Search Results

Search found 9889 results on 396 pages for 'pointer speed'.

Page 188/396 | < Previous Page | 184 185 186 187 188 189 190 191 192 193 194 195  | Next Page >

  • Fastest HTML Downloader

    - by Ali
    I want the fastest method to download the source of HTML with given URL address Is there any solution beyond normal C# solutions like (WebClient Download or HttpWebRequest, HttpWebResponse) that speed up fetching HTML source code ??

    Read the article

  • Freeing memory twice

    - by benjamin button
    Hi, AFAIK, freeing a NULL pointer will result in nothing. I mean nothing is being done by the compiler/no functionality is performed. Still, I do see some statements where people say that one of the scenarios where memory corruption can occur is "freeing memory twice"? Is this still true?

    Read the article

  • cached data base

    - by radi
    hi , in my project i need a tow tables each of it has about 2000 row , i want my application to be speed so my db should load into memory (cached) when the app start and before it close the db have to be saved on the disk . i am using java and i want to use sql

    Read the article

  • How to correctly cache images

    - by James Simpson
    I just installed Google's Page Speed plugin to Firebug, and everything looks good except for caching. I have set headers to cache my JS and CSS files, but it says the images aren't being cached. How can I make sure the images get cached for 30 days? These are static images, so I can't just add the headers with PHP like I did with the other files.

    Read the article

  • jQuery bind efficiency

    - by chelfers
    I'm having issue with load speed using multiple jQuery binds on a couple thousands elements and inputs, is there a more efficient way of doing this? The site has the ability to switch between product lists via ajax calls, the page cannot refresh. Some lists have 10 items, some 100, some over 2000. The issue of speed arises when I start flipping between the lists; each time the 2000+ item list is loaded the system drags for about 10 seconds. Before I rebuild the list I am setting the target element's html to '', and unbinding the two bindings below. I'm sure it has something to do with all the parent, next, and child calls I am doing in the callbacks. Any help is much appreciated. loop 2500 times <ul> <li><input type="text" class="product-code" /></li> <li>PROD-CODE</li> ... <li>PRICE</li> </ul> end loop $('li.product-code').bind( 'click', function(event){ selector = '#p-'+ $(this).prev('li').children('input').attr('lm'); $(selector).val( ( $(selector).val() == '' ? 1 : ( parseFloat( $(selector).val() ) + 1 ) ) ); Remote.Cart.lastProduct = selector; Remote.Cart.Products.Push( Remote.Cart.customerKey, { code : $(this).prev('li').children('input').attr('code'), title : $(this).next('li').html(), quantity : $('#p-'+ $(this).prev('li').children('input').attr('lm') ).val(), price : $(this).prev('li').children('input').attr('price'), weight : $(this).prev('li').children('input').attr('weight'), taxable : $(this).prev('li').children('input').attr('taxable'), productId : $(this).prev('li').children('input').attr('productId'), links : $(this).prev('li').children('input').attr('productLinks') }, '#p-'+ $(this).prev('li').children('input').attr('lm'), false, ( parseFloat($(selector).val()) - 1 ) ); return false; }); $('input.product-qty').bind( 'keyup', function(){ Remote.Cart.lastProduct = '#p-'+ $(this).attr('lm'); Remote.Cart.Products.Push( Remote.Cart.customerKey, { code : $(this).attr('code') , title : $(this).parent().next('li').next('li').html(), quantity : $(this).val(), price : $(this).attr('price'), weight : $(this).attr('weight'), taxable : $(this).attr('taxable'), productId : $(this).attr('productId'), links : $(this).attr('productLinks') }, '#p-'+ $(this).attr('lm'), false, previousValue ); });

    Read the article

  • Is django orm & templates thread safe?

    - by Piotr Czapla
    I'm using django orm and templates to create a background service that is ran as management command. Do you know if django is thread safe? I'd like to use threads to speed up processing. The processing is blocked by I/O not CPU so I don't care about performance hit caused by GIL.

    Read the article

  • Pointers to threads

    - by viswanathan
    Suppose i have pointer to a thread like this CWinThread *m_pThread = AfxBeginThread(StartThread, this, THREAD_PRIORITY_NORMAL, 0, 0); Now in my StartThread function assume i did all operations and the function returned like this UINT CClassThread::StartThread(LPVOID pVoid) { return true; } Will my m_pThread be invalid when the return statement is executed?

    Read the article

  • High performance querying - Sugestions please

    - by Alex Takitani
    Supposing that I have millions of user profiles, with hundreds of fields (name, gender, preferred pet and so on...). With database would You choose? Suppose that You have a Facebook like load. Speed is a must. Open Source preferred. I've read a lot about Cassandra, HBase, Mongo, Mysql... I just can't decide.....

    Read the article

  • Pre-Compiled Header Design Question

    - by ML
    Hi All, I have code that uses a pre-compiled header. (previously done by someone else) In it, they are including several .h files. If I have classes that use common .h files that are not currently in the existing pre-compiled header, would tossing them in there be of any real benefit? Maybe compilation speed, but I was thinking it would clean up the classes/headers a bit too? What are do's and don't with pre-compiled headers?

    Read the article

  • Java app makes screen display unresponsive after 10 minutes of user idle time

    - by Ross
    I've written a Java app that allows users to script mouse/keyboard input (JMacro, link not important, only for the curious). I personally use the application to automate character actions in an online game overnight while I sleep. Unfortunately, I keep coming back to the computer in the morning to find it unresponsive. Upon further testing, I'm finding that my application causes the computer to become unresponsive after about 10 minutes of user idle time (even if the application itself it simulating user activity). I can't seem to pin-point the issue, so I'm hoping somebody else might have a suggestion of where to look or what might be causing the issue. The relevant symptoms and characteristics: Unresponsiveness occurs after user is idle for 10 minutes User can still move the mouse pointer around the screen Everything but the mouse appears frozen... mouse clicks have no effect and no applications update their displays, including the Windows 7 desktop I left the task manager up along the with the app overnight so I could see the last task manager image before the screen freezes... the Java app is at normal CPU/Memory usage and total CPU usage is only ~1% After moving the mouse (in other words, the user comes back from being idle), the screen image starts updating again within 30 minutes (this is very hit and miss... sometimes 10 minutes, sometimes no results after two hours) User can CTRL-ALT-DEL to get to Windows 7's CTRL-ALT-DEL screen (after a 30 second pause). User is still able to move mouse pointer, but clicking any of the button options causes the screen to appear to freeze again On some very rare occasions, the system never freezes, and I come back to it in the morning with full responsiveness The Java app automatically stops input scripting in the middle of the night, so Windows 7 detects "real" idleness and turns the monitors into Standby mode... which they successfully come out of upon manually moving the mouse in the morning when I wake up, even though the desktop display still appears frozen Given the symptoms and characteristics of the issue, it's as if the Java app is causing the desktop display of the logged in user to stop updating, including any running applications. Programming concepts and Java packages used: Multi-threading Standard out and err are rerouted to a javax.swing.JTextArea The application uses a Swing GUI awt.Robot (very heavily used) awt.PointerInfo awt.MouseInfo System Specs: Windows 7 Professional Java 1.6.0 u17 In conclusion, I should stress that I'm not looking for any specific solutions, as I'm not asking a very specific question. I'm just wondering if anybody has run into a similar problem when using the Java libraries that I'm using. I would also gladly appreciate any suggestions for things to try to attempt to further pinpoint what is causing my problem. Thanks! Ross PS, I'll post an update/answer if I manage to stumble across anything else while I continue to debug this.

    Read the article

  • AVAudioPlayer error for Iphone Development

    - by KamalBhr
    Hello , I am developing an iphone application using "AVAudioPlayer" for playing a ".wav" file . For this i am adding header file "#import <AVFoundation/AVAudioPlayer.h>" . But while compiling i am getting error like : ".objc_class_name_AVAudioPlayer", referenced from: literal-pointer@__OBJC@__cls_refs@AVAudioPlayer in WebviewController.o ld: symbol(s) not found collect2: ld returned 1 exit status" . So can you please tell me the solution for this type of error.... Thanks & Regards, KamalBhr "

    Read the article

  • Creating a console in Java

    - by DeadMG
    When I try to use java.lang.System.console(), I get a null pointer. I can still write to out and read from in, but this only works when I run straight from my IDE. When I run the .jar file directly, nothing happens. How can I create a console like I'd see using std::cout for use in Java?

    Read the article

  • Moving a unit precisely along a path in x,y coordinates

    - by Adam Eberbach
    I am playing around with a strategy game where squads move around a map. Each turn a certain amount of movement is allocated to a squad and if the squad has a destination the points are applied each turn until the destination is reached. Actual distance is used so if a squad moves one position in the x or y direction it uses one point, but moving diagonally takes ~1.4 points. The squad maintains actual position as float which is then rounded to allow drawing the position on the map. The path is described by touching the squad and dragging to the end position then lifting the pen or finger. (I'm doing this on an iPhone now but Android/Qt/Windows Mobile would work the same) As the pointer moves x, y points are recorded so that the squad gains a list of intermediate destinations on the way to the final destination. I'm finding that the destinations are not evenly spaced but can be further apart depending on the speed of the pointer movement. Following the path is important because obstacles or terrain matter in this game. I'm not trying to remake Flight Control but that's a similar mechanic. Here's what I've been doing, but it just seems too complicated (pseudocode): getDestination() { - self.nextDestination = remove_from_array(destinations) - self.gradient = delta y to destination / delta x to destination - self.angle = atan(self.gradient) - self.cosAngle = cos(self.angle) - self.sinAngle = sin(self.angle) } move() { - get movement allocation for this turn - if self.nextDestination not valid - - getNextDestination() - while(nextDestination valid) && (movement allocation remains) { - - find xStep and yStep using movement allocation and sinAngle/cosAngle calculated for current self.nextDestination - - if current position + xStep crosses the destination - - - find x movement remaining after self.nextDestination reached - - - calculate remaining direct path movement allocation (xStep remaining / cosAngle) - - - make self.position equal to self.nextDestination - - else - - - apply xStep and yStep to current position - } - round squad's float coordinates to integer screen coordinates - draw squad image on map } That's simplified of course, stuff like sign needs to be tweaked to ensure movement is in the right direction. If trig is the best way to do it then lookup tables can be used or maybe it doesn't matter on modern devices like it used to. Suggestions for a better way to do it? an update - iPhone has zero issues with trig and tracking tens of positions and tracks implemented as described above and it draws in floats anyway. The Bresenham method is more efficient, trig is more precise. If I was to use integer Bresenham I would want to multiply by ten or so to maintain a little more positional accuracy to benefit collisions/terrain detection.

    Read the article

  • Get specific process memory space

    - by Saul Rennison
    Hi, I have a pointer (void *) to a function and I want to know which process this function belongs to. I have no idea which way to go about it, but I think it's possible by using some form of VirtualQuery trickery. Any help would be appreciated. Thanks in advance,

    Read the article

  • Performing full screen grab in windows

    - by Steven Lu
    I am working an idea that involves getting a full capture of the screen including windows and apps, analyzing it, and then drawing items back onto the screen, as an overlay. I want to learn image processing techniques and I could get lots of data to work with if I can directly access the Windows screen. I could use this to build automation tools the likes of which have never been seen before. More on that later. I have full screen capture working for the most part. HWND hwind = GetDesktopWindow(); HDC hdc = GetDC(hwind); int resx = GetSystemMetrics(SM_CXSCREEN); int resy = GetSystemMetrics(SM_CYSCREEN); int BitsPerPixel = GetDeviceCaps(hdc,BITSPIXEL); HDC hdc2 = CreateCompatibleDC(hdc); BITMAPINFO info; info.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); info.bmiHeader.biWidth = resx; info.bmiHeader.biHeight = resy; info.bmiHeader.biPlanes = 1; info.bmiHeader.biBitCount = BitsPerPixel; info.bmiHeader.biCompression = BI_RGB; void *data; hbitmap = CreateDIBSection(hdc2,&info,DIB_RGB_COLORS,(void**)&data,0,0); SelectObject(hdc2,hbitmap); Once this is done, I can call this repeatedly: BitBlt(hdc2,0,0,resx,resy,hdc,0,0,SRCCOPY); The cleanup code (I have no idea if this is correct): DeleteObject(hbitmap); ReleaseDC(hwind,hdc); if (hdc2) { DeleteDC(hdc2); } Every time BitBlt is called it grabs the screen and saves it in memory I can access thru data. Performance is somewhat satisfactory. BitBlt executes in 50 milliseconds (sometimes as low as 33ms) at 1920x1200x32. What surprises me is that when I switch display mode to 16 bit, 1920x1200x16, either through my graphics settings beforehand, or by using ChangeDisplaySettings, I get a massively improved screen grab time between 1ms and 2ms, which cannot be explained by the factor of two reduction in bit-depth. Using CreateDIBSection (as above) offers a significant speed up when in 16-bit mode, compared to if I set up with CreateCompatibleBitmap (6-7ms/f). Does anybody know why dropping to 16bit causes such a speed increase? Is there any hope for me to grab 32bit at such speeds? if not for the color depth, but for not forcing a change of screen buffer modes and the awful flickering.

    Read the article

  • Meassure website

    - by s0mmer
    Hi, I was wondering if it is possible to install or use any online service to measure your website's performance? I've seen many just checking the download speed of images, external files etc. But is it possible to meassure how long asp/php code takes to execute? I have a site running a bit slowly, and it would be very nice with some app/service guiding where to optimize.

    Read the article

  • Selecting all but one field?

    - by gsquare567
    instead of SELECT * FROM mytable, i would like to select all fields EXCEPT one (namely, the 'serialized' field, which stores a serialized object). this is because i think that losing that field will speed up my query by a lot. however, i have so many fields and am quite the lazy guy. is there a way to say... `SELECT ALL_ROWS_EXCEPT(serialized) FROM mytable` ? thanks!

    Read the article

  • NullPointerException when thying to add an object to a PriorityQueue

    - by meagan
    i keep getting a null pointer exception when trying to add an object to a priority queue i initialize the queue: private PriorityQueue<NodeObject> nodes; and here i try to add to it: NodeObject childNode = new NodeObject(child, 1); nodes.add(childNode); why doesn't this work? i know my NodeObject is not null because i create it right before i add it.

    Read the article

  • Injected EJB sometimes Null

    - by carrier
    I'm using a stateless EJB via the @EJB annotation... most of the time everything works as it should but it seems that from time to time what is supposed to be injected resolves to a NULL causing a null pointer exception. What could cause this intermittent problem?

    Read the article

  • 64 bits ant.jar

    - by sonic
    I have installed 64 bits RHEL. I have following questions regarding ant.jar for the system. I was not able to find ant.jar build with 64 bit JVM from the apache website. Do I have to build it form the source code, if I intend to run the jar on 64 bit JVM? Would it speed up the build process if I use ant.jar build with 64 bit JVM and run it on 64 bit JVM?

    Read the article

  • Does the openssl command line do key strengthening?

    - by chotchki
    If I run the openssl command line in hmac mode (as below), is the key used for the hmac used directly or is it hashed before using it as the key? echo "foo" | openssl dgst -sha256 -binary -hmac "test" | openssl base64 Similarly, when encrypting a file with openssl (as below)is the pass phrase hashed with the salt? (If so how is it done? A pointer to the right source file would be even better.) openssl enc -salt

    Read the article

  • Mac OSX Programming for long time Linux geek

    - by DarenW
    I've written software on Linux since 1995 but must get up to speed with app development on the Mac. I have no experience on that platform. Obviously I should get my hands on some appropriate hardware. What are good books, tutorial websites, and other resources for experienced devs getting started on Mac? Not just APIs and app internals, but also including how does one install an app, debug it, etc?

    Read the article

< Previous Page | 184 185 186 187 188 189 190 191 192 193 194 195  | Next Page >