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  • Why don't web browsers have built in validators?

    - by August Karlstrom
    As far as I know there is no web browser with built in validators for HTML, CSS and JavaScript. Developing web pages without validation is like using a compiler that doesn't do syntax analysis. Even Firefox with its excellent plugins aimed at developers like Firebug lacks plugins for CSS and JavaScript validation. Wouldn't it be useful to have these plugins? Am I missing something?

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  • Why are member constants available even if there are no instances of a its class?

    - by flockofcode
    1) Why are member constants available even if there are no instances of a its class? 2) Is the only reason why constant expressions need to be fully evaluated at compile time due to compiler replacing constant variable with literal value? 3) Since string is also an object, I would think the following would produce an error, but it doesn’t. Why? class A { const string b = “it works”; } thank you

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  • Class Template Instantiation: any way round this circular reference?

    - by TimYorke34
    I have two classes that I'm using to represent some hardware: A Button and an InputPin class which represent a button that will change the value of an IC's input pin when it's pressed down. A simple example of them is: template <int pinNumber> class InputPin { static bool IsHigh() { return ( (*portAddress) & (1<<pinNumber) ); } }; template <typename InputPin> class Button { static bool IsPressed() { return !InputPin::IsHigh(); } }; This works beautifully and by using class templates, the condition below will compile as tightly as if I'd handwritten it in assembly (a single instruction). Button < InputPin<1> > powerButton; if (powerButton.IsPressed()) ........; However, I am extending it to deal with interrupts and have got a problem with circular references. Compared to the original InputPin, a new InputPinIRQ class has an extra static member function that will be called automatically by the hardware when the pin value changes. I'd like it to be able to notify the Button class of this, so that the Button class can then notify the main application that it has been pressed/released. I am currently doing this with function pointers to callbacks. In order for the callback code to be inlined by the compiler, I need to pass the function pointers as template parameters. So now, both of the new classes have an extra template parameter that is a pointer to a callback function. Unfortunately this gives me a circular reference because to instantiate a ButtonIRQ class I now have to do something like this: ButtonIRQ< InputPinIRQ< A1, ButtonIRQ<....>::OnPinChange, OnButtonChange > pB; where the <...... represents the circular reference. Does anyone know how I can avoid this circular reference? I am new to templates, so might be missing something really simple. It's important that the compiler knows exactly what code will be run when the interrupt occurs as it then does some very useful optimisation - it is able to inline the callback function and literally inserts the callback function's code at the exact address that is called on a h/w interrupt.

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  • Generic overloading tells me this is the same function. Not agree.

    - by serhio
    base class: Class List(Of T) Function Contains(ByVal value As T) As Boolean derived class: Class Bar : List(Of Exception) ' Exception type as example ' Function Contains(Of U)(ByVal value As U) As Boolean compiler tells me that that two are the same, so I need to declare Overloads/new this second function. But I want use U to differentiate the type (one logic) like NullReferenceException, ArgumentNull Exception, etc. but want to leave the base function(no differentiation by type - other logic) as well.

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  • Where does Flash Builder Plugin seaches for dotted namespace names?

    - by Suzan Cioc
    I have the following text in my MXLM sample: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:ns1="com.infrared5.asmf.controls.flex.data.*" xmlns:ns2="com.infrared5.asmf.controls.flex.video.*" xmlns:ns3="com.infrared5.asmf.controls.flex.net.*" xmlns:ns4="jedai.controls.flex.data.*" xmlns:ns5="jedai.controls.flex.video.*" xmlns:ns6="jedai.controls.flex.net.*"> Last 6 namespaces are defined as some "dotted" name pathes. Where does compiler look for them and in which order?

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  • c# 3.5 class List<int> class initialisation

    - by josephj1989
    I can initialize a List like new List{1,2,3,4,5}; However List does not have a constructor which accepts a single parameter. So I tried to run this through the debugger and it seems to be calling the Add method. So how does the compiler know which method to invoke to add each individual element. This may be a silly question but I am a bit confused. Thanks

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  • Compiling in g++ for gprof

    - by myahya
    I do not understand the documentation for gprof regarding how to compile your program for profiling with gprof. In g++, is it required to compile with the -g option (debugging information) in a addition to the -pg option or not. In each case I get different results, and I would like to see where the bottlenecks in my application are in release mode, not in debug mode, where many optimizations are left out by the compiler (e.g. inlining)

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  • How can I check for unused import in many Python files?

    - by Thierry Lam
    I remember when I was developing in C++ or Java, the compiler usually complains for unused methods, functions or imports. In my Django project, I have a bunch of Python files which have gone through a number of iterations. Some of those files have a few lines of import statement at the top of the page and some of those imports are not used anymore. Is there a way to locate those unused imports besides eyeballing each one of them in each file? All my imports are explicit, I don't usually write from blah import *

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  • Creating an instance within the Class itself

    - by didxga
    What's going on when the assignment statement executed at Line 4, does compiler ignore the new operator and keep the foo variable being null or something else happen to handle this awkward moment? public class Foo { // creating an instance before its constructor has been invoked, suppose the "initializing" // gets printed in constructor as a result of the next line, of course it will not print it private Foo foo = new Foo();//Line 4 public Foo() { System.out.println("initializing"); } }

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  • How do I bit shift a long by more than 32 bits?

    - by mach7
    It seems like I should be able to perform bit shift in C/C++ by more than 32 bits provided the left operand of the shift is a long. But this doesn't seem to work, at least with the g++ compiler. Example: unsigned long A = (1L << 37) gives A = 0 which isn't what I want. Am I missing something or is this just not possible? -J

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  • does passing __m128i objects by reference to inline function cause these objects to be moved to stac

    - by ~buratinas
    Hello, I'm writing transpose function for 8x16bit vectors with SSE2 intrinsics. Since there are 8 arguments for that function (a matrix of 8x8x16bit size), I can't do anything but pass them by reference. Will that be optimized by the compiler (I mean, will these __m128i objects be passed in registers instead of stack)? Code snippet: inline void transpose (__m128i &a0, __m128i &a1, __m128i &a2, __m128i &a3, __m128i &a4, __m128i &a5, __m128i &a6, __m128i &a7) { .... }

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  • How to get VS or Xcode warning with something like "x = x++"?

    - by Jim Buck
    In the spirit of undefined behavior associated with sequence points such as “x = ++x” is it really undefined?, how does one get the compiler to complain about such code? Specifically, I am using Visual Studio 2010 and Xcode 4.3.1, the latter for an OSX app, and neither warned me about this. I even cranked up the warnings on VS2010 to "all", and it happily compiled this. (For the record, VS2010's version added 1 to the variable where Xcode's version kept the variable unchanged.)

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  • Overinclusion of libraries C++

    - by wyatt
    I'm reading about how to put a makefile together, but no-one seems to mention what to do if your files require different sets of libraries, they all seem to use the same set of libraries for each file. Since it seems unlikely that every single file has the same libraries, I take it the list they use must amalgamate all of the libraries required across the project. I just wanted to know if there's any downside to including too many libraries, or if the compiler works out which ones are needed and ignores the rest? Thanks

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  • crt0.o and crt1.o -- What's the difference?

    - by Earlz
    Hello, recently I've been trying to debug some low level work and I could not find the crt0.S for the compiler(avr-gcc) but I did find a crt1.S (and the same with the corresponding .o files) What is the difference between these two files? Is crt1 something completely different or what? They both seem to have to do with something for bootstrapping(setting up stack frame and such), but why the distinction?

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  • doxygen with IDL/ODL

    - by John
    If you have a C++ project that has a bunch of .ODL files and the generated .h files from the ODL compiler, should doxygen be told to parse both .odl and .h, or only one or the other? In general I don't like documenting generated code but IDL is sort of a special case. In any case, it seems like the member listing of ODL files is not quite working properly in my tests, are ODL files properly parsed?

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