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  • How do I programmatically set Integrated Windows Authentication in IIS on a .NET web service?

    - by arc1880
    I have a web service project that needs to be set to use Integrated Windows Authentication after installation. Normally, I would install the web service, then manually go to IIS and make sure the box is checked for Integrated Windows Authentication. There has to be a way to do this through code. I have looked up on using the Installer class. It looks like this is something I could use, but I have not found anything on setting properties programmatically in IIS.

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  • MyPaint is an Open-Source Graphics App for Digital Painters

    - by Asian Angel
    Are you looking for a terrific graphics app to use for original painting and artwork creation on your computer? Whether it is for you or the kids, MyPaint is an app that you should definitely have on hand for when those artistic moods come along. For our example we chose to install MyPaint on Ubuntu 10.10…you can easily find it in the Ubuntu Software Center by doing a quick search. Once you have it installed, all that is left to do is decide if you want to add additional brushes (link provided below) and then start having fun creating your next work of art. Here are some of MyPaint’s wonderful features: Exists for several platforms (Linux, Windows, and Mac OS X) Supports pressure sensitive graphics tablets Extensive brush creation and configuration options Unlimited canvas (you never have to resize) Basic layer support Comes with a large brush collection including charcoal and ink to emulate real media MyPaint is fun to use and can quickly become very addicting as you experiment during the creation process! Links MyPaint Homepage Download Additional Brushes for MyPaint Download the GIMP Plugin for the OpenRaster File Format Latest Features How-To Geek ETC Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines MyPaint is an Open-Source Graphics App for Digital Painters Can the Birds and Pigs Really Be Friends in the End? [Angry Birds Video] Add the 2D Version of the New Unity Interface to Ubuntu 10.10 and 11.04 MightyMintyBoost Is a 3-in-1 Gadget Charger Watson Ties Against Human Jeopardy Opponents Peaceful Tropical Cavern Wallpaper

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  • Rendering UIImage/CGImage into CGPDFContext results in... blankness!

    - by quixoto
    Hi all, I'm trying to take an image that I have in a image object and render into a Core Graphics PDF context-- happens to be on an iPhone but this question surely applies equally to desktop Quartz. This UIImage is a simple color-on-white image at about 600x800 resolution. If I (say) turn it into a PNG file, that file looks exactly as expected-- so the data is OK. Here's what I'm doing to generate the PDF: NSMutableData * outputData = [[NSMutableData alloc] init]; CGDataConsumerRef dataConsumer = CGDataConsumerCreateWithCFData((CFMutableDataRef)outputData); CFMutableDictionaryRef attrDictionary = NULL; attrDictionary = CFDictionaryCreateMutable(NULL, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); CFDictionarySetValue(attrDictionary, kCGPDFContextTitle, @"My Awesome Document"); CGContextRef pdfContext = CGPDFContextCreate(dataConsumer, NULL, attrDictionary); CFRelease(dataConsumer); CFRelease(attrDictionary); CGImageRef pageImage = [myUIImage CGImage]; CGPDFContextBeginPage(pdfContext, NULL); CGContextDrawImage(pdfContext, CGRectMake(0, 0, [myUIImage size].width, [myUIImage size].height), pageImage); CGPDFContextEndPage(pdfContext); CGContextRelease(pdfContext); Resulting PDF, which ends up in outputData, seems like a valid PDF file (opens correctly, document title is present in metadata), but it consists of precisely one blank page. What am I doing wrong? Thanks.

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  • How to systematically generate images from data?

    - by adamvickers
    I work for a performing arts nonprofit. We have seating charts for each of the theaters we work with; each seating chart shows the number of sections, the shape of each section, and the number of rows in each section. We'd like to create dynamic seating charts based on this info. We'd like them to look/feel kinda like this: http://www.fansnap.com/tickets/177754-on. But the tricky part is we'd like to be able to store all the info about each theater (the section names, shape/size of each section, and number of rows in each section) as data and then build a system that reads this data and uses it to create a dynamic map. I'm a life-long web developer, but I don't have have any experience with a difficult graphics problem like this. I realize it's a complex problem and I don't expect anyone to give me a complete answer here, but I would love direction on where I should be looking for more info. Is what I'm describing possible? Does this sort of technique have a name? Where can I learn more about how to accomplish this? What software should I use? Any info would be helpful.

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  • No audio with headphones, but audio works with integrated speakers

    - by Pedro
    My speakers work correctly, but when I plug in my headphones, they don't work. I am running Ubuntu 10.04. My audio card is Realtek ALC259 My laptop model is a HP G62t a10em In another thread someone fixed a similar issue (headphones work, speakers not) folowing this: sudo vi /etc/modprobe.d/alsa-base.conf (or some other editor instead of Vi) Append the following at the end of the file: alias snd-card-0 snd-hda-intel options snd-hda-intel model=auto Reboot but it doesnt work for me. Before making and changes to alsa, this was the output: alsamixer gives me this: Things I did: followed this HowTo but now no hardware seems to be present (before, there were 2 items listed): Now, alsamixer gives me this: alsamixer: relocation error: alsamixer: symbol snd_mixer_get_hctl, version ALSA_0.9 not defined in file libasound.so.2 with link time reference I guess there was and error in the alsa-driver install so I began reinstalling it. cd alsa-driver* //this works fine// sudo ./configure --with-cards=hda-intel --with-kernel=/usr/src/linux-headers-$(uname -r) //this works fine// sudo make //this doesn't work. see ouput error below// sudo make install Final lines of sudo make: hpetimer.c: In function ‘snd_hpet_open’: hpetimer.c:41: warning: implicit declaration of function ‘hpet_register’ hpetimer.c:44: warning: implicit declaration of function ‘hpet_control’ hpetimer.c:44: error: expected expression before ‘unsigned’ hpetimer.c: In function ‘snd_hpet_close’: hpetimer.c:51: warning: implicit declaration of function ‘hpet_unregister’ hpetimer.c:52: error: invalid use of undefined type ‘struct hpet_task’ hpetimer.c: In function ‘hpetimer_init’: hpetimer.c:88: error: ‘EINVAL’ undeclared (first use in this function) hpetimer.c:99: error: invalid use of undefined type ‘struct hpet_task’ hpetimer.c:100: error: invalid use of undefined type ‘struct hpet_task’ hpetimer.c: At top level: hpetimer.c:121: warning: excess elements in struct initializer hpetimer.c:121: warning: (near initialization for ‘__param_frequency’) hpetimer.c:121: warning: excess elements in struct initializer hpetimer.c:121: warning: (near initialization for ‘__param_frequency’) hpetimer.c:121: warning: excess elements in struct initializer hpetimer.c:121: warning: (near initialization for ‘__param_frequency’) hpetimer.c:121: warning: excess elements in struct initializer hpetimer.c:121: warning: (near initialization for ‘__param_frequency’) hpetimer.c:121: error: extra brace group at end of initializer hpetimer.c:121: error: (near initialization for ‘__param_frequency’) hpetimer.c:121: warning: excess elements in struct initializer hpetimer.c:121: warning: (near initialization for ‘__param_frequency’) make[1]: *** [hpetimer.o] Error 1 make[1]: Leaving directory `/usr/src/alsa/alsa-driver-1.0.9/acore' make: *** [compile] Error 1 And then sudo make install gives me: rm -f /lib/modules/0.0.0/misc/snd*.*o /lib/modules/0.0.0/misc/persist.o /lib/modules/0.0.0/misc/isapnp.o make[1]: Entering directory `/usr/src/alsa/alsa-driver-1.0.9/acore' mkdir -p /lib/modules/0.0.0/misc cp snd-hpet.o snd-page-alloc.o snd-pcm.o snd-timer.o snd.o /lib/modules/0.0.0/misc cp: cannot stat `snd-hpet.o': No such file or directory cp: cannot stat `snd-page-alloc.o': No such file or directory cp: cannot stat `snd-pcm.o': No such file or directory cp: cannot stat `snd-timer.o': No such file or directory cp: cannot stat `snd.o': No such file or directory make[1]: *** [_modinst__] Error 1 make[1]: Leaving directory `/usr/src/alsa/alsa-driver-1.0.9/acore' make: *** [install-modules] Error 1 [SOLUTION] After screwing it all up, someone mentioned why not trying using the packages in Synaptic - so I did. I have reinstalled the following packages and rebooter: -alsa-hda-realtek-ignore-sku-dkms -alsa-modules-2.6.32-25-generic -alsa-source -alsa-utils -linux-backports-modules-alsa-lucid-generic -linux-backports-modules-alsa-lucid-generic-pae -linux-sound-base -(i think i listed them all) After rebooting, the audio worked, both in speakers and headphones. I have no idea which is the package that made my audio work, but it certainly was one of them. [/SOLUTION]

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  • How To Create a Customized Windows 7 Installation Disc With Integrated Updates

    - by Chris Hoffman
    Do you want to save time when installing Windows 7? You can create a customized installation disc and have it perform an installation without asking you questions, integrate updates and drivers, tweak Windows, and remove Windows components. We’ll be using RT Se7en Lite for this – if you’ve used nLite with Windows XP or vLite with Windows Vista in the past, it works similarly. RT Se7en Lite is a sort of vLite or nLite for Windows 7. Image Credit: bfishadow on Flickr How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

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  • Packaging Swing apps with integrated JavaFX content

    - by igor
    JavaFX provides a lot of interesting capabilities for developing rich client applications in Java, but what if you are working on an existing Swing application and you want to take advantage of these new features?  Maybe you want to use one or two controls like the LineChart or a MediaView.  Maybe you want to embed a large Scene Graph as an initial step in porting your application to FX.  A hybrid Swing/FX application might just be the answer. Developing a hybrid Swing + JavaFX application is not terribly difficult, but until recently the deployment of hybrid applications has not simple as a "pure" JavaFX application.  The existing tools focused on packaging FX Applications, or Swing applications - they did not account for hybrid applications. But with JavaFX 2.2 the tools include support for this hybrid application use case.  Solution  In JavaFX 2.2 we extended the packaging ant tasks to greatly simplify deploying hybrid applications.  You now use the same deployment approach as you would for pure JavaFX applications.  Just bundle your main application jar with the fx:jar ant task and then generate html/jnlp files using fx:deploy.  The only difference is setting toolkit attribute for the fx:application tag as shown below: <fx:application id="swingFXApp" mainClass="${main.class}" toolkit="swing"/>  The value of ${main.class} in the example above is your application class which has a main method.  It does not need to extend JavaFX Application class. The resulting package provides support for the same set of execution modes as a package for a JavaFX application, although the packages which are created are not identical to the packages created for a pure FX application.  You will see two JNLP files generated in the case of a hybrid application - one for use from Swing applet and another for the webstart launch.  Note that these improvements do not alter the set of features available to Swing applications. The packaging tools just make it easier to use the advanced features of JavaFX in your Swing application. The same limits still apply, for example a Swing application can not use JavaFX Preloaders and code changes are necessary to support HTML splash screens. Why should I use the JavaFX ant tasks for packaging my Swing application?  While using FX packaging tool for a Swing application may seem like a mismatch at face value, there are some really good reasons to use this approach.  The primary justification for our packaging tools is to simplify the creation of your application artifacts, and to reduce manual errors.  Plus, no one should have to write JNLP by hand. Some specific benefits include: Your application jar will include a launcher program.  This improves your standalone launch by: checking for the JavaFX runtime guiding the user through any necessary installations setting the system proxy for Java The ant tasks will generate JNLP and HTML files for your swing app: avoids learning unnecessary details about JNLP, and eliminates the error-prone hand editing of JNLP files simplifies using advanced features like embedding JNLP and signing jars as BLOBs to improve launch performance.you can also embed the signing certificate details to improve the user's experience  allows the use of web page templates to inject the generated code directly into your actual web page instead of being forced to copy/paste the generated code snippets. What about native packing? Absolutely!  The very same ant task can generate a native bundle for a Swing application with JavaFX content.  Try running one of these sample native bundles for the "SwingInterop" FX example: exe and dmg.   I also used another feature on these examples: a click-through license agreement for .exe installers and OS X DMG drag installers. Small Caveat This packaging procedure is optimized around using the JavaFX packaging tools for your entire Swing application.  If you are trying to embed JavaFX content into existing project (with an existing build/packing process) then you may need to experiment in order to find the best way to integrate the JavaFX packaging steps into your existing build procedure. As long as you can use ant in your build process this should be a workable approach. It some cases solution could be less than ideal. For example, you need to use fx:jar to package your main jar file in order to produce a double-clickable jar or a native bundle.  The jar will be created from scratch, but you may already be creating the main jar file with a custom manifest.  This may lead to some redundant steps in your build process.  Hopefully the benefits will outweigh the problems. This is an area of ongoing development for the team, and we will continue to refine and improve both the tools and the process. Please share your experiences and suggestions with us.  You can comment here on the blog or file issues to JIRA. Sample code Here is the full ant code used to package SwingInterop.  You can grab latest JavaFX samples and try it yourself:  <target name="-post-jar"> <taskdef resource="com/sun/javafx/tools/ant/antlib.xml" uri="javafx:com.sun.javafx.tools.ant" classpath="${javafx.tools.ant.jar}"/> <!-- Mark application as Swing-based --> <fx:application id="swingFXApp" mainClass="${main.class}" toolkit="swing"/> <!-- Create doubleclickable jar file with embedded launcher --> <fx:jar destfile="${dist.jar}"> <fileset dir="${build.classes.dir}"/> <fx:application refid="swingFXApp" name="SwingInterop"/> <manifest> <attribute name="Implementation-Vendor" value="${application.vendor}"/> <attribute name="Implementation-Title" value="${application.title}"/> <attribute name="Implementation-Version" value="1.0"/> </manifest> </fx:jar> <!-- sign application jar. Use new self signed certificate --> <delete file="${build.dir}/test.keystore"/> <genkey alias="TestAlias" storepass="xyz123" keystore="${build.dir}/test.keystore" dname="CN=Samples, OU=JavaFX Dev, O=Oracle, C=US"/> <fx:signjar keystore="${build.dir}/test.keystore" alias="TestAlias" storepass="xyz123"> <fileset file="${dist.jar}"/> </fx:signjar> <!-- generate JNLPs, HTML and native bundles --> <fx:deploy width="960" height="720" includeDT="true" nativeBundles="all" outdir="${basedir}/${dist.dir}" embedJNLP="true" outfile="${application.title}"> <fx:application refId="swingFXApp"/> <fx:resources> <fx:fileset dir="${basedir}/${dist.dir}" includes="SwingInterop.jar"/> </fx:resources> <fx:permissions/> <info title="Sample app: ${application.title}" vendor="${application.vendor}"/> </fx:deploy> </target>

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  • "Integratable" but not "integrated" GPL

    - by mgibsonbr
    There has been much debate over whether or not merely linking to a piece of code makes it a derivative work. I know FSF says "yes", so according to them I can't dynamically link a non-GPL compatible program to a GPL library and distribute the whole. But I could do that for private use, as long as no code is released to the public. That made me wonder: what if I don't redistribute the GPL code at all? If my program can work alone (reinforcing my claim that it's not a derivative work), but can do more if the GPL library is also installed to the system, couldn't I just release my application under my own licensing terms - without including any GPL code - and post instructions for anyone interested to separately download the GPL code and do the integration "for their private use"? I know it's against the "spirit" of the GPL, so I'm not suggesting it's a good idea to do that. However, this question is bugging me for some time, specially because of the implications of each answer: If I can not do that: can I write another library with a similar API? (before answering "of course you can", remember that having the same API would allow both libraries to be swapped at will by my customers - so I don't need to work too hard on my library or even make it "working". How to determine if a similar program is just similar or is a circumvention attempt?) If I can do that: can I also be paid to perform the service of installing the GPL library for a customer? (I sell them my program, install it in their machines, download and install the GPL library too) can I put the two programs in the same website? In two different CDs? (I know I said the idea was not to redistribute the GPL code, I'm just thinking in excuses people could use to claim they're not redistributing even though they are)

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  • Microsoft Blacklists Google, Windows 8 Integrated Security

    According to researcher Brian Krebs, millions of surfers were affected by the error which was caused by two of Microsoft's antivirus solutions in the form of Microsoft Security Essentials and the business-related Microsoft Forefront. Both received updates as part of Microsoft's traditional Patch Tuesday on February 14, and those patches are believed to be the cause behind Google's incorrect blacklisting. The false positive alert specifically tagged the search site as being infected with the infamous Blackhole Exploit Kit, which reportedly gives cybercriminals the power to create their own bo...

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  • Bing Maps Integrated With ASP.NET Pivot Grid v2010 vol 1

    Check out this slick demo which shows how sales data from the ASPxPivotGrid is plotted and displayed using the Bing.com maps service. The Bing Maps service provides you the capability to plot data geographically on a map. For example, this ASPxPivotGrid shows the quantity of products sold per country: We can plot this data on to a map because the Bing maps services provides developers with a JavaScript API to display maps, locate countries and businesses and create pushpin indicators! Now, we...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Code Coverage for Maven Integrated in NetBeans IDE 7.2

    - by Geertjan
    In NetBeans IDE 7.2, JaCoCo is supported natively, i.e., out of the box, as a code coverage engine for Maven projects, since Cobertura does not work with JDK 7 language constructs. (Although, note that Cobertura is supported as well in NetBeans IDE 7.2.) It isn't part of NetBeans IDE 7.2 Beta, so don't even try there; you need some development build from after that. I downloaded the latest development build today. To enable JaCoCo features in NetBeans IDE, you need do no different to what you'd do when enabling JaCoCo in Maven itself, which is rather wonderful. In both cases, all you need to do is add this to the "plugins" section of your POM: <plugin> <groupId>org.jacoco</groupId> <artifactId>jacoco-maven-plugin</artifactId> <version>0.5.7.201204190339</version> <executions> <execution> <goals> <goal>prepare-agent</goal> </goals> </execution> <execution> <id>report</id> <phase>prepare-package</phase> <goals> <goal>report</goal> </goals> </execution> </executions> </plugin> Now you're done and ready to examine the code coverage of your tests, whether they are JUnit or TestNG. At this point, i.e., for no other reason than that you added the above snippet into your POM, you will have a new Code Coverage menu when you right-click on the project node: If you click Show Report above, the Code Coverage Report window opens. Here, once you've run your tests, you can actually see how many classes have been covered by your tests, which is pretty useful since 100% tests passing doesn't mean much when you've only tested one class, as you can see very graphically below: Then, when you click the bars in the Code Coverage Report window, the class under test is shown, with the methods for which tests exist highlighted in green and those that haven't been covered in red: (Note: Of course, striving for 100% code coverage is a bit nonsensical. For example, writing tests for your getters and setters may not be the most useful way to spend one's time. But being able to measure, and visualize, code coverage is certainly useful regardless of the percentage you're striving to achieve.) Best of all about all this is that everything you see above is available out of the box in NetBeans IDE 7.2. Take a look at what else NetBeans IDE 7.2 brings for the first time to the world of Maven: http://wiki.netbeans.org/NewAndNoteworthyNB72#Maven

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  • Dell Mini 9 Integrated Microphone -- not working

    - by Josh Eismanaf
    Im running the latest Debian version, 6.0 on my Dell Mini 9.Webcam and sound work, but microphone is a no-go. I hope even though it is Debian, fellow Linux users can help. In Alsamixer (1.0.23), I have Capture, Digital, and Mic settings all the way up. There are no options for adjusting "Front" mic settings. (May have been for older alsamixer versions?) In Sound Recorder, playback has loud noise/feedback? Under Preferences in Volume Control under the Recording tab, both Capture and Digital are permanently checked, regardless if I uncheck them. I'm not sure how to interpret the above, but I am just trying to offer as much relevant background information as I can. I've been scouring forums for the answer, but to no avail. Most questions/answers are from 2008, and couldn't find a solution. I'm not very handy with the Linux machine, but love to learn / am learning. Also, I've attempted the solution here, and it didn't work. Thanks, in advance, for your help!

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  • Jersey 2.0 Integrated into GlassFish 4.0

    - by Jakub Podlesak
    The latest promoted build of GlassFish 4.0 (glassfish-4.0-b43.zip) now contains upgraded Jersey version, 2.0-m05. Users are getting an early access to the implementation of some parts of the JAX-RS 2.0 API Early Draft Review 3. The appropriate JAX-RS bundle, version 2.0-m09 , gets bundled into GlassFish 4.0 as well. What should work The simple answer is: all the basic stuff. We have particularly tested the following two examples: simple hello world webapp multipart webapp Both above linked archives contain adjusted projects, so that resulting war files do not bundle any Jersey dependencies. Both also use Jersey 2 specific Servlet class, org.glassfish.jersey.servlet.ServletContainer, for deployment. See Martin's blog post on how to package war applications capable of running with both Jersey 1 and Jersey 2 ServletContainer classes. What has not been covered yet The main areas, which have not been touched yet in Jersey 2 are: EJB integration CDI integration Validation These are also the areas where we are going to spend the most of our cycles in the coming month.

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  • Jersey 2 in GlassFish 4 - First Java EE 7 Implementation Now Integrated (TOTD #182)

    - by arungupta
    The JAX-RS 2.0 specification released their Early Draft 3 recently. One of my earlier blogs explained as the features were first introduced in the very first draft of the JAX-RS 2.0 specification. Last week was another milestone when the first Java EE 7 specification implementation was added to GlassFish 4 builds. Jakub blogged about Jersey 2 integration in GlassFish 4 builds. Most of the basic functionality is working but EJB, CDI, and Validation are still a TBD. Here is a simple Tip Of The Day (TOTD) sample to get you started with using that functionality. Create a Java EE 6-style Maven project mvn archetype:generate -DarchetypeGroupId=org.codehaus.mojo.archetypes -DarchetypeArtifactId=webapp-javaee6 -DgroupId=example -DartifactId=jersey2-helloworld -DarchetypeVersion=1.5 -DinteractiveMode=false Note, this is still a Java EE 6 archetype, at least for now. Open the project in NetBeans IDE as it makes it much easier to edit/add the files. Add the following <respositories> <repositories> <repository> <id>snapshot-repository.java.net</id> <name>Java.net Snapshot Repository for Maven</name> <url>https://maven.java.net/content/repositories/snapshots/</url> <layout>default</layout> </repository></repositories> Add the following <dependency>s <dependency> <groupId>junit</groupId> <artifactId>junit</artifactId> <version>4.10</version> <scope>test</scope></dependency><dependency> <groupId>javax.ws.rs</groupId> <artifactId>javax.ws.rs-api</artifactId> <version>2.0-m09</version> <scope>test</scope></dependency><dependency> <groupId>org.glassfish.jersey.core</groupId> <artifactId>jersey-client</artifactId> <version>2.0-m05</version> <scope>test</scope></dependency> The complete list of Maven coordinates for Jersey2 are available here. An up-to-date status of Jersey 2 can always be obtained from here. Here is a simple resource class: @Path("movies")public class MoviesResource { @GET @Path("list") public List<Movie> getMovies() { List<Movie> movies = new ArrayList<Movie>(); movies.add(new Movie("Million Dollar Baby", "Hillary Swank")); movies.add(new Movie("Toy Story", "Buzz Light Year")); movies.add(new Movie("Hunger Games", "Jennifer Lawrence")); return movies; }} This resource publishes a list of movies and is accessible at "movies/list" path with HTTP GET. The project is using the standard JAX-RS APIs. Of course, you need the trivial "Movie" and the "Application" class as well. They are available in the downloadable project anyway. Build the project mvn package And deploy to GlassFish 4.0 promoted build 43 (download, unzip, and start as "bin/asadmin start-domain") as asadmin deploy --force=true target/jersey2-helloworld.war Add a simple test case by right-clicking on the MoviesResource class, select "Tools", "Create Tests", and take defaults. Replace the function "testGetMovies" to @Testpublic void testGetMovies() { System.out.println("getMovies"); Client client = ClientFactory.newClient(); List<Movie> movieList = client.target("http://localhost:8080/jersey2-helloworld/webresources/movies/list") .request() .get(new GenericType<List<Movie>>() {}); assertEquals(3, movieList.size());} This test uses the newly defined JAX-RS 2 client APIs to access the RESTful resource. Run the test by giving the command "mvn test" and see the output as ------------------------------------------------------- T E S T S-------------------------------------------------------Running example.MoviesResourceTestgetMoviesTests run: 1, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 0.561 secResults :Tests run: 1, Failures: 0, Errors: 0, Skipped: 0 GlassFish 4 contains Jersey 2 as the JAX-RS implementation. If you want to use Jersey 1.1 functionality, then Martin's blog provide more details on that. All JAX-RS 1.x functionality will be supported using standard APIs anyway. This workaround is only required if Jersey 1.x functionality needs to be accessed. The complete source code explained in this project can be downloaded from here. Here are some pointers to follow JAX-RS 2 Specification Early Draft 3 Latest status on specification (jax-rs-spec.java.net) Latest JAX-RS 2.0 Javadocs Latest status on Jersey (Reference Implementation of JAX-RS 2 - jersey.java.net) Latest Jersey API Javadocs Latest GlassFish 4.0 Promoted Build Follow @gf_jersey Provide feedback on Jersey 2 to [email protected] and JAX-RS specification to [email protected].

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  • Motherboard warning lights when plugging in a display port cord to graphics card?

    - by rllr
    Earlier today, my computer spontaneously shut itself off and refused to turn back on. I tested my PSU and it's operating fine. I unplugged everything and let it sit for a while and it started to make a high pitched coil whine/hiss. When I came back an hour later and plugged in only the power cord, it turned on without any issues. After some troubleshooting, I noticed my motherboard (Intel D975XBX2) has a red CPU led and VR led that come on whenever I plug my monitor into my graphics card via display port. DVI does not cause a similar issue. I was running three monitors off the card, so I need both DVI ports and the display port working. Is it likely my graphics card needs to be replaced, or should I be looking elsewhere to resolve this issue?

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  • How can I ensure my Samsung Series 7 is actually using the Radeon switchable graphics?

    - by patricksweeney
    I have a Samsung Series 7 with the Radeon 6750M switchable graphics. The ATI software lets you force programs to use the dedicated card. However, I'm not convinced it is actually ever using it, as the frame rates on some non-taxing games (Portal, TF2) are merely OK. To make matters worse, it looks like the ATI Catalyst Control has vanished from my laptop. To make it even worse, you can't download the driver and ATI CCC from ATI's site, you need to download it from Samsung, and the ZIP they provide is corrupted. How can I ensure my Samsung Series 7 is actually using the Radeon switchable graphics?

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  • How to do integrated testing?

    - by Enthusiastic Programmer
    So I have been reading up on a lot of books surrounding testing. But all the books I've read have the same flaws. They will all tell you the definitions of testing. But I have not found a single book that will guide you into integration testing (or pretty much anything higher then unit testing). Is integration testing that elusive or am I reading the wrong books? I'm a hands on person, so I would appreciate it if someone could help me with a simple program: Let's say you need to make some sort of calculation program that calculates something (doesn't matter what) and exports it to *.txt file. Let's assume we use the Model View Controller design principle. And one class for the actual calculating which you'll use in the model and one for writing the textfile. So: View = Controller = Model = CalculationClass, FileClass So for unittesting: You'd test the calculationClass, I'd personally focus most of my unit tests there. And less time on unit testing the view/controller/FileClass. I personally wouldn't see the use of unittesting those unless you want a really robust program. Integration testing: Now this is where I run into a wall. What would I have to test to call it an integration test? I could stub the view and feed the controller data which it would pass on to the model and so forth. And then check what the view gets back in the end. But ... Couldn't I just run the (in this case small) program then and test it manually? Would this be considered a integration test too, or does it have to be automated? Also, can I check multiple items to see if they are correct? I cannot seem to find any book that offers a hands on approach to methods of integration testing.

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  • amd gpu but display on intel integrated graphics

    - by pitseeker
    On my Ubuntu 12.04 I connected my monitor to the onboard intel graphics. I'd like to use my ati radeon 6770 for opencl tasks (e.g. bitcoin mining). So far I couldn't figure out how to get the ati driver working. When calling "aticonfig --initial -f" it always writes a new xorg.conf that ignores the intel graphics. At boot time it works only when I attached the monitor to the ati card. So I manually tampered with the xorg.conf and got this: Section "ServerLayout" Identifier "Default Monitor" Screen 0 "myscreen" 0 0 Screen 1 "deadscreen" RightOf "myscreen" EndSection Section "Module" EndSection Section "Monitor" Identifier "Default Monitor" Option "VendorName" "Monitor Vendor" Option "ModelName" "Monitor Name" Option "DPMS" "true" EndSection Section "Monitor" Identifier "null Monitor" Option "Enable" "false" EndSection Section "Device" Identifier "Intel Integrated Graphics" Driver "intel" BusID "PCI:0:2:0" Screen 0 EndSection Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" BusID "PCI:1:0:0" Screen 1 EndSection Section "Screen" Identifier "myscreen" Device "Intel Integrated Graphics" Monitor "Default Monitor" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "deadscreen" Device "aticonfig-Device[0]-0" Monitor "null Monitor" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection I think this might be the right way since I see that X tries to start both drivers in /var/log/Xorg.0.log. However the fglrx driver seems crash (end of xorg.0.log): Backtrace: [ 6.625] 0: /usr/bin/X (xorg_backtrace+0x26) [0x7fb5cd41b846] [ 6.625] 1: /usr/bin/X (0x7fb5cd293000+0x18c6ea) [0x7fb5cd41f6ea] [ 6.625] 2: /lib/x86_64-linux-gnu/libpthread.so.0 (0x7fb5cc5b9000+0xfcb0) [0x7fb5cc5c8cb0] [ 6.625] 3: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/extra-modules.dpkg-tmp/modules/drivers/fglrx_drv.so (xdl_xs111_atiddxGetGPUMapInfo+0x1b1) [0x7fb5c88e16b1] [ 6.625] 4: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/extra-modules.dpkg-tmp/modules/drivers/fglrx_drv.so (atiddxGetGPUMapInfo+0xd) [0x7fb5c87bcc0d] [ 6.625] 5: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/extra-modules.dpkg-tmp/modules/extensions/libglx.so (0x7fb5ca12d000+0x1ab29) [0x7fb5ca147b29] [ 6.625] 6: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/extra-modules.dpkg-tmp/modules/extensions/libglx.so (0x7fb5ca12d000+0x1cf8c) [0x7fb5ca149f8c] [ 6.625] 7: /usr/lib/x86_64-linux-gnu/xorg/extra-modules/extra-modules.dpkg-tmp/modules/extensions/libglx.so (0x7fb5ca12d000+0x1ee55) [0x7fb5ca14be55] [ 6.626] 8: /usr/bin/X (InitExtensions+0x99) [0x7fb5cd350069] [ 6.626] 9: /usr/bin/X (0x7fb5cd293000+0x3d605) [0x7fb5cd2d0605] [ 6.626] 10: /lib/x86_64-linux-gnu/libc.so.6 (__libc_start_main+0xed) [0x7fb5cb44e76d] [ 6.626] 11: /usr/bin/X (0x7fb5cd293000+0x3daad) [0x7fb5cd2d0aad] [ 6.626] Segmentation fault at address 0x14 [ 6.626] Caught signal 11 (Segmentation fault). Server aborting [ 6.626] I'd be very happy if someone can give me a hint on how to configure my ATI card while using the integrated graphics for display. Update I used most of jjhughes57 config and successfully booted the X server on intel (keyboard layout is changed though, funnily). Unfortunately the 2nd X server (fglrx) doesn't fully start. It shuts itself down right after starting [ 6.265] (II) fglrx(0): Restoring Recent Mode via PCS is not supported in RANDR 1.2 capable environments [ 6.296] (II) UnloadModule: "mouse" [ 6.296] (II) Unloading mouse [ 6.296] (II) UnloadModule: "kbd" [ 6.296] (II) Unloading kbd [ 6.298] (II) fglrx(0): Shutdown CMMQS [ 6.298] (II) fglrx(0): [uki] removed 1 reserved context for kernel [ 6.298] (II) fglrx(0): [uki] unmapping 8192 bytes of SAREA 0x2000 at 0x7fbef8209000 [ 6.337] (II) fglrx(0): Interrupt handler Shutdown. [ 6.470] ddxSigGiveUp: Closing log [ 6.470] Server terminated successfully (0). Closing log file. Thanks for any hints what is wrong here.

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  • dual-boot (win-xp/ubu12.04) graphics card for ubu-desktop/win-xp-games

    - by iole1
    for work I need to get a a new and cheap graphics card for a dual boot machine: windows xp/ubuntu 12.04 LTS. The only requirements I have are: it should work 'flawlessly' in ubuntu (proprietary drivers are ok) it should handle Guild Wars 2 & League of Legends in windows xp (this is really the top priority as we need to be able to play at work :) - yes I have a cool job) I know nothing about graphics cards (and it seems to be a jungle out there). From other questions here and some webstigation I think I'd like to go for a Nvidia card, I've been trying to figure out what models fit the system req's but it seems they use different kind of model numbers so I don't get any wiser. tl;dr: will http://www.geforce.co.uk/hardware/desktop-gpus/geforce-gt-620-oem/specifications run Guild Wars 2 http://gamesystemrequirements.com/games.php?id=938 Or what is the worst card from nVidia that will run GW2 smoothly and work well in Ubuntu 12.04 Thanks!

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  • XNA - Drawing 2D Primitives (Boxes) and Understanding Matrices in Computer Graphics

    - by MintyAnt
    I have two issues which I wish to solve by creating 2D primitives in XNA. In my game, I wish to have a "debug mode" which will draw a red box around all hitboxes in the game (Red outline, transparent inside). This would allow us to see where the hitboxes are being drawn AND still have the sprite graphics being drawn. I wish to further understand how matrices work within computer graphics. I have a basic theoretical grasp of how they work, but I really just want to apply some of my knowledge or find a good tutorial on it. To do this, I wish to draw my own 2D primitives (With Vertex3's) and apply different transormation matrices to them. I was trying to find a tutorial on drawing primitives using Direct3D, but most tutorials are only for c++, and just tell me to use XNA's Spritebatch. I wish to have more control over my program than just with Spritebatch. Any Help on using Direct3D or any other suggestions would greatly be appreciated. Thank you.

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  • Qt Graphics et performances - le coût des commodités, un article de Gunnar traduit par Guillaume Belz

    Le 11 décembre 2009, la documentation de QPainter subissait un énorme ajout concernant l'optimisation de son utilisation. En effet, le bon usage de cet outil n'était pas accessible à tous, il n'était pas présenté dans la documentation. Ceci ne fut qu'un prétexte à une série d'articles sur l'optimisation de QPainter et de Qt Graphics en général. Voici donc le premier article de cette série, les autres sont en préparation : Qt Graphics et performances : ce qui est critique et ce qui ne l'est pas Pensez-vous que cet ajout à la documentation de QPainter sera utile ? Trouvez-vous les performances de vos applications trop faibles ?...

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