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  • Ask How-To Geek: Fix Annoying Arrows, Play Old-School DOS games, and Schedule Smart Computer Shutdowns

    - by Jason Fitzpatrick
    You’ve got questions and we’ve got answers. Today we highlight how to fix the oversized shortcut arrows in Windows 7, play your favorite DOS games in emulation, and schedule intelligent shutdown routines for your PC. We get tons of emails with every kind of technology and computer question under the sun. Today we’re answering some reader emails and sharing the solutions with you. Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor The Brothers Mario – Epic Gangland Style Mario Brothers Movie Trailer [Video] Score Awesome Games on the Cheap with the Humble Indie Bundle Add a Colorful Christmas Theme to Your Windows 7 Desktop This Windows Hack Changes the Blue Screen of Death to Red Edit Images Quickly in Firefox with Pixlr Grabber Zoho Writer, Sheet, and Show Now Available in Chrome Web Store

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  • Use Dojo Drag and Drop together with Dojo Moveable

    - by Select0r
    Hi, I'm using Dojo.dnd to transfer items between to areas. The problem is: the items will snap into place once I drop them, but I'd like to have them stay where I drop them, but only for one area. Here's a little code to explain this better: <div id="dropZone" class="dropZone"> <div id="itemNodes"></div> <div id="targetZone" dojoType="dojo.dnd.Source"></div> </div> "dropZone" is a DIV that contains two dojo.dnd.Source-areas, "itemNodes" (created programmatically) and "targetZone". Items (DIVs with images) should be dragged from a simple list out of "itemNodes" into "targetZone" and stay where they are dropped. As soon as they are dragged out of "targetZone" they should snap back to the list inside "itemNodes". Here's the code I use to create the items: var nodelist = new dojo.dnd.Source("itemNodes"); {Smarty-Loop} nodelist.insertNodes(false, ['<img class="dragItem" src="{$items->info.itemtext}" alt="{$items->info.itemtext}" border="0" />']); {/Smarty-Loop} But this way I just have two lists of items, the items dropped into "targetZone" won't stay where I dropped them. I've tried a loop dojo.query(".dojoDndItem").forEach(function(node) to grab all items and change them to a "moveable"-type: using dojo.dnd.move.constrainedMoveable will change the items so they can always be moved around (even in "itemNodes") using dojo.dnd.move.boxConstrainedMoveable and defining the "box" to the borders of "targetZone" makes it possible to just move the items around inside "targetZone", but as soon as I drop them, I can't grab and move them back out So here's the question: is it possible to create two dnd.Sources where I can move items back and forth and let the items be "moveable" only in one of the sources?Or is there a workaround like making the items moveable and if they're not dropped into "targetZone" they'll be moved back to the list in "itemNodes" automatically? Once the page is submitted, I have to save the position of every item that has been placed into "targetZone". (The next step will be positioning the items inside "targetZone" on page load if the grid has already been filled before, but I'd be happy to just get the thing working in the first place.) Any hint is appreciated. Greetings, Select0r

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  • Useful Tips for BizTalk 2006 to BizTalk 2009 Porting

    - by Arvind Chaudhary
    BizTalk projects require some manual intervention in order to upgrade them. Execute the following steps to port a BizTalk solution / project: Open the project’s solution file (.sln) using a text editor – NotePad++ is recommended. Remove all the contents (in red below) between (not including) the following elements: GlobalSection(ProjectConfigurationPlatforms) = postSolution           {5C48CB6B-AE6F-4288-A8EE-46E352BB730C}.Debug|.NET.ActiveCfg = Debug|Any CPU           {5C48CB6B-AE6F-4288-A8EE-46E352BB730C}.Debug|.NET.Build.0 = Debug|Any CPU           {5C48CB6B-AE6F-4288-A8EE-46E352BB730C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU           {5C48CB6B-AE6F-4288-A8EE-46E352BB730C}.Debug|Any CPU.Build.0 = Debug|Any CPU           … EndGlobalSection           You should see the following once you have removed the contents:      GlobalSection(ProjectConfigurationPlatforms) = postSolution                EndGlobalSection            Note: There should not be any   For each BizTalk project (.btproj) in the solution (.sln) find and replace the following in the .btproj file: ‘Name = “Debug”’ with ‘Name = “Development”’ ‘Name = “Release”’ with ‘Name = “Deployment”’ “bin\Debug” with “bin\Development” “bin\Release” with “bin\Deployment” Save the file.

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  • ViewBag dynamic in ASP.NET MVC 3 - RC 2

    - by hajan
    Earlier today Scott Guthrie announced the ASP.NET MVC 3 - Release Candidate 2. I installed the new version right after the announcement since I was eager to see the new features. Among other cool features included in this release candidate, there is a new ViewBag dynamic which can be used to pass data from Controllers to Views same as you use ViewData[] dictionary. What is great and nice about ViewBag (despite the name) is that its a dynamic type which means you can dynamically get/set values and add any number of additional fields without need of strongly-typed classes. In order to see the difference, please take a look at the following examples. Example - Using ViewData Controller public ActionResult Index() {     List<string> colors = new List<string>();     colors.Add("red");     colors.Add("green");     colors.Add("blue");                 ViewData["listColors"] = colors;     ViewData["dateNow"] = DateTime.Now;     ViewData["name"] = "Hajan";     ViewData["age"] = 25;     return View(); } View (ASPX View Engine) <p>     My name is     <b><%: ViewData["name"] %></b>,     <b><%: ViewData["age"] %></b> years old.     <br />         I like the following colors: </p> <ul id="colors"> <% foreach (var color in ViewData["listColors"] as List<string>){ %>     <li>        <font color="<%: color %>"><%: color %></font>    </li> <% } %> </ul> <p>     <%: ViewData["dateNow"] %> </p> (I know the code might look cleaner with Razor View engine, but it doesn’t matter right? ;) ) Example - Using ViewBag Controller public ActionResult Index() {     List<string> colors = new List<string>();     colors.Add("red");     colors.Add("green");     colors.Add("blue");     ViewBag.ListColors = colors; //colors is List     ViewBag.DateNow = DateTime.Now;     ViewBag.Name = "Hajan";     ViewBag.Age = 25;     return View(); } You see the difference? View (ASPX View Engine) <p>     My name is     <b><%: ViewBag.Name %></b>,     <b><%: ViewBag.Age %></b> years old.     <br />         I like the following colors: </p> <ul id="colors"> <% foreach (var color in ViewBag.ListColors) { %>     <li>         <font color="<%: color %>"><%: color %></font>     </li> <% } %> </ul> <p>     <%: ViewBag.DateNow %> </p> In my example now I don’t need to cast ViewBag.ListColors as List<string> since ViewBag is dynamic type! On the other hand the ViewData[“key”] is object.I would like to note that if you use ViewData["ListColors"] = colors; in your Controller, you can retrieve it in the View by using ViewBag.ListColors. And the result in both cases is Hope you like it! Regards, Hajan

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  • CATiledLayer: Determining levelsOfDetail when in drawLayer

    - by Russell Quinn
    I have a CATiledLayer inside a UIScrollView and all is working fine. Now I want to add support for showing different tiles for three levels of zooming. I have set levelsOfDetail to 3 and my tile size is 300 x 300. This means I need to provide three sets of tiles (I'm supplying PNGs) to cover: 300 x 300, 600 x 600 and 1200 x 1200. My problem is that inside "(void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx" I cannot work out which levelOfDetail is currently being drawn. I can retrieve the bounds currently required by using CGContextGetClipBoundingBox and usually this requests a rect for one of the above sizes, but at layer edges the tiles are usually smaller and therefore this isn't a good method. Basically, if I have set levelsOfDetail to 3, how do I find out if drawLayer is requesting level 1, 2 or 3 when it's called? Thanks, Russell.

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  • Facebook Iframe App with multiple pages in Safari Session Variables not persisting

    - by Bathan
    I have a facebook Iframe application with multiple PHP pages in it. I have some links that point relatively to the files inside my "iframe folder". Having some issues with session variables inside the iframe. I set some session variables but they do not persist from one page to another. This does work on other browsers. I've been reading that Safari does not support Cross-Domain cookies and this might be the problem , but im not sure how to fix this. Any help?

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  • Challenges of Getting to Mars: Curiosity’s Seven Minutes of Terror [Video]

    - by Asian Angel
    Imagine going from the top of the atmosphere to the surface of Mars in seven minutes starting at a speed of 13,000 miles per hour and decelerating to zero. That is the challenge awaiting NASA’s Curiosity Rover when it reaches the red planet in August… Challenges of Getting to Mars: Curiosity’s Seven Minutes of Terror [via Neatorama] How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

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  • Making mercurial subrepositories behave like subversion externals

    - by Emily Dickinson
    Hi guys, The FAQ, and hginit.com have been really useful for helping me make the transition from svn to hg. However, when it comes to using Hg's subrepository feature in the manner of subversion's externals, I've tried everythign and cannot replicate the nice behavior of svn externals. Here's the simplest example of what I want to do: Init "lib" repository This repository is never to be used as a standalone; it's always included by main repositories, as a sub-repository. Init one or more including repositories To keep the example simple, I'll "init" a repository called "main" Have "main" include "lib" as a subrepository Importantly -- AND HERE'S WHAT I CAN'T GET TO WORK: When I modify a file inside of "main/lib", and I push the modification, then that change gets pushed to the "lib" repository -- NOT to a copy inside of "main". Command lines speak louder than words. I've tried so many variations on this theme, but here's the gist. If someone can reply, in command lines, I'll be forever grateful! 1. Init "lib" repository $ cd /home/moi/hgrepos ## Where I'm storing my hg repositories, on my main server $ hg init lib $ echo "foo" lib/lib.txt $ hg add lib $ hg ci -A -m "Init lib" lib 2. Init "main" repository, and include "lib" as a subrepos $ cd /home/moi/hgrepos $ hg init main $ echo "foo" main/main.txt $ hg add main $ cd main $ hg clone ../lib lib $ echo "lib=lib" .hgsub $ hg ci -A -m "Init main" . This all works fine, but when I make a clone of the "main" repository, and make local modifications to files in "main/lib", and push them, the changes get pushed to "main/lib", NOT to "lib". IN COMMAND-LINE-ESE, THIS IS THE PROBLEM: $ /home/moi/hg-test $ hg clone ssh://[email protected]/hgrepos/lib lib $ hg clone ssh://[email protected]/hgrepos/main main $ cd main $ echo foo lib/lib.txt $ hg st M lib.txt $ hg com -m "Modified lib.txt, from inside the main repos" lib.txt $ hg push pushing to ssh://[email protected]/hgrepos/main/lib That last line of output from hg shows the problem. It shows that I've made a modification to a COPY of a file in lib, NOT to a file in the lib repository. If this were working as I'd like it to work, the push would be to hgrepos/lib, NOT to hgrepos/main/lib. I.e., I would see: $ hg push pushing to ssh://[email protected]/hgrepos/lib IF YOU CAN ANSWER THIS IN TERMS OF COMMAND LINES RATHER THAN IN ENGLISH, I WILL BE ETERNALLY GRATEFUL! Thank you in advance! Emily in Portland

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  • accessing layer from class

    - by Mike
    I am creating a rounded corner UIImageView, but this image is created inside a class, using among other instructions, these following: myImageView.layer.cornerRadius = 20.0; myImageView.layer.masksToBounds = YES; myImageView.layer.borderColor = [UIColor darkGrayColor].CGColor; myImageView.layer.borderWidth = 1.0; but Xcode is yelling at me telling me unknown 'cornerRadius' component of a property unknown 'masksToBounds' component of a property unknown 'borderColor' component of a property unknown 'borderWidth' component of a property I know this code is valid, because I have created images like that before, but never inside a class. Why is this happening? how to solve that? thanks.

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  • My Favorite New Features in Visual Studio 2010

    On Tuesday, April 13th, Microsoft released <a href="http://www.microsoft.com/visualstudio">Visual Studio 2010</a> and the .NET Framework 4.0 (which includes ASP.NET 4.0). To get started with Visual Studio 2010 you can either <a href="http://msdn.microsoft.com/en-us/vstudio/bb984878.aspx">download a trial version</a> of one of the commercial editions or you can go grab the free <a href="http://www.microsoft.com/express/Web/">Visual Web Developer 2010 Express Edition</a>. The Visual Studio 2010 user experience is noticeably different than with previous versions. Some of the changes are cosmetic - gone is the decades-old red and orange color scheme, having been replaced with blues and purples - while others are more

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  • What is The Loop Variable After a For Loop in Delphi?

    - by Andreas Rejbrand
    In Delphi, consider var i: integer; begin for i := 0 to N do begin { Code } end; One might think that i = N after the for loop, but does the Delphi compiler guarantee this? Can one make the assumption that the loop variable is equal to its last value inside the loop, after a Delphi if loop? Update After trying a few simple loops, I suspect that i is actually equal to one plus the last value of i inside the loop after the loop... But can you rely on this?

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  • Using the new CSS Analyzer in JavaFX Scene Builder

    - by Jerome Cambon
    As you know, JavaFX provides from the API many properties that you can set to customize or make your components to behave as you want. For instance, for a Button, you can set its font, or its max size.Using Scene Builder, these properties can be explored and modified using the inspector. However, JavaFX also provides many other properties to have a fine grained customization of your components : the css properties. These properties are typically set from a css stylesheet. For instance, you can set a background image on a Button, change the Button corners, etc... Using Scene Builder, until now, you could set a css property using the inspector Style and Stylesheet editors. But you had to go to the JavaFX css documentation to know the css properties that can be applied to a given component. Hopefully, Scene Builder 1.1 added recently a very interesting new feature : the CSS Analyzer.It allows you to explore all the css properties available for a JavaFX component, and helps you to build your css rules. A very simple example : make a Button rounded Let’s take a very simple example:you would like to customize your Buttons to make them rounded. First, enable the CSS Analyzer, using the ‘View->Show CSS Analyzer’ menu. Grow the main window, and the CSS Analyzer to get more room: Then, drop a Button from the Library to the ContentView: the CSS Analyzer is now showing the Button css properties: As you can see, there is a ‘-fx-background-radius’ css property that allow to define the radius of the background (note that you can get the associated css documentation by clicking on the property name). You can then experiment this by setting the Button style property from the inspector: As you can see in the css doc, one can set the same radius for the 4 corners by a simple number. Once the style value is applied, the Button is now rounded, as expected.Look at the CSS Analyzer: the ‘-fx-background-radius’ property has now 2 entries: the default one, and the one we just entered from the Style property. The new value “win”: it overrides the default one, and become the actual value (to highlight this, the cell background becomes blue). Now, you will certainly prefer to apply this new style to all the Buttons of your FXML document, and have a css rule for this.To do this, save you document first, and create a css file in the same directory than the new document.Create an empty css file (e.g. test.css), and attach it the the root AnchorPane, by first selecting the AnchorPane, then using the Stylesheets editor from the inspector: Add the corresponding css rule to your new test.css file, from your preferred editor (Netbeans for me ;-) and save it. .button { -fx-background-radius: 10px;} Now, select your Button and have a look at the CSS Analyzer. As you can see, the Button is inheriting the css rule (since the Button is a child of the AnchorPane), and still have its inline Style. The Inline style “win”, since it has precedence on the stylesheet. The CSS Analyzer columns are displayed by precedence order.Note the small right-arrow icons, that allow to jump to the source of the value (either test.css, or the inspector in this case).Of course, unless you want to set a specific background radius for this particular Button, you can remove the inline Style from the inspector. Changing the color of a TitledPane arrow In some cases, it can be useful to be able to select the inner element you want to style directly from the Content View . Drop a TitledPane to the Content View. Then select from the CSS Analyzer the CSS cursor (the other cursor on the left allow you to come back to ‘standard’ selection), that will allow to select an inner element: height: 62px;" align="LEFT" border="0"> … and select the TitledPane arrow, that will get a yellow background: … and the Styleable Path is updated: To define a new css rule, you can first copy the Styleable path : .. then paste it in your test.css file. Then, add an entry to set the -fx-background-color to red. You should have something like: .titled-pane:expanded .title .arrow-button .arrow { -fx-background-color : red;} As soon as the test.css is saved, the change is taken into account in Scene Builder. You can also use the Styleable Path to discover all the inner elements of TitledPane, by clicking on the arrow icon: More details You can see the CSS Analyzer in action (and many other features) from the Java One BOF: BOF4279 - In-Depth Layout and Styling with the JavaFX Scene Builder presented by my colleague Jean-Francois Denise. On the right hand, click on the Media link to go to the video (streaming) of the presa. The Scene Builder support of CSS starts at 9:20 The CSS Analyzer presentation starts at 12:50

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  • jquery accordion - set input focus for active accordion?

    - by KnockKnockWhosThere
    *Nevermind... figured it out... * did it like this: $("#accordion").accordion({ header:'h3', active: '#section1', autoheight: false, clearstyle: true, }).bind("change.ui-accordion", function(event,ui) { $("#text1").focus(); }); I've got an accordion all set up, and each div has a form within it. I'm just trying to figure out how to set the focus on an input field depending on which one is open... /* accordion */ $("#accordion").accordion({ header:'h3', active: '#section1', autoheight: false, clearstyle: true }); Basically, I want to set the cursor in the first input field for whichever section is open. The actual forms are much bigger, so I condensed it enormously... <div id="accordion"> <h3 id="section1"><a href="#">Section 1/a></h3> <div> <form id="form1" action="form.php" method="post"> <fieldset class="inside"> <input type="text" name="text1" id="text1" size="50" value="Default text" /> <input class="open" type="button" value="Submit" name="submit1" /> </fieldset> </form> </div><!--/div--> <h3 id="section2"><a href="#">Section 2</a></h3> <div> <form id="form2" action="form.php" method="post"> <fieldset class="inside"> <input type="text" name="text2" id="text2" size="50" value="Submit" /> <input class="open" type="button" value="Submit" name="submit2" /> </fieldset> </form> </div><!--/div--> <h3 id="section3"><a href="#">Section 3</a></h3> <div> <form id="form3" action="form.php" method="post"> <fieldset class="inside"> <input type="text" name="text3" id="text3" size="50" value="Submit" /> <input class="open" type="button" value="Submit" name="submit3" /> </fieldset> </form> </div><!--/div-->

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  • memory not freed in matlab?

    - by noam
    I am running a script that animates a plot (simulation of a water flow). After a while, I kill the loop by doing ctrl-c. After doing this several times I get the error: ??? Error: Out of memory. And after I start receiving that error, every call to my script will generate it. Now, it happens before anything inside the function that I am calling is executed, i.e even if I add the line a=1 as the first line of the function I am calling, I still get the error and no printout, so the code inside the function doesn't even get executed. What could be causing this?

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  • jQuery table drag and drop plugin within iFrame

    - by Bala
    I am using the latest version (0.5) of Table Drag and Drop plugin (http://www.isocra.com/2008/02/table-drag-and-drop-jquery-plugin/) for jQuery. I have a problem when the table with the draggable rows is inside an iframe. When I drag a row and take it to the top, the page will not scroll (even after explicitly setting scrollAmount to a positive value). Scrolling works on the same table if it is not inside an iframe. Has anyone faced this problem? Has anyone figured out a solution for this?

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  • Screen Capture Under Win7 of JOGL Applet

    - by binarybug
    Hi I'm trying to take a screen shot of an applet running inside a browser. The applet is using JOGL (OpenGL for Java) to display 3D models. (1) The screen shots always come out either black or white.The current solution uses the usual GDI calls. Screen shots of applets not running OpenGL are fine. A few examples of JOGL apps can be found here https://jogl-demos.dev.java.net/ (2) Another thing I'm trying to achieve is to get the scrollable area inside the screen shot as well. I found this code on the internet which works fine except for the 2 issues mentioned above. import win32gui as wg import win32ui as wu import win32con def copyBitMap(hWnd, fname): wg.SetForegroundWindow(hWnd) cWnd = wu.CreateWindowFromHandle(hWnd) rect = cWnd.GetClientRect() (x,y) = (rect[2] - rect[0], rect[3] - rect[1]) hsrccDc = wg.GetDC(hWnd) hdestcDc = wg.CreateCompatibleDC(hsrccDc) hdestcBm = wg.CreateCompatibleBitmap(hsrccDc, x, y) wg.SelectObject(hdestcDc, hdestcBm.handle) wg.BitBlt(hdestcDc, 0, 0, x, y, hsrccDc, rect[0], rect[1], win32con.SRCCOPY) destcDc = wu.CreateDCFromHandle(hdestcDc) bmp = wu.CreateBitmapFromHandle(hdestcBm.handle) bmp.SaveBitmapFile(destcDc, fname)

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  • Back from Russia

    - by Stephen Walther
    Thanks everyone who came to my talks on ASP.NET Web Forms and MVC in Moscow last week!  Here are the slide decks and demo code for the two talks (You need Visual Studio 2010):   What’s New in ASP.NET MVC 2?   What’s New in ASP.NET 4 Web Forms?   I had a great time in Russia. On the second day, I had an opportunity to walk around Moscow. Here’s a picture of me standing in Red Square:   Here’s a picture of me eating Chicken Kiev with Microsoft evangelist James Senior. James has just started his worldwide Web Camp tour to promote ASP.NET 4. He is traveling non-stop country to country. After Russia, he is off to China and Australia. You can find out more about the Web Camps here: http://www.webcamps.ms/

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  • Private members when extending a class using ExtJS

    - by Protron
    I have done some research on the ExtJS forum regarding private methods and fields inside a extended class, and I couldn't find any real answer to this. And when I say an extended class I mean something like this: Ext.ux.MyExtendedClass = Ext.extend(Ext.util.Observable, { publicVar1: 'Variable visible from outside this class', constructor: function(config) { this.addEvents("fired"); this.listeners = config.listeners; }, // to show that I need to use the base class publicMethod1: function() { return 'Method which can be called form everywhere'; }, publicMethod2: function() { return this.publicMethod1() + ' and ' + this.publicVar1; } // to show how to access the members from inside another member }); The problem here is that everything is public. So, how do I add a new variable o method within the scope of MyExtendedClass that cannot be accessed from outside but can be access by the public methods?

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  • Navigation (controller) in Tabbar (c) in Navigation (c) (iphone)

    - by Jonathan
    I want to have a TabBar controller inside a navigation controller. So that when an item is selected on the first Navigation Controller it pushes the TabBar into view. Inside this tabbar on the first tab is another navigation controller. However I only want one navigation bar. I've come up with 2 ways but not sure which way is better (Ie more acceptable etc)? 1) The first navigation controller isn't actually a navigation controller but to the user it looks like one. So when a cell is selected on it's table view the first navC's view is removed from the superview and the TabBarC's view is added, animation would have to be done manually. 2)The first NavC is actually a NavC and when an item is selected and the TabBar is pushed on to the screen the first NavC's navigationbar is hidden so that the first tab's navigationBar is the only nav bar on screen.

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  • How to detect 2D line on line collision?

    - by Vish
    I'm a flash actionscript game developer who is a bit backward with mathematics, though I find physics both interesting and cool. For reference this is a similar game to the one I'm making: Untangled flash game I have made an untangled game almost to full completion of logic. But, when two lines intersect, I need those intersected or 'tangled' lines to show a different color; red. It would be really kind of you people if you could suggest an algorithm with/without math for detecting line segment collisions. I'm basically a person who likes to think 'visually' than 'arithmetically' :) P.S I'm trying to make a function as private function isIntersecting(A:Point, B:Point, C:Point, D:Point):Boolean Thanks in advance.

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  • How to install Revolution R Enterprise?

    - by Abe
    Revolution R Enterprise is available as a red-hat rpm file. Normally I would use alien to install an rpm file, but the instructions for installing this package have an install.py file that I am supposed to execute. When I ./install.py, I get the following instructions: rpm: please use alien to install rpm packages on Debian, if you are really sure use --force-debian switch. See README.Debian for more details. There is no README.Debian file in the directory, and although I am not proficient in python, I can tell that there are at least four different directories with *rpm files in them. Has anyone had success with this? If possible, I'd prefer to install the Enterprise version instead of community version in the Ubuntu repository so that I can test it out.

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  • How do I disable the touchpad using the upper left corner on an HP Pavilion dv6?

    - by William
    To disable the touchpad on an HP Pavilion dv6, you double tap on an area in the upper left hand corner of the touchpad. Then the blue indicator light around the border of the touchpad turns red, and the touchpad is disabled. Double tapping on this area again turns the touchpad turns back on. I do a lot of typing, and frequently bump the touchpad, messing up my work and annoying me. So, I would like to enable the ability to disable the touchpad by double-tapping on the area in the upper left hand corner. Unfortunately, there is no function key backup to disable the touchpad. This does not work in Ubuntu. I can turn it off using touchpad-indicator, but the program must be manually started and you have to disable using the key combination. Double-tapping the area is much easier. My computer is the HP Pavilion dv6-6135dx. Any help would be greatly appreciated.

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  • Unclickable NSWindow?

    - by Brock Woolf
    I have an NSWindow in a Cocoa application with a fullscreen OpenGL context running above it. The NSWindow (is loaded from the default nib). It contains some buttons, but when I try to click them they do not press down as a normal aqua button does. I think this could have something to do with the first responder, but i'm not 100% sure. I can move the NSWindow around by it's title bar, but nothing inside it is clickable, nor are there any changes on rollover of the close and minimise buttons. How do I make my NSWindow (and the objects inside it) 'clickable'?

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  • Neural Networks in C# using NeuronDotNet

    - by kingrichard2005
    Hello, I'm testing the NeuronDotNet library for a class assignment using C#. I have a very simple console application that I'm using to test some of the code snippets provided in the manual fro the library, the goal of the assignment is to teach the program how to distinguish between random points in a square which may or may not be within a circle that is also inside the square. So basically, which points inside the square are also inside the circle. Here is what I have so far: namespace _469_A7 { class Program { static void Main(string[] args) { //Initlaize the backpropogation network LinearLayer inputLayer = new LinearLayer(2); SigmoidLayer hiddenLayer = new SigmoidLayer(8); SigmoidLayer outputLayer = new SigmoidLayer(2); new BackpropagationConnector(inputLayer, hiddenLayer); new BackpropagationConnector(hiddenLayer, outputLayer); BackpropagationNetwork network = new BackpropagationNetwork(inputLayer, outputLayer); //Generate a training set for the ANN TrainingSet trainingSet = new TrainingSet(2, 2); //TEST: Generate random set of points and add to training set, //for testing purposes start with 10 samples; Point p; Program program = new Program(); //Used to access randdouble function Random rand = new Random(); for(int i = 0; i < 10; i++) { //These points will be within the circle radius Type A if(rand.NextDouble() > 0.5) { p = new Point(rand.NextDouble(), rand.NextDouble()); trainingSet.Add(new TrainingSample(new double[2] { p.getX(), p.getY() }, new double[2] { 1, 0 })); continue; } //These points will either be on the border or outside the circle Type B p = new Point(program.randdouble(1.0, 4.0), program.randdouble(1.0, 4.0)); trainingSet.Add(new TrainingSample(new double[2] { p.getX(), p.getY() }, new double[2] { 0, 1 })); } //Start network learning network.Learn(trainingSet, 100); //Stop network learning //network.StopLearning(); } //generates a psuedo-random double between min and max public double randdouble(double min, double max) { Random rand = new Random(); if (min > max) { return rand.NextDouble() * (min - max) + max; } else { return rand.NextDouble() * (max - min) + min; } } } //Class defines a point in X/Y coordinates public class Point { private double X; private double Y; public Point(double xVal, double yVal) { this.X = xVal; this.Y = yVal; } public double getX() { return X; } public double getY() { return Y; } } } This is basically all that I need, the only question I have is how to handle output?? More specifically, I need to output the value of the "step size" and the momentum, although it would be nice to output other information as well. Anyone with experience using NeuronDotNet, your input is appreciated.

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