Search Results

Search found 176 results on 8 pages for 'russell quinn'.

Page 1/8 | 1 2 3 4 5 6 7 8  | Next Page >

  • Substitute values (for specific dates) from a second data frame to the first data frame

    - by user1665355
    I have two time series data frames: The first one: head(df1) : GMT MSCI ACWI DJGlbl Russell 1000 Russell Dev S&P GSCI Industrial S&P GSCI Precious 1999-03-01 -0.7000000 0.2000000 -0.1000000 -1.5000000 -1.0000000 -0.4000000 1999-03-02 -0.5035247 0.0998004 -0.7007007 -0.2030457 0.4040404 -0.3012048 1999-03-03 -0.2024291 0.2991027 0.0000000 -0.6103764 0.1006036 -0.1007049 1999-03-04 0.7099391 0.2982107 1.5120968 -0.1023541 0.5025126 0.4032258 1999-03-05 2.4169184 0.8919722 2.1847071 2.7663934 -1.2000000 0.0000000 1999-03-08 0.3933137 0.3929273 0.5830904 -0.0997009 -0.2024291 1.1044177 tail(df1) : GMT MSCI ACWI DJGlbl Russell 1000 Russell Dev S&P GSCI Industrial S&P GSCI Precious 2011-12-23 0.68241470 0.84790673 0.9441385 0.6116208 0.5822862 -0.2345300 2011-12-26 -0.05213764 0.00000000 0.0000000 0.0000000 0.0000000 0.0000000 2011-12-27 0.20865936 0.05254861 0.3117693 0.2431611 0.0000000 -0.7233273 2011-12-28 -0.62467465 -1.20798319 -1.1655012 -0.9702850 -2.0414381 -2.4043716 2011-12-29 0.52383447 0.47846890 0.8647799 0.5511329 -0.0933126 -1.2504666 2011-12-30 0.26055237 1.03174603 -0.4676539 1.2180268 1.9613948 1.7388017 The second one: head(df2) : GMT MSCI.ACWI DJGlbl Russell.1000 Russell.Dev S.P.GSCI.Industrial S.P.GSCI.Precious 1999-06-01 0.00000000 0.24438520 0.0000000 0 -0.88465521 0.008522842 1999-07-01 0.12630441 0.06755621 0.0000000 0 0.29394697 0.000000000 1999-08-02 0.07441812 0.18922829 0.0000000 0 0.02697299 -0.107155063 1999-09-01 -0.36952701 0.08684107 0.1117509 0 0.24520976 0.000000000 1999-10-01 0.00000000 0.00000000 0.0000000 0 0.00000000 1.941266205 1999-11-01 0.41879925 0.00000000 0.0000000 0 0.00000000 -0.197897901 tail(df2) : GMT MSCI.ACWI DJGlbl Russell.1000 Russell.Dev S.P.GSCI.Industrial S.P.GSCI.Precious 2011-07-01 0.00000000 0.0000000 0.0000000 0.0000000 0.00000000 -0.1141162 2011-08-01 0.00000000 0.0000000 0.0000000 0.0000000 0.02627347 0.0000000 2011-09-01 -0.02470873 0.2977585 -0.0911891 0.6367605 0.00000000 0.2830977 2011-10-03 0.42495188 0.0000000 0.4200743 -0.4420027 -0.41012646 0.0000000 2011-11-01 0.00000000 0.0000000 0.0000000 -0.6597739 0.00000000 0.0000000 2011-12-01 0.50273034 0.0000000 0.0000000 0.6476393 0.00000000 0.0000000 The first df cointains daily observations. The second df contains only the "first day of each month" forecasted values. I would like to substitute the values from the second df into the first one. In other words, the "first day of each month" values in the first df will be substituted for the "first day of each month" values from the second df. I tried to write an lapply loop that substitutes the values and was only trying to use match function. But I failed. I could not find the similar question at StackOverflow either... Greatful for any suggestions!

    Read the article

  • PHP postgres backup.

    - by russell kinch
    Hi. I am trying to make a Postgres PHP backup script. I have downloaded one for the command line which looks like this: #!/bin/bash find /home/russell/pg_bkp -type f -mtime +7 -exec rm {} \; time=`date +%Y-%m-%d`; # date in reverse so that lastest date appears last in the list of backup files. PGPASSWORD=****** pg_dump -i -h localhost -p 5432 -U postgres -F c -b -v -f "/home/russell/pg_bkp/$time.backup" ah3 How can I implement this in PHP? The extension that this creates is .backup. It works great and have used it many times. the data is perfect, but doing it from inside my website would be better. Thanks

    Read the article

  • CATiledLayer: Determining levelsOfDetail when in drawLayer

    - by Russell Quinn
    I have a CATiledLayer inside a UIScrollView and all is working fine. Now I want to add support for showing different tiles for three levels of zooming. I have set levelsOfDetail to 3 and my tile size is 300 x 300. This means I need to provide three sets of tiles (I'm supplying PNGs) to cover: 300 x 300, 600 x 600 and 1200 x 1200. My problem is that inside "(void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx" I cannot work out which levelOfDetail is currently being drawn. I can retrieve the bounds currently required by using CGContextGetClipBoundingBox and usually this requests a rect for one of the above sizes, but at layer edges the tiles are usually smaller and therefore this isn't a good method. Basically, if I have set levelsOfDetail to 3, how do I find out if drawLayer is requesting level 1, 2 or 3 when it's called? Thanks, Russell.

    Read the article

  • iPhone SDK: How to centre content in a UIScrollView during setZoomScale?

    - by Russell Quinn
    I'm using a UIScrollView to show photos. If they are zoomed out so they are smaller than the scroll view in one dimension then the content is centred using contentInset and contentOffset. This all works fine for scrolling and manual zooming. However, if I use setZoomScale (with animated YES) then when zooming out the scroll view sets the top left edge to 0,0 during the animation and then snaps it back afterwards. It seems like the zoom animation ignores the contentInset and contentOffset settings. Does anyone have any idea how to overcome this problem? Thanks, Russell.

    Read the article

  • How do I stop XNA/Visual Studio from rebuilding my content project every time I build?

    - by Phil Quinn
    My group and I are working on a game in XNA 4.0 with Visual Studio 2010/2012. The main solution has 6 projects: 2 XNA game projects (1 executable/ 1 class library), 1 WPF executable for the level editor, 2 standard class libraries, and a content project. Originally, the editor and engine XNA game projects had a content reference to separate content projects. Recently, I consolidated the content projects into one to simplify asset additions. Since pushing these changes to our git repo, certain members of my group have been experiencing weird build issues. Every time they run the project, they have to re-build all of the assets. This happens regardless of whether any changes were made, even if they just run the project directly after building. I've taken a few steps to figure out why this is happening. Below is the MSBuild output set on Normal verbosity. The seemingly important part is at 4, with the line 4> Rebuilding all content because build settings have changed 1>------ Build started: Project: Engine.Core, Configuration: Debug x86 ------ 1>Build started 11/29/2012 3:24:24 AM. 1>ResolveAssemblyReferences: 1> A TargetFramework profile exclusion list will be generated. 1>EmbedXnaFrameworkRuntimeProfile: 1>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 1>GenerateTargetFrameworkMonikerAttribute: 1>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 1>CoreCompile: 1>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 1>XnaWriteCacheFile: 1>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 1>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 1> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 1>_CopyAppConfigFile: 1>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 1>CopyFilesToOutputDirectory: 1> Engine.Core -> <solution-dir>\src\Engine.Core\bin\x86\Debug\TimeSink.Engine.Core.dll 1> 1>Build succeeded. 1> 1>Time Elapsed 00:00:00.13 2>------ Build started: Project: TimeSink.Entities, Configuration: Debug x86 ------ 2>Build started 11/29/2012 3:24:25 AM. 2>ResolveAssemblyReferences: 2> A TargetFramework profile exclusion list will be generated. 2>EmbedXnaFrameworkRuntimeProfile: 2>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 2>GenerateTargetFrameworkMonikerAttribute: 2>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 2>CoreCompile: 2>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 2>XnaWriteCacheFile: 2>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 2>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 2> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 2>CopyFilesToOutputDirectory: 2> TimeSink.Entities -> <solution-dir>\src\TimeSink.Entities\bin\x86\Debug\TimeSink.Entities.dll 2> 2>Build succeeded. 2> 2>Time Elapsed 00:00:00.11 3>------ Build started: Project: Editor (Editor\Editor), Configuration: Debug x86 ------ 4>------ Build started: Project: Engine.Game, Configuration: Debug x86 ------ 3>Build started 11/29/2012 3:24:25 AM. 3>CoreCompile: 3> All content is already up to date 3>ResolveAssemblyReferences: 3> A TargetFramework profile exclusion list will be generated. 3>EmbedXnaFrameworkRuntimeProfile: 3>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 3>GenerateTargetFrameworkMonikerAttribute: 3>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 3>CoreCompile: 3>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 3>XnaWriteCacheFile: 3>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 3>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 3> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 3>_CopyOutOfDateNestedContentItemsToOutputDirectory: 3>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 3>CopyFilesToOutputDirectory: 3> Editor -> <solution-dir>\src\Editor\Editor\bin\x86\Debug\Editor.dll 3> 3>Build succeeded. 3> 3>Time Elapsed 00:00:00.39 4>Build started 11/29/2012 3:24:25 AM. 4>CoreCompile: 4> Rebuilding all content because build settings have changed 4> Building Textures\circle.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Importing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Building Textures\giroux.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Importing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Building Textures\Body_Neutral.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Importing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Building font.spritefont -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4> Importing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.FontDescriptionImporter 4> Processing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.Processors.FontDescriptionProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4>ResolveAssemblyReferences: 4> A TargetFramework profile exclusion list will be generated. 4>EmbedXnaFrameworkRuntimeProfile: 4>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 4>GenerateTargetFrameworkMonikerAttribute: 4>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 4>CoreCompile: 4>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 4>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 4> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 4>_CopyOutOfDateNestedContentItemsToOutputDirectory: 4>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 4>_CopyAppConfigFile: 4>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 4>CopyFilesToOutputDirectory: 4> Engine.Game -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Engine.Game.exe 4>IncrementalClean: 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\circle.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\giroux.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Body_Neutral.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\font.xnb". 4> 4>Build succeeded. 4> 4>Time Elapsed 00:00:01.72 ========== Build: 4 succeeded, 0 failed, 1 up-to-date, 0 skipped ========== I can't think of how build settings could change between consecutive executions. Like I said, this only happens for half our group. One member is on a 32-bit Windows 7 Prof bootcamp partition on a Mac. Everyone else, including those who don't have the issue, are running straight 64-bit Windows 7 Prof. Both have tried using VS 2010 and VS 2012. Any insight would be greatly appreciated. Also, I can post more details upon request if this isn't thorough enough.

    Read the article

  • Fork dead SVN based project on GitHub

    - by Quinn Bailey
    I previously asked this at stack overflow but it was closed, I believe because 'programmers' is a more appropriate venue for this question. I have done some work on the SVN Importer project (Apache license), which appears to be effectively dead (no published changes in 5 years). I have a login to their svn server but do not have commit rights. At any rate, I'd like to convert this project to Git and push my own changes to GitHub. The GitHub site suggests the svn2git tool for converting svn projects to Git, so I was planning to convert the SVN repository to Git, add my changes, and then push this Git repository to GitHub. I'm wondering, what are the legal requirements and common conventions of this process? Is it acceptable to clone the entire history of the project and move it to GitHub? Also, even though this is essentially a dead project, once I've translated the repository to Git should I put all of my commits onto a non master branch or is it acceptable to use master in this case?

    Read the article

  • how to find available wireless networks

    - by Quinn
    I'm using an HP Pavilion dv6000 I've looked at other answers similar to this question how ever when I look at my network symbol it doesn't say anything that the answer below says "Make sure that your wifi hardware switch is on or not. It is either F2 or F12 or near to it. Once the switch is enabled, there is a small fan-like applet on the top panel (Gnome Network Manager), fourth from the right. Click on it and if there is no tick mark on the option 'Enable Wireless', enable it. Wait till your wifi connection name appears." it how says 'Enable Networking' my wi-fi switch is on and I've tried using terminal to kill the applet as another answer suggests trying. Does anyone have any other ideas that might help? Just in case anybodies curious as to how I'm posting this I'm on my other ubuntu laptop that's running an older version.

    Read the article

  • Android NDK - does it support straight ARM code or just Thumb

    - by Russell Kay
    All, I have been asked to evaluate the Android platform for our product and I am looking at various options, I am only just scratching the surface just now and the one thing that is bothering me is that I cannot see how to compile code as straight ARM code (no Thumb), I know that Thumb runs slower and we will need the performance in key sections of our code. I think it should just be setting the -march flag in the LOCAL_CFLAGS of the Android.mk file, but I cannot get that to work... Can anyone help. Russell

    Read the article

  • Linking to network shares from Sharepoint pages

    - by Russell C
    So the place I work decided to set up a Microsoft Sharepoint 2010 server for task management and I (as the lowly entry-level intern) have been tasked with "figuring it out." One thing that the end users really, really, really, want is the ability to link to network shares (that are readable by anyone who will be using sharepoint) from a Sharepoint web page. In order to do this, I have edited the HTML manually with several lines that look like the following: <a href="file://server/share">Server Share</a> This works (sometimes) but the link reported by Sharepoint is often wrong and editing pages that contain these links will mangle the code such that when I open it, the code no longer looks like what it did when I last hit save (breaking all those links). Obviously this is not sustainable. I've been told by coworkers that "It worked that way at the last place I worked" but I haven't found out how yet. Any ideas on how this would work or am I barking up the wrong tree? None of the knowledge searches I've done shed any light on the sitataion. Thanks for any help! -Russell P.S. It should be noted that the file option in an href tag ONLY works in IE (which is a real bummer since we mostly use Firefox).

    Read the article

  • Can I use the TFS Object Model to interact with TFS via F#?

    - by Russell
    I am looking for some quick ways to do some (more) complex queries across who has what checked out and things like that (eg. which files have 1 person checked out). I have been learning F# over the last year or so and saw the potential to use both the functional aspects of F# to quickly create some useful and more complex TFS commands. I was wondering if anyone else has done this, or have any ideas on how I would go about doing this. PS: I am using TFS 2005. Thanks Russell

    Read the article

  • Implementing a wrapping wire (like the Worms Ninja Rope) in a 2D physics engine

    - by Andrew Russell
    I've been trying out some rope-physics recently, and I've found that the "standard" solution - making a rope from a series of objects strung together with springs or joints - is unsatisfying. Especially when rope swinging is relevant to gameplay. I don't really care about a rope's ability to wrap up or sag (this can be faked for visuals anyway). For gameplay, what is important is the ability for the rope to wrap around the environment and then subsequently unwrap. It doesn't even have to behave like rope - a "wire" made up of straight line segments would do. Here's an illustration: This is very similar to the "Ninja Rope" from the game Worms. Because I'm using a 2D physics engine - my environment is made up of 2D convex polygons. (Specifically I am using SAT in Farseer.) So my question is this: How would you implement the "wrapping" effect? It seems pretty obvious that the wire will be made up of a series of line segments that "split" and "join". And the final (active) segment of that line, where the moving object attaches, will be a fixed-length joint. But what is the maths / algorithm involved for determining when and where the active line segment needs to be split? And when it needs to be joined with the previous segment? (Previously this question also asked about doing this for a dynamic environment - I've decided to split that off into other questions.)

    Read the article

  • Correct Display configuration. Errors while trying to arrange displays

    - by David Russell Parrish Bojrquez
    I am trying to set up my tv with my laptop trough a VGA cable. The display application in Ubuntu throws a lot of errors to me and I have given up in trying to do it myself. I try to apply the 1920 1080 display. The selected configuration for displays could not be applied Requested size (3200, 1080) exceeds 3D hardware limit (2048, 2048). You must either rearrange the displays so that they fit within a (2048, 2048) square or select the Ubuntu 2D session at login. And Also this: Failed to apply configuration: %s GDBus.Error:org.gtk.GDBus.UnmappedGError.Quark._gnome_2drr_2derror_2dquark.Code3: Requested size (3200, 1080) exceeds 3D hardware limit (2048, 2048). You must either rearrange the displays so that they fit within a (2048, 2048) square or select the Ubuntu 2D session at login. Please Help. @Leozitop No I don't see anything when connected to 1920 1080 because the setup fails before actually applying. Yes there are other resolutions which do work. I believe the problem has something to do with the rotation it is set up. My Ubuntu Display application has only clockwise and counterclockwise options for the TV display. I really don't know why this is happening. Basic procedure: Plug in cable, did not get the resolution I wanted. Changed settings, applied them. Re-peat until desired display is shown. I'm not a computer illiterate, really it baffles me that this is happening. Output of xrandr: david@LapUbuntu:~$ xrandr Screen 0: minimum 320 x 200, current 1880 x 800, maximum 4096 x 4096 LVDS1 connected 1280x800+0+0 (normal left inverted right x axis y axis) 331mm x 207mm 1280x800 60.0*+ 1024x768 60.0 800x600 60.3 56.2 640x480 59.9 VGA1 connected 600x800+1280+0 left (normal left inverted right x axis y axis) 1600mm x 900mm 1920x1080 60.0 + 1280x1024 60.0 1360x768 60.0 1280x720 60.0 1024x768 60.0 800x600 60.3* 640x480 60.0 TV1 unknown connection (normal left inverted right x axis y axis) 848x480 59.9 + 640x480 59.9 + 1024x768 59.9 800x600 59.9 Note that VGA says left and indeed it is, but no other option was available in the display. Also, note the TV1 unknown connection which I have no idea what it is. Note, also, that this has nothing to do with the display since W7 on the computer works fine and since while boot up, and also, before starting session in ubuntu the rotation is normal. I'll also mention that I HAVE re-installed Ubuntu since I had posted this question from a Live CD of 12.04 LTS. And that before the posting of the question also using 12.04 before another backup that I had to do, the VGA setup was fine without any problems.

    Read the article

  • Virtualbox: host only networking - proxy internet connection

    - by Russell
    I'll ask my question first, then give details about where I am coming from: Is it possible to use host only, then have ubuntu act as a proxy to provide internet access to windows? If so, how? I am trying to get the right combination of networking for my virtualbox windows client VM (win7). My host is ubuntu 10.10 (maverick). I believe I understand the basic network options (please correct me if I am incorrect): NAT - Host can't communicate with guest but guest has access to all host's adapters Host only - Separate adapter but guest has no net access Bridged - bridge an adapter in the host with the virtual adapter to give the host access to the host adapter I am trying to give my win guest internet access, but also access the host in a separate network. Bridged only works when the host is connected to the internet (this is a laptop) so when it's not connected the network is down. Thanks I appreciate your help.

    Read the article

  • What are the options for hosting a small Plone site?

    - by Tina Russell
    I’ve developed a portfolio website for myself using Plone 4, and I’m looking for someplace to host it. Most Plone hosting services seem to focus on large, corporate deployments, but I need something that I can afford on a very limited budget and fits a small, single-admin website. My understanding is that my basic options are thus: I can go with a hosting service that specifically provides Plone. I know of WebFaction, but what others exist? Also, I’d have two stipulations for a Plone hosting service: (a) It needs to use Plone 4, for which I’ve developed my site, and (b) it needs to allow me SSH access to a home directory (including the Plone configuration), so that I may use my custom development eggs and such. I could use a VPS hosting service. What are my options here? Again, I need something cheap and scaled to my level. I could use Amazon EC2 or a similar service (please tell me of any) and pay by the tiniest unit of data. I’m a little scared of this because I have no idea how to do a cost-benefit analysis between this and a regular VPS host. The advantage of this approach would be that I only pay for what I use, making it very scalable, but I don’t know how the overall cost would compare to any VPS host under similar circumstances. What factors enter into the cost of Amazon EC2? What can I expect to pay under either option for regular traffic for a new website? Which one is more desirable for when a rush of visitors drive up my bandwidth bill? One last note: I know Plone isn’t common for websites for individuals, but please don’t try to talk me out of it here; that’s a completely different subject. For now, assume I’m sticking with Plone for good. Also, I have seen the Plone hosting services list on Plone.org—it’s twenty pages long, and the first page was nothing but professional Plone consulting services that sometimes offer hosting for business clients. So, that wasn’t much help. Thank you!

    Read the article

  • What needs to be done to port a Windows Flash game to Android?

    - by Russell Yan
    My team has developed a game using Flash (with Lua embeded) that targets Windows. And we want to port that game to Android (also iOS in the future). It's acceptable to rewrite the Flash part of client. And some other team in our company recommended Unity3D to replace the Flash part. Since we have no experience in Android/iOS development, we would need to learn some new tool/language anyway. So we would like that learning still be useful after the porting and when we starting a new game. Any thoughts? Edits: I think it is worth noticing the background of the game : the project is started by a tester and developer, both without knowing much about flex and actionscript. They built the game while learning, so most of the code is hard to maintain. I and other two developers joined the project after a year or so when one has leave (and the other be our manager). The other two developers are just graduates with little experience and little knowledge of flex. I am good at the server part and the c# language. Based on the fact that the code is hard to maintain (and we do need to change a lot of code to make the game easier to playe in a mobile device), and I am good at c# (and learning). I still tend to do the porting with Unity, which could get better performance and possibly save time.

    Read the article

  • What are the options for hosting a small Plone site? [closed]

    - by Tina Russell
    Possible Duplicate: How to find web hosting that meets my requirements? I’ve developed a portfolio website for myself using Plone 4, and I’m looking for someplace to host it. Most Plone hosting services seem to focus on large, corporate deployments, but I need something that I can afford on a very limited budget and fits a small, single-admin website. My understanding is that my basic options are thus: I can go with a hosting service that specifically provides Plone. I know of WebFaction, but what others exist? Also, I’d have two stipulations for a Plone hosting service: (a) It needs to use Plone 4, for which I’ve developed my site, and (b) it needs to allow me SSH access to a home directory (including the Plone configuration), so that I may use my custom development eggs and such. I could use a VPS hosting service. What are my options here? Again, I need something cheap and scaled to my level. I could use Amazon EC2 or a similar service (please tell me of any) and pay by the tiniest unit of data. I’m a little scared of this because I have no idea how to do a cost-benefit analysis between this and a regular VPS host. The advantage of this approach would be that I only pay for what I use, making it very scalable, but I don’t know how the overall cost would compare to any VPS host under similar circumstances. What factors enter into the cost of Amazon EC2? What can I expect to pay under either option for regular traffic for a new website? Which one is more desirable for when a rush of visitors drive up my bandwidth bill? One last note: I know Plone isn’t common for websites for individuals, but please don’t try to talk me out of it here; that’s a completely different subject. For now, assume I’m sticking with Plone for good. Also, I have seen the Plone hosting services list on Plone.org—it’s twenty pages long, and the first page was nothing but professional Plone consulting services that sometimes offer hosting for business clients. So, that wasn’t much help. Thank you!

    Read the article

  • I cannot search/find any applications in the Dash on 12.04

    - by Russell
    Its been a while since I booted my Ubuntu (12.04), but when i did I had several updates (over 100) and I installed them along with rebooting. These updates seemed to mess with my video driver but I seemed to have fixed this. My problem is that my applications do not show anywhere. I can open them via terminal or if there are shortcuts (such as on the toolbar) but if I hit Super and go to Apps, there is nothing. This is true if I hit Super and search any app name nothing will come back (except for files). I need help to understand what happened! Also for some reason I can't upgrade to 12.10 (I assume because I have 12.04 and not 12.04.1, which I don't understand how to get).

    Read the article

  • Why does Farseer 2.x store temporaries as members and not on the stack? (.NET)

    - by Andrew Russell
    UPDATE: This question refers to Farseer 2.x. The newer 3.x doesn't seem to do this. I'm using Farseer Physics Engine quite extensively at the moment, and I've noticed that it seems to store a lot of temporary value types as members of the class, and not on the stack as one might expect. Here is an example from the Body class: private Vector2 _worldPositionTemp = Vector2.Zero; private Matrix _bodyMatrixTemp = Matrix.Identity; private Matrix _rotationMatrixTemp = Matrix.Identity; private Matrix _translationMatrixTemp = Matrix.Identity; public void GetBodyMatrix(out Matrix bodyMatrix) { Matrix.CreateTranslation(position.X, position.Y, 0, out _translationMatrixTemp); Matrix.CreateRotationZ(rotation, out _rotationMatrixTemp); Matrix.Multiply(ref _rotationMatrixTemp, ref _translationMatrixTemp, out bodyMatrix); } public Vector2 GetWorldPosition(Vector2 localPosition) { GetBodyMatrix(out _bodyMatrixTemp); Vector2.Transform(ref localPosition, ref _bodyMatrixTemp, out _worldPositionTemp); return _worldPositionTemp; } It looks like its a by-hand performance optimisation. But I don't see how this could possibly help performance? (If anything I think it would hurt by making objects much larger).

    Read the article

  • Will adding top level directories with similar structure to existing directories change the SEO of my site?

    - by Russell Sims
    I've been pointed this way for SEO related questions and this one has had me pondering for a little while now. I'm recreating a site's structure. The website's content is generated through several feeds and unless I want to place each and every - of the 10,000 odd - venues into their own category manually, I can't avoid categorising each item by using its address. The current the structure looks like this Homepage > region > county > city/town > venue page and the URL looks like domain/region/county/city/venue/ I'm relatively happy to use this structure as it's not too convoluted. However we also promote deals and we also group the venues into their respective franchise, so that leads to URLs such as: domain/groups AND domain/deals My question is: how would the directory structure look with these new additions? Would I have a URL that looks like domain/deals/region/county/city/venue or domain/group/region/county/city/venue and just put a 301 or a canonical link tag on the page to prevent the duplicate pages competing with each other? Am I just worrying about it needlessly and perhaps link straight from domain/deals to the venue page URL domain/region/county/city/venue, this bothers me a bit though as the deals and groups will not be in the breadcrumbs.

    Read the article

  • Dual Boot Installation with Win7 - Install Ubuntu in New Partition

    - by RC Russell
    Under Win 7 I created a new 100 GB disk partition (L:) to install Ubuntu 12.04. I then rebooted from the Ubuntu install CD, selected "Install side by side" and now I'm stuck. I end up at the Advanced Partitioning Tool and I do not know how to tell the installer to use the L: partition. Any help would be appreciated. Thanks! Thank you. I have successfully installed Ubuntu 12.04 alongside Win 7. However, now when I reboot the laptop it goes directly to Win 7 with no option to choose Ubuntu. Any thoughts on how to get the boot-time choice to show up? Thanks!

    Read the article

  • Licensing Options for a dead project

    - by Russell Durham
    I'm currently working on a project where the original author informally told me that he didn't want to publish the source. Since then, the original author has gone leaving me to be the sole developer on the project. I've tried to contact him several times about making the project open source so that I can have other developers assist me but he is not responding to any communications. I'm not planning on trying to make money of the software, I just want a general license that allows me to put the code on GitHub or BitBucket so that other people in the community can assist me with the development. Can I do this since he is gone and not responding to any form of communication? Is there a time period I need to wait? I know what I asking for is legal advice, I just have no idea where to start looking to find the answer so I decided to start here.

    Read the article

  • Can I disallow printing with parent controls on Snow Leopard?

    - by Quinn Taylor
    I have two children under 4 who are quite computer-savvy, and have their own account managed by parental controls to restrict what they can do an see. However, I haven't found a way to disallow them from printing, and I'm looking for a way do so. Their pictures of Sesame Street and Word World are cute and all, but I'd like to be in control of what (or even if) they print. (Our printer is connected wirelessly, not directly to the Mac.) I know I can add more time or authorize use of a given application by providing my password — can I do something similar for printing, such as approving or denying particular print jobs?

    Read the article

  • Have an unprivileged non-account user ssh into another box?

    - by Daniel Quinn
    I know how to get a user to ssh into another box with a key: ssh -l targetuser -i path/to/key targethost But what about non-account users like apache? As this user doesn't have a home directory to which it can write a .ssh directory, the whole thing keeps failing with: $ sudo -u apache ssh -o StrictHostKeyChecking=no -l targetuser -i path/to/key targethost Could not create directory '/var/www/.ssh'. Warning: Permanently added '<hostname>' (RSA) to the list of known hosts. Permission denied (publickey). I've tried variations using -o UserKnownHostsFile=/dev/null and setting $HOME to /dev/null and none of these have done the trick. I understand that sudo could probably fix this for me, but I'm trying to avoid having to require a manual server config since this code will be deployed on a number of different environments. Any ideas? Here's a few examples of what I've tried that don't work: $ sudo -u apache export HOME=path/to/apache/writable/dir/ ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=path/to/apache/writable/dir/.ssh/known_hosts -l deploy -i path/to/key targethost $ sudo -u apache ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=path/to/apache/writable/dir/.ssh/known_hosts -l deploy -i path/to/key targethost $ sudo -u apache ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -l deploy -i path/to/key targethost Eventually, I'll be using this solution to run rsync as the apache user.

    Read the article

  • How to configure Dovecot to not serve large emails to high-latency clients?

    - by Daniel Quinn
    I have a Dovecot mailserver running at home on a flaky cable connection. For the most part, the IMAP functionality works beautifully, but I'd like to add one feature if I can: I want Dovecot not to serve large messages to high-latency clients. That is to say, if someone decides that it's a good idea to send me a 9.3mb email to me, I don't want to get it unless I'm on my LAN at home. This can't be an uncommon request, but I'm having trouble finding the configuration option in their documentation. Any ideas and/or good keywords to use in Googling would be awesome.

    Read the article

  • Weird console problem in linux, usually right before OOM

    - by Kevin Quinn
    So I've noticed this happen more than once. If I remember correctly, this usually happens right before OOM, and/or kernel panic that if you type into a tty and then try to backspace it, the same characters are printed back in reverse. This has been merely an interesting oddity to me in the past, but it happened again recently, and I've gotten more curious about what's actually causing that. (Is it sending the characters back to STD_OUT or something?) Does anyone have any idea? I have a feeling the answer will be interesting. Just so I'm clear, if you typed hello world, then tried to backspace it: hello world..dlrow olleh

    Read the article

1 2 3 4 5 6 7 8  | Next Page >