Search Results

Search found 545 results on 22 pages for 'teaching'.

Page 17/22 | < Previous Page | 13 14 15 16 17 18 19 20 21 22  | Next Page >

  • Is the science of Computer Science dead?

    - by Veaviticus
    Question : Is the science and art of CS dead? By that I mean, the real requirements to think, plan and efficiently solve problems seems to be falling away from CS these days. The field seems to be lowering the entry-barrier so more people can 'program' without having to learn how to truly program. Background : I'm a recent graduate with a BS in Computer Science. I'm working a starting position at a decent sized company in the IT department. I mostly do .NET and other Microsoft technologies at my job, but before this I've done Java stuff through internships and the like. I personally am a C++ programmer for my own for-fun projects. In Depth : Through the work I've been doing, it seems to me that the intense disciplines of a real science don't exist in CS anymore. In the past, programmers had to solve problems efficiently in order for systems to be robust and quick. But now, with the prevailing technologies like .NET, Java and scripting languages, it seems like efficiency and robustness have been traded for ease of development. Most of the colleagues that I work with don't even have degrees in Computer Science. Most graduated with Electrical Engineering degrees, a few with Software Engineering, even some who came from tech schools without a 4 year program. Yet they get by just fine without having the technical background of CS, without having studied theories and algorithms, without having any regard for making an elegant solution (they just go for the easiest, cheapest solution). The company pushes us to use Microsoft technologies, which take all the real thought out of the matter and replace it with libraries and tools that can auto-build your project for you half the time. I'm not trying to hate on the languages, I understand that they serve a purpose and do it well, but when your employees don't know how a hash-table works, and use the wrong sorting methods, or run SQL commands that are horribly inefficient (but get the job done in an acceptable time), it feels like more effort is being put into developing technologies that coddle new 'programmers' rather than actually teaching people how to do things right. I am interested in making efficient and, in my opinion, beautiful programs. If there is a better way to do it, I'd rather go back and refactor it than let it slide. But in the corporate world, they push me to complete tasks quickly rather than elegantly. And that really bugs me. Is this what I'm going to be looking forward to the rest of my life? Are there still positions out there for people who love the science and art of CS rather than just the paycheck? And on the same note, here's a good read if you haven't seen it before The Perils Of Java Schools

    Read the article

  • In the Cloud, Everything Costs Money

    - by BuckWoody
    I’ve been teaching my daughter about budgeting. I’ve explained that most of the time the money coming in is from only one or two sources – and you can only change that from time to time. The money going out, however, is to many locations, and it changes all the time. She’s made a simple debits and credits spreadsheet, and I’m having her research each part of the budget. Her eyes grow wide when she finds out everything has a cost – the house, gas for the lawnmower, dishes, water for showers, food, electricity to run the fridge, a new fridge when that one breaks, everything has a cost. She asked me “how do you pay for all this?” It’s a sentiment many adults have looking at their own budgets – and one reason that some folks don’t even make a budget. It’s hard to face up to the realities of how much it costs to do what we want to do. When we design a computing solution, it’s interesting to set up a similar budget, because we don’t always consider all of the costs associated with it. I’ve seen design sessions where the new software or servers are considered, but the “sunk” costs of personnel, networking, maintenance, increased storage, new sizes for backups and offsite storage and so on are not added in. They are already on premises, so they are assumed to be paid for already. When you move to a distributed architecture, you'll see more costs directly reflected. Store something, pay for that storage. If the system is deployed and no one is using it, you’re still paying for it. As you watch those costs rise, you might be tempted to think that a distributed architecture costs more than an on-premises one. And you might be right – for some solutions. I’ve worked with a few clients where moving to a distributed architecture doesn’t make financial sense – so we didn’t implement it. I still designed the system in a distributed fashion, however, so that when it does make sense there isn’t much re-architecting to do. In other cases, however, if you consider all of the on-premises costs and compare those accurately to operating a system in the cloud, the distributed system is much cheaper. Again, I never recommend that you take a “here-or-there-only” mentality – I think a hybrid distributed system is usually best – but each solution is different. There simply is no “one size fits all” to architecting a solution. As you design your solution, cost out each element. You might find that using a hybrid approach saves you money in one design and not in another. It’s a brave new world indeed. So yes, in the cloud, everything costs money. But an on-premises solution also costs money – it’s just that “dad” (the company) is paying for it and we don’t always see it. When we go out on our own in the cloud, we need to ensure that we consider all of the costs.

    Read the article

  • The Case for Complimentary Software Copies

    - by GGBlogger
    As the Geriatric Geek you can understand that I’ve been writing and studying for over 60 years. That means that I’ve seen insane changes in the computer software industry. I’ve made the joke that I get a new college education every 6 months or so. Of course that’s an exaggeration but it doesn’t make the feeling go away. I have a long standing and strong relationship with Microsoft so I’m armed with virtually every tool they make. It also means that I have access to tons of training material. But here’s the rub… Last year I started a definitive read of Professional Visual Basic 2008. The purpose was to fill in holes in my understanding of various things. I’m currently on page 1119 of some 1400 pages. During this sojourn I’ve decided that the future is web related which is to say that the future of “thick client” applications running as Windows applications is likely to slowly disappear. To that end I’ve taken a side trip or two into the world of ASP (including XML), Silverlight and cloud development. After carefully avoiding (that’s tongue in cheek) XML for years I finally had to bite the bullet, so to speak, and start learning XML in earnest. The most recent result of that was trail downloads of Altova’s MissionKit 2010 for Software Architects and Liquid Technologies Liquid XML Studio Developer Edition. These are both beautiful products and I want to learn them and write about them. Now comes the rub… While 30 day evaluations are generous in allowing casual users to assess these technologies for purchase they are NOT long enough to allow an author to evaluate, learn and ultimately write about them. Even if I devoted the full 30 days to learning, using and writing about say Altova’s suite I wouldn’t have enough time. Liquid XML may be a little easier to learn (one product as opposed to 8).  Add to that the fact that I frequently get sidetracked to add to my kit and it really blows out. It can be extremely frustrating when I’ve devoted hours to a project and suddenly discover that to complete it I will either need to purchase a license or abandon the project. Since my life blood does not depend on the product I end up abandoning the project and moving on. So to the folks from whom I request complimentary copies… I guarantee that if I convert your product to doing paid development work I will purchase a license to do that but as long as I am using your product to study for the purpose of writing samples, teaching use or otherwise promoting your product to other paying customers I will ask that you give me a license so that I can do that without facing the dread expiration of a 30 day trial.

    Read the article

  • Three Ways to Take Official MySQL for Database Administrators course

    - by Antoinette O'Sullivan
    The MySQL for Database Administrators course is a 5 day course that teaches the key skills essential for MySQL Database Administrators. You can take this course in one of the following three ways: Training on Demand: Get Instructor-led training within 24 hours through streaming-video from your desk. Live Virtual Class: Live instructor-led training from your desk. Over 1000! LVC events on the schedule for the MySQL for Database Administrator course. In Class: See below for a selection of locations where you can take this training For more information on this course or teaching schedule, go to the Oracle University portal and click on MySQL or search under your country/location. A selection of the In-Class schedule for the MySQL for Database Administrator course:  Location  Date  Delivery Language  Mechelen, Belgium  10 Sept 2012  English  Prague, Czech Republic  27 Aug 2012  Czech  Nice, France  24 Sept 2012  French  Paris, France  24 Sept 2012  French  Strasbourg, France  10 Sept 2012  French  Dresden, Germany  20 Aug 2012  German  Gummersbach, Germany  27 Aug 2012  German  Hamburg, Germany  23 July 2012  German  Munich, Germany  16 July 2012  German  Munster, Germany  6 Aug 2012  German  Stuttgart, Germany  9 July 2012  German  London, Great Britan  9 July 2012  English  Belfast, Ireland  27 Aug 2012  English  Rome, Italy  30 July 2012  Italian  Windhof, Luxembourg  26 Nov 2012  English  Nieuwegein, Netherlands  1 Oct 2012  English  Oslo, Norway  10 Sept 2012  English  Warsaw, Poland  9 July 2012  Polish  Lisbon, Portugal  3 Sept 2012  European Portugese  Madrid, Spain  25 Jun 2012  Spanish  Baden Dattwil, Switzerland  19 Nov 2012  German  Zurick, Switzerland  8 Aug 2012  German  Istanbul, Turkey  27 Aug 2012  Turkish  Petaling Jaya, Malaysia  25 Jul 2012  English  Singapore  16 July 2012  English  Brisbane, Australia  30 July 2012  English  Bangkok, Thailand  30 July 2012  Thai  Edmonton, Canada  10 Sept 2012  English  Vancouver, Canada  10 Sept 2012  English  Ottawa, Canada  30 July 2012  English  Toronto, Canada  30 July 2012  English  Montreal, Canada  30 July 2012  English  Mexico City, Mexico  25 Jun 2012  Spanish With these three delivery options and an impressive LVC and In-Class schedule you should find an event to suit your needs. If you are interested in another date or location you can register your interest on the Oracle University portal.

    Read the article

  • Drawing lots of tiles with OpenGL, the modern way

    - by Nic
    I'm working on a small tile/sprite-based PC game with a team of people, and we're running into performance issues. The last time I used OpenGL was around 2004, so I've been teaching myself how to use the core profile, and I'm finding myself a little confused. I need to draw in the neighborhood of 250-750 48x48 tiles to the screen every frame, as well as maybe around 50 sprites. The tiles only change when a new level is loaded, and the sprites are changing all the time. Some of the tiles are made up of four 24x24 pieces, and most (but not all) of the sprites are the same size as the tiles. A lot of the tiles and sprites use alpha blending. Right now I'm doing all of this in immediate mode, which I know is a bad idea. All the same, when one of our team members tries to run it, he gets very bad frame rates (~20-30 fps), and it's much worse when there are more tiles, especially when a lot of those tiles are the kind that are cut into pieces. This all makes me think that the problem is the number of draw calls being made. I've thought of a few possible solutions to this, but I wanted to run them by some people who know what they're talking about so I don't waste my time on something stupid: TILES: When a level is loaded, draw all the tiles once into a frame buffer attached to a big honking texture, and just draw a big rectangle with that texture on it every frame. Put all the tiles into a static vertex buffer when the level is loaded, and draw them that way. I don't know if there's a way to draw objects with different textures with a single call to glDrawElements, or if this is even something I'd want to do. Maybe just put all the tiles into a big giant texture and use funny texture coordinates in the VBO? SPRITES: Draw each sprite with a separate call to glDrawElements. Use a dynamic VBO somehow. Same texture question as number 2 above. Point sprites? This is probably silly. Are any of these ideas sensible? Is there a good implementation somewhere I could look over?

    Read the article

  • Canonicalization issue regarding academic URL vs. blog URL

    - by user5395
    I'm sorry if what I am about to write is long-winded. I only wish to be clear. I am an academic in the scientific community. I maintain a web site for my research, teaching, and other professional activities. Until recently, the content for this site was hosted in a directory on my university department's own server. The address is of the typical form (universityname).edu/~(myusername) I decided that I wanted to use WordPress in order to host and manage my page. So I set up a WordPress.com blog and then replaced the index.html file in (universityname).edu/~(myusername) with a new one consisting of a single frame, containing the WordPress.com blog. Now when a user visits (universityname).edu/~(myusername), he or she sees the blog instead. This has been pretty nice because, even when the user clicks on links between pages or posts in the blog, the only thing showing up in the address bar of the browser is www.(universityname).edu/~(myusername), because the blog is constrained to a frame. However, the effect of this change on the search side of things has not been so kind to me. Before, when someone searched for my name in Google, the first result was always (universityname).edu/~(myusername). This is the most desirable outcome, for professional reasons. (Having my academic URL come up first suggests that I am an accredited professional, and not just some crank with a blog!) But now, Google seems to have canonicalized my web presence under the blog's WordPress.com address. It has completely forgotten about my academic URL and considers the WordPress.com address to be the best address representing me on the web. Unfortunately, WordPress.com doesn't support the canonical tag, so I can't tell the blog to advertise itself as my academic URL in the header. (It doesn't seem to help at all that I have used the WordPress.com dashboard to turn on no-indexing of the blog.) One obvious solution would be to use the departmental server to host my content again, and use a local installation of the WordPress platform. For reasons beyond my control, the platform will not be deployed on the departmental server at this time. Another solution would be to use shared hosting with WordPress.org support, because the WordPress.org platform does support the canonical tag (albeit via a plug-in). But this seems to usually require purchasing a domain name and other fees, and there is no guarantee that Google will listen to the canonical tag (it might use whatever domain name I end up with instead). Is there a way I can more cleverly integrate the WordPress.com blog into a page hosted on my department's server? Is there some PHP code I can write to retrieve the blog's contents in a way that Google won't treat as a link / "perceive" the blog? Please note: I am a PHP novice at best. I just feel there should be a simpler solution to all this, within the constraints of what I have described above. Thanks!

    Read the article

  • Is there a pedagogical game engine?

    - by K.G.
    I'm looking for a book, website, or other resource that gives modern 3D game engines the same treatment as Operating Systems: Design and Implementation gave operating systems. I have read Jason Gregory's Game Engine Architecture, which I enjoyed. However, by intent the author treated components of the architecture as atomic units, whereas what I'm interested in is the plumbing between those units that makes a coherent whole out of ideally loosely coupled parts. In books such as these, one usually reads that "that's academic," but that's the point! I have also read Julian Gold's Object-oriented Game Development, which likewise was good, but I feel is beginning to show its age. Since even mobile platforms these days are multicore and have fast video memory, those kinds of things (concurrency, display item buffering) would ideally be covered. There are other resources, such as the Doom 3 source code, which is highly instructive for its being a shipped product. The problem with those is as follows: float Q_rsqrt( float number ) { long i; float x2, y; const float threehalfs = 1.5F; x2 = number * 0.5F; y = number; i = * ( long * ) &y; // evil floating point bit level hacking i = 0x5f3759df - ( i >> 1 ); // what the f***? y = * ( float * ) &i; y = y * ( threehalfs - ( x2 * y * y ) ); // 1st iteration // y = y * ( threehalfs - ( x2 * y * y ) ); // 2nd iteration, this can be removed return y; } To wit, while brilliant, this kind of source requires more enlightenment than I can usually muster upon first read. In summary, here's my white whale: For an adult reader with experience in programming. I wish I could save all the trees killed by every. Single. Game Programming book ever devoting the first two chapters to "Now just what is a variable anyway?" In C or C++, very preferably C++. Languages that are more concise are fantastic for teaching, except for when what you want to learn is how to cope with a verbose language. There is also the benefit of the guardrails that C++ doesn't provide, such as garbage collection. Platform agnostic. I'm sincerely afraid that this book is out there and it's Visual C++/DirectX oriented. I'm a Linux guy, and I'd do what it takes, but I would very much like to be able to use OpenGL. Thanks for everything! Before anyone gets on my case about it, Fast inverse square root was from Quake III Arena, not Doom 3!

    Read the article

  • Java: How to manage UDP client-server state

    - by user92947
    I am trying to write a Java application that works similar to MapReduce. There is a server and several workers. Workers may come and go as they please and the membership to the group has a soft-state. To become a part of the group, the worker must send a UDP datagram to the server, but to continue to be part of the group, the worker must send the UDP datagram to the server every 5 minutes. In order to accommodate temporary errors, a worker is allowed to miss as many as two consecutive periodic UDP datagrams. So, the server must keep track of the current set of workers as well as the last time each worker had sent a UDP datagram. I've implemented a class called WorkerListener that implements Runnable and listens to UDP datagrams on a particular UDP port. Now, to keep track of active workers, this class may maintain a HashSet (or HashMap). When a datagram is received, the server may query the HashSet to check if it is a new member. If so, it can add the new worker to the group by adding an entry into the HashSet. If not, it must reset a "timer" for the worker, noting that it has just heard from the corresponding worker. I'm using the word timer in a generic sense. It doesn't have to be a clock of sorts. Perhaps this could also be implemented using int or long variables. Also, the server must run a thread that continuously monitors the timers for the workers to see that a client that times out on two consecutive datagram intervals, it is removed from the HashSet. I don't want to do this in the WorkerListener thread because it would be blocking on the UDP datagram receive() function. If I create a separate thread to monitor the worker HashSet, it would need to be a different class, perhaps WorkerRegistrar. I must share the HashSet with that thread. Mutual exclusion must also be implemented, then. My question is, what is the best way to do this? Pointers to some sample implementation would be great. I want to use the barebones JDK implementation, and not some fancy state maintenance API that takes care of everything, because I want this to be a useful demonstration for a class that I am teaching. Thanks

    Read the article

  • Criteria for a programming language to be considered "mature"

    - by Giorgio
    I was recently reading an answer to this question, and I was struck by the statement "The language is mature". So I was wondering what we actually mean when we say that "A programming language is mature"? Normally, a programming language is initially developed out of a need, e.g. Try out / implement a new programming paradigm or a new combination of features that cannot be found in existing languages. Try to solve a problem or overcome a limitation of an existing language. Create a language for teaching programming. Create a language that solves a particular class of problems (e.g. concurrency). Create a language and an API for a special application field, e.g. the web (in this case the language might reuse a well-known paradigm, but the whole API must be new). Create a language to push your competitor out of the market (in this case the creator might want the new language to be very similar to an existing one, in order to attract developers to the new programming language and platform). Regardless of what the original motivation and scenario in which a language has been created, eventually some languages are considered mature. In my intuition, this means that the language has achieved (at least one of) its goals, e.g. "We can now use language X as a reliable tool for writing web applications." This is however a bit vague, so I wanted to ask what you consider the most important criteria (if any) that are applied when saying that a language is mature. IMPORTANT NOTE This question is (on purpose) language-agnostic because I am only interested in general criteria. Please write only language-agnostic answers and comments! I am not asking whether any specific "language X is mature" or "which programming languages can be considered mature", or whether "language X is more mature than language Y": please avoid posting any opinions or reference about any specific languages because these are out of the scope of this question. EDIT To make the question more precise, by criteria I mean such things as "tool support", "adoption by the industry", "stability", "rich API", "large user community", "successful application record", "standardization", "clean and uniform semantics", and so on.

    Read the article

  • Why is Java the lingua franca at so many institutions?

    - by Billy ONeal
    EDIT: This question at first seems to be bashing Java, and I guess at this point it is a bit. However, the bigger point I am trying to make is why any one single language is chosen as the one end all be all solution to all problems. Java happens to be the one that's used so that's the one I had to beat on here, but I'm not intentionality ripping Java a new one :) I don't like Java in most academic settings. I'm not saying the language itself is bad -- it has several extremely desirable aspects, most importantly the ability to run without recompilation on most any platform. Nothing wrong with using the language for Your Next App ^TM. (Not something I would personally do, but that's more because I have less experience with it, rather than it's design being poor) I think it is a waste that high level CS courses are taught using Java as a language. Too many of my co-students cannot program worth a damn, because they don't know how to work in a non-garbage-collected world. They don't fundamentally understand the machines they are programming for. When someone can work outside of a garbage collected world, they can work inside of one, but not vice versa. GC is a tool, not a crutch. But the way it is used to teach computer science students is a as a crutch. Computer science should not teach an entire suite of courses tailored to a single language. Students leave with the idea that all good design is idiomatic Java design, and that Object Oriented Design is the ONE TRUE WAY THAT IS THE ONLY WAY THINGS CAN BE DONE. Other languages, at least one of them not being a garbage collected language, should be used in teaching, in order to give the graduate a better understanding of the machines. It is an embarrassment that somebody with a PHD in CS from a respected institution cannot program their way out of a paper bag. What's worse, is that when I talk to those CS professors who actually do understand how things operate, they share feelings like this, that we're doing a disservice to our students by doing everything in Java. (Note that the above would be the same if I replaced it with any other language, generally using a single language is the problem, not Java itself) In total, I feel I can no longer respect any kind of degree at all -- when I can't see those around me able to program their way out of fizzbuzz problems. Why/how did it get to be this way?

    Read the article

  • Symantec Endpoint Protection Virus Definitions

    - by Gus Denton
    I have done some Googling but I cannot get a definitive answer certainly not from the Symantec KB. I have a Virtualised Win 2003R2 server 32bit. It has been provisioned to me with Symantec Endpoint Protection 11.0.62xxx CLIENT (not a definitions server) the directory C:\Program Files\Common Files\Symantec Shared\VirusDefs is 750MB IT doesn't contain .tmp directories so it is NOT a corrupt definitions server. IT does contain directories named with a date pattern YYYYMMDD.xxx Some of these folders are 12 months old and I would like to recover the space. The sysmantect forums are full of this stuff but a lot of the postings contain links back to documents that are not specific to End Point Protection Client. It appears that I should be able to delete the older folders and all will be OK. with a service restart however there is a warning about having Live Update Administrator Installed Firstly I have no idea if I have this installed how to I check and secondly can I just ditch these old files and restart ? Regards Gus Denton Learning and Teaching Uni of New South Wales Sydney Australia For those trying to assist me I thankyou. I have followed some instructions found on the Symantec site and assumed that the response from Nixphoe would resolve my issue. It appears that as I am on a provisioned VM from a central IT unit I cannot run the Symantec commands from the Run prompt as my admin creds to get me in. (smc -stop) Basically I need to claw back some Diskspace from the c: drive which is being filed up with WSUS patches and Symantec files. I have managed to delete one symantec cache through the live update control panel and recovered 470Mb I suppose my last question for those more experienced than myself is, can I simply remove say the two oldest virus definition folders without completely foobaring the End Point protection and the server ? Regards Gus

    Read the article

  • Software to clean up photos of whiteboards and documents?

    - by Norman Ramsey
    I take a lot of photos of whiteboards, blackboards, and so on for teaching purposes (examples online through May 2010). I'm interested in cleaning them up for archival purposes, preferably using Linux. Commercial products ClearBoard and PhotoNote are priced a little aggressively for my purposes, plus my students would like to have this capability too. Does anyone know of any good, open source software for Converting photographs to images with just a few colors? Eliminating perspective distortion? Removing unwanted junk from around the edges of an image? or anything like that? I'm imagining that I start out with a picture of my whiteboard using red and black markers, and I end up with a three-color image using just white, red, and black. Or I photograph a laser-printed document and end up with a clean black-and-white image. I have tried standard tools that reduce the number of colors in an image, and they do a terrible job—probably because they are trying to reproduce the uneven illumination of the original image. Command-line Linux tools would be ideal.

    Read the article

  • Symantec Endpoint Protection Virus Definitions

    - by Gus Denton
    I have done some Googling but I cannot get a definitive answer certainly not from the Symantec KB. I have a Virtualised Win 2003R2 server 32bit. It has been provisioned to me with Symantec Endpoint Protection 11.0.62xxx CLIENT (not a definitions server) the directory C:\Program Files\Common Files\Symantec Shared\VirusDefs is 750MB IT doesn't contain .tmp directories so it is NOT a corrupt definitions server. IT does contain directories named with a date pattern YYYYMMDD.xxx Some of these folders are 12 months old and I would like to recover the space. The sysmantect forums are full of this stuff but a lot of the postings contain links back to documents that are not specific to End Point Protection Client. It appears that I should be able to delete the older folders and all will be OK. with a service restart however there is a warning about having Live Update Administrator Installed Firstly I have no idea if I have this installed how to I check and secondly can I just ditch these old files and restart ? Regards Gus Denton Learning and Teaching Uni of New South Wales Sydney Australia For those trying to assist me I thankyou. I have followed some instructions found on the Symantec site and assumed that the response from Nixphoe would resolve my issue. It appears that as I am on a provisioned VM from a central IT unit I cannot run the Symantec commands from the Run prompt as my admin creds to get me in. (smc -stop) Basically I need to claw back some Diskspace from the c: drive which is being filed up with WSUS patches and Symantec files. I have managed to delete one symantec cache through the live update control panel and recovered 470Mb I suppose my last question for those more experienced than myself is, can I simply remove say the two oldest virus definition folders without completely foobaring the End Point protection and the server ? Regards Gus

    Read the article

  • How to read cell data in excel and output to command prompt

    - by Max Ollerenshaw
    Hi All, I'm a sys admin and I am trying to learn how to use powershell... I have never done any type of scripting or coding before and I have been teaching myself online by learning from the technet script centre and online forums. What I am trying to accomplish is to open an excel spreadsheet get information from it (usernames and password) and then output it into the command prompt in powershell. When ever I try to do this I get an Exception calling "InvokeMember" anyway, here is the code I have so far: function Invoke([object]$m, [string]$method, $parameters) { $m.PSBase.GetType().InvokeMember( $method, [Reflection.BindingFlags]::InvokeMethod, $null, $m, $parameters,$ciUS ) } $ciUS = [System.Globalization.CultureInfo]'en-US' $objExcel = New-Object -comobject Excel.Application $objExcel.Visible = $False $objExcel.DisplayAlerts = $False $objWorkbook = Invoke $objExcel.Workbooks.Open "C:\PS\User Data.xls" Write-Host "Numer of worksheets: " $objWorkbook.Sheets.Count $objWorksheet = $objWorkbook.Worksheets.Item(1) Write-Host "Worksheet: " $objWorksheet.Name $Forename = $objWorksheet.Cells.Item(2,1).Text $Surname = $objWorksheet.Cells.Item(2,2).Text Write-Host "Forename: " $Forename Write-Host "Surname: " $Surname $objExcel.Quit() If (ps excel) { kill -name excel} I have read many different posts on forums and articles on how to try and get around the en-US problem but I cannot seem to get around it and hope that someone here can help! Here is the Exeption problem I mentioned: Exception calling "InvokeMember" with "6" argument(s): "Method 'System.Management.Automation.PSMethod.C:\PS\User Data.x ls' not found." At C:\PS\excel.ps1:3 char:33 + $m.PSBase.GetType().InvokeMember <<<< ( + CategoryInfo : NotSpecified: (:) [], MethodInvocationException + FullyQualifiedErrorId : DotNetMethodException Numer of worksheets: You cannot call a method on a null-valued expression. At C:\PS\excel.ps1:18 char:45 + $objWorksheet = $objWorkbook.Worksheets.Item <<<< (1) + CategoryInfo : InvalidOperation: (Item:String) [], RuntimeException + FullyQualifiedErrorId : InvokeMethodOnNull Worksheet: You cannot call a method on a null-valued expression. At C:\PS\excel.ps1:21 char:37 + $Forename = $objWorksheet.Cells.Item <<<< (2,1).Text + CategoryInfo : InvalidOperation: (Item:String) [], RuntimeException + FullyQualifiedErrorId : InvokeMethodOnNull You cannot call a method on a null-valued expression. At C:\PS\excel.ps1:22 char:36 + $Surname = $objWorksheet.Cells.Item <<<< (2,2).Text + CategoryInfo : InvalidOperation: (Item:String) [], RuntimeException + FullyQualifiedErrorId : InvokeMethodOnNull Forename: Surname: This is the first question I have ever asked, try to be nice! :)) Many Thanks Max

    Read the article

  • Exclude list of specific files in wget

    - by nanker
    I am trying to download a lot of pages from a website on dial-up and it can be brutally slow. I have almost got the perfect wget command, but because I'm downloading pages from the same site wget wastes times downloading the same standard images for each page. If I know the name of the default page images, is there any way to have wget ignore and thus avoid downloading those for each and every page? Here is an example of one of the wget commands that my shell script generates into another shell script to download all of the pages: mkdir candy-canes-on-the-flannel-board-in-preschool cd candy-canes-on-the-flannel-board-in-preschool wget -p -nd -A jpg,html -k http://www.teachpreschool.org/2011/12/candy-canes-on-the-flannel-board-in-preschool/ wget -c --random-wait --timeout=30 --user-agent="Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.0.3) Gecko/2008092416 Firefox/3.0.3" http://www.teachpreschool.org/2011/12/candy-canes-on-the-flannel-board-in-preschool/ -O "candy-canes-on-the-flannel-board-in-preschool" rm Baby-and-Toddler.jpg Childrens-Books.jpg Creative-Art.jpg Felt-Fun.jpg Happy_Rainbow-e1338766526528.jpg index.html Language-and-Literacy.jpg Light-table-Button.jpg Math.jpg Outdoor-Play.jpg outer-jacket1-300x153.jpg preschoolspot-button-small.jpg robots.txt Science-and-Nature.jpg Signature-2.jpg Story-Telling.jpg Tags-on-Preschool.jpg Teaching-Two-and-Three-Year-olds.jpg cd ../ Now I realize the script is not likely as savvy as it could be but it is doing what I need at the moment except that you can see from the rm command that I would just like to prevent wget from downloading the files in the first place if possible. I almost forgot to mention, there are two wget commands and that is because the first one downloads the page as index.html and for some reason it does not open in my browser, however, when I open it and look at it in vim all of the page's content is there, so I am not sure why it does not open. But if I just issue the second wget command as it is then that page, same file really with an alternate name, opens up fine. Something that if I could fix would also help to streamline the process.

    Read the article

  • How to manage enterprise network of Linux machines?

    - by killy9999
    I work at the university. In my institute we have six computer laboratories used for teaching. Each lab has almost 20 computers, which gives over 100 machines total. Computers have either Windows XP or Windows 7 Eneterprise operating system. We use Symantec Ghost to manage all the computers. Each computer has a Ghost client installed, which allows to control computers over network. Every six months we restore a master image on one of the computers in a lab, update that image and distribute it over the network to all computers in a laboratory. Thanks to Ghost client this is done automatically with just a few clicks. Recently I suggested that it would be good to have Linux installed in the laboratories. The administrators were concerned that we would not be able to manage that many computers if each would have to be updated manually. The question is: how to manage such a huge network of Linux machines in an automated way? To make the description of our network more complete I'll add that all students have their accounts (about few thousand users) on a central server. These are accessed via LDAP. To use a computer in laboratory each student has to log in using his own account.

    Read the article

  • Red Gate Coder interviews: Alex Davies

    - by Michael Williamson
    Alex Davies has been a software engineer at Red Gate since graduating from university, and is currently busy working on .NET Demon. We talked about tackling parallel programming with his actors framework, a scientific approach to debugging, and how JavaScript is going to affect the programming languages we use in years to come. So, if we start at the start, how did you get started in programming? When I was seven or eight, I was given a BBC Micro for Christmas. I had asked for a Game Boy, but my dad thought it would be better to give me a proper computer. For a year or so, I only played games on it, but then I found the user guide for writing programs in it. I gradually started doing more stuff on it and found it fun. I liked creating. As I went into senior school I continued to write stuff on there, trying to write games that weren’t very good. I got a real computer when I was fourteen and found ways to write BASIC on it. Visual Basic to start with, and then something more interesting than that. How did you learn to program? Was there someone helping you out? Absolutely not! I learnt out of a book, or by experimenting. I remember the first time I found a loop, I was like “Oh my God! I don’t have to write out the same line over and over and over again any more. It’s amazing!” When did you think this might be something that you actually wanted to do as a career? For a long time, I thought it wasn’t something that you would do as a career, because it was too much fun to be a career. I thought I’d do chemistry at university and some kind of career based on chemical engineering. And then I went to a careers fair at school when I was seventeen or eighteen, and it just didn’t interest me whatsoever. I thought “I could be a programmer, and there’s loads of money there, and I’m good at it, and it’s fun”, but also that I shouldn’t spoil my hobby. Now I don’t really program in my spare time any more, which is a bit of a shame, but I program all the rest of the time, so I can live with it. Do you think you learnt much about programming at university? Yes, definitely! I went into university knowing how to make computers do anything I wanted them to do. However, I didn’t have the language to talk about algorithms, so the algorithms course in my first year was massively important. Learning other language paradigms like functional programming was really good for breadth of understanding. Functional programming influences normal programming through design rather than actually using it all the time. I draw inspiration from it to write imperative programs which I think is actually becoming really fashionable now, but I’ve been doing it for ages. I did it first! There were also some courses on really odd programming languages, a bit of Prolog, a little bit of C. Having a little bit of each of those is something that I would have never done on my own, so it was important. And then there are knowledge-based courses which are about not programming itself but things that have been programmed like TCP. Those are really important for examples for how to approach things. Did you do any internships while you were at university? Yeah, I spent both of my summers at the same company. I thought I could code well before I went there. Looking back at the crap that I produced, it was only surpassed in its crappiness by all of the other code already in that company. I’m so much better at writing nice code now than I used to be back then. Was there just not a culture of looking after your code? There was, they just didn’t hire people for their abilities in that area. They hired people for raw IQ. The first indicator of it going wrong was that they didn’t have any computer scientists, which is a bit odd in a programming company. But even beyond that they didn’t have people who learnt architecture from anyone else. Most of them had started straight out of university, so never really had experience or mentors to learn from. There wasn’t the experience to draw from to teach each other. In the second half of my second internship, I was being given tasks like looking at new technologies and teaching people stuff. Interns shouldn’t be teaching people how to do their jobs! All interns are going to have little nuggets of things that you don’t know about, but they shouldn’t consistently be the ones who know the most. It’s not a good environment to learn. I was going to ask how you found working with people who were more experienced than you… When I reached Red Gate, I found some people who were more experienced programmers than me, and that was difficult. I’ve been coding since I was tiny. At university there were people who were cleverer than me, but there weren’t very many who were more experienced programmers than me. During my internship, I didn’t find anyone who I classed as being a noticeably more experienced programmer than me. So, it was a shock to the system to have valid criticisms rather than just formatting criticisms. However, Red Gate’s not so big on the actual code review, at least it wasn’t when I started. We did an entire product release and then somebody looked over all of the UI of that product which I’d written and say what they didn’t like. By that point, it was way too late and I’d disagree with them. Do you think the lack of code reviews was a bad thing? I think if there’s going to be any oversight of new people, then it should be continuous rather than chunky. For me I don’t mind too much, I could go out and get oversight if I wanted it, and in those situations I felt comfortable without it. If I was managing the new person, then maybe I’d be keener on oversight and then the right way to do it is continuously and in very, very small chunks. Have you had any significant projects you’ve worked on outside of a job? When I was a teenager I wrote all sorts of stuff. I used to write games, I derived how to do isomorphic projections myself once. I didn’t know what the word was so I couldn’t Google for it, so I worked it out myself. It was horrifically complicated. But it sort of tailed off when I started at university, and is now basically zero. If I do side-projects now, they tend to be work-related side projects like my actors framework, NAct, which I started in a down tools week. Could you explain a little more about NAct? It is a little C# framework for writing parallel code more easily. Parallel programming is difficult when you need to write to shared data. Sometimes parallel programming is easy because you don’t need to write to shared data. When you do need to access shared data, you could just have your threads pile in and do their work, but then you would screw up the data because the threads would trample on each other’s toes. You could lock, but locks are really dangerous if you’re using more than one of them. You get interactions like deadlocks, and that’s just nasty. Actors instead allows you to say this piece of data belongs to this thread of execution, and nobody else can read it. If you want to read it, then ask that thread of execution for a piece of it by sending a message, and it will send the data back by a message. And that avoids deadlocks as long as you follow some obvious rules about not making your actors sit around waiting for other actors to do something. There are lots of ways to write actors, NAct allows you to do it as if it was method calls on other objects, which means you get all the strong type-safety that C# programmers like. Do you think that this is suitable for the majority of parallel programming, or do you think it’s only suitable for specific cases? It’s suitable for most difficult parallel programming. If you’ve just got a hundred web requests which are all independent of each other, then I wouldn’t bother because it’s easier to just spin them up in separate threads and they can proceed independently of each other. But where you’ve got difficult parallel programming, where you’ve got multiple threads accessing multiple bits of data in multiple ways at different times, then actors is at least as good as all other ways, and is, I reckon, easier to think about. When you’re using actors, you presumably still have to write your code in a different way from you would otherwise using single-threaded code. You can’t use actors with any methods that have return types, because you’re not allowed to call into another actor and wait for it. If you want to get a piece of data out of another actor, then you’ve got to use tasks so that you can use “async” and “await” to await asynchronously for it. But other than that, you can still stick things in classes so it’s not too different really. Rather than having thousands of objects with mutable state, you can use component-orientated design, where there are only a few mutable classes which each have a small number of instances. Then there can be thousands of immutable objects. If you tend to do that anyway, then actors isn’t much of a jump. If I’ve already built my system without any parallelism, how hard is it to add actors to exploit all eight cores on my desktop? Usually pretty easy. If you can identify even one boundary where things look like messages and you have components where some objects live on one side and these other objects live on the other side, then you can have a granddaddy object on one side be an actor and it will parallelise as it goes across that boundary. Not too difficult. If we do get 1000-core desktop PCs, do you think actors will scale up? It’s hard. There are always in the order of twenty to fifty actors in my whole program because I tend to write each component as actors, and I tend to have one instance of each component. So this won’t scale to a thousand cores. What you can do is write data structures out of actors. I use dictionaries all over the place, and if you need a dictionary that is going to be accessed concurrently, then you could build one of those out of actors in no time. You can use queuing to marshal requests between different slices of the dictionary which are living on different threads. So it’s like a distributed hash table but all of the chunks of it are on the same machine. That means that each of these thousand processors has cached one small piece of the dictionary. I reckon it wouldn’t be too big a leap to start doing proper parallelism. Do you think it helps if actors get baked into the language, similarly to Erlang? Erlang is excellent in that it has thread-local garbage collection. C# doesn’t, so there’s a limit to how well C# actors can possibly scale because there’s a single garbage collected heap shared between all of them. When you do a global garbage collection, you’ve got to stop all of the actors, which is seriously expensive, whereas in Erlang garbage collections happen per-actor, so they’re insanely cheap. However, Erlang deviated from all the sensible language design that people have used recently and has just come up with crazy stuff. You can definitely retrofit thread-local garbage collection to .NET, and then it’s quite well-suited to support actors, even if it’s not baked into the language. Speaking of language design, do you have a favourite programming language? I’ll choose a language which I’ve never written before. I like the idea of Scala. It sounds like C#, only with some of the niggles gone. I enjoy writing static types. It means you don’t have to writing tests so much. When you say it doesn’t have some of the niggles? C# doesn’t allow the use of a property as a method group. It doesn’t have Scala case classes, or sum types, where you can do a switch statement and the compiler checks that you’ve checked all the cases, which is really useful in functional-style programming. Pattern-matching, in other words. That’s actually the major niggle. C# is pretty good, and I’m quite happy with C#. And what about going even further with the type system to remove the need for tests to something like Haskell? Or is that a step too far? I’m quite a pragmatist, I don’t think I could deal with trying to write big systems in languages with too few other users, especially when learning how to structure things. I just don’t know anyone who can teach me, and the Internet won’t teach me. That’s the main reason I wouldn’t use it. If I turned up at a company that writes big systems in Haskell, I would have no objection to that, but I wouldn’t instigate it. What about things in C#? For instance, there’s contracts in C#, so you can try to statically verify a bit more about your code. Do you think that’s useful, or just not worthwhile? I’ve not really tried it. My hunch is that it needs to be built into the language and be quite mathematical for it to work in real life, and that doesn’t seem to have ended up true for C# contracts. I don’t think anyone who’s tried them thinks they’re any good. I might be wrong. On a slightly different note, how do you like to debug code? I think I’m quite an odd debugger. I use guesswork extremely rarely, especially if something seems quite difficult to debug. I’ve been bitten spending hours and hours on guesswork and not being scientific about debugging in the past, so now I’m scientific to a fault. What I want is to see the bug happening in the debugger, to step through the bug happening. To watch the program going from a valid state to an invalid state. When there’s a bug and I can’t work out why it’s happening, I try to find some piece of evidence which places the bug in one section of the code. From that experiment, I binary chop on the possible causes of the bug. I suppose that means binary chopping on places in the code, or binary chopping on a stage through a processing cycle. Basically, I’m very stupid about how I debug. I won’t make any guesses, I won’t use any intuition, I will only identify the experiment that’s going to binary chop most effectively and repeat rather than trying to guess anything. I suppose it’s quite top-down. Is most of the time then spent in the debugger? Absolutely, if at all possible I will never debug using print statements or logs. I don’t really hold much stock in outputting logs. If there’s any bug which can be reproduced locally, I’d rather do it in the debugger than outputting logs. And with SmartAssembly error reporting, there’s not a lot that can’t be either observed in an error report and just fixed, or reproduced locally. And in those other situations, maybe I’ll use logs. But I hate using logs. You stare at the log, trying to guess what’s going on, and that’s exactly what I don’t like doing. You have to just look at it and see does this look right or wrong. We’ve covered how you get to grip with bugs. How do you get to grips with an entire codebase? I watch it in the debugger. I find little bugs and then try to fix them, and mostly do it by watching them in the debugger and gradually getting an understanding of how the code works using my process of binary chopping. I have to do a lot of reading and watching code to choose where my slicing-in-half experiment is going to be. The last time I did it was SmartAssembly. The old code was a complete mess, but at least it did things top to bottom. There wasn’t too much of some of the big abstractions where flow of control goes all over the place, into a base class and back again. Code’s really hard to understand when that happens. So I like to choose a little bug and try to fix it, and choose a bigger bug and try to fix it. Definitely learn by doing. I want to always have an aim so that I get a little achievement after every few hours of debugging. Once I’ve learnt the codebase I might be able to fix all the bugs in an hour, but I’d rather be using them as an aim while I’m learning the codebase. If I was a maintainer of a codebase, what should I do to make it as easy as possible for you to understand? Keep distinct concepts in different places. And name your stuff so that it’s obvious which concepts live there. You shouldn’t have some variable that gets set miles up the top of somewhere, and then is read miles down to choose some later behaviour. I’m talking from a very much SmartAssembly point of view because the old SmartAssembly codebase had tons and tons of these things, where it would read some property of the code and then deal with it later. Just thousands of variables in scope. Loads of things to think about. If you can keep concepts separate, then it aids me in my process of fixing bugs one at a time, because each bug is going to more or less be understandable in the one place where it is. And what about tests? Do you think they help at all? I’ve never had the opportunity to learn a codebase which has had tests, I don’t know what it’s like! What about when you’re actually developing? How useful do you find tests in finding bugs or regressions? Finding regressions, absolutely. Running bits of code that would be quite hard to run otherwise, definitely. It doesn’t happen very often that a test finds a bug in the first place. I don’t really buy nebulous promises like tests being a good way to think about the spec of the code. My thinking goes something like “This code works at the moment, great, ship it! Ah, there’s a way that this code doesn’t work. Okay, write a test, demonstrate that it doesn’t work, fix it, use the test to demonstrate that it’s now fixed, and keep the test for future regressions.” The most valuable tests are for bugs that have actually happened at some point, because bugs that have actually happened at some point, despite the fact that you think you’ve fixed them, are way more likely to appear again than new bugs are. Does that mean that when you write your code the first time, there are no tests? Often. The chance of there being a bug in a new feature is relatively unaffected by whether I’ve written a test for that new feature because I’m not good enough at writing tests to think of bugs that I would have written into the code. So not writing regression tests for all of your code hasn’t affected you too badly? There are different kinds of features. Some of them just always work, and are just not flaky, they just continue working whatever you throw at them. Maybe because the type-checker is particularly effective around them. Writing tests for those features which just tend to always work is a waste of time. And because it’s a waste of time I’ll tend to wait until a feature has demonstrated its flakiness by having bugs in it before I start trying to test it. You can get a feel for whether it’s going to be flaky code as you’re writing it. I try to write it to make it not flaky, but there are some things that are just inherently flaky. And very occasionally, I’ll think “this is going to be flaky” as I’m writing, and then maybe do a test, but not most of the time. How do you think your programming style has changed over time? I’ve got clearer about what the right way of doing things is. I used to flip-flop a lot between different ideas. Five years ago I came up with some really good ideas and some really terrible ideas. All of them seemed great when I thought of them, but they were quite diverse ideas, whereas now I have a smaller set of reliable ideas that are actually good for structuring code. So my code is probably more similar to itself than it used to be back in the day, when I was trying stuff out. I’ve got more disciplined about encapsulation, I think. There are operational things like I use actors more now than I used to, and that forces me to use immutability more than I used to. The first code that I wrote in Red Gate was the memory profiler UI, and that was an actor, I just didn’t know the name of it at the time. I don’t really use object-orientation. By object-orientation, I mean having n objects of the same type which are mutable. I want a constant number of objects that are mutable, and they should be different types. I stick stuff in dictionaries and then have one thing that owns the dictionary and puts stuff in and out of it. That’s definitely a pattern that I’ve seen recently. I think maybe I’m doing functional programming. Possibly. It’s plausible. If you had to summarise the essence of programming in a pithy sentence, how would you do it? Programming is the form of art that, without losing any of the beauty of architecture or fine art, allows you to produce things that people love and you make money from. So you think it’s an art rather than a science? It’s a little bit of engineering, a smidgeon of maths, but it’s not science. Like architecture, programming is on that boundary between art and engineering. If you want to do it really nicely, it’s mostly art. You can get away with doing architecture and programming entirely by having a good engineering mind, but you’re not going to produce anything nice. You’re not going to have joy doing it if you’re an engineering mind. Architects who are just engineering minds are not going to enjoy their job. I suppose engineering is the foundation on which you build the art. Exactly. How do you think programming is going to change over the next ten years? There will be an unfortunate shift towards dynamically-typed languages, because of JavaScript. JavaScript has an unfair advantage. JavaScript’s unfair advantage will cause more people to be exposed to dynamically-typed languages, which means other dynamically-typed languages crop up and the best features go into dynamically-typed languages. Then people conflate the good features with the fact that it’s dynamically-typed, and more investment goes into dynamically-typed languages. They end up better, so people use them. What about the idea of compiling other languages, possibly statically-typed, to JavaScript? It’s a reasonable idea. I would like to do it, but I don’t think enough people in the world are going to do it to make it pick up. The hordes of beginners are the lifeblood of a language community. They are what makes there be good tools and what makes there be vibrant community websites. And any particular thing which is the same as JavaScript only with extra stuff added to it, although it might be technically great, is not going to have the hordes of beginners. JavaScript is always to be quickest and easiest way for a beginner to start programming in the browser. And dynamically-typed languages are great for beginners. Compilers are pretty scary and beginners don’t write big code. And having your errors come up in the same place, whether they’re statically checkable errors or not, is quite nice for a beginner. If someone asked me to teach them some programming, I’d teach them JavaScript. If dynamically-typed languages are great for beginners, when do you think the benefits of static typing start to kick in? The value of having a statically typed program is in the tools that rely on the static types to produce a smooth IDE experience rather than actually telling me my compile errors. And only once you’re experienced enough a programmer that having a really smooth IDE experience makes a blind bit of difference, does static typing make a blind bit of difference. So it’s not really about size of codebase. If I go and write up a tiny program, I’m still going to get value out of writing it in C# using ReSharper because I’m experienced with C# and ReSharper enough to be able to write code five times faster if I have that help. Any other visions of the future? Nobody’s going to use actors. Because everyone’s going to be running on single-core VMs connected over network-ready protocols like JSON over HTTP. So, parallelism within one operating system is going to die. But until then, you should use actors. More Red Gater Coder interviews

    Read the article

  • Android NDK jni problem

    - by Donal Rafferty
    I have started teaching myself about the Android NDK and I have followed this example here - http://marakana.com/forums/android/android_examples/49.html I have followed the steps perfectly but when I run the application I get the following error: Trying to load lib /data/data/com.cnetworks.ndk/lib/libndk_demo.so 0x435c2d20 Added shared lib /data/data/com.cnetworks.ndk/lib/libndk_demo.so 0x435c2d20 No JNI_OnLoad found in /data/data/com.cnetworks.ndk/lib/libndk_demo.so 0x435c2d20 +++ not scanning '/system/lib/libwebcore.so' for 'hello' (wrong CL) +++ not scanning '/system/lib/libmedia_jni.so' for 'hello' (wrong CL) WARN/dalvikvm(5191): No implementation found for native Lcom/cnetworks/ndk/NativeLib;.hello ()Ljava/lang/String; Here is the java code, nativeLib.hello() is causing the problem. public class NDKdemo2 extends Activity { NativeLib nativeLib; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); nativeLib = new NativeLib(); String helloText = nativeLib.hello(); // Update the UI TextView outText = (TextView) findViewById(R.id.textOut); outText.setText(helloText); } } Has anyone had the same problem before and able to tell me whats wrong?

    Read the article

  • How did the Lunar Lander example make the image backgrounds transparent?

    - by user279112
    Hello. I'm trying to make a GUI program with the Android SDK, using their Lunar Lander example as a significant self-teaching tool in the process. I've noticed their sprites' images' backgrounds, which were at least usually pure white, did not show up in their program. I want to ask how they did that, since their site doesn't explain simple things very well. I've managed to pull that off before on another GUI SDK, wherein all I had to do was to call a function and pass it a few floats to define a certain color, and until my code told it to do otherwise, that function would make sure that that particular color in my sprites' images was totally transparent. However I've wrestled with the Lunar Lander example and getting my own program to show some custom graphics for a week or two now, and I haven't noticed any such function call in the Lunar Lander example. I tried to look for it, but I did not find anything. I've tried to Google some tutorial or other reference material, but what I've found so far is just straying off into unrelated areas and totally dodging this EXTREMELY important lesson on the SDK's basics. Any ideas? Thanks!

    Read the article

  • Excel export displaying '#####...'

    - by Cypher
    I'm trying to export an Excel database into .txt (Tab Delimited), but some of my cells are quite large. When I export into a txt some of the cells are exported as '#######....' which is surprisingly useless. Has this happened to anyone else? Do you know an easy fix? Data from one cell of my column: Accounting, African Studies, Agricultural/Bioresource Engineering, Agricultural Economics, Agricultural Science, Anatomy/Cell Biology, Animal Biology, Animal Science, Anthropology, Applied Zoology, Architecture, Art History, Atmospheric/Oceanic Science, Biochemistry, Biology, Botanical Sciences, Canadian Studies, Chemical Engineering, Chemistry/Bio-Organic/Environmental/Materials,ChurchMusicPerformance, Civil Engineering/Applied Mechanics, Classics, Composition, Computer Engineering,ComputerScience, ContemporaryGerman Studies, Dietetics, Early Music Performance, Earth/Planetary Sciences, East Asian Studies, Economics, Electrical Engineering, English Literature/ Drama/Theatre/Cultural Studies, Entrepreneurship, Environment, Environmental Biology, Finance, Food Science, Foundations of Computing, French Language/Linguistics/Literature/Translation, Geography, Geography/ Urban Systems, German, German Language/Literature/Culture, Hispanic Languages/Literature/Culture,History,Humanistic Studies, Industrial Relations, Information Systems, International Business, International Development Studies, Italian Studies/Medieval/Renaissance, Jazz Performance, Jewish Studies, Keyboard Studies, Kindergarten/Elementary Education, Kindergarten/Elementary Education/Jewish Studies,Kinesiology, Labor/Management Relations, Latin American/Caribbean Studies, Linguistics, Literature/Translation, Management Science, Marketing, Materials Engineering,Mathematics,Mathematics/Statistics,Mechanical Engineering, Microbiology, Microbiology/Immunology, Middle Eastern Studies, Mining Engineering, Music, Music Education, MusicHistory,Music Technology,Music Theory,North American Studies, Nutrition,OperationsManagement,OrganizationalBehavior/Human Resources Management, Performing Arts, Philosophy, Physical Education, Physics, Physiology, Plant Sciences, Political Science, Psychology, Quebec Studies, Religious Studies/Scriptures/Interpretations/World Religions,ResourceConservation,Russian, Science for Teachers,Secondary Education, Secondary Education/Music, Secondary Education/Science, SocialWork, Sociology, Software Engineering, Soil Science, Strategic Management, Teaching of French/English as a Second Language, Theology, Wildlife Biology, Wildlife Resources, Women’s Studies.

    Read the article

  • Passing a NSArray between classes

    - by Althane
    So, my second question based off of this application I'm teaching myself Objective C with. I have a Data Source class, which for now looks mostly like: - (id) init { if (self = [super init]){ listNames = [[NSArray alloc] initWithObjects: @"Grocery", @"Wedding", @"History class",@"CS Class",@"Robotics",@"Nuclear Sciences", @"Video",@"Library",@"Funeral", nil]; NSLog(@"%@",listNames); } return self; } The .h looks as follows: @interface MainViewDataSource : NSObject { NSArray *listNames; } @property (nonatomic, retain) NSArray *listNames; -(NSArray *)getListNames; So that's where I make it. Now the problem is that when I try to get the array listNames, it returns nothing. The following piece: NSArray* data = [listData listNames]; Is supposed to put the information in listNames in data, but... isn't. Since I'm rather used to JAva, I'm betting this is an Objective C quirk that I don't know how to fix. Which is why I'd be here asking for help. What's the proper way to pass around NSArrays like this?

    Read the article

  • Natural language processing - Ideas for beginner's projects

    - by Microkernel
    Hi guys, I am a beginner in NLP and NLTK. I am very interested in NLP and hence joined a weekend course on AI in some local institution, which requires me to do a project for completion of the course, and I decided to do it in NLP. The problem is,the instructor is not good at all for this course (According to me she is just a charlatan) (or may not be very interested in teaching as this is her last batch here after which the institute is going to send her out). So I am stuck in a situation where where I got to finish this project in a month to one and half months period, but as a naive person in the field I am feeling it very difficult to comprehend the things required to decide on project. (Also, as I am working full time, I am not finding enough time to dedicate on this). I considered using NLTK toolkit in python for the project for following reasons. (1) Python is famous for ease of use, rapid prototyping and very active community (considering very short span of time I have, and as I am a C programmer by profession, I need a language that I can learn fast and is simple to use). (2) NLTk has good review, and extensive documentation and a very active community. So the problem is what project should I take up, so that I can learn something and will be able to finish project in time. (I know almost nothing in NLP, don't even know what exactly corpora is... :( ) So, please suggest me some topics that I should consider for the project. Regards, MicroKernel :)

    Read the article

  • Is there any special tool for interactive GUI development

    - by niko
    Hi, Currently I am preparing exercises about networks and mobile communications for students. I was thinking about creating an interactive user-interface which enables the user to drag&drop predefined elements and then implement a logic based upon element distances etc. An example would be to place two base stations (a predefined element with several properties), set the scale in the interface and then check the signal interferrence in the environment (user-interface). The first part might be too abstract whereas the example might be too specific, but I was wondering whether there already exists any friendly framework or language which enables developers to create interactive interfaces (for teaching/learning purpouses) in short ammount of time. Usually I write applications for PC environment in .NET but in this case it would take too much time to create a specific interface for every exercise. I would appreciate if anyone could suggest any way to create interactive user-interface in short ammount of time. Are there any special programming languages or development tools for this kind of applications or are there any useful frameworks for .NET, Java or any other language to speed up the development of user-interfaces? Thank you!

    Read the article

  • Powershell / .Net: Get a reference to an object returned by a method

    - by Dan Menes
    I am teaching myself PowerShell by writing a simple parser. I use the .Net framework class Collections.Stack. I want to modify the object at the top of the stack in place. I know I can pop() the object off, modify it, and then push() it back on, but that strikes me as inelegant. First, I tried this: $stk = new-object Collections.Stack $stk.push( (,'My first value') ) ( $stk.peek() ) += ,'| My second value' Which threw an error: Assignment failed because [System.Collections.Stack] doesn't contain a settable property 'peek()'. At C:\Development\StackOverflow\PowerShell-Stacks\test.ps1:3 char:12 + ( $stk.peek <<<< () ) += ,'| My second value' + CategoryInfo : InvalidOperation: (peek:String) [], RuntimeException + FullyQualifiedErrorId : ParameterizedPropertyAssignmentFailed Next I tried this: $ary = $stk.peek() $ary += ,'| My second value' write-host "Array is: $ary" write-host "Stack top is: $($stk.peek())" Which prevented the error but still didn't do the right thing: Array is: My first value | My second value Stack top is: My first value Clearly, what is getting assigned to $ary is a copy of the object at the top of the stack, so when I the object in $ary, the object at the top of the stack remains unchanged. Finally, I read up on teh [ref] type, and tried this: $ary_ref = [ref]$stk.peek() $ary_ref.value += ,'| My second value' write-host "Referenced array is: $($ary_ref.value)" write-host "Stack top is still: $($stk.peek())" But still no dice: Referenced array is: My first value | My second value Stack top is still: My first value I assume the peek() method returns a reference to the actual object, not the clone. If so, then the reference appears to be being replaced by a clone by PowerShell's expression processing logic. Can somebody tell me if there is a way to do what I want to do? Or do I have to revert to pop() / modify / push()?

    Read the article

  • How to explain to someone that a data structure should not draw itself, explaining separation of con

    - by leeand00
    I have another programmer who I'm trying to explain why it is that a UI component should not also be a data-structure. For instance say that you get a data-structure that contains a record-set from the "database", and you wish to display that record-set in a UI component within your application. According to this programmer (who will remain nameless, he's young and I'm teaching him...), we should subclass the data-structure into a class that will draw the UI component within our application!!!!!! And thus according to this logic, the record-set should manage the drawing of the UI. **Head Desk*** I know that asking a record-set to draw itself is wrong, because, if you wish to render the same data-structure on more than one type of component on your UI, you are going to have a real mess on your hands; you'll need to extend yet another class for each and every UI component that you render from the base-class of your record-set; I am well aware of the "cleanliness" of the of the MVC pattern (and by that what I really mean is you don't confuse your data (the Model) with your UI (the view) or the actions that take place on the data (the Controller more or less...okay not really the API should really handle that...and the Controller should just make as few calls to it as it can, telling it which view to render)) But it's certainly alot cleaner than using data-structures to render UI components! Is there any other advice I could send his way other than the example above? I understand that when you first learn OOP you go through "a stage" where you where just want to extend everything. Followed by a stage when you think that Design Patterns are the solution every single problem...which isn't entirely correct either...thanks Jeff. Is there a way that I can gently nudge this kid in the right direction? Do you have any more examples that might help explain my point to him?

    Read the article

< Previous Page | 13 14 15 16 17 18 19 20 21 22  | Next Page >