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  • Wireless mouse temporarily freezes (sleeps) on battery power

    - by R Pennese
    I have been getting a very annoying problem since recently in Ubuntu 12.04, probably due to another update that did more bad than good... When I resume from sleep on battery power my Lenovo Thinkpad T420, my wireless laser mouse (Logitech M705) freezes everytime I leave it for 2 seconds. It then starts moving again when I shake it for 5 seconds. The touchpad works normally. I'm guessing the mouse enters some sleep mode and I'd like to know where to change this "timeout" value.

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  • ASUS N56VZ-S4209P Screen saver, Screen dimming,sleep/hibernation mode not working according to power management settings

    - by Alto Roos
    I have a problem with my ASUS N56VZ-S4209P(Win8, I7-3630QM) laptop. If I use the fn+f7 command to turn off the screen it turns on by itself after a few seconds (the time varies between 1-10 seconds). In addition to this my screensaver doesn't activate at all and the laptop doesn't dim its screen after X minutes or goes into sleep/hibernation mode as specified in the power options when plugged in or on battery. As far as my knowledge goes it's not caused by the mouse or track pad at all since I can unplug my mouse and disable the track pad but the problem persist. I presume this is caused by the same problem? Does anyone know of a fix for this problem? It would be greatly appreciated. . . . I seem to have found a solution to the problem related to the screen that turns itself on again. The Power4Gear application has a setting which enables you to turn a "Presentation mode" "On" and "Off", if that setting is "Off" then it doesn't turn the screen on without any human interaction. Thus that part of the problem is fixed.

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  • How to plug power/reset buttons from case to motherboard leads?

    - by MaxMackie
    I have a motherboard I salvaged from a pre-assembled computer. Except now I'm trying to use it in my own custom build. The problem is, this motherboard doesn't have any documentation because it was never meant to be used by consumers (as far as I know). I need to plug in my case's power/reset/hdd-light plugs into the motherboard. I usually check the documentation of the board to see which leads go to what connector, but I have no documentation for the board. So, as I see it, I have two options: I find the documentation (I've emailed gateway customer service, but I'm unsure of how successful I'll be with that). I simply test the leads one after the other (can this cause damage if plugged into the wrong leads?) However, there might even be a standard for which leads do what action (I'm not sure about this). For reference, my motherboard's SN/MD (?) is: H57M01G1-1.1-8EKS3H Does anyone have any idea if I can find documentation or find another way to be sure if my connections are correct?

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  • In Windows 7, why won't my display stay off despite the power settings saying it should?

    - by Jer
    I'm completely stumped by this. My simple use case is that when I'm in bed, I use a cordless mouse to browse the web, watch videos, etc. - the monitor is across the room. When I'm going to sleep, I want to shut the monitor off. I also want to be able to turn it back on in the morning. I just want to turn the monitor off and on using only the mouse. I thought of creating a power setting that turned the monitor off asap (the shortest amount of time is one minute; that's fine). I have one that does this. It worked great for almost a year on my old XP machine, and for about four months on my new Windows 7 laptop (which I essentially use as a desktop). All of a sudden a couple weeks ago, it just stopped working - my monitor won't turn off on its own anymore. Here are the settings: I tried other options. Based on the advice here I tried nircmd. This seemed great. I created a shortcut with the command line: "C:\Program Files\nircmd\nircmd.exe" cmdwait 1000 monitor off I click this, and in one second the monitor goes off. However about five seconds later it turns back on, and I've been extra careful to make sure the mouse isn't moving. I have no idea what's going on. Based on both of these things, my only guess is that something could be running in the background which somehow makes the computer think it's in use. I've tried killing as many programs as possible but I still get the same behavior. Any advice? I'm mainly curious about how to debug, but am open to other suggestions about turning the monitor off and on with just the mouse as well.

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  • Switching from Java/Java EE career path to C POS path?

    - by Muhammad
    I am a Java/Java EE Developer with about 3 years in this field. I like low-level programming so much... I favor back-end code over front-end. I've a knowledge in C and know little about C++. I got an offer to work with C in Point-of-Sale Payment terminals. I don't know much about how POS works (IDE/toolsets, etc). although I have a payment experience (ISO8583, etc...) I need you own opinion from Switching from the Java's High-level world to POS low-level world Although I love low-level world, but I am afraid from not being found what I seek.. I know programmers are not measured by the tools they use (including prog. langs.) but with their minds. I need your opinions of: Is programming POS terminals in C is an interesting thing, or I'll find myself doing usual code-writing job? (especially I am about to switch my whole career path). I find myself writing an elegant code in Java (like: Sobat http://code.google.com/p/sobat/) a code where I find myself in... So do I'll find the same thing in POS C? or It will all about Libraries that I'll call to finish my work?! Lastly, does this thing worse adventure with my current career (stability, conference, etc.. )? (as I currently don't think to move to a new job) Thanks.

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  • Output current with Teensy++ 2.0 (arduino-based hardware)

    - by omtinez
    I am working on a project with a Teensy++ 2.0 for testing, eventually the goal is to use a Teensy 2.0 (info on both available here) and mount it onto a robot R/C car along with a Raspberry Pi. I have been able to use and test one of the very cheap distance sensors that use ultrasound, which requires very little current. I was trying to power a motor, I don't know exactly what kind of motor but I assume a very low-power one which is what comes with the R/C car cheapo, but nothing is happening. When I plug the motor to GROUND and +5V it runs fine, but when I use GROUND and one of the GPIO pins then nothing happens with the motor. The same GPIO pins were tested to successfully power and run the ultrasound sensor, so the board is fine. My suspicion is that the GPIO pins don't output enough current to power the motor, but my knowledge of electronics is rather scarce (I am a computer scientist, not an electrical engineer). So please forgive me if I am asking something obvious or plain stupid, but does the board not have enough power to power the motor? If so, I could try to use a second power supply that would go straight into the motor and use the GPIO as a gate to turn that power on and off; would such thing work? Is there a better design that could be used?

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  • hibernate sybase db power function

    - by Vipin Thomas
    We are trying to use sybase function power to do mathematical calculation for one of the DB columns. The hibernate is generating power function as pow(?, xyzo0_.AmtScale) whereas sybase supports power function as Syntax POWER( numeric-expression-1, numeric-expression-2 ) We have tried modifying the hibernate.dialect. Have tried org.hibernate.dialect.SybaseASE15Dialect org.hibernate.dialect.Sybase11Dialect org.hibernate.dialect.SybaseAnywhereDialect but all dialects generate the power function as pow(?, xyzo0_.AmtScale). Is this hibernate issue or are we missing something?

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  • Dual Xeon Server voltages are low

    - by Mindflux
    I've got a whitebox server running CentOS 5.7. It's a Dual Xeon 5620, 24GB of RAM. The mainboard is a SuperMicro X8DT6-F and the chassis is a SC825TQ-R720LPB. Dual 720W Power supplies. We had a big power outage a couple weeks back that took down everything, I don't have any pre-power outage figures for this server, and the only reason I noticed these is because when I was bringing up the servers I was checking them out with more scrutiny than usual. http://i.imgur.com/rSjiw.png (Image of voltage readings) As you can see, CPU1 DIMM is low, +3.3V is high, 3.3VSB is high, +5v is high, +12v is REAL LOW (out of normal 5% (plus/minus))... and VBAT is off the charts. With my whitebox VAR we've tried the following: Swap out PSU with another server I have with the same PSUs. Try different power cord Update BMC/IPMI firmware in case readings were wrong (They aren't) Update BIOS Try different PDU Try a different outlet and/or circuit Replaced Voltage Regulator Unit At this point, the only thing we haven't done, seemingly is replace the mainboard.. which is what the next step will be unless something else shines some light on the situation. I should mention the system is rock solid otherwise which is a surprise given the 12v voltage is that far off.

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  • Low graphics performance with Intel HD graphics

    - by neil
    hey, my laptop should be capable of running some games fine but doesn't. Examples are egoboo and tome. http://www.ebuyer.com/product/237739 this is my laptop. I tried the gears test and i only get 60 FPS, on IRC they said thats a big issue and should try the forums. I am using Ubuntu 11.04 and was told I should have the newest drivers. neil@neil-K52F:~$ /usr/lib/nux/unity_support_test --print OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Intel(R) Ironlake Mobile GEM 20100330 DEVELOPMENT OpenGL version string: 2.1 Mesa 7.10.2 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity supported: yes

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  • Visual Studio 2010 Productivity Power Tool Extensions

    - by ScottGu
    Last month I blogged about the Extension Manager that is built-into VS 2010 – as well as about a cool VS 2010 PowerCommands extension that provides some extra features for Visual Studio.  The Visual Studio 2010 Extension Manager provides an easy way for developers to quickly find and install extensions and plugins that enhance the built-in functionality to VS 2010. New VS 2010 Productivity Power Tools Release Earlier this week Jason Zander announced the availability of a new VS 2010 Productivity Power Tools release that includes a bunch of great new VS 2010 extensions that provide a bunch of cool new functionality for you to take advantage of.  You can download and install the release for free here.  Some of the code editor improvements it provides include: Entire Line Highlighting: Makes it easier to track cursor location within the editor Entire Line Selection: Triple Clicking a line in the code editor now selects the entire line (like with MS Word) Code Block Movement: Use Alt+Up/Down Arrow now moves selected code blocks up/down in the editor Consistent Tabs vs. Spaces: Ensure consistent tab vs. space usage across your projects Colorized Parameters: It is now easier to see/identify method parameters Column Guide: You can now add vertical column guidelines to help with text alignment and sizes Align assignments: Makes it easier to line-up multiple variable assignments within your code HTML Clipboard Support: Copy/paste code from VS into an HTML buffer (useful for blogging!) Ctrl + Click Go to Definition: You can now hold down the Ctrl key and click a type to go to its definition It also includes several tab management improvements for managing document tabs within the IDE: Show Close Button in Tab Well: Shows a close button in document well for the active tab (like VS 2008 did) Colored Tabs: You can now select the color of each document tab by project or by regex Pinned Tabs: Enables you to pin tabs to keep them always visible and available Vertical Tabs: You can now show document tabs vertically to fit more tabs than normal Remove Tabs by Usage Order: Better behavior when adding new tabs and one needs to be hidden for space reasons Sort Tabs by Project: Tabs can be sorted by project they belong to, keeping them grouped together Sort Tabs Alphabetically: Tabs can be sorted alphabetically And last – but not least – it includes a new and improved “Add Reference” dialog: This new Add Reference dialog caches assembly information – which means it loads within a second or two (note: the very first time it still loads assembly data – but it then caches it and makes it fast afterwards). The new Add Reference dialog also now includes searching support – making it easier to find the assembly you are looking for. You can read more about all of the above improvements in Jason’s blog post about the release. New Visualization and Modeling Feature Pack Release Earlier this week we also shipped a new feature pack that adds additional modeling and code visualization features to VS 2010 Ultimate.  You can download it here. The Visualization and Modeling Feature Pack includes a bunch of great new capabilities including: Web Site Visualization: New support for generating a DGML visualization for ASP.NET projects C/C++ Native Code Visualization: New support for generating DGML diagrams for C/C++ projects Generate Code from UML Class Diagrams: You can now generate code from your UML diagrams Create UML Class Diagrams from Code: Create UML diagrams from existing code bases Import UML from XML: Import UML class, sequence, and use case elements from XMI 2.1 files Custom Validation Layer Rules: Write custom code to create, modify, and validate layer diagrams Jason’s blog post covers more about these features as well. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Low level Linux graphics

    - by math4tots
    For educational purposes, I'd like to write an application on a Linux environment that can process keyboard events and draw graphics without huge dependencies like X or SDL. I presume that this must be possible, because X and SDL are just programs themselves, so they must rely on other methods inherent to the environment. Is this understanding correct? If so, where might I learn to write such a program? My limited experience tells me that it would involve making calls to the kernel, and/or writing to special files; however, I haven't been able to find any tutorials on the matter (I am not even sure what to Google). Also, in case it is relevant, I am running Debian Squeeze on Virtualbox. I have used a netinst cd without networking, so there isn't much installed on it currently. I will install gcc, but I am hoping I can get by with nothing more.

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  • Ubuntu stuck in low resolution after UNinstalling / disabling NVidia drivers

    - by Han Cnx
    Tried the Nvidia driver, installed using the Additional Drivers panel. Didn't like it much; the CPU seemed to overheat more and the brightness controls stopped working. Also selecting a second display is a pain using that horrible NVidia settings thing. So wanted to disabled it again.. problem is, UBuntu is then stuck in either 640x480 or 800x600 (second time I tried to install it back and then remove again). How can I get this back the way it was? The original Ubuntu drivers worked just fine, allowing me to run Unity and games properly. I tried a xserver-xorg reconfigure but this didn't do anything. (No xorg.conf file either). This is on a Lenovo Thinkpad T410i

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  • Low coupling and tight cohesion

    - by hidayat
    Of course it depends on the situation. But when a lower lever object or system communicate with an higher level system, should callbacks or events be preferred to keeping a pointer to higher level object? For example, we have a world class that has a member variable vector<monster> monsters. When the monster class is going to communicate with the world class, should I prefer using a callback function then or should I have a pointer to the world class inside the monster class?

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  • Flash: Memory usage is low but framerate keeps dropping

    - by Cyborg771
    So I'm working on a puzzle game in flash. For all intents and purposes it's like Tetris. I spawn blocks, they move around the screen, then they get destroyed and disappear. I was having some trouble with the memory usage being too high over time so I read up on memory management and I think I have that figured out now. It's definitely climbing slower than it was before, but the framerate is still taking a huge dive after playing for a while. If it's not a memory leak what else could be causing this? Thanks in advance.

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  • Hosting multiple low traffic websites on ec2

    - by Niko Sams
    We have like 30 websites with almost no traffic (<~10 visits / day) which are currently hosted on a dedicated server. We are evaluating hosting on Amazon EC2 however I'm not sure how to do that properly. One (micro) instance per website is too expensive ~10 websites on one instance (using apache virtual hosts) make auto scaling impossible (or at least difficult) Or is cloud computing not suitable for such a usecase?

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  • Ubuntu LiveCD/USB image that boots directly to low graphics desktop

    - by user14146
    I use Ubuntu as a diagnostic tool sometimes, and it would be great to get a modification that lets you boot directly to the LiveCD desktop, preferably with the special effects dialed down. Is there such a tool? Unetbootin doesn't seem to let you do this, and Remastersys could probably do this, but I'd have to dig into the code quite a bit and figure out what to remove, which I can do, but I figured someone might have already done this and would save me the trouble.

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  • Styles of games that work at low-resolution

    - by Brendan Long
    I'm taking a class on compilers, and the goal is to write a compiler for Meggy Jr devices (Arduino). The goal is just to make a simple compilers with loops and variables and stuff. Obviously, that's lame, so the "real goal" is to make an impressive game on the device. The problem is that it only has 64 pixels to work with (technically 72, but the top 8 are single-color and not part of the main display, so they're really only useful for displaying things like money). My problem is thinking of something to do on a device that small. It doesn't really matter if it's original, but it can't be something that's already available. My first idea was "snake", but that comes with the SDK. Same with a side-scrolling shooter. Remaining ideas include a tower defense game (hard to write, hard to control), an RPG (same), tetris (lame).. The problem is that all of the games I like require a high-resolution screen because they have a lot of text. Even a really simple game like nethack would be hard because each creature would be a single color. tl;dr What styles of games require a. No text; and b. Few enough objects that representing them each with a single color is acceptable? EDIT: To clarify, the display is 8x8 for a total of 64 pixels, not 64x64.

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  • Fans are noisy and battery life is low

    - by Igor Ryzhov
    I worked on Windows 8 previosly and I never had problems: my laptop was quiet and battery life was about 5-6 hours without charge. Then I installed Ubuntu 12.10 and my problems started: now fans are always on and have very strong noise and battery life shortened to 1-1.5 hour! How can I solve this problem? UPD: Full specifications: http://www.onyougo.co.uk/samsung-700z5a-s01ru-notebooks-laptops-features_pi1492384e2

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  • Styles of games that work at low-resolution

    - by Brendan Long
    I'm taking a class on compilers, and the goal is to write a compiler for Meggy Jr devices (Arduino). The goal is just to make a simple compilers with loops and variables and stuff. Obviously, that's lame, so the "real goal" is to make an impressive game on the device. The problem is that it only has 64 pixels to work with (technically 72, but the top 8 are single-color and not part of the main display, so they're really only useful for displaying things like money). My problem is thinking of something to do on a device that small. It doesn't really matter if it's original, but it can't be something that's already available. My first idea was "snake", but that comes with the SDK. Same with a side-scrolling shooter. Remaining ideas include a tower defense game (hard to write, hard to control), an RPG (same), tetris (lame).. The problem is that all of the games I like require a high-resolution screen because they have a lot of text. Even a really simple game like nethack would be hard because each creature would be a single color. tl;dr What styles of games require a. No text; and b. Few enough objects that representing them each with a single color is acceptable?

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  • Low resolution Dektop intel i7 3770 and intel board DH67BL

    - by rtorres
    I installed Ubuntu 12.04.1 in a desktop with the following specs: CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz Motherboard: Intel DH67B However the monitor is not identified (Monitor: Unknown) such that maximum resolution is 1024x768. This occurs with Samsung Syncmaster 2033 (resolution 1900x600), and is the same with ViewSonic VX2453mh-LED (resolution 1920x1080). I'd be very grateful if anyone could give me a suggestion as to how to fix the resolution.

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  • Installed Ubuntu In a low Specs PC and it is too slow, even with LXDE

    - by Herudae
    I'm new with Linux and started with Ubuntu 11.10, I installed it in my PC (Core2Duo 2Ghz, 512Mb Ram DDR2, integrated video in Motherboard), I know the requirements for Unity are 1Gb Ram so I decided to download a Desktop environment more lightweight, so I Installed LXDE, it loads very fast, compared to the 3.5 min from login screen to open desktop in Unity, but it freezes every time I open a single program, I can't even navigate in Internet, it freezes, sometimes for a pair of minutes and the graph at bottom right is all green as if iyt were using 100% CPU, it happens with every program. As additional data it takes 3+ min to get from boot system selection screen to Login screen and 3.5 Min more to get into Ubuntu with Unity, with LXDE it turns to 30 secs aproximately. Is Ubuntu + LXDE Desktop Environment Package = Lubuntu? or should I download Lubuntu directly instead? I installed some other desktop environments, as Gnome but it doesn't log in, the screen just turns grey. Should I get an older Ubuntu version? I'm thinking about uninstalling Ubuntu but I'll try to deplete the options, thanks for your support.

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  • Circular motion on low powered hardware

    - by Akroy
    I was thinking about platforms and enemies moving in circles in old 2D games, and I was wondering how that was done. I understand parametric equations, and it's trivial to use sin and cos to do it, but could an NES or SNES make real time trig calls? I admit heavy ignorance, but I thought those were expensive operations. Is there some clever way to calculate that motion more cheaply? I've been working on deriving an algorithm from trig sum identities that would only use precalculated trig, but that seems convoluted.

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