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  • How to replace an object in an NSMutableArray at a given index with a new object

    - by shakeelw
    Hi guys. I have an NSMutableArray object(retained, synthesized as all) that is initiated just fine and I can easily add objects to it using the 'addObject:' method. But if I want to replace an object at a certain index with a new one in that NSMutableArray, it doesn't work. For example: ClassA.h @interface ClassA : NSObject { NSMutableArray *list; } @property (nonatomic, copy, readwrite) NSMutableArray *list; end ClassA.m import "ClassA.h" @implementation ClassA @synthesize list; (id)init { [super init]; NSMutableArray *localList = [[NSMutableArray alloc] init]; self.list = localList; [localList release]; //Add initial data [list addObject:@"Hello "]; [list addObject:@"World"]; } // Custom set accessor to ensure the new list is mutable (void)setList:(NSMutableArray *)newList { if (list != newList) { [list release]; list = [newList mutableCopy]; } } -(void)updateTitle:(NSString *)newTitle:(NSString *)theIndex { int i = [theIndex intValue]-1; [self.list replaceObjectAtIndex:i withObject:newTitle]; NSLog((NSString *)[self.list objectAtIndex:i]); // gives the correct output } However, the change remains true only inside the method. from any other method, the NSLog((NSString *)[self.list objectAtIndex:i]); gives the same old value. How can I actually get the old object replaced with the new one at a specific index so that the change can be noticed from within any other method as well. I even modified the method like this, but the result is the same: -(void)updateTitle:(NSString *)newTitle:(NSString *)theIndex { int i = [theIndex intValue]-1; NSMutableArray *localList = [[NSMutableArray alloc] init]; localList = [localList mutableCopy]; for(int j = 0; j < [list count]; j++) { if(j == i) { [localList addObject:newTitle]; NSLog(@"j == 1"); NSLog([NSString stringWithFormat:@"%d", j]); } else { [localList addObject:(NSString *)[self.list objectAtIndex:j]]; } } [self.list release]; //self.list = [localList mutableCopy]; [self setList:localList]; [localList release]; } Please help out guys :)

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  • NSFetchedResultsController sort different sections differently (ascending/descending)?

    - by PartiallyFinite
    In my app, I have a task list (no, it's not just another todo app), and I display the tasks in a UITableView using an NSFetchedResultsController. Here is the relevant initialisation code: NSSortDescriptor *dueDateSortDescriptor = [NSSortDescriptor sortDescriptorWithKey:@"due" YES]; NSSortDescriptor *completionSortDescriptor = [NSSortDescriptor sortDescriptorWithKey:@"completed" ascending:YES]; [fetchRequest setSortDescriptors:[NSArray arrayWithObjects:completionSortDescriptor, dueDateSortDescriptor, nil]]; _fetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:context sectionNameKeyPath:@"completed" cacheName:nil]; What this does is sorts the tasks such that I have an incomplete tasks section at the top, sorting with the tasks due first on top, and tasks due later further down. This all works. However, this means that the second section, the one with the completed tasks, also sorts this way, so the earliest due tasks are on top. What I want to do is change it so the second section sorts the other way around (in descending order), but the first section stays sorted in ascending order. Is this even possible? How would I go about this? Why I want to do this: The way it currently works, the tasks at the top of the second section (and therefore the most visible) are the ones that were completed ages ago. It is more likely that the user would want to see the tasks that are more recently completed (and uncheck one if it was accidentally checked), and presumably the tasks with a more recent due date were more recently completed. I am happy to add a separate completion date field to the Core Data task object if necessary (This isn't a shipping application yet, so I can change the data format however I like).

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  • How combine TabBar + Navigation with XCode

    - by mamcx
    I'm triying to combine a TabBar + Navigation app. I have 5 tab bars, 4 are listing of stuff and drill down to details views. I try to follow this tutorial: http://www.iphonedevforums.com/forum/iphone-sdk-development/124-view-controller-problem.html But always get a blank view. This is what I do, with a clean project: I start with a TabBar template app. I put 5 tab bar buttons. I create a controller like: @interface FirstViewController : UINavigationController { } I put the main window.xib on tree mode & change the selected first view to FirstViewController I select the TabBar Controller in Interface builder, go to TabBar Attributes & change the class to navigation controler. Select the fist view & put the nib name "SecondView" In response, I get a blank screen. I must add that I wanna navigate from the details views, no from the main windows. i.e in the main window tab bar 1 is the list of people. I select a person then wanna navigate to the detail window.

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  • Getting Memory allocation problem at UIBarButtonItem in Iphone sdk.

    - by monish
    Hi guys, Here I am getting memory allocation problem at UIBarButtonItem and the related code for that is: toolbar = [UIToolbar new]; toolbar.barStyle = UIBarStyleBlackOpaque; [toolbar setFrame:CGRectMake(0, 350,320,20)]; [self.view addSubview:toolbar]; UIBarButtonItem* barItem1 = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:self action:@selector(categoryConfig:)] ; rightBarItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemBookmarks target:self action:@selector(dialogOtherAction:)] ; UIBarButtonItem* barItem2 = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:self action:@selector(categoryConfig:)] ; NSArray *items = [NSArray arrayWithObjects: barItem1,rightBarItem,barItem2, nil]; [barItem1 release]; [barItem2 release]; [rightBarItem release]; [toolbar setItems:items animated:NO]; after adding UIBarButtonItems into the array items I released them.even though its showing allocations at barbuttons. can any help me for this? Thank you, Monish.

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  • iphone selecting a row to change view

    - by Rob J
    I have created the view Controllers and attached those to control their respective views. I can't figure out how to make the following code to go the right views though. (This is in the root view controller:) - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { RunViewController *runViewController = [[RunViewController alloc] initWithNibName:@"RunView" bundle:[NSBundle mainBundle]]; CalcViewController *calcViewController = [[CalcViewController alloc] initWithNibName:@"CalcView" bundle:[NSBundle mainBundle]]; PushViewController *pushViewController = [[PushViewController alloc] initWithNibName:@"PushView" bundle:[NSBundle mainBundle]]; SitViewController *sitViewController = [[SitViewController alloc] initWithNibName:@"SitView" bundle:[NSBundle mainBundle]]; TimerViewController *timerViewController = [[TimerViewController alloc] initWithNibName:@"TimerView" bundle:[NSBundle mainBundle]]; [self.navigationController pushViewController:runViewController animated:YES]; [runViewController release]; [self.navigationController pushViewController:pushViewController animated:YES]; [pushViewController release]; [self.navigationController pushViewController:sitViewController animated:YES]; [sitViewController release]; [self.navigationController pushViewController:timerViewController animated:YES]; [timerViewController release]; [self.navigationController pushViewController:calcViewController animated:YES]; [calcViewController release]; runViewController = nil; pushViewController = nil; sitViewController = nil; timerViewController = nil; calcViewController = nil; } Each time I select any of the rows in the table - all of the views come up. How do I arrange them to only open the view that it is supposed to?

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  • Pop up window dialogs

    - by Omega
    In Cocoa, my application's main window has a button. How can I make it so when you click it, a new window will be generated and set focus to such window so that the main window can not be clicked or interacted with at all? This new window will have a textfield and a submit button. You click it and the window is supposed to close and send the textfield's data back to the main window (and it will recover focus as well). I found this: How to open a new window on button click in Cocoa Mac Application? But the answer doesn't seem to be working for me. The function showWindow doesn't seem to be recognized...

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  • iOS 6: UUIDString on iPhone 3GS

    - by gpiazzese
    I've been working on ASIdentifierManager framework to get the new UUIDString, the identifier should replace in iOS 6 the UDID, and can be stopped or not by the user for Settings. Everything is ok on simulators and iPhone 4S, but on iPhone 3GS (it's iOS 6 updated!) I'm getting as UUIDString the following: 00000000-0000-0000-0000-000000000000 This is how I'm getting it: if ([ASIdentifierManager sharedManager]) NSLog(@"%@", [[[ASIdentifierManager sharedManager] advertisingIdentifier] UUIDString]); Does anyone know why? Have you encountered this problem? Thanks

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  • UIWebView autosize issue only on iOS 4.3

    - by troop231
    I am trying to figure out how to fix this bug that only occurs on iOS 4.3. When the application launches, it displays a PDF that is scaled to fit in the UIWebView. It behaves perfectly until you pinch to zoom on the document, and then rotate it, leaving behind a black area. If you don't pinch to zoom, it doesn't leave the black area. I don't understand why this is a iOS 4.3 only issue. Screenshot of the issue: I've been trying to solve this problem awhile now, and would greatly appreciate your help. Thank you. Screenshots of the .xib settings: The code I'm using is: .h: #import <UIKit/UIKit.h> @interface ViewController : UIViewController { UIWebView *webView; } @property (nonatomic) IBOutlet UIWebView *webView; @end .m: #import "ViewController.h" @interface ViewController () @end @implementation ViewController @synthesize webView; - (BOOL)shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation)interfaceOrientation { if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { return YES; } else { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } } - (void)viewDidLoad { [super viewDidLoad]; NSString *urlAddress = [[NSBundle mainBundle] pathForResource:@"test" ofType:@"pdf"]; NSURL *url = [NSURL fileURLWithPath:urlAddress]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [webView loadRequest:requestObj]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } @end

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  • How to change the title bar of a window in Mac OS X

    - by macdever
    I am trying to change the titlebar of a window in Mac OS X. To be specific I am trying to this with firefox. And I want to draw/put a bitmap on the title bar and also min, max, and close buttons. Also I found this file which might be helpful: http://people.mozilla.com/~chofmann/l10n/tree/mozilla/widget/src/cocoa/nsCocoaWindow.mm I can see that they have the code to do custom shading or color change. Thanks

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  • Missing Project templates in XCode

    - by coure06
    I have installed xcode 3.2 with iphone SDK. (without Mac OS 10.4 SDK). WHen i create new project i only got these options for Mac OS -- Application -- Framework and Library -- Application plugin -- System plugin --Other But a book named: Programming Object C 2.0. From which i am learning object C. Its showing XCode with these templates for Mac OS --Application --Audio Units --Automater actions --Bundles --Command Line Utility --dynamic library --Framework --Java --Kernal Extensions --Standard Apple plugin --Static Library --Other I need the Command Line Utility template so that can create sample projects mentioned in book.

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  • NavigationBar text colour not changing?

    - by Jeff
    In my tabbar application I am adding Navigation controller in each tab. Suppose the selected index is 0 when I opening the app.In my 3rd tab(selected index=2) I want to change the text colour of navigationbar title.And I am using the code [[UINavigationBar appearance] setTitleTextAttributes: [NSDictionary dictionaryWithObjectsAndKeys: [UIColor greenColor],UITextAttributeTextColor,nil]]; But its not changing the text color of Index 0 and 2.Colour of index 1 will change only if that tab was not clicked before changing the colour by using the above code. I don't know whats is the issue ? Any help/code will be appreciable.

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  • Getting a particular menu item from MainMenu

    - by Garry
    I have a nib (winA.xib) that contains a window. My app delegate contains an NSWindowController subclass called WinAController. WinAController has a property (NSMenu *mainMenu) that I want to point to the MainMenu. I have set it after I instantiate WinAController with this code: WinAController = [[WinAController alloc] initWithWindowNibName:@"WinA"]; WinAController.mainMenu = [NSApp mainMenu]; I have a menu item underneath the "Window" top-level menu item on MainMenu that invokes the [WinAController showWindow] method and displays WinA. I want to toggle the on/off state of this menu item depending on whether WinA is visible or not. WinAController also has another property (NSMenuItem *myMenuItem). How can I get a reference to a sub menu of the "Window" top-level menu item. The title of sub menu item I want to get is "Command". I have tried this: if (mainMenu != nil) { myMenuItem = [mainMenu itemAtIndex:[mainMenu indexOfItemWithTitle:@"Command"]]; } But it doesn't seem to work. Where am I going wrong? Thanks,

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  • Not found in protocol

    - by Alex
    I've subclassed MKAnnotation so that i can assign objects to annotations and then assign this object to a view controller like so: - (void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control { PlaceDetailView *detailView = [[PlaceDetailView alloc] initWithStyle:UITableViewStyleGrouped]; detailView.place = [view.annotation place]; [self.navigationController pushViewController:detailView animated:YES]; [detailView release]; } This is working great but i'm having the following issues: If i try and access the place getter method like so view.annotation.place i recieve an error: Accessing unknown place getter method If i acces the place getter method like so [view.annotation place] i receive a warning: place not found in protocol From my understanding this is because the place object is not defined in the MKAnnotation protocol, although i'm aware of this i'm not sure how to tell the complier that place does exist and it's not calling it blind.

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  • iPhone SDK SDL_openAudio with Multitasking Support

    - by brokedid
    Hello, I'm playing audio from a Online Live RTPS Stream with ffmpeg(because Apple doesn't support rtsp live streaming). Now I would play my Stream in the background. I started a thread in the background and registered the music for Background support. When the Application is entering in Background the NSThread is paused, and then Resuming after returning from background. If I start playing a Music (MP3-Stream) in the Application which use official Apple Frameworks then when the App is entering Background both Streams are played. What can I do to fix this?

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  • Simple addView problem

    - by Buyin Brian
    Hi there. I have a simple addView problem that is driving me nuts, I know I am overlooking something simple, perhaps another set of eyes can help. I have a Nib with a view that has a class identity set to TestView In my view controller, I use the following code: CGRect myRect = CGRectMake(0, 0, 320,240); TestView *myTest = [[TestView alloc] initWithFrame:myRect]; [self.view addSubview:myTest]; I have a NSLog in the TestView class's initWithFrame that fires when the above code is executed, but the view doesn't appear in the view controllers view. Thanks for your help.

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  • Can't open a sheet on a window twice

    - by moldov
    I'm opening a sheet on a window , the first time the sheet opens correctly, but if I close it, and try to open again it doesn't work, I just get the system alert sound. - (IBAction) showSpeedSheet:(id)sender { [NSApp beginSheet:addEditPackagePanel modalForWindow:[[NSApp delegate] window] modalDelegate:nil didEndSelector:nil contextInfo:nil]; } -(IBAction)endSpeedSheet:(id)sender { [NSApp endSheet:addEditPackagePanel]; [addEditPackagePanel orderOut:sender]; } I can't find what's wrong, the app doesn't print any error on the log.

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  • Question about memory usage

    - by sudo rm -rf
    Hi there. I have the following method: +(NSMutableDictionary *)getTime:(float)lat :(float)lon { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSMutableDictionary *dictionary = [[NSMutableDictionary alloc] init]; [dictionary setObject:hour forKey:@"hour"]; [dictionary setObject:minute forKey:@"minute"]; [dictionary setObject:ampm forKey:@"ampm"]; return dictionary; } A lot of the method is chopped off, so I think I need the pool for some other stuff in the method. Here's my question. I know that I need to release the following objects: [dictionary release]; [pool release]; However, I can't release the dictionary before I return it, but as soon as I return it the rest of the method isn't performed. What should I do?

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  • Restricting copy,paste option for a particular UITextfield

    - by EXC_BAD_ACCESS
    Hi, My UIView contains Two UITextField.I need to restrict copy,paste option for one textfield.I don't want to restrict that for another. When i am using the following code,Both the field gets restricted from copy,paste. -(BOOL)canPerformAction:(SEL)action withSender:(id)sender { if ( [UIMenuController sharedMenuController] ) { [UIMenuController sharedMenuController].menuVisible = NO; } return NO; } Can any one provide me the solution to solve my problem.

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