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  • Unable to free space in /boot

    - by wadesworld
    Running: Linux ips-svf-1 3.0.0-22-server #36-Ubuntu SMP Tue Jun 12 17:56:20 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux I'm trying to free space in /boot with apt-get -y purge, but every time I run the command I get an error about unmet dependencies: sudo apt-get -y purge linux-headers-3.0.0-12 Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: linux-headers-3.0.0-12-server : Depends: linux-headers-3.0.0-12 but it is not going to be installed linux-image-server : Depends: linux-image-3.0.0-26-server but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). However, I can't run apt-get -f install since /boot is full. I also tried running dpkg --purge and dpkg --remove manually, but both give the same unmet dependency error. Any suggestions on how I can successfully free space in /boot? Is there anything I can delete with rm?

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  • Updating to linux-image-3.2.0-26-generic occupies all disk space

    - by user42228
    I just ran a normal update through the update manager that wanted to update me to linux-image-3.2.0-26-generic. The installation paused halfway with a message that the root was full. I checked the disk usage, and noticed that one of the newly installed files: /lib/modules/3.2.0-26-generic/modules.ccwmap took up 63GB(!). Compared to the previous version: /lib/modules/3.2.0-24-generic/modules.ccwmap that took up only 4KB it seems like something went awfully wrong! As mentioned the update was paused when i ran out of disk space. There is no option in the update dialog to cancel or perform rollback on the update. Is it asking for trouble to kill the update manager? Any ideas as to what went wrong, and what I can do to remedy it? It's only minimal how much space I can free on that partition (without deleting the above mentioned file). If it is any help, the update was paused after this: Examining /etc/kernel/postinst.d. run-parts: executing /etc/kernel/postinst.d/dkms 3.2.0-26-generic /boot/vmlinuz-3.2.0-26-generic

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  • How to resize / enlarge / grow a non-LVM ext4 partition

    - by Mischa
    I have already searched the forums, but couldnt find a good suitable answer: I have an Ubuntu Server 10.04 as KVM Host and a guest system, that also runs 10.04. The host system uses LVM and there are three logical volumes, which are provided to the guest as virtual block devices - one for /, one for /home and one for swap. The guest had been partitioned without LVM. I have already enlarged the logical volume in the host system - the guest successfully sees the bigger virtual disk. However, this virtual disk contains one "good old" partition, which still has the old small size. The output of fdisk -l is me@produktion:/$ LC_ALL=en_US sudo fdisk -l Disk /dev/vda: 32.2 GB, 32212254720 bytes 255 heads, 63 sectors/track, 3916 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000c8ce7 Device Boot Start End Blocks Id System /dev/vda1 * 1 3917 31455232 83 Linux Disk /dev/vdb: 2147 MB, 2147483648 bytes 244 heads, 47 sectors/track, 365 cylinders Units = cylinders of 11468 * 512 = 5871616 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000f2bf7 Device Boot Start End Blocks Id System /dev/vdb1 1 366 2095104 82 Linux swap / Solaris Partition 1 has different physical/logical beginnings (non-Linux?): phys=(0, 32, 33) logical=(0, 43, 28) Partition 1 has different physical/logical endings: phys=(260, 243, 47) logical=(365, 136, 44) Disk /dev/vdc: 225.5 GB, 225485783040 bytes 255 heads, 63 sectors/track, 27413 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00027f25 Device Boot Start End Blocks Id System /dev/vdc1 1 9138 73398272 83 Linux The output of parted print all is Model: Virtio Block Device (virtblk) Disk /dev/vda: 32.2GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 32.2GB 32.2GB primary ext4 boot Model: Virtio Block Device (virtblk) Disk /dev/vdb: 2147MB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 2146MB 2145MB primary linux-swap(v1) Model: Virtio Block Device (virtblk) Disk /dev/vdc: 225GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 75.2GB 75.2GB primary ext4 What I want to achieve is to simply grow or resize the partition /dev/vdc1 so that it uses the whole space provided by the virtual block device /dev/vdc. The problem is, that when I try to do that with parted, it complains: (parted) select /dev/vdc Using /dev/vdc (parted) print Model: Virtio Block Device (virtblk) Disk /dev/vdc: 225GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 75.2GB 75.2GB primary ext4 (parted) resize 1 WARNING: you are attempting to use parted to operate on (resize) a file system. parted's file system manipulation code is not as robust as what you'll find in dedicated, file-system-specific packages like e2fsprogs. We recommend you use parted only to manipulate partition tables, whenever possible. Support for performing most operations on most types of file systems will be removed in an upcoming release. Start? [1049kB]? End? [75.2GB]? 224GB Error: File system has an incompatible feature enabled. Compatible features are has_journal, dir_index, filetype, sparse_super and large_file. Use tune2fs or debugfs to remove features. So what can I do? This is a headless production system. What is a safe way to grow this partition? I CAN unmount it, though - so this is not the problem.

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  • Duplicate partitioning key performance impact

    - by Anshul
    I've read in some posts that having duplicate partitioning key can have a performance impact. I've two tables like: CREATE TABLE "Test1" ( CREATE TABLE "Test2" ( key text, key text, column1 text, name text, value text, age text, PRIMARY KEY (key, column1) ... ) PRIMARY KEY (key, name,age) ) In Test1 column1 will contain column name and value will contain its corresponding value.The main advantage of Test1 is that I can add any number of column/value pairs to it without altering the table by just providing same partitioning key each time. Now my question is how will each of these table schema's impact the read/write performance if I've millions of rows and number of columns can be upto 50 in each row. How will it impact the compaction/repair time if I'm writing duplicate entries frequently?

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  • Flame Experiments Aboard the ISS Yield Surprising Results

    - by Jason Fitzpatrick
    Recent flame-based experiments aboard the International Space Station yielded results scientists simply thought couldn’t happen–combustion in microgravity is a curious thing. Smithsonian magazine reports on the findings: Here on Earth, when a flame burns, it heats the surrounding atmosphere, causing the air to expand and become less dense. The pull of gravity draws colder, denser air down to the base of the flame, displacing the hot air, which rises. This convection process feeds fresh oxygen to the fire, which burns until it runs out of fuel. The upward flow of air is what gives a flame its teardrop shape and causes it to flicker. But odd things happen in space, where gravity loses its grip on solids, liquids and gases. Without gravity, hot air expands but doesn’t move upward. The flame persists because of the diffusion of oxygen, with random oxygen molecules drifting into the fire. Absent the upward flow of hot air, fires in microgravity are dome-shaped or spherical—and sluggish, thanks to meager oxygen flow. “If you ignite a piece of paper in microgravity, the fire will just slowly creep along from one end to the other,” says Dietrich. “Astronauts are all very excited to do our experiments because space fires really do look quite alien.” Hit up the link below for the full article including how NASA is applying the findings. Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • Fixing Two keys events on single key press by xmodmap

    - by William.Ebe
    I'm using Dell Latitude D620. Whenever, I'm pressing the space key, the down arrow key also triggered perform it's action. Here is the log: KeyPress event, serial 30, synthetic NO, window 0x3200001, root 0x10c, subw 0x0, time 2248017, (70,-9), root:(76,39), state 0x0, keycode 116 (keysym 0xff54, Down), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False KeyPress event, serial 31, synthetic NO, window 0x3200001, root 0x10c, subw 0x0, time 2248018, (70,-9), root:(76,39), state 0x0, keycode 65 (keysym 0x20, space), same_screen YES, XLookupString gives 1 bytes: (20) " " XmbLookupString gives 1 bytes: (20) " " XFilterEvent returns: False KeyRelease event, serial 33, synthetic NO, window 0x3200001, root 0x10c, subw 0x0, time 2248083, (70,-9), root:(76,39), state 0x0, keycode 65 (keysym 0x20, space), same_screen YES, XLookupString gives 1 bytes: (20) " " XFilterEvent returns: False KeyRelease event, serial 33, synthetic NO, window 0x3200001, root 0x10c, subw 0x0, time 2248085, (70,-9), root:(76,39), state 0x0, keycode 116 (keysym 0xff54, Down), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False ClientMessage event, serial 33, synthetic YES, window 0x3200001, message_type 0x157 (WM_PROTOCOLS), format 32, message 0x155 (WM_DELETE_WINDOW) The above log is for a single press+release of spacebar key. I would like to know how to fix that. Thanks. PS: I'm using the same laptop to post question. If somebody helps to align it into code format, it would be helpful as I can't do that with this keyboard properly.

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  • How to Make More Space Available on the Windows 7 Taskbar

    - by Lori Kaufman
    Do you pin a lot of programs to your Windows 7 Taskbar and run a lot of programs at once? Between pinned programs and other programs running, your Taskbar can get crowded. There are a few ways you can reclaim the space on your Taskbar. How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

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  • CVE-2012-1712 Path Traversal Vulnerability in Sun GlassFish Web Space Server

    - by chandan
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-1712 Path Traversal Vulnerability 5.0 Liferay Sun GlassFish Web Space Server 10.0 Update 7 Patch 2 SPARC X86 Linux Windows Oracle acknowledges with thanks, Christian Schneider for bringing this issue to our attention. This notification describes vulnerabilities fixed in third-party components that are included in Sun's product distribution.Information about vulnerabilities affecting Oracle Sun products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Character jump animation is not working when i hit the space bar

    - by muzzy
    i am having an issue with my game in XNA. My jump sprite sheet for my character does not trigger when i hit the space bar. I cant seem to find the problem. Please help me. I am also put the code below to make things easier. namespace WindowsGame4 { public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; // start of new code Texture2D playerWalk; // sprite sheet of walk cycle (14 frames) Texture2D idle; // idle animation Texture2D jump; // jump animation Vector2 playerPos; // to hold x and y position info for the player Point frameDimensions; // to hold width and height values for the frames int presentFrame; // to record which frame we are on at any given time int noOfFrames; // to hold the total number of frames in the spritesheet int elapsedTime; // to know how long each frame has been shown int frameDuration; // to hold info about how long each frame should be shown SpriteEffects flipDirection; // SpriteEffects object int speed; //rate of movement int upMovement; int downMovement; int rightMovement; int leftMovement; int jumpApex; string state; //this is going to be "idle","walking" or "jumping". KeyboardState previousKeyboardState; Vector2 originalPlayerPos; Vector2 movementDirection; Vector2 movementSpeed; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { // textures will be defined in the LoadContent() method playerPos = new Vector2(0, 200); // starting position for the player is at the left of the screen, and a Y position of 200 frameDimensions = new Point(55, 65); // each frame in the idle sprite sheet is 55 wide by 65 high presentFrame = 0; // start at frame 0 noOfFrames = 5; // there are 5 frames in the idle cycle elapsedTime = 0; // set elapsed time to start at 0 frameDuration = 80; // 80 milliseconds is how long each frame will show for (the higher the number, the slower the animation) flipDirection = SpriteEffects.None; // set the value of flipDirection to none speed = 200; upMovement = -2; downMovement = 2; rightMovement = 1; leftMovement = -1; jumpApex = 100; state = "idle"; previousKeyboardState = Keyboard.GetState(); originalPlayerPos = Vector2.Zero; movementDirection = Vector2.Zero; movementSpeed = Vector2.Zero; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); playerWalk = Content.Load<Texture2D>("sprites/walkSmall"); // load the walk cycle spritesheet idle = Content.Load<Texture2D>("sprites/idleCycle"); // load the idle cycle sprite sheet jump = Content.Load<Texture2D>("sprites/jump"); // load the jump cycle sprite sheet } protected override void UnloadContent() // we're not using this method at the moment { } protected override void Update(GameTime gameTime) // Update method - used it to call a number of other methods { if (Keyboard.GetState().IsKeyDown(Keys.Escape)) { this.Exit(); // Exit the game if the Escape key is pressed } KeyboardState presentKeyboardState = Keyboard.GetState(); UpdateMovement(presentKeyboardState, gameTime); UpdateIdle(presentKeyboardState, gameTime); UpdateJump(presentKeyboardState); UpdateAnimation(gameTime); playerPos += movementDirection * movementSpeed * (float)gameTime.ElapsedGameTime.TotalSeconds; previousKeyboardState = presentKeyboardState; base.Update(gameTime); } private void UpdateAnimation(GameTime gameTime) { elapsedTime += gameTime.ElapsedGameTime.Milliseconds; if (elapsedTime > frameDuration) { elapsedTime -= frameDuration; elapsedTime = elapsedTime - frameDuration; presentFrame++; if (presentFrame > noOfFrames) if (state != "jumping") { presentFrame = 0; } else { presentFrame = 8; } } } protected void UpdateMovement(KeyboardState presentKeyboardState, GameTime gameTime) { if (state == "idle") { movementSpeed = Vector2.Zero; movementDirection = Vector2.Zero; if (presentKeyboardState.IsKeyDown(Keys.Left)) { state = "walking"; movementSpeed.X = speed; movementDirection.X = leftMovement; flipDirection = SpriteEffects.FlipHorizontally; } if (presentKeyboardState.IsKeyDown(Keys.Right)) { state = "walking"; movementSpeed.X = speed; movementDirection.X = rightMovement; flipDirection = SpriteEffects.None; } } } private void UpdateIdle(KeyboardState presentKeyboardState, GameTime gameTime) { if ((presentKeyboardState.IsKeyUp(Keys.Left) && previousKeyboardState.IsKeyDown(Keys.Left) || presentKeyboardState.IsKeyUp(Keys.Right) && previousKeyboardState.IsKeyDown(Keys.Right) && state != "jumping")) { state = "idle"; } } private void UpdateJump(KeyboardState presentKeyboardState) { if (state == "walking" || state == "idle") { if (presentKeyboardState.IsKeyDown(Keys.Space) && !presentKeyboardState.IsKeyDown(Keys.Space)) { presentFrame = 1; DoJump(); } } if (state == "jumping") { if (originalPlayerPos.Y - playerPos.Y > jumpApex) { movementDirection.Y = downMovement; } if (playerPos.Y > originalPlayerPos.Y) { playerPos.Y = originalPlayerPos.Y; state = "idle"; movementDirection = Vector2.Zero; } } } private void DoJump() { if (state != "jumping") { state = "jumping"; originalPlayerPos = playerPos; movementDirection.Y = upMovement; movementSpeed = new Vector2(speed, speed); } } protected override void Draw(GameTime gameTime) // Draw method { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); // begin the spritebatch if (state == "walking") { noOfFrames = 14; frameDimensions = new Point(55, 65); Vector2 playerWalkPos = new Vector2(playerPos.X, playerPos.Y - 28); spriteBatch.Draw(playerWalk, playerWalkPos, new Rectangle((presentFrame * frameDimensions.X), 0, frameDimensions.X, frameDimensions.Y), Color.White, 0, Vector2.Zero, 1, flipDirection, 0); } if (state == "idle") { noOfFrames = 5; frameDimensions = new Point(55, 65); Vector2 idlePos = new Vector2(playerPos.X, playerPos.Y - 28); spriteBatch.Draw(idle, idlePos, new Rectangle((presentFrame * frameDimensions.X), 0, frameDimensions.X, frameDimensions.Y), Color.White, 0, Vector2.Zero, 1, flipDirection, 0); } if (state == "jumping") { noOfFrames = 9; frameDimensions = new Point(55, 92); Vector2 jumpPos = new Vector2(playerPos.X, playerPos.Y - 28); spriteBatch.Draw(jump, jumpPos, new Rectangle((presentFrame * frameDimensions.X), 0, frameDimensions.X, frameDimensions.Y), Color.White, 0, Vector2.Zero, 1, flipDirection, 0); } spriteBatch.End(); // end the spritebatch commands base.Draw(gameTime); } } }

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  • core.* files eating up server space (~50MB)

    - by skytreader
    I'm renting server space from someone and, upon logging in my control panel after quite sometime, noticed an abnormal spike (~50MB) in the disk usage. Upon investigating, I found a lot of core.* files scattered around my public_html directory. Each one is more than 5MB in size but no more than 6MB. The * part is all numbers (in programming regex, that should be core\.\d+). I downloaded one and checked the contents. There was a lot of balderdash characters (NUL mostly, but also a scattering of ETB, ETX, STX) but there's this block of readable text which says: This text is part of the internal format of your mail folder, and is not a real message. It is created automatically by the mail system software. If deleted, important folder data will be lost, and it will be re-created with the data reset to initial values. Pretty self-explanatory. A few blocks above the text are some more readable messages that look like logs but is sandwiched in between non printable characters. I've extracted some below. Scan not valid for mh mailboxes Bogus character 0x%x in news state Can't rewrite news state %.80s Error closing backup news state %.80s No state for newsgroup %.80s found Now, a few concerns: Am I under attack? The messages seem to be about my webmail but I don't use my personal webmail that much---only for a vanity email address and an inbox for an outdated comments system. However, lately, I seem to notice a spike in the spam for my vanity mail. (Note: the comments system is covered by a captcha but every now and then some get through. My vanity email has a spam filter but it isn't as good as I'd like). Next, if this is a feature, can I turn it off? Is it advisable to? I've only 150MB so you see why I'm fretting over a 50MB spike. Some final details: my only server-side scripts are in PHP. The directory which accumulated the most number of these core files is the one containing the Wordpress-managed subdomain of my site. I manage my server through CPanel. Lastly, I decided to delete this files and after some checking nothing seems amiss in my websites nor in my mail. They are indeed the ones responsible for the ~50MB spike as my disk space usage is back to expected.

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  • Nautilus statusbar visibilty - Quickly check free space

    - by Jeremy
    In prior versions, I would open Nautilus and check the statusbar, which would tell me how much free space there is. Now, the statusbar isn't shown by default. I know you can enable it from the View menu, but 99% of users won't do that (and I'd rather not do that, if possible). So, is there some new recommended way to keep tabs on hard drive usage? Or is there maybe some other method that I should have been using in the past but never noticed?

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  • Open space office for team work? [closed]

    - by pboy
    An argument I often hear to justify open space office layout is that, being open, it contributes to team work and more collaboration between people. Does it really contributes to team work, compared to private offices? Is there hard data that might support this? Edit: I'm interested in that topic in a programmer's context, a bit like the study made in PeopleWare, which focuses on software development.

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  • C++: Get char after space character instead or return carriage.

    - by Kzone272
    Okay this is similar to my last question but what I ended up doing was way too complex for something as simple as this. I simply need to get a single character or number (I will know which of these I am receiving) from the console after I press space, instead of pressing enter. I'm sure there must be a way to have the terminal read input after a space instead of a '\n'. I need to read inputs from the console in which the succeeding data types will vary depending on what the first input is, and I think reading the entire line, parsing it into strings, then parsing some of those into ints is a bit unnecessary. So Is this actually not possible in C++ or have I just not found it yet?

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  • Problems with texture orientation in space

    - by frankie
    I am currently drawing texture in 3D space and have some problems with it's orientation. I'd like me textures always to be oriented with front face to user. My desirable result looks like Note, that text size stay without changes when we rotating world and stay oriented with front face to user. Now I can draw text in 3D space, but it is not oriented with front but rotating with world. Such results I got with following shaders: Vertex Shader uniform vec3 Position; void main() { gl_Position = vec4(Position, 1.0); } Geometry Shader layout(points) in; layout(triangle_strip, max_vertices = 4) out; out vec2 fsTextureCoordinates; uniform mat4 projectionMatrix; uniform mat4 modelViewMatrix; uniform sampler2D og_texture0; uniform float og_highResolutionSnapScale; uniform vec2 u_originScale; void main() { vec2 halfSize = vec2(textureSize(og_texture0, 0)) * 0.5 * og_highResolutionSnapScale; vec4 center = gl_in[0].gl_Position; center.xy += (u_originScale * halfSize); vec4 v0 = vec4(center.xy - halfSize, center.z, 1.0); vec4 v1 = vec4(center.xy + vec2(halfSize.x, -halfSize.y), center.z, 1.0); vec4 v2 = vec4(center.xy + vec2(-halfSize.x, halfSize.y), center.z, 1.0); vec4 v3 = vec4(center.xy + halfSize, center.z, 1.0); gl_Position = projectionMatrix * modelViewMatrix * v0; fsTextureCoordinates = vec2(0.0, 0.0); EmitVertex(); gl_Position = projectionMatrix * modelViewMatrix * v1; fsTextureCoordinates = vec2(1.0, 0.0); EmitVertex(); gl_Position = projectionMatrix * modelViewMatrix * v2; fsTextureCoordinates = vec2(0.0, 1.0); EmitVertex(); gl_Position = projectionMatrix * modelViewMatrix * v3; fsTextureCoordinates = vec2(1.0, 1.0); EmitVertex(); } Fragment Shader in vec2 fsTextureCoordinates; out vec4 fragmentColor; uniform sampler2D og_texture0; uniform vec3 u_color; void main() { vec4 color = texture(og_texture0, fsTextureCoordinates); if (color.a == 0.0) { discard; } fragmentColor = vec4(color.rgb * u_color.rgb, color.a); } Any ideas how to get my desirable result? EDIT 1: I make edit in my geometry shader and got part of lable drawn on screen at corner. But it is not rotating. .......... vec4 centerProjected = projectionMatrix * modelViewMatrix * center; centerProjected /= centerProjected.w; vec4 v0 = vec4(centerProjected.xy - halfSize, 0.0, 1.0); vec4 v1 = vec4(centerProjected.xy + vec2(halfSize.x, -halfSize.y), 0.0, 1.0); vec4 v2 = vec4(centerProjected.xy + vec2(-halfSize.x, halfSize.y), 0.0, 1.0); vec4 v3 = vec4(centerProjected.xy + halfSize, 0.0, 1.0); gl_Position = og_viewportOrthographicMatrix * v0; ..........

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  • Not enough free disk space

    - by carmatt95
    I'm new to Ubuntu and I'm getting an error in software updater. When I try and do my daily updates, it says: The upgrade needs a total of 25.3 M free space on disk /boot. Please free at least an additional 25.3 M of disk space on /boot. Empty your trash and remove temporary packages of former installations using sudo apt-get clean. I tried typing in sudo apt-get clean into the terminal but I still get the message. All of the pages I read seem to be for experianced Ubuntuers. Any help would be appreciated. I'm running Ubuntu 12.10. I want to upgrade to 13.04 but understand I have to finish these first. EDIT: @Alaa, This is the output from typing in cat /etc/fstab into the terminal: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> /dev/mapper/ubuntu-root / ext4 errors=remount-ro 0 1 # /boot was on /dev/sda1 during installation UUID=fa55c082-112d-4b10-bcf3-e7ffec6cebbc /boot ext2 defaults 0 2 /dev/mapper/ubuntu-swap_1 none swap sw 0 0 /dev/fd0 /media/floppy0 auto rw,user,noauto,exec,utf8 0 0 matty@matty-G41M-ES2L:~$ df -h: Filesystem Size Used Avail Use% Mounted on /dev/mapper/ubuntu-root 915G 27G 842G 4% / udev 984M 4.0K 984M 1% /dev tmpfs 397M 1.1M 396M 1% /run none 5.0M 0 5.0M 0% /run/lock none 992M 1.8M 990M 1% /run/shm none 100M 52K 100M 1% /run/user /dev/sda1 228M 222M 0 100% /boot matty@matty-G41M-ES2L:~$ dpkg -l | grep linux-image: ii linux-image-3.5.0-17-generic 3.5.0-17.28 i386 Linux kernel image for version 3.5.0 on 32 bit x86 SMP ii linux-image-3.5.0-18-generic 3.5.0-18.29 i386 Linux kernel image for version 3.5.0 on 32 bit x86 SMP ii linux-image-3.5.0-19-generic 3.5.0-19.30 i386 Linux kernel image for version 3.5.0 on 32 bit x86 SMP ii linux-image-3.5.0-21-generic 3.5.0-21.32 i386 Linux kernel image for version 3.5.0 on 32 bit x86 SMP ii linux-image-3.5.0-22-generic 3.5.0-22.34 i386 Linux kernel image for version 3.5.0 on 32 bit x86 SMP ii linux-image-3.5.0-23-generic 3.5.0-23.35 i386 Linux kernel image for version 3.5.0 on 32 bit x86 SMP ii linux-image-3.5.0-24-generic 3.5.0-24.37 i386 Linux kernel image for version 3.5.0 on 32 bit x86 SMP ii linux-image-3.5.0-25-generic 3.5.0-25.39 i386 Linux kernel image for version 3.5.0 on 32 bit x86 SMP ii linux-image-3.5.0-26-generic 3.5.0-26.42 i386 Linux kernel image for version 3.5.0 on 32 bit x86 SMP iF linux-image-3.5.0-28-generic 3.5.0-28.48 i386 Linux kernel image for version 3.5.0 on 32 bit x86 SMP

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  • Replace dual-XP installs with single-XP install and repartition drive?

    - by caeious
    Hello, The Current Situation I have a hard drive that currently is split up like so: Primary Partition C: 9.77 GB NTFS Healthy (System) with XP Pro (in Polish) installed Extended Partition D: 39.82 GB NTFS Healthy (Boot) with XP Pro (in English) installed 6.30 GB Free space When I start my comuter I get a black and white Windows Boot Manager dual boot screen with 2 choices both being Microsoft Windows XP. The first choice is the English version of XP and the second choice is the Polish version of XP. Images of my Computer Management window and Dual Boot screen The Mission What I need to do is get rid of the entire extended partition (D: 39.82 GB & 6.30 free space) and just have the one primary C: drive which I assume will be somewheres around 55 GB big. So in the end I just want XP Pro in English running on my C: drive and no black and white boot screen to show up when starting up my laptop. The Question How do I go about successfully completing The Mission with out making my computer a useless pile of silicon, plastic and metal? UPDATE: So I went ahead and tried to follow Neal's suggestion but hit a wall. I got to a Windows XP Pro install screen that had the 3 following options as well as my drive data: To set up Windows XP on the selected item, press Enter To create a partition in the unpartitioned space, press C To delete the selected partition, press D 57232 MB Disk 0 at Id 0 on bus 0 on atapi [MBR] C: Partition1 [NTFS] 10001 MB ( 4642 MB free ) Unpartitioned space 6448 MB D: Partition2 [NTFS] 40774 MB ( 26225 MB free ) Unpartitioned space 8 MB I figured I would go with the first choice ((To set up Windows XP on the selected item, press Enter)) because I just wanted to set up Windows XP on C: Partition1 (which was preselected) so I pressed Enter which brought me to a screen displaying this message: You chose to install Windows XP on a partition that contains another operating system. Installing Windows XP on this partition might cause the other operating system to function improperly. CAUTION: Installing multiple operating systems on a single partition is not recommended. So this leads me to 2 new questions: How do I get rid of the Windows XP (Polish language) install on C: Partition 1 so that I can cleanly and safely install Windows XP (English language) on it? Neal, is this what you meant by me possibly having to delete the partition that the Windows XP (Polish language) install was located on? Since I have the option to delete partitions with the 3rd choice ((To delete the selected partition, press D)), should I do that on this screen or wait until I have Windows XP (English language) safely installed on C: Partition 1? I have to ask these questions because I have read that it is possibly dangerous to delete hard drive partitions. Just being cautious.

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  • How do I mount a "DiskSecure Multiboot" partition?

    - by ????
    For a hard drive that has 4 or 5 partitions, I was able to mount one of them using Ubuntu LiveCD: sudo mount /dev/sda1 /mnt but is there a way to mount to the other partitions? (if using sudo fdisk -l, it only shows /dev/sda) GParted's snapshot is: Right now, the fdisk info is as follows: ubuntu@ubuntu:~$ sudo fdisk -l /dev/sda Disk /dev/sda: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x1aca8ea5 Device Boot Start End Blocks Id System /dev/sda1 284993226 350602558 32804666+ 7 HPFS/NTFS/exFAT and then ubuntu@ubuntu:/mnt$ sudo fdisk -l /dev/sda1 Disk /dev/sda1: 33.6 GB, 33591978496 bytes 255 heads, 63 sectors/track, 4083 cylinders, total 65609333 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x2052474d This doesn't look like a partition table Probably you selected the wrong device. Device Boot Start End Blocks Id System /dev/sda1p1 ? 6579571 1924427647 958924038+ 70 DiskSecure Multi-Boot /dev/sda1p2 ? 1953251627 3771827541 909287957+ 43 Unknown /dev/sda1p3 ? 225735265 225735274 5 72 Unknown /dev/sda1p4 2642411520 2642463409 25945 0 Empty Partition table entries are not in disk order Per @lgarzo's request, parted info is: ubuntu@ubuntu:/mnt$ sudo parted /dev/sda print Model: ATA ST3320820AS (scsi) Disk /dev/sda: 320GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 146GB 180GB 33.6GB primary ntfs boot The command sudo mount /dev/sda1p2 /mnt won't work.

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  • Installation doesn't detect existing partitions

    - by retrac1324
    I am trying to install Ubuntu 11.10 in a dual boot with my existing Windows 7 but the installer does not detect any existing partitions. I have tried resetting my BCD using EasyBCD and doing fixmbr from the Windows startup disc. A while ago I had to use TestDisk to recover my partition table so this might be the cause but I have installed Ubuntu and Windows many times before with no problems. fdisk -l output: Disk /dev/sda: 640.1 GB, 640135028736 bytes 255 heads, 63 sectors/track, 77825 cylinders, total 1250263728 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x360555e5 Device Boot Start End Blocks Id System /dev/sda1 * 2048 1250274689 625136321 7 HPFS/NTFS/exFAT Disk /dev/sdf: 7803 MB, 7803174912 bytes 255 heads, 63 sectors/track, 948 cylinders, total 15240576 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x6f795a8d Device Boot Start End Blocks Id System /dev/sdf1 * 63 15240575 7620256+ c W95 FAT32 (LBA)

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  • swapon --all --verbose : 'read swap header failed: Invalid argument'

    - by user66088
    Recently ran through EnableHibernateWithEncryptedSwap and ran the following command: swapon --all --verbose and received: 'read swap header failed: Invalid argument' How do I fix this? Here's some more pertinent output... Output of sudo fdisk -l: Disk /dev/sda: 80.0 GB, 80026361856 bytes 255 heads, 63 sectors/track, 9729 cylinders, total 156301488 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00006d20 Device Boot Start End Blocks Id System /dev/sda1 * 2048 499711 248832 83 Linux /dev/sda2 501758 156301311 77899777 5 Extended /dev/sda5 501760 156301311 77899776 8e Linux LVM Disk /dev/mapper/ubuntu--t10194-root: 75.5 GB, 75539415040 bytes 255 heads, 63 sectors/track, 9183 cylinders, total 147537920 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/mapper/ubuntu--t10194-root doesn't contain a valid partition table Disk /dev/mapper/ubuntu--t10194-swap_1: 4227 MB, 4227858432 bytes 255 heads, 63 sectors/track, 514 cylinders, total 8257536 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x08040000 Disk /dev/mapper/ubuntu--t10194-swap_1 doesn't contain a valid partition table Disk /dev/mapper/cryptswap1: 4225 MB, 4225761280 bytes 255 heads, 63 sectors/track, 513 cylinders, total 8253440 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xd2236983 Disk /dev/mapper/cryptswap1 doesn't contain a valid partition table Thanks for any and ALL help!

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  • What's the best way to re-install Ubuntu on my triple-boot system?

    - by TheX
    I have a triple boot system with Windows, Ubuntu 10.10 and 11.04, installed in that order, plus a "Data" Partition that has all my data, what I want to do is remove the 11.04, because I haven't booted into it for over a month, and I am afraid if I try to do any updates it will bork the system... I would like to install a fresh copy of 11.04 and leave the rest of the system intact, what is the best way to do this?

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  • SQL SERVER – Powershell – Get a List of Fixed Hard Drive and Free Space on Server

    - by pinaldave
    Earlier I have written this article SQL SERVER – Get a List of Fixed Hard Drive and Free Space on Server. I recently received excellent comment by MVP Ravikanth. He demonstrated that how the same can be done using Powershell. It is very sweet and quick solution. Here is the powershell script. Run the same in your powershell windows. Get-WmiObject -Class Win32_LogicalDisk | Select -Property DeviceID, @{Name=’FreeSpaceMB’;Expression={$_.FreeSpace/1MB} } | Format-Table -AutoSize Well, I ran this script in my powershell window, it gave me following result – very accurately and easily. Thanks Ravikanth one more time for excellent tip. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Stored Procedure, SQL Tips and Tricks, T SQL, Technology Tagged: Powershell

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  • How to uninstall Ubuntu 12.04 LTS ( installed alongside Win 7 from Boot CD)

    - by Mohammad Yaseen
    A few days back I installed Ubuntu 12.04 alongside windows. When I put the CD in, the setup said that I should boot from CD and then I can choose from demo to install Ubuntu alongside Windows, I followed the instruction and selected Install alongside Windows 7 from the setup wizard. My Win 7 drive is originally 60 GB but after installing Ubuntu it appears as if it were 43 GB. Now I want to UNINSTALL Ubuntu and get just Win 7 back on. Please guide me how to do this. Presently, at start-up I get a choice to Boot either into Win 7 or Ubuntu. I am new to Ubuntu and Linux both! This is the partition layout as seen on Win 7 :

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