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  • ActionScript Gradient Banding Problem

    - by TheDarkIn1978
    i'm having a strange issue with banding between certain colors of a gradient. to create the gradient, i'm drawing evenly spaced circle wedges from the center to the border, and filling each circle wedge from a bitmap line gradient pixel in a loop. public class ColorWheel extends Sprite { private static const DEFAULT_RADIUS:Number = 100; private static const DEFAULT_BANDING_QUALITY:int = 3600; public function ColorWheel(nRadius:Number = DEFAULT_RADIUS) { init(nRadius); } public function init(nRadius:Number = DEFAULT_RADIUS):void { var nRadians : Number; var nColor : Number; var objMatrix : Matrix = new Matrix(); var nX : Number; var nY : Number; var previousX : Number = nRadius; var previousY : Number = 0; var leftToRightColors:Array = new Array(0xFF0000, 0xFFFF00, 0x00FF00, 0x00FFFF, 0x0000FF, 0xFF00FF); leftToRightColors.push(leftToRightColors[0]); var leftToRightAlphas:Array = new Array(); var leftToRightRatios:Array = new Array(); var leftToRightPartition:Number = 255 / (leftToRightColors.length - 1); //Push arrays for (var j:int = 0; j < leftToRightColors.length; j++) { leftToRightAlphas.push(1); leftToRightRatios.push(j * leftToRightPartition); } var leftToRightColorsMatrix:Matrix = new Matrix(); leftToRightColorsMatrix.createGradientBox(DEFAULT_BANDING_QUALITY, 1); //Produce a horizontal leftToRightLine sprite var leftToRightLine:Sprite = new Sprite(); leftToRightLine.graphics.lineStyle(1, 0, 1, false, LineScaleMode.NONE, CapsStyle.NONE); leftToRightLine.graphics.lineGradientStyle(GradientType.LINEAR, leftToRightColors, leftToRightAlphas, leftToRightRatios, leftToRightColorsMatrix); leftToRightLine.graphics.moveTo(0, 0); leftToRightLine.graphics.lineTo(DEFAULT_BANDING_QUALITY, 0); //Assign bitmapData to the leftToRightLine var leftToRightLineBitmapData:BitmapData = new BitmapData(leftToRightLine.width, leftToRightLine.height); leftToRightLineBitmapData.draw(leftToRightLine); for(var i:int = 1; i < (DEFAULT_BANDING_QUALITY + 1); i++) { // Convert the degree to radians. nRadians = i * (Math.PI / (DEFAULT_BANDING_QUALITY / 2)); // OR the individual color channels together. nColor = leftToRightLineBitmapData.getPixel(i-1, 0); // Calculate the coordinate in which the line should be drawn to. nX = nRadius * Math.cos(nRadians); nY = nRadius * Math.sin(nRadians); // Create a matrix for the wedges gradient color. objMatrix.createGradientBox(nRadius * 2, nRadius * 2, nRadians, -nRadius, -nRadius); graphics.beginGradientFill(GradientType.LINEAR, [nColor, nColor], [1, 1], [127, 255], objMatrix); graphics.moveTo( 0, 0 ); graphics.lineTo( previousX, previousY ); graphics.lineTo( nX, nY ); graphics.lineTo( 0, 0 ); graphics.endFill(); previousX = nX; previousY = nY; } } } i'm creating a circle with 3600 wedges, although it doesn't look like it based on the screen shot within the orange color that is produced from gradating from red to yellow numbers. adding a orange number between red and yellow doesn't help. but if i create the circle with only 360 wedges, the gradient banding is much more obvious. 3600 is probably overkill, and doesn't really add more detail over, say, making the circle of 1440 wedges, but i don't know any other way to slightly elevate this banding issue. any ideas how i can fix this, or what i'm doing wrong? could it be caused by the circleMatrix rotation?

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  • C# slowdown while creating a bitmap - calculating distances from a large List of places for each pixel

    - by user576849
    I'm creating a graphic of the glow of lights above a geographic location based upon Walkers Law: Skyglow=0.01*Population*DistanceFromCenter^-2.5 I have a CSV file of places with 66,000 records using 5 fields (id,name,population,latitude,longitude), parsed on the FormLoad event and stored it in: List<string[]> placeDataList Then I set up nested loops to fill in a bitmap using SetPixel. For each pixel on the bitmap, which represents a coordinate on a map (latitude and longitude), the program loops through placeDataList – calculating the distance from that coordinate (pixel) to each place record. The distance (along with population) is used in a calculation to find how much cumulative sky glow is contributed to the coordinate from each place record. So, for every pixel, 66,000 distance calculations must be made. The problem is, this is predictably EXTREMELY slow – on the order of one line of pixels per 30 seconds or so on a 320 pixel wide image. This is unrelated to SetPixel, which I know is also slow, because the speed is similarly slow when adding the distance calculation results to an array. I don’t actually need to test all 66,000 records for every pixel, only the records within 150 miles (i.e. no skyglow is contributed to a coordinate from a small town 3000 miles away). But to find which records are within 150 miles of my coordinate I would still need to loop through all the records for each pixel. I can't use a smaller number of records because all 66,000 places contribute to skyglow for SOME coordinate in my map as it loops. This seems like a Catch-22, so I know there must be a better method out there. Like I mentioned, the slowdown is related to how many calculations I’m making per pixel, not anything to do with the bitmap. Any suggestions? private void fillPixels(int width) { Color pixelColor; int pixel_w = width; int pixel_h = (int)Math.Floor((width * 0.424088664)); Bitmap bmp = new Bitmap(pixel_w, pixel_h); for (int i = 0; i < pixel_h; i++) for (int j = 0; j < pixel_w; j++) { pixelColor = getPixelColor(i, j); bmp.SetPixel(j, i, pixelColor); } bmp.Save("Nightfall", System.Drawing.Imaging.ImageFormat.Jpeg); pictureBox1.Image = bmp; MessageBox.Show("Done"); } private Color getPixelColor(int height, int width) { int c; double glow,d,cityLat,cityLon,cityPop; double testLat, testLon; int size_h = (int)Math.Floor((size_w * 0.424088664)); ; testLat = (height * (24.443136 / size_h)) + 24.548874; testLon = (width * (57.636853 / size_w)) -124.640767; glow = 0; for (int i = 0; i < placeDataList.Count; i++) { cityPop=Convert.ToDouble(placeDataList[i][2]); cityLat=Convert.ToDouble(placeDataList[i][3]); cityLon=Convert.ToDouble(placeDataList[i][4]); d = distance(testLat, testLon, cityLat, cityLon,"M"); if(d<150) glow = glow+(0.01 * cityPop * Math.Pow(d, -2.5)); } if (glow >= 1) glow=1; c = (int)Math.Ceiling(glow * 255); return Color.FromArgb(c, c, c); }

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  • win32: TextOut not being displayed

    - by KaiserJohaan
    Hello again, I recently having my mainwindow write text by using WM_PAINT, but now I realise it was maybe not the best message to do so in, so I'm trying another version; The mainwindow contains a menu, upon clicing a menu item the ID_FILE_PID msg is sent and it builds the 4 new windows aswell as displays text in the mainwindow (paintEditSigns function). The 4 windows works fine but the text dosn't work at all, unless I do it in the main() function as shown... what on earth is this? O_O BTW: I still have no clue why the code-display on StackOverflow keeps looking so wierd when I post, why is this? switch(message) { case WM_COMMAND: switch (LOWORD(wParam)) { case ID_FILE_PID: { HWND hWndButton; HWND hWndEdit; HWND hWndEdit2; HWND hWndDisplay; // drawing the text in mainwindow paintEditSigns(); -- does not do anything here! // adding new windows in the mainwindow hWndButton = CreateWindowEx(0,TEXT("BUTTON"),"Modify",WS_CHILD | WS_VISIBLE | BS_DEFPUSHBUTTON, 170,56,80,30,hWnd,(HMENU)ID_BUTTON,hThisInstance,NULL); hWndEdit = CreateWindowEx(0,RICHEDIT_CLASS,TEXT(""),WS_CHILD | WS_VISIBLE | WS_BORDER, 120,30,80,25,hWnd,(HMENU)ID_EDIT,hThisInstance,NULL); hWndEdit2 = CreateWindowEx(0,RICHEDIT_CLASS,TEXT(""),WS_CHILD | WS_VISIBLE | WS_BORDER, 220,30,80,25,hWnd,(HMENU)ID_EDIT2,hThisInstance,NULL); hWndDisplay = CreateWindowEx(0,TEXT("STATIC"),NULL,WS_CHILD | WS_VISIBLE | WS_BORDER, 0,100,450,140,hWnd,(HMENU)ID_DISPLAY,hThisInstance,NULL); break; } ..... // // Main function // int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { HWND hWnd; WNDCLASSEX wc; ZeroMemory(&wc, sizeof(WNDCLASSEX)); hThisInstance = hInstance; LoadLibrary("Riched20.dll"); wc.cbSize = sizeof(WNDCLASSEX); wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = WindowProc; wc.hInstance = hInstance; wc.lpszMenuName = MAKEINTRESOURCE(IDR_MYMENU); if(!(wc.hIcon = LoadIcon(hInstance,MAKEINTRESOURCE(IDI_MYICON)))) { HRESULT res = GetLastError(); } wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)COLOR_WINDOW; wc.lpszClassName = TEXT("testcpp"); RegisterClassEx(&wc); hWnd = CreateWindowEx(NULL, wc.lpszClassName, TEXT("test"), WS_OVERLAPPEDWINDOW, 300, 200, 450, 300, NULL, NULL, hInstance, NULL); ShowWindow(hWnd,nCmdShow); //paintEditSigns() -- here it works, but not when in the message part MSG msg; while (GetMessage(&msg, NULL,0,0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } void paintEditSigns() { HFONT hf = createFont(); PAINTSTRUCT ps; HWND hWnd = FindWindow(TEXT("testcpp"),TEXT("test")); HBRUSH hbruzh = CreateSolidBrush(RGB(0,0,0)); HDC hdz = BeginPaint(hWnd,&ps); string s = "Memory Address"; SelectBrush(hdz,hbruzh); SelectFont(hdz,hf); TextOut(hdz,0,100,s.c_str(),s.length()); EndPaint(hWnd,&ps); DeleteObject(hbruzh); UpdateWindow(hWnd); } HFONT createFont() { HDC hdc; long lfHeight; hdc = GetDC(NULL); lfHeight = -MulDiv(12, GetDeviceCaps(hdc, LOGPIXELSY), 72); ReleaseDC(NULL, hdc); HFONT hf = CreateFont(lfHeight, 0, 0, 0, 0, TRUE, 0, 0, 0, 0, 0, 0, 0, "MS Sans Serif"); return hf; }

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  • Android - determine specific locations (X,Y coordinates) on a Bitmap on different resolutions?

    - by Mike
    My app that I am trying to create is a board game. It will have one bitmap as the board and pieces that will move to different locations on the board. The general design of the board is square, has a certain number of columns and rows and has a border for looks. Think of a chess board or scrabble board. Before using bitmaps, I first created the board and boarder by manually drawing it - drawLine & drawRect. I decided how many pixels in width the border would be based on the screen width and height passed in on "onSizeChanged". The remaining screen I divided by the number of columns or rows I needed. For examples sake, let's say the screen dimensions are 102 x 102. I may have chosen to set the border at 1 and set the number of rows & columns at 10. That would leave 100 x 100 left (reduced by two to account for the top & bottom border, as well as left/right border). Then with columns and rows set to 10, that would leave 10 pixels left for both height and width. No matter what screen size is passed in, I store exactly how many pixels in width the boarder is and the height & width of each square on the board. I know exactly what location on the screen to move the pieces to based on a simple formula and I know exactly what cell a user touched to make a move. Now how does that work with bitmaps? Meaning, if I create 3 different background bitmaps, once for each density, won't they still be resized to fit each devices screen resolution, because from what I read there were not just 3 screen resolutions, but 5 and now with tablets - even more. If I or Android scales the bitmaps up or down to fit the current devices screen size, how will I know how wide the border is scaled to and the dimensions of each square in order to figure out where to move a piece or calculate where a player touched. So far the examples I have looked at just show how to scale the overall bitmap and get the overall bitmaps width and height. But, I don't see how to tell how many pixels wide or tall each part of the board would be after it was scaled. When I draw each line and rectangle myself based in the screen dimensions from onSizeChanged, I always know these dimensions. If anyone has any sample code or a URL to point me to that I can a read about this with bitmaps, I would appreciate it. Thanks, --Mike BTW, here is some sample code (very simplified) on how I know the dimensions of my game board (border and squares) no matter the screen size. Now I just need to know how to do this with the board as a bitmap that gets scaled to any screen size. @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { intScreenWidth = w; intScreenHeight = h; // Set Border width - my real code changes this value based on the dimensions of w // and h that are passed in. In other words bigger screens get a slightly larger // border. intOuterBorder = 1; /** Reserve part of the board for the boardgame and part for player controls & score My real code forces this to be square, but this is good enough to get the point across. **/ floatBoardHeight = intScreenHeight / 4 * 3; // My real code actually causes floatCellWidth and floatCellHeight to // be equal (Square). floatCellWidth = (intScreenWidth - intOuterBorder * 2 ) / intNumColumns; floatCellHeight = (floatBoardHeight - intOuterBorder * 2) / intNumRows; super.onSizeChanged(w, h, oldw, oldh); }

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  • C# Object Problem - Can't Solve It

    - by user612041
    I'm getting the error 'Object reference not set to an instance of an object'. I've tried looking at similar problems but genuinely cannot see what the problem is with my program. The line of code that I am having an error with is: labelQuestion.Text = table.Rows[0]["Question"].ToString(); Here is my code in its entirety: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Data.OleDb; using System.Data.Sql; using System.Data.SqlClient; namespace Quiz_Test { public partial class Form1 : Form { public Form1() { InitializeComponent(); } String chosenAnswer, correctAnswer; DataTable table; private void Form1_Load(object sender, EventArgs e) { //declare connection string using windows security string cnString = "Provider=Microsoft.ACE.OLEDB.12.0;Data Source=C:\\Users\\Hannah\\Desktop\\QuizQuestions.accdb"; //declare Connection, command and other related objects OleDbConnection conGet = new OleDbConnection(cnString); OleDbCommand cmdGet = new OleDbCommand(); //try //{ //open connection conGet.Open(); //String correctAnswer; cmdGet.CommandType = CommandType.Text; cmdGet.Connection = conGet; cmdGet.CommandText = "SELECT * FROM QuizQuestions ORDER BY rnd()"; OleDbDataReader reader = cmdGet.ExecuteReader(); reader.Read(); labelQuestion.Text = table.Rows[0]["Question"].ToString(); radioButton1.Text = table.Rows[0]["Answer 1"].ToString(); radioButton2.Text = table.Rows[0]["Answer 2"].ToString(); radioButton3.Text = table.Rows[0]["Answer 3"].ToString(); radioButton4.Text = table.Rows[0]["Answer 4"].ToString(); correctAnswer = table.Rows[0]["Correct Answer"].ToString(); ; conGet.Close(); } private void btnSelect_Click(object sender, EventArgs e) { String cnString = "Provider=Microsoft.ACE.OLEDB.12.0;Data Source=C:\\Users\\Hannah\\Desktop\\QuizQuestions.accdb"; //declare Connection, command and other related objects OleDbConnection conGet = new OleDbConnection(cnString); OleDbCommand cmdGet = new OleDbCommand(); //try { //open connection conGet.Open(); cmdGet.CommandType = CommandType.Text; cmdGet.Connection = conGet; cmdGet.CommandText = "SELECT * FROM QuizQuestions ORDER BY rnd()"; // select all columns in all rows OleDbDataReader reader = cmdGet.ExecuteReader(); reader.Read(); if (radioButton1.Checked) { chosenAnswer = reader["Answer 1"].ToString(); } else if (radioButton2.Checked) { chosenAnswer = reader["Answer 2"].ToString(); } else if (radioButton3.Checked) { chosenAnswer = reader["Answer 3"].ToString(); } else { chosenAnswer = reader["Answer 4"].ToString(); } if (chosenAnswer == reader["Correct Answer"].ToString()) { //chosenCorrectly++; MessageBox.Show("You have got this answer correct"); //label2.Text = "You have got " + chosenCorrectly + " answers correct"; } else { MessageBox.Show("That is not the correct answer"); } } } } } I realise the problem isn't too big but I can't see how my declaration timings are wrong

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  • won't repaint a different Month after pressing button in my calendar

    - by DarkStar123
    I'm trying to build a Calendar in Java as a little project I thought of, But I can't seem to change the name of the Month every time I click the Next button. here's my code! package drawing; import javax.swing.*; import java.awt.*; import java.awt.event.*; public class Drawing_something extends JPanel{ int[] calender_squares = {1, 2, 3, 4, 5, 6, 7}; String[] Month = {"January", "February", "March", "April","May","June","July", "August","September","October","November","December"}; int i = 0; Graphics c; @Override public void paintComponent(Graphics c){ super.paintComponent(c); this.setBackground(Color.WHITE); int WIDTH = 55, HEIGHT = 65; for (int in: calender_squares) { for (int counter = 0; counter < 7; counter++){ c.drawRect(50, 50, 100, 100); c.drawRect(50, 50, 700, 500); c.copyArea(50, 50, 600, 500, 100, 0); c.copyArea(50, 50, 600, 400, 0, 100); } } for (int date = 1; date <= 30; date++) { String s = String.valueOf(date); c.drawString(s, WIDTH, HEIGHT); if (date <= 6){ WIDTH += 100; } else if (date == 7){ WIDTH = 55; HEIGHT = 165; }else if (date <= 13){ WIDTH += 100; }else if (date == 14){ WIDTH = 55; HEIGHT = 265; }else if (date <= 20){ WIDTH += 100; }else if (date == 21){ WIDTH = 55; HEIGHT = 365; }else if (date <= 27){ WIDTH += 100; }else if (date == 28){ WIDTH = 55; HEIGHT = 465; }else if (date <= 30){ WIDTH += 100; } } c.setFont(new Font("default", Font.BOLD, 40)); c.drawString(Month[i], 320, 45); } public Drawing_something(){ setLayout(new BorderLayout()); JButton N = new JButton("NEXT"); JButton B = new JButton("BACK"); JPanel P = new JPanel(); P.add(B); P.add(N); add(P, BorderLayout.SOUTH); B.addActionListener(new HandlerClass()); N.addActionListener(new NextClass()); } public class HandlerClass implements ActionListener{ public void actionPerformed(ActionEvent e){ } } public class NextClass implements ActionListener{ public void actionPerformed(ActionEvent e){ if (i == 11){ i = 0; } i = i + 1; c.drawString(Month[i], 320, 45); } } public static void main(String[] args){ JFrame mainFrame = new JFrame("Calender"); mainFrame.add(new Drawing_something()); mainFrame.setSize(850, 650); mainFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); mainFrame.setVisible(true); } } if anyone could help that would be much appreciated!! Thanks in advance!!

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  • I'm trying to make lots of the same object appear randomly on the screen subject to conditions and k

    - by Katsideswide
    Hi! A good friend recommended this site to me, it looks really useful! I'm a bit of a shameless noob at actionscript and after 3 days of tutorials and advice I've hit a brick wall. I've managed to get a sensor attached to an arduino talking to flash using something called AS3glue. it works, when i set up a trace("leaf") for the contition that the sensor reads 0, i get a printout of the word "leaf". however i want the program to make a graphic appear on the screen when this condition is met, not just trace something. I'm trying to get the program to generate a library object called "Enemy" on the screen at a random position each time the conditions are met. It's called enemy because I was following a game tutorial...actually it's a drawing of a leaf. Here's the bit of the code which is causing me problems: var army:Array; var enemy:Enemy; function AvoiderGame() { army = new Array(); var newEnemy = new Enemy( 100, 100 ); army.push( newEnemy ); addChild( newEnemy ); } function timerEvent(event:Event):void { if (a.getAnalogData(0) ==0 && a.getAnalogData(0) != this.lastposition){ trace("leaf"); var randomX:Number = (Math.random() * 200) + 100; var randomY:Number = (Math.random() * 150) + 50; var newEnemy = new Enemy( randomX, randomY); army.push( newEnemy ); addChild( newEnemy ); } else if (a.getAnalogData(0) == 0) { //don't trace anything } else { //don't trace anything } this.lastposition = a.getAnalogData(0); //afterwards, set the position to be the new lastposition and repeat. } I've imported "import flash.display.MovieClip;" and the code for the Enemy class looks like this: package { import flash.display.MovieClip; public class Enemy extends MovieClip { public function Enemy( startX:Number, startY:Number ) { x = startX; y = startY; } } } Here's my error. I've tried googling, it seems like a pretty general error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at as3glue_program_fla::MainTimeline/timerEvent() at flash.utils::Timer/_timerDispatch() at flash.utils::Timer/tick() I've made sure that the "Enemy" object is exported for AS3. I'm going for something like this when it's programmed in AS2: leafCounter = 0; //set the counter to 0 counter.swapDepths(1000); //puts the counter on top of pretty much anything, unless you make more than 1000 leaves! counter.textbox.text = 0; //shows "0" in the text box in the "counter" movie clip this.onMouseDown = function() { //triggers when the mouse is clicked this.attachMovie("Leaf","Leaf"+leafCounter,leafCounter,{_x:Math.random()*Stage.width,_y:Math.random()*Stage.height,_rotation:Math.random()*360}); //adds a leaf to rthe stage with a random position and random rotation leafCounter++; //adds 1 to the leaf counter counter.textbox.text = leafCounter; //shows that number in the text box } I'm sure it must be a simple error, I can get the logic working when it just traces something on the screen but i can't get it to generate an "enemy" Any help or hints would be really useful! I know this is a bit of a ham-fisted job of altering existing code.

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  • Invalid Cast Exception with Update Panel

    - by user1593175
    On Button Click Protected Sub btnSubmit_Click(sender As Object, e As System.EventArgs) Handles btnSubmit.Click MsgBox("INSIDE") If SocialAuthUser.IsLoggedIn Then Dim accountId As Integer = BLL.getAccIDFromSocialAuthSession Dim AlbumID As Integer = BLL.createAndReturnNewAlbumId(txtStoryTitle.Text.Trim, "") Dim URL As String = BLL.getAlbumPicUrl(txtStoryTitle.Text.Trim) Dim dt As New DataTable dt.Columns.Add("PictureID") dt.Columns.Add("AccountID") dt.Columns.Add("AlbumID") dt.Columns.Add("URL") dt.Columns.Add("Thumbnail") dt.Columns.Add("Description") dt.Columns.Add("AlbumCover") dt.Columns.Add("Tags") dt.Columns.Add("Votes") dt.Columns.Add("Abused") dt.Columns.Add("isActive") Dim Row As DataRow Dim uniqueFileName As String = "" If Session("ID") Is Nothing Then lblMessage.Text = "You don't seem to have uploaded any pictures." Exit Sub Else **Dim FileCount As Integer = Request.Form(Request.Form.Count - 2)** Dim FileName, TargetName As String Try Dim Path As String = Server.MapPath(BLL.getAlbumPicUrl(txtStoryTitle.Text.Trim)) If Not IO.Directory.Exists(Path) Then IO.Directory.CreateDirectory(Path) End If Dim StartIndex As Integer Dim PicCount As Integer For i As Integer = 0 To Request.Form.Count - 1 If Request.Form(i).ToLower.Contains("jpg") Or Request.Form(i).ToLower.Contains("gif") Or Request.Form(i).ToLower.Contains("png") Then StartIndex = i + 1 Exit For End If Next For i As Integer = StartIndex To Request.Form.Count - 4 Step 3 FileName = Request.Form(i) '## If part here is not kaam ka..but still using it for worst case scenario If IO.File.Exists(Path & FileName) Then TargetName = Path & FileName 'MsgBox(TargetName & "--- 1") Dim j As Integer = 1 While IO.File.Exists(TargetName) TargetName = Path & IO.Path.GetFileNameWithoutExtension(FileName) & "(" & j & ")" & IO.Path.GetExtension(FileName) j += 1 End While Else uniqueFileName = Guid.NewGuid.ToString & "__" & FileName TargetName = Path & uniqueFileName End If IO.File.Move(Server.MapPath("~/TempUploads/" & Session("ID") & "/" & FileName), TargetName) PicCount += 1 Row = dt.NewRow() Row(1) = accountId Row(2) = AlbumID Row(3) = URL & uniqueFileName Row(4) = "" Row(5) = "No Desc" Row(6) = "False" Row(7) = "" Row(8) = "0" Row(9) = "0" Row(10) = "True" dt.Rows.Add(Row) Next If BLL.insertImagesIntoAlbum(dt) Then lblMessage.Text = PicCount & IIf(PicCount = 1, " Picture", " Pictures") & " Saved!" lblMessage.ForeColor = Drawing.Color.Black Dim db As SqlDatabase = Connection.connection Using cmd As DbCommand = db.GetSqlStringCommand("SELECT PictureID,URL FROM AlbumPictures WHERE AlbumID=@AlbumID AND AccountID=@AccountID") db.AddInParameter(cmd, "AlbumID", Data.DbType.Int32, AlbumID) db.AddInParameter(cmd, "AccountID", Data.DbType.Int32, accountId) Using ds As DataSet = db.ExecuteDataSet(cmd) If ds.Tables(0).Rows.Count > 0 Then ListView1.DataSource = ds.Tables(0) ListView1.DataBind() Else lblMessage.Text = "No Such Album Exists." End If End Using End Using 'WebNavigator.GoToResponseRedirect(WebNavigator.URLFor.ReturnUrl("~/Memories/SortImages.aspx?id=" & AlbumID)) Else 'TODO:we'll show some error msg End If Catch ex As Exception MsgBox(ex.Message) lblMessage.Text = "Oo Poop!!" End Try End If Else WebNavigator.GoToResponseRedirect(WebNavigator.URLFor.LoginWithReturnUrl("~/Memories/CreateAlbum.aspx")) Exit Sub End If End Sub The above code works fine.I have added an Update Panel in the page to avoid post back, But when i add the button click as a trigger <Triggers> <asp:AsyncPostBackTrigger ControlID="btnSubmit" /> </Triggers> in the update panel to avoid post back, i get the following error.This happens when i add the button click as a Trigger to the update panel.

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  • Programmatically adding an object and selecting the correspondig row does not make it become the CurrentRow

    - by Robert
    I'm in a struggle with the DataGridView: I do have a BindingList of some simple objects that implement INotifyPropertyChanged. The DataGridView's datasource is set to this BindingList. Now I need to add an object to the list by hitting the "+" key. When an object is added, it should appear as a new row and it shall become the current row. As the CurrentRow-property is readonly, I iterate through all rows, check if its bound item is the newly created object, and if it is, I set this row to "Selected = true;" The problem: although the new object and thereby a new row gets inserted and selected in the DataGridView, it still is not the CurrentRow! It does not become the CurrentRow unless I do a mouse click into this new row. In this test program you can add new objects (and thereby rows) with the "+" key, and with the "i" key the data-bound object of the CurrentRow is shown in a MessageBox. How can I make a newly added object become the CurrentObject? Thanks for your help! Here's the sample: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { BindingList<item> myItems; public Form1() { InitializeComponent(); myItems = new BindingList<item>(); for (int i = 1; i <= 10; i++) { myItems.Add(new item(i)); } dataGridView1.DataSource = myItems; } public void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Add) { addItem(); } } public void addItem() { item i = new item(myItems.Count + 1); myItems.Add(i); foreach (DataGridViewRow dr in dataGridView1.Rows) { if (dr.DataBoundItem == i) { dr.Selected = true; } } } private void btAdd_Click(object sender, EventArgs e) { addItem(); } private void dataGridView1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Add) { addItem(); } if (e.KeyCode == Keys.I) { MessageBox.Show(((item)dataGridView1.CurrentRow.DataBoundItem).title); } } } public class item : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; private int _id; public int id { get { return _id; } set { this.title = "This is item number " + value.ToString(); _id = value; InvokePropertyChanged(new PropertyChangedEventArgs("id")); } } private string _title; public string title { get { return _title; } set { _title = value; InvokePropertyChanged(new PropertyChangedEventArgs("title")); } } public item(int id) { this.id = id; } #region Implementation of INotifyPropertyChanged public void InvokePropertyChanged(PropertyChangedEventArgs e) { PropertyChangedEventHandler handler = PropertyChanged; if (handler != null) handler(this, e); } #endregion } }

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  • WCF/REST Get image into picturebox?

    - by Garrith
    So I have wcf rest service which succesfuly runs from a console app, if I navigate to: http://localhost:8000/Service/picture/300/400 my image is displayed note the 300/400 sets the width and height of the image within the body of the html page. The code looks like this: namespace WcfServiceLibrary1 { [ServiceContract] public interface IReceiveData { [OperationContract] [WebInvoke(Method = "GET", BodyStyle = WebMessageBodyStyle.Wrapped, ResponseFormat = WebMessageFormat.Xml, UriTemplate = "picture/{width}/{height}")] Stream GetImage(string width, string height); } public class RawDataService : IReceiveData { public Stream GetImage(string width, string height) { int w, h; if (!Int32.TryParse(width, out w)) { w = 640; } // Handle error if (!Int32.TryParse(height, out h)) { h = 400; } Bitmap bitmap = new Bitmap(w, h); for (int i = 0; i < bitmap.Width; i++) { for (int j = 0; j < bitmap.Height; j++) { bitmap.SetPixel(i, j, (Math.Abs(i - j) < 2) ? Color.Blue : Color.Yellow); } } MemoryStream ms = new MemoryStream(); bitmap.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg); ms.Position = 0; WebOperationContext.Current.OutgoingResponse.ContentType = "image/jpeg"; return ms; } } } What I want to do now is use a client application "my windows form app" and add that image into a picturebox. Im abit stuck as to how this can be achieved as I would like the width and height of the image from my wcf rest service to be set by the width and height of the picturebox. I have tryed this but on two of the lines have errors and im not even sure if it will work as the code for my wcf rest service seperates width and height with a "/" if you notice in the url. string uri = "http://localhost:8080/Service/picture"; private void button1_Click(object sender, EventArgs e) { StringBuilder sb = new StringBuilder(); sb.AppendLine("<picture>"); sb.AppendLine("<width>" + pictureBox1.Image.Width + "</width>"); // the url looks like this http://localhost:8080/Service/picture/300/400 when accessing the image so I am trying to set this here sb.AppendLine("<height>" + pictureBox1.Image.Height + "</height>"); sb.AppendLine("</picture>"); string picture = sb.ToString(); byte[] getimage = Encoding.UTF8.GetBytes(picture); // not sure this is right HttpWebRequest req = WebRequest.Create(uri); //cant convert webrequest to httpwebrequest req.Method = "GET"; req.ContentType = "image/jpg"; req.ContentLength = getimage.Length; MemoryStream reqStrm = req.GetRequestStream(); //cant convert IO stream to IO Memory stream reqStrm.Write(getimage, 0, getimage.Length); reqStrm.Close(); HttpWebResponse resp = req.GetResponse(); // cant convert web respone to httpwebresponse MessageBox.Show(resp.StatusDescription); pictureBox1.Image = Image.FromStream(reqStrm); reqStrm.Close(); resp.Close(); } So just wondering if some one could help me out with this futile attempt at adding a variable image size from my rest service to a picture box on button click. This is the host app aswell: namespace ConsoleApplication1 { class Program { static void Main(string[] args) { string baseAddress = "http://" + Environment.MachineName + ":8000/Service"; ServiceHost host = new ServiceHost(typeof(RawDataService), new Uri(baseAddress)); host.AddServiceEndpoint(typeof(IReceiveData), new WebHttpBinding(), "").Behaviors.Add(new WebHttpBehavior()); host.Open(); Console.WriteLine("Host opened"); Console.ReadLine();

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  • C# How to output to GUI when data is coming via an interface via MarshalByRefObject?

    - by Tom
    Hey, can someone please show me how i can write the output of OnCreateFile to a GUI? I thought the GUI would have to be declared at the bottom in the main function, so how do i then refer to it within OnCreateFile? using System; using System.Collections.Generic; using System.Runtime.Remoting; using System.Text; using System.Diagnostics; using System.IO; using EasyHook; using System.Drawing; using System.Windows.Forms; namespace FileMon { public class FileMonInterface : MarshalByRefObject { public void IsInstalled(Int32 InClientPID) { //Console.WriteLine("FileMon has been installed in target {0}.\r\n", InClientPID); } public void OnCreateFile(Int32 InClientPID, String[] InFileNames) { for (int i = 0; i < InFileNames.Length; i++) { String[] s = InFileNames[i].ToString().Split('\t'); if (s[0].ToString().Contains("ROpen")) { //Console.WriteLine(DateTime.Now.Hour+":"+DateTime.Now.Minute+":"+DateTime.Now.Second+"."+DateTime.Now.Millisecond + "\t" + s[0] + "\t" + getProcessName(int.Parse(s[1])) + "\t" + getRootHive(s[2])); Program.ff.enterText(DateTime.Now.Hour + ":" + DateTime.Now.Minute + ":" + DateTime.Now.Second + "." + DateTime.Now.Millisecond + "\t" + s[0] + "\t" + getProcessName(int.Parse(s[1])) + "\t" + getRootHive(s[2])); } else if (s[0].ToString().Contains("RQuery")) { Console.WriteLine(DateTime.Now.Hour + ":" + DateTime.Now.Minute + ":" + DateTime.Now.Second + "." + DateTime.Now.Millisecond + "\t" + s[0] + "\t" + getProcessName(int.Parse(s[1])) + "\t" + getRootHive(s[2])); } else if (s[0].ToString().Contains("RDelete")) { Console.WriteLine(DateTime.Now.Hour + ":" + DateTime.Now.Minute + ":" + DateTime.Now.Second + "." + DateTime.Now.Millisecond + "\t" + s[0] + "\t" + getProcessName(int.Parse(s[0])) + "\t" + getRootHive(s[1])); } else if (s[0].ToString().Contains("FCreate")) { //Console.WriteLine(DateTime.Now.Hour+":"+DateTime.Now.Minute+":"+DateTime.Now.Second+"."+DateTime.Now.Millisecond + "\t" + s[0] + "\t" + getProcessName(int.Parse(s[1])) + "\t" + s[2]); } } } public void ReportException(Exception InInfo) { Console.WriteLine("The target process has reported an error:\r\n" + InInfo.ToString()); } public void Ping() { } public String getProcessName(int ID) { String name = ""; Process[] process = Process.GetProcesses(); for (int i = 0; i < process.Length; i++) { if (process[i].Id == ID) { name = process[i].ProcessName; } } return name; } public String getRootHive(String hKey) { int r = hKey.CompareTo("2147483648"); int r1 = hKey.CompareTo("2147483649"); int r2 = hKey.CompareTo("2147483650"); int r3 = hKey.CompareTo("2147483651"); int r4 = hKey.CompareTo("2147483653"); if (r == 0) { return "HKEY_CLASSES_ROOT"; } else if (r1 == 0) { return "HKEY_CURRENT_USER"; } else if (r2 == 0) { return "HKEY_LOCAL_MACHINE"; } else if (r3 == 0) { return "HKEY_USERS"; } else if (r4 == 0) { return "HKEY_CURRENT_CONFIG"; } else return hKey.ToString(); } } class Program : System.Windows.Forms.Form { static String ChannelName = null; public static Form1 ff; Program() // ADD THIS CONSTRUCTOR { InitializeComponent(); } static void Main() { try { Config.Register("A FileMon like demo application.", "FileMon.exe", "FileMonInject.dll"); RemoteHooking.IpcCreateServer<FileMonInterface>(ref ChannelName, WellKnownObjectMode.SingleCall); Process[] p = Process.GetProcesses(); for (int i = 0; i < p.Length; i++) { try { RemoteHooking.Inject(p[i].Id, "FileMonInject.dll", "FileMonInject.dll", ChannelName); } catch (Exception e) { } } } catch (Exception ExtInfo) { Console.WriteLine("There was an error while connecting to target:\r\n{0}", ExtInfo.ToString()); } } } }

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  • Android how to match text with images by pointing text and images with lines

    - by Shirisha
    I am trying to create app which is match text with appropriate images by pointing with line. I want to create app exactly same which is shown in the below image: can any one please give me an idea? This is my main class: public class MatchActivity extends Activity { ArrayAdapter<String> listadapter; float x1; float y1; float x2; float y2; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); String[] s1 = { "smiley1", "smiley2", "smiley3" }; ListView lv = (ListView) findViewById(R.id.text_list); ArrayList<String> list = new ArrayList<String>(); list.addAll(Arrays.asList(s1)); listadapter = new ArrayAdapter<String>(this, R.layout.rowtext, s1); lv.setAdapter(listadapter); GridView gv = (GridView) findViewById(R.id.image_list); gv.setAdapter(new ImageAdapter(this)); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> arg0, View v, int arg2, long arg3){ x1=v.getX(); y1=v.getY(); Log.d("list","text positions x1:"+x1+" y1:"+y1); } }); gv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> arg0, View v, int arg2, long arg3){ DrawView draw=new DrawView(MatchActivity.this); x2=v.getX(); y2=v.getY(); draw.position1.add(x1); draw.position1.add(y1); draw.position2.add( x2); draw.position2.add(y2); Log.d("list","image positions x2:"+x2+" y2:"+y2); LinearLayout ll=LinearLayout)findViewById(R.id.draw_line); ll.addView(draw); } }); } } This is my drawing class to draw a line: public class DrawView extends View { Paint paint = new Paint(); private List<Float> position1=new ArrayList<Float>(); private List<Float> position2=new ArrayList<Float>();; public DrawView(Context context) { super(context); invalidate(); Log.d("drawview","In DrawView class position1:"+position1+" position2:"+position2) ; } @Override public void onDraw(Canvas canvas) { super.onDraw(canvas); Log.d("on draw","IN onDraw() position1:"+position1+" position2:"+position2); assert position1.size() == position2.size(); for (int i = 0; i < position1.size(); i += 2) { float x1 = position1.get(i); float y1 = position1.get(i + 1); float x2 = position2.get(i); float y2 = position2.get(i + 1); paint.setColor(Color.BLACK); paint.setStrokeWidth(3); canvas.drawLine(x1,y1, x2,y2, paint); } } } Thanks in advance .

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  • Can't save my picture

    - by mamii
    I want to save the image that I draw, but I always failure is reported. I have tested and tried but I can correct any errors. Therefore, I appeal to you. This store is for me as a "cancer sore". And what is the drawing application without the possibility shranjevnja? sucks: D Question: What is wrong with my code for storage? or anything else? Posts: 09-12 07:30:34.346: E / Panel (8003): IOEception 09-12 07:30:34.346: E / Panel (8003): java.io.IOException: Parent directory of file does not exist: / sdcard/anppp/2012Sep1273034.png 09-12 07:30:34.346: E / Panel (8003): at java.io.File.createNewFile (File.java: 1263) 09-12 07:30:34.346: E / Panel (8003): at aa.bb.cc.Panel.saveapp (Panel.java: 67) 09-12 07:30:34.346: E / Panel (8003): at aa.bb.cc.AndroidPaint.onOptionsItemSelected (AndroidPaint.java: 94) 09-12 07:30:34.346: E / Panel (8003): at android.app.Activity.onMenuItemSelected (Activity.java: 2170) 09-12 07:30:34.346: E / Panel (8003): at com.android.internal.policy.impl.PhoneWindow.onMenuItemSelected (PhoneWindow.java: 730) 09-12 07:30:34.346: E / Panel (8003): at com.android.internal.view.menu.MenuItemImpl.invoke (MenuItemImpl.java: 139) 09-12 07:30:34.346: E / Panel (8003): at com.android.internal.view.menu.MenuBuilder.performItemAction (MenuBuilder.java: 855) 09-12 07:30:34.346: E / Panel (8003): at com.android.internal.view.menu.ExpandedMenuView.invokeItem (ExpandedMenuView.java: 89) 09-12 07:30:34.346: E / Panel (8003): at com.android.internal.view.menu.ExpandedMenuView.onItemClick (ExpandedMenuView.java: 93) 09-12 07:30:34.346: E / Panel (8003): at android.widget.AdapterView.performItemClick (AdapterView.java: 284) 09-12 07:30:34.346: E / Panel (8003): at android.widget.ListView.performItemClick (ListView.java: 3285) 09-12 07:30:34.346: E / Panel (8003): at android.widget.AbsListView $ PerformClick.run (AbsListView.java: 1640) 09-12 07:30:34.346: E / Panel (8003): at android.os.Handler.handleCallback (Handler.java: 587) 09-12 07:30:34.346: E / Panel (8003): at android.os.Handler.dispatchMessage (Handler.java: 92) 09-12 07:30:34.346: E / Panel (8003): at android.os.Looper.loop (Looper.java: 123) 09-12 07:30:34.346: E / Panel (8003): at android.app.ActivityThread.main (ActivityThread.java: 4363) 09-12 07:30:34.346: E / Panel (8003): at java.lang.reflect.Method.invokeNative (Native Method) 09-12 07:30:34.346: E / Panel (8003): at java.lang.reflect.Method.invoke (Method.java: 521) 09-12 07:30:34.346: E / Panel (8003): at com.android.internal.os.ZygoteInit $ MethodAndArgsCaller.run (ZygoteInit.java: 860) 09-12 07:30:34.346: E / Panel (8003): at com.android.internal.os.ZygoteInit.main (ZygoteInit.java: 618) 09-12 07:30:34.346: E / Panel (8003): at dalvik.system.NativeStart.main (Native Method) There is code: private Bitmap mBitmap; private Canvas mCanvas; private Bitmap tmpBitmap; private Canvas tmpCanvas; private DrawHandler mDrawHandler; private Canvas tCanvas; private String mImagePath = Environment.getExternalStorageDirectory() + "/anppp"; private File file; public void saveapp() { Calendar currentDate = Calendar.getInstance(); SimpleDateFormat formatter= new SimpleDateFormat("yyyyMMMddHmmss"); String dateNow = formatter.format(currentDate.getTime()); file = new File(mImagePath + "/" + dateNow +".png"); FileOutputStream fos; try { file.createNewFile(); fos = new FileOutputStream(file); tmpBitmap.compress(Bitmap.CompressFormat.PNG, 100, fos); fos.close(); } catch (FileNotFoundException e) { Log.e("Panel", "FileNotFoundException", e); } catch (IOException e) { Log.e("Panel", "IOEception", e); } } That's it .. I do not know what could be wrong ;(

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  • Shrinking image by 57% and centering inside css structure

    - by Johua
    Hy, i'm really stuck. I'll go step by step and hope to make it short. This is the html structure: <li class="FAVwithimage"> <a href=""> <img src="pics/Joshua.png"> <span class="name">Joshua</span> <span class="comment">Developer</span> <span class="arrow"></span> </a> </li> Before i paste the css classes, some info about the exact goal to accomplish: Resize the picture (img) by 57%. If it cannot be done with css, then jquery/javascript solution. For example: Original pic is 240x240px, i need to resize it by 57%. That means that a pic of 400x400 would be bigger after resizing. After resizing, the picture needs to be centered vertical&horizontal inside a: 68x90 boundaries. So you have an LI element, wich has an A element, and inside A we have IMG, IMG is resized by 57% and centered where the maximum width can be of course 68px and maximum height 90px. No for that to work i was adding a SPAN element arround the IMG. This is what i was thinking: <li class="FAVwithimage"> <a href=""> <span class="picHolder"><img src="pics/Joshua.png"></span> <span class="name">Joshua</span> <span class="comment">Developer</span> <span class="arrow"></span> </a> </li> Then i would give the span element: display:block and w=68px, h=90px. But unforunatelly that didn't work. I know it's a long post but i'v did my best to describe it very simple. Beneath are the css classes and a picture to see what i need. li.FAVwithimage { height: 90px!important; } li.FAVwithimage a, li.FAVwithimage:hover a { height: 81px!important; } That's it what's relevant. I have not included the classes for: name,comment,arrow And now the classes that are incomplete and refer to IMG. li.FAVwithimage a span.picHolder{ /*put the picHolder to the beginning of the LI element*/ position: absolute; left: 0; top: 0; width: 68px; height: 90px; diplay:block; border:1px solid #F00; } Border is used just temporary to show the actuall picHolder. It is now on the beginning of LI, width and height is set. li.FAVwithimage span.picHolder img { max-width:68px!important; max-height:90px!important; } This is the class wich should shrink the pic by 57% and center inside picHolder Here I have a drawing describing what i need:

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  • CodePlex Daily Summary for Saturday, March 06, 2010

    CodePlex Daily Summary for Saturday, March 06, 2010New ProjectsAgr.CQRS: Agr.CQRS is a C# framework for DDD applications that use the Command Query Responsibility Segregation pattern (CQRS) and Event Sourcing. BigDays 2010: Big>Days 2010BizTalk - Controlled Admin: Hi .NET folks, I am planning to start project on a Controlled BizTalk Admin tool. This tool will be useful for the organizations which have "Sh...Blacklist of Providers: Blacklist of Providers - the application for department of warehouse logistics (warehouse) at firms.Career Vector: A job board software.Chargify Demo: This is a sample website for ChargifyConceptual: Concept description and animationEric Hexter: My publicly available source code and examplesFluentNHibernate.Search: A Fluent NHibernate.Search mapping interface for NHibernate provider implementation of Lucene.NET.FreelancePlanner: FreelancePlanner is a project tracking tool for freelance translators.HTMLx - JavaScript on the Server for .NET: HTMLx is a set of libraries based on ASP.NET engine to provide JavaScript programmability on the server side. It allows Web developers to use JavaS...IronMSBuild: IronMSBuild is a custom MSBuild Task, which allows you to execute IronRuby scripts. // have to provide some examples LINQ To Blippr: LINQ to Blippr is an open source LINQ Provider for the micro-reviewing service Blippr. LINQ to Blippr makes it easier and more efficent for develo...Luk@sh's HTML Parser: library that simplifies parsing of the HTML documents, for .NETMeta Choons: Unsure as yet but will be a kind of discogs type site but different..NetWork2: NetWork2Regular Expression Chooser: Simple gui for choosing the regular expressions that have become more than simple.See.Sharper: Hopefully useful C# extensions.SharePoint 2010 Toggle User Interface: Toggle the SharePoint 2010 user interface between the new SharePoint 2010 user interface and SharePoint 2007 user interface.Silverlight DiscussionBoard for SharePoint: This is a sharepoint 3.0 webpart that uses a silverlight treeview to display metadata about sharepoint discussions anduses the html bridge to show...Simple Sales Tracking CRM API Wrapper: The Simple Sales Tracking API Wrapper, enables easy extention development and integration with the hosted service at http://www.simplesalestracking...Syntax4Word: A syntax addin for word 2007.TortoiseHg installer builder: TortoiseHg and Mercurial installer builder for Windowsunbinder: Model un binding for route value dictionariesWindows Workflow Foundation on Codeplex: This site has previews of Workflow features which are released out of band for the purposes of adoption and feedback.XNA RSM Render State Manager: Render state management idea for XNA games. Enables isolation between draw calls whilst reducing DX9 SetRenderState calls to the minimum.New ReleasesAgr.CQRS: Sourcecode package: Agr.CQRS is a C# framework for DDD applications that use the Command Query Responsibility Segregation pattern (CQRS) and Event Sourcing. This dow...Book Cataloger: Preview 0.1.6a: New Features: Export to Word 2007 Bibliography format Dictionary list editors for Binding, Condition Improvements: Stability improved Content ...Braintree Client Library: Braintree-1.1.2: Includes minor enhancements to CreditCard and ValidationErrors to support upcoming example application.CassiniDev - Cassini 3.5 Developers Edition: CassiniDev v3.5.0.5: For usage see Readme.htm in download. New in CassiniDev v3.5.0.5 Reintroduced the Lib project and signed all Implemented the CassiniSqlFixture -...Composure: Calcium-64420-VS2010rc1.NET4.SL3: This is a simple conversion of Calcium (rev 64420) built in VS2010 RC1 against .NET4 and Silverlight 3. No source files were changed and ALL test...Composure: MS AJAX Library (46266) for VS2010 RC1 .NET4: This is a quick port of Microsoft's AJAX Library (rev 46266) for Visual Studio 2010 RC1 built against .NET 4.0. Since this conversion was thrown t...Composure: MS Web Test Lightweight for VS2010 RC1 .NET4: A simple conversion of Microsoft's Web Test Lightweight for Visual Studio 2010 RC1 .NET 4.0. This is part of a larger "special request" conversion...CoNatural Components: CoNatural Components 1.5: Supporting new data types: Added support for binary data types -> binary, varbinary, etc maps to byte[] Now supporting SQL Server 2008 new types ...Extensia: Extensia 2010-03-05: Extensia is a very large list of extension methods and a few helper types. Some extension methods are not practical (e.g. slow) whilst others are....Fluent Assertions: Fluent Assertions release 1.1: In this release, we've worked hard to add some important missing features that we really needed, and also improve resiliance against illegal argume...Fluent Ribbon Control Suite: Fluent Ribbon Control Suite 1.0 RC: Fluent Ribbon Control Suite 1.0 (Release Candidate)Includes: Fluent.dll (with .pdb and .xml, debug and release version) Showcase Application Sa...FluentNHibernate.Search: 0.1 Beta: First beta versionFolderSize: FolderSize.Win32.1.0.7.0: FolderSize.Win32.1.0.6.0 A simple utility intended to be used to scan harddrives for the folders that take most place and display this to the user...Free Silverlight & WPF Chart Control - Visifire: Silverlight and WPF Step Line Chart: Hi, With this release Visifire introduces Step Line Chart. This release also contains fix for the following issues: * In WPF, if AnimatedUpd...Html to OpenXml: HtmlToOpenXml 1.0: The dll library to include in your project. The dll is signed for GAC support. Compiled with .Net 3.5, Dependencies on System.Drawing.dll and Docu...Line Counter: 1.5.1: The Line Counter is a tool to calculate lines of your code files. The tool was written in .NET 2.0. Line Counter 1.5.1 Added outline icons and lin...Lokad Cloud - .NET O/C mapper (object to cloud) for Windows Azure: Lokad.Cloud v1.0.662.1: You can get the most recent release directly from the build server at http://build.lokad.com/distrib/Lokad.Cloud/Lost in Translation: LostInTranslation v0.2: Alpha release: function complete but not UX complete.MDownloader: MDownloader-0.15.7.56349: Supported large file resumption. Fixed minor bugs.Mini C# Lab: Mini CSharp Lab Ver 1.4: The primary new feature of Ver 1.4 is batch mode! Now you can run Mini C# Lab program as a scheduled task, no UI interactivity is needed. Here ar...Mobile Store: First drop: First droppatterns & practices SharePoint Guidance: SPG2010 Drop6: SharePoint Guidance Drop Notes Microsoft patterns and practices ****************************************** ***************************************...Picasa Downloader: PicasaDownloader (41446): Changelog: Replaced some exception messages by a Summary dialog shown after downloading if there have been problems. Corrected the Portable vers...Pod Thrower: Version 1: This is the first release, I'm sure there are bugs, the tool is fully functional and I'm using it currently.PowerShell Provider BizTalk: BizTalkFactory PowerShell Provider - 1.1-snapshot: This release constitutes the latest development snapshot for the Provider. Please, leave feedback and use the Issue Tracker to help improve this pr...Resharper Settings Manager: RSM 1.2.1: This is a bug fix release. Changes Fixed plug-in crash when shared settings file was modified externally.Reusable Library Demo: Reusable Library Demo v1.0.2: A demonstration of reusable abstractions for enterprise application developerSharePoint 2010 Toggle User Interface: SharePoint Toggle User Interface: Release 1.0.0.0Starter Kit Mytrip.Mvc.Entity: Mytrip.Mvc.Entity(net3.5 MySQL) 1.0 Beta: MySQL VS 2008 EF Membership UserManager FileManager Localization Captcha ClientValidation Theme CrossBrowserTortoiseHg: TortoiseHg 1.0: http://bitbucket.org/tortoisehg/stable/wiki/ReleaseNotes Please backup your user Mercurial.ini file and then uninstall any 0.9.X release before in...Visual Studio 2010 and Team Foundation Server 2010 VM Factory: Rangers Virtualization Guidance: Rangers Virtualization Guidance Focused guidance on creating a Rangers base image manually and introduction of PowerShell scripts to automate many ...Visual Studio DSite: Advanced Email Program (Visual Basic 2008): This email program can send email to any one using your email username and email credentials. The email program can also attatch attactments to you...WPF ShaderEffect Generator: WPF ShaderEffect Generator 1.6: Several improvements and bug fixes have gone into the comment parsing code for the registers. The plug-in should now correctly pay attention to th...WSDLGenerator: WSDLGenerator 0.0.0.3: - Fixed SharePoint generated *.wsdl.aspx file - Added commandline option -wsdl which does only generate the wsdl file.Most Popular ProjectsMetaSharpRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)ASP.NETLiveUpload to FacebookMicrosoft SQL Server Community & SamplesMost Active ProjectsUmbraco CMSRawrSDS: Scientific DataSet library and toolsBlogEngine.NETjQuery Library for SharePoint Web Servicespatterns & practices – Enterprise LibraryIonics Isapi Rewrite FilterFluent AssertionsComposureDiffPlex - a .NET Diff Generator

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  • Dependency Injection in ASP.NET MVC NerdDinner App using Unity 2.0

    - by shiju
    In my previous post Dependency Injection in ASP.NET MVC NerdDinner App using Ninject, we did dependency injection in NerdDinner application using Ninject. In this post, I demonstrate how to apply Dependency Injection in ASP.NET MVC NerdDinner App using Microsoft Unity Application Block (Unity) v 2.0.Unity 2.0Unity 2.0 is available on Codeplex at http://unity.codeplex.com . In earlier versions of Unity, the ObjectBuilder generic dependency injection mechanism, was distributed as a separate assembly, is now integrated with Unity core assembly. So you no longer need to reference the ObjectBuilder assembly in your applications. Two additional Built-In Lifetime Managers - HierarchicalifetimeManager and PerResolveLifetimeManager have been added to Unity 2.0.Dependency Injection in NerdDinner using UnityIn my Ninject post on NerdDinner, we have discussed the interfaces and concrete types of NerdDinner application and how to inject dependencies controller constructors. The following steps will configure Unity 2.0 to apply controller injection in NerdDinner application. Step 1 – Add reference for Unity Application BlockOpen the NerdDinner solution and add  reference to Microsoft.Practices.Unity.dll and Microsoft.Practices.Unity.Configuration.dllYou can download Unity from at http://unity.codeplex.com .Step 2 – Controller Factory for Unity The controller factory is responsible for creating controller instances.We extend the built in default controller factory with our own factory for working Unity with ASP.NET MVC. public class UnityControllerFactory : DefaultControllerFactory {     protected override IController GetControllerInstance(RequestContext reqContext, Type controllerType)     {         IController controller;         if (controllerType == null)             throw new HttpException(                     404, String.Format(                         "The controller for path '{0}' could not be found" +         "or it does not implement IController.",                     reqContext.HttpContext.Request.Path));           if (!typeof(IController).IsAssignableFrom(controllerType))             throw new ArgumentException(                     string.Format(                         "Type requested is not a controller: {0}",                         controllerType.Name),                         "controllerType");         try         {             controller = MvcUnityContainer.Container.Resolve(controllerType)                             as IController;         }         catch (Exception ex)         {             throw new InvalidOperationException(String.Format(                                     "Error resolving controller {0}",                                     controllerType.Name), ex);         }         return controller;     }   }   public static class MvcUnityContainer {     public static IUnityContainer Container { get; set; } }  Step 3 – Register Types and Set Controller Factory private void ConfigureUnity() {     //Create UnityContainer               IUnityContainer container = new UnityContainer()     .RegisterType<IFormsAuthentication, FormsAuthenticationService>()     .RegisterType<IMembershipService, AccountMembershipService>()     .RegisterInstance<MembershipProvider>(Membership.Provider)     .RegisterType<IDinnerRepository, DinnerRepository>();     //Set container for Controller Factory     MvcUnityContainer.Container = container;     //Set Controller Factory as UnityControllerFactory     ControllerBuilder.Current.SetControllerFactory(                         typeof(UnityControllerFactory));            } Unity 2.0 provides a fluent interface for type configuration. Now you can call all the methods in a single statement.The above Unity configuration specified in the ConfigureUnity method tells that, to inject instance of DinnerRepositiry when there is a request for IDinnerRepositiry and  inject instance of FormsAuthenticationService when there is a request for IFormsAuthentication and inject instance of AccountMembershipService when there is a request for IMembershipService. The AccountMembershipService class has a dependency with ASP.NET Membership provider. So we configure that inject the instance of Membership Provider.After the registering the types, we set UnityControllerFactory as the current controller factory. //Set container for Controller Factory MvcUnityContainer.Container = container; //Set Controller Factory as UnityControllerFactory ControllerBuilder.Current.SetControllerFactory(                     typeof(UnityControllerFactory)); When you register a type  by using the RegisterType method, the default behavior is for the container to use a transient lifetime manager. It creates a new instance of the registered, mapped, or requested type each time you call the Resolve or ResolveAll method or when the dependency mechanism injects instances into other classes. The following are the LifetimeManagers provided by Unity 2.0ContainerControlledLifetimeManager - Implements a singleton behavior for objects. The object is disposed of when you dispose of the container.ExternallyControlledLifetimeManager - Implements a singleton behavior but the container doesn't hold a reference to object which will be disposed of when out of scope.HierarchicalifetimeManager - Implements a singleton behavior for objects. However, child containers don't share instances with parents.PerResolveLifetimeManager - Implements a behavior similar to the transient lifetime manager except that instances are reused across build-ups of the object graph.PerThreadLifetimeManager - Implements a singleton behavior for objects but limited to the current thread.TransientLifetimeManager - Returns a new instance of the requested type for each call. (default behavior)We can also create custome lifetime manager for Unity container. The following code creating a custom lifetime manager to store container in the current HttpContext. public class HttpContextLifetimeManager<T> : LifetimeManager, IDisposable {     public override object GetValue()     {         return HttpContext.Current.Items[typeof(T).AssemblyQualifiedName];     }     public override void RemoveValue()     {         HttpContext.Current.Items.Remove(typeof(T).AssemblyQualifiedName);     }     public override void SetValue(object newValue)     {         HttpContext.Current.Items[typeof(T).AssemblyQualifiedName]             = newValue;     }     public void Dispose()     {         RemoveValue();     } }  Step 4 – Modify Global.asax.cs for configure Unity container In the Application_Start event, we call the ConfigureUnity method for configuring the Unity container and set controller factory as UnityControllerFactory void Application_Start() {     RegisterRoutes(RouteTable.Routes);       ViewEngines.Engines.Clear();     ViewEngines.Engines.Add(new MobileCapableWebFormViewEngine());     ConfigureUnity(); }Download CodeYou can download the modified NerdDinner code from http://nerddinneraddons.codeplex.com

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  • Turn Photos and Home Videos into Movies with Windows Live Movie Maker

    - by DigitalGeekery
    Are you looking for an easy way to take your digital photos and videos and turn them into a movie or slideshow? Today we’ll take a detailed look at how to do use Windows Live Movie Maker. Installation Windows Live Movie Maker comes bundled as part of the Windows Live Essentials suite (link below). However, you don’t have to install any of the programs you may not want. Take notice of the You’re almost done screen. Before clicking Continue, be sure to uncheck the boxes to set your search provider and homepage. Adding Pictures and Videos Open Windows Live Movie Maker. You can add videos or photos by simply dragging and dropping them onto the storyboard area. You can also click on the storyboard area or on the Add videos and photos button on the Home tab to browse for videos and photos. Windows Live Movie Maker supports most video, image, and audio file types. Select your files and add click Open to add them to Windows Live Movie Maker. By default WLMM doesn’t allow you to add files from network locations…so check out our article on how to add network support to Windows Live MovieMaker if the files you want to add are on a network drive. Layout All of your added clips will appear in the storyboard area on the right, while the currently selected clip will appear in the preview window on the left. You can adjust the size of the two areas by clicking and dragging the dividing line in the middle.    Make the clips on the storyboard bigger or smaller by clicking on the thumbnail size icon. The slider at the lower right adjusts the zoom time scale.   Previewing your Movie At any time, you can playback your movie and preview how it will look in the Preview window by clicking the space bar, or by pushing the play button under the preview window. You can also manually move the preview bar slider across the storyboard to view the clips as the video progresses. Adjusting Clips on the Storyboard You can click and drag clips on the storyboard to change the order in which the photos and videos appear.   Adding Music Nothing brings a movie to life quite like music. Selecting Add music will add your music to the beginning of the movie. Select Add music at the current point to include it in the movie to the current location of your preview bar slider, then browse for your music clip. WLMM supports many common audio files such as WAV, MP3, M4A, WMA, AIFF, and ASF. The music clip will appear above the video / photos clips on the storyboard.   You can change the location of music clips by clicking and dragging them to a different location on the storyboard. Add Titles, Captions, and Credits To add a Title screen to your movie, click the Title button on the Home tab. Type your title directly into the text box on the preview screen. The title will be placed at the location of the preview slider on the storyboard. However, you can change the location by clicking and dragging title to other areas of the storyboard. On the Format tab, there are a handful of text settings. You can change the font, color, size, alignment,  and transparency. The Adjust group allows you to change the background color, edit the text, and set the length of time the Title will appear in the movie.   The Effects group on the Format tab allows you to select an effect for your title screen. By hovering your cursor over each option, you will get a live preview of how each effect will appear in the preview window. Click to apply any of the effects. For captions, select where you want your caption to appear with the preview slider on the storyboard, then click the captions button on the Home tab. Just like the title, you type your caption directly into the text box on the preview screen, and you can make any adjustments by using the Font and Paragraph, Adjust, and Effects groups above. Credits are done the same as titles and captions, except they are automatically placed at the end of the movie.   Transitions Go to the Animation tab on the ribbon to apply transitions. Select a clip from the storyboard and hover over one of the transition to see it in the preview window. Click on the transition to apply it to the clip. You can apply transitions separately to clips or hold down Ctrl button while clicking to select multiple clips to which to apply the same transition. Pan and zoom effects are also located on the Animations tab, but can be applied to photos only. Like transition, you can apply them individually to a clip or hold down Ctrl button while clicking to select multiple clips to which to apply the same pan and zoom effect. Once applied, you can adjust the duration of the transitions and pan and zoom effects. You can also click the dropdown for additional transitions or effects. Visual Effects Similar to Pan and Zoom and Transitions, you can apply a variety of Visual Effects to individual or multiple clips. Editing Video and Music Note: This does not actually edit the original video you imported into your Windows Live Movie Maker project, only how it appears in your WLMM project. There are some very basic editing tools located on the Home tab. The Rotate left and Rotate right button will adjust any clip that may be oriented incorrectly. The Fit to music button will automatically adjust the duration of the photos (if you have any in your project) to fit the length of the music in your movie. Audio mix allows you to change the volume level   You can also do some slightly more advanced editing from the Edit tab. Select the video clip on the storyboard and click the Trim tool to edit or remove portions of a video clip. Next, click and drag the sliders in the preview windows to select the are you wish to keep. For example, the area outside the sliders is the area trimmed from the movie. The area inside is the section that is kept in the movie. You can also adjust the Start and End points manually on the ribbon.   When you are finished, click Save trim. You can also split your video clips. Move the preview slider to the location in the video clip where you’d like to split it, and select Split. Your video will be split into separate sections. Now you can apply different effects or move them to different locations on the storyboard. Editing Music Clips Select the music clip on the storyboard and then the Options tab on the ribbon. You can adjust the music volume by moving the slider right and left.   You can also choose to have your music clip fade in or out at the beginning and end of your movie. From the Fade in and Fade out dropdowns, select None, Slow, Medium, or Fast. To adjust the sound of your audio clips, click on the Edit tab, select the Video volume button, and adjust the slider. Move it all the way to the left to mute any background noise in your video clips.   AutoMovie As you have seen, Windows Live Movie Maker allows you to add effects, transitions, titles, and more. If you don’t want to do any of that stuff yourself, AutoMovie will automatically add title, credits, cross fade transitions between items, pan and zoom effects to photos, and fit your project to the music. Just select the AutoMovie button on the Home tab. You can go from zero to movie in literally a couple minutes.   Uploading to YouTube You can share your video on YouTube directly from Windows Live Movie Maker. Click on the YouTube icon in the Sharing group on the Home tab. You’ll be prompted for your YouTube username and password. Fill in the details about your movie and click Publish. The movie will be converted to WMV before being uploaded to YouTube. As soon as the YouTube conversion is complete, you’re new movie is live and ready to be viewed. Saving your Movie as a Video File Select the icon at the top left, then select Save movie. As you hover your mouse over each of the options, you will see the output display size, aspect ratio, and estimated file size per minute of video. All of these settings will output your movie as a WMV file. (Unfortunately, the only option is to save a movie as a WMV file.) The only difference is how they are encoded based on preset common settings. The Burn to DVD option also outputs a WMV file, but then opens Windows DVD Maker and walks you through the process of creating and burning a DVD.   If you choose the Burn to DVD option, close this window when the WMV file conversion is complete and the Windows DVD Maker will prompt you to begin. When your movie is finished, it’s time to relax and enjoy.   Conclusion Windows Live Movie Maker makes it easy for the average person to quickly churn out nice looking movies and slideshows from there own pictures and videos. However, long time users of previous editions (formerly called Windows Movie Maker) will likely be disappointed by some features missing in Windows Live Movie Maker that existed in earlier editions. Looking for details on burning your new project to DVD, check out our article on how to create and author DVDs with Windows DVD Maker. Download Windows Live Movie Maker Similar Articles Productive Geek Tips Family Fun: Share Photos with Photo Gallery and Windows Live SpacesCreate and Author DVDs in Windows 7Rotate a Video 90 degrees with VLC or Windows Live Movie MakerInstall Windows Live Essentials In Windows 7How to Make/Edit a movie with Windows Movie Maker in Windows Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 VMware Workstation 7 Acronis Online Backup Windows Firewall with Advanced Security – How To Guides Sculptris 1.0, 3D Drawing app AceStock, a Tiny Desktop Quote Monitor Gmail Button Addon (Firefox) Hyperwords addon (Firefox) Backup Outlook 2010

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  • CodePlex Daily Summary for Friday, May 21, 2010

    CodePlex Daily Summary for Friday, May 21, 2010New Projects.Net wrapper around the Neo4j Rest Server: Neo4jRestSharp is a .Net API wrapper for the Neo4j Rest Server. Neo4j is an open sourced java based transactional graph database that stores data ...3D Editor Application Framework: A starting point for building 3D editing applications, such as video game editors, particle system editors, 3D modelling tools, visualization tools...Bulk Actions for SharePoint: This project aims to provide some essential and generic bulk actions for SharePoint lists. Idea is to include any custom actions that can be applie...CineRemote - The hometheater control board: CineRemote's purpose is to offer an alternative to expensive control system for dedicated hometheater rooms. CrmContrib: CrmContrib is a collection of useful items for developers and customizers working with the Dynamics CRM platform.db2xls: OleDb,Sql Server,Sqlite,....to excel, from sqlHappyNet - Silverlight reference application: HappyNet is a project using best practices to build an e-commerce web site. It is a full Silverlight application based on a solid architecture (PR...IP Multicast Library: IP Multicast Library makes it easier for developers to add Multicast, messaging to projects.Linkbutton Web Part: This Link Button Web Part can be installed in any SharePoint 2007 web site. You can onfigure a URL with query string that will be used by the Link...Majordomus pro Windows: Nástroj určený pro správce a vývojáře slouží k řízenému spuštění používaných a vypnutí nepotřebných služeb, procesů a aplikací ve Windows. Pomocí s...MRDS Samples: The MRDS Samples site hosts a variety of code samples for Microsoft Robotics Developer Studio (RDS).Mute4: Mute4 is a simple application that allows you to set a mute/vibration profile and it will switch back to your normal profile automatically after a ...Niko Neko Pureya: Niko Neko Pureya is a media player designed for people who watches a series of videos (like anime). It is very simple and easy to use & learn. And ...NVPX - VP8 Video Codec for .Net: NVPx allows you to use the now open-source VP8 codec on the .Net platform.openrs: openrs is an open-source RuneScape 2 emulator designed to be used with newer engine clients.Prism Evaluation: prism evaluationProj4Net: Proj4Net is a C#/.Net library to transform point coordinates from one geographic coordinate system to another, including datum transformation. The ...Read it to me!: Read it to me will allow you to load txt and rtf files and then speak them using SAPI 5 voices that are installed on your computer with an option t...sGSHOPedit: -SilverDice: SilverDice...SilverDude Toolkit for Silverlight: SilverDude Toolkit for Silverlight contains a collection of silverlight controls making life easier for developers. You'll no longer have to worry ...Silverlight Report: Open-Source Silverlight Reporting Engine. This project allows you to create and print reports using Silverlight 4.SimTrain5000: Train simulation project on University College of Northern Denmark.Springshield Sample Site for EPiServer CMS: City of Springshield - The accessible sample site for EPiServer CMS 6.Teach.Net: Teach.Net is a library/framework that can be used to create applications for testing and learning.The Amoeba Project: The Amoeba Project is a platform to be developed to embrace most of the latest Microsoft Technologies. Still in a conceptual stage however, it loo...The Fastcopy Helper: The Fastcopy Helper is a auxiliary tool for fastcopy.vow: vowWCF Client Generator: This code generator avoids the shortcomings of svcutil when generating proxies for services with a large number of methods.WebCycle: WebCycle is a screensaver application that cycles through web pages. This was originally created to cycle through Reporting Services reports so th...XGate2D - XNA 2D Game Engine: XGate2D is 2D game engine built using XNA Framework. XGate2D currently has 8 features: input handler, animation, Graphical User Interface (GUI), ...XNA Catapult Minigame for XNA 4: XNA 4 implementation of the Catapult Minigame Sample from XNA Creators Club.New ReleasesADefHelpDesk: ADefHelpDesk (Standard ASP.NET Version) 01.00.00: ADefHelpDesk a Help Desk / Ticket Tracker module * NOTE: This version is NOT a DotNetNuke module - It is a standard ASP.NET Application * SQL 2005...Bulk Actions for SharePoint: First Release: First Release - Includes following bulk list actions: *Delete *Checkin/Checkout *Publish/Unpublish *Move *Update MetadataCheck-in Wizard for ArenaChMS: v1.2.1: v 1.2.0 updated to work with Arena 2009.2 (see notes below). Added support for "At Kiosk" and "At Location" printing. Added support for print l...ConfigTray: 1.5: Version 1.5 will have a new UI for managing ConfigTray config. Instead of manually editing configtray.exe.config to add/delete/edit settings and fi...CrmContrib: CrmContribWorkflow 1.0 ALPHA1: This is an initial release of the CrmContribWorkflow 1.0 components. At the moment there are only two activities included in this release. Add Cont...DemotToolkit: DemotToolkit-0.1.0.50830: Initial release.DemotToolkit: DemotToolkit-0.1.1.51107: Fixed crashing in some circumstances.Dot Game: Dot Game Stable Release: Dot Game This is latest stable release without network play mode. (Network play mode is under development)Dynamic Survey Forms - SharePoint Web Part: Fix for missing dlls and documentation: Added missing assemblies to setup.zip. Installation instructions.EnhSim: V1.9.8.7: Added Sharpened Twilight ScaleEvent Scavenger: Viewer 3.2.2: Fixed a bug in the viewer where the previous view 'Top x' filter was not restored after the application was reopened.F# Project Extender: V0.9.2.0 (VS2008,VS2010): F# project extender for Visual Studio 2008 and Visual Studio 2010. Fixed bugs: -VS2010 crash on MoveUp(MoveDown) of renamed file -Adding files brea...FlickrNet API Library: 3.0 Beta 2: The final Beta for the 3.0 release. Fixes a major issue with Photosets.GetList as well as a number of smaller bugs, and adds the new Usage extras ...Folder Bookmarks: Folder Bookmarks 1.5.7: The latest version of Folder Bookmarks (1.5.7), with the new Help feature - all the instructions needed to use the software (If you have any sugges...Linkbutton Web Part: V1.1: Use WinZip to unzip. See docs folder for installation instructions.Live-Exchange Calendar Sync: Live-Exchange Calendar Sync Final: Live-Exchange Calendar Sync Beta May 14, 2010 release of Live-Exchange Calendar Sync 1.0 . (Version 46127) Getting StartedInfo about installation ...MEFedMVVM: MEFedMVVM: This version contains the MEFedMVVM ViewModelLocator and also some basic services such as Mediator and StateManager. You can download the code fr...Mentor Text Database: May 2010 Release with instrumentation: This should function the same as the previous version. Some enhancements have been made, and additional instrumentation has been added to help anal...Merthin: SSF 2010: Code and documentation presented at the Student Science Fair of the Faculty of Mathematics and Computer Science at the University of Habana. The ma...NB_Store - Free DotNetNuke Ecommerce Catalog Module: NB_Store_02.01.00: NB_Store v2.1.0 THIS IS AN ALPHA RELEASE FOR TESTING ONLY......DO NOT USE IT ON A LIVE SYSTEM.NerdDinner.com - Where Geeks Eat: NerdDinner - Four Database Access Samples: Chris Sells worked with Nick Muhonen from Useable Concepts and Nick created four samples exploring how an ASP.NET MVC application can access databa...openrs: Devstart: Trunk release, empty project.Over Store: OverStore 1.19.0.0: - Version number is increased. - Add methods for specifying custom callback methods to TableMappingRepositoryConfiguration. - Object attaching fu...Rnwood.SmtpServer: Rnwood.SmtpServer 2.0: SmtpServer 2.0 is a .NET SMTP server component written in pure c#. It was written to power http://smtp4dev.codeplex.com/ but can easily be used by ...Scrum Sprint Monitor: v1.0.0.48524 (.NET 4-TFS 2010): What is new in this release? #6132 - Bug with open work hours; Added untested support for MSF for Agile process template; Improved data reporti...SharePoint Rsync List: 1.0.0.0: This initial 1.0 release includes a new feature which manages timer jobs on your sync listShould: Beta 1.1: Updated the namespaces. The extension methods are now in the root Should namespace. The other classes are not in child namespaces.SilverDude Toolkit for Silverlight: SilverDude Toolkit for Silverlight: Kindly give your comments about this project and tell how you feel about it. I'm still new in creating controls, hopefully you guys can support me....Silverlight Report: SilverlightReport_v0.1_alpha_bin: SilverlightReport v0.1 alphaSLARToolkit - Silverlight Augmented Reality Toolkit: SLARToolkit 1.0.2.0: Fixed a problem with long referenced DetectionResults that might have caused an IndexOutOfRangeException Added Marker.LoadFromResource to get rid...The Fastcopy Helper: My Fastcopy Helper 1.0: This Source Code Is use a method to run it . The method is thinked by my bain. So , The Performance maybe lower.Thinktecture.DataObjectModel: Thinktecture.DataObjectModel v0.12: Some bugs fixed. See ChangeLog.txt for more infos.Umbraco CMS: Umbraco 4.0.4.1: A stability release fixing 13 issues based on feedback from 4.0.3 users. Most importantly is a fix to a serious date bug where day and month could ...Usa*Usa Libraly: Smart.Web.Mobile ver 0.2: Smart.Web.Mobile pictgram convert library for japanese galapagos k-tai( ゚д゚) ver 0.2. - Custom encoding for HttpRequest.ContentEncoding / HttpResp...VCC: Latest build, v2.1.30520.0: Automatic drop of latest buildvow: dream: I have a dreamvow: test: testWCF Client Generator: Version 0.9.1.42927: Initial feature set complete. Detailed UI pending.WebCycle: WebCycle 1.0.20: Initial CodePlex releaseWebCycle: WebCycle 1.0.21: Added Uri validataion before saving settingsWhois Application: 1.5 release: - uses the whois.iana.org to dynamically lookup the whois server for each top level domain - enables enter key press for searchWing Beats: Wing Beats 0.9: This first release is focused on the core functionality and XHTML 1.0 strict generation in Asp.NET MVC.Most Popular ProjectsWeb Service Software FactoryPlasmaAquisição de Sinais Vitais em Tempo Real (Vital signs realtime data acquisition)Octtree XNA-GS DrawableGameComponentRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)Most Active ProjectsRawrpatterns & practices – Enterprise LibraryGMap.NET - Great Maps for Windows Forms & PresentationPHPExcelBlogEngine.NETSQL Server PowerShell ExtensionsCaliburn: An Application Framework for WPF and SilverlightNB_Store - Free DotNetNuke Ecommerce Catalog Modulepatterns & practices: Windows Azure Security GuidanceFluent Ribbon Control Suite

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  • CodePlex Daily Summary for Monday, March 15, 2010

    CodePlex Daily Summary for Monday, March 15, 2010New ProjectsAT Accounts: AT Accounts helps developers to intergrate accounting functionality in their applications. It has both the WPF userinterface and SilverlightChild page list(for dnn4/5): A free module which can display sub pages list for a selected tab. It is template based and support options like Recursive/Child tab prefix/link...dashCommerce: dashCommerce is the leading ASP.NET e-commerce platform.Fire Utilities: My Development Utiltites and base classes: New Zealand Bank Account ValidatorFlyCatch (Bugtracking System): A simple webbased Bugtracking System.fracback: Fractal feedback concepts, based on video feedbackftc3650: code for ftc 3650Google AJAX Search Services for jQuery: This plug-in encapsulates part of the Google AJAX Search API to streamline the process of Google Search integration.Little Black Book DB: This is the Database for the following Projects: SQL Azure PHP Connection SQL Azure Ruby Connection SQL Azure Python Connection SQL Azure .NE...MediaCommMVC: MediaCommMVC is a community platform focusing on photos, videos and discussions. It's based on ASP.NET MVC and uses (fluent) nhibernate, jquery an...Miracle OS: The Miracle OS is an OS from Fox. We work on it, but it isn't ready. Do you want help us? Please send a mail to victor@fox.fi.stMultiwfn: (1)Plotting various graph(filled color/contour/relief map...) (2)Generate Cube file (3)Manipulate & analyze wavefunction Supportting lots of proper...MySpace DataRelay: Data Relay is the foundation of MySpace's middle tier. At its heart, it is a messaging system for relaying information both between clients and ser...NinjaCMS: Ninja CMS is an asp.net based content management system which provides a designer friendly, developer friendly interface to work with. It's flexibl...open gaze and mouse analyzer: Ogama allows recording and analyzing eye- and mouse-tracking data from slideshow eyetracking experiments in parallel. It´s developed in C#.NET and ...Özkasoft.Net | E-Commerce: Özkasoft's E-Commerce ProjectProfiCV: Profi CVpyTarget: Implement a powerful iscsi target in python, and easily use under most popular systems. It also includes the following features: multi-target, mult...SharePoint Platform Extensions: SharePoint Platform Extensions by Espora. Sorting Algorithm Visualization: Sorting Algorithm Visualization Displays Bead Sort, Binary Tree Sort, Bubble Sort, Bucket Sort, Cocktail Sort, Counting Sort, Gnome Sort, In Place ...Specify: A framework for creating executable specifications in .NET. Spell Corrector: A spell corrector that uses Bayes algorithm and BK (Burkhard-Keller) tree.SQL Azure Ruby Connection: This is a demo to show how to connect to SQL Azure with Ruby on Rails.uManage - AD Self-Service Portal: uManage is an Active Directory Self-Service Portal as well as Help Desk web application designed for use on intranet systems. It allows users to u...Winforms Rounded Group Box Control: Rounded Group Box - A Grouping control with Rounded Corners, Gradients, and Drop ShadowWizard Engine: Host application agnostic wizard engine platform, that allows you to fluently define complex conditional flows and provides means for execution of ...WS-Transfer based File Upload: WS-Transer based upload of large files in multiple partsXAMLStylePad: XAMLStylePad - is a simple in use styles and templates XAML-editor. It designed for comfortable coding in XAML with real-time preview result on aut...Your Twitt Engine: Ovo je aplikacija za sve ljude koji su na svom radnom mjestu pod prismotrom poslodavca ili sefa, koji kontroliraju njihov monitor. Tako uz ovu apl...New ReleasesAmiBroker Plug-ins with C#. A non official AmiBroker Plug-in SDK: AniBroker Plug-in SDK v0.0.5: Removed dependency on .NET 4.0, now it works fine with .NET 2.0BeerMath.net: 0.1: Version 0.1Initial set of calculations supported: IBUs Color ABV/ABWChild page list(for dnn4/5): Child Page List 2.6: Source code is also include in module package.dashCommerce: dashCommerce Releases: You can download both Source and WebReady packages at http://www.dashcommerce.org. If you wish to submit patches, then use the Source Code tab her...ExcelDna: ExcelDna Version 0.23: ExcelDna Version 0.23 2010/03/14 - Packing and other features This release adds a number of features to ExcelDna: Add ExplicitExports attribute to ...Family Tree Analyzer: Version 1.0.7.1: Version 1.0.7.0 Update Census form to show family totals Fix England and Wales Lost Cousins reports to be England OR Wales Problems with Gedcom in...Foursquare BlogEngine Widget: foursquare widget for BlogEngine.NET Version 0.2: To see the changes which have been made, visit http://philippkueng.ch/post/Foursquare-BlogEngineNET-Widget-Version-02.aspx For installation instruc...GLB Virtual Player Builder: 0.4.0 Official Archetypes Release: Updated for new archetypes. The builder still includes the old player formats, and you can still import your old players' builds. Please PM me an...Home Access Plus+: v3.1.4.0: Version 3.1.3.1 Release Change Log: Added Breadcrumbs to My Computer File Changes: ~/bin/CHS Extranet.dll ~/bin/CHS Extranet.pdb ~/images/arro...Little Black Book DB: Little Black Book R1: This is the first release of the Little black book presentation I presented at Confoo. I decided to package the Database along with the Windows Az...mite.net - .NET API for mite: Version 1.2.1: Added Support for budget type Modified TimerMapper to return timers Fixed Encoding issue in xml conversionMultiwfn: multiwfn1.0: multiwfn1.0Multiwfn: multiwfn1.0_source: multiwfn1.0_sourceMultiwfn: multiwfn1.1: multiwfn1.1Multiwfn: multiwfn1.1_source: multiwfn1.1_sourceMultiwfn: multiwfn1.2: 1.2 2010-FEB-9 *加入了对10f型轨道的支持。 *新支持非限制性Post-HF波函数用以计算自旋密度。 *新增加直接读入高斯03/09的fch文件的支持,可以观看NBO轨道,详见readme实例4.10。 *绘制平面图时允许通过输入三个点坐标定义平面,允许自定义平面的原点与平移向...Multiwfn: multiwfn1.2_source: Include all the file that needed by compilation in CVF6.5PowerShell Community Extensions: 2.0 Beta 2: Release NotesThis is a pretty close to final release. We have eliminated all of the names that ran afound of the module loading mechanism which me...pyTarget: pyTarget.binary-for-windows-x86.rar: pyTarget.binary-for-windows-x86.rarpyTarget: pyTarget.src.tar.bz2: pyTarget.src.tar.bz2RedBulb for XNA Framework: RedBulbConsole (Console, Menu and TrackHUD Sample): http://bayimg.com/image/jalhmaacd.jpgScrum Sprint Monitor: 1.0.0.45262 (.NET 4.0 RC): Tested against TFS 2010 RC. For the .NET 3.5 SP1 platform, use the .NET 3.5 SP1 download. What is new in this release? Major performance increase ...sELedit: sELedit v1.1: Removed: Clone and Delete Button Added: Context Menu to Item List Added: Clone and Delete button to Context Menu Added: Export / Import Item ...Sorting Algorithm Visualization: Beta 1: Sorting Algorithm VisualizationSpecify: Version 1.0: Version 1.0Spell Corrector: Spell Corrector 0.1: A basic version that supports basic functionality.Spell Corrector: Spell Corrector 0.1 Source Code: Source code of version 0.1Spiral Architecture Driven Development (SADD): SADD v.0.9: Pre-final release with the NEW materials now all in English ! The Final release is coming soon. After guest column for SADD publication in MS Ar...Spiral Architecture Driven Development (SADD) for Russian: SADD v.0.9: Pre-final release with the NEW materials now all in English ! The Final release is coming soon. After guest column for SADD publication in MS Ar...SQL Azure Ruby Connection: Little Black Book Ruby R1: This is the Ruby Demo that I demostrated at Confoo. Special Thanks to Tony Thompson for putting this demo together. To check out Tony's Portfolio ...The Scrum Factory: The Scrum Factory Server - V1a: This is the newest version of the server. Some minor bugs from version v1 were fixed, and some slighted changed were made some database views.twNowplaying: twNowplaying 1.0.0.4: Please note that the user has to press the Twitter logo to log in the first time the application is started.uManage - AD Self-Service Portal: uManage - v1.0 (.NET 4.0 RC): Initial Release of uManage. NOTE: Designed for ASP.NET and .NET 4.0 RC ONLY! This is the initial release of uManage and covers the first phase of ...Virtu: Virtu 0.8: Source Requirements.NET Framework 3.5 with Service Pack 1 Visual Studio 2008 with Service Pack 1, or Visual C# 2008 Express Edition with Service Pa...Visual Studio DSite: Speech Synthesizer (Text to Speech) in Visual C++: A very simple text to speech program written in visual c 2008.White Tiger: 0.0.4.0: *now you can disable the file security checks *winforms aplications created to manage tablesWinforms Rounded Group Box Control: Release 1.0: To use this control simply add the class to your project and compile it. It will then show up in the projects components section in the toolbox. ...WS-Transfer based File Upload: 0.5: Implements the binary file transfer mechanism onlyXsltDb - DotNetNuke XSLT module: 01.00.89: Super modules configuration names. 16767 - Fixed more bug fixes...Yakiimo3D: DirectX11 Rheinhard Tonemapping Source and Binary: DirectX11 Rheinhard tonemapping source and binary.Your Twitt Engine: test: Slobodno probajte sa vasim twitter korisničkim računomMost Popular ProjectsMetaSharpWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitASP.NET Ajax LibraryWindows Presentation Foundation (WPF)ASP.NETLiveUpload to FacebookMost Active ProjectsLINQ to TwitterRawrN2 CMSBlogEngine.NETpatterns & practices – Enterprise LibrarySharePoint Team-MailerjQuery Library for SharePoint Web ServicesCaliburn: An Application Framework for WPF and SilverlightFarseer Physics EngineCalcium: A modular application toolset leveraging Prism

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  • Building Awesome WM

    - by Dragan Chupacabrovic
    Hello, I am following these steps in order to build Awesome window manager on 10.04 I am building 3.4 while the tutorial is for 3.1 I installed all of the specified dependencies including cairo. After running cd awesome-3.4 && make I get the following missing dependencies error: Running cmake… -- cat - /bin/cat -- ln - /bin/ln -- grep - /bin/grep -- git - /usr/bin/git -- hostname - /bin/hostname -- gperf - /usr/bin/gperf -- asciidoc - /usr/bin/asciidoc -- xmlto - /usr/bin/xmlto -- gzip - /bin/gzip -- lua - /usr/bin/lua -- luadoc - /usr/bin/luadoc -- convert - /usr/bin/convert -- checking for modules 'glib-2.0;cairo;x11;pango=1.19.3;pangocairo=1.19.3;xcb-randr;xcb-xtest;xcb-xinerama;xcb-shape;xcb-event=0.3.6;xcb-aux=0.3.0;xcb-atom=0.3.0;xcb-keysyms=0.3.4;xcb-icccm=0.3.6;xcb-image=0.3.0;xcb-property=0.3.0;cairo-xcb;libstartup-notification-1.0=0.10;xproto=7.0.15;imlib2;libxdg-basedir=1.0.0' -- package 'xcb-xtest' not found -- package 'xcb-property=0.3.0' not found -- package 'libstartup-notification-1.0=0.10' not found -- package 'libxdg-basedir=1.0.0' not found CMake Error at /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:259 (message): A required package was not found Call Stack (most recent call first): /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:311 (_pkg_check_modules_internal) awesomeConfig.cmake:133 (pkg_check_modules) CMakeLists.txt:15 (include) CMake Error at awesomeConfig.cmake:157 (message): Call Stack (most recent call first): CMakeLists.txt:15 (include) -- Configuring incomplete, errors occurred! make: * [cmake] Error 1 I ran sudo apt-get install libxcb-xtest0 libxcb-property1 libxdg-basedir1 libstartup-notification0 but the problem is still there. It is probably because apt-get uses different names for these libraries. Please advise EDIT following enzotib's suggestion, I ran: sudo apt-get install libxcb-xtest0-dev libxcb-property1-dev libxdg-basedir-dev libstartup-notification0-dev and now it looks like I'm missing a library: awesome-3.4$ make Running cmake… -- cat - /bin/cat -- ln - /bin/ln -- grep - /bin/grep -- git - /usr/bin/git -- hostname - /bin/hostname -- gperf - /usr/bin/gperf -- asciidoc - /usr/bin/asciidoc -- xmlto - /usr/bin/xmlto -- gzip - /bin/gzip -- lua - /usr/bin/lua -- luadoc - /usr/bin/luadoc -- convert - /usr/bin/convert -- Configuring lib/naughty.lua -- Configuring lib/awful/tooltip.lua -- Configuring lib/awful/init.lua -- Configuring lib/awful/titlebar.lua -- Configuring lib/awful/key.lua -- Configuring lib/awful/mouse/init.lua -- Configuring lib/awful/mouse/finder.lua -- Configuring lib/awful/autofocus.lua -- Configuring lib/awful/screen.lua -- Configuring lib/awful/rules.lua -- Configuring lib/awful/widget/init.lua -- Configuring lib/awful/widget/taglist.lua -- Configuring lib/awful/widget/graph.lua -- Configuring lib/awful/widget/tasklist.lua -- Configuring lib/awful/widget/common.lua -- Configuring lib/awful/widget/prompt.lua -- Configuring lib/awful/widget/launcher.lua -- Configuring lib/awful/widget/button.lua -- Configuring lib/awful/widget/layoutbox.lua -- Configuring lib/awful/widget/layout/init.lua -- Configuring lib/awful/widget/layout/vertical.lua -- Configuring lib/awful/widget/layout/horizontal.lua -- Configuring lib/awful/widget/layout/default.lua -- Configuring lib/awful/widget/progressbar.lua -- Configuring lib/awful/widget/textclock.lua -- Configuring lib/awful/dbus.lua -- Configuring lib/awful/remote.lua -- Configuring lib/awful/client.lua -- Configuring lib/awful/prompt.lua -- Configuring lib/awful/completion.lua -- Configuring lib/awful/tag.lua -- Configuring lib/awful/util.lua -- Configuring lib/awful/button.lua -- Configuring lib/awful/menu.lua -- Configuring lib/awful/hooks.lua -- Configuring lib/awful/wibox.lua -- Configuring lib/awful/layout/init.lua -- Configuring lib/awful/layout/suit/init.lua -- Configuring lib/awful/layout/suit/floating.lua -- Configuring lib/awful/layout/suit/fair.lua -- Configuring lib/awful/layout/suit/spiral.lua -- Configuring lib/awful/layout/suit/magnifier.lua -- Configuring lib/awful/layout/suit/tile.lua -- Configuring lib/awful/layout/suit/max.lua -- Configuring lib/awful/placement.lua -- Configuring lib/awful/startup_notification.lua -- Configuring lib/beautiful.lua -- Configuring themes/zenburn//theme.lua -- Configuring themes/default//theme.lua -- Configuring themes/sky//theme.lua -- Configuring config.h -- Configuring awesomerc.lua -- Configuring awesome-version-internal.h -- Configuring awesome.doxygen -- Configuring done -- Generating done -- Build files have been written to: /home/druden/util/awesome-3.4/.build-vedroid-i486-linux-gnu-4.4.3 Running make Makefile… Building… [ 4%] Built target generated_sources [ 5%] Building C object CMakeFiles/awesome.dir/awesome.c.o In file included from /home/druden/util/awesome-3.4/spawn.h:25, from /home/druden/util/awesome-3.4/awesome.c:33: /home/druden/util/awesome-3.4/globalconf.h:57: error: expected specifier-qualifier-list before ‘xcb_event_handlers_t’ In file included from /home/druden/util/awesome-3.4/awesome.c:34: /home/druden/util/awesome-3.4/client.h: In function ‘client_stack’: /home/druden/util/awesome-3.4/client.h:212: error: ‘awesome_t’ has no member named ‘client_need_stack_refresh’ /home/druden/util/awesome-3.4/client.h: In function ‘client_raise’: /home/druden/util/awesome-3.4/client.h:227: error: ‘awesome_t’ has no member named ‘stack’ In file included from /home/druden/util/awesome-3.4/awesome.c:42: /home/druden/util/awesome-3.4/titlebar.h: In function ‘titlebar_update_geometry’: /home/druden/util/awesome-3.4/titlebar.h:150: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/titlebar.h:151: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/titlebar.h:152: error: ‘awesome_t’ has no member named ‘L’ In file included from /home/druden/util/awesome-3.4/awesome.c:47: /home/druden/util/awesome-3.4/common/xutil.h: In function ‘xutil_get_text_property_from_reply’: /home/druden/util/awesome-3.4/common/xutil.h:39: warning: ‘STRING’ is deprecated (declared at /usr/local/include/xcb/xcb_atom.h:83) /home/druden/util/awesome-3.4/common/xutil.h: At top level: /home/druden/util/awesome-3.4/common/xutil.h:60: error: expected ‘)’ before ‘*’ token /home/druden/util/awesome-3.4/awesome.c: In function ‘awesome_atexit’: /home/druden/util/awesome-3.4/awesome.c:65: error: ‘awesome_t’ has no member named ‘hooks’ /home/druden/util/awesome-3.4/awesome.c:66: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/awesome.c:66: error: ‘awesome_t’ has no member named ‘hooks’ /home/druden/util/awesome-3.4/awesome.c:68: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/awesome.c:73: error: ‘awesome_t’ has no member named ‘embedded’ /home/druden/util/awesome-3.4/awesome.c:76: error: ‘awesome_t’ has no member named ‘embedded’ /home/druden/util/awesome-3.4/awesome.c:77: error: ‘awesome_t’ has no member named ‘embedded’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: warning: type defaults to ‘int’ in declaration of ‘c’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:91: error: invalid type argument of ‘unary *’ (have ‘int’) /home/druden/util/awesome-3.4/awesome.c:92: error: invalid type argument of ‘unary *’ (have ‘int’) /home/druden/util/awesome-3.4/awesome.c:96: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/awesome.c: In function ‘a_xcb_check_cb’: /home/druden/util/awesome-3.4/awesome.c:223: warning: implicit declaration of function ‘xcb_event_handle’ /home/druden/util/awesome-3.4/awesome.c:223: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:230: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c: In function ‘awesome_restart’: /home/druden/util/awesome-3.4/awesome.c:277: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c: In function ‘xerror’: /home/druden/util/awesome-3.4/awesome.c:305: error: ‘XCB_EVENT_ERROR_BAD_WINDOW’ undeclared (first use in this function) /home/druden/util/awesome-3.4/awesome.c:305: error: (Each undeclared identifier is reported only once /home/druden/util/awesome-3.4/awesome.c:305: error: for each function it appears in.) /home/druden/util/awesome-3.4/awesome.c:306: error: ‘XCB_EVENT_ERROR_BAD_MATCH’ undeclared (first use in this function) /home/druden/util/awesome-3.4/awesome.c:308: error: ‘XCB_EVENT_ERROR_BAD_VALUE’ undeclared (first use in this function) /home/druden/util/awesome-3.4/awesome.c: In function ‘main’: /home/druden/util/awesome-3.4/awesome.c:369: error: ‘awesome_t’ has no member named ‘keygrabber’ /home/druden/util/awesome-3.4/awesome.c:370: error: ‘awesome_t’ has no member named ‘mousegrabber’ /home/druden/util/awesome-3.4/awesome.c:376: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c:377: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c:381: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c:382: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c:424: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:431: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:432: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:433: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:434: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:435: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:436: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:443: error: ‘awesome_t’ has no member named ‘default_screen’ /home/druden/util/awesome-3.4/awesome.c:450: error: ‘awesome_t’ has no member named ‘have_xtest’ /home/druden/util/awesome-3.4/awesome.c:462: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:464: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:465: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:467: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:468: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:471: warning: implicit declaration of function ‘xcb_event_handlers_init’ /home/druden/util/awesome-3.4/awesome.c:471: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:472: warning: implicit declaration of function ‘xutil_error_handler_catch_all_set’ /home/druden/util/awesome-3.4/awesome.c:472: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:490: warning: implicit declaration of function ‘xcb_event_poll_for_event_loop’ /home/druden/util/awesome-3.4/awesome.c:490: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:493: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:496: error: ‘awesome_t’ has no member named ‘keysyms’ /home/druden/util/awesome-3.4/awesome.c:507: error: ‘awesome_t’ has no member named ‘colors’ /home/druden/util/awesome-3.4/awesome.c:510: error: ‘awesome_t’ has no member named ‘colors’ /home/druden/util/awesome-3.4/awesome.c:513: error: ‘awesome_t’ has no member named ‘font’ /home/druden/util/awesome-3.4/awesome.c:519: error: ‘awesome_t’ has no member named ‘keysyms’ /home/druden/util/awesome-3.4/awesome.c:519: error: ‘awesome_t’ has no member named ‘numlockmask’ /home/druden/util/awesome-3.4/awesome.c:520: error: ‘awesome_t’ has no member named ‘shiftlockmask’ /home/druden/util/awesome-3.4/awesome.c:520: error: ‘awesome_t’ has no member named ‘capslockmask’ /home/druden/util/awesome-3.4/awesome.c:521: error: ‘awesome_t’ has no member named ‘modeswitchmask’ /home/druden/util/awesome-3.4/awesome.c:563: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:572: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:575: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:576: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:577: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:578: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:579: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:580: error: ‘awesome_t’ has no member named ‘loop’ make[3]: * [CMakeFiles/awesome.dir/awesome.c.o] Error 1 make[2]: [CMakeFiles/awesome.dir/all] Error 2 make[1]: [all] Error 2 make: * [cmake-build] Error 2

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  • CodePlex Daily Summary for Saturday, June 12, 2010

    CodePlex Daily Summary for Saturday, June 12, 2010New ProjectsAdverTool (Advertisement tool): AdverTool is an online tool which integrates the most popular advertisement networks (such as Microsoft adCenter, Google AdWords, Yahoo! Search Mar...Authentication Configuration Tool for SharePoint: Helpful tools to automatically configure SharePoint 2007 and 2010 for forms based authentication and other authentication mechanisms.Bacicworx: A C# .Net 3.5 helper library containing functionality for compression, encryption, hashes, downloading, PayPal API, text analysis and generation, a...BlogEngine.Net iPhone Theme: A port of BETouch originally created by soundbbgBT UPnP Nat Library: This Library makes it extremly simple to add NAT upnp port forwarding to your .net applications. Developed in C# using .Net 4.0CheckBox & CheckBoxList Validators: These validators fill the much needed gap in the Asp.Net Server controlsDataFactories: The DataFactories project was created to provide a standardized interface to SSAS and MSSQL data. However, as it is implemented using the Abstract ...DVD Swarm: Converts unprotected DVD video & audio streams to H.264 with AAC/Vorbis.Frio IM: Frio IM - is cross protocol instant messenger.jiuyuan: jiuyuan management systemMGM: MyGroupManager is a simple graphical interface written in PowerShell that can be deployed to Active Directory users to simplify the managed of grou...MGR2010: This the MA thesis by Witold Stanik & Michał Sereja, PJWSTK.Nauplius.ActiveDirectory: Web-based Active Directory management.Partial rendering control using JQuery: This article show a web custom control that allows partial rendering using JQueryREG - The Random Entertainment Generator: A simple tool to make your mid up when you can't figure out what you want to do!Runes of Magic - Heilerrechner: Heilerrechner für die Heiler von Runes of Magic (www.runes.ofmagic.com)Semagsoft Calculator: Basic calculator for Windows XP, Vista and Windows 7.SO League Tables: SOLT: Stack Overflow League Tables. A fun little app that lets you compare your stack overflow performance for each month, relative to other member...Stacky StackApps .Net Client Library: StackApps is a REST API for which provides access to the stackoverflow.com family of websites. Stacky is a .net client for that API. Stacky current...TwitterDotNet: TwitterDotNet is a TwitterLibrary for .NET Framework.ValiVIN: VIN (Vehicle Identification Number) Validator Validate Vin NumberWorkLogger: Simple work hour logger in WPFNew ReleasesAdverTool (Advertisement tool): Official releases: Please visit http://advertool.org to access the complete source code and downloads.Authentication Configuration Tool for SharePoint: Auth Config Tool (WSS 3.0, MOSS 2007 version): This tool automates the setup of dual authentication web applications in SharePoint that use Windows Authentication and Forms Based Authentication....BlogEngine.Net iPhone Theme: Version 0.1: Original version 0.1 from soundbbgBraintree Client Library: Braintree-2.3.0: Return AvsErrorResponseCode, AvsPostalCodeResponseCode, AvsStreetAddressResponseCode, CurrencyIsoCode, CvvResponseCode with Transaction Return Cr...BT UPnP Nat Library: Bt_Upnp Nat Library Alpha: Alpha Release of the libraryCNZK Library: Silverlight Behaviors - Deep Zoom Tag Filter: Behavior library for Silverlight 4 containing a Deep Zoom Tag Filter Behavior. Sample at the Expression Gallery http://gallery.expression.microsof...Demina: Demina Binaries version 0.2: Updated binaries. This release contains all of the new features, including simple animation transitions.DTLoggedExec: 1.0.0.2: -Fixed a bug that prevented loading packages from SSIS Package Store -Added support for {filename} placeholder in both Data Flow Profiling and CSV ...DVD Swarm: v0.8.10.611: Initial release, mostly stable.Exchange 2010 RBAC Editor (RBAC GUI) - updated on 6/11/2010: RBAC Editor 0.9.5.1: now supports creating and editing Role Assignment Policies; rest of the stuff is the same - still a lot of way to go :) Please use email address i...Extend SmallBasic: Teaching Extensions v.021: Compatible with SmallBasic v0.9 Lame version of TicTacToe Added - more coming later.Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.1.1 GA Released: Hi, Today we are releasing Visifire 3.1.1 GA with the following features: * Logarithmic Axis * ShowIndicator() in Chart. * HideIndica...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.5.4 GA Released: Hi, Today we are releasing Visifire 3.1.1 GA with the following features: Logarithmic Axis ShowIndicator() in Chart. HideIndicator() in Chart...Keep Focused - an enhanced tool for Time Management using Pomodoro Technique: Release 0.3.1 Alpha: Release 0.3.1 Alpha Technical patch. The previous release 0.3 Alpha had some errors and missing features. It was probably not build from the source...Mesopotamia Experiment: Mesopotamia 1.2.96: Bug Fixes - Fixed duplicate cells being added on creating new cells via mutations - Fixed bug where organisms without IO synapses where getting ios...NLog - Advanced .NET Logging: Nightly Build 2010.06.11.001: Changes since the last build:No changes. Unit test results:Passed 243/243 (100%) Passed 243/243 (100%) Passed 267/267 (100%) Passed 269/269 (100%)...Partial rendering control using JQuery: JQuery Web Control V 1.0: This is the first release of the code. It includes the source code and a web application to see how it worksphpxw: Phpxw2.0: 框架目录说明 ./_mod 模块存放目录 ./phpxw/ 框架核心目录 ./phpxw/common/ 框架核心函数 ./phpxw/system/ 框架核心基础类存放目录 ./phpxw/userlib/ 用户继承类存放目录 ./temp...Questionable Content Screensaver: Questionable Content Screensaver: Should be pretty self explanatory, install the appropriate version for your computer (x64 or x86). Features Include Cache comics for offline viewi...Quick Performance Monitor: Version 1.4.1: Added option to change the 'minimum' maximum value visible on the graph at run-time. Also fixed a number of other bugs.Refix - .NET dependency management: Refix v0.1.0.82 ALPHA: This has now been run against a real life project to tease out some of the issues. While this remains alpha software, which you use at your own ris...Rhyduino - Arduino and Managed Code: Beta Release (v0.8.2): ContentsSample Project - Demonstrates basic functionality and is flooded with code comments, so it's capable of being used as a learning tool. It d...Runes of Magic - Heilerrechner: Rom_Heiler_0.1: Erste Version von "RoM Heilerrechner". .Net 4.0 Framework wird vorausgesetzt. Das erhälst du hier: http://www.microsoft.com/downloads/details.aspx?...Semagsoft Calculator: 2.0: new theme and bug fix'sSilverlight Reporting: Release 2: Updated to correct issue in report footer xaml, and to add support for a calculated report footer.Stacky StackApps .Net Client Library: Beta Preview: This is a beta preview to go along with the StackApps beta.TwitterDotNet: TwitterDotNet Library: first versionUnOfficial AW Wrapper dot Net: Aw Wrapper 1.0.0.0 (5.0): New Functions :DValiVIN: ValiVIN first release: First Iteration. METHODS: IsValid(string vin) - Checks if a string is a valid VIN (returns true or false) GetCheckSumValue(string vin) - Returns...VCC: Latest build, v2.1.30611.0: Automatic drop of latest buildViewModelSupport: ViewModelSupport 1.0: Version 1.0 More information: http://houseofbilz.net/archives/2010/05/08/adventures-in-mvvm-my-viewmodel-base/ http://houseofbilz.net/archives/201...VolgaTransTelecomClient: v.1.0.3.0: v.1.0.3.0WCF Client Generator: Version 0.9.3.19259: Changed: - Always generate full type names for parameters and return typesWCF Client Generator: Version 0.9.3.21153: Fixed: - Service contracts namespace generation Added: - Templates assembly code base read from configurationXen: Graphics API for XNA: Xen 2.0 ALPHA: This is a very early alpha for Xen 2.0. Please note: The documentation for this alpha has not been updated yet. Xen 2.0 is not backwards compatib...ZGuideTV.NET: ZGuideTV.NET 0.93: Vendredi 11 avril 2010 (ZGuideTV.NET bêta 9 build 0.93) - English below Ajout : - Classement du contenu dans la description (affichage légende si...Most Popular ProjectsCAML GeneratorSharePoint Geographic Data VisualizerDbIdiom for ADO.NET CorestudyDTSRun Job RunnerXBStudio.asp.net.automationSilverlight load on demand with MEFCloud Business ServicesSharePoint 2010 Taxonomy Import UtilitySTS Federation Metadata EditorMost Active ProjectsRhyduino - Arduino and Managed Codepatterns & practices – Enterprise LibraryjQuery Library for SharePoint Web ServicesNB_Store - Free DotNetNuke Ecommerce Catalog ModuleCommunity Forums NNTP bridgeCassandraemonBlogEngine.NETMediaCoder.NETMicrosoft Silverlight Media FrameworkAndrew's XNA Helpers

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  • CodePlex Daily Summary for Thursday, February 18, 2010

    CodePlex Daily Summary for Thursday, February 18, 2010New ProjectsASP .NET MVC CMS (Content Management System): Open source Content management system based on ASP.NET MVC platform.AutoFolders: AutoFolders package for Umbraco CMS This package auto creates folder structures for new and existing pages. The folders structures can be date bas...AutoPex: This project combines CCI with Pex by allowing the developer to run Pex on methods based on differences between two assemblies. Canvas VSDOC Intellisense: JavaScript VSDOC documentation for HTML5 Canvas element and 2d Context interface.CSUDH: California State University, Domguiez Hills Game projectsD-AMPS: System for Analysis of Microelectronic and Photonic StructuresDispX: Disease PredictorEmployee Info Starter Kit: This is a starter kit, which includes very simple user requirements, where we can create, read, update and delete (crud) the employee info of a com...Enhanced Discussion Board for SharePoint: Provide later... publishing project to share with Malaysians firstFlowPad: Flowpad is a light, fast and easy to use flow diagram editor. It helps you quickly pour your algorithms from your mind to 'paper'. It is written us...Henge3D Physics Library for XNA: Henge3D is a 3D physics library written in C# for XNA. It is implemented entirely in managed code and is compatible with the XBOX 360.Hybrid Windows Service: Abstracted design pattern for running a windows service interactively. Implemented as a base class to replace ServiceBase it will automatically pro...Image Cropper datatype for Umbraco: Stand alone version of the Image Cropper datatype in Umbraco. Listinator: A social wishlist application done in asp.net MVCMicrosoft Dynamics Ax User Group (AXUG) Code Repository: The goal of this project is to make it easier for customers of Microsoft Dynamics Ax to be able to share relevant source code. Code base should inc...Mobil Trials: Sebuah game sederhana yang dibuat di atas Silverlight 3.0 dengan bantuan Physics Helper 3.0 Demo : http://gameagam.co.cc/default.html Mirror link...NavigateTo Providers: This project is a collection of NavigateTo providers for Visual Studio 2010. NExtLib: NExtLib is a general-purpose extension library for .NET, which adds some useful features and addresses some alleged omissions.Nom - .NET object-mapper: Nom is a light-weight, storage-type agnostic persistence framework which is intended to provide an abstraction over both relational and non-relatio...Numerical Methods on Silverlight: Numerical Methods, Silverlight, Math Parser, Simple, EulerOpenGLViewController for Visual Basic .NET 2008: A single class in pure VB.NET code to create and control an OpenGL window by calling opengl32.dll directly without use of additional wrapper librar...RestaurantMIS: RestaurantMIS is a simple Restaurant management system developed in Visual C# 2008 with Chinese language.SmartKonnect: <project name>A WPF application for windows with shoutcast, twitter, facebook and etc.SSRS Excel file Sheet rename: SSRS wont support renaming excel reports sheet rename. This program support to generate the report and change the excel sheet nameSWENTRIZ.NET: SWENTRIZ.NET allows to build graphics of implicit functions via .NET functionality.TFT: Tropical forecast tracker is a web application. It will measure the error of the National Hurricane Center's forecast as compared to the actual tr...WCF Dynamic Client Proxy: A WCF Dynamic Client Proxy so you don't have to inherit from ClientBase all the time. The proxy also has fault tolerance so you don't have to dispo...Web.Config Role Provider: Stores ASP.NET Roles in web.config. Easy to set up and deploy. Works great for simple websites with authentication. The projects includes support ...WPF Line of Business App: Example WPF patterns for line of business applications. Includes navigation, animation, and visualization.YuBiS Framework: Silverlight and WF based a workflow RAD framework. New ReleasesASP .NET MVC CMS (Content Management System): AtomicCms 1.0: This is the first public release of AtomicCms. To get more information about this content management system, visit website http://atomiccms.com/Blogsprajeesh.Blogspot samples: Designing Modular Smart Clients using CAL: This whitepaper provides architectural guidance for designing and implementing enterprise WPF/ silverlight client applications based on the Composi...DB Ghost Build Tools: 1.0.2: Made a change to the datetime format per dewee.DotNetNuke® Community Edition: 05.02.03: Major HighlightsFixed the issue where LinkClick.aspx links were incorrect for child portals Fixed the issue with the PayPal URL settings. Fixed...Employee Directory webpart for sharepoint 2007 user profiles: Employee Directory Source V2.0: Features: 1. Displays a complete list of all Active Directory profiles imported by the SSP into SharePoint 2007. 2. Displays the following fields ...Enhanced Discussion Board for SharePoint: Alpha Release: Meant for those who attended my presentation. Not cleaned upESPEHA: Espeha 9 PFR: Some small issues fixedFlowPad: FlowPad 0.1: FlowPad 0.1 build. Run it to get fammiliar with major concepts of easy diagramming :)Fluent Ribbon Control Suite: Fluent Ribbon Control Suite BETA2: Fluent Ribbon Control Suite BETA2 Includes: - Fluent.dll (with .pdb and .xml) - Demo Application - Samples - Foundation (Tabs, Groups, Contextu...Henge3D Physics Library for XNA: Henge3D Source (2010-02): This is the initial 2010-02 release.Highlight: Highlight 2.5: This release is primarily a maintenance release of the library and is functionally equivalent to version 2.3 that was released in 2004.Magiq: Magiq 0.3.0: Magiq 0.3.0 contains: Magiq-to-objects: Full support to Linq-to-objects Magiq-to-sql: Full support to Linq-to-sql New features: Plugin model Bu...Microsoft Points Converter: Pre-Alpha ClickOnce Installer v0.03: This release builds on the 0.02 release by adding more thorough validation checks for the amount to convert from as well as adding several currency...Mobil Trials: Mobil Trials Source Code: Sebuah game sederhana yang dibuat di atas Silverlight 3.0 dengan bantuan Physics Helper 3.0 Game ini masih perlu dikembangkan lebih jauh lagi! Si...Numerical Methods on Silverlight: Numerical Methods on Silverlight 1.00: This a new version of Numerical Methods on Silverlight.OAuthLib: OAuthLib (1.5.0.0): Changed point is as next. 7037 Fix spell miss of RequestFactoryMedthodSharePoint Outlook Connector: Version 1.0.1.0: Now it supports simply attaching SharePoint documents feature.Sharpy: Sharpy 1.1 Alpha: This is the second Sharpy release. Only a single change has been made - the foreach function now uses IEnumerable as a source instead of IList. Th...SkinDroidCreator: SkinDroidCreator ALPHA 1: Primera releaseTan solo carga mapas, ya sea de un zip o de un directorio. Para probarlo se pueden cargar temas Metamorph o temas flasheables, ya se...SkyDrive .Net API Client: SkyDrive .Net API Client 0.8.9: SkyDrive .Net API Client assembly version 0.8.9. Changes/improvements: - Added Web Proxy support - Introduced WebDriveInfo - Introduced DownloadUrl...spikes: Salient.Web.Administration 1.0: WebAdmin is simply the built in ASP.NetWebAdministrationFiles application cleaned up with codebehinds to make customization and refactoring possibl...SSRS Excel file Sheet rename: Change SSRS excel file sheet name: Create stored procedure from the attached file in sql server 2005/2008SWENTRIZ.NET: Approach 1: First approachTortoiseSVN Addin for Visual Studio: TortoiseSVN Addin 1.0.4: Visual Studio 2005 support Custom working root bug fixingTotal Commander SkyDrive File System Plugin (.wfx): Total Commander SkyDrive File System Plugin 0.8.4: Total Commander SkyDrive File System Plugin version 0.8.4. Bug fixes: - Upgraded SkyDriveWebClient to version 0.8.9 Please do not forget to expres...UnOfficial AW Wrapper dot Net: UAWW.Net 0.1.5.85 Béta 2: Fixed and Added SomethingVr30 OS: Space Brick Break 1.1: A brick breaker. ADD Level 3, 4, 5Web.Config Role Provider: First release: Three downloads are available: A compiled dll ready to use. The schema to enable intellisense The complete source (zipped)WI Assistant: WI Assistant 2.1: This release improves the work item selection functionality. These selection methods are now supported (some require at least one item selected): ...WI Assistant: WI Assistant 2.2: Improved error handling and fix for linking several times in a row. DISCLAIMER: While I have tested this app on my TFS Server, by downloading and...ZipStorer - A Pure C# Class to Store Files in Zip: ZipStorer 2.30: Added stream-oriented methods Improved support for ePUB & Open Container Format specification (OCF) Automatic switch from Deflate to Store algo...Most Popular ProjectsRawrDotNetNuke® Community EditionASP.NET Ajax LibraryFacebook Developer ToolkitWindows 7 USB/DVD Download ToolWSPBuilder (SharePoint WSP tool)Virtual Router - Wifi Hot Spot for Windows 7 / 2008 R2Json.NETPerformance Analysis of Logs (PAL) ToolQuickGraph, Graph Data Structures And Algorithms for .NetMost Active ProjectsDinnerNow.netRawrSharpyBlogEngine.NETSimple SavantjQuery Library for SharePoint Web ServicesNB_Store - Free DotNetNuke Ecommerce Catalog Modulepatterns & practices – Enterprise LibraryPHPExcelFacebook Developer Toolkit

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  • How to Use USER_DEFINED Activity in OWB Process Flow

    - by Jinggen He
    Process Flow is a very important component of Oracle Warehouse Builder. With Process Flow, we can create and control the ETL process by setting all kinds of activities in a well-constructed flow. In Oracle Warehouse Builder 11gR2, there are 28 kinds of activities, which fall into three categories: Control activities, OWB specific activities and Utility activities. For more information about Process Flow activities, please refer to OWB online doc. Most of those activities are pre-defined for some specific use. For example, the Mapping activity allows execution an OWB mapping in Process Flow and the FTP activity allows an interaction between the local host and a remote FTP server. Besides those activities for specific purposes, the User Defined activity enables you to incorporate into a Process Flow an activity that is not defined within Warehouse Builder. So the User Defined activity brings flexibility and extensibility to Process Flow. In this article, we will take an amazing tour of using the User Defined activity. Let's start. Enable execution of User Defined activity Let's start this section from creating a very simple Process Flow, which contains a Start activity, a User Defined activity and an End Success activity. Leave all parameters of activity USER_DEFINED unchanged except that we enter /tmp/test.sh into the Value column of the COMMAND parameter. Then let's create the shell script test.sh in /tmp directory. Here is the content of /tmp/test.sh (this article is demonstrating a scenario in Linux system, and /tmp/test.sh is a Bash shell script): echo Hello World! > /tmp/test.txt Note: don't forget to grant the execution privilege on /tmp/test.sh to OS Oracle user. For simplicity, we just use the following command. chmod +x /tmp/test.sh OK, it's so simple that we’ve almost done it. Now deploy the Process Flow and run it. For a newly installed OWB, we will come across an error saying "RPE-02248: For security reasons, activity operator Shell has been disabled by the DBA". See below. That's because, by default, the User Defined activity is DISABLED. Configuration about this can be found in <ORACLE_HOME>/owb/bin/admin/Runtime.properties: property.RuntimePlatform.0.NativeExecution.Shell.security_constraint=DISABLED The property can be set to three different values: NATIVE_JAVA, SCHEDULER and DISBALED. Where NATIVE_JAVA uses the Java 'Runtime.exec' interface, SCHEDULER uses a DBMS Scheduler external job submitted by the Control Center repository owner which is executed by the default operating system user configured by the DBA. DISABLED prevents execution via these operators. We enable the execution of User Defined activity by setting: property.RuntimePlatform.0.NativeExecution.Shell.security_constraint= NATIVE_JAVA Restart the Control Center service for the change of setting to take effect. cd <ORACLE_HOME>/owb/rtp/sql sqlplus OWBSYS/<password of OWBSYS> @stop_service.sql sqlplus OWBSYS/<password of OWBSYS> @start_service.sql And then run the Process Flow again. We will see that the Process Flow completes successfully. The execution of /tmp/test.sh successfully generated a file /tmp/test.txt, containing the line Hello World!. Pass parameters to User Defined Activity The Process Flow created in the above section has a drawback: the User Defined activity doesn't accept any information from OWB nor does it give any meaningful results back to OWB. That's to say, it lacks interaction. Maybe, sometimes such a Process Flow can fulfill the business requirement. But for most of the time, we need to get the User Defined activity executed according to some information prior to that step. In this section, we will see how to pass parameters to the User Defined activity and pass them into the to-be-executed shell script. First, let's see how to pass parameters to the script. The User Defined activity has an input parameter named PARAMETER_LIST. This is a list of parameters that will be passed to the command. Parameters are separated from one another by a token. The token is taken as the first character on the PARAMETER_LIST string, and the string must also end in that token. Warehouse Builder recommends the '?' character, but any character can be used. For example, to pass 'abc,' 'def,' and 'ghi' you can use the following equivalent: ?abc?def?ghi? or !abc!def!ghi! or |abc|def|ghi| If the token character or '\' needs to be included as part of the parameter, then it must be preceded with '\'. For example '\\'. If '\' is the token character, then '/' becomes the escape character. Let's configure the PARAMETER_LIST parameter as below: And modify the shell script /tmp/test.sh as below: echo $1 is saying hello to $2! > /tmp/test.txt Re-deploy the Process Flow and run it. We will see that the generated /tmp/test.txt contains the following line: Bob is saying hello to Alice! In the example above, the parameters passed into the shell script are static. This case is not so useful because: instead of passing parameters, we can directly write the value of the parameters in the shell script. To make the case more meaningful, we can pass two dynamic parameters, that are obtained from the previous activity, to the shell script. Prepare the Process Flow as below: The Mapping activity MAPPING_1 has two output parameters: FROM_USER, TO_USER. The User Defined activity has two input parameters: FROM_USER, TO_USER. All the four parameters are of String type. Additionally, the Process Flow has two string variables: VARIABLE_FOR_FROM_USER, VARIABLE_FOR_TO_USER. Through VARIABLE_FOR_FROM_USER, the input parameter FROM_USER of USER_DEFINED gets value from output parameter FROM_USER of MAPPING_1. We achieve this by binding both parameters to VARIABLE_FOR_FROM_USER. See the two figures below. In the same way, through VARIABLE_FOR_TO_USER, the input parameter TO_USER of USER_DEFINED gets value from output parameter TO_USER of MAPPING_1. Also, we need to change the PARAMETER_LIST of the User Defined activity like below: Now, the shell script is getting input from the Mapping activity dynamically. Deploy the Process Flow and all of its necessary dependees then run the Process Flow. We see that the generated /tmp/test.txt contains the following line: USER B is saying hello to USER A! 'USER B' and 'USER A' are two outputs of the Mapping execution. Write the shell script within Oracle Warehouse Builder In the previous section, the shell script is located in the /tmp directory. But sometimes, when the shell script is small, or for the sake of maintaining consistency, you may want to keep the shell script inside Oracle Warehouse Builder. We can achieve this by configuring these three parameters of a User Defined activity properly: COMMAND: Set the path of interpreter, by which the shell script will be interpreted. PARAMETER_LIST: Set it blank. SCRIPT: Enter the shell script content. Note that in Linux the shell script content is passed into the interpreter as standard input at runtime. About how to actually pass parameters to the shell script, we can utilize variable substitutions. As in the following figure, ${FROM_USER} will be replaced by the value of the FROM_USER input parameter of the User Defined activity. So will the ${TO_USER} symbol. Besides the custom substitution variables, OWB also provide some system pre-defined substitution variables. You can refer to the online document for that. Deploy the Process Flow and run it. We see that the generated /tmp/test.txt contains the following line: USER B is saying hello to USER A! Leverage the return value of User Defined activity All of the previous sections are connecting the User Defined activity to END_SUCCESS with an unconditional transition. But what should we do if we want different subsequent activities for different shell script execution results? 1.  The simplest way is to add three simple-conditioned out-going transitions for the User Defined activity just like the figure below. In the figure, to simplify the scenario, we connect the User Defined activity to three End activities. Basically, if the shell script ends successfully, the whole Process Flow will end at END_SUCCESS, otherwise, the whole Process Flow will end at END_ERROR (in our case, ending at END_WARNING seldom happens). In the real world, we can add more complex and meaningful subsequent business logic. 2.  Or we can utilize complex conditions to work with different results of the User Defined activity. Previously, in our script, we only have this line: echo ${FROM_USER} is saying hello to ${TO_USER}! > /tmp/test.txt We can add more logic in it and return different values accordingly. echo ${FROM_USER} is saying hello to ${TO_USER}! > /tmp/test.txt if CONDITION_1 ; then ...... exit 0 fi if CONDITION_2 ; then ...... exit 2 fi if CONDITION_3 ; then ...... exit 3 fi After that we can leverage the result by checking RESULT_CODE in condition expression of those out-going transitions. Let's suppose that we have the Process Flow as the following graph (SUB_PROCESS_n stands for more different further processes): We can set complex condition for the transition from USER_DEFINED to SUB_PROCESS_1 like this: Other transitions can be set in the same way. Note that, in our shell script, we return 0, 2 and 3, but not 1. As in Linux system, if the shell script comes across a system error like IO error, the return value will be 1. We can explicitly handle such a return value. Summary Let's summarize what has been discussed in this article: How to create a Process Flow with a User Defined activity in it How to pass parameters from the prior activity to the User Defined activity and finally into the shell script How to write the shell script within Oracle Warehouse Builder How to do variable substitutions How to let the User Defined activity return different values and in what way can we leverage

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  • CloudBerry Online Backup 1.5 for Windows Home Server

    - by The Geek
    Overview CloudBerry Online Backup version 1.5 is a front end application for Amazon S3 storage for backing up your Windows Home Server data. It makes backing up your essential data to Amazon S3 an easy process in the event the disaster strikes. Installation You install the Cloudberry Addin as you do for any addins for Windows Home Server. On a PC on your network, browse to the shared folders on your server and open the Add-Ins folder and copy over WHS_CloudBerryOnlineBackupSetup_v1.5.0.81S3o.msi (link below), then close out of the folder. Next launch the Windows Home Server Console, click Settings, then Add-Ins. Click on the Available tab and click the Install button. It installs very quickly, and when you get the Installation Succeeded dialog click OK. You will lose connection through the Console, just click OK, then reconnect. After reconnecting, you’ll see CloudBerry Backup has been installed, and you can begin using it. You can setup a backup plan right away or find out what’s new with version 1.5. Amazon S3 Account If you don’t already have an Amazon S3 account, you’ll be prompted to create a new one. Click on the Create an account hyperlink, which takes you to the Amazon S3 page where you can sign up. After reviewing the functionality of Amazon S3, click on the Sign Up for Amazon S3 button. Enter in your contact information and accept the Amazon Web Services Customer Agreement. You’re then shown their pricing for storage plans. The amount of storage space you use will depend on your needs. It’s relatively cheap for smaller amounts of data. Just keep in mind the more data you store and download, the more S3 is going to cost. Note: Amazon S3 is introducing Reduced Redundancy Storage which will lower the cost of the data stored on S3. CloudBerry 1.5 will support this new feature. You can find out more about this new pricing structure. Note: Keep in mind that after you first sign up for an Amazon S3 account, it can take up to 24 hours to be authorized. In fact, you may want to sign up for the S3 account before installing the Add-In. After you sign up for your S3 Account, you’ll be given access credentials which you can enter in and create a Storage Bucket name. Features & Use CloudBerry is wizard driven, straight-forward and easy to use. Here we take a look at creating a backup plan. To begin, click on the Setup Backup Plan button to kick off the wizard. Select your backup mode based on the amount of features you want. In our example we’re going to select Advanced Mode as it offers more features than Simple Mode. Select your backup storage account or create a new one. You can select a default account by checking Use currently selected account as default. Now you can go through and select the files and folders you want to backup from your home server. Check the box Show physical drives to get more of a selection of files and folders. This also allows you to backup files from your data drive as well. It has full support for drive extenders so you can backup your shares as well. The cool thing about Cloudberry is it allows you to drill down specific files and folders unlike other WHS backup utilities. Next you can use advanced filters to specify files and/or folders to skip if you want. There are compression and encryption options as well. This will save storage space, bandwidth, and keep your data secure. Purge Options allow you to customize options for getting rid of older files. You can also select the option to delete files from the S3 service that have been deleted locally. Be careful with this option however, as you won’t be able to restore files if you delete them locally. You have some nice scheduling options from running backups manually, specific date and time, or recurring daily, weekly or monthly. Receive email notifications in all cases or when a backup fails. This is a good option so you know if things were successful or something failed, and you need to back it up manually. Email notifications… Give your plan a name… Then if the summary page looks good you can continue, or still go back at this point if something doesn’t look correct and needs adjusting. That’s it! You’re ready to go, and you have an option to start your first backup right away. After you’ve created a backup plan, you can go in and edit, delete, view history, or restore files. Restoring Files using CloudBerry To restore data from your backups kick off the Restore Wizard and select the backup to restore from. You can select the last backup, a specific point in time, or manually browse through the files. Browse through the directory and select the files you need to restore. Choose the destination to restore the files to. You can select from the original location, a specific location, to overwrite existing files, or set the location as the default for future restores. If the files are encrypted, enter in the correct passwords. If the summary looks good, click on Next to start the restore process. You’ll be shown a progress bar at the bottom of the screen while the files are restored. After the process has completed, close out of the Restore Wizard. In this example we restored a couple of music files to the desktop of Windows Home Server… But as shown above you can save them to the original location, other network locations, or WHS shared folders. This can make it a lot easier to keep track of files you’ve restored. You can also access different options for CloudBerry by clicking Settings in WHS Console then CloudBerry Backup. Here you can set up a new storage account, check for updates, app options, Diagnostics, and send feedback. Under Options there are several settings you can tweak to get the best experience for your WHS backups. CloudBerry Web Interface Another nice feature is the CloudBerry Web Interface so you can access your data from anywhere you have an Internet connection. To check it out in WHS Console, click on the Backup Web Interface link…you’ll probably want to bookmark the link in your favorite browser. Note: This feature is still in beta and at the time of this review, the Web Interface wasn’t up and running so we weren’t able to test it out. Performance The Cloudberry app works very well through the Windows Home Server Console. The amount of time it takes to backup or restore your data will depend on the speed of your Internet connection and size of the files. In our tests, backing up 1GB of data to the Amazon S3 account took around an hour, but we were running it on a DSL with limited upload speeds so your mileage will vary. Product Support In our experience, the team at CloudBerry offered great support in a timely manner when contacting them. You can fill out a help request through a form on their website and they also have a community forum. Conclusion We were very pleased with CloudBerry Online Backup for WHS. It’s wizard driven interface makes it extremely easy to use, and offers comprehensive backup choices for your Amazon S3 account. CloudBerry will only backup files that have been modified, so if files haven’t been changed, they won’t be backed up again.They offer a free 15 day trial and is $29.99 after that for a full license. Once you buy the app you own it, and charges to your S3 account will vary depending on the amount of data you upload. If you’re looking for an effective and easy to use front end application to backup your Windows Home Server data to your Amazon S3 account, CloudBerry is a recommended affordable choice. Download CloudBerry for Windows Home Server Sign Up For Amazon S3 Account Rating Installation: 9 Ease of Use: 8 Features: 8 Performance: 8 Product Support: 8 Similar Articles Productive Geek Tips Restore Files from Backups on Windows Home ServerGMedia Blog: Setting Up a Windows Home ServerBackup Windows Home Server Folders to an External Hard DriveBackup Your Windows Home Server Off-Site with Asus WebstorageRemove a Network Computer from Windows Home Server TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 VMware Workstation 7 Acronis Online Backup Sculptris 1.0, 3D Drawing app AceStock, a Tiny Desktop Quote Monitor Gmail Button Addon (Firefox) Hyperwords addon (Firefox) Backup Outlook 2010 Daily Motivator (Firefox)

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  • TOTD #166: Using NoSQL database in your Java EE 6 Applications on GlassFish - MongoDB for now!

    - by arungupta
    The Java EE 6 platform includes Java Persistence API to work with RDBMS. The JPA specification defines a comprehensive API that includes, but not restricted to, how a database table can be mapped to a POJO and vice versa, provides mechanisms how a PersistenceContext can be injected in a @Stateless bean and then be used for performing different operations on the database table and write typesafe queries. There are several well known advantages of RDBMS but the NoSQL movement has gained traction over past couple of years. The NoSQL databases are not intended to be a replacement for the mainstream RDBMS. As Philosophy of NoSQL explains, NoSQL database was designed for casual use where all the features typically provided by an RDBMS are not required. The name "NoSQL" is more of a category of databases that is more known for what it is not rather than what it is. The basic principles of NoSQL database are: No need to have a pre-defined schema and that makes them a schema-less database. Addition of new properties to existing objects is easy and does not require ALTER TABLE. The unstructured data gives flexibility to change the format of data any time without downtime or reduced service levels. Also there are no joins happening on the server because there is no structure and thus no relation between them. Scalability and performance is more important than the entire set of functionality typically provided by an RDBMS. This set of databases provide eventual consistency and/or transactions restricted to single items but more focus on CRUD. Not be restricted to SQL to access the information stored in the backing database. Designed to scale-out (horizontal) instead of scale-up (vertical). This is important knowing that databases, and everything else as well, is moving into the cloud. RBDMS can scale-out using sharding but requires complex management and not for the faint of heart. Unlike RBDMS which require a separate caching tier, most of the NoSQL databases comes with integrated caching. Designed for less management and simpler data models lead to lower administration as well. There are primarily three types of NoSQL databases: Key-Value stores (e.g. Cassandra and Riak) Document databases (MongoDB or CouchDB) Graph databases (Neo4J) You may think NoSQL is panacea but as I mentioned above they are not meant to replace the mainstream databases and here is why: RDBMS have been around for many years, very stable, and functionally rich. This is something CIOs and CTOs can bet their money on without much worry. There is a reason 98% of Fortune 100 companies run Oracle :-) NoSQL is cutting edge, brings excitement to developers, but enterprises are cautious about them. Commercial databases like Oracle are well supported by the backing enterprises in terms of providing support resources on a global scale. There is a full ecosystem built around these commercial databases providing training, performance tuning, architecture guidance, and everything else. NoSQL is fairly new and typically backed by a single company not able to meet the scale of these big enterprises. NoSQL databases are good for CRUDing operations but business intelligence is extremely important for enterprises to stay competitive. RDBMS provide extensive tooling to generate this data but that was not the original intention of NoSQL databases and is lacking in that area. Generating any meaningful information other than CRUDing require extensive programming. Not suited for complex transactions such as banking systems or other highly transactional applications requiring 2-phase commit. SQL cannot be used with NoSQL databases and writing simple queries can be involving. Enough talking, lets take a look at some code. This blog has published multiple blogs on how to access a RDBMS using JPA in a Java EE 6 application. This Tip Of The Day (TOTD) will show you can use MongoDB (a document-oriented database) with a typical 3-tier Java EE 6 application. Lets get started! The complete source code of this project can be downloaded here. Download MongoDB for your platform from here (1.8.2 as of this writing) and start the server as: arun@ArunUbuntu:~/tools/mongodb-linux-x86_64-1.8.2/bin$./mongod./mongod --help for help and startup optionsSun Jun 26 20:41:11 [initandlisten] MongoDB starting : pid=11210port=27017 dbpath=/data/db/ 64-bit Sun Jun 26 20:41:11 [initandlisten] db version v1.8.2, pdfile version4.5Sun Jun 26 20:41:11 [initandlisten] git version:433bbaa14aaba6860da15bd4de8edf600f56501bSun Jun 26 20:41:11 [initandlisten] build sys info: Linuxbs-linux64.10gen.cc 2.6.21.7-2.ec2.v1.2.fc8xen #1 SMP Fri Nov 2017:48:28 EST 2009 x86_64 BOOST_LIB_VERSION=1_41Sun Jun 26 20:41:11 [initandlisten] waiting for connections on port 27017Sun Jun 26 20:41:11 [websvr] web admin interface listening on port 28017 The default directory for the database is /data/db and needs to be created as: sudo mkdir -p /data/db/sudo chown `id -u` /data/db You can specify a different directory using "--dbpath" option. Refer to Quickstart for your specific platform. Using NetBeans, create a Java EE 6 project and make sure to enable CDI and add JavaServer Faces framework. Download MongoDB Java Driver (2.6.3 of this writing) and add it to the project library by selecting "Properties", "LIbraries", "Add Library...", creating a new library by specifying the location of the JAR file, and adding the library to the created project. Edit the generated "index.xhtml" such that it looks like: <h1>Add a new movie</h1><h:form> Name: <h:inputText value="#{movie.name}" size="20"/><br/> Year: <h:inputText value="#{movie.year}" size="6"/><br/> Language: <h:inputText value="#{movie.language}" size="20"/><br/> <h:commandButton actionListener="#{movieSessionBean.createMovie}" action="show" title="Add" value="submit"/></h:form> This page has a simple HTML form with three text boxes and a submit button. The text boxes take name, year, and language of a movie and the submit button invokes the "createMovie" method of "movieSessionBean" and then render "show.xhtml". Create "show.xhtml" ("New" -> "Other..." -> "Other" -> "XHTML File") such that it looks like: <head> <title><h1>List of movies</h1></title> </head> <body> <h:form> <h:dataTable value="#{movieSessionBean.movies}" var="m" > <h:column><f:facet name="header">Name</f:facet>#{m.name}</h:column> <h:column><f:facet name="header">Year</f:facet>#{m.year}</h:column> <h:column><f:facet name="header">Language</f:facet>#{m.language}</h:column> </h:dataTable> </h:form> This page shows the name, year, and language of all movies stored in the database so far. The list of movies is returned by "movieSessionBean.movies" property. Now create the "Movie" class such that it looks like: import com.mongodb.BasicDBObject;import com.mongodb.BasicDBObject;import com.mongodb.DBObject;import javax.enterprise.inject.Model;import javax.validation.constraints.Size;/** * @author arun */@Modelpublic class Movie { @Size(min=1, max=20) private String name; @Size(min=1, max=20) private String language; private int year; // getters and setters for "name", "year", "language" public BasicDBObject toDBObject() { BasicDBObject doc = new BasicDBObject(); doc.put("name", name); doc.put("year", year); doc.put("language", language); return doc; } public static Movie fromDBObject(DBObject doc) { Movie m = new Movie(); m.name = (String)doc.get("name"); m.year = (int)doc.get("year"); m.language = (String)doc.get("language"); return m; } @Override public String toString() { return name + ", " + year + ", " + language; }} Other than the usual boilerplate code, the key methods here are "toDBObject" and "fromDBObject". These methods provide a conversion from "Movie" -> "DBObject" and vice versa. The "DBObject" is a MongoDB class that comes as part of the mongo-2.6.3.jar file and which we added to our project earlier.  The complete javadoc for 2.6.3 can be seen here. Notice, this class also uses Bean Validation constraints and will be honored by the JSF layer. Finally, create "MovieSessionBean" stateless EJB with all the business logic such that it looks like: package org.glassfish.samples;import com.mongodb.BasicDBObject;import com.mongodb.DB;import com.mongodb.DBCollection;import com.mongodb.DBCursor;import com.mongodb.DBObject;import com.mongodb.Mongo;import java.net.UnknownHostException;import java.util.ArrayList;import java.util.List;import javax.annotation.PostConstruct;import javax.ejb.Stateless;import javax.inject.Inject;import javax.inject.Named;/** * @author arun */@Stateless@Namedpublic class MovieSessionBean { @Inject Movie movie; DBCollection movieColl; @PostConstruct private void initDB() throws UnknownHostException { Mongo m = new Mongo(); DB db = m.getDB("movieDB"); movieColl = db.getCollection("movies"); if (movieColl == null) { movieColl = db.createCollection("movies", null); } } public void createMovie() { BasicDBObject doc = movie.toDBObject(); movieColl.insert(doc); } public List<Movie> getMovies() { List<Movie> movies = new ArrayList(); DBCursor cur = movieColl.find(); System.out.println("getMovies: Found " + cur.size() + " movie(s)"); for (DBObject dbo : cur.toArray()) { movies.add(Movie.fromDBObject(dbo)); } return movies; }} The database is initialized in @PostConstruct. Instead of a working with a database table, NoSQL databases work with a schema-less document. The "Movie" class is the document in our case and stored in the collection "movies". The collection allows us to perform query functions on all movies. The "getMovies" method invokes "find" method on the collection which is equivalent to the SQL query "select * from movies" and then returns a List<Movie>. Also notice that there is no "persistence.xml" in the project. Right-click and run the project to see the output as: Enter some values in the text box and click on enter to see the result as: If you reached here then you've successfully used MongoDB in your Java EE 6 application, congratulations! Some food for thought and further play ... SQL to MongoDB mapping shows mapping between traditional SQL -> Mongo query language. Tutorial shows fun things you can do with MongoDB. Try the interactive online shell  The cookbook provides common ways of using MongoDB In terms of this project, here are some tasks that can be tried: Encapsulate database management in a JPA persistence provider. Is it even worth it because the capabilities are going to be very different ? MongoDB uses "BSonObject" class for JSON representation, add @XmlRootElement on a POJO and how a compatible JSON representation can be generated. This will make the fromXXX and toXXX methods redundant.

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