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  • JMS Step 2 - Using the QueueSend.java Sample Program to Send a Message to a JMS Queue

    - by John-Brown.Evans
    JMS Step 2 - Using the QueueSend.java Sample Program to Send a Message to a JMS Queue .c21_2{vertical-align:top;width:487.3pt;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c15_2{vertical-align:top;width:487.3pt;border-style:solid;border-color:#ffffff;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c0_2{padding-left:0pt;direction:ltr;margin-left:36pt} .c20_2{list-style-type:circle;margin:0;padding:0} .c10_2{list-style-type:disc;margin:0;padding:0} .c6_2{background-color:#ffffff} .c17_2{padding-left:0pt;margin-left:72pt} .c3_2{line-height:1.0;direction:ltr} .c1_2{font-size:10pt;font-family:"Courier New"} .c16_2{color:#1155cc;text-decoration:underline} .c13_2{color:inherit;text-decoration:inherit} .c7_2{background-color:#ffff00} .c9_2{border-collapse:collapse} .c2_2{font-family:"Courier New"} .c18_2{font-size:18pt} .c5_2{font-weight:bold} .c19_2{color:#ff0000} .c12_2{background-color:#f3f3f3;border-style:solid;border-color:#000000;border-width:1pt;} .c14_2{font-size:24pt} .c8_2{direction:ltr;background-color:#ffffff} .c11_2{font-style:italic} .c4_2{height:11pt} .title{padding-top:24pt;line-height:1.15;text-align:left;color:#000000;font-size:36pt;font-family:"Arial";font-weight:bold;padding-bottom:6pt}.subtitle{padding-top:18pt;line-height:1.15;text-align:left;color:#666666;font-style:italic;font-size:24pt;font-family:"Georgia";padding-bottom:4pt} li{color:#000000;font-size:10pt;font-family:"Arial"} p{color:#000000;font-size:10pt;margin:0;font-family:"Arial"} h1{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:24pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h2{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:18pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h3{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:14pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h4{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:12pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h5{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:11pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h6{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:10pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} This post is the second in a series of JMS articles which demonstrate how to use JMS queues in a SOA context. In the previous post JMS Step 1 - How to Create a Simple JMS Queue in Weblogic Server 11g I showed you how to create a JMS queue and its dependent objects in WebLogic Server. In this article, we will use a sample program to write a message to that queue. Please review the previous post if you have not created those objects yet, as they will be required later in this example. The previous post also includes useful background information and links to the Oracle documentation for addional research. The following post in this series will show how to read the message from the queue again. 1. Source code The following java code will be used to write a message to the JMS queue. It is based on a sample program provided with the WebLogic Server installation. The sample is not installed by default, but needs to be installed manually using the WebLogic Server Custom Installation option, together with many, other useful samples. You can either copy-paste the following code into your editor, or install all the samples. The knowledge base article in My Oracle Support: How To Install WebLogic Server and JMS Samples in WLS 10.3.x (Doc ID 1499719.1) describes how to install the samples. QueueSend.java package examples.jms.queue; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.util.Hashtable; import javax.jms.*; import javax.naming.Context; import javax.naming.InitialContext; import javax.naming.NamingException; /** This example shows how to establish a connection * and send messages to the JMS queue. The classes in this * package operate on the same JMS queue. Run the classes together to * witness messages being sent and received, and to browse the queue * for messages. The class is used to send messages to the queue. * * @author Copyright (c) 1999-2005 by BEA Systems, Inc. All Rights Reserved. */ public class QueueSend { // Defines the JNDI context factory. public final static String JNDI_FACTORY="weblogic.jndi.WLInitialContextFactory"; // Defines the JMS context factory. public final static String JMS_FACTORY="jms/TestConnectionFactory"; // Defines the queue. public final static String QUEUE="jms/TestJMSQueue"; private QueueConnectionFactory qconFactory; private QueueConnection qcon; private QueueSession qsession; private QueueSender qsender; private Queue queue; private TextMessage msg; /** * Creates all the necessary objects for sending * messages to a JMS queue. * * @param ctx JNDI initial context * @param queueName name of queue * @exception NamingException if operation cannot be performed * @exception JMSException if JMS fails to initialize due to internal error */ public void init(Context ctx, String queueName) throws NamingException, JMSException { qconFactory = (QueueConnectionFactory) ctx.lookup(JMS_FACTORY); qcon = qconFactory.createQueueConnection(); qsession = qcon.createQueueSession(false, Session.AUTO_ACKNOWLEDGE); queue = (Queue) ctx.lookup(queueName); qsender = qsession.createSender(queue); msg = qsession.createTextMessage(); qcon.start(); } /** * Sends a message to a JMS queue. * * @param message message to be sent * @exception JMSException if JMS fails to send message due to internal error */ public void send(String message) throws JMSException { msg.setText(message); qsender.send(msg); } /** * Closes JMS objects. * @exception JMSException if JMS fails to close objects due to internal error */ public void close() throws JMSException { qsender.close(); qsession.close(); qcon.close(); } /** main() method. * * @param args WebLogic Server URL * @exception Exception if operation fails */ public static void main(String[] args) throws Exception { if (args.length != 1) { System.out.println("Usage: java examples.jms.queue.QueueSend WebLogicURL"); return; } InitialContext ic = getInitialContext(args[0]); QueueSend qs = new QueueSend(); qs.init(ic, QUEUE); readAndSend(qs); qs.close(); } private static void readAndSend(QueueSend qs) throws IOException, JMSException { BufferedReader msgStream = new BufferedReader(new InputStreamReader(System.in)); String line=null; boolean quitNow = false; do { System.out.print("Enter message (\"quit\" to quit): \n"); line = msgStream.readLine(); if (line != null && line.trim().length() != 0) { qs.send(line); System.out.println("JMS Message Sent: "+line+"\n"); quitNow = line.equalsIgnoreCase("quit"); } } while (! quitNow); } private static InitialContext getInitialContext(String url) throws NamingException { Hashtable env = new Hashtable(); env.put(Context.INITIAL_CONTEXT_FACTORY, JNDI_FACTORY); env.put(Context.PROVIDER_URL, url); return new InitialContext(env); } } 2. How to Use This Class 2.1 From the file system on UNIX/Linux Log in to a machine with a WebLogic installation and create a directory to contain the source and code matching the package name, e.g. $HOME/examples/jms/queue. Copy the above QueueSend.java file to this directory. Set the CLASSPATH and environment to match the WebLogic server environment. Go to $MIDDLEWARE_HOME/user_projects/domains/base_domain/bin  and execute . ./setDomainEnv.sh Collect the following information required to run the script: The JNDI name of a JMS queue to use In the Weblogic server console > Services > Messaging > JMS Modules > (Module name, e.g. TestJMSModule) > (JMS queue name, e.g. TestJMSQueue)Select the queue and note its JNDI name, e.g. jms/TestJMSQueue The JNDI name of a connection factory to connect to the queue Follow the same path as above to get the connection factory for the above queue, e.g. TestConnectionFactory and its JNDI namee.g. jms/TestConnectionFactory The URL and port of the WebLogic server running the above queue Check the JMS server for the above queue and the managed server it is targeted to, for example soa_server1. Now find the port this managed server is listening on, by looking at its entry under Environment > Servers in the WLS console, e.g. 8001 The URL for the server to be given to the QueueSend program in this example will therefore be t3://host.domain:8001 e.g. t3://jbevans-lx.de.oracle.com:8001 Edit QueueSend.java and enter the above queue name and connection factory respectively under ...public final static String  JMS_FACTORY=" jms/TestConnectionFactory "; ... public final static String QUEUE=" jms/TestJMSQueue "; ... Compile QueueSend.java using javac QueueSend.java Go to the source’s top-level directory and execute it using java examples.jms.queue.QueueSend t3://jbevans-lx.de.oracle.com:8001 This will prompt for a text input or “quit” to end. In the WLS console, go to the queue and select Monitoring to confirm that a new message was written to the queue. 2.2 From JDeveloper Create a new application in JDeveloper, called, for example JMSTests. When prompted for a project name, enter QueueSend and select Java as the technology Default Package = examples.jms.queue (but you can enter anything here as you will overwrite it in the code later). Leave the other values at their defaults. Press Finish Create a new Java class called QueueSend and use the default values This will create a file called QueueSend.java. Open QueueSend.java, if it is not already open and replace all its contents with the QueueSend java code listed above Some lines might have warnings due to unfound objects. These are due to missing libraries in the JDeveloper project. Add the following libraries to the JDeveloper project: right-click the QueueSend  project in the navigation menu and select Libraries and Classpath , then Add JAR/Directory  Go to the folder containing the JDeveloper installation and find/choose the file javax.jms_1.1.1.jar , e.g. at D:\oracle\jdev11116\modules\javax.jms_1.1.1.jar Do the same for the weblogic.jar file located, for example in D:\oracle\jdev11116\wlserver_10.3\server\lib\weblogic.jar Now you should be able to compile the project, for example by selecting the Make or Rebuild icons   If you try to execute the project, you will get a usage message, as it requires a parameter pointing to the WLS installation containing the JMS queue, for example t3://jbevans-lx.de.oracle.com:8001 . You can automatically pass this parameter to the program from JDeveloper by editing the project’s Run/Debug/Profile. Select the project properties, select Run/Debug/Profile and edit the Default run configuration and add the connection parameter to the Program Arguments field If you execute it again, you will see that it has passed the parameter to the start command If you get a ClassNotFoundException for the class weblogic.jndi.WLInitialContextFactory , then check that the weblogic.jar file was correctly added to the project in one of the earlier steps above. Set the values of JMS_FACTORY and QUEUE the same way as described above in the description of how to use this from a Linux file system, i.e. ...public final static String  JMS_FACTORY=" jms/TestConnectionFactory "; ... public final static String QUEUE=" jms/TestJMSQueue "; ... You need to make one more change to the project. If you execute it now, it will prompt for the payload for the JMS message, but you won’t be able to enter it by default in JDeveloper. You need to enable program input for the project first. Select the project’s properties, then Tool Settings, then check the Allow Program Input checkbox at the bottom and Save. Now when you execute the project, you will get a text entry field at the bottom into which you can enter the payload. You can enter multiple messages until you enter “quit”, which will cause the program to stop. The following screen shot shows the TestJMSQueue’s Monitoring page, after a message was sent to the queue: This concludes the sample. In the following post I will show you how to read the message from the queue again.

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  • Creating Item Templates as Visual Studio 2010 Extensions

    - by maziar
    Technorati Tags: Visual Studio 2010 Extension,T4 Template,VSIX,Item Template Wizard This blog post briefly introduces creation of an item template as a Visual studio 2010 extension. Problem specification Assume you are writing a Framework for data-oriented applications and you decide to include all your application messages in a SQL server database table. After creating the table, your create a class in your framework for getting messages with a string key specified.   var message = FrameworkMessages.Get("ChangesSavedSuccess");   Everyone would say this code is so error prone, because message keys are not strong-typed, and might create errors in application that are not caught in tests. So we think of a way to make it strong-typed, i.e. create a class to use it like this:   var message = Messages.ChangesSavedSuccess; in Messages class the code looks like this: public string ChangesSavedSuccess {     get { return FrameworkMessages.Get("ChangesSavedSuccess"); } }   And clearly, we are not going to create the Messages class manually; we need a class generator for it.   Again assume that the application(s) that intend to use our framework, contain multiple sub-systems. So each sub-system need to have it’s own strong-typed message class that call FrameworkMessages.Get method. So we would like to make our code generator an Item Template so that each developer would easily add the item to his project and no other works would be necessary.   Solution We create a T4 Text Template to generate our strong typed class from database. Then create a Visual Studio Item Template with this generator and publish it.   What Are T4 Templates You might be already familiar with T4 templates. If it’s so, you can skip this section. T4 Text Template is a fine Visual Studio file type (.tt) that generates output text. This file is a mixture of text blocks and code logic (in C# or VB). For example, you can generate HTML files, C# classes, Resource files and etc with use of a T4 template.   Syntax highlighting In Visual Studio 2010 a T4 Template by default will no be syntax highlighted and no auto-complete is supported for it. But there is a fine visual studio extension named ‘Visual T4’ which can be downloaded free from VisualStudioGallery. This tool offers IntelliSense, syntax coloring, validation, transformation preview and more for T4 templates.     How Item Templates work in Visual Studio Visual studio extensions allow us to add some functionalities to visual studio. In our case we need to create a .vsix file that adds a template to visual studio item templates. Item templates are zip files containing the template file and a meta-data file with .vstemplate extension. This .vstemplate file is an XML file that provides some information about the template. A .vsix file also is a zip file (renamed to .vsix) that are open with visual studio extension installer. (Re-installing a vsix file requires that old one to be uninstalled from VS: Tools > Extension Manager.) Installing a vsix will need Visual Studio to be closed and re-opened to take effect. Visual studio extension installer will easily find the item template’s zip file and copy it to visual studio’s template items folder. You can find other visual studio templates in [<VS Install Path>\Common7\IDE\ItemTemplates] and you can edit them; but be very careful with VS default templates.   How Can I Create a VSIX file 1. Visual Studio SDK depending on your Visual Studio’s version, you need to download Microsoft Visual Studio SDK. Note that if you have VS 2010 SP1, you will need to download and install VS 2010 SP1 SDK; VS 2010 SDK will not be installed (unless you change registry value that indicated your service pack number). Here is the link for VS 2010 SP1 SDK. After downloading, Run it and follow the wizard to complete the installation.   2. Create the file you want to make it an Item Template Create a project (or use an existing one) and add you file, edit it to make it work fine.   Back to our own problem, we need to create a T4 (.tt) template. VS-Prok: Add > New Item > General > Text Template Type a file name, ex. Message.tt, and press Add. Create the T4 template file (in this blog I do not intend to include T4 syntaxes so I just write down the code which is clear enough for you to understand)   <#@ template debug="false" hostspecific="true" language="C#" #> <#@ output extension=".cs" #> <#@ Assembly Name="System.Data" #> <#@ Import Namespace="System.Data.SqlClient" #> <#@ Import Namespace="System.Text" #> <#@ Import Namespace="System.IO" #> <#     var connectionString = "server=Maziar-PC; Database=MyDatabase; Integrated Security=True";     var systemName = "Sys1";     var builder = new StringBuilder();     using (var connection = new SqlConnection(connectionString))     {         connection.Open();         var command = connection.CreateCommand();         command.CommandText = string.Format("SELECT [Key] FROM [Message] WHERE System = '{0}'", systemName);         var reader = command.ExecuteReader();         while (reader.Read())         {             builder.AppendFormat("        public static string {0} {{ get {{ return FrameworkMessages.Get(\"{0}\"); }} }}\r\n", reader[0]);         }     } #> namespace <#= System.Runtime.Remoting.Messaging.CallContext.LogicalGetData("NamespaceHint") #> {     public static class <#= Path.GetFileNameWithoutExtension(Host.TemplateFile) #>     { <#= builder.ToString() #>     } } As you can see the T4 template connects to a database, reads message keys and generates a class. Here is the output: namespace MyProject.MyFolder {     public static class Messages     {         public static string ChangesSavedSuccess { get { return FrameworkMessages.Get("ChangesSavedSuccess"); } }         public static string ErrorSavingChanges { get { return FrameworkMessages.Get("ErrorSavingChanges"); } }     } }   The output looks fine but there is one problem. The connectionString and systemName are hard coded. so how can I create an flexible item template? One of features of item templates in visual studio is that you can create a designer wizard for your item template, so I can get connection information and system name there. now lets go on creating the vsix file.   3. Create Template In visual studio click on File > Export Template a wizard will show up. if first step click on Item Template on in the combo box select the project that contains Messages.tt. click next. Select Messages.tt from list in second step. click next. In the third step, you should choose References. For this template, System and System.Data are needed so choose them. click next. write down template name, description, if you like add a .ico file as the icon file and also preview image. Uncheck automatically add the templare … . Copy the output location in clip board. click finish.     4. Create VSIX Project In VS, Click File > New > Project > Extensibility > VSIX Project Type a name, ex. FrameworkMessages, Location, etc. The project will include a .vsixmanifest file. Fill in fields like Author, Product Name, Description, etc.   In Content section, click on Add Content. choose content type as Item Template. choose source as file. remember you have the template file address in clipboard? now paste it in front of file. click OK.     5. Build VSIX Project That’s it, build the project and go to output directory. You see a .vsix file. you can run it now. After restarting VS, if you click on a project > Add > New Item, you will see your item in list and you can add it. When you add this item to a project, if it has not references to System and System.Data they will be added. but the problem mentioned in step 2 is seen now.     6. Create Design Wizard for your Item Template Create a project i.e. Windows Application named ‘Framework.Messages.Design’, but better change its output type to Class Library. Add References to Microsoft.VisualStudio.TemplateWizardInterface and envdte Add a class Named MessagesDesigner in your project and Implement IWizard interface in it. This is what you should write: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.VisualStudio.TemplateWizard; using EnvDTE; namespace Framework.Messages.Design {     class MessageDesigner : IWizard     {         private bool CanAddProjectItem;         public void RunStarted(object automationObject, Dictionary<string, string> replacementsDictionary, WizardRunKind runKind, object[] customParams)         {             // Prompt user for Connection String and System Name in a Windows form (ShowDialog) here             // (try to provide good interface)             // if user clicks on cancel of your windows form return;             string connectionString = "connection;string"; // Set value from the form             string systemName = "system;name"; // Set value from the form             CanAddProjectItem = true;             replacementsDictionary.Add("$connectionString$", connectionString);             replacementsDictionary.Add("$systemName$", systemName);         }         public bool ShouldAddProjectItem(string filePath)         {             return CanAddProjectItem;         }         public void BeforeOpeningFile(ProjectItem projectItem)         {         }         public void ProjectFinishedGenerating(Project project)         {         }         public void ProjectItemFinishedGenerating(ProjectItem projectItem)         {         }         public void RunFinished()         {         }     } }   before your code runs  replacementsDictionary contains list of default template parameters. After that, two other parameters are added. Now build this project and copy the output assembly to [<VS Install Path>\Common7\IDE] folder.   your designer is ready.     The template that you had created is now added to your VSIX project. In windows explorer open your template zip file (extract it somewhere). open the .vstemplate file. first of all remove <ProjectItem SubType="Code" TargetFileName="$fileinputname$.cs" ReplaceParameters="true">Messages.cs</ProjectItem> because the .cs file is not to be intended to be a part of template and it will be generated. change value of ReplaceParameters for your .tt file to true to enable parameter replacement in this file. now right after </TemplateContent> end element, write this: <WizardExtension>   <Assembly>Framework.Messages.Design</Assembly>   <FullClassName>Framework.Messages.Design.MessageDesigner</FullClassName> </WizardExtension>   one other thing that you should do is to edit your .tt file and remove your .cs file. Lines 8 and 9 of your .tt file should be:     var connectionString = "$connectionString$";     var systemName = "$systemName$"; this parameters will be replaced when the item is added to a project. Save the contents to a zip file with same file name and replace the original file.   now again build your VSIX project, uninstall your extension. close VS. now run .vsix file. open vs, add an item of type messages to your project, bingo, your wizard form will show up. fill the fields and click ok, values are replaced in .tt file added.     that’s it. tried so hard to make this post brief, hope it was not so long…   Cheers Maziar

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  • Connecting SceneBuilder edited FXML to Java code

    - by daniel
    Recently I had to answer several questions regarding how to connect an UI built with the JavaFX SceneBuilder 1.0 Developer Preview to Java Code. So I figured out that a short overview might be helpful. But first, let me state the obvious. What is FXML? To make it short, FXML is an XML based declaration format for JavaFX. JavaFX provides an FXML loader which will parse FXML files and from that construct a graph of Java object. It may sound complex when stated like that but it is actually quite simple. Here is an example of FXML file, which instantiate a StackPane and puts a Button inside it: -- <?xml version="1.0" encoding="UTF-8"?> <?import java.lang.*?> <?import java.util.*?> <?import javafx.scene.control.*?> <?import javafx.scene.layout.*?> <?import javafx.scene.paint.*?> <StackPane prefHeight="150.0" prefWidth="200.0" xmlns:fx="http://javafx.com/fxml"> <children> <Button mnemonicParsing="false" text="Button" /> </children> </StackPane> ... and here is the code I would have had to write if I had chosen to do the same thing programatically: import javafx.scene.control.*; import javafx.scene.layout.*; ... final Button button = new Button("Button"); button.setMnemonicParsing(false); final StackPane stackPane = new StackPane(); stackPane.setPrefWidth(200.0); stackPane.setPrefHeight(150.0); stacPane.getChildren().add(button); As you can see - FXML is rather simple to understand - as it is quite close to the JavaFX API. So OK FXML is simple, but why would I use it?Well, there are several answers to that - but my own favorite is: because you can make it with SceneBuilder. What is SceneBuilder? In short SceneBuilder is a layout tool that will let you graphically build JavaFX user interfaces by dragging and dropping JavaFX components from a library, and save it as an FXML file. SceneBuilder can also be used to load and modify JavaFX scenegraphs declared in FXML. Here is how I made the small FXML file above: Start the JavaFX SceneBuilder 1.0 Developer Preview In the Library on the left hand side, click on 'StackPane' and drag it on the content view (the white rectangle) In the Library, select a Button and drag it onto the StackPane on the content view. In the Hierarchy Panel on the left hand side - select the StackPane component, then invoke 'Edit > Trim To Selected' from the menubar That's it - you can now save, and you will obtain the small FXML file shown above. Of course this is only a trivial sample, made for the sake of the example - and SceneBuilder will let you create much more complex UIs. So, I have now an FXML file. But what do I do with it? How do I include it in my program? How do I write my main class? Loading an FXML file with JavaFX Well, that's the easy part - because the piece of code you need to write never changes. You can download and look at the SceneBuilder samples if you need to get convinced, but here is the short version: Create a Java class (let's call it 'Main.java') which extends javafx.application.Application In the same directory copy/save the FXML file you just created using SceneBuilder. Let's name it "simple.fxml" Now here is the Java code for the Main class, which simply loads the FXML file and puts it as root in a stage's scene. /* * Copyright (c) 2012, Oracle and/or its affiliates. All rights reserved. */ package simple; import java.util.logging.Level; import java.util.logging.Logger; import javafx.application.Application; import javafx.fxml.FXMLLoader; import javafx.scene.Scene; import javafx.scene.layout.StackPane; import javafx.stage.Stage; public class Main extends Application { /** * @param args the command line arguments */ public static void main(String[] args) { Application.launch(Main.class, (java.lang.String[])null); } @Override public void start(Stage primaryStage) { try { StackPane page = (StackPane) FXMLLoader.load(Main.class.getResource("simple.fxml")); Scene scene = new Scene(page); primaryStage.setScene(scene); primaryStage.setTitle("FXML is Simple"); primaryStage.show(); } catch (Exception ex) { Logger.getLogger(Main.class.getName()).log(Level.SEVERE, null, ex); } } } Great! Now I only have to use my favorite IDE to compile the class and run it. But... wait... what does it do? Well nothing. It just displays a button in the middle of a window. There's no logic attached to it. So how do we do that? How can I connect this button to my application logic? Here is how: Connection to code First let's define our application logic. Since this post is only intended to give a very brief overview - let's keep things simple. Let's say that the only thing I want to do is print a message on System.out when the user clicks on my button. To do that, I'll need to register an action handler with my button. And to do that, I'll need to somehow get a handle on my button. I'll need some kind of controller logic that will get my button and add my action handler to it. So how do I get a handle to my button and pass it to my controller? Once again - this is easy: I just need to write a controller class for my FXML. With each FXML file, it is possible to associate a controller class defined for that FXML. That controller class will make the link between the UI (the objects defined in the FXML) and the application logic. To each object defined in FXML we can associate an fx:id. The value of the id must be unique within the scope of the FXML, and is the name of an instance variable inside the controller class, in which the object will be injected. Since I want to have access to my button, I will need to add an fx:id to my button in FXML, and declare an @FXML variable in my controller class with the same name. In other words - I will need to add fx:id="myButton" to my button in FXML: -- <Button fx:id="myButton" mnemonicParsing="false" text="Button" /> and declare @FXML private Button myButton in my controller class @FXML private Button myButton; // value will be injected by the FXMLLoader Let's see how to do this. Add an fx:id to the Button object Load "simple.fxml" in SceneBuilder - if not already done In the hierarchy panel (bottom left), or directly on the content view, select the Button object. Open the Properties sections of the inspector (right panel) for the button object At the top of the section, you will see a text field labelled fx:id. Enter myButton in that field and validate. Associate a controller class with the FXML file Still in SceneBuilder, select the top root object (in our case, that's the StackPane), and open the Code section of the inspector (right hand side) At the top of the section you should see a text field labelled Controller Class. In the field, type simple.SimpleController. This is the name of the class we're going to create manually. If you save at this point, the FXML will look like this: -- <?xml version="1.0" encoding="UTF-8"?> <?import java.lang.*?> <?import java.util.*?> <?import javafx.scene.control.*?> <?import javafx.scene.layout.*?> <?import javafx.scene.paint.*?> <StackPane prefHeight="150.0" prefWidth="200.0" xmlns:fx="http://javafx.com/fxml" fx:controller="simple.SimpleController"> <children> <Button fx:id="myButton" mnemonicParsing="false" text="Button" /> </children> </StackPane> As you can see, the name of the controller class has been added to the root object: fx:controller="simple.SimpleController" Coding the controller class In your favorite IDE, create an empty SimpleController.java class. Now what does a controller class looks like? What should we put inside? Well - SceneBuilder will help you there: it will show you an example of controller skeleton tailored for your FXML. In the menu bar, invoke View > Show Sample Controller Skeleton. A popup appears, displaying a suggestion for the controller skeleton: copy the code displayed there, and paste it into your SimpleController.java: /** * Sample Skeleton for "simple.fxml" Controller Class * Use copy/paste to copy paste this code into your favorite IDE **/ package simple; import java.net.URL; import java.util.ResourceBundle; import javafx.fxml.FXML; import javafx.fxml.Initializable; import javafx.scene.control.Button; public class SimpleController implements Initializable { @FXML // fx:id="myButton" private Button myButton; // Value injected by FXMLLoader @Override // This method is called by the FXMLLoader when initialization is complete public void initialize(URL fxmlFileLocation, ResourceBundle resources) { assert myButton != null : "fx:id=\"myButton\" was not injected: check your FXML file 'simple.fxml'."; // initialize your logic here: all @FXML variables will have been injected } } Note that the code displayed by SceneBuilder is there only for educational purpose: SceneBuilder does not create and does not modify Java files. This is simply a hint of what you can use, given the fx:id present in your FXML file. You are free to copy all or part of the displayed code and paste it into your own Java class. Now at this point, there only remains to add our logic to the controller class. Quite easy: in the initialize method, I will register an action handler with my button: () { @Override public void handle(ActionEvent event) { System.out.println("That was easy, wasn't it?"); } }); ... -- ... // initialize your logic here: all @FXML variables will have been injected myButton.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent event) { System.out.println("That was easy, wasn't it?"); } }); ... That's it - if you now compile everything in your IDE, and run your application, clicking on the button should print a message on the console! Summary What happens is that in Main.java, the FXMLLoader will load simple.fxml from the jar/classpath, as specified by 'FXMLLoader.load(Main.class.getResource("simple.fxml"))'. When loading simple.fxml, the loader will find the name of the controller class, as specified by 'fx:controller="simple.SimpleController"' in the FXML. Upon finding the name of the controller class, the loader will create an instance of that class, in which it will try to inject all the objects that have an fx:id in the FXML. Thus, after having created '<Button fx:id="myButton" ... />', the FXMLLoader will inject the button instance into the '@FXML private Button myButton;' instance variable found on the controller instance. This is because The instance variable has an @FXML annotation, The name of the variable exactly matches the value of the fx:id Finally, when the whole FXML has been loaded, the FXMLLoader will call the controller's initialize method, and our code that registers an action handler with the button will be executed. For a complete example, take a look at the HelloWorld SceneBuilder sample. Also make sure to follow the SceneBuilder Get Started guide, which will guide you through a much more complete example. Of course, there are more elegant ways to set up an Event Handler using FXML and SceneBuilder. There are also many different ways to work with the FXMLLoader. But since it's starting to be very late here, I think it will have to wait for another post. I hope you have enjoyed the tour! --daniel

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  • Nashorn in the Twitterverse, Continued

    - by jlaskey
    After doing the Twitter example, it seemed reasonable to try graphing the result with JavaFX.  At this time the Nashorn project doesn't have an JavaFX shell, so we have to go through some hoops to create an JavaFX application.  I thought showing you some of those hoops might give you some idea about what you can do mixing Nashorn and Java (we'll add a JavaFX shell to the todo list.) First, let's look at the meat of the application.  Here is the repackaged version of the original twitter example. var twitter4j      = Packages.twitter4j; var TwitterFactory = twitter4j.TwitterFactory; var Query          = twitter4j.Query; function getTrendingData() {     var twitter = new TwitterFactory().instance;     var query   = new Query("nashorn OR nashornjs");     query.since("2012-11-21");     query.count = 100;     var data = {};     do {         var result = twitter.search(query);         var tweets = result.tweets;         for each (tweet in tweets) {             var date = tweet.createdAt;             var key = (1900 + date.year) + "/" +                       (1 + date.month) + "/" +                       date.date;             data[key] = (data[key] || 0) + 1;         }     } while (query = result.nextQuery());     return data; } Instead of just printing out tweets, getTrendingData tallies "tweets per date" during the sample period (since "2012-11-21", the date "New Project: Nashorn" was posted.)   getTrendingData then returns the resulting tally object. Next, use JavaFX BarChart to display that data. var javafx         = Packages.javafx; var Stage          = javafx.stage.Stage var Scene          = javafx.scene.Scene; var Group          = javafx.scene.Group; var Chart          = javafx.scene.chart.Chart; var FXCollections  = javafx.collections.FXCollections; var ObservableList = javafx.collections.ObservableList; var CategoryAxis   = javafx.scene.chart.CategoryAxis; var NumberAxis     = javafx.scene.chart.NumberAxis; var BarChart       = javafx.scene.chart.BarChart; var XYChart        = javafx.scene.chart.XYChart; var Series         = XYChart.Series; var Data           = XYChart.Data; function graph(stage, data) {     var root = new Group();     stage.scene = new Scene(root);     var dates = Object.keys(data);     var xAxis = new CategoryAxis();     xAxis.categories = FXCollections.observableArrayList(dates);     var yAxis = new NumberAxis("Tweets", 0.0, 200.0, 50.0);     var series = FXCollections.observableArrayList();     for (var date in data) {         series.add(new Data(date, data[date]));     }     var tweets = new Series("Tweets", series);     var barChartData = FXCollections.observableArrayList(tweets);     var chart = new BarChart(xAxis, yAxis, barChartData, 25.0);     root.children.add(chart); } I should point out that there is a lot of subtlety going on in the background.  For example; stage.scene = new Scene(root) is equivalent to stage.setScene(new Scene(root)). If Nashorn can't find a property (scene), then it searches (via Dynalink) for the Java Beans equivalent (setScene.)  Also note, that Nashorn is magically handling the generic class FXCollections.  Finally,  with the call to observableArrayList(dates), Nashorn is automatically converting the JavaScript array dates to a Java collection.  It really is hard to identify which objects are JavaScript and which are Java.  Does it really matter? Okay, with the meat out of the way, let's talk about the hoops. When working with JavaFX, you start with a main subclass of javafx.application.Application.  This class handles the initialization of the JavaFX libraries and the event processing.  This is what I used for this example; import java.io.IOException; import java.io.InputStream; import java.io.InputStreamReader; import javafx.application.Application; import javafx.stage.Stage; import javax.script.ScriptEngine; import javax.script.ScriptEngineManager; import javax.script.ScriptException; public class TrendingMain extends Application { private static final ScriptEngineManager MANAGER = new ScriptEngineManager(); private final ScriptEngine engine = MANAGER.getEngineByName("nashorn"); private Trending trending; public static void main(String[] args) { launch(args); } @Override public void start(Stage stage) throws Exception { trending = (Trending) load("Trending.js"); trending.start(stage); } @Override public void stop() throws Exception { trending.stop(); } private Object load(String script) throws IOException, ScriptException { try (final InputStream is = TrendingMain.class.getResourceAsStream(script)) { return engine.eval(new InputStreamReader(is, "utf-8")); } } } To initialize Nashorn, we use JSR-223's javax.script.  private static final ScriptEngineManager MANAGER = new ScriptEngineManager(); private final ScriptEngine engine = MANAGER.getEngineByName("nashorn"); This code sets up an instance of the Nashorn engine for evaluating scripts. The  load method reads a script into memory and then gets engine to eval that script.  Note, that load also returns the result of the eval. Now for the fun part.  There are several different approaches we could use to communicate between the Java main and the script.  In this example we'll use a Java interface.  The JavaFX main needs to do at least start and stop, so the following will suffice as an interface; public interface Trending {     public void start(Stage stage) throws Exception;     public void stop() throws Exception; } At the end of the example's script we add; (function newTrending() {     return new Packages.Trending() {         start: function(stage) {             var data = getTrendingData();             graph(stage, data);             stage.show();         },         stop: function() {         }     } })(); which instantiates a new subclass instance of Trending and overrides the start and stop methods.  The result of this function call is what is returned to main via the eval. trending = (Trending) load("Trending.js"); To recap, the script Trending.js contains functions getTrendingData, graph and newTrending, plus the call at the end to newTrending.  Back in the Java code, we cast the result of the eval (call to newTrending) to Trending, thus, we end up with an object that we can then use to call back into the script.  trending.start(stage); Voila. ?

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  • OpenGL directional light creating black spots

    - by AnonymousDeveloper
    I probably ought to start by saying that I suspect the problem is that one of my vectors is not in the correct "space", but I don't know for sure. I am having a strange problem with a directional light. When I move the camera away from (0.0, 0.0, 0.0) it creates tiny black spots that grow larger as the distance increases. I apologize ahead of time for the length of the code. Vertex shader: #version 410 core in vec3 vf_normal; in vec3 vf_bitangent; in vec3 vf_tangent; in vec2 vf_textureCoordinates; in vec3 vf_vertex; out vec3 tc_normal; out vec3 tc_bitangent; out vec3 tc_tangent; out vec2 tc_textureCoordinates; out vec3 tc_vertex; uniform mat3 vf_m_normal; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform float vf_te_inner; uniform float vf_te_outer; void main() { tc_normal = vf_normal; tc_bitangent = vf_bitangent; tc_tangent = vf_tangent; tc_textureCoordinates = vf_textureCoordinates; tc_vertex = vf_vertex; gl_Position = vf_m_mvp * vec4(vf_vertex, 1.0); } Tessellation Control shader: #version 410 core layout (vertices = 3) out; in vec3 tc_normal[]; in vec3 tc_bitangent[]; in vec3 tc_tangent[]; in vec2 tc_textureCoordinates[]; in vec3 tc_vertex[]; out vec3 te_normal[]; out vec3 te_bitangent[]; out vec3 te_tangent[]; out vec2 te_textureCoordinates[]; out vec3 te_vertex[]; uniform float vf_te_inner; uniform float vf_te_outer; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; #define ID gl_InvocationID float getTessLevelInner(float distance0, float distance1) { float avgDistance = (distance0 + distance1) / 2.0; return clamp((vf_te_inner - avgDistance), 1.0, vf_te_inner); } float getTessLevelOuter(float distance0, float distance1) { float avgDistance = (distance0 + distance1) / 2.0; return clamp((vf_te_outer - avgDistance), 1.0, vf_te_outer); } void main() { te_normal[gl_InvocationID] = tc_normal[gl_InvocationID]; te_bitangent[gl_InvocationID] = tc_bitangent[gl_InvocationID]; te_tangent[gl_InvocationID] = tc_tangent[gl_InvocationID]; te_textureCoordinates[gl_InvocationID] = tc_textureCoordinates[gl_InvocationID]; te_vertex[gl_InvocationID] = tc_vertex[gl_InvocationID]; float eyeToVertexDistance0 = distance(vec3(0.0), vec4(vf_m_view * vec4(tc_vertex[0], 1.0)).xyz); float eyeToVertexDistance1 = distance(vec3(0.0), vec4(vf_m_view * vec4(tc_vertex[1], 1.0)).xyz); float eyeToVertexDistance2 = distance(vec3(0.0), vec4(vf_m_view * vec4(tc_vertex[2], 1.0)).xyz); gl_TessLevelOuter[0] = getTessLevelOuter(eyeToVertexDistance1, eyeToVertexDistance2); gl_TessLevelOuter[1] = getTessLevelOuter(eyeToVertexDistance2, eyeToVertexDistance0); gl_TessLevelOuter[2] = getTessLevelOuter(eyeToVertexDistance0, eyeToVertexDistance1); gl_TessLevelInner[0] = getTessLevelInner(eyeToVertexDistance2, eyeToVertexDistance0); } Tessellation Evaluation shader: #version 410 core layout (triangles, equal_spacing, cw) in; in vec3 te_normal[]; in vec3 te_bitangent[]; in vec3 te_tangent[]; in vec2 te_textureCoordinates[]; in vec3 te_vertex[]; out vec3 g_normal; out vec3 g_bitangent; out vec4 g_patchDistance; out vec3 g_tangent; out vec2 g_textureCoordinates; out vec3 g_vertex; uniform float vf_te_inner; uniform float vf_te_outer; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat3 vf_m_normal; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_displace; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; vec2 interpolate2D(vec2 v0, vec2 v1, vec2 v2) { return vec2(gl_TessCoord.x) * v0 + vec2(gl_TessCoord.y) * v1 + vec2(gl_TessCoord.z) * v2; } vec3 interpolate3D(vec3 v0, vec3 v1, vec3 v2) { return vec3(gl_TessCoord.x) * v0 + vec3(gl_TessCoord.y) * v1 + vec3(gl_TessCoord.z) * v2; } float amplify(float d, float scale, float offset) { d = scale * d + offset; d = clamp(d, 0, 1); d = 1 - exp2(-2*d*d); return d; } float getDisplacement(vec2 t0, vec2 t1, vec2 t2) { float displacement = 0.0; vec2 textureCoordinates = interpolate2D(t0, t1, t2); vec2 vector = ((t0 + t1 + t2) / 3.0); float sampleDistance = sqrt((vector.x * vector.x) + (vector.y * vector.y)); sampleDistance /= ((vf_te_inner + vf_te_outer) / 2.0); displacement += texture(vf_t_displace, textureCoordinates).x; displacement += texture(vf_t_displace, textureCoordinates + vec2(-sampleDistance, -sampleDistance)).x; displacement += texture(vf_t_displace, textureCoordinates + vec2(-sampleDistance, sampleDistance)).x; displacement += texture(vf_t_displace, textureCoordinates + vec2( sampleDistance, sampleDistance)).x; displacement += texture(vf_t_displace, textureCoordinates + vec2( sampleDistance, -sampleDistance)).x; return (displacement / 5.0); } void main() { g_normal = normalize(interpolate3D(te_normal[0], te_normal[1], te_normal[2])); g_bitangent = normalize(interpolate3D(te_bitangent[0], te_bitangent[1], te_bitangent[2])); g_patchDistance = vec4(gl_TessCoord, (1.0 - gl_TessCoord.y)); g_tangent = normalize(interpolate3D(te_tangent[0], te_tangent[1], te_tangent[2])); g_textureCoordinates = interpolate2D(te_textureCoordinates[0], te_textureCoordinates[1], te_textureCoordinates[2]); g_vertex = interpolate3D(te_vertex[0], te_vertex[1], te_vertex[2]); float displacement = getDisplacement(te_textureCoordinates[0], te_textureCoordinates[1], te_textureCoordinates[2]); float d2 = min(min(min(g_patchDistance.x, g_patchDistance.y), g_patchDistance.z), g_patchDistance.w); d2 = amplify(d2, 50, -0.5); g_vertex += g_normal * displacement * 0.1 * d2; gl_Position = vf_m_mvp * vec4(g_vertex, 1.0); } Geometry shader: #version 410 core layout (triangles) in; layout (triangle_strip, max_vertices = 3) out; in vec3 g_normal[3]; in vec3 g_bitangent[3]; in vec4 g_patchDistance[3]; in vec3 g_tangent[3]; in vec2 g_textureCoordinates[3]; in vec3 g_vertex[3]; out vec3 f_tangent; out vec3 f_bitangent; out vec3 f_eyeDirection; out vec3 f_lightDirection; out vec3 f_normal; out vec4 f_patchDistance; out vec4 f_shadowCoordinates; out vec2 f_textureCoordinates; out vec3 f_vertex; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat3 vf_m_normal; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; void main() { int index = 0; while (index < 3) { vec3 vertexNormal_cameraspace = vf_m_normal * normalize(g_normal[index]); vec3 vertexTangent_cameraspace = vf_m_normal * normalize(f_tangent); vec3 vertexBitangent_cameraspace = vf_m_normal * normalize(f_bitangent); mat3 TBN = transpose(mat3( vertexTangent_cameraspace, vertexBitangent_cameraspace, vertexNormal_cameraspace )); vec3 eyeDirection = -(vf_m_view * vf_m_model * vec4(g_vertex[index], 1.0)).xyz; vec3 lightDirection = normalize(-(vf_m_view * vec4(vf_l_position, 1.0)).xyz); f_eyeDirection = TBN * eyeDirection; f_lightDirection = TBN * lightDirection; f_normal = normalize(g_normal[index]); f_patchDistance = g_patchDistance[index]; f_shadowCoordinates = vf_m_depthBias * vec4(g_vertex[index], 1.0); f_textureCoordinates = g_textureCoordinates[index]; f_vertex = (vf_m_model * vec4(g_vertex[index], 1.0)).xyz; gl_Position = gl_in[index].gl_Position; EmitVertex(); index ++; } EndPrimitive(); } Fragment shader: #version 410 core in vec3 f_bitangent; in vec3 f_eyeDirection; in vec3 f_lightDirection; in vec3 f_normal; in vec4 f_patchDistance; in vec4 f_shadowCoordinates; in vec3 f_tangent; in vec2 f_textureCoordinates; in vec3 f_vertex; out vec4 fragColor; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; vec2 poissonDisk[16] = vec2[]( vec2(-0.94201624, -0.39906216), vec2( 0.94558609, -0.76890725), vec2(-0.09418410, -0.92938870), vec2( 0.34495938, 0.29387760), vec2(-0.91588581, 0.45771432), vec2(-0.81544232, -0.87912464), vec2(-0.38277543, 0.27676845), vec2( 0.97484398, 0.75648379), vec2( 0.44323325, -0.97511554), vec2( 0.53742981, -0.47373420), vec2(-0.26496911, -0.41893023), vec2( 0.79197514, 0.19090188), vec2(-0.24188840, 0.99706507), vec2(-0.81409955, 0.91437590), vec2( 0.19984126, 0.78641367), vec2( 0.14383161, -0.14100790) ); float random(vec3 seed, int i) { vec4 seed4 = vec4(seed,i); float dot_product = dot(seed4, vec4(12.9898, 78.233, 45.164, 94.673)); return fract(sin(dot_product) * 43758.5453); } float amplify(float d, float scale, float offset) { d = scale * d + offset; d = clamp(d, 0, 1); d = 1 - exp2(-2.0 * d * d); return d; } void main() { vec3 lightColor = vf_l_color.xyz; float lightPower = vf_l_color.w; vec3 materialDiffuseColor = texture(vf_t_diffuse, f_textureCoordinates).xyz; vec3 materialAmbientColor = vec3(0.1, 0.1, 0.1) * materialDiffuseColor; vec3 materialSpecularColor = texture(vf_t_specular, f_textureCoordinates).xyz; vec3 n = normalize(texture(vf_t_normal, f_textureCoordinates).rgb * 2.0 - 1.0); vec3 l = normalize(f_lightDirection); float cosTheta = clamp(dot(n, l), 0.0, 1.0); vec3 E = normalize(f_eyeDirection); vec3 R = reflect(-l, n); float cosAlpha = clamp(dot(E, R), 0.0, 1.0); float visibility = 1.0; float bias = 0.005 * tan(acos(cosTheta)); bias = clamp(bias, 0.0, 0.01); for (int i = 0; i < 4; i ++) { float shading = (0.5 / 4.0); int index = i; visibility -= shading * (1.0 - texture(vf_t_shadow, vec3(f_shadowCoordinates.xy + poissonDisk[index] / 3000.0, (f_shadowCoordinates.z - bias) / f_shadowCoordinates.w))); }\n" fragColor.xyz = materialAmbientColor + visibility * materialDiffuseColor * lightColor * lightPower * cosTheta + visibility * materialSpecularColor * lightColor * lightPower * pow(cosAlpha, 5); fragColor.w = texture(vf_t_diffuse, f_textureCoordinates).w; } The following images should be enough to give you an idea of the problem. Before moving the camera: Moving the camera just a little. Moving it to the center of the scene.

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  • SharePoint 2010 Center and Fixed Width of all content on page including the ribbon

    - by Bill Daugherty
    All, I am trying to make the width of the sharepoint 2010 web site to be within a fixed width and centered across the screen. I would like for it to be 800px and centered. When i do this, it seems like it starts to work until the ribbion bar renters. Here is my attempt so far: body.v4/* _lcid="1033" _version="14.0.4536" _LocalBinding */ body,form{ margin:0px; width:800px; text-align:center; vertical-align:middle; } .ms-toolbar{ font-family:verdana; font-size:8pt; text-decoration:none; /* [ReplaceColor(themeColor:"Hyperlink")] */ color:#0072BC; } a.ms-toolbar:hover{ text-decoration:underline; /* [ReplaceColor(themeColor:"Accent1",themeShade:"0.8")] */ color:#005e9a; } .ms-toolbar-togglebutton-on{ /* [ReplaceColor(themeColor:"Accent3-Darker")] */ border:1px solid #2353b2; /* [ReplaceColor(themeColor:"Accent4-Lightest")] */ background-color:#fffacc; } table.ms-toolbar{ height:45px; border:none; /* [RecolorImage(themeColor:"Light2",includeRectangle:{x:0,y:610,width:1,height:42})] */ background:url("/_layouts/images/bgximg.png") repeat-x -0px -610px; /* [ReplaceColor(themeColor:"Light1")] */ background-color:#fff; } table.ms-toolbar{ /* [ReplaceColor(themeColor:"Light2-Lightest")] */ border:1px solid #f1f1f2; } .ms-menutoolbar{ /* [ReplaceColor(themeColor:"Light2-Lightest")] */ border-bottom:1px solid #f1f1f2; /* [ReplaceColor(themeColor:"Light1")] */ background-color:#fff; /* [RecolorImage(themeColor:"Light2",includeRectangle:{x:0,y:610,width:1,height:42})] */ background:url("/_layouts/images/bgximg.png") repeat-x -0px -610px; height:45px; } .ms-menutoolbar td{ padding:0px 0px 0px 4px; margin:0px; border:none; } .ms-menutoolbar td a{ /* [ReplaceColor(themeColor:"Hyperlink")] */ color:#0072bc; font-size:8pt; font-family:verdana; text-decoration:none; } .ms-menutoolbar td a:hover{ /* [ReplaceColor(themeColor:"Hyperlink",themeShade:"0.82")] */ color:#005e9a; text-decoration:none; } .ms-menubuttoninactivehover,.ms-buttoninactivehover{ margin:3px; padding:3px 4px 4px 4px; border:1px solid transparent; background-color:transparent; white-space:nowrap; } .ms-menubuttonactivehover,.ms-buttonactivehover{ margin:3px; padding:3px 4px 4px 4px; /* [RecolorImage(themeColor:"Light1-Darkest",includeRectangle:{x:0,y:431,width:1,height:21})] */ background:url("/_layouts/images/bgximg.png") repeat-x -0px -431px; /* [ReplaceColor(themeColor:"Light1")] */ background-color:#fff; /* [ReplaceColor(themeColor:"Light1-Lighter")] */ border:solid 1px #cccccc; cursor:pointer; } .ms-buttoninactivehover{ white-space:nowrap; } .ms-buttoninactivehover img,.ms-buttonactivehover img{ margin:0px 1px 0px 0px; } td.ms-menutoolbarheader{ font-size:10pt; font-family:verdana; /* [ReplaceColor(themeColor:"Accent3-Medium")] */ color:#204d89; font-weight:bold; line-height:16px; padding-left:7px; padding-right:7px; } .ms-listheaderlabel{ /* [ReplaceColor(themeColor:"Dark2")] */ color:#204d89; } .ms-listheaderlabel,.ms-viewselector,.ms-viewselectortext,.ms-viewselectorhover{ font-size:8pt; font-family:tahoma; } .ms-menutoolbar td td.ms-viewselector,.ms-menutoolbar td td.ms-viewselectorhover,.ms-toolbar td td.ms-viewselector,.ms-toolbar td td.ms-viewselectorhover,td.ms-viewselector{ /* [ReplaceColor(themeColor:"Light1")] */ background-color:#ffffff; /* [ReplaceColor(themeColor:"Dark2-Medium")] */ border:1px solid #D3D6DA; font-weight:bold; padding:0px; } .ms-menutoolbar td td{ border:none; } div.ms-viewselector,div.ms-viewselectorhover{ padding:2px 4px 2px 4px; cursor:pointer; } div.ms-viewselector a,div.ms-viewselectorhover a.ms-menu-a span{ /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000; } .ms-viewselector-arrow{ vertical-align:middle; } .ms-menutoolbar td td.ms-viewselectorhover,.ms-toolbar td td.ms-viewselectorhover{ /* [RecolorImage(themeColor:"Accent1",method:"Tinting",includeRectangle:{x:0,y:654,width:1,height:18})] */ background:url("/_layouts/images/bgximg.png") repeat-x -0px -654px; /* [ReplaceColor(themeColor:"Accent1-Lighter")] */ border-color:#91cdf2; /* [ReplaceColor(themeColor:"Accent1",themeTint:"0.35")] */ background-color:#ccebff; } .ms-bottompaging{ /* [ReplaceColor(themeColor:"Accent3-Lightest")] */ background:#ebf3ff; } .ms-bottompagingline1{ height:3px; /* [ReplaceColor(themeColor:"Light1")] */ background-color:#ffffff; } .ms-bottompagingline2,.ms-bottompagingline3{ height:1px; /* [ReplaceColor(themeColor:"Light1")] */ background-color:#ffffff; } .ms-bottompaging .ms-vb{ /* [ReplaceColor(themeColor:"Light1")] */ background-color:#ffffff; } .ms-bottompagingline2 img,.ms-bottompagingline3 img,.ms-partline img{ display:none; } .ms-paging{ padding-left:11px; padding-right:11px; padding-bottom:4px; font-family:tahoma,sans-serif; font-size:8pt; font-weight:normal; /* [ReplaceColor(themeColor:"Accent3-Darker")] */ color:#204d89; } .ms-bottompaging .ms-paging{ /* [ReplaceColor(themeColor:"Dark1-Medium")] */ color:#4c4c4c; } .ms-menutoolbar .ms-splitbuttondropdown{ padding:3px 2px 0px 2px; } .ms-menutoolbar .ms-splitbuttontext{ padding:0px 7px 1px 7px; } .ms-splitbutton{ margin:0px 2px; } .ms-splitbuttonhover{ margin:0px 2px; /* [RecolorImage(themeColor:"Accent6-Darker",method:"Tinting",includeRectangle:{x:0,y:431,width:1,height:21})] */ background:url("/_layouts/images/bgximg.png") repeat-x -0px -431px; border-collapse:collapse; height:22px; background-color:#fff; } .ms-splitbuttonhover .ms-splitbuttondropdown{ padding:3px 1px 0px 2px; } .ms-splitbuttonhover .ms-splitbuttontext{ padding:0px 6px 0px 6px; } .ms-splitbuttonhover .ms-splitbuttondropdown,.ms-splitbuttonhover .ms-splitbuttontext{ border:solid 1px #cccccc; cursor:pointer; } .ms-propertysheet { font-size:1em; } .ms-propertysheet th.ms-gridT1 { text-align:left; /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000; width:190px; } .ms-viewselect a:link{ font-size:8pt; font-family:Verdana,sans-serif; /* [ReplaceColor(themeColor:"Accent3")] */ color:#003399; } select{ font-size:8pt; font-family:Verdana,sans-serif; } hr{ /* [ReplaceColor(themeColor:"Accent3")] */ color:#003399; height:2px; } .ms-input{ font-size:8pt; font-family:Verdana,sans-serif; } .ms-treeviewouter{ margin-top:5px; } .ms-quicklaunch table td{ /* [ReplaceColor(themeColor:"Accent3-Lighter")] */ border-top:1px solid #add1ff; } .ms-quicklaunch .ms-treeviewouter table td{ border-top:none; } .ms-quicklaunch table.ms-navheader td,.ms-quicklaunch span.ms-navheader{ padding:1px 4px 4px 4px; } div.ms-treeviewouter > div > div{ border:none; } .ms-quicklaunch span.ms-navheader{ /* [ReplaceColor(themeColor:"Accent3-Lightest")] */ background-color:#d6e8ff; /* [ReplaceColor(themeColor:"Accent3-Lighter")] */ border-top:1px solid #add1ff; /* [ReplaceColor(themeColor:"Accent3-Lightest")] */ border-left:solid 1px #f2f8ff; /* [ReplaceColor(themeColor:"Accent3-Lighter")] */ border-bottom:1px solid #add1ff; padding:1px 6px 3px 6px; } .ms-quicklaunch table.ms-navsubmenu2 td{ border:none; } .ms-quicklaunch table.ms-selectednavheader td{ width:100%; /* [ReplaceColor(themeColor:"Accent6-Lightest")] */ background-color:#fff699; } .ms-quicklaunch table.ms-selectednavheader{ border:none; } .ms-quicklaunch span{ display:block; } .ms-quicklaunch div.ms-navsubmenu1 br{ display:none; } .ms-quicklaunch table.ms-selectednav{ /* [ReplaceColor(themeColor:"Accent6-Darker")] */ border:solid 1px #d2b47a; /* [RecolorImage(themeColor:"Accent1",method:"Tinting")] */ background-image:url("/_layouts/images/selectednav.gif"); background-repeat:repeat-x; /* [ReplaceColor(themeColor:"Accent6-Lightest")] */ background-color:#ffe6a0; margin:2px; margin-bottom:0; width:97%; } .ms-quicklaunch table.ms-selectednav td{ background:transparent url("/_layouts/images/selectednavbullet.gif"); background-repeat:no-repeat; background-position:left top; /* [ReplaceColor(themeColor:"Light1")] */ border:solid 1px #ffffff; padding:0px 4px 1px 12px; margin:0px; } table.ms-selectednav td a.ms-selectednav{ background:none; /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000; } .ms-quicklaunch table.ms-selectednavheader td{ width:100%; /* [ReplaceColor(themeColor:"Accent6-Lighter")] */ background-color:#ffe6a0; /* [RecolorImage(themeColor:"Accent1",method:"Tinting")] */ background-image:url("/_layouts/images/selectednav.gif"); background-repeat:repeat-x; padding-top:2px; padding-bottom:2px; /* [ReplaceColor(themeColor:"Light1")] */ border-top:solid 1px #ffffff; /* [ReplaceColor(themeColor:"Light1")] */ border-left:solid 1px #ffffff; padding:1px 6px 3px 6px; } .ms-selectednavheader a{ font-weight:bold; /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000; text-decoration:none; } .ms-selectednavheader a:hover{ /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000; text-decoration:underline; } table.ms-navitem td,span.ms-navitem{ background-image:url("/_layouts/images/navBullet.gif"); background-repeat:no-repeat; background-position:left top; padding:3px 6px 4px 16px; font-family:tahoma; } .ms-navsubmenu1{ width:100%; border-collapse:collapse; /* [ReplaceColor(themeColor:"Light1-Lightest")] */ background-color:#f2f8ff; } .ms-navsubmenu2{ width:100%; /* [ReplaceColor(themeColor:"Light1-Lightest")] */ background-color:#f2f8ff; margin-bottom:6px; } table.ms-navselected{ padding:2px; } table.ms-navselected,span.ms-navselected{ /* [RecolorImage(themeColor:"Accent6",method:"Tinting")] */ background-image:url("/_layouts/images/SELECTEDNAV.GIF"); /* [ReplaceColor(themeColor:"Accent6-Lighter")] */ background-color:#ffe6a0; background-repeat:repeat-x; } table.ms-navselected td{ background-image:url("/_layouts/images/navBullet.gif"); background-repeat:no-repeat; background-position:top left; padding:3px 6px 4px 17px; } table.ms-navheader td{ background-image:none; } .ms-navheader a{ font-weight:bold; /* [ReplaceColor(themeColor:"Accent3")] */ color:#003399; text-decoration:none; } .ms-navheader a:hover{ /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000; text-decoration:underline; } .ms-navitem a{ /* [ReplaceColor(themeColor:"Dark2")] */ color:#3b4f65 !important; text-decoration:none; display:inline-block; } .ms-navitem a:hover{ /* [ReplaceColor(themeColor:"Accent1")] */ color:#44aff6 !important; text-decoration:underline !important; } .ms-quicklaunchouter{ border:none; margin-bottom:5px; } .ms-quicklaunchouter{ margin:0px 1px 2px 1px; } .ms-treeviewouter a.ms-navitem{ padding:4px 4px 5px; margin-left:4px; border-color:transparent; border-width:1px; border-style:solid !important; } .ms-tvselected a.ms-navitem{ /* [RecolorImage(themeColor:"Light1")] */ background:url("/_layouts/images/selbg.png") repeat-x left top; /* [ReplaceColor(themeColor:"Accent1",themeTint:"0.15")] */ background-color:#ccebff; /* [ReplaceColor(themeColor:"Accent1-Lighter")] */ border-color:#91cdf2; /* [ReplaceColor(themeColor:"Accent1-Lightest")] */ border-top-color:#c6e5f8; border-width:1px; border-style:solid !important; /* [ReplaceColor(themeColor:"Dark2")] */ color:#003759 !important; display:inline-block; } .ms-tvselected a:hover{ /* [ReplaceColor(themeColor:"Dark2")] */ color:#003759 !important; } table.ms-recyclebin td{ /* [ReplaceColor(themeColor:"Light1-Lightest")] */ background-color:#f2f8ff; width:100%; /* [ReplaceColor(themeColor:"Light1")] */ border-top:solid 1px #ffffff; /* [ReplaceColor(themeColor:"Light1")] */ border-left:solid 1px #ffffff; padding:3px 5px 7px 3px; } table.ms-recyclebin td a{ font-weight:bold; /* [ReplaceColor(themeColor:"Accent5-Darker")] */ color:#008800; text-decoration:none; } table.ms-recyclebin td a:hover{ /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000; text-decoration:underline; } .ms-quickLaunch{ padding-top:5px; } .ms-quickLaunch h3{ font-size:1em; font-weight:normal; /* [ReplaceColor(themeColor:"Dark2")] */ color:#929fad; margin:0px 0px 6px 10px; } .ms-quicklaunchheader{ padding:2px 6px 4px 10px; font-weight:bold; /* [ReplaceColor(themeColor:"Light1-Lighter")] */ color:#676767; background-image:url("/_layouts/images/quickLaunchHeader.gif"); background-repeat:repeat-x; /* [ReplaceColor(themeColor:"Accent3-Lightest")] */ background-color:#d6e8ff; /* [ReplaceColor(themeColor:"Light1-Lightest")] */ border-left:solid 1px #f2f8ff; margin-left:-7px; font-size:inherit; } .ms-quicklaunchheader a,.ms-unselectednav a{ /* [ReplaceColor(themeColor:"Dark1-Lighter")] */ color:#676767 !important; text-decoration:none; } .ms-quicklaunchheader a:hover{ /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000 !important; text-decoration:underline; } .ms-navline{ /* [ReplaceColor(themeColor:"Light1-Darker")] */ border-bottom:1px solid #adadad; } .ms-navwatermark{ /* [ReplaceColor(themeColor:"Accent6-Lighter")] */ color:#ffdf88; } .ms-selectednav{ border:1px solid #2353b2; /* [ReplaceColor(themeColor:"Accent6-Lightest")] */ background:#fff699; padding-top:1px; padding-bottom:2px; } .ms-unselectednav{ /* [ReplaceColor(themeColor:"Accent3-Medium")] */ border:1px solid #83b0ec; padding-top:1px; padding-bottom:2px; } .ms-verticaldots{ /* [ReplaceColor(themeColor:"Accent3-Medium")] */ border-right:1px solid #83b0ec; border-left:none; } .ms-nav{ /* [ReplaceColor(themeColor:"Accent3-Medium")] */ background-color:#83b0ec; font-family:tahoma; } .ms-globalTitleArea{ text-align:right; background-image:url("/_layouts/images/siteTitleBKGD.gif"); background-position:right top; background-repeat:repeat-y; padding-left:5px; padding-right:0px; padding-top:1px; } .ms-titlearea{ /* [ReplaceColor(themeColor:"Dark1-Lighter")] */ color:#666666; font-family:tahoma; font-size:8pt; letter-spacing:.1em; } .ms-titlearea a { /* [ReplaceColor(themeColor:"Accent3-Darker")] */ color:#3966bf; text-decoration:none; } .ms-titlearea a:hover { /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000; text-decoration:underline; } .ms-titlearealeft { /* [ReplaceColor(themeColor:"Accent3-Lightest")] */ background-color:#d6e8ff; } TD.ms-titleareaframe,Div.ms-titleareaframe,.ms-pagetitleareaframe{ background:url("/_layouts/images/bgximg.png") repeat-x -0px -461px; /* [ReplaceColor(themeColor:"Accent3-Lightest")] */ background-color:#d6e8ff; text-align:left; } div.ms-titleareaframe{ height:100%; } .ms-pagetitleareaframe table{ background-image:url("/_layouts/images/topshape.jpg"); background-repeat:no-repeat; background-position:332px 4px; height:54px; } .ms-titlearealine{ /* [ReplaceColor(themeColor:"Accent3-Medium")] */ background-color:#83b0ec; } .ms-titleareaframe table td.ms-titlearea,.ms-areaseparator table td.ms-titlearea,.ms-pagetitleareaframe table td.ms-titlearea{ padding:7px 0px 1px 0px; } .ms-sitemapdirectional,.ms-sitemapdirectional a{ unicode-bidi:embed; } .ms-areaseparatorcorner{ background-image:url("/_layouts/images/framecornergrad.gif"); background-position:left top; background-repeat:repeat-y; height:8px; /* [ReplaceColor(themeColor:"Accent5-Medium")] */ border-right:1px solid #6f9dd9; } td.ms-areaseparatorleft{ background:#d6e8ff url("/_layouts/images/bgximg.png") repeat-x -0px -461px; /* [ReplaceColor(themeColor:"Accent5-Medium")] */ border-right:1px solid #6f9dd9; height:100%; } div.ms-areaseparatorleft{ background-repeat:no-repeat; background-position:-143px 0px; /* [ReplaceColor(themeColor:"Accent5-Medium")] */ border-right:1px solid #6f9dd9; height:100%; } div.ms-areaseparatorright{ /* [ReplaceColor(themeColor:"Accent5-Medium")] */ border-left:1px solid #6f9dd9; padding-right:2px; height:100%; } .ms-titlearearight .ms-areaseparatorright{ background:#d6e8ff url("/_layouts/images/bgximg.png") repeat-x -0px -461px; /* [ReplaceColor(themeColor:"Accent5-Medium")] */ border-left:1px solid #6f9dd9; padding-right:2px; height:100%; } .ms-areaseparator{ /* [ReplaceColor(themeColor:"Accent4-Lightest")] */ background-color:#ffeaad; border-right:none; border-left:none; padding-left:5px; height:61px; } .ms-pagemargin{ background-color:#83b0ec; height:100%; } td.ms-rightareacell div.ms-pagemargin{ /* [ReplaceColor(themeColor:"Accent3-Medium")] */ background-color:#83b0ec; height:100%; /* [ReplaceColor(themeColor:"Accent3-Medium")] */ border-left:solid 1px #83b0ec; } .ms-bodyareacell{ vertical-align:top; } .ms-pagebottommargin,.ms-pagebottommarginleft,.ms-pagebottommarginright{ /* [ReplaceColor(themeColor:"Accent3-Medium")] */ background:#83b0ec; } .ms-bodyareapagemargin{ /* [ReplaceColor(themeColor:"Accent3-Medium")] */ background:#83b0ec; /* [ReplaceColor(themeColor:"Accent3-Lighter")] */ border-top:1px solid #6f9dd9; } .ms-bodyareaframe{ vertical-align:top; height:100%; /* [ReplaceColor(themeColor:"Light1")] */ background-color:#ffffff; /* [ReplaceColor(themeColor:"Accent3-Lighter")] */ border:1px solid #6f9dd9; } .ms-bodyareaframe{ padding:10px; } .ms-pagetitle{ /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000; font-family:verdana; font-size:16pt; margin:0px 0px 4px 0px; font-weight:normal; } .ms-pagetitle a{ text-decoration:none; /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000; margin:0; font-weight:normal; } .ms-pagetitle a:hover{ } .ms-vh table.ms-selectedtitle,.ms-vh2 table.ms-selectedtitle,.ms-vh-icon table.ms-selectedtitle,.ms-vh table.ms-unselectedtitle,.ms-vh2 table.ms-unselectedtitle,.ms-vh-icon table.ms-unselectedtitle{ height:21px; } .ms-vh table.ms-selectedtitle,.ms-vh2 table.ms-selectedtitle,.ms-vh-icon table.ms-selectedtitle{ /* [ReplaceColor(themeColor:"Light1-Lighter")] */ background-color:#dde1e5; border:none; } .ms-vh2 .ms-selectedtitle .ms-vb,.ms-vh2 .ms-unselectedtitle .ms-vb{ padding-left:5px; padding-right:5px; padding-top:1px; } .ms-vh-icon .ms-selectedtitle .ms-vb,.ms-vh-icon .ms-unselectedtitle .ms-vb{ padding-left:0px; vertical-align:middle; } .ms-propertysheet th.ms-vh2,.ms-propertysheet th.ms-vh2-nofilter{ font-family:tahoma; } .ms-listviewtable .ms-vh2,.ms-summarystandardbody .ms-vh2{ padding:1px 1px 0px 1px; } .ms-listviewtable .ms-vb2,.ms-summarystandardbody .ms-vb2{ padding-left:2px; padding-right:7px; } .ms-selectedtitle{ /* [ReplaceColor(themeColor:"Light1")] */ background-color:#ffffff; /* [ReplaceColor(themeColor:"Accent4-Darker")] */ border:1px solid #b09460; margin:0px; padding:0px; cursor:pointer; } .ms-selectedtitlealternative { /* [ReplaceColor(themeColor:"Light1")] */ background-color:#ffffff; /* [ReplaceColor(themeColor:"Accent4-Darker")] */ border:1px solid #b09460; margin:0px; padding:0px; cursor:pointer; } .ms-unselectedtitle{ background-color:transparent; margin:0px; padding:0px; } .ms-newgif{ display:inline-block; margin-left:5px; } .ms-menuimagecell{ /* [RecolorImage(themeColor:"Accent1",method:"Tinting")] */ background:url("/_layouts/images/selectednav.gif") repeat-x; /* [ReplaceColor(themeColor:"Accent6-Lighter")] */ background-color:#ffe6a0; cursor:pointer; /* [ReplaceColor(themeColor:"Light1")] */ border:solid 1px #ffffff; padding:0px; height:18px; } .ms-vh .ms-menuimagecell,.ms-vh2 .ms-menuimagecell,.ms-vh-icon .ms-menuimagecell{ height:20px; } .ms-vh .ms-menuimagecell img,.ms-vh2 .ms-menuimagecell img,.ms-vh-icon .ms-menuimagecell img{ margin-top:2px; margin-bottom:2px; } .ms-descriptiontext{ /* [ReplaceColor(themeColor:"Dark1-Medium")] */ color:#4c4c4c; font-family:tahoma; font-size:8pt; text-align:left; } .ms-statusdescriptiontext { color:#4c4c4c; background-color:#FFFF00; font-family:tahoma; font-size:8pt; text-align:left; } .ms-webpartpagedescription{ font-family:verdana; font-size:8pt; /* [ReplaceColor(themeColor:"Dark1-Lighter")] */ color:#5a5a5a; padding:8px 12px 0px 12px; } .ms-separator { /* [ReplaceColor(themeColor:"Light2",themeShade:"0.02")] */ color:#f1f1f2; background-repeat:repeat-x; border:none; padding-left:4px; font-size:10pt; } .ms-rtetoolbarmenu .ms-separator{ padding-left:0px !important; /* [ReplaceColor(themeColor:"Accent3-Medium")] */ color:#83b0ec; } .ms-separator img { height:12px; width:1px; margin:0px 1px 0px 1px; /* [ReplaceColor(themeColor:"Light2",themeShade:"0.02")] */ background:#f1f1f2; } .ms-propertysheet th.ms-authoringcontrols { /* [ReplaceColor(themeColor:"Accent3-Lightest")] */ background-color:#f1f1f2; text-align:left; } table.ms-authoringcontrols > tbody > tr > td{ vertical-align:middle; } td.ms-authoringcontrols > label,td.ms-authoringcontrols > span > label,td.ms-authoringcontrols > table > tbody > tr > td > label{ vertical-align:middle; } .ms-propertysheet th.ms-linksectionheader { /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000; font-family:tahoma; font-size:8pt; font-weight:bold; text-align:left; } .ms-linksectionitemdescription{ padding-left:3px; padding-top:7px; } .ms-propertysheet .ms-sectionheader a,.ms-propertysheet .ms-sectionheader a:hover { /* [ReplaceColor(themeColor:"Dark1-Lighter")] */ color:#525252; text-decoration:none; } .ms-partline { height:3px; /* [ReplaceColor(themeColor:"Dark2",themeTint:"0.17")] */ border-bottom:1px solid #EBEBEB; } .ms-propertysheet{ font-family:verdana; font-size:1em; text-align:left; /* [ReplaceColor(themeColor:"Dark1-Medium")] */ color:#4c4c4c; } .ms-propertysheet th{ font-family:verdana; font-size:8pt; /* [ReplaceColor(themeColor:"Dark1-Medium")] */ color:#4c4c4c; font-weight:normal; } .ms-propertysheet a{ text-decoration:none; /* [ReplaceColor(themeColor:"Accent3-Darker")] */ color:#3966bf; } .ms-propertysheet a:hover{ text-decoration:underline; /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000; } .ms-vh,.ms-vh2,.ms-vh-icon-empty,.ms-vhImage,.ms-vh2-nograd,.ms-vh3-nograd,.ms-vh2-nograd-icon,.ms-vh2-nofilter-icon,.ms-ph{ font-weight:normal; /* [ReplaceColor(themeColor:"Light1-Medium")] */ color:#b2b2b2; text-align:left; text-decoration:none; vertical-align:top; } .ms-vh-icon{ vertical-align:middle; } .ms-gb,.ms-gb2,.ms-gbload,.ms-vb-tall,.ms-vb-user,.ms-pb,.ms-pb-selected td{ /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000; } .ms-gb a,.ms-gb2 a{ /* [ReplaceColor(themeColor:"Accent3")] */ color:#003399; } .ms-vh,.ms-vh2,.ms-vh-icon,.ms-vh-icon-empty,.ms-vhImage,.ms-gb,.ms-gb2,.ms-gbload,.ms-vb,.ms-vb2,.ms-vb-tall,.ms-vb-user,.ms-vh2-nograd,.ms-vh3-nograd,.ms-vh2-nograd-icon,.ms-vh2-nofilter-icon,.ms-pb,.ms-pb-selected,.ms-ph{ font-size:8pt; line-height:1.2; font-family:Verdana,Helvetica,sans-serif; } .ms-vh,.ms-vh2,.ms-vh2-nograd,.ms-vh3-nograd,.ms-vh2-nograd-icon,.ms-vh2-nofilter-icon,.ms-ph{ white-space:nowrap; } .ms-vh,.ms-vh2,.ms-vh-icon,.ms-vh2-nofilter-icon,.ms-viewheadertr .ms-vh-group,.ms-vh2-nograd,.ms-vh3-nograd,.ms-vh2-nograd-icon,.ms-ph,.ms-pickerresultheadertr{ background-repeat:repeat-x; padding-top:1px; padding-bottom:0px; } .ms-viewheadertr th{ padding-top:5px !important; } .ms-disc .ms-viewheadertr th.ms-vh2{ padding:1px 5px 0px 4px; } .ms-disc .ms-vh2 .ms-selectedtitle .ms-vb,.ms-disc .ms-vh2 .ms-unselectedtitle .ms-vb{ padding-left:4px; } th.ms-vh3-nograd{ width:12px; /* [ReplaceColor(themeColor:"Light1-Darker")] */ color:#949494; font-size:8pt; font-family:tahoma,sans-serif; } .ms-vh .ms-vh{ background-image:none; border-left:none; padding-left:1px; background-color:transparent; } .ms-vh2,.ms-ph{ padding:3px 8px 1px; } .ms-vh-div{ padding-top:5px; } .ms-vh-icon,.ms-vh2-nograd-icon,.ms-vh2-nofilter-icon{ width:12px; } .ms-vh-icon{ padding-left:6px; padding-right:4px; padding-bottom:3px; } .ms-vh-icon-empty{ width:0px; } .ms-vh a,.ms-vh a:visited,.ms-vh2 a{ /* [ReplaceColor(themeColor:"Dark1-Lightest")] */ color:#7f7f7f; text-decoration:none; } .ms-vh a:hover,.ms-vh2 a:hover{ text-decoration:underline; } .ms-imnImgTD { padding-right:2px; padding-bottom:5px; } .ms-vhltr .ms-imnImgTD { padding-right:2px; } .ms-vhrtl .ms-imnImgTD { padding-left:2px; } .ms-imnTxtTD { padding-top:0px; } .ms-vhImage{ width:18pt } .ms-standardheader{ font-size:1em; margin:0em; text-align:left; /* [ReplaceColor(themeColor:"Dark1")] */ color:#525252; } .ms-formlabel h3.ms-standardheader{ font-weight:normal; color:auto; } .ms-linksectionheader .ms-standardheader{ /* [ReplaceColor(themeColor:"Dark1")] */ color:#000000; } .ms-gb{ height:22px; /* [ReplaceColor(themeColor:"Light1")] */ background-color:#ffffff; font-weight:bold; /* [ReplaceColor(themeColor:"Accent3-Lighter")] */ border-bottom:1px solid #8ebbf5; /* [ReplaceColor(themeColor:"Light1-Lightest")] */ border-top:1px solid #f9f9f9; padding-bottom:3px; } .ms-gb .ms-vb2{ font-weight:normal; } .ms-listviewtable .ms-gb,.ms-listviewtable .ms-gb2{ padding-top:14px; } .ms-gb2{ height:22px; /* [ReplaceColor(themeColor:"Dark1-Medium")] */ color:#4c4c4c; padding-bottom:3px; /* [ReplaceColor(themeColor:"Accent3-Lightest")] */ border-bottom:1px solid #e3efff; /* [ReplaceColor(themeColor:"Light1-Lightest")] */ border-top:1px solid #f9f9f9; } .ms-gbload{ height:22px; /* [ReplaceColor(themeColor:"Dark1-Medium")] */ color:#4c4c4c; /* [ReplaceColor(themeColor:"Light1")] */ background-color:#ffffff; padding-bottom:3px; } .ms-vb,.ms-vb2,.ms-vb-user,.ms-vb-tall,.ms-pb,.ms-pb-selected { /* [ReplaceColor(themeColor:"Dark1")] */ color:#6d6f72; vertical-align:top; } .ms-vb a:link,.ms-vb2 a:link,.ms-vb-user a:link{ /* [ReplaceColor(themeColor:"Hyperlink")] */ color:#0072BC; text-decoration:none; } .ms-vb a:hover,.ms-vb2 a:hover,.ms-vb-user a:hover{ text-decoration:underline; } .ms-vb a:visited,.ms-vb2 a:visited,.ms-vb-user a:visited{ /* [ReplaceColor(themeColor:"Hyperlink")] */ color:#0072BC; text-decoration:none; } .ms-vb a:visited:hover,.ms-vb2 a:visited:hover,.ms-vb-user a:visited:hover{ /* [ReplaceColor(themeColor:"Hyperlink")] */ color:#0072BC; text-decoration:underline; } .ms-alternatingstrong .ms-vb a:link,.ms-alternatingstrong .ms-vb2 a:link,.ms-alternatingstrong .ms-vb-user a:link,.ms-alternatingstrong .ms-vb a:visited,.ms-alternatingstrong .ms-vb2 a:visited,.ms-alternatingstrong .ms-vb-user a:visited,.ms-alternatingstrong .ms-vb a:visited:hover,.ms-alternatingstrong .ms-vb2 a:visited:hover,.ms-alternatingstrong .ms-vb-user a:visited:hover{ /* [ReplaceColor(themeColor

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  • Compiling mod_auth_kerb on OS X

    - by bshacklett
    I'm trying to get mod_auth_kerb installed, but I can't seem to find any information on compiling it on OS X. I'm getting the following when I attempt to compile: ./apxs.sh "-I. -Ispnegokrb5 -I/include " "-dynamic -g -O2 -arch x86_64 -Wl,-search_paths_first -lgssapi_krb5 -lkrb5 -lk5crypto -lcom_err -lresolv -lresolv" "" "/Applications/XAMPP/xamppfiles/bin/apxs" "-c" "src/mod_auth_kerb.c" /Applications/XAMPP/xamppfiles/build/libtool --silent --mode=compile gcc -prefer-pic -I/Applications/XAMPP/xamppfiles/include -L/Applications/XAMPP/xamppfiles/lib -mmacosx-version-min=10.4 -arch i386 -arch ppc -DDARWIN -DSIGPROCMASK_SETS_THREAD_MASK -no-cpp-precomp -I/Applications/XAMPP/xamppfiles/include -I/Applications/XAMPP/xamppfiles/include -I/Applications/XAMPP/xamppfiles/include -I/Applications/XAMPP/xamppfiles/include -I. -Ispnegokrb5 -I/include -c -o src/mod_auth_kerb.lo src/mod_auth_kerb.c && touch src/mod_auth_kerb.slo src/mod_auth_kerb.c: In function ‘authenticate_user_krb5pwd’: src/mod_auth_kerb.c:1030: warning: passing argument 8 of ‘verify_krb5_user’ discards qualifiers from pointer target type src/mod_auth_kerb.c: In function ‘authenticate_user_krb5pwd’: src/mod_auth_kerb.c:1030: warning: passing argument 8 of ‘verify_krb5_user’ discards qualifiers from pointer target type /Applications/XAMPP/xamppfiles/build/libtool --silent --mode=link gcc -o src/mod_auth_kerb.la -dynamic -g -O2 -arch x86_64 -Wl,-search_paths_first -lgssapi_krb5 -lkrb5 -lk5crypto -lcom_err -lresolv -lresolv -rpath /Applications/XAMPP/xamppfiles/modules -module -avoid-version src/mod_auth_kerb.lo ld: warning: in src/.libs/mod_auth_kerb.o, missing required architecture x86_64 in file warning: no debug symbols in executable (-arch x86_64) I'm configuring as follows: ./configure --with-krb4=no CFLAGS='-g -O2 -arch x86_64' I should mention that I'm using XAMPP with the development package on this machine.

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  • Strange focus bug in Firefox (chrome vs content)

    - by Marius
    Here is a strange bug I'm experiencing in Firefox: I can only use either the chrome, or the content, not both at the same time! For example, I can click on tabs and the toolbar icons, focus the search bar and write in it as well as the address bar, but if I try to click on anything in the content (eg a link or a textfield to write something), then nothing happens. The mouse pointer doesn't change either, it just stays a pointer when I hover over things, and the links I hover don't react either. But if I alt-tab to another program (or click on it in the taskbar), then back to Firefox, then I can use the area that I click on. So if I click somewhere on the webpage to get focus back to Firefox, then I can click on links and write things (like this text), but I cannot click on tabs or refresh or anything else in the chrome. I can't even click on the minimize, restore and close icons! To get focus back on the chrome I have to alt-tab to another program, and then click on the chrome to get back to Firefox to be able to use the chrome again. I've tried closing and starting it again, but the bug is still there. I have experienced this before, but I don't remember what I did to fix it. This bug seems to occur sometimes when I wake up the computer from standby, but I leave by computer in standby all the time, so that is not the only factor.

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  • Windows XP over two monitors, but one of them switches off at boot... how to fix? How to switch bac

    - by jae
    When booting into XP (x64, Athlon II X2 245, 4GB RAM), my main monitor (got two 19" TFTs hooked up, two gfx cards, a 4650 (1GB, the primary monitor's on this) and a 4350 (512MB)) switches off. Logging in blind (cursor down key, typing password) gets me one screen, the secondary. Booted correctly until about two days ago. No clue what's the cause, last change was (if I don't overlook something) installing the ATI 9-12 hotfix. And booting into Windows 7, after returning from 7, it was like this. For some weird reason, I cannot start Catalyst Control Center (I right-click desktop, choose the CCC entry, the pointer changes to hourglass for a half-second... and nothing. Likewise with "Properties"... I think, as all windows open on the primary (off) screen, and no entry appears in the task bar for Properties) Completely stumped. Windows 7, same setup, works w/o a hitch. The primary monitor appears to run in some unknown, but pretty low, resolution, as the mouse pointer only moves onto it at about half-height. But, w/o CCC or display properties, I cannot check. And, obviously, not change anything. Hope this was not too long-winded. And I'm sure I still forgot essential stuff. :P

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  • Unable to compile netmap on Fedora 32 bit

    - by John Elf
    This is the error everytime I try to install netmap: Can someone let me know how to isntall the same on e1000e or ixgbe. I have kernel header and source installed. [root@localhost e1000]# make KSRC=/usr/src/kernels/2.6.35.6-45.fc14.i686/ make -C /usr/src/kernels/2.6.35.6-45.fc14.i686/ M=/media/sf_Shared/netmap-linux/net/e1000 modules make[1]: Entering directory /usr/src/kernels/2.6.35.6-45.fc14.i686' CC [M] /media/sf_Shared/netmap-linux/net/e1000/e1000_main.o /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_setup_tx_resources’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:1485:2: error: implicit declaration of function ‘vzalloc’ /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:1485:20: warning: assignment makes pointer from integer without a cast /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_setup_rx_resources’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:1680:20: warning: assignment makes pointer from integer without a cast /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_tx_csum’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:2780:2: error: implicit declaration of function ‘skb_checksum_start_offset’ /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_rx_checksum’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:3689:2: error: implicit declaration of function ‘skb_checksum_none_assert’ /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c: In function ‘e1000_restore_vlan’: /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:4617:23: error: ‘VLAN_N_VID’ undeclared (first use in this function) /media/sf_Shared/netmap-linux/net/e1000/e1000_main.c:4617:23: note: each undeclared identifier is reported only once for each function it appears in make[2]: *** [/media/sf_Shared/netmap-linux/net/e1000/e1000_main.o] Error 1 make[1]: *** [_module_/media/sf_Shared/netmap-linux/net/e1000] Error 2 make[1]: Leaving directory/usr/src/kernels/2.6.35.6-45.fc14.i686' make: * [all] Error 2

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  • Ubuntu 10.04 freezing and Ctrl + Alt + Backspace does nothing but music keeps playing

    - by Bryce Thomas
    I'm having intermittent problems where the screen will freeze in Ubuntu. I've tried using Ctrl + Alt + Backspace to restart the X-server, though this does nothing. When the freeze occurs, there's a small square of black dashes around the mouse pointer - maybe 1 inch in size. These dashes look a lot like a 2d barcode. The rest of the screen looks normal, but I can't move the mouse and none of the keyboard shortcuts work to do anything. However, music that I begin playing before the freeze continues to play, which seems to indicate it hasn't stalled up completely. I've noticed a similar freezing problem when I'm using Windows 7. That is, I see the same barcode like dashes around the mouse pointer when it freezes up. So I'm guessing it's either a driver or hardware problem. I thought if it was a hardware problem though, the whole computer might stop working (i.e. music would stop playing)? The video card I am using is an Nvidia, and I believe it's in the 7600 range. In Ubuntu I have the drivers for the card set to the latest available (proprietary). Ideally I'd like to be able to continue using the proprietary drivers. Is there any known issues with the drivers for this model graphics card, or has anyone experienced the same problem and knows how to fix it?

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  • Moving a lotus database causes incoming mail failure

    - by Logman
    Hey all, I moved a couple lotus note databases to another hd (ran out of space) by using a directory link/pointer on the domino server. USed a text file with the .DIR ext with the desired new path etc... well that works fine. I open up a lotus notes client, use the id and then OPEN the database. The directory link works fine, the new location of the db is opened with no problems. We found out that we couldnt FORWARD any mail: We did the following to make it work: Goto menu FILE|MOBILE|EDIT CURRENT LOCATION Goto tab MAIL and enter the correct path for "Mail File:" example: it should read "mail\morespace\flabor" and not "mail\flabor" "morespace" = directory link/pointer we can forward and reply to emails fine after that fix. The problem is that the user has no incoming email. Domino is still trying to send the incoming mail of that user to its old db location "mail\flabor" instead of "mail\morespace\flabor". Delivery error saying user does not exist. Is this a cache problem? We have reset the server ("Q" at the prompt), though we have not completely shut it down though. Thanks Frank

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  • Windows 7 Busy Icon won't stop spinning

    - by Lynda
    In windows 7 you have the busy icon that is a little blue wheel spinning beside the cursor when it is doing something. It has started to spin for about a second every 3-5 seconds. There is noting running that I can tell on the computer to cause the busy icon. It gets very annoying and I am not sure what to do to get it to stop. Ideas? Running a CPU Usage Gadget says I have less than 5% of the CPU being use and I have over 6GB of RAM free. (I have 8GB total) I am running a 3.6 GHZ AMD FX 4100 processor. EDIT- What I am actually seeing is the working in background pointer (the pointer is still visible beside the busy icon). EDIT 2 - After realizing this happened with the printer installation I turned on the the printer and the busy icon stopped. The printer is setup wirelessly. How do I stop Windows from (I guess) checking for the printer? That is what I assume it is doing. I am using a HP Officejet 8600

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  • Windows 8.1 in a VMWare Workstation 10 guest's mouse is missing, but only sometimes

    - by Rob Perkins
    I have VMWare Workstation 10 running on a Windows 7 machine, hosting a k guest OS. Before upgrading to WS 10 I was using version 9, and the Win8 guest OS ran without difficulty or error conditions. Since upgrading and installing the most current VMWare Tools inside the guest after upgrading to version 10, there are circumstances where the mouse pointer is not visible; the mouse position appears stuck at a screen location which is not the center of the virtualized display; and mouse click and scrolling events still get processed. Once this begins happening I have to reboot the host machine to get it to stop. (VMWare Tools 9.6.1 build-1378637 is what the WS 10 software installed) The problem seems to correlate with whether the mouse is captured during Win 8.1's bootup process, before control is passed to the login screen. If I explicitly click the mouse into the guest OS and move it slowly around while the system is booting, then I see the mouse after clicking to lift the first screen and expose the password prompt, and there is never a problem within the guest. If I don't do this during bootup, there is no mouse pointer, with the symptoms listed above. I have tried removing and reinstalling VMWare tools, and the other steps published for "mouse problems" from VMWare's chaotic troubleshooting database. The problem persists. Is there a setting in the virtual machine's configuration which could prevent this behavior?

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  • Troubleshooting DTCPing Errors

    - by JimmyP
    So I am running DTC ping between 2 machines on our network and am getting the following error ++++++++++++++++++++++++++++++++++++++++++++++ DTCping 1.9 Report for WEB2 ++++++++++++++++++++++++++++++++++++++++++++++ RPC server is ready ++++++++++++Validating Remote Computer Name++++++++++++ 03-03, 13:39:45.099-->Start DTC connection test Name Resolution: internal-->10.20.3.236-->internal.something 03-03, 13:39:45.114-->Start RPC test (WEB2-->internal) Problem:fail to invoke remote RPC method Error(0x6BA) at dtcping.cpp @303 -->RPC pinging exception -->1722(The RPC server is unavailable.) RPC test failed I have also run RPC ping where I get what I beleive is the same error: C:\Program Files\Windows Resource Kits\Tools>rpcping -s internal Exception 1722 (0x000006BA) Number of records is: 4 ProcessID is 5876 System Time is: 3/3/2011 2:44:12:822 Generating component is 8 Status is 1722 Detection location is 323 Flags is 0 NumberOfParameters is 0 ProcessID is 5876 System Time is: 3/3/2011 2:44:12:822 Generating component is 8 Status is 1237 Detection location is 313 Flags is 0 NumberOfParameters is 0 ProcessID is 5876 System Time is: 3/3/2011 2:44:12:822 Generating component is 8 Status is 10060 Detection location is 311 Flags is 0 NumberOfParameters is 3 Long val: 135 Pointer val: 0 Pointer val: 0 ProcessID is 5876 System Time is: 3/3/2011 2:44:12:822 Generating component is 8 Status is 10060 Detection location is 318 Flags is 0 NumberOfParameters is 0 I'm pretty sure that the exception number 1722 is the key but I can't find any info about it. There may be a firewall with ports that need opening between the machines which I am checking with our sys admins now. But I can do a regular ping between the machines. Other than that I am reading a lot of articles talking about OS services and components I know nothing about and am having trouble finding any info on. Can anyone shed any light on this? FYI the machine is running Windows Server 2003 RS SP2.

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  • Strange focus bug in Firefox (chrome vs content)

    - by Marius
    Here is a strange bug I'm experiencing in Firefox: I can only use either the chrome, or the content, not both at the same time! For example, I can click on tabs and the toolbar icons, focus the search bar and write in it as well as the address bar, but if I try to click on anything in the content (eg a link or a textfield to write something), then nothing happens. The mouse pointer doesn't change either, it just stays a pointer when I hover over things, and the links I hover don't react either. But if I alt-tab to another program (or click on it in the taskbar), then back to Firefox, then I can use the area that I click on. So if I click somewhere on the webpage to get focus back to Firefox, then I can click on links and write things (like this text), but I cannot click on tabs or refresh or anything else in the chrome. I can't even click on the minimize, restore and close icons! To get focus back on the chrome I have to alt-tab to another program, and then click on the chrome to get back to Firefox to be able to use the chrome again. I've tried closing and starting it again, but the bug is still there. I have experienced this before, but I don't remember what I did to fix it. This bug seems to occur sometimes when I wake up the computer from standby, but I leave by computer in standby all the time, so that is not the only factor.

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  • Windows 7 Phone Database – Querying with Views and Filters

    - by SeanMcAlinden
    I’ve just added a feature to Rapid Repository to greatly improve how the Windows 7 Phone Database is queried for performance (This is in the trunk not in Release V1.0). The main concept behind it is to create a View Model class which would have only the minimum data you need for a page. This View Model is then stored and retrieved rather than the whole list of entities. Another feature of the views is that they can be pre-filtered to even further improve performance when querying. You can download the source from the Microsoft Codeplex site http://rapidrepository.codeplex.com/. Setting up a view Lets say you have an entity that stores lots of data about a game result for example: GameScore entity public class GameScore : IRapidEntity {     public Guid Id { get; set; }     public string GamerId {get;set;}     public string Name { get; set; }     public Double Score { get; set; }     public Byte[] ThumbnailAvatar { get; set; }     public DateTime DateAdded { get; set; } }   On your page you want to display a list of scores but you only want to display the score and the date added, you create a View Model for displaying just those properties. GameScoreView public class GameScoreView : IRapidView {     public Guid Id { get; set; }     public Double Score { get; set; }     public DateTime DateAdded { get; set; } }   Now you have the view model, the first thing to do is set up the view at application start up. This is done using the following syntax. View Setup public MainPage() {     RapidRepository<GameScore>.AddView<GameScoreView>(x => new GameScoreView { DateAdded = x.DateAdded, Score = x.Score }); } As you can see, using a little bit of lambda syntax, you put in the code for constructing a single view, this is used internally for mapping an entity to a view. *Note* you do not need to map the Id property, this is done automatically, a view model id will always be the same as it’s corresponding entity.   Adding Filters One of the cool features of the view is that you can add filters to limit the amount of data stored in the view, this will dramatically improve performance. You can add multiple filters using the fluent syntax if required. In this example, lets say that you will only ever show the scores for the last 10 days, you could add a filter like the following: Add single filter public MainPage() {     RapidRepository<GameScore>.AddView<GameScoreView>(x => new GameScoreView { DateAdded = x.DateAdded, Score = x.Score })         .AddFilter(x => x.DateAdded > DateTime.Now.AddDays(-10)); } If you wanted to further limit the data, you could also say only scores above 100: Add multiple filters public MainPage() {     RapidRepository<GameScore>.AddView<GameScoreView>(x => new GameScoreView { DateAdded = x.DateAdded, Score = x.Score })         .AddFilter(x => x.DateAdded > DateTime.Now.AddDays(-10))         .AddFilter(x => x.Score > 100); }   Querying the view model So the important part is how to query the data. This is done using the repository, there is a method called Query which accepts the type of view as a generic parameter (you can have multiple View Model types per entity type) You can either use the result of the query method directly or perform further querying on the result is required. Querying the View public void DisplayScores() {     RapidRepository<GameScore> repository = new RapidRepository<GameScore>();     List<GameScoreView> scores = repository.Query<GameScoreView>();       // display logic } Further Filtering public void TodaysScores() {     RapidRepository<GameScore> repository = new RapidRepository<GameScore>();     List<GameScoreView> todaysScores = repository.Query<GameScoreView>().Where(x => x.DateAdded > DateTime.Now.AddDays(-1)).ToList();       // display logic }   Retrieving the actual entity Retrieving the actual entity can be done easily by using the GetById method on the repository. Say for example you allow the user to click on a specific score to get further information, you can use the Id populated in the returned View Model GameScoreView and use it directly on the repository to retrieve the full entity. Get Full Entity public void GetFullEntity(Guid gameScoreViewId) {     RapidRepository<GameScore> repository = new RapidRepository<GameScore>();     GameScore fullEntity = repository.GetById(gameScoreViewId);       // display logic } Synchronising The View If you are upgrading from Rapid Repository V1.0 and are likely to have data in the repository already, you will need to perform a synchronisation to ensure the views and entities are fully in sync. You can either do this as a one off during the application upgrade or if you are a little more cautious, you could run this at each application start up. Synchronise the view public void MyUpgradeTasks() {     RapidRepository<GameScore>.SynchroniseView<GameScoreView>(); } It’s worth noting that in normal operation, the view keeps itself in sync with the entities so this is only really required if you are upgrading from V1.0 to V2.0 when it gets released shortly.   Summary I really hope you like this feature, it will be great for performance and I believe supports good practice by promoting the use of View Models for specific pages. I’m hoping to produce a beta for this over the next few days, I just want to add some more tests and hopefully iron out any bugs. I would really appreciate any thoughts on this feature and would really love to know of any bugs you find. You can download the source from the following : http://rapidrepository.codeplex.com/ Kind Regards, Sean McAlinden.

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  • Hibernate unable to instantiate default tuplizer - cannot find getter

    - by ZeldaPinwheel
    I'm trying to use Hibernate to persist a class that looks like this: public class Item implements Serializable, Comparable<Item> { // Item id private Integer id; // Description of item in inventory private String description; // Number of items described by this inventory item private int count; //Category item belongs to private String category; // Date item was purchased private GregorianCalendar purchaseDate; public Item() { } public Integer getId() { return id; } public void setId(Integer id) { this.id = id; } public String getDescription() { return description; } public void setDescription(String description) { this.description = description; } public int getCount() { return count; } public void setCount(int count) { this.count = count; } public String getCategory() { return category; } public void setCategory(String category) { this.category = category; } public GregorianCalendar getPurchaseDate() { return purchaseDate; } public void setPurchasedate(GregorianCalendar purchaseDate) { this.purchaseDate = purchaseDate; } My Hibernate mapping file contains the following: <property name="puchaseDate" type="java.util.GregorianCalendar"> <column name="purchase_date"></column> </property> When I try to run, I get error messages indicating there is no getter function for the purchaseDate attribute: 577 [main] INFO org.hibernate.connection.DriverManagerConnectionProvider - Using Hibernate built-in connection pool (not for production use!) 577 [main] INFO org.hibernate.connection.DriverManagerConnectionProvider - Hibernate connection pool size: 20 577 [main] INFO org.hibernate.connection.DriverManagerConnectionProvider - autocommit mode: false 592 [main] INFO org.hibernate.connection.DriverManagerConnectionProvider - using driver: com.mysql.jdbc.Driver at URL: jdbc:mysql://localhost:3306/home_inventory 592 [main] INFO org.hibernate.connection.DriverManagerConnectionProvider - connection properties: {user=root, password=****} 1078 [main] INFO org.hibernate.cfg.SettingsFactory - RDBMS: MySQL, version: 5.1.45 1078 [main] INFO org.hibernate.cfg.SettingsFactory - JDBC driver: MySQL-AB JDBC Driver, version: mysql-connector-java-5.1.12 ( Revision: ${bzr.revision-id} ) 1103 [main] INFO org.hibernate.dialect.Dialect - Using dialect: org.hibernate.dialect.MySQLDialect 1107 [main] INFO org.hibernate.engine.jdbc.JdbcSupportLoader - Disabling contextual LOB creation as JDBC driver reported JDBC version [3] less than 4 1109 [main] INFO org.hibernate.transaction.TransactionFactoryFactory - Using default transaction strategy (direct JDBC transactions) 1110 [main] INFO org.hibernate.transaction.TransactionManagerLookupFactory - No TransactionManagerLookup configured (in JTA environment, use of read-write or transactional second-level cache is not recommended) 1110 [main] INFO org.hibernate.cfg.SettingsFactory - Automatic flush during beforeCompletion(): disabled 1110 [main] INFO org.hibernate.cfg.SettingsFactory - Automatic session close at end of transaction: disabled 1110 [main] INFO org.hibernate.cfg.SettingsFactory - JDBC batch size: 15 1110 [main] INFO org.hibernate.cfg.SettingsFactory - JDBC batch updates for versioned data: disabled 1111 [main] INFO org.hibernate.cfg.SettingsFactory - Scrollable result sets: enabled 1111 [main] INFO org.hibernate.cfg.SettingsFactory - JDBC3 getGeneratedKeys(): enabled 1111 [main] INFO org.hibernate.cfg.SettingsFactory - Connection release mode: auto 1111 [main] INFO org.hibernate.cfg.SettingsFactory - Maximum outer join fetch depth: 2 1111 [main] INFO org.hibernate.cfg.SettingsFactory - Default batch fetch size: 1 1111 [main] INFO org.hibernate.cfg.SettingsFactory - Generate SQL with comments: disabled 1111 [main] INFO org.hibernate.cfg.SettingsFactory - Order SQL updates by primary key: disabled 1111 [main] INFO org.hibernate.cfg.SettingsFactory - Order SQL inserts for batching: disabled 1112 [main] INFO org.hibernate.cfg.SettingsFactory - Query translator: org.hibernate.hql.ast.ASTQueryTranslatorFactory 1113 [main] INFO org.hibernate.hql.ast.ASTQueryTranslatorFactory - Using ASTQueryTranslatorFactory 1113 [main] INFO org.hibernate.cfg.SettingsFactory - Query language substitutions: {} 1113 [main] INFO org.hibernate.cfg.SettingsFactory - JPA-QL strict compliance: disabled 1113 [main] INFO org.hibernate.cfg.SettingsFactory - Second-level cache: enabled 1113 [main] INFO org.hibernate.cfg.SettingsFactory - Query cache: disabled 1113 [main] INFO org.hibernate.cfg.SettingsFactory - Cache region factory : org.hibernate.cache.impl.NoCachingRegionFactory 1113 [main] INFO org.hibernate.cfg.SettingsFactory - Optimize cache for minimal puts: disabled 1114 [main] INFO org.hibernate.cfg.SettingsFactory - Structured second-level cache entries: disabled 1117 [main] INFO org.hibernate.cfg.SettingsFactory - Echoing all SQL to stdout 1118 [main] INFO org.hibernate.cfg.SettingsFactory - Statistics: disabled 1118 [main] INFO org.hibernate.cfg.SettingsFactory - Deleted entity synthetic identifier rollback: disabled 1118 [main] INFO org.hibernate.cfg.SettingsFactory - Default entity-mode: pojo 1118 [main] INFO org.hibernate.cfg.SettingsFactory - Named query checking : enabled 1118 [main] INFO org.hibernate.cfg.SettingsFactory - Check Nullability in Core (should be disabled when Bean Validation is on): enabled 1151 [main] INFO org.hibernate.impl.SessionFactoryImpl - building session factory org.hibernate.HibernateException: Unable to instantiate default tuplizer [org.hibernate.tuple.entity.PojoEntityTuplizer] at org.hibernate.tuple.entity.EntityTuplizerFactory.constructTuplizer(EntityTuplizerFactory.java:110) at org.hibernate.tuple.entity.EntityTuplizerFactory.constructDefaultTuplizer(EntityTuplizerFactory.java:135) at org.hibernate.tuple.entity.EntityEntityModeToTuplizerMapping.<init>(EntityEntityModeToTuplizerMapping.java:80) at org.hibernate.tuple.entity.EntityMetamodel.<init>(EntityMetamodel.java:323) at org.hibernate.persister.entity.AbstractEntityPersister.<init>(AbstractEntityPersister.java:475) at org.hibernate.persister.entity.SingleTableEntityPersister.<init>(SingleTableEntityPersister.java:133) at org.hibernate.persister.PersisterFactory.createClassPersister(PersisterFactory.java:84) at org.hibernate.impl.SessionFactoryImpl.<init>(SessionFactoryImpl.java:295) at org.hibernate.cfg.Configuration.buildSessionFactory(Configuration.java:1385) at service.HibernateSessionFactory.currentSession(HibernateSessionFactory.java:53) at service.ItemSvcHibImpl.generateReport(ItemSvcHibImpl.java:78) at service.test.ItemSvcTest.testGenerateReport(ItemSvcTest.java:226) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at junit.framework.TestCase.runTest(TestCase.java:164) at junit.framework.TestCase.runBare(TestCase.java:130) at junit.framework.TestResult$1.protect(TestResult.java:106) at junit.framework.TestResult.runProtected(TestResult.java:124) at junit.framework.TestResult.run(TestResult.java:109) at junit.framework.TestCase.run(TestCase.java:120) at junit.framework.TestSuite.runTest(TestSuite.java:230) at junit.framework.TestSuite.run(TestSuite.java:225) at org.eclipse.jdt.internal.junit.runner.junit3.JUnit3TestReference.run(JUnit3TestReference.java:130) at org.eclipse.jdt.internal.junit.runner.TestExecution.run(TestExecution.java:38) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:467) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:683) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.run(RemoteTestRunner.java:390) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.main(RemoteTestRunner.java:197) Caused by: java.lang.reflect.InvocationTargetException at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at org.hibernate.tuple.entity.EntityTuplizerFactory.constructTuplizer(EntityTuplizerFactory.java:107) ... 29 more Caused by: org.hibernate.PropertyNotFoundException: Could not find a getter for puchaseDate in class domain.Item at org.hibernate.property.BasicPropertyAccessor.createGetter(BasicPropertyAccessor.java:328) at org.hibernate.property.BasicPropertyAccessor.getGetter(BasicPropertyAccessor.java:321) at org.hibernate.mapping.Property.getGetter(Property.java:304) at org.hibernate.tuple.entity.PojoEntityTuplizer.buildPropertyGetter(PojoEntityTuplizer.java:299) at org.hibernate.tuple.entity.AbstractEntityTuplizer.<init>(AbstractEntityTuplizer.java:158) at org.hibernate.tuple.entity.PojoEntityTuplizer.<init>(PojoEntityTuplizer.java:77) ... 34 more I'm new to Hibernate, so I don't know all the ins and outs, but I do have the getter and setter for the purchaseDate attribute. I don't know what I'm missing here - does anyone else? Thanks!

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  • Is there a Math.atan2 substitute for j2ME? Blackberry development

    - by Kai
    I have a wide variety of locations stored in my persistent object that contain latitudes and longitudes in double(43.7389, 7.42577) format. I need to be able to grab the user's latitude and longitude and select all items within, say 1 mile. Walking distance. I have done this in PHP so I snagged my PHP code and transferred it to Java, where everything plugged in fine until I figured out J2ME doesn't support atan2(double, double). So, after some searching, I find a small snippet of code that is supposed to be a substitute for atan2. Here is the code: public double atan2(double y, double x) { double coeff_1 = Math.PI / 4d; double coeff_2 = 3d * coeff_1; double abs_y = Math.abs(y)+ 1e-10f; double r, angle; if (x >= 0d) { r = (x - abs_y) / (x + abs_y); angle = coeff_1; } else { r = (x + abs_y) / (abs_y - x); angle = coeff_2; } angle += (0.1963f * r * r - 0.9817f) * r; return y < 0.0f ? -angle : angle; } I am getting odd results from this. My min and max latitude and longitudes are coming back as incredibly low numbers that can't possibly be right. Like 0.003785746 when I am expecting something closer to the original lat and long values (43.7389, 7.42577). Since I am no master of advanced math, I don't really know what to look for here. Perhaps someone else may have an answer. Here is my complete code: package store_finder; import java.util.Vector; import javax.microedition.location.Criteria; import javax.microedition.location.Location; import javax.microedition.location.LocationException; import javax.microedition.location.LocationListener; import javax.microedition.location.LocationProvider; import javax.microedition.location.QualifiedCoordinates; import net.rim.blackberry.api.invoke.Invoke; import net.rim.blackberry.api.invoke.MapsArguments; import net.rim.device.api.system.Bitmap; import net.rim.device.api.system.Display; import net.rim.device.api.ui.Color; import net.rim.device.api.ui.Field; import net.rim.device.api.ui.Graphics; import net.rim.device.api.ui.Manager; import net.rim.device.api.ui.component.BitmapField; import net.rim.device.api.ui.component.RichTextField; import net.rim.device.api.ui.component.SeparatorField; import net.rim.device.api.ui.container.HorizontalFieldManager; import net.rim.device.api.ui.container.MainScreen; import net.rim.device.api.ui.container.VerticalFieldManager; public class nearBy extends MainScreen { private HorizontalFieldManager _top; private VerticalFieldManager _middle; private int horizontalOffset; private final static long animationTime = 300; private long animationStart = 0; private double latitude = 43.7389; private double longitude = 7.42577; private int _interval = -1; private double max_lat; private double min_lat; private double max_lon; private double min_lon; private double latitude_in_degrees; private double longitude_in_degrees; public nearBy() { super(); horizontalOffset = Display.getWidth(); _top = new HorizontalFieldManager(Manager.USE_ALL_WIDTH | Field.FIELD_HCENTER) { public void paint(Graphics gr) { Bitmap bg = Bitmap.getBitmapResource("bg.png"); gr.drawBitmap(0, 0, Display.getWidth(), Display.getHeight(), bg, 0, 0); subpaint(gr); } }; _middle = new VerticalFieldManager() { public void paint(Graphics graphics) { graphics.setBackgroundColor(0xFFFFFF); graphics.setColor(Color.BLACK); graphics.clear(); super.paint(graphics); } protected void sublayout(int maxWidth, int maxHeight) { int displayWidth = Display.getWidth(); int displayHeight = Display.getHeight(); super.sublayout( displayWidth, displayHeight); setExtent( displayWidth, displayHeight); } }; add(_top); add(_middle); Bitmap lol = Bitmap.getBitmapResource("logo.png"); BitmapField lolfield = new BitmapField(lol); _top.add(lolfield); Criteria cr= new Criteria(); cr.setCostAllowed(true); cr.setPreferredResponseTime(60); cr.setHorizontalAccuracy(5000); cr.setVerticalAccuracy(5000); cr.setAltitudeRequired(true); cr.isSpeedAndCourseRequired(); cr.isAddressInfoRequired(); try{ LocationProvider lp = LocationProvider.getInstance(cr); if( lp!=null ){ lp.setLocationListener(new LocationListenerImpl(), _interval, 1, 1); } } catch(LocationException le) { add(new RichTextField("Location exception "+le)); } //_middle.add(new RichTextField("this is a map " + Double.toString(latitude) + " " + Double.toString(longitude))); int lat = (int) (latitude * 100000); int lon = (int) (longitude * 100000); String document = "<location-document>" + "<location lon='" + lon + "' lat='" + lat + "' label='You are here' description='You' zoom='0' />" + "<location lon='742733' lat='4373930' label='Hotel de Paris' description='Hotel de Paris' address='Palace du Casino' postalCode='98000' phone='37798063000' zoom='0' />" + "</location-document>"; // Invoke.invokeApplication(Invoke.APP_TYPE_MAPS, new MapsArguments( MapsArguments.ARG_LOCATION_DOCUMENT, document)); _middle.add(new SeparatorField()); surroundingVenues(); _middle.add(new RichTextField("max lat: " + max_lat)); _middle.add(new RichTextField("min lat: " + min_lat)); _middle.add(new RichTextField("max lon: " + max_lon)); _middle.add(new RichTextField("min lon: " + min_lon)); } private void surroundingVenues() { double point_1_latitude_in_degrees = latitude; double point_1_longitude_in_degrees= longitude; // diagonal distance + error margin double distance_in_miles = (5 * 1.90359441) + 10; getCords (point_1_latitude_in_degrees, point_1_longitude_in_degrees, distance_in_miles, 45); double lat_limit_1 = latitude_in_degrees; double lon_limit_1 = longitude_in_degrees; getCords (point_1_latitude_in_degrees, point_1_longitude_in_degrees, distance_in_miles, 135); double lat_limit_2 = latitude_in_degrees; double lon_limit_2 = longitude_in_degrees; getCords (point_1_latitude_in_degrees, point_1_longitude_in_degrees, distance_in_miles, -135); double lat_limit_3 = latitude_in_degrees; double lon_limit_3 = longitude_in_degrees; getCords (point_1_latitude_in_degrees, point_1_longitude_in_degrees, distance_in_miles, -45); double lat_limit_4 = latitude_in_degrees; double lon_limit_4 = longitude_in_degrees; double mx1 = Math.max(lat_limit_1, lat_limit_2); double mx2 = Math.max(lat_limit_3, lat_limit_4); max_lat = Math.max(mx1, mx2); double mm1 = Math.min(lat_limit_1, lat_limit_2); double mm2 = Math.min(lat_limit_3, lat_limit_4); min_lat = Math.max(mm1, mm2); double mlon1 = Math.max(lon_limit_1, lon_limit_2); double mlon2 = Math.max(lon_limit_3, lon_limit_4); max_lon = Math.max(mlon1, mlon2); double minl1 = Math.min(lon_limit_1, lon_limit_2); double minl2 = Math.min(lon_limit_3, lon_limit_4); min_lon = Math.max(minl1, minl2); //$qry = "SELECT DISTINCT zip.zipcode, zip.latitude, zip.longitude, sg_stores.* FROM zip JOIN store_finder AS sg_stores ON sg_stores.zip=zip.zipcode WHERE zip.latitude<=$lat_limit_max AND zip.latitude>=$lat_limit_min AND zip.longitude<=$lon_limit_max AND zip.longitude>=$lon_limit_min"; } private void getCords(double point_1_latitude, double point_1_longitude, double distance, int degs) { double m_EquatorialRadiusInMeters = 6366564.86; double m_Flattening=0; double distance_in_meters = distance * 1609.344 ; double direction_in_radians = Math.toRadians( degs ); double eps = 0.000000000000005; double r = 1.0 - m_Flattening; double point_1_latitude_in_radians = Math.toRadians( point_1_latitude ); double point_1_longitude_in_radians = Math.toRadians( point_1_longitude ); double tangent_u = (r * Math.sin( point_1_latitude_in_radians ) ) / Math.cos( point_1_latitude_in_radians ); double sine_of_direction = Math.sin( direction_in_radians ); double cosine_of_direction = Math.cos( direction_in_radians ); double heading_from_point_2_to_point_1_in_radians = 0.0; if ( cosine_of_direction != 0.0 ) { heading_from_point_2_to_point_1_in_radians = atan2( tangent_u, cosine_of_direction ) * 2.0; } double cu = 1.0 / Math.sqrt( ( tangent_u * tangent_u ) + 1.0 ); double su = tangent_u * cu; double sa = cu * sine_of_direction; double c2a = ( (-sa) * sa ) + 1.0; double x= Math.sqrt( ( ( ( 1.0 /r /r ) - 1.0 ) * c2a ) + 1.0 ) + 1.0; x= (x- 2.0 ) / x; double c= 1.0 - x; c= ( ( (x * x) / 4.0 ) + 1.0 ) / c; double d= ( ( 0.375 * (x * x) ) -1.0 ) * x; tangent_u = distance_in_meters /r / m_EquatorialRadiusInMeters /c; double y= tangent_u; boolean exit_loop = false; double cosine_of_y = 0.0; double cz = 0.0; double e = 0.0; double term_1 = 0.0; double term_2 = 0.0; double term_3 = 0.0; double sine_of_y = 0.0; while( exit_loop != true ) { sine_of_y = Math.sin(y); cosine_of_y = Math.cos(y); cz = Math.cos( heading_from_point_2_to_point_1_in_radians + y); e = (cz * cz * 2.0 ) - 1.0; c = y; x = e * cosine_of_y; y = (e + e) - 1.0; term_1 = ( sine_of_y * sine_of_y * 4.0 ) - 3.0; term_2 = ( ( term_1 * y * cz * d) / 6.0 ) + x; term_3 = ( ( term_2 * d) / 4.0 ) -cz; y= ( term_3 * sine_of_y * d) + tangent_u; if ( Math.abs(y - c) > eps ) { exit_loop = false; } else { exit_loop = true; } } heading_from_point_2_to_point_1_in_radians = ( cu * cosine_of_y * cosine_of_direction ) - ( su * sine_of_y ); c = r * Math.sqrt( ( sa * sa ) + ( heading_from_point_2_to_point_1_in_radians * heading_from_point_2_to_point_1_in_radians ) ); d = ( su * cosine_of_y ) + ( cu * sine_of_y * cosine_of_direction ); double point_2_latitude_in_radians = atan2(d, c); c = ( cu * cosine_of_y ) - ( su * sine_of_y * cosine_of_direction ); x = atan2( sine_of_y * sine_of_direction, c); c = ( ( ( ( ( -3.0 * c2a ) + 4.0 ) * m_Flattening ) + 4.0 ) * c2a * m_Flattening ) / 16.0; d = ( ( ( (e * cosine_of_y * c) + cz ) * sine_of_y * c) + y) * sa; double point_2_longitude_in_radians = ( point_1_longitude_in_radians + x) - ( ( 1.0 - c) * d * m_Flattening ); heading_from_point_2_to_point_1_in_radians = atan2( sa, heading_from_point_2_to_point_1_in_radians ) + Math.PI; latitude_in_degrees = Math.toRadians( point_2_latitude_in_radians ); longitude_in_degrees = Math.toRadians( point_2_longitude_in_radians ); } public double atan2(double y, double x) { double coeff_1 = Math.PI / 4d; double coeff_2 = 3d * coeff_1; double abs_y = Math.abs(y)+ 1e-10f; double r, angle; if (x >= 0d) { r = (x - abs_y) / (x + abs_y); angle = coeff_1; } else { r = (x + abs_y) / (abs_y - x); angle = coeff_2; } angle += (0.1963f * r * r - 0.9817f) * r; return y < 0.0f ? -angle : angle; } private Vector fetchVenues(double max_lat, double min_lat, double max_lon, double min_lon) { return new Vector(); } private class LocationListenerImpl implements LocationListener { public void locationUpdated(LocationProvider provider, Location location) { if(location.isValid()) { nearBy.this.longitude = location.getQualifiedCoordinates().getLongitude(); nearBy.this.latitude = location.getQualifiedCoordinates().getLatitude(); //double altitude = location.getQualifiedCoordinates().getAltitude(); //float speed = location.getSpeed(); } } public void providerStateChanged(LocationProvider provider, int newState) { // MUST implement this. Should probably do something useful with it as well. } } } please excuse the mess. I have the user lat long hard coded since I do not have GPS functional yet. You can see the SQL query commented out to know how I plan on using the min and max lat and long values. Any help is appreciated. Thanks

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  • Draw a Custom cell for tableview ( uitableview ) , with changed colors and separator color and width

    - by Madhup
    Hi, I want to draw the background of a UITableViewCell which has a grouped style. The problem with me is I am not able to call the -(void)drawRect:(CGRect)rect or I think it should be called programmatically... I have taken code from following link . http://stackoverflow.com/questions/400965/how-to-customize-the-background-border-colors-of-a-grouped-table-view/1031593#1031593 // // CustomCellBackgroundView.h // // Created by Mike Akers on 11/21/08. // Copyright 2008 __MyCompanyName__. All rights reserved. // #import <UIKit/UIKit.h> typedef enum { CustomCellBackgroundViewPositionTop, CustomCellBackgroundViewPositionMiddle, CustomCellBackgroundViewPositionBottom, CustomCellBackgroundViewPositionSingle } CustomCellBackgroundViewPosition; @interface CustomCellBackgroundView : UIView { UIColor *borderColor; UIColor *fillColor; CustomCellBackgroundViewPosition position; } @property(nonatomic, retain) UIColor *borderColor, *fillColor; @property(nonatomic) CustomCellBackgroundViewPosition position; @end // // CustomCellBackgroundView.m // // Created by Mike Akers on 11/21/08. // Copyright 2008 __MyCompanyName__. All rights reserved. // #import "CustomCellBackgroundView.h" static void addRoundedRectToPath(CGContextRef context, CGRect rect, float ovalWidth,float ovalHeight); @implementation CustomCellBackgroundView @synthesize borderColor, fillColor, position; - (BOOL) isOpaque { return NO; } - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { // Drawing code CGContextRef c = UIGraphicsGetCurrentContext(); CGContextSetFillColorWithColor(c, [fillColor CGColor]); CGContextSetStrokeColorWithColor(c, [borderColor CGColor]); CGContextSetLineWidth(c, 2.0); if (position == CustomCellBackgroundViewPositionTop) { CGFloat minx = CGRectGetMinX(rect) , midx = CGRectGetMidX(rect), maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny + 1; maxx = maxx - 1; maxy = maxy ; CGContextMoveToPoint(c, minx, maxy); CGContextAddArcToPoint(c, minx, miny, midx, miny, ROUND_SIZE); CGContextAddArcToPoint(c, maxx, miny, maxx, maxy, ROUND_SIZE); CGContextAddLineToPoint(c, maxx, maxy); // Close the path CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; } else if (position == CustomCellBackgroundViewPositionBottom) { CGFloat minx = CGRectGetMinX(rect) , midx = CGRectGetMidX(rect), maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny ; maxx = maxx - 1; maxy = maxy - 1; CGContextMoveToPoint(c, minx, miny); CGContextAddArcToPoint(c, minx, maxy, midx, maxy, ROUND_SIZE); CGContextAddArcToPoint(c, maxx, maxy, maxx, miny, ROUND_SIZE); CGContextAddLineToPoint(c, maxx, miny); // Close the path CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; } else if (position == CustomCellBackgroundViewPositionMiddle) { CGFloat minx = CGRectGetMinX(rect) , maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny ; maxx = maxx - 1; maxy = maxy ; CGContextMoveToPoint(c, minx, miny); CGContextAddLineToPoint(c, maxx, miny); CGContextAddLineToPoint(c, maxx, maxy); CGContextAddLineToPoint(c, minx, maxy); CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; } else if (position == CustomCellBackgroundViewPositionSingle) { CGFloat minx = CGRectGetMinX(rect) , midx = CGRectGetMidX(rect), maxx = CGRectGetMaxX(rect) ; CGFloat miny = CGRectGetMinY(rect) , midy = CGRectGetMidY(rect) , maxy = CGRectGetMaxY(rect) ; minx = minx + 1; miny = miny + 1; maxx = maxx - 1; maxy = maxy - 1; CGContextMoveToPoint(c, minx, midy); CGContextAddArcToPoint(c, minx, miny, midx, miny, ROUND_SIZE); CGContextAddArcToPoint(c, maxx, miny, maxx, midy, ROUND_SIZE); CGContextAddArcToPoint(c, maxx, maxy, midx, maxy, ROUND_SIZE); CGContextAddArcToPoint(c, minx, maxy, minx, midy, ROUND_SIZE); // Close the path CGContextClosePath(c); // Fill & stroke the path CGContextDrawPath(c, kCGPathFillStroke); return; } } - (void)dealloc { [borderColor release]; [fillColor release]; [super dealloc]; } @end static void addRoundedRectToPath(CGContextRef context, CGRect rect, float ovalWidth,float ovalHeight) { float fw, fh; if (ovalWidth == 0 || ovalHeight == 0) {// 1 CGContextAddRect(context, rect); return; } CGContextSaveGState(context);// 2 CGContextTranslateCTM (context, CGRectGetMinX(rect),// 3 CGRectGetMinY(rect)); CGContextScaleCTM (context, ovalWidth, ovalHeight);// 4 fw = CGRectGetWidth (rect) / ovalWidth;// 5 fh = CGRectGetHeight (rect) / ovalHeight;// 6 CGContextMoveToPoint(context, fw, fh/2); // 7 CGContextAddArcToPoint(context, fw, fh, fw/2, fh, 1);// 8 CGContextAddArcToPoint(context, 0, fh, 0, fh/2, 1);// 9 CGContextAddArcToPoint(context, 0, 0, fw/2, 0, 1);// 10 CGContextAddArcToPoint(context, fw, 0, fw, fh/2, 1); // 11 CGContextClosePath(context);// 12 CGContextRestoreGState(context);// 13 } but the problem is my drawRect is not getting called automatically......... I am doing it like this. CustomCellBackgroundView *custView = [[CustomCellBackgroundView alloc] initWithFrame:CGRectMake(0,0,320,44)]; [cell setBackgroundView:custView]; [custView release]; and doing this gives me transparent cell. I tried and fought with code but could get any results. Please help me out. I am really having no idea how this code will run.

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  • WPF Check/Uncheck all checkboxes located in a gridview

    - by toni
    Hi! I have a gridview with some columns. One of these columns is checkbox type. Then I have two buttons in my UI, one for check all and another for uncheck all. I would like to check all checkboxes in the column when I press the a button and uncheck all checkboxes when I press the another one. How can I do this? Some snippet code: <... <Classes:SortableListView x:Name="lstViewRutas" ItemsSource="{Binding Source={StaticResource RutasCollectionData}}" ... > <...> <GridViewColumn Header="Activa" Width="50"> <GridViewColumn.CellTemplate> <DataTemplate> <CheckBox x:Name="chkBxF" Click="chkBx_Click" IsChecked="{Binding Path=Activa}" HorizontalContentAlignment="Stretch" HorizontalAlignment="Stretch"/> </DataTemplate> </GridViewColumn.CellTemplate> </GridViewColumn> <...> </Classes:SortableListView> <...> </Page> My data object binding to gridview is: namespace GParts.Classes { public class RutasCollection { /// <summary> /// Colección de datos de la tabla /// </summary> ObservableCollection<RutasData> _RutasCollection; /// <summary> /// Constructor. Crea una nueva instancia tipo ObservableCollection /// de tipo RutasData /// </summary> public RutasCollection() { _RutasCollection = new ObservableCollection<RutasData>(); } /// <summary> /// Retorna el conjunto entero de rutas en la colección /// </summary> public ObservableCollection<RutasData> Get { get { return _RutasCollection; } } /// <summary> /// Retorna el conjunto entero de rutas en la colección /// </summary> /// <returns></returns> public ObservableCollection<RutasData> GetCollection() { return _RutasCollection; } /// <summary> /// Añade un elemento tipo RutasData a la colección /// </summary> /// <param name="hora"></param> public void Add(RutasData ruta) { _RutasCollection.Add(ruta); } /// <summary> /// Elimina un elemento tipo RutasData de la colección /// </summary> /// <param name="ruta"></param> public void Remove(RutasData ruta) { _RutasCollection.Remove(ruta); } /// <summary> /// Elimina todos los registros de la colección /// </summary> public void RemoveAll() { _RutasCollection.Clear(); } /// <summary> /// Inserta un elemento tipo RutasData a la colección /// en la posición rowId establecida /// </summary> /// <param name="rowId"></param> /// <param name="ruta"></param> public void Insert(int rowId, RutasData ruta) { _RutasCollection.Insert(rowId, ruta); } } /// <summary> /// Clase RutasData /// </summary> // Registro tabla interficie pantalla public class RutasData { public int Id { get; set; } public bool Activa { get; set; } public string Ruta { get; set; } } } and in my page loaded event I do this to populate gridview: // Obtiene datos tabla Rutas var tbl_Rutas = Accessor.GetRutasTable(); // This method returns entire table foreach (var ruta in tbl_Rutas) { _RutasCollection.Add(new RutasData { Id = (int) ruta.Id, Ruta = ruta.Ruta, Activa = (bool) ruta.Activa }); } // Enlaza los datos con el objeto proveedor RutasCollection lstViewRutas.ItemsSource = _RutasCollection.GetCollection(); Everything is ok but now I would like to check/uncheck all checkboxes in the gridviewcolumn when I press one button or another. How can I do this? Something like this¿? I receive an error that says I can modify itemsource property. private void btnCheckAll_Click(object sender, RoutedEventArgs e) { // Update data object bind to gridview ObservableCollection<RutasData> listas = _RutasCollection.GetCollection(); foreach (var lst in listas) { ((RutasData)lst).Activa = true; } // Update with new values the UI lstViewRutas.ItemsSource = _RutasCollection.GetCollection(); } Thanks!

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  • Scheduling runtime-specified Activity in Workflow 4 RC

    - by johnny g
    Hi, so I have this requirement to kick off Activities provided to me at run-time. To facilitate this, I have set up a WorkflowService that receives Activities as Xaml, hydrates them, and kicks them off. Sounds simple enough ... ... this is my WorkflowService in Xaml <Activity x:Class="Workflow.Services.WorkflowService.WorkflowService" ... xmlns:local1="clr-namespace:Workflow.Activities" > <Sequence sap:VirtualizedContainerService.HintSize="277,272"> <Sequence.Variables> <Variable x:TypeArguments="local:Workflow" Name="Workflow" /> </Sequence.Variables> <sap:WorkflowViewStateService.ViewState> <scg3:Dictionary x:TypeArguments="x:String, x:Object"> <x:Boolean x:Key="IsExpanded">True</x:Boolean> </scg3:Dictionary> </sap:WorkflowViewStateService.ViewState> <p:Receive CanCreateInstance="True" DisplayName="ReceiveSubmitWorkflow" sap:VirtualizedContainerService.HintSize="255,86" OperationName="SubmitWorkflow" ServiceContractName="IWorkflowService"> <p:ReceiveParametersContent> <OutArgument x:TypeArguments="local:Workflow" x:Key="workflow">[Workflow]</OutArgument> </p:ReceiveParametersContent> </p:Receive> <local1:InvokeActivity Activity="[ActivityXamlServices.Load(New System.IO.StringReader(Workflow.Xaml))]" sap:VirtualizedContainerService.HintSize="255,22" /> </Sequence> </Activity> ... which, except for repetitive use of "Workflow" is pretty straight forward. In fact, it's just a Sequence with a Receive and [currently] a custom Activity called InvokeActivity. Get to that in a bit. Receive Activity accepts a custom type, [DataContract] public class Workflow { [DataMember] public string Xaml { get; set; } } which contains a string whose contents are to be interpreted as Xaml. You can see the VB expression that then converts this Xaml to an Activity and passes it on. Now this second bit, the custom InvokeActivity is where I have questions. First question: 1) given an arbitrary task, provided at runtime [as described above] is it possible to kick off this Activity using Activities that ship with WF4RC, out of the box? I'm fairly new, and thought I did a good job going through the API and existing documentation, but may as well ask :) Second: 2) my first attempt at implementing a custom InvokeActivity looked like this public sealed class InvokeActivity : NativeActivity { private static readonly ILog _log = LogManager.GetLogger (typeof (InvokeActivity)); public InArgument<Activity> Activity { get; set; } public InvokeActivity () { _log.DebugFormat ("Instantiated."); } protected override void Execute (NativeActivityContext context) { Activity activity = Activity.Get (context); _log.DebugFormat ("Scheduling activity [{0}]...", activity.DisplayName); // throws exception to lack of metadata! :( ActivityInstance instance = context.ScheduleActivity (activity, OnComplete, OnFault); _log.DebugFormat ( "Scheduled activity [{0}] with instance id [{1}].", activity.DisplayName, instance.Id); } protected override void CacheMetadata (NativeActivityMetadata metadata) { // how does one add InArgument<T> to metadata? not easily // is my first guess base.CacheMetadata (metadata); } // private methods private void OnComplete ( NativeActivityContext context, ActivityInstance instance) { _log.DebugFormat ( "Scheduled activity [{0}] with instance id [{1}] has [{2}].", instance.Activity.DisplayName, instance.Id, instance.State); } private void OnFault ( NativeActivityFaultContext context, Exception exception, ActivityInstance instance) { _log.ErrorFormat ( @"Scheduled activity [{0}] with instance id [{1}] has faulted in state [{2}] {3}", instance.Activity.DisplayName, instance.Id, instance.State, exception.ToStringFullStackTrace ()); } } Which attempts to schedule the specified Activity within the current context. Unfortunately, however, this fails. When I attempt to schedule said Activity, the runtime returns with the following exception The provided activity was not part of this workflow definition when its metadata was being processed. The problematic activity named 'DynamicActivity' was provided by the activity named 'InvokeActivity'. Right, so the "dynamic" Activity provided at runtime is not a member of InvokeActivitys metadata. Googled and came across this. Couldn't sort out how to specify an InArgument<Activity> to metadata cache, so my second question is, naturally, how does one address this issue? Is it ill advised to use context.ScheduleActivity (...) in this manner? Third and final, 3) I have settled on this [simpler] solution for the time being, public sealed class InvokeActivity : NativeActivity { private static readonly ILog _log = LogManager.GetLogger (typeof (InvokeActivity)); public InArgument<Activity> Activity { get; set; } public InvokeActivity () { _log.DebugFormat ("Instantiated."); } protected override void Execute (NativeActivityContext context) { Activity activity = Activity.Get (context); _log.DebugFormat ("Invoking activity [{0}] ...", activity.DisplayName); // synchronous execution ... a little less than ideal, this // seems heavy handed, and not entirely semantic-equivalent // to what i want. i really want to invoke this runtime // activity as if it were one of my own, not a separate // process - wrong mentality? WorkflowInvoker.Invoke (activity); _log.DebugFormat ("Invoked activity [{0}].", activity.DisplayName); } } Which simply invokes specified task synchronously within its own runtime instance thingy [use of WF4 vernacular is certainly questionable]. Eventually, I would like to tap into WF's tracking and possibly persistance facilities. So my third and final question is, in terms of what I would like to do [ie kick off arbitrary workflows inbound from client applications] is this the preferred method? Alright, thanks in advance for your time and consideration :)

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  • Droid's mediaserver dies on camera.takePicture()

    - by SirBoss
    On Motorola Droid, Firmware 2.1-update1, Kernel 2.9.29-omap1, Build # ESE81 When attempting to take a picture, mediaserver dies with a segmentation fault. I've tried putting takePicture in a timer and running it a few seconds after camera initialization to check for race conditions, but no change. Just calling Camera.open() doesn't cause the crash. Also, calling Camera.open() causes what I think is the autofocus motor to make a sort of ticking sound. Code that breaks: import android.app.Activity; import android.os.Bundle; public final class ChopperMain extends Activity { public void onCreate(Bundle savedInstanceState) { try { Camera camera = Camera.open(); catch (Exception e) { e.printStackTrace(); } camera.takePicture( new Camera.ShutterCallback() { public void onShutter() { ; } }, new Camera.PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { ; } }, new Camera.PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { ; } }, new PictureCallback() { public void onPictureTaken(byte[] data, Camera camera) { System.out.println("Ta da."); } } }); } catch (Exception e) { e.printStackTrace(); } } } Debug Log: D/CameraHal(10158): CameraSettings constructor D/CameraHal(10158): CameraHal constructor D/CameraHal(10158): Model ID: Droid D/CameraHal(10158): Software ID 2.1-update1 D/dalvikvm( 988): GC freed 2 objects / 56 bytes in 215ms D/ViewFlipper( 1074): updateRunning() mVisible=false, mStarted=true, mUserPresent=false, mRunning=false I/HPAndroidHAL(10158): Version 2988. Build Time: Oct 26 2009:11:21:55. D/CameraHal(10158): 19 default parameters D/CameraHal(10158): Immediate Zoom/1:0. Current zoom level/1:0 D/CameraHal(10158): CameraHal constructor exited ok D/CameraService(10158): Client::Client X (pid 10400) D/CameraService(10158): CameraService::connect X D/CameraService(10158): takePicture (pid 10400) I/DEBUG (10159): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** I/DEBUG (10159): Build fingerprint: 'verizon/voles/sholes/sholes:2.1-update1/ESE81/29593:user/release-keys' I/DEBUG (10159): pid: 10158, tid: 10158 >>> /system/bin/mediaserver <<< I/DEBUG (10159): signal 11 (SIGSEGV), fault addr 00000008 I/DEBUG (10159): r0 00000000 r1 00000000 r2 a969030c r3 a9d1bfe0 I/DEBUG (10159): r4 00045eb0 r5 0000eb10 r6 000153a0 r7 a9c89fd2 I/DEBUG (10159): r8 00000000 r9 00000000 10 00000000 fp 00000000 I/DEBUG (10159): ip a969085c sp bec4fba0 lr a9689c65 pc a9d1bfde cpsr 60000030 I/DEBUG (10159): #00 pc 0001bfde /system/lib/libutils.so I/DEBUG (10159): #01 pc 00009c62 /system/lib/libcamera.so I/DEBUG (10159): #02 pc 00007b0c /system/lib/libcameraservice.so I/DEBUG (10159): #03 pc 00021f98 /system/lib/libui.so I/DEBUG (10159): #04 pc 00015514 /system/lib/libbinder.so I/DEBUG (10159): #05 pc 00018dd8 /system/lib/libbinder.so I/DEBUG (10159): #06 pc 00018fa6 /system/lib/libbinder.so I/DEBUG (10159): #07 pc 000087d2 /system/bin/mediaserver I/DEBUG (10159): #08 pc 0000c228 /system/lib/libc.so I/DEBUG (10159): I/DEBUG (10159): code around pc: I/DEBUG (10159): a9d1bfcc bd1061e3 f7f3b510 bd10e97e 4d17b570 I/DEBUG (10159): a9d1bfdc 6886a300 460418ed fff4f7ff d10a4286 I/DEBUG (10159): a9d1bfec 46234913 20054a13 f06f1869 18aa040a I/DEBUG (10159): I/DEBUG (10159): code around lr: I/DEBUG (10159): a9689c54 e0240412 0204f8d0 050cf104 edf0f7fd I/DEBUG (10159): a9689c64 f7fd4628 f8d4ecf2 b1533204 f852681a I/DEBUG (10159): a9689c74 18581c0c 7101f504 ed82f7fd f8c42000 I/DEBUG (10159): I/DEBUG (10159): stack: I/DEBUG (10159): bec4fb60 4000902c /dev/binder I/DEBUG (10159): bec4fb64 a9d19675 /system/lib/libutils.so I/DEBUG (10159): bec4fb68 00002bb4 I/DEBUG (10159): bec4fb6c a9d1b26f /system/lib/libutils.so I/DEBUG (10159): bec4fb70 bec4fbbc [stack] I/DEBUG (10159): bec4fb74 00095080 [heap] I/DEBUG (10159): bec4fb78 a9c8c028 /system/lib/libcameraservice.so I/DEBUG (10159): bec4fb7c a9c8c028 /system/lib/libcameraservice.so I/DEBUG (10159): bec4fb80 00015390 [heap] I/DEBUG (10159): bec4fb84 a9c89fd2 /system/lib/libcameraservice.so I/DEBUG (10159): bec4fb88 00045ebc [heap] I/DEBUG (10159): bec4fb8c afe0f110 /system/lib/libc.so I/DEBUG (10159): bec4fb90 00000000 I/DEBUG (10159): bec4fb94 afe0f028 /system/lib/libc.so I/DEBUG (10159): bec4fb98 df002777 I/DEBUG (10159): bec4fb9c e3a070ad I/DEBUG (10159): #00 bec4fba0 00045eb0 [heap] I/DEBUG (10159): bec4fba4 00045ebc [heap] I/DEBUG (10159): bec4fba8 000153a0 [heap] I/DEBUG (10159): bec4fbac a9689c65 /system/lib/libcamera.so I/DEBUG (10159): #01 bec4fbb0 a9c8c028 /system/lib/libcameraservice.so I/DEBUG (10159): bec4fbb4 00015390 [heap] I/DEBUG (10159): bec4fbb8 000153a0 [heap] I/DEBUG (10159): bec4fbbc a9c87b0f /system/lib/libcameraservice.so I/DEBUG (10159): debuggerd committing suicide to free the zombie! I/DEBUG (10426): debuggerd: Mar 22 2010 17:31:05 W/MediaPlayer( 1021): MediaPlayer server died! I/ServiceManager( 984): service 'media.audio_flinger' died I/ServiceManager( 984): service 'media.player' died I/ServiceManager( 984): service 'media.camera' died I/ServiceManager( 984): service 'media.audio_policy' died W/Camera (10400): Camera server died! W/Camera (10400): ICamera died E/Camera (10400): Error 100 I/System.out(10400): Camera error, code 100 W/AudioSystem( 1021): AudioFlinger server died! W/AudioSystem( 1021): AudioPolicyService server died! I/ (10425): ServiceManager: 0xad08 E/AudioPostProcessor(10425): E/AudioPostProcessor(10425): AudioMgr Error:Failed to open gains file /data/ap_gain.bin E/AudioPostProcessor(10425): E/AudioPostProcessor(10425): AudioMgr Error:Failed to read gains/coeffs from /data E/AudioPostProcessor(10425): Audio coeffs init success. I/CameraService(10425): CameraService started: pid=10425 D/Audio_Unsolicited(10425): in readyToRun D/Audio_Unsolicited(10425): Create socket successful 10 I/AudioFlinger(10425): AudioFlinger's thread 0x11c30 ready to run E/AudioService( 1021): Media server died. E/AudioService( 1021): Media server started. W/AudioPolicyManager(10425): setPhoneState() setting same state 0

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  • fatal error C1014: too many include files : depth = 1024

    - by numerical25
    I have no idea what this means. But here is the code that it supposely is happening in. //======================================================================================= // d3dApp.cpp by Frank Luna (C) 2008 All Rights Reserved. //======================================================================================= #include "d3dApp.h" #include <stream> LRESULT CALLBACK MainWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static D3DApp* app = 0; switch( msg ) { case WM_CREATE: { // Get the 'this' pointer we passed to CreateWindow via the lpParam parameter. CREATESTRUCT* cs = (CREATESTRUCT*)lParam; app = (D3DApp*)cs->lpCreateParams; return 0; } } // Don't start processing messages until after WM_CREATE. if( app ) return app->msgProc(msg, wParam, lParam); else return DefWindowProc(hwnd, msg, wParam, lParam); } D3DApp::D3DApp(HINSTANCE hInstance) { mhAppInst = hInstance; mhMainWnd = 0; mAppPaused = false; mMinimized = false; mMaximized = false; mResizing = false; mFrameStats = L""; md3dDevice = 0; mSwapChain = 0; mDepthStencilBuffer = 0; mRenderTargetView = 0; mDepthStencilView = 0; mFont = 0; mMainWndCaption = L"D3D10 Application"; md3dDriverType = D3D10_DRIVER_TYPE_HARDWARE; mClearColor = D3DXCOLOR(0.0f, 0.0f, 1.0f, 1.0f); mClientWidth = 800; mClientHeight = 600; } D3DApp::~D3DApp() { ReleaseCOM(mRenderTargetView); ReleaseCOM(mDepthStencilView); ReleaseCOM(mSwapChain); ReleaseCOM(mDepthStencilBuffer); ReleaseCOM(md3dDevice); ReleaseCOM(mFont); } HINSTANCE D3DApp::getAppInst() { return mhAppInst; } HWND D3DApp::getMainWnd() { return mhMainWnd; } int D3DApp::run() { MSG msg = {0}; mTimer.reset(); while(msg.message != WM_QUIT) { // If there are Window messages then process them. if(PeekMessage( &msg, 0, 0, 0, PM_REMOVE )) { TranslateMessage( &msg ); DispatchMessage( &msg ); } // Otherwise, do animation/game stuff. else { mTimer.tick(); if( !mAppPaused ) updateScene(mTimer.getDeltaTime()); else Sleep(50); drawScene(); } } return (int)msg.wParam; } void D3DApp::initApp() { initMainWindow(); initDirect3D(); D3DX10_FONT_DESC fontDesc; fontDesc.Height = 24; fontDesc.Width = 0; fontDesc.Weight = 0; fontDesc.MipLevels = 1; fontDesc.Italic = false; fontDesc.CharSet = DEFAULT_CHARSET; fontDesc.OutputPrecision = OUT_DEFAULT_PRECIS; fontDesc.Quality = DEFAULT_QUALITY; fontDesc.PitchAndFamily = DEFAULT_PITCH | FF_DONTCARE; wcscpy(fontDesc.FaceName, L"Times New Roman"); D3DX10CreateFontIndirect(md3dDevice, &fontDesc, &mFont); } void D3DApp::onResize() { // Release the old views, as they hold references to the buffers we // will be destroying. Also release the old depth/stencil buffer. ReleaseCOM(mRenderTargetView); ReleaseCOM(mDepthStencilView); ReleaseCOM(mDepthStencilBuffer); // Resize the swap chain and recreate the render target view. HR(mSwapChain->ResizeBuffers(1, mClientWidth, mClientHeight, DXGI_FORMAT_R8G8B8A8_UNORM, 0)); ID3D10Texture2D* backBuffer; HR(mSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), reinterpret_cast<void**>(&backBuffer))); HR(md3dDevice->CreateRenderTargetView(backBuffer, 0, &mRenderTargetView)); ReleaseCOM(backBuffer); // Create the depth/stencil buffer and view. D3D10_TEXTURE2D_DESC depthStencilDesc; depthStencilDesc.Width = mClientWidth; depthStencilDesc.Height = mClientHeight; depthStencilDesc.MipLevels = 1; depthStencilDesc.ArraySize = 1; depthStencilDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT; depthStencilDesc.SampleDesc.Count = 1; // multisampling must match depthStencilDesc.SampleDesc.Quality = 0; // swap chain values. depthStencilDesc.Usage = D3D10_USAGE_DEFAULT; depthStencilDesc.BindFlags = D3D10_BIND_DEPTH_STENCIL; depthStencilDesc.CPUAccessFlags = 0; depthStencilDesc.MiscFlags = 0; HR(md3dDevice->CreateTexture2D(&depthStencilDesc, 0, &mDepthStencilBuffer)); HR(md3dDevice->CreateDepthStencilView(mDepthStencilBuffer, 0, &mDepthStencilView)); // Bind the render target view and depth/stencil view to the pipeline. md3dDevice->OMSetRenderTargets(1, &mRenderTargetView, mDepthStencilView); // Set the viewport transform. D3D10_VIEWPORT vp; vp.TopLeftX = 0; vp.TopLeftY = 0; vp.Width = mClientWidth; vp.Height = mClientHeight; vp.MinDepth = 0.0f; vp.MaxDepth = 1.0f; md3dDevice->RSSetViewports(1, &vp); } void D3DApp::updateScene(float dt) { // Code computes the average frames per second, and also the // average time it takes to render one frame. static int frameCnt = 0; static float t_base = 0.0f; frameCnt++; // Compute averages over one second period. if( (mTimer.getGameTime() - t_base) >= 1.0f ) { float fps = (float)frameCnt; // fps = frameCnt / 1 float mspf = 1000.0f / fps; std::wostringstream outs; outs.precision(6); outs << L"FPS: " << fps << L"\n" << "Milliseconds: Per Frame: " << mspf; mFrameStats = outs.str(); // Reset for next average. frameCnt = 0; t_base += 1.0f; } } void D3DApp::drawScene() { md3dDevice->ClearRenderTargetView(mRenderTargetView, mClearColor); md3dDevice->ClearDepthStencilView(mDepthStencilView, D3D10_CLEAR_DEPTH|D3D10_CLEAR_STENCIL, 1.0f, 0); } LRESULT D3DApp::msgProc(UINT msg, WPARAM wParam, LPARAM lParam) { switch( msg ) { // WM_ACTIVATE is sent when the window is activated or deactivated. // We pause the game when the window is deactivated and unpause it // when it becomes active. case WM_ACTIVATE: if( LOWORD(wParam) == WA_INACTIVE ) { mAppPaused = true; mTimer.stop(); } else { mAppPaused = false; mTimer.start(); } return 0; // WM_SIZE is sent when the user resizes the window. case WM_SIZE: // Save the new client area dimensions. mClientWidth = LOWORD(lParam); mClientHeight = HIWORD(lParam); if( md3dDevice ) { if( wParam == SIZE_MINIMIZED ) { mAppPaused = true; mMinimized = true; mMaximized = false; } else if( wParam == SIZE_MAXIMIZED ) { mAppPaused = false; mMinimized = false; mMaximized = true; onResize(); } else if( wParam == SIZE_RESTORED ) { // Restoring from minimized state? if( mMinimized ) { mAppPaused = false; mMinimized = false; onResize(); } // Restoring from maximized state? else if( mMaximized ) { mAppPaused = false; mMaximized = false; onResize(); } else if( mResizing ) { // If user is dragging the resize bars, we do not resize // the buffers here because as the user continuously // drags the resize bars, a stream of WM_SIZE messages are // sent to the window, and it would be pointless (and slow) // to resize for each WM_SIZE message received from dragging // the resize bars. So instead, we reset after the user is // done resizing the window and releases the resize bars, which // sends a WM_EXITSIZEMOVE message. } else // API call such as SetWindowPos or mSwapChain->SetFullscreenState. { onResize(); } } } return 0; // WM_EXITSIZEMOVE is sent when the user grabs the resize bars. case WM_ENTERSIZEMOVE: mAppPaused = true; mResizing = true; mTimer.stop(); return 0; // WM_EXITSIZEMOVE is sent when the user releases the resize bars. // Here we reset everything based on the new window dimensions. case WM_EXITSIZEMOVE: mAppPaused = false; mResizing = false; mTimer.start(); onResize(); return 0; // WM_DESTROY is sent when the window is being destroyed. case WM_DESTROY: PostQuitMessage(0); return 0; // The WM_MENUCHAR message is sent when a menu is active and the user presses // a key that does not correspond to any mnemonic or accelerator key. case WM_MENUCHAR: // Don't beep when we alt-enter. return MAKELRESULT(0, MNC_CLOSE); // Catch this message so to prevent the window from becoming too small. case WM_GETMINMAXINFO: ((MINMAXINFO*)lParam)->ptMinTrackSize.x = 200; ((MINMAXINFO*)lParam)->ptMinTrackSize.y = 200; return 0; } return DefWindowProc(mhMainWnd, msg, wParam, lParam); } void D3DApp::initMainWindow() { WNDCLASS wc; wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = MainWndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = mhAppInst; wc.hIcon = LoadIcon(0, IDI_APPLICATION); wc.hCursor = LoadCursor(0, IDC_ARROW); wc.hbrBackground = (HBRUSH)GetStockObject(NULL_BRUSH); wc.lpszMenuName = 0; wc.lpszClassName = L"D3DWndClassName"; if( !RegisterClass(&wc) ) { MessageBox(0, L"RegisterClass FAILED", 0, 0); PostQuitMessage(0); } // Compute window rectangle dimensions based on requested client area dimensions. RECT R = { 0, 0, mClientWidth, mClientHeight }; AdjustWindowRect(&R, WS_OVERLAPPEDWINDOW, false); int width = R.right - R.left; int height = R.bottom - R.top; mhMainWnd = CreateWindow(L"D3DWndClassName", mMainWndCaption.c_str(), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, width, height, 0, 0, mhAppInst, this); if( !mhMainWnd ) { MessageBox(0, L"CreateWindow FAILED", 0, 0); PostQuitMessage(0); } ShowWindow(mhMainWnd, SW_SHOW); UpdateWindow(mhMainWnd); } void D3DApp::initDirect3D() { // Fill out a DXGI_SWAP_CHAIN_DESC to describe our swap chain. DXGI_SWAP_CHAIN_DESC sd; sd.BufferDesc.Width = mClientWidth; sd.BufferDesc.Height = mClientHeight; sd.BufferDesc.RefreshRate.Numerator = 60; sd.BufferDesc.RefreshRate.Denominator = 1; sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; sd.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; sd.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED; // No multisampling. sd.SampleDesc.Count = 1; sd.SampleDesc.Quality = 0; sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; sd.BufferCount = 1; sd.OutputWindow = mhMainWnd; sd.Windowed = true; sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; sd.Flags = 0; // Create the device. UINT createDeviceFlags = 0; #if defined(DEBUG) || defined(_DEBUG) createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG; #endif HR( D3D10CreateDeviceAndSwapChain( 0, //default adapter md3dDriverType, 0, // no software device createDeviceFlags, D3D10_SDK_VERSION, &sd, &mSwapChain, &md3dDevice) ); // The remaining steps that need to be carried out for d3d creation // also need to be executed every time the window is resized. So // just call the onResize method here to avoid code duplication. onResize(); }

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  • How to read verbose VC++ linker output

    - by Assaf Lavie
    Trying to debug some linker errors, I turned on /VERBOSE and I'm trying to make sense of the output. It occurs to me that I really don't know how to read it. For example: 1>Compiling version info 1>Linking... 1>Starting pass 1 1>Processed /DEFAULTLIB:mfc80.lib 1>Processed /DEFAULTLIB:mfcs80.lib 1>Processed /DEFAULTLIB:msvcrt.lib 1>Processed /DEFAULTLIB:kernel32.lib 1>Processed /DEFAULTLIB:user32.lib .... 1>Processed /DEFAULTLIB:libgslcblasMD.lib 1>Searching libraries 1> Searching V:\Src\Solutions\\..\..\\Common\Win32\Lib\PlxApi.lib: 1> Searching ..\..\..\..\out\win32\release\lib\camerageometry.lib: 1> Searching ..\..\..\..\out\win32\release\lib\geometry.lib: 1> Found "public: __thiscall VisionMap::Geometry::Box2d::operator class VisionMap::Geometry::Box2DInt(void)const " (??BBox2d@Geometry@VisionMap@@QBE?AVBox2DInt@12@XZ) 1> Referenced in FocusDlg.obj 1> Loaded geometry.lib(Box2d.obj) 1>Processed /DEFAULTLIB:CGAL-vc80-mt.lib 1>Processed /DEFAULTLIB:boost_thread-vc80-mt-1_33_1.lib What's going on here? I think I understand this bit: 1>Processed /DEFAULTLIB:libgslcblasMD.lib 1>Searching libraries 1> Searching V:\Src\Solutions\\..\..\\Common\Win32\Lib\PlxApi.lib: 1> Searching ..\..\..\..\out\win32\release\lib\camerageometry.lib: 1> Searching ..\..\..\..\out\win32\release\lib\geometry.lib: 1> Found "public: __thiscall VisionMap::Geometry::Box2d::operator class VisionMap::Geometry::Box2DInt(void)const " (??BBox2d@Geometry@VisionMap@@QBE?AVBox2DInt@12@XZ) 1> Referenced in FocusDlg.obj 1> Loaded geometry.lib(Box2d.obj) It's trying to find the implementation of the above operator, which is used somewhere in FocusDlg.cpp, and it finds it in geometry.lib. But what does 1>Processed /DEFAULTLIB:libgslcblasMD.lib mean? What determines the order of symbol resolution? Why is it loading this particular symbol while processing libgslcblasMD.lib which is a 3rd party library? Or am I reading it wrong? It seems that the linker is going through the symbols referenced in the project's various object files, but I have no idea in what order. It then searches the static libraries the project uses - by project reference, explicit import and automatic default library imports; but it does so in an order that, again, seems arbitrary to me. When it finds a symbol, for example in geometry.lib, it then continues to find a bunch of other symbols from the same lib: 1> Searching V:\Src\Solutions\\..\..\\Common\Win32\Lib\PlxApi.lib: 1> Searching ..\..\..\..\out\win32\release\lib\camerageometry.lib: 1> Searching ..\..\..\..\out\win32\release\lib\geometry.lib: 1> Found "public: __thiscall VisionMap::Geometry::Box2d::operator class VisionMap::Geometry::Box2DInt(void)const " (??BBox2d@Geometry@VisionMap@@QBE?AVBox2DInt@12@XZ) 1> Referenced in FocusDlg.obj 1> Loaded geometry.lib(Box2d.obj) 1>Processed /DEFAULTLIB:CGAL-vc80-mt.lib 1>Processed /DEFAULTLIB:boost_thread-vc80-mt-1_33_1.lib 1> Found "public: __thiscall VisionMap::Geometry::Box2DInt::Box2DInt(int,int,int,int)" (??0Box2DInt@Geometry@VisionMap@@QAE@HHHH@Z) 1> Referenced in FocusDlg.obj 1> Referenced in ImageView.obj 1> Referenced in geometry.lib(Box2d.obj) 1> Loaded geometry.lib(Box2DInt.obj) 1> Found "public: virtual __thiscall VisionMap::Geometry::Point3d::~Point3d(void)" (??1Point3d@Geometry@VisionMap@@UAE@XZ) 1> Referenced in GPSFrm.obj 1> Referenced in MainFrm.obj 1> Loaded geometry.lib(Point3d.obj) 1> Found "void __cdecl VisionMap::Geometry::serialize<class boost::archive::binary_oarchive>(class boost::archive::binary_oarchive &,class VisionMap::Geometry::Point3d &,unsigned int)" (??$serialize@Vbinary_oarchive@archive@boost@@@Geometry@VisionMap@@YAXAAVbinary_oarchive@archive@boost@@AAVPoint3d@01@I@Z) 1> Referenced in GPSFrm.obj 1> Referenced in MainFrm.obj 1> Loaded geometry.lib(GeometrySerializationImpl.obj) But then, for some reason, it goes on to find symbols that are defined in other libs, and returns to geometry later on (a bunch of times). So clearly it's not doing "look in geometry and load every symbol that's references in the project, and then continue to other libraries". But it's not clear to me what is the order of symbol lookup. And what's the deal with all those libraries being processed at the beginning of the linker's work, but not finding any symbols to load from them? Does this project really not use anything from msvcrt.lib, kernel32.lib? Seems unlikely. So basically I'm looking to decipher the underlying order in the linker's operation.

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