with RESTful Nature

    - by Kush
    I'm working on an Android Game based on Contract Bridge, as a part of my college Summer Internship project. The game will be multi-player such that 4 Android devices can play it, so there's no BOT or CPU player to be developed. At the time of getting project, I realized that most of the students had already worked on the project but none of their works is reusable now (for variety of reasons like, undocumented code and design architecture, different platform implementation). I have experience working on several open source projects and hence I emphasis to work out on this project such that components I make become reusable as much as possible. Now, as the game is multi-player and entire game progress will be handled on server, I'm currently working on Server's design, since I wanted to make game server reusable such that any client platform can use it, I was previously confused in selecting Socket or REST for Game Server's design, but later finalized to work on REST APIs for the server. Now, since I have to keep all players in-sync while they make movements in game, on server I've planned to use Database which will keep all players' progress, specific for each table (in Bridge, 4 players play on single table, and server will handle many such game tables). I don't know if its an appropriate decision to use database as shared medium to track progress of each game table (let me know if there's an appropriate or better option). Obviously, when game is completed for the table, data for that table on server's database is discarded. Now the problem is that, access to REST service is an HTTP call, so as long as client doesn't make any request, server will remain idle, and consider a situation where A player has played a card on his device and the device requests to apply this change on the server. Now, I need to let rest of the three devices know that the player has played a card, and also update view on their device. AFAIK, REST cannot provide a sort-of Push-notification system, since the connection to the server is not persistent. One solution that I thought was to make each device constantly poll the server for any change (like every 56 ms) and when changes are found, reflect it on the device. But I feel this is not an elegant way, as every HTTP request is expensive. (and I choose REST to make game play experience robust since, a mobile device tends to get disconnected from Internet, and if there's Socket-like persistent connection then entire game progress is subject to lost. Also, portability on client-end is important) Also, imagining a situation where 10 game tables are in progress and 40 players are playing, a server must be capable to handle flooded HTTP requests from all the devices which make it every 56 ms. So I wonder if the situation is assumed as DoS attack. So, explaining the situation, am I going on the right track for the server design? I wanted to be sure before I proceed much further with the code.

    Read the article

  • How to run developer team meetings?

    - by Bill Iacocca
    Our team of 10 developers meet weekly. The meetings are rather boring and not particularly useful. What format/agenda do you utilize to have good meetings? We meet weekly in the conference room with pizza provided. The format is we go around the room and list the status of various tasks we are working on and discuss tasks for the next week. Managers will provide an overview of upcoming projects and priorities for the coming months and year ahead. Update The goal of these meeting is more or less - general team building, to share the knowledge of what everyone is working on, and to keep everyone aware of shifting company initiatives. It is not to formally 'hand out' work assignments (that is done via other means).

    Read the article

  • Can we create desktop application with Ruby?

    - by RAJ ...
    I know the Ruby on Rails framework is only for web development and not suitable for desktop application development. But if a ruby programmer wants to develop a desktop application, is it suitable and preferable to do it with Ruby only (not jRuby, as most of the tutorials are for jRuby)? If yes, please provide some good tutorials. I want to use linux as OS for development. Please suggest something, as I am a ruby developer and wants to develop desktop application.

    Read the article

  • How would you advocate not using a shared spreadsheet to track bugs / issues ?

    - by Sylvain Defresne
    In our company, the developers want to use a proper bug tracking tool to manager issues in our application. The management however insists on using a shared spreadsheet (formeerly a shared excel file, now a spreadsheet on a web base solution allowing concurrent access). Their argument is that the spreadsheet allow them to have a more highlevel view of the state of the project as they can see how many bugs are open with a quick glance. This also allow them to see who is working on each bug, and get estimation of the time required to close them all (as developer are required to fill time estimation of the bug they are working on). As you can understand, this is not really practical to use for the developers (bug tracking software were invented for a reason). So how can I advocate bug tracking software to ease the work of the developer ? As a bonus, which software would you recommend that would allow the management to be able to get their feedbacks (number of bugs opens, who is working on them, time estimation) with a high level view ?

    Read the article

  • Rails Tutorial Error with gemspec for "rspec" "annotate" "spork" "ansicolor" [closed]

    - by Chris H
    I'm following the Rails Tutorial by Michael Hartl and I'm getting this error when I run. bundle exec rspec spec/requests/static_pages_spec.rb Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/annotate-2.4.1.beta1.gemspec]: invalid date format in specification: "2011-09-02 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/guard-rspec-0.5.5.gemspec]: invalid date format in specification: "2011-11-20 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/guard-spork-0.3.2.gemspec]: invalid date format in specification: "2011-11-18 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/spork-0.9.0.gemspec]: invalid date format in specification: "2012-01-22 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/term-ansicolor-1.0.7.gemspec]: invalid date format in specification: "2011-10-13 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/annotate-2.4.1.beta1.gemspec]: invalid date format in specification: "2011-09-02 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/guard-rspec-0.5.5.gemspec]: invalid date format in specification: "2011-11-20 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/guard-spork-0.3.2.gemspec]: invalid date format in specification: "2011-11-18 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/spork-0.9.0.gemspec]: invalid date format in specification: "2012-01-22 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/term-ansicolor-1.0.7.gemspec]: invalid date format in specification: "2011-10-13 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/annotate-2.4.1.beta1.gemspec]: invalid date format in specification: "2011-09-02 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/guard-rspec-0.5.5.gemspec]: invalid date format in specification: "2011-11-20 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/guard-spork-0.3.2.gemspec]: invalid date format in specification: "2011-11-18 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/spork-0.9.0.gemspec]: invalid date format in specification: "2012-01-22 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/term-ansicolor-1.0.7.gemspec]: invalid date format in specification: "2011-10-13 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/annotate-2.4.1.beta1.gemspec]: invalid date format in specification: "2011-09-02 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/guard-rspec-0.5.5.gemspec]: invalid date format in specification: "2011-11-20 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/guard-spork-0.3.2.gemspec]: invalid date format in specification: "2011-11-18 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/spork-0.9.0.gemspec]: invalid date format in specification: "2012-01-22 00:00:00.000000000Z" Invalid gemspec in [/Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/specifications/term-ansicolor-1.0.7.gemspec]: invalid date format in specification: "2011-10-13 00:00:00.000000000Z" /Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/gems/rspec-core-2.9.0/lib/rspec/core/configuration.rb:746:in `load': cannot load such file -- /Users/chrishuang02/Desktop/rails_projects/first_app/spec/requests/spec/requests/static_pages_spec.rb (LoadError) from /Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/gems/rspec-core-2.9.0/lib/rspec/core/configuration.rb:746:in `block in load_spec_files' from /Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/gems/rspec-core-2.9.0/lib/rspec/core/configuration.rb:746:in `map' from /Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/gems/rspec-core-2.9.0/lib/rspec/core/configuration.rb:746:in `load_spec_files' from /Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/gems/rspec-core-2.9.0/lib/rspec/core/command_line.rb:22:in `run' from /Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/gems/rspec-core-2.9.0/lib/rspec/core/runner.rb:69:in `run' from /Users/chrishuang02/.rvm/gems/ruby-1.9.3-p125@rails3tutorial2ndEd/gems/rspec-core-2.9.0/lib/rspec/core/runner.rb:10:in `block in autorun'

    Read the article

  • Refactoring in domain driven design

    - by Andrew Whitaker
    I've just started working on a project and we're using domain-driven design (as defined by Eric Evans in Domain-Driven Design: Tackling Complexity in the Heart of Software. I believe that our project is certainly a candidate for this design pattern as Evans describes it in his book. I'm struggling with the idea of constantly refactoring. I know refactoring is a necessity in any project and will happen inevitably as the software changes. However, in my experience, refactoring occurs when the needs of the development team change, not as understanding of the domain changes ("refactoring to greater insight" as Evans calls it). I'm most concerned with breakthroughs in understanding of the domain model. I understand making small changes, but what if a large change in the model is necessary? What's an effective way of convincing yourself (and others) you should refactor after you obtain a clearer domain model? After all, refactoring to improve code organization or performance could be completely separate from how expressive in terms of the ubiquitous language code is. Sometimes it just seems like there's not enough time to refactor. Luckily, SCRUM lends it self to refactoring. The iterative nature of SCRUM makes it easy to build a small piece and change and it. But over time that piece will get larger and what if you have a breakthrough after that piece is so large that it will be too difficult to change? Has anyone worked on a project employing domain-driven design? If so, it would be great to get some insight on this one. I'd especially like to hear some success stories, since DDD seems very difficult to get right. Thanks!

    Read the article

  • How do I set up pairing email addresses?

    - by James A. Rosen
    Our team uses the Ruby gem hitch to manage pairing. You set it up with a group email address (e.g. [email protected]) and then tell it who is pairing: $ hitch james tiffany Hitch then sets your Git author configuration so that our commits look like commit 629dbd4739eaa91a720dd432c7a8e6e1a511cb2d Author: James and Tiffany <[email protected]> Date: Thu Oct 31 13:59:05 2013 -0700 Unfortunately, we've only been able to come up with two options: [email protected] doesn't exist. The downside is that if Travis CI tries to notify us that we broke the build, we don't see it. [email protected] does exist and forwards to all the developers. Now the downside is that everyone gets spammed with every broken build by every pair. We have too many possible pair to do any of the following: set up actual [email protected] email addresses or groups (n^2 email addresses) set up forwarding rules for [email protected] (n^2 forwarding rules) set up forwarding rules for [email protected] (n forwarding rules for each of n developers) Does anyone have a system that works for them?

    Read the article

  • Using an Apt Repository for Paid Software Updates

    - by Scott Warren
    I'm trying to determine a way to distribute software updates for a hosted/on-site web application that may have weekly and/or monthly updates. I don't want the customers who use the on-site product to have to worry about updating it manually I just want it to download and install automatically ala Google Chrome. I'm planning on providing an OVF file with Ubuntu and the software installed and configured. My first thought on how to distributed software is to create six Apt repositories/channels (not sure which would be better at this point) that will be accessed through SSH using keys so if a customer doesn't renew their subscription we can disable their account: Beta - Used internally on test data to check the package for major defects. Internal - Used internally on live data to check the package for defects (dog fooding stage). External 1 - Deployed to 1% of our user base (randomly selected) to check for defects. External 9 - Deployed to 9% of our user base (ramdonly selected) to check for defects. External 90 - Deployed to the remaining 90% of users. Hosted - Deployed to the hosted environment. It will take a sign off at each stage to move into the next repository in case problems are reported. My questions to the community are: Has anyone tried something like this before? Can anyone see a downside to this type of a procedure? Is there a better way?

    Read the article

  • Anyone knows good references for Machine Learning Algorithms and Image Recognition?

    - by RaymondBelonia
    I need it for my thesis and for some reason I am having a hard time finding decent books or websites for it. My thesis topic is "Classification of Modern Art Paintings using Machine Learning Approach". My goal is to classify examples of modern art paintings to its respective modern art movement(expressionism, realism,etc..) using machine learning approach. Also, suggestions and comments about my thesis are greatly appreciated.

    Read the article

  • Code Review tools - to use or not?

    - by liortal
    On my dev team, we're doing code reviews, however not in a proper way i believe. The issues our process suffers from: Not enough time is allocated for proper code review. Doing reviews is not mandatory - many times it is simply not done. Devs sit together for reviews, due to lack of another easy mechanism for doing it "offline" without spending both developers' time. My question is: can integration of a tool for code reviews improve the points mentioned above? Is it not needed? I would love to hear from positive/negative experiences.

    Read the article

  • What does (Lua) game scripting mean?

    - by Gerenuk
    I've read that Lua is often used for embedded scripting and in particular game for scripting. I find it hard to picture how it is used exactly. Can you describe why and for which features and for which audience it is used? This questions isn't specifically addressing Lua, but rather any embedded scripting that serves a purpose similar to Lua scripting. Is it used for end-users to make custom adjustments? Is it used for game developers to speed up creation of game logic (levels, AI, ...)? Is it used to script game framework code since scripting can be faster? Basically I'm wondering how deep between plain configuration and framework logic such scripting usage goes. And how much scripting is done. A few configuration lines or a considerable amount?

    Read the article

  • WebGL, security, and Microsoft

    - by 3412132
    I was writing a post about a link I saw, but realized it was also about what companies do to this industry, so I'd like to ask your opinions on that first (the original post is below). Is it ok for companies to act childish (not wanting to share, not-invented-here syndrome, etc)? ORIGINAL POST: http://news.cnet.com/8301-30685_3-20071726-264/microsoft-declares-webgl-harmful-to-security/ What gives? I understand they're making some real points here, but haven't they been doing similar things with ActiveX? Also who are they to talk when their browser has more security problems than modern browsers do?

    Read the article

  • Why did object-oriented paradigms take so long to go mainstream?

    - by Earlz
    I read this question and it got me thinking about another fairly recent thing. Object oriented languages. I'm not sure when the first one was created, but why did it take so long before they became mainstream? C became vastly popular, but didn't become the object-oriented C++ for years(decades?) later No mainstream language before the 90s was object oriented Object oriented really seemed to take off with Java and C++ around the same time Now, my question, why did this take so long? Why wasn't C originally conceived as an object-oriented language? Taking a very small subset of C++ wouldn't have affected the core language a whole lot, so why was this idea not popular until the 90s?

    Read the article

  • Dependency injection with n-tier Entity Framework solution

    - by Matthew
    I am currently designing an n-tier solution which is using Entity Framework 5 (.net 4) as its data access strategy, but am concerned about how to incorporate dependency injection to make it testable / flexible. My current solution layout is as follows (my solution is called Alcatraz): Alcatraz.WebUI: An asp.net webform project, the front end user interface, references projects Alcatraz.Business and Alcatraz.Data.Models. Alcatraz.Business: A class library project, contains the business logic, references projects Alcatraz.Data.Access, Alcatraz.Data.Models Alcatraz.Data.Access: A class library project, houses AlcatrazModel.edmx and AlcatrazEntities DbContext, references projects Alcatraz.Data.Models. Alcatraz.Data.Models: A class library project, contains POCOs for the Alcatraz model, no references. My vision for how this solution would work is the web-ui would instantiate a repository within the business library, this repository would have a dependency (through the constructor) of a connection string (not an AlcatrazEntities instance). The web-ui would know the database connection strings, but not that it was an entity framework connection string. In the Business project: public class InmateRepository : IInmateRepository { private string _connectionString; public InmateRepository(string connectionString) { if (connectionString == null) { throw new ArgumentNullException("connectionString"); } EntityConnectionStringBuilder connectionBuilder = new EntityConnectionStringBuilder(); connectionBuilder.Metadata = "res://*/AlcatrazModel.csdl|res://*/AlcatrazModel.ssdl|res://*/AlcatrazModel.msl"; connectionBuilder.Provider = "System.Data.SqlClient"; connectionBuilder.ProviderConnectionString = connectionString; _connectionString = connectionBuilder.ToString(); } public IQueryable<Inmate> GetAllInmates() { AlcatrazEntities ents = new AlcatrazEntities(_connectionString); return ents.Inmates; } } In the Web UI: IInmateRepository inmateRepo = new InmateRepository(@"data source=MATTHEW-PC\SQLEXPRESS;initial catalog=Alcatraz;integrated security=True;"); List<Inmate> deathRowInmates = inmateRepo.GetAllInmates().Where(i => i.OnDeathRow).ToList(); I have a few related questions about this design. 1) Does this design even make sense in terms of Entity Frameworks capabilities? I heard that Entity framework uses the Unit-of-work pattern already, am I just adding another layer of abstract unnecessarily? 2) I don't want my web-ui to directly communicate with Entity Framework (or even reference it for that matter), I want all database access to go through the business layer as in the future I will have multiple projects using the same business layer (web service, windows application, etc.) and I want to have it easy to maintain / update by having the business logic in one central area. Is this an appropriate way to achieve this? 3) Should the Business layer even contain repositories, or should that be contained within the Access layer? If where they are is alright, is passing a connection string a good dependency to assume? Thanks for taking the time to read!

    Read the article

  • Taglist: Failed to generate tags for macvim [migrated]

    - by Mohit Jain
    When ever I am trying to open a file in my rails project using macVim. I am geting an error Taglist: Failed to generate tags for ....... But it works perfectly in terminal vim. Why its happening? I am a new bie and just installed everything using this dotvim repo. I installed ctags using these commands that I got from this git $ ctags -R --exclude=.git --exclude=log * ctags: illegal option -- R usage: ctags [-BFadtuwvx] [-f tagsfile] file ... #you need to get new ctags, i recommend homebrew but anything will work $ brew install ctags #alias ctags if you used homebrew $ alias ctags="`brew --prefix`/bin/ctags" #try again! ctags -R --exclude=.git --exclude=log * which ctags on terminal returning, same if i do from vim or gvim using ! (bang): /usr/bin/ctags Can anyone help me?

    Read the article

  • How would i down-sample a .wav file then reconstruct it using nyquist? - in matlab [closed]

    - by martin
    This is all done in MatLab 2010 My objective is to show the results of: undersampling, nyquist rate/ oversampling First i need to downsample the .wav file to get an incomplete/ or impartial data stream that i can then reconstuct. Heres the flow chart of what im going to be doing So the flow is analog signal - sampling analog filter - ADC - resample down - resample up - DAC - reconstruction analog filter what needs to be achieved: F= Frequency F(Hz=1/s) E.x. 100Hz = 1000 (Cyc/sec) F(s)= 1/(2f) Example problem: 1000 hz = Highest frequency 1/2(1000hz) = 1/2000 = 5x10(-3) sec/cyc or a sampling rate of 5ms This is my first signal processing project using matlab. what i have so far. % Fs = frequency sampled (44100hz or the sampling frequency of a cd) [test,fs]=wavread('test.wav'); % loads the .wav file left=test(:,1); % Plot of the .wav signal time vs. strength time=(1/44100)*length(left); t=linspace(0,time,length(left)); plot(t,left) xlabel('time (sec)'); ylabel('relative signal strength') **%this is were i would need to sample it at the different frequecys (both above and below and at) nyquist frequency.*I think.*** soundsc(left,fs) % shows the resaultant audio file , which is the same as original ( only at or above nyquist frequency however) Can anyone tell me how to make it better, and how to do the various sampling at different frequencies?

    Read the article

  • Design For Asynchronous User Interface

    - by Sohnee
    I have been working on a integration that has posed an interesting user interface conundrum that I would like suggestions for. The user interface is displayed within a third party product. The state of the interface is supplied by calls to a service I have written. There can be small delays between the actual state changing the the user interface changing due to the polling for state by the third party. When a user interacts with the user interface, requests are sent back to my application. This then affects the state and the next state poll request will update the user interface. The problem is that the delay between pressing a button and seeing the user interface update is perhaps 1 or 2 seconds and in usability testing I can see that people are clicking again before the user interface updates, thinking that they haven't properly clicked the first time. Given the constraints (we can only update the user interface via the polling mechanism - if we updated it when they clicked, the polling might return and overwrite the change causing unpredictable / undesirable results)... what can we do to make the user experience better. My current idea is to show a message for a couple of seconds so people know their click was accepted, the message would not be affected by the state polling, so wouldn't be prematurely removed / overwritten etc. I'm sure there are other ideas out there and I'm also confident someone has a better idea that I have!

    Read the article

  • Modern programming language with intuitive concurrent programming abstractions

    - by faif
    I am interested in learning concurrent programming, focusing on the application/user level (not system programming). I am looking for a modern high level programming language that provides intuitive abstractions for writing concurrent applications. I want to focus on languages that increase productivity and hide the complexity of concurrent programming. To give some examples, I don't consider a good option writing multithreaded code in C, C++, or Java because IMHO my productivity is reduced and their programming model is not intuitive. On the other hand, languages that increase productivity and offer more intuitive abstractions such as Python and the multiprocessing module, Erlang, Clojure, Scala, etc. would be good options. What would you recommend based on your experience and why?

    Read the article

  • Is duck typing a subset of polymorphism

    - by Raynos
    From Polymorphism on WIkipedia In computer science, polymorphism is a programming language feature that allows values of different data types to be handled using a uniform interface. From duck typing on Wikipedia In computer programming with object-oriented programming languages, duck typing is a style of dynamic typing in which an object's current set of methods and properties determines the valid semantics, rather than its inheritance from a particular class or implementation of a specific interface. My interpretation is that based on duck typing, the objects methods/properties determine the valid semantics. Meaning that the objects current shape determines the interface it upholds. From polymorphism you can say a function is polymorphic if it accepts multiple different data types as long as they uphold an interface. So if a function can duck type, it can accept multiple different data types and operate on them as long as those data types have the correct methods/properties and thus uphold the interface. (Usage of the term interface is meant not as a code construct but more as a descriptive, documenting construct) What is the correct relationship between ducktyping and polymorphism ? If a language can duck type, does it mean it can do polymorphism ?

    Read the article

  • The importance of Design Patterns with Javascript, NodeJs et al

    - by Lewis
    With Javascript appearing to be the ubiquitous programming language of the web over the next few years, new frameworks popping up every five minutes and event driven programming taking a lead both server and client side: Do you as a Javascript developer consider the traditional Design Patterns as important or less important than they have been with other languages / environments?. Please name the top three design patterns you, as a Javascript developer use regularly and give an example of how they have helped in your Javascript development.

    Read the article

  • Type Casting variables in PHP: Is there a practical example?

    - by Stephen
    PHP, as most of us know, has weak typing. For those who don't, PHP.net says: PHP does not require (or support) explicit type definition in variable declaration; a variable's type is determined by the context in which the variable is used. Love it or hate it, PHP re-casts variables on-the-fly. So, the following code is valid: $var = "10"; $value = 10 + $var; var_dump($value); // int(20) PHP also alows you to explicitly cast a variable, like so: $var = "10"; $value = 10 + $var; $value = (string)$value; var_dump($value); // string(2) "20" That's all cool... but, for the life of me, I cannot conceive of a practical reason for doing this. I don't have a problem with strong typing in languages that support it, like Java. That's fine, and I completely understand it. Also, I'm aware of—and fully understand the usefulness of—type hinting in function parameters. The problem I have with type casting is explained by the above quote. If PHP can swap types at-will, it can do so even after you force cast a type; and it can do so on-the-fly when you need a certain type in an operation. That makes the following valid: $var = "10"; $value = (int)$var; $value = $value . ' TaDa!'; var_dump($value); // string(8) "10 TaDa!" So what's the point? Can anyone show me a practical application or example of type casting—one that would fail if type casting were not involved? I ask this here instead of SO because I figure practicality is too subjective. Edit in response to Chris' comment Take this theoretical example of a world where user-defined type casting makes sense in PHP: You force cast variable $foo as int -- (int)$foo. You attempt to store a string value in the variable $foo. PHP throws an exception!! <--- That would make sense. Suddenly the reason for user defined type casting exists! The fact that PHP will switch things around as needed makes the point of user defined type casting vague. For example, the following two code samples are equivalent: // example 1 $foo = 0; $foo = (string)$foo; $foo = '# of Reasons for the programmer to type cast $foo as a string: ' . $foo; // example 2 $foo = 0; $foo = (int)$foo; $foo = '# of Reasons for the programmer to type cast $foo as a string: ' . $foo; UPDATE Guess who found himself using typecasting in a practical environment? Yours Truly. The requirement was to display money values on a website for a restaurant menu. The design of the site required that trailing zeros be trimmed, so that the display looked something like the following: Menu Item 1 .............. $ 4 Menu Item 2 .............. $ 7.5 Menu Item 3 .............. $ 3 The best way I found to do that wast to cast the variable as a float: $price = '7.50'; // a string from the database layer. echo 'Menu Item 2 .............. $ ' . (float)$price; PHP trims the float's trailing zeros, and then recasts the float as a string for concatenation.

    Read the article

  • How can I use Windows Workflow for validation of a Silverlight application?

    - by Josh C.
    I want to use Windows Workflow to provide a validation service. The validation that will be provided may have multiple tiers with chaining and redirecting to other stages of validation. The application that will generate the data for validation is a Silverlight app. I imagine the validation will take longer than the blink of an eye, so I don't want to tie the user up. Instead, I would like the user to submit the current data for validation. If the validation happens quickly, the service will perform an asynchronous callback to the app. The viewmodel that made the call would receive the validation output and post into the view. If the validation takes a long time, the user can move forward in the Silverlight app, disregarding the potential output of the validation. The viewmodel that made the call would be gone. I expect there would be another viewmodel that would contain the current validation output in its model. The validation value would change causing the user to get a notification in smaller notifcation area. I can see how the current view's viewmodel would call the validation through the viewmodel that is containing the validation output, but I am concerned that the service call will timeout. Also, I think the user may have already changed the values from the original validation, invalidating the feedback. I am sure asynchronous validation is a problem solved many times over, I am looking to glean from your experience in solving this kind of problem. Is this the right approach to the problem, or is there a better way to approach this?

    Read the article

  • What design patters are the worst or most narrowly defined?

    - by Akku
    For every programming project, Managers with past programming experience try to shine when they recommend some design patterns for your project. I like design patterns when they make sense or if you need a scalbale solution. I've used Proxies, Observers and Command patterns in a positive way for example, and do so every day. But I'm really hesitant to use say a Factory pattern if there's only one way to create an object, as a factory might make it all easier in the future, but complicates the code and is pure overhead. So, my question is in respect to my future career and my answer to manager types throwing random pattern-names around: Which design patterns did you use, that threw you back overall? Which are the worst design patterns, that you shouldn't have a look at if it's not that only single situation where it makes sense (read: which design patterns are very narrowly defined)? (It's like I was looking for the negative reviews of an overall good product of amazon to see what bugged people most in using design patterns). And I'm not talking about Anti-Patterns here, but about Patterns that are usually thought of as "good" patterns.

    Read the article

< Previous Page | 164 165 166 167 168 169 170 171 172 173 174 175  | Next Page >