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  • checking whether 4 points in a plane define a square ??

    - by osabri
    how to check whether 4 points in the plane define a square? what's the function which given a point and a value of the area of a square as input parameters returns four squares(define a corresponding type) with sides parallel to the x axis and y axis this how i start: #include <stdio.h> #include<math.h> struct point{ float x; float y; } typedef struct point POINT; struct square{ struct point p1; struct point p2; struct point p3; struct point p4; } typedef struct square SQUARE; int main() { int point; printf("point coordinate"); printf("\n\n"); printf("enter data\n");

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  • Facebook notification of Wordpress post

    - by Roman
    Is there a way of sending notification about new wordpress-based blog to facebook account? Or maybe a plugin for wordpress? Restriction is that user shouldn't be logged into facebook, just specify facebook credentials to the plugin.

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  • read angles in radian and convert them in degrees/minutes/seconds

    - by Amadou
    n=0; disp('This program performs an angle conversion'); disp('input data set to a straight line. Enter the name'); disp('of the file containing the input Lambda in radian: '); filename = input(' ','s'); [fid,msg] = fopen(filename,'rt'); if fid < 0 disp(msg); else A=textscan(fid, '%g',1); while ~feof(fid) Lambda = A(1); n = n + 1; A = textscan(fid, '%f',1); end fclose(fid); end Alpha=Lambda*180/pi; fprintf('Angle converted from radian to degree/minutes/seconds:\n'); fprintf('Alpha =%12d\n',Alpha); fprintf('No of angles =%12d\n',n);

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  • Interview question: difference between object and object-oriented languages.

    - by Bar
    My friend was asked the following question: what's the difference between object language and object-oriented language? It's a little unintelligible question. What does term «object language» correspond to? Does that mean «pure» object-oriented language, like the Wikipedia article says: Languages called "pure" OO languages, because everything in them is treated consistently as an object, from primitives such as characters and punctuation, all the way up to whole classes, prototypes, blocks, modules, etc. They were designed specifically to facilitate, even enforce, OO methods. Examples: Smalltalk, Eiffel, Ruby, JADE, VB.NET.

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  • Efficient algorithm to distribute work?

    - by Zwei Steinen
    It's a bit complicated to explain but here we go. We have problems like this (code is pseudo-code, and is only for illustrating the problem. Sorry it's in java. If you don't understand, I'd be glad to explain.). class Problem { final Set<Integer> allSectionIds = { 1,2,4,6,7,8,10 }; final Data data = //Some data } And a subproblem is: class SubProblem { final Set<Integer> targetedSectionIds; final Data data; SubProblem(Set<Integer> targetedSectionsIds, Data data){ this.targetedSectionIds = targetedSectionIds; this.data = data; } } Work will look like this, then. class Work implements Runnable { final Set<Section> subSections; final Data data; final Result result; Work(Set<Section> subSections, Data data) { this.sections = SubSections; this.data = data; } @Override public void run(){ for(Section section : subSections){ result.addUp(compute(data, section)); } } } Now we have instances of 'Worker', that have their own state sections I have. class Worker implements ExecutorService { final Map<Integer,Section> sectionsIHave; { sectionsIHave = {1:section1, 5:section5, 8:section8 }; } final ExecutorService executor = //some executor. @Override public void execute(SubProblem problem){ Set<Section> sectionsNeeded = fetchSections(problem.targetedSectionIds); super.execute(new Work(sectionsNeeded, problem.data); } } phew. So, we have a lot of Problems and Workers are constantly asking for more SubProblems. My task is to break up Problems into SubProblem and give it to them. The difficulty is however, that I have to later collect all the results for the SubProblems and merge (reduce) them into a Result for the whole Problem. This is however, costly, so I want to give the workers "chunks" that are as big as possible (has as many targetedSections as possible). It doesn't have to be perfect (mathematically as efficient as possible or something). I mean, I guess that it is impossible to have a perfect solution, because you can't predict how long each computation will take, etc.. But is there a good heuristic solution for this? Or maybe some resources I can read up before I go into designing? Any advice is highly appreciated!

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  • Is it possible to have more than P2P on iPhone with Bluetooth

    - by Ricardo Ferreira
    Hi all, This seems like a straightforward google search answer, but after a while, I still can't be 100% sure of this. I've found Z2Live (http://www.z2live.com/), which is basically a layer above GameKit and they too use only P2P with Bluetooth. So I just want to be sure if I can only have P2P with Bluetooth or if I can have like 4 iPhones all connected to a server (who will also be a client) using Bluetooth. Thanks in advance.

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  • Is there a good reason Uni courses still use "academic" languages like modula2?

    - by Cheeso
    This question prompts me to ask - why do universities still teach in languages like Modula2, when improved modern languages are available for free? Are there uni's that still teach Pascal, for example? I mean, it was good 30 years ago, but... now? Why? Why not Java, C#, Haskell? Related: Is it backwards to still teach LISP? Is this a duplicate question? If not, I think it ought to be a community wiki topic.

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  • Question on Simple Look Up Tables [closed]

    - by CVS26
    Hi everyone... I'm doing some research on Simple Look Up Tables. I have : been thru wikipedia. Googled Look-up tables Browsed thedailywtf.com Been thru several websites illustrating/documenting look-up table code. Currently i am looking for any insight anyone can throw on the topic (LuTs). Also, I am specifically looking for any anecdotes one would like to share (again on LuTs). All content will be adequately acknowledge (or anonymised, if requested) in the article. Thank You

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  • Java Generic Type and Reflection

    - by Tom Tucker
    I have some tricky generic type problem involving reflection. Here's the code. public @interface MyConstraint { Class<? extends MyConstraintValidator<?>> validatedBy(); } public interface MyConstraintValidator<T extends Annotation> { void initialize(T annotation); } /** @param annotation is annotated with MyConstraint. */ public void run(Annotation annotation) { Class<? extends MyConstraintValidator<? extends Annotation>> validatorClass = annotation.annotationType().getAnnotation(MyConstraint.class).validatedBy(); validatorClass.newInstance().initialize(annotation) // will not compile! } The run() method above will not compile because of the following error. The method initialize(capture#10-of ? extends Annotation) in the type MyConstraintValidator<capture#10-of ? extends Annotation> is not applicable for the arguments (Annotation) If I remove the wild cards, then it compiles and works fine. What would be the propert way to declare the type parameter for the vairable validatorClass? Thanks.

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  • How can I dial the default connection on Pocket PC 2003 ?

    - by Jalil
    I am working on a PPC2003 application. The devices on which the application has to run have a modem and VPN connection set. I want to automatically dial the system default "work" connection, which is the VPN one, which dial the modem one first. The user has another application who does automatically make the system dial the default connection. But I can't undertand how to do it from my Compact .NET application. I tried using OpenNETCF net package, but I could not make it work.

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  • I have to make a simple app that connects devices in a network, but I have no idea of how to this

    - by Gabriel Casado
    I want to write an App for android that has only one ListView. The App will constantly search for anything (mobile devices, desktops, etc.) that is connected in the wifi network. The problem is, I have no idea how to do this. What do I need to study? I comprehend I'd need to use a Thread or a Runnable to constantly search for those devices. Also I know very little about TCP, UDP or any internet protocols. So, can someone give me a basis of what I need to learn to develop this App?

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  • GA Framework for Virtual Machines

    - by PeanutPower
    Does anyone know of any .NET genetic algorithm frameworks for evolving instructions sets in virtual machines to solve abstract problems? I would be particularly interested in a framework which allows virtual machines to self propagate within a pool and evolve against a fitness function determined by a data set with "good" outputs given expected inputs.

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  • Best Functional Approach

    - by dbyrne
    I have some mutable scala code that I am trying to rewrite in a more functional style. It is a fairly intricate piece of code, so I am trying to refactor it in pieces. My first thought was this: def iterate(count:Int,d:MyComplexType) = { //Generate next value n //Process n causing some side effects return iterate(count - 1, n) } This didn't seem functional at all to me, since I still have side effects mixed throughout my code. My second thought was this: def generateStream(d:MyComplexType):Stream[MyComplexType] = { //Generate next value n return Stream.cons(n, generateStream(n)) } for (n <- generateStream(initialValue).take(2000000)) { //process n causing some side effects } This seemed like a better solution to me, because at least I've isolated my functional value-generation code from the mutable value-processing code. However, this is much less memory efficient because I am generating a large list that I don't really need to store. This leaves me with 3 choices: Write a tail-recursive function, bite the bullet and refactor the value-processing code Use a lazy list. This is not a memory sensitive app (although it is performance sensitive) Come up with a new approach. I guess what I really want is a lazily evaluated sequence where I can discard the values after I've processed them. Any suggestions?

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  • Listening UDP or switch to TCP in a MFC application

    - by Alexander.S
    I'm editing a legacy MFC application, and I have to add some basic network functionalities. The operating side has to receive a simple instruction (numbers 1,2,3,4...) and do something based on that. The clients wants the latency to be as fast as possible, so naturally I decided to use datagrams (UDP). But reading all sorts of resources left me bugged. I cannot listen to UDP sockets (CAsyncSocket) in MFC, it's only possible to call Receive which blocks and waits. Blocking the UI isn't really a smart. So I guess I could use some threading technique, but since I'm not all that experienced with MFC how should that be implemented? The other part of the question is should I do this, or revert to TCP, considering reliability and implementation issues. I know that UDP is unreliable, but just how unreliable is it really? I read that it is up to 50% faster, which is a lot for me. References I used: http://msdn.microsoft.com/en-us/library/09dd1ycd(v=vs.80).aspx

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