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  • Iphone sdk - How to setup a 'template'

    - by Dave
    I've been working on a Cook Book App and I've been making each page individually which takes a really long time to do, I asked a question similar to this and it was brought to my attention that you can setup a way to automate the design process so all you need to do is input your data. Can someone please explain in as much detail as possible how you setup your xcode files/code to automate this process Thanks

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  • Best practices for parsing HTML from Wikipedia for iPhone viewing?

    - by ivanTheTerrible
    I am building an iPhone Wikipeida game app, that requires modifying the default Wiki HTML a little bit (mostly simplifying the page). So far I am directly downloading the HTML output from en.wikipedia.org/wiki/Article_Foo to a python Google App Engine, and then modify its CSS and HTML structure, cache it, and finally output to iPhone. It works but I find this method quite tedious, there must be a better method? Please note that I use App Engine not just for parsing the Wiki, but the game also requires it to keep the stores...etc, hence not a overkill. Also, I would prefer doing all the work with python on App Engine, to keep the iPhone client as thin and mobile as possible (XML on iPhone is a big no fun) Thanks a lot.

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  • iPhone framework three20

    - by Dave
    What's the best way to customize the Table Items to include two images. I'd like to set one as a background with another layered above it along with text. Any help is much appreciated.

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  • Autorelease and properties

    - by ganuke
    I have few questions to ask about the following class #import <Cocoa/Cocoa.h> @interface SomeObject { NSString *title; } @property (retain) NSString *title; @end implementation SomeObject @synthesize title; -(id)init { if (self=[super init]) { self.title=[NSString stringWithFormat:@"allyouneed"]; } return self; } -(void)testMethod{ self.title=[[NSString alloc] init] ; } -(void)dealloc { self.title=nil; [super dealloc]; } In the .h file do we need to declare the title and sub when we add the property. is it not enough to add the @property (retain) NSString *title; line. 2.Do i need to autorelease both assignment to title in the init and testMethod. if So why? Can some one explain these things to me.

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  • Key-value pair request in ASIFormDataRequest does not get response

    - by onkar
    I am sending a key-value pair inorder to get jSON response.I am trying this way. NSString *url = SAMPLE_URL; ASIFormDataRequest *request =[[[ASIFormDataRequest alloc] init] autorelease]; request=[ASIFormDataRequest requestWithURL:url]; // NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; //[request setURL:[NSURL URLWithString:url]]; [request setHTTPMethod:@"POST"]; [request setPostValue:@"admin" forKey:@"username"]; [request setPostValue:@"123456" forKey:@"password"]; Issue The code is running fine, but no-response/acknowledgement is obtained. EDIT 1 [request setHTTPMethod:@"POST"]; has been changed to [request setRequestMethod:@"POST"];

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  • nonatomic property in model class when using NSOperationQueue (iPhone)?

    - by Andrew B.
    I have a custom model class with an NSMutableData ivar that will be accessed by custom NSOperation subclasses (using an NSOperationQueue). I think I can guarantee thread-safe access to the ivar from multiple NSOperations by using dependencies, and I can guarantee that I don't access the ivar from other code (say my main app thread) by waiting until the Q has finished all operations. Should I use a nonatomic property specification, or leave it atomic? Is there a significant impact on performance?

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  • add different characters to a NSString one by one??

    - by hemant
    i am retrieving different characters from a string by using thsi function and adding 5 to them to display the corresponding character for eg. 'a' displays 'f' and 'h' displays 'm'.. but the problem is that i am not able to add these characters into a string which i can use to display to display like 'fm'...can anyone help?? heres the code strResult(mutablestring) is getting null only. `str=@"John"; int a=[str length]; for(i=0;i char ch=[str characterAtIndex:i]; ch=ch+5; temp=[NSString stringWithFormat:@"%c",ch]; [strResult appendString:temp]; NSLog(@"%c",ch); }`

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  • Remembering state: content offset and table cell reuse.

    - by Attacus
    I have a tableview with cells that have a scrollview in them. The scrollview is paged, 2 pages to be exact, and is meant to be able to quickly compare two small blocks of text. I'm trying to find a way to remember what the content offset of the scrollview is. Cell reuse is killing me. I've tried resetting the offset in prepareForReuse or directly in the cellForRowAtIndexPath, but it seems to give me exactly what you'd expect: Randomly offset tablecells after reuse. Anyone have any ideas?

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  • NSCoding and ostream

    - by Stephen Furlani
    Is there a better way to serialize an ObjC object than using /NSKeyedArchive? I need to distribute the object through a C++ std:ostream-like object to put on another computer. The object has over 122 members of various types... for which wants me to [coder encodeObject: (id) forKey: @"blah"]; for all of them... Does anyone have a nice Perl Script that will at least write it out? I don't even know if the objects it contains implement which means this could turn into a huge ugly mess since I can't change the source of the object - I'll have to inherit & add the @interface to it... Or am I being dumb? Apple's guide doesn't help me since archiving to XML won't pass nicely though the ostream. Is there a better way to do this? -S!

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  • iPhone - Create not persistant entities in core data

    - by ncohen
    Hi everyone, I would like to use entity objects but not store them... I read that I could create them like this: myElement = (Element *)[NSEntityDescription insertNewObjectForEntityForName:@"Element" inManagedObjectContext:managedObjectContext]; And right after that remove them: [managedObjectContext deleteObject:myElement]; then I can use my elements: myElement.property1 = @"Hello"; This works pretty well even though I think this is probably not the most optimal way to do it... Then I try to use it in my UITableView... the problem is that the object get released after the initialization. My table becomes empty when I move it! Thanks

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  • Calling function with 1 paremeter @ selector.

    - by Mr. McPepperNuts
    I want to call this guy -(void)addFavorite:(NSString *)favoriteToAdd at, @selector here action:@selector([addFavorite favoriteToAdd:@"string"])]; But I keep getting syntax error no matter which way I write it. Can someone point out the appropriate way to call this function? When it had no parameter and was "addFavorite," it worked fine.

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  • Why can't I call my doSomething method?

    - by Tattat
    This is my DrawSomethingCmd: #import "Command.h"; @interface DrawSomethingCmd : Command { } -(void)doSomething; -(void)execute; @end and the DrawSomethingCmd.m's doSomething method is: -(void)doSomething{ NSLog(@"did"); } The Command.h: #import <Foundation/Foundation.h> @interface Command : NSObject { } -(void)execute; And Command.m: #import "Command.h" @implementation Command -(id)init{ return self; } -(void)execute{ } @end And I have a method like this: DrawSomethingCmd *tempCmd = [[DrawSomethingCmd alloc] init]; [tempCmd doSomething]; But my console didn't show anything. What's going on?

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  • NSFetchedResultsController sort different sections differently (ascending/descending)?

    - by PartiallyFinite
    In my app, I have a task list (no, it's not just another todo app), and I display the tasks in a UITableView using an NSFetchedResultsController. Here is the relevant initialisation code: NSSortDescriptor *dueDateSortDescriptor = [NSSortDescriptor sortDescriptorWithKey:@"due" YES]; NSSortDescriptor *completionSortDescriptor = [NSSortDescriptor sortDescriptorWithKey:@"completed" ascending:YES]; [fetchRequest setSortDescriptors:[NSArray arrayWithObjects:completionSortDescriptor, dueDateSortDescriptor, nil]]; _fetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:context sectionNameKeyPath:@"completed" cacheName:nil]; What this does is sorts the tasks such that I have an incomplete tasks section at the top, sorting with the tasks due first on top, and tasks due later further down. This all works. However, this means that the second section, the one with the completed tasks, also sorts this way, so the earliest due tasks are on top. What I want to do is change it so the second section sorts the other way around (in descending order), but the first section stays sorted in ascending order. Is this even possible? How would I go about this? Why I want to do this: The way it currently works, the tasks at the top of the second section (and therefore the most visible) are the ones that were completed ages ago. It is more likely that the user would want to see the tasks that are more recently completed (and uncheck one if it was accidentally checked), and presumably the tasks with a more recent due date were more recently completed. I am happy to add a separate completion date field to the Core Data task object if necessary (This isn't a shipping application yet, so I can change the data format however I like).

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  • Cocoa button won't display image

    - by A Mann
    Just started exploring Cocoa so pretty much a total noob. I've written a very simple game. Set it up in Interface Builder and got it working fine. It contains a number of buttons and I'm now trying to get the buttons to display images. To start with I'm trying to get an image displayed on just one of the buttons which is called tile0 . The image file (it's nothing but a green square at the moment, but I'm just trying to get that working before I attempt anything more exotic) is sitting in the same directory as the class file which controls the game. I have the following code sitting in my wakeFromNib method: NSString *myImageFileName = [[NSString alloc] init]; myImageFileName = @"greenImage.jpg"; NSImage *myImage = [[NSImage alloc] initByReferencingFile:myImageFileName]; [tile0 setImage: myImage]; Trouble is, the game runs fine, but the image isn't appearing on my button. Is there someone who could kindly tell me if I'm doing something obviously wrong? Many Thanks.

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  • NavigationControllers navigationbar hidden problem

    - by Infinity
    Hello guys! I would like to hide the navigationbar with this code: [self.navigationController setNavigationBarHidden:navbarAndToolbarHidden animated:YES]; Do you see? It is animated, but it doesn't animated when I check... Also I tried to do this with toolbar with this code [self.navigationController setToolbarHidden:navbarAndToolbarHidden animated:YES]; and it works perfectly. Any idea how to fix this?

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  • numeric sort with NSSortDescriptor for NSFetchedResultsController

    - by edziubudzik
    I'm trying to numerically sort data that's displayed in a UITableView. Before that I used such a sort descriptor: sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES selector:@selector(caseInsensitiveCompare:)]; now I'd like to use block to sort this numerically like this: sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES comparator:^NSComparisonResult(id obj1, id obj2) { return [((NSString *)obj1) compare:(NSString *)obj2 options:NSCaseInsensitiveSearch | NSNumericSearch]; }]; but it sorts the data incorectly causing conflict with section names in NSFetchedResultsController. So I tryed to immitate the old sorting with a comparator block - just to be sure that the problem is not caused by numeric comparison. The problem is that those lines: sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES comparator:^NSComparisonResult(id obj1, id obj2) { return [((NSString *)obj1) caseInsensitiveCompare:(NSString *)obj2]; }]; also cause the same error and I don't see why they won't sort the data in the same way the first method did... Any ideas?

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  • Yet Another Simple Retain Count Question

    - by yar
    [I'm sure this is not odd at all, but I need just a bit of help] I have two retain properties @property (nonatomic, retain) NSArray *listContent; @property (nonatomic, retain) NSArray *filteredListContent; and in the viewDidLoad method I set the second equal to the first self.filteredListContent = self.listContent; and then on every search I do this self.filteredListContent = [listContent filteredArrayUsingPredicate:predicate]; I thought I should do a release right above this assignment -- since the property should cause an extra retain, right? -- but that causes the program to explode the second time I run the search method. The retain counts (without the extra release) are 2 the first time I come into the search method, and 1 each subsequent time (which is what I expected). Some guidance would help, thanks! Is it correct to not release?

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